267 lines
9.1 KiB
Plaintext
267 lines
9.1 KiB
Plaintext
/* SpinButton control
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*
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* Adds bells and whistles to any ordinary textbox to
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* make it look and feel like a SpinButton Control.
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*
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* Originally written by George Adamson, Software Unity (george.jquery@softwareunity.com) August 2006.
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* - Added min/max options
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* - Added step size option
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* - Added bigStep (page up/down) option
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*
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* Modifications made by Mark Gibson, (mgibson@designlinks.net) September 2006:
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* - Converted to jQuery plugin
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* - Allow limited or unlimited min/max values
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* - Allow custom class names, and add class to input element
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* - Removed global vars
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* - Reset (to original or through config) when invalid value entered
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* - Repeat whilst holding mouse button down (with initial pause, like keyboard repeat)
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* - Support mouse wheel in Firefox
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* - Fix double click in IE
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* - Refactored some code and renamed some vars
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*
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* Modifications by Jeff Schiller, June 2009:
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* - provide callback function for when the value changes based on the following
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* http://www.mail-archive.com/jquery-en@googlegroups.com/msg36070.html
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* Modifications by Jeff Schiller, July 2009:
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* - improve styling for widget in Opera
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* - consistent key-repeat handling cross-browser
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* Modifications by Alexis Deveria, October 2009:
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* - provide "stepfunc" callback option to allow custom function to run when changing a value
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* - Made adjustValue(0) only run on certain keyup events, not all.
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*
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* Tested in IE6, Opera9, Firefox 1.5
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* v1.0 11 Aug 2006 - George Adamson - First release
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* v1.1 Aug 2006 - George Adamson - Minor enhancements
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* v1.2 27 Sep 2006 - Mark Gibson - Major enhancements
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* v1.3a 28 Sep 2006 - George Adamson - Minor enhancements
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* v1.4 18 Jun 2009 - Jeff Schiller - Added callback function
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* v1.5 06 Jul 2009 - Jeff Schiller - Fixes for Opera.
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* v1.6 13 Oct 2009 - Alexis Deveria - Added stepfunc function
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* v1.7 21 Oct 2009 - Alexis Deveria - Minor fixes
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* Fast-repeat for keys and live updating as you type.
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* v1.8 12 Jan 2010 - Benjamin Thomas - Fixes for mouseout behavior.
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* Added smallStep
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Sample usage:
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// Create group of settings to initialise spinbutton(s). (Optional)
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var myOptions = {
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min: 0, // Set lower limit.
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max: 100, // Set upper limit.
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step: 1, // Set increment size.
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smallStep: 0.5, // Set shift-click increment size.
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spinClass: mySpinBtnClass, // CSS class to style the spinbutton. (Class also specifies url of the up/down button image.)
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upClass: mySpinUpClass, // CSS class for style when mouse over up button.
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downClass: mySpinDnClass // CSS class for style when mouse over down button.
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}
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$(document).ready(function(){
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// Initialise INPUT element(s) as SpinButtons: (passing options if desired)
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$("#myInputElement").SpinButton(myOptions);
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});
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*/
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$.fn.SpinButton = function(cfg){
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return this.each(function(){
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this.repeating = false;
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// Apply specified options or defaults:
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// (Ought to refactor this some day to use $.extend() instead)
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this.spinCfg = {
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//min: cfg && cfg.min ? Number(cfg.min) : null,
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//max: cfg && cfg.max ? Number(cfg.max) : null,
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min: cfg && !isNaN(parseFloat(cfg.min)) ? Number(cfg.min) : null, // Fixes bug with min:0
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max: cfg && !isNaN(parseFloat(cfg.max)) ? Number(cfg.max) : null,
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step: cfg && cfg.step ? Number(cfg.step) : 1,
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stepfunc: cfg && cfg.stepfunc ? cfg.stepfunc : false,
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page: cfg && cfg.page ? Number(cfg.page) : 10,
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upClass: cfg && cfg.upClass ? cfg.upClass : 'up',
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downClass: cfg && cfg.downClass ? cfg.downClass : 'down',
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reset: cfg && cfg.reset ? cfg.reset : this.value,
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delay: cfg && cfg.delay ? Number(cfg.delay) : 500,
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interval: cfg && cfg.interval ? Number(cfg.interval) : 100,
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_btn_width: 20,
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_direction: null,
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_delay: null,
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_repeat: null,
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callback: cfg && cfg.callback ? cfg.callback : null
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};
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// if a smallStep isn't supplied, use half the regular step
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this.spinCfg.smallStep = cfg && cfg.smallStep ? cfg.smallStep : this.spinCfg.step/2;
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this.adjustValue = function(i){
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var v;
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if(isNaN(this.value)) {
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v = this.spinCfg.reset;
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} else if($.isFunction(this.spinCfg.stepfunc)) {
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v = this.spinCfg.stepfunc(this, i);
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} else {
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// weirdest javascript bug ever: 5.1 + 0.1 = 5.199999999
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v = Number((Number(this.value) + Number(i)).toFixed(5));
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}
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if (this.spinCfg.min !== null) v = Math.max(v, this.spinCfg.min);
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if (this.spinCfg.max !== null) v = Math.min(v, this.spinCfg.max);
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this.value = v;
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if ($.isFunction(this.spinCfg.callback)) this.spinCfg.callback(this);
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};
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$(this)
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.addClass(cfg && cfg.spinClass ? cfg.spinClass : 'spin-button')
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.mousemove(function(e){
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// Determine which button mouse is over, or not (spin direction):
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var x = e.pageX || e.x;
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var y = e.pageY || e.y;
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var el = e.target || e.srcElement;
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var scale = svgEditor.tool_scale || 1;
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var height = $(el).height()/2;
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var direction =
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(x > coord(el,'offsetLeft') + el.offsetWidth*scale - this.spinCfg._btn_width)
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? ((y < coord(el,'offsetTop') + height*scale) ? 1 : -1) : 0;
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if (direction !== this.spinCfg._direction) {
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// Style up/down buttons:
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switch(direction){
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case 1: // Up arrow:
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$(this).removeClass(this.spinCfg.downClass).addClass(this.spinCfg.upClass);
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break;
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case -1: // Down arrow:
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$(this).removeClass(this.spinCfg.upClass).addClass(this.spinCfg.downClass);
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break;
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default: // Mouse is elsewhere in the textbox
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$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
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}
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// Set spin direction:
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this.spinCfg._direction = direction;
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}
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})
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.mouseout(function(){
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// Reset up/down buttons to their normal appearance when mouse moves away:
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$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
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this.spinCfg._direction = null;
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window.clearInterval(this.spinCfg._repeat);
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window.clearTimeout(this.spinCfg._delay);
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})
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.mousedown(function(e){
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if ( e.button === 0 && this.spinCfg._direction != 0) {
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// Respond to click on one of the buttons:
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var self = this;
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var stepSize = e.shiftKey ? self.spinCfg.smallStep : self.spinCfg.step
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var adjust = function() {
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self.adjustValue(self.spinCfg._direction * stepSize);
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};
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adjust();
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// Initial delay before repeating adjustment
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self.spinCfg._delay = window.setTimeout(function() {
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adjust();
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// Repeat adjust at regular intervals
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self.spinCfg._repeat = window.setInterval(adjust, self.spinCfg.interval);
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}, self.spinCfg.delay);
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}
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})
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.mouseup(function(e){
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// Cancel repeating adjustment
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window.clearInterval(this.spinCfg._repeat);
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window.clearTimeout(this.spinCfg._delay);
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})
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.dblclick(function(e) {
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if ($.browser.msie)
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this.adjustValue(this.spinCfg._direction * this.spinCfg.step);
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})
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.keydown(function(e){
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// Respond to up/down arrow keys.
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switch(e.keyCode){
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case 38: this.adjustValue(this.spinCfg.step); break; // Up
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case 40: this.adjustValue(-this.spinCfg.step); break; // Down
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case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
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case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
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}
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})
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/*
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http://unixpapa.com/js/key.html describes the current state-of-affairs for
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key repeat events:
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- Safari 3.1 changed their model so that keydown is reliably repeated going forward
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- Firefox and Opera still only repeat the keypress event, not the keydown
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*/
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.keypress(function(e){
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if (this.repeating) {
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// Respond to up/down arrow keys.
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switch(e.keyCode){
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case 38: this.adjustValue(this.spinCfg.step); break; // Up
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case 40: this.adjustValue(-this.spinCfg.step); break; // Down
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case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
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case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
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}
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}
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// we always ignore the first keypress event (use the keydown instead)
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else {
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this.repeating = true;
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}
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})
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// clear the 'repeating' flag
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.keyup(function(e) {
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this.repeating = false;
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switch(e.keyCode){
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case 38: // Up
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case 40: // Down
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case 33: // PageUp
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case 34: // PageDown
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case 13: this.adjustValue(0); break; // Enter/Return
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}
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})
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.bind("mousewheel", function(e){
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// Respond to mouse wheel in IE. (It returns up/dn motion in multiples of 120)
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if (e.wheelDelta >= 120)
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this.adjustValue(this.spinCfg.step);
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else if (e.wheelDelta <= -120)
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this.adjustValue(-this.spinCfg.step);
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e.preventDefault();
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})
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.change(function(e){
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this.adjustValue(0);
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});
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if (this.addEventListener) {
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// Respond to mouse wheel in Firefox
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this.addEventListener('DOMMouseScroll', function(e) {
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if (e.detail > 0)
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this.adjustValue(-this.spinCfg.step);
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else if (e.detail < 0)
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this.adjustValue(this.spinCfg.step);
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e.preventDefault();
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}, false);
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}
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});
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function coord(el,prop) {
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var c = el[prop], b = document.body;
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while ((el = el.offsetParent) && (el != b)) {
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if (!$.browser.msie || (el.currentStyle.position != 'relative'))
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c += el[prop];
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}
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return c;
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}
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};
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