do not check checksums in noack case
git-svn-id: svn://svn.berlios.de/openocd/trunk@969 b42882b7-edfa-0310-969c-e2dbd0fdcd60__archive__
parent
34d3bfbcf2
commit
f5507d8929
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@ -395,13 +395,119 @@ int gdb_put_packet(connection_t *connection, char *buffer, int len)
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return retval;
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}
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static __inline__ int fetch_packet(connection_t *connection, int *checksum_ok, int noack, int *len, char *buffer)
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{
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unsigned char my_checksum = 0;
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char checksum[3];
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int character;
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int retval;
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gdb_connection_t *gdb_con = connection->priv;
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my_checksum = 0;
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int count = 0;
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count = 0;
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for (;;)
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{
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/* The common case is that we have an entire packet with no escape chars.
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* We need to leave at least 2 bytes in the buffer to have
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* gdb_get_char() update various bits and bobs correctly.
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*/
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if ((gdb_con->buf_cnt > 2) && ((gdb_con->buf_cnt+count) < *len))
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{
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/* The compiler will struggle a bit with constant propagation and
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* aliasing, so we help it by showing that these values do not
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* change inside the loop
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*/
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int i;
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char *buf = gdb_con->buf_p;
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int run = gdb_con->buf_cnt - 2;
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i = 0;
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int done = 0;
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while (i < run)
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{
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character = *buf++;
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i++;
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if (character == '#')
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{
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/* Danger! character can be '#' when esc is
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* used so we need an explicit boolean for done here.
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*/
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done = 1;
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break;
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}
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if (character == '}')
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{
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/* data transmitted in binary mode (X packet)
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* uses 0x7d as escape character */
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my_checksum += character & 0xff;
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character = *buf++;
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i++;
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my_checksum += character & 0xff;
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buffer[count++] = (character ^ 0x20) & 0xff;
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}
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else
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{
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my_checksum += character & 0xff;
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buffer[count++] = character & 0xff;
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}
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}
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gdb_con->buf_p += i;
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gdb_con->buf_cnt -= i;
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if (done)
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break;
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}
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if (count > *len)
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{
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LOG_ERROR("packet buffer too small");
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return ERROR_GDB_BUFFER_TOO_SMALL;
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}
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if ((retval = gdb_get_char(connection, &character)) != ERROR_OK)
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return retval;
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if (character == '#')
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break;
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if (character == '}')
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{
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/* data transmitted in binary mode (X packet)
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* uses 0x7d as escape character */
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my_checksum += character & 0xff;
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if ((retval = gdb_get_char(connection, &character)) != ERROR_OK)
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return retval;
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my_checksum += character & 0xff;
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buffer[count++] = (character ^ 0x20) & 0xff;
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}
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else
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{
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my_checksum += character & 0xff;
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buffer[count++] = character & 0xff;
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}
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}
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*len = count;
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if ((retval = gdb_get_char(connection, &character)) != ERROR_OK)
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return retval;
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checksum[0] = character;
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if ((retval = gdb_get_char(connection, &character)) != ERROR_OK)
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return retval;
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checksum[1] = character;
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checksum[2] = 0;
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if (!noack)
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{
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*checksum_ok=(my_checksum == strtoul(checksum, NULL, 16));
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}
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return ERROR_OK;
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}
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int gdb_get_packet_inner(connection_t *connection, char *buffer, int *len)
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{
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int character;
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int count = 0;
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int retval;
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char checksum[3];
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unsigned char my_checksum = 0;
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gdb_connection_t *gdb_con = connection->priv;
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while (1)
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@ -437,116 +543,30 @@ int gdb_get_packet_inner(connection_t *connection, char *buffer, int *len)
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}
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} while (character != '$');
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my_checksum = 0;
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count = 0;
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gdb_connection_t *gdb_con = connection->priv;
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for (;;)
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int checksum_ok;
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/* explicit code expansion here to get faster inlined code in -O3 by not
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* calculating checksum
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*/
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if (gdb_con->noack_mode)
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{
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/* The common case is that we have an entire packet with no escape chars.
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* We need to leave at least 2 bytes in the buffer to have
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* gdb_get_char() update various bits and bobs correctly.
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*/
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if ((gdb_con->buf_cnt > 2) && ((gdb_con->buf_cnt+count) < *len))
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{
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/* The compiler will struggle a bit with constant propagation and
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* aliasing, so we help it by showing that these values do not
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* change inside the loop
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*/
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int i;
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char *buf = gdb_con->buf_p;
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int run = gdb_con->buf_cnt - 2;
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i = 0;
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int done = 0;
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while (i < run)
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{
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character = *buf++;
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i++;
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if (character == '#')
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{
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/* Danger! character can be '#' when esc is
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* used so we need an explicit boolean for done here.
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*/
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done = 1;
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break;
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}
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if (character == '}')
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{
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/* data transmitted in binary mode (X packet)
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* uses 0x7d as escape character */
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my_checksum += character & 0xff;
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character = *buf++;
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i++;
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my_checksum += character & 0xff;
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buffer[count++] = (character ^ 0x20) & 0xff;
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}
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else
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{
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my_checksum += character & 0xff;
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buffer[count++] = character & 0xff;
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}
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}
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gdb_con->buf_p += i;
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gdb_con->buf_cnt -= i;
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if (done)
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break;
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}
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if (count > *len)
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{
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LOG_ERROR("packet buffer too small");
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return ERROR_GDB_BUFFER_TOO_SMALL;
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}
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if ((retval = gdb_get_char(connection, &character)) != ERROR_OK)
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if ((retval=fetch_packet(connection, &checksum_ok, 1, len, buffer))!=ERROR_OK)
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return retval;
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} else
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{
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if ((retval=fetch_packet(connection, &checksum_ok, 0, len, buffer))!=ERROR_OK)
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return retval;
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if (character == '#')
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break;
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if (character == '}')
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{
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/* data transmitted in binary mode (X packet)
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* uses 0x7d as escape character */
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my_checksum += character & 0xff;
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if ((retval = gdb_get_char(connection, &character)) != ERROR_OK)
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return retval;
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my_checksum += character & 0xff;
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buffer[count++] = (character ^ 0x20) & 0xff;
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}
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else
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{
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my_checksum += character & 0xff;
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buffer[count++] = character & 0xff;
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}
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}
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*len = count;
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if ((retval = gdb_get_char(connection, &character)) != ERROR_OK)
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return retval;
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checksum[0] = character;
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if ((retval = gdb_get_char(connection, &character)) != ERROR_OK)
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return retval;
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checksum[1] = character;
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checksum[2] = 0;
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if (my_checksum == strtoul(checksum, NULL, 16))
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if (gdb_con->noack_mode)
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{
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if (gdb_con->noack_mode)
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break;
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gdb_write(connection, "+", 1);
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/* checksum is not checked in noack mode */
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break;
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}
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if (!gdb_con->noack_mode)
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if (checksum_ok)
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{
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LOG_WARNING("checksum error, requesting retransmission");
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gdb_write(connection, "-", 1);
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}
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else
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{
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LOG_WARNING("checksum error, no-ack-mode");
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gdb_write(connection, "+", 1);
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break;
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}
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}
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