flash: increase stellaris flash loader buffer

This speeds up programming for targets with more working area,

Signed-off-by: Spencer Oliver <ntfreak@users.sourceforge.net>
__archive__
Spencer Oliver 2010-08-24 20:52:04 +01:00
parent 31b47688ca
commit 1ca286557a
1 changed files with 1 additions and 1 deletions

View File

@ -816,7 +816,7 @@ static int stellaris_write_block(struct flash_bank *bank,
uint8_t *buffer, uint32_t offset, uint32_t wcount)
{
struct target *target = bank->target;
uint32_t buffer_size = 8192;
uint32_t buffer_size = 16384;
struct working_area *source;
struct working_area *write_algorithm;
uint32_t address = bank->base + offset;