tinySA/boards/GENERIC_SPC560P/board.c

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/*
* Licensed under ST Liberty SW License Agreement V2, (the "License");
* You may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.st.com/software_license_agreement_liberty_v2
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ch.h"
#include "hal.h"
#if HAL_USE_PAL || defined(__DOXYGEN__)
/* Initial setup of all defined pads, the list is terminated by a {0, 0}.*/
static const spc_siu_init_t spc_siu_init[] = {
{PCR(PB, PB_LIN0_TDX), PAL_HIGH, PAL_MODE_OUTPUT_ALTERNATE(1)},
{PCR(PB, PB_LIN0_RDX), PAL_HIGH, PAL_MODE_INPUT},
{PCR(PD, PD_BUTTON1), PAL_LOW, PAL_MODE_INPUT},
{PCR(PD, PD_BUTTON2), PAL_LOW, PAL_MODE_INPUT},
{PCR(PD, PD_BUTTON3), PAL_LOW, PAL_MODE_INPUT},
{PCR(PD, PD_BUTTON4), PAL_LOW, PAL_MODE_INPUT},
{PCR(PD, PD_LED1), PAL_HIGH, PAL_MODE_OUTPUT_PUSHPULL},
{PCR(PD, PD_LED2), PAL_HIGH, PAL_MODE_OUTPUT_PUSHPULL},
{PCR(PD, PD_LED3), PAL_HIGH, PAL_MODE_OUTPUT_PUSHPULL},
{PCR(PD, PD_LED4), PAL_HIGH, PAL_MODE_OUTPUT_PUSHPULL},
{0, 0, 0}
};
/* Initialization array for the PSMI registers.*/
static const uint8_t spc_padsels_init[SPC5_SIUL_NUM_PADSELS] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0
};
/**
* @brief PAL setup.
*/
const PALConfig pal_default_config = {
PAL_MODE_UNCONNECTED, /* Default mode for all undefined pads. */
spc_siu_init,
spc_padsels_init
};
#endif
/*
* Early initialization code.
* This initialization must be performed just after stack setup and before
* any other initialization.
*/
void __early_init(void) {
spc_clock_init();
/* SWT disabled.*/
SWT.SR.R = 0xC520;
SWT.SR.R = 0xD928;
SWT.CR.R = 0xFF00000A;
}
/*
* Board-specific initialization code.
*/
void boardInit(void) {
}