open/close path changes
parent
fc1027d545
commit
46c7a78324
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@ -6,6 +6,12 @@
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// changes which were implemented in Firefox 43 and Chrome 46.
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(function() { "use strict";
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// The polyfill only applies to browser environments with a `window` object
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// (i.e. not node.js, workers, etc.). If included in one of these
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// environments (such as when using 'react-dom/server'), simply return out
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if (typeof window === 'undefined')
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return;
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if (!("SVGPathSeg" in window)) {
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// Spec: http://www.w3.org/TR/SVG11/single-page.html#paths-InterfaceSVGPathSeg
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window.SVGPathSeg = function(type, typeAsLetter, owningPathSegList) {
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@ -4629,6 +4629,11 @@ var pathActions = canvas.pathActions = function() {
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return svgedit.path.path;
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},
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opencloseSubPath: function() {
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const isNullish = (val) => {
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return val === null || val === undefined;
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};
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const path = svgedit.path.path;
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const selPts = path.selected_pts;
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// Only allow one selected node for now
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@ -4663,7 +4668,7 @@ var pathActions = canvas.pathActions = function() {
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return true;
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});
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if (openPt == null) {
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if (isNullish(openPt)) {
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// Single path, so close last seg
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openPt = path.segs.length - 1;
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}
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@ -4707,7 +4712,6 @@ var pathActions = canvas.pathActions = function() {
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// Find this sub-path's closing point and remove
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for (let i = 0; i < list.numberOfItems; i++) {
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const item = list.getItem(i);
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if (item.pathSegType === 2) {
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// Find the preceding M
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lastM = i;
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@ -4723,19 +4727,15 @@ var pathActions = canvas.pathActions = function() {
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}
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}
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let num = (index - lastM) - 1;
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while (num--) {
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list.insertItemBefore(list.getItem(lastM), zSeg);
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}
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//let num = (index - lastM) - 1;
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//while (num--) {
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// list.insertItemBefore(list.getItem(lastM), zSeg);
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//}
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const pt = list.getItem(lastM);
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// Make this point the new "M"
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svgedit.path.replacePathSeg(2, lastM, [ pt.x, pt.y ]);
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// i = index; // i is local here, so has no effect; what was the intent for this?
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path.init().selectPt(0);
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},
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deletePathNode: function() {
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@ -5927,7 +5927,7 @@ this.setSvgString = function(xmlString) {
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var background = $("#canvas_background")
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if (background.length) {
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var opacity = background.attr("fill-opacity")
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opacity = opacity ? parseInt(opacity)*100 : 100
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opacity = opacity ? parseInt(opacity, 10)*100 : 100
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fill = this.getPaint(background.attr("fill"), opacity, "canvas")
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editor.paintBox.canvas.setPaint(fill)
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}
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