tinySA/os/kernel/kernel.dox

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/*
ChibiOS/RT - Copyright (C) 2006-2007 Giovanni Di Sirio.
This file is part of ChibiOS/RT.
ChibiOS/RT is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/RT is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @defgroup kernel Kernel
* The kernel is the portable part of ChibiOS/RT, this section documents the
* various kernel subsystems.
*/
/**
* @defgroup kernel_info Version Numbers and Identification
* Kernel related info.
* @ingroup kernel
*/
/**
* @defgroup config Configuration
* Kernel related settings and hooks.
* @ingroup kernel
*/
/**
* @defgroup types Types
* System types and macros.
* @ingroup kernel
*/
/**
* @defgroup base Base Kernel Services
* Base kernel services, the base subsystems are always included in the
* OS builds.
* @ingroup kernel
*/
/**
* @defgroup system System Management
* Initialization, Locks, Interrupt Handling, Power Management, Abnormal
* Termination.
* @ingroup base
*/
/**
* @defgroup time Time and Virtual Timers
* Time and Virtual Timers related APIs.
* @ingroup base
*/
/**
* @defgroup scheduler Scheduler
* ChibiOS/RT scheduler APIs and macros.
* @ingroup base
*/
/**
* @defgroup threads Threads
* Threads related APIs.
* @ingroup base
*/
/**
* @defgroup synchronization Synchronization
* Synchronization services.
* @ingroup kernel
*/
/**
* @defgroup semaphores Semaphores
* Semaphores and threads synchronization.
* <h2>Operation mode</h2>
* A semaphore is a threads synchronization object, some operations
* are defined on semaphores:
* - <b>Signal</b>: The semaphore counter is increased and if the result
* is non-positive then a waiting thread is removed from the semaphore
* queue and made ready for execution.
* - <b>Wait</b>: The semaphore counter is decreased and if the result
* becomes negative the thread is queued in the semaphore and suspended.
* - <b>Reset</b>: The semaphore counter is reset to a non-negative value
* and all the threads in the queue are released.
* .
* Semaphores can be used as guards for mutual exclusion code zones (note that
* mutexes are recommended for this kind of use) but also have other uses,
* queues guards and counters as example.<br>
* Semaphores usually use FIFO queues but it is possible to make them
* order threads by priority by specifying @p CH_USE_SEMAPHORES_PRIORITY in
* @p chconf.h.<br>
* In order to use the Semaphores APIs the @p CH_USE_SEMAPHORES
* option must be specified in @p chconf.h.<br><br>
* @ingroup synchronization
*/
/**
* @defgroup mutexes Mutexes
* Mutexes and threads synchronization.
* <h2>Operation mode</h2>
* A mutex is a threads synchronization object, some operations are defined
* on mutexes:
* - <b>Lock</b>: The mutex is checked, if the mutex is not owned by some
* other thread then it is locked else the current thread is queued on the
* mutex in a list ordered by priority.
* - <b>Unlock</b>: The mutex is released by the owner and the highest
* priority thread waiting in the queue, if any, is resumed and made owner
* of the mutex.
* .
* In order to use the Event APIs the @p CH_USE_MUTEXES option must be
* specified in @p chconf.h.<br>
*
* <h2>Constraints</h2>
* In ChibiOS/RT the Unlock operations are always performed in Lock-reverse
* order. The Unlock API does not even have a parameter, the mutex to unlock
* is taken from an internal stack of owned mutexes.
* This both improves the performance and is required by an efficient
* implementation of the priority inheritance mechanism.
*
* <h2>The priority inversion problem</h2>
* The mutexes in ChibiOS/RT implements the <b>full</b> priority
* inheritance mechanism in order handle the priority inversion problem.<br>
* When a thread is queued on a mutex, any thread, directly or indirectly,
* holding the mutex gains the same priority of the waiting thread (if their
* priority was not already equal or higher). The mechanism works with any
* number of nested mutexes and any number of involved threads. The algorithm
* complexity (worst case) is N with N equal to the number of nested mutexes.
* @ingroup synchronization
*/
/**
* @defgroup condvars Condition Variables
* Condition Variables and threads synchronization.
* <h2>Operation mode</h2>
* The condition variable is a synchronization object meant to be used inside
* a zone protected by a @p Mutex. Mutexes and CondVars together can implement
* a Monitor construct.<br>
* In order to use the Condition Variables APIs the @p CH_USE_CONDVARS
* option must be specified in @p chconf.h.<br><br>
* @ingroup synchronization
*/
/**
* @defgroup events Event Flags
* @brief Event Flags, Event Sources and Event Listeners.
* <h2>Operation mode</h2>
* Each thread has a mask of pending event flags inside its Thread structure.
* Several operations are defined:
* - <b>Wait</b>, the invoking thread goes to sleep until a certain AND/OR
* combination of event flags becomes pending.
* - <b>Clear</b>, a mask of event flags is cleared from the pending events
* mask, the cleared event flags mask is returned (only the flags that were
actually pending and then cleared).
* - <b>Signal</b>, an event mask is directly ORed to the mask of the signaled
* thread.
* - <b>Broadcast</b>, each thread registered on an Event Source is signaled
* with the event flags specified in its Event Listener.
* - <b>Dispatch</b>, an events mask is scanned and for each bit set to one
* an associated handler function is invoked. Bit masks are scanned from bit
* zero upward.
* .
* An Event Source is a special object that can be "broadcasted" by a thread or
* an interrupt service routine. Broadcasting an Event Source has the effect
* that all the threads registered on the Event Source will be signaled with
* and events mask.<br>
* An unlimited number of Event Sources can exists in a system and each
* thread can listen on an unlimited number of them.<br><br>
* In order to use the Event APIs the @p CH_USE_EVENTS option must be
* specified in @p chconf.h.
* @ingroup synchronization
*/
/**
* @defgroup messages Synchronous Messages
* Synchronous inter-thread messages.
* <h2>Operation Mode</h2>
* Synchronous messages are an easy to use and fast IPC mechanism, threads
* can both serve messages and send messages to other threads, the mechanism
* allows data to be carried in both directions. Data is not copied between
* the client and server threads but just a pointer passed so the exchange
* is very time efficient.<br>
* Messages are usually processed in FIFO order but it is possible to process
* them in priority order by specifying CH_USE_MESSAGES_PRIORITY
* in @p chconf.h.<br>
* Threads do not need to allocate space for message queues, the mechanism
* just requires two extra pointers in the @p Thread structure (the message
* queue header).<br>
* In order to use the Messages APIs the @p CH_USE_MESSAGES option must be
* specified in @p chconf.h.
* @ingroup synchronization
*/
/**
* @defgroup mailboxes Mailboxes
* Asynchronous messages.
* <h2>Operation mode</h2>
* A mailbox is an asynchronous communication mechanism.<br>
* The following operations are possible on a mailbox:
* - <b>Post</b>: Posts a message on the mailbox in FIFO order.
* - <b>Post Ahead</b>: Posts a message on the mailbox with high priority.
* - <b>Fetch</b>: A message is fetched from the mailbox and removed from
* the queue.
* - <b>Reset</b>: The mailbox is emptied and all the stored messages lost.
* .
* A message is a variable of type msg_t that is guaranteed to have the
* same size of and be compatible with pointers (an explicit cast is needed).
* If larger messages need to be exchanged then a pointer to a structure can
* be posted in the mailbox but the posting side has no predefined way to
* know when the message has been processed. A possible approach is to
* allocate memory (from a memory pool as example) from the posting side and
* free it on the fetching side. Another approach is to set a "done" flag into
* the structure pointed by the message.
* @ingroup synchronization
*/
/**
* @defgroup memory Memory Management
* Memory Management services.
* @ingroup kernel
*/
/**
* @defgroup memcore Core Memory Manager
* Core Memory Manager related APIs.
* <h2>Operation mode</h2>
* The core memory manager is a simplified allocator that only allows to
* allocate memory blocks without the possibility to free them.<br>
* This allocator is meant as a memory blocks provider for the other
* allocators such as:
* - C-Runtime allocator.
* - Heap allocator (see @ref heaps).
* - Memory pools allocator (see @ref pools).
* .
* By having a centralized memory provider the various allocators can coexist
* and share the main memory.<br>
* This allocator, alone, is also useful for very simple applications that
* just require a simple way to get memory blocks.<br>
* In order to use the core memory manager APIs the @p CH_USE_MEMCORE option
* must be specified in @p chconf.h.
* @ingroup memory
*/
/**
* @defgroup heaps Heaps
* Heap Allocator related APIs.
* <h2>Operation mode</h2>
* The heap allocator implements a first-fit strategy and its APIs are
* functionally equivalent to the usual @p malloc() and @p free(). The main
* difference is that the heap APIs are thread safe.<br>
* By enabling the @p CH_USE_MALLOC_HEAP option the heap manager will use the
* runtime-provided @p malloc() and @p free() as backend for the heap APIs
* instead of the system provided allocator.<br>
* In order to use the heap APIs the @p CH_USE_HEAP option must be specified
* in @p chconf.h.
* @ingroup memory
*/
/**
* @defgroup pools Memory Pools
* Memory Pools related APIs.
* <h2>Operation mode</h2>
* The Memory Pools APIs allow to allocate/free fixed size objects in
* <b>constant time</b> and reliably without memory fragmentation problems.<br>
* In order to use the Time APIs the @p CH_USE_MEMPOOLS option must be
* specified in @p chconf.h.
* @ingroup memory
*/
/**
* @defgroup io_support I/O Support
* I/O related services.
* @ingroup kernel
*/
/**
* @defgroup data_streams Streams
* @brief Streams.
* @details This module define an abstract interface for generic data streams.
* Note that no code is present, streams are just abstract classes-like
* structures, you should look at the systems as to a set of abstract C++
* classes (even if written in C). This system has the advantage to make the
* access to streams independent from the implementation logic.<br>
* The stream interface can be used as base class for high level object types
* such as files, sockets, serial ports, pipes etc.
*
* @ingroup io_support
*/
/**
* @defgroup io_channels I/O Abstract Channels
* @brief Abstract I/O Channels.
* @details This module defines an abstract interface for I/O channels by
* extending the @p BaseSequentialStream interface. Note that no code is
* present, I/O channels are just abstract classes-like structures,
* you should look at the systems as to a set of abstract C++ classes
* (even if written in C). Specific device drivers can use/extend the
* interface and implement them.<br>
* This system has the advantage to make the access to channels
* independent from the implementation logic.
*
* @ingroup io_support
*/
/**
* @defgroup io_queues I/O Queues
* @brief I/O queues.
* @details ChibiOS/RT supports several kinds of queues. The queues are mostly
* used in serial-like device drivers. The device drivers are usually designed
* to have a lower side (lower driver, it is usually an interrupt service
* routine) and an upper side (upper driver, accessed by the application
* threads).<br>
* There are several kind of queues:<br>
* - <b>Input queue</b>, unidirectional queue where the writer is the
* lower side and the reader is the upper side.
* - <b>Output queue</b>, unidirectional queue where the writer is the
* upper side and the reader is the lower side.
* - <b>Full duplex queue</b>, bidirectional queue where read and write
* operations can happen at the same time. Full duplex queues
* are implemented by pairing an input queue and an output queue together.
* .
* In order to use the I/O queues the @p CH_USE_QUEUES option must
* be specified in @p chconf.h.<br>
* I/O queues are usually used as an implementation layer for the I/O channels
* interface.
*
* @ingroup io_support
*/
/**
* @defgroup debug Debug
* Debug APIs and procedures.
* @ingroup kernel
*/
/**
* @defgroup core Port Templates
* Non portable code templates.
* @ingroup kernel
*/
/**
* @defgroup internals Internals
* Internal details, not APIs.
* @ingroup kernel
*/