git-svn-id: svn://svn.code.sf.net/p/chibios/svn/trunk@95 35acf78f-673a-0410-8e92-d51de3d6d3f4

master
gdisirio 2007-11-18 09:45:45 +00:00
parent 195a9c7951
commit 4fc627f08b
8 changed files with 53 additions and 52 deletions

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@ -52,8 +52,8 @@ void InitBuzzer(void) {
TC *tc = T1Base;
StopCounter(tc);
tc->TC_CTCR = 0; // Clock source is PCLK.
tc->TC_PR = 0; // Prescaler disabled.
tc->TC_MCR = 2; // Clear TC on match MR0.
tc->TC_PR = 0; // Prescaler disabled.
tc->TC_MCR = 2; // Clear TC on match MR0.
}
static void stop(void *p) {

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@ -140,14 +140,15 @@ void hwinit(void) {
InitBuzzer();
}
void chSysPause(void) {
chThdSetPriority(IDLEPRIO);
/*
* System idle thread loop.
*/
void _IdleThread(void *p) {
while (TRUE) {
// Note, it is disabled because it causes trouble with the JTAG probe.
// Enable it in the final code only.
// PCON = 1; /* Stops CPU clock until next interrupt. */
// PCON = 1;
}
}

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@ -98,6 +98,10 @@ extern void chSysUnlock(void);
#define UserStackSize(n) (sizeof(Thread) + \
sizeof(struct stackregs) + (n) + (INT_REQUIRED_STACK))
#define IDLE_THREAD_STACK_SIZE 8
void _IdleThread(void *p) __attribute__((noreturn));
void chSysHalt(void) __attribute__((noreturn));
void chSysPause(void) __attribute__((noreturn));
void chSysSwitchI(Context *oldp, Context *newp);

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@ -25,18 +25,6 @@
#include "buzzer.h"
#include "evtimer.h"
/*
* System Idle Thread, this thread only runs when on other threads in the
* system require the CPU.
* The role of this thread is to minimize the power consumption when idling
* and serve the interrupts.
*/
static BYTE8 waIdleThread[UserStackSize(16)];
static t_msg IdleThread(void *arg) {
chSysPause();
}
/*
* Red LEDs blinker thread, times are in milliseconds.
*/
@ -138,15 +126,6 @@ int main(int argc, char **argv) {
*/
chSysInit();
/*
* This thread has the lowest priority in the system, its role is just to
* execute the chSysPause() and serve interrupts in its context.
* In ChibiOS/RT at least one thread in the system *must* execute
* chThdPause(), it can be done in a dedicated thread or in the main()
* function (that would never exit the call).
*/
chThdCreate(IDLEPRIO, 0, waIdleThread, sizeof(waIdleThread), IdleThread, NULL);
/*
* If a button is pressed during the reset then the blinking leds threads
* are not started in order to make accurate benchmarks.
@ -163,7 +142,7 @@ int main(int argc, char **argv) {
chThdSetPriority(NORMALPRIO);
/*
* Normal main() activity, in this demo it server events incoming from
* Normal main() activity, in this demo it serves events generated by
* various sources.
*/
evtInit(&evt, 500); /* Initializes an event timer object. */

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@ -39,6 +39,13 @@ AVR-AT90CANx-GCC - Port on AVR AT90CAN128, not complete yet.
*****************************************************************************
*** 0.4.1 ***
- Modified the initialization code in order to have a dedicated idle thread in
the system, now the main() function behaves like a normal thread after
executing chSysInit() and can use all the ChibiOS/RT APIs (it was required
to run the idle loop in previous versions).
Now it is also possible to use ChibiOS/RT with a single main() thread and
just use it for the I/O capabilities, Virtual Timers and events. You don't
have to use multiple threads if you don't really need to.
- Cleaned up the LPC2148 demo in main.c, it is now well documented and
explains everything, I assumed too much stuff to be "obvious".
- Added a spreadsheet in the documentation that describes the advantages
@ -51,7 +58,7 @@ AVR-AT90CANx-GCC - Port on AVR AT90CAN128, not complete yet.
is bad for a RTOS. This option however increases the code size slightly
because of the alignment gaps.
- Fine tuning in the scheduler code for improved performance, deeper
inlining and small changes.
inlining and small changes, about 5% better scheduler performance.
- Increased the default system-mode stack size from 128 to 256 bytes because
some optimizations and the THUMB mode seem to use more stack space.
- Included a Makefile in the LPC2148 demo that builds in THUMB mode.

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@ -24,27 +24,17 @@
#include <ch.h>
static Thread idlethread;
/**
* ChibiOS/RT initialization. After executing this function the current
* instructions stream becomes the idle thread. The thread must execute the
* first user thread and then go to sleep into the \p chSysPause() where it
* will just serve the interrupts while keeping the lowest possible power
* mode.<br><br>
* @code
* chSysInit();
* chThdCreate(...); // Starts one or more user threads.
* chSysPause();
* @endcode
* instructions stream becomes the main thread.
* @note Interrupts should be still disabled when \p chSysInit() is invoked
* and are internally enabled.
* @note The idle thread has absolute priority when exiting from the
* \p chSysInit(), this is done to make sure that all the initializations
* performed in the \p main() procedure are completed before any thread
* starts. The priority is set to \p IDLEPRIO into the \p chSysPause().
* @note The main thread is created with priority \p NORMALPRIO.
*/
void chSysInit(void) {
static Thread mainthread;
static BYTE8 waIdleThread[UserStackSize(IDLE_THREAD_STACK_SIZE)];
chSchInit();
chDbgInit();
@ -52,13 +42,23 @@ void chSysInit(void) {
chVTInit();
#endif
/*
* Now this instructions flow becomes the idle thread.
* Now this instructions flow becomes the main thread.
*/
_InitThread(ABSPRIO, 0, &idlethread);
idlethread.p_state = PRCURR;
currp = &idlethread;
_InitThread(NORMALPRIO, 0, &mainthread);
mainthread.p_state = PRCURR;
currp = &mainthread;
chSysUnlock();
/*
* The idle thread is created using the port-provided implementation.
* This thread has the lowest priority in the system, its role is just to
* execute the chSysPause() and serve interrupts in its context.
* In ChibiOS/RT at least one thread in the system *must* execute
* chThdPause(), it can be done in a dedicated thread or in the main()
* function (that would never exit the call).
*/
chThdCreate(IDLEPRIO, 0, waIdleThread, sizeof(waIdleThread), (t_tfunc)_IdleThread, NULL);
}
/** @} */

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@ -36,9 +36,7 @@
* The priority is internally set to the minimum system value so that this
* thread is executed only if there are no other ready threads in the system.
*/
void chSysPause(void) {
chThdSetPriority(IDLEPRIO);
void _IdleThread(void *p) {
while (TRUE)
;

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@ -42,8 +42,20 @@ typedef struct {
{ \
}
#define INT_REQUIRED_STACK 0 // Must include registers and stack frames.
/**
* Stack size for the system idle thread.
*/
#define IDLE_THREAD_STACK_SIZE 0
/**
* Per-thread stack overhead for interrupts servicing.
*/
#define INT_REQUIRED_STACK 0
/**
* Macro to be used when allocating stack spaces, it adds the system-specific
* overhead.
*/
#define UserStackSize(n) (sizeof(Thread) + \
sizeof(struct stackregs) + (n) + (INT_REQUIRED_STACK))
@ -74,8 +86,8 @@ typedef struct {
*/
#define chSysPuts(msg) {}
void _IdleThread(void *p);
void chSysHalt(void);
void chSysPause(void);
void chSysSwitchI(Context *oldp, Context *newp);
#endif /* _CHCORE_H_ */