flash: increase stellaris flash loader buffer
This speeds up programming for targets with more working area, Signed-off-by: Spencer Oliver <ntfreak@users.sourceforge.net>__archive__
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31b47688ca
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1ca286557a
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@ -816,7 +816,7 @@ static int stellaris_write_block(struct flash_bank *bank,
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uint8_t *buffer, uint32_t offset, uint32_t wcount)
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{
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struct target *target = bank->target;
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uint32_t buffer_size = 8192;
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uint32_t buffer_size = 16384;
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struct working_area *source;
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struct working_area *write_algorithm;
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uint32_t address = bank->base + offset;
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