cortex_a: fix handling of Thumb-2 32bit breakpoints
When debugging Thumb-2 code, Gdb will at times send a breakpoint packet 'Z0,<addr>,3', the number 3 denoting that the instruction to break on is 32 bits long. Handle this by replacing it with two consecutive 16bit Thumb BKPTs and make sure to save and restore the full, original 32bit instruction. Note that this fix is only applicable if you debug a bare-metal program (like the linux kernel) with the 'wrong' gdb, e.g. use an "arm-linux" gdb instead of an "arm-eabi" gdb. But since most people may not know about the subtle differences between gdb configurations regarding thumb2 breakpoints it's still valid. Change-Id: Ib93025faf35b11f0dba747a8c1fc36fd09a4c0f8 Signed-off-by: Matthias Welwarsky <matthias.welwarsky@sysgo.com> Reviewed-on: http://openocd.zylin.com/4241 Reviewed-by: Matthias Welwarsky <matthias@welwarsky.de> Tested-by: jenkinsriscv-compliance-dev
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dd60dd84f2
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b551c62a7f
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@ -1500,10 +1500,22 @@ static int cortex_a_set_breakpoint(struct target *target,
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brp_list[brp_i].value);
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} else if (breakpoint->type == BKPT_SOFT) {
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uint8_t code[4];
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/* length == 2: Thumb breakpoint */
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if (breakpoint->length == 2)
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buf_set_u32(code, 0, 32, ARMV5_T_BKPT(0x11));
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else
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/* length == 3: Thumb-2 breakpoint, actual encoding is
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* a regular Thumb BKPT instruction but we replace a
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* 32bit Thumb-2 instruction, so fix-up the breakpoint
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* length
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*/
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if (breakpoint->length == 3) {
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buf_set_u32(code, 0, 32, ARMV5_T_BKPT(0x11));
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breakpoint->length = 4;
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} else
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/* length == 4, normal ARM breakpoint */
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buf_set_u32(code, 0, 32, ARMV5_BKPT(0x11));
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retval = target_read_memory(target,
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breakpoint->address & 0xFFFFFFFE,
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breakpoint->length, 1,
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