overcame json
parent
351b794719
commit
f5d60e9813
77
src/Scene.js
77
src/Scene.js
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@ -5,7 +5,7 @@
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import * as THREE from '../node_modules/three/src/Three';
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// import { OrbitControls } from './utils/OrbitControls'
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import { TrackballControls } from './utils/trackball'
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import { TwoDEnv } from './sketcher/TwoDEnv'
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import { Sketch } from './sketcher/Sketch'
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import Stats from './utils/stats.module.js';
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import { add3DPoint } from './datums'
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@ -13,6 +13,7 @@ import { extrude } from './extrude'
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import { onHover, onPick } from './utils/mouseEvents';
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import { _vec2, _vec3, color } from './utils/static'
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import { Vector3 } from 'three/src/Three';
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import {AxesHelper} from './utils/axes'
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import CSG from "./utils/three-csg.js"
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@ -24,6 +25,7 @@ const eq = (a1, a2) => {
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return true
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}
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window.loader = new THREE.ObjectLoader();
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window.nid = 0
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export class Scene {
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@ -45,13 +47,13 @@ export class Scene {
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controls.target.set(0, 0, 0);
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controls.update();
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this.sketch = new THREE.Scene()
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this.obj3d = new THREE.Scene()
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this.sketch.background = new THREE.Color(0x888888);
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this.obj3d.background = new THREE.Color(0x888888);
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const helpersGroup = new THREE.Group();
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helpersGroup.name = "helpersGroup";
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this.sketch.add(helpersGroup);
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const axesHelper = new THREE.AxesHelper(0.4);
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this.obj3d.add(helpersGroup);
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const axesHelper = new AxesHelper(0.4);
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helpersGroup.add(axesHelper);
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// console.log(color)
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@ -85,13 +87,13 @@ export class Scene {
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const intensity = 1;
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const light1 = new THREE.DirectionalLight(color.lighting, intensity);
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light1.position.set(10, 10, 10);
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this.sketch.add(light1);
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this.obj3d.add(light1);
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const light2 = new THREE.DirectionalLight(color.lighting, intensity);
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light2.position.set(-10, -10, -5);
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this.sketch.add(light2);
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this.obj3d.add(light2);
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const ambient = new THREE.AmbientLight(color.lighting, intensity);
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this.sketch.add(ambient);
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this.obj3d.add(ambient);
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@ -101,7 +103,7 @@ export class Scene {
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this.onHover = onHover.bind(this);
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this.onPick = onPick.bind(this);
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this.sketch.addEventListener('change', this.render);
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this.obj3d.addEventListener('change', this.render);
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controls.addEventListener('change', this.render);
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controls.addEventListener('start', this.render);
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window.addEventListener('resize', this.render);
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@ -132,29 +134,37 @@ export class Scene {
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saveState() {
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localStorage.setItem(
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'sv', JSON.stringify([id, this.store.getState(), this.sketch.children.slice(4)])
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'sv', JSON.stringify([nid, this.store.getState()])
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)
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}
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loadState() {
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const [curId, state, treeItems] = JSON.parse(
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loadState() { //uglyyy
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const [curNid, state] = JSON.parse(
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localStorage.getItem('sv')
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)
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window.id = curId
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this.store.dispatch({ type: 'restore-state', state })
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window.nid = curNid
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const entries = state.treeEntries.byNid
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for (let k in entries) {
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for (let i = 0; i < treeItems.length; i++) {
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const obj = loader.parse(treeItems[i])
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console.log(obj)
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sc.add(obj)
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// obj.visible = false
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if (k[0] == 's') {
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entries[k].obj3d = loader.parse(entries[k].obj3d)
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this.obj3d.add(entries[k].obj3d)
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entries[k] = new Sketch(this.camera, this.canvas, this.store, state.treeEntries.byNid[k])
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entries[k].obj3d.addEventListener('change', this.render) // !! took 3 hours to realize
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} else if (k[0] == 'm') {
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entries[k] = loader.parse(state.treeEntries.byNid[k])
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this.obj3d.add(entries[k])
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}
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}
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this.store.dispatch({ type: 'restore-state', state })
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}
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}
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@ -167,7 +177,7 @@ function render() {
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this.camera.right = canvas.clientWidth / canvas.clientHeight;
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this.camera.updateProjectionMatrix();
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}
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this.renderer.render(this.sketch, this.camera);
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this.renderer.render(this.obj3d, this.camera);
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this.stats.end();
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}
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@ -201,17 +211,17 @@ async function addSketch() {
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}
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}
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const sketcher = new TwoDEnv(this.camera, this.canvas, this.store)
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const sketch = new Sketch(this.camera, this.canvas, this.store)
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if (references.length == 1 && references[0].name[0] == 'd') {
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this.sketch.add(sketcher.sketch)
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sketcher.sketch.matrix = references[0].matrix
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sketcher.plane.applyMatrix4(sketcher.sketch.matrix)
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sketcher.sketch.inverse = sketcher.sketch.matrix.clone().invert()
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this.obj3d.add(sketch.obj3d)
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sketch.obj3d.matrix = references[0].matrix
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sketch.plane.applyMatrix4(sketch.obj3d.matrix)
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sketch.obj3d.inverse = sketch.obj3d.matrix.clone().invert()
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} else if (references.length == 3) {
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this.sketch.add(sketcher.sketch)
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sketcher.align(
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this.obj3d.add(sketch.obj3d)
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sketch.align(
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...references.map(
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el => new Vector3(...el.geometry.attributes.position.array).applyMatrix4(el.matrixWorld)
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)
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@ -222,16 +232,15 @@ async function addSketch() {
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return;
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}
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sketcher.activate()
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sketcher.sketch.addEventListener('change', this.render);
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sketch.activate()
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sketch.obj3d.addEventListener('change', this.render);
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this.render()
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this.store.dispatch({ type: 'rx-sketch', obj: sketcher })
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this.store.dispatch({ type: 'rx-sketch', obj: sketch })
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window.sketcher = sketcher
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}
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window.sc = new Scene(store);
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window.loader = new THREE.ObjectLoader();
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20
src/app.jsx
20
src/app.jsx
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@ -18,7 +18,7 @@ export const Root = ({ store }) => (
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const App = () => {
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const dispatch = useDispatch()
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const treeEntries = useSelector(state => state.treeEntries)
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const activeSketch = useSelector(state => state.activeSketch)
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const activeSketchNid = useSelector(state => state.activeSketchNid)
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// const [state, setState] = useState('x')
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// useEffect(()=>{
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@ -26,7 +26,7 @@ const App = () => {
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// },[state])
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useEffect(() => {
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if (!activeSketch) {
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if (!activeSketchNid) {
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sc.canvas.addEventListener('pointermove', sc.onHover)
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sc.canvas.addEventListener('pointerdown', sc.onPick)
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return () => {
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@ -34,29 +34,29 @@ const App = () => {
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sc.canvas.removeEventListener('pointerdown', sc.onPick)
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}
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}
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}, [activeSketch])
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}, [activeSketchNid])
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return <>
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<div className='buttons-group'>
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{activeSketch ?
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<button onClick={() => activeSketch.deactivate()}>
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{activeSketchNid ?
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<button onClick={() => treeEntries.byNid[activeSketchNid].deactivate()}>
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Exit sketch
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</button> :
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<button onClick={sc.addSketch}> addsketch </button>
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}
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<button onClick={() => sc.extrude(activeSketch)}> extrude </button>
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<button onClick={() => sc.extrude(treeEntries.byNid[activeSketchNid])}> extrude </button>
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{/* <button onClick={() => setState('')}> test </button> */}
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</div>
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<div className='feature-tree'>
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{ treeEntries.allIds.map((entId, idx) => (
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{ treeEntries.allNids.map((entId, idx) => (
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<div key={idx}
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onClick={() => {
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if (activeSketch) {
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activeSketch.deactivate()
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if (activeSketchNid) {
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treeEntries.byNid[activeSketchNid].deactivate()
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}
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treeEntries.byId[entId].activate()
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treeEntries.byNid[entId].activate()
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}
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}
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>{entId}</div>
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@ -23,7 +23,7 @@ export function add3DPoint(e) {
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);
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// const hoverPts = this.raycaster.intersectObjects(this.sketch.children)
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const hoverPts = this.raycaster.intersectObjects(this.sketcher.children)
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const hoverPts = this.raycaster.intersectObjects(this.sketch.children)
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console.log(hoverPts)
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@ -4,7 +4,7 @@ export function extrude(sketch) {
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let constraints = sketch.constraints;
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let linkedObjs = sketch.linkedObjs;
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let children = sketch.sketch.children;
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let children = sketch.obj3d.children;
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let objIdx = sketch.objIdx;
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let visited = new Set()
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let v2s = []
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@ -89,8 +89,8 @@ export function extrude(sketch) {
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mesh.matrixAutoUpdate = false;
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mesh.matrix.multiply(sketch.sketch.matrix)
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this.sketch.add(mesh)
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mesh.matrix.multiply(sketch.obj3d.matrix)
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this.obj3d.add(mesh)
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this.render()
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19
src/index.js
19
src/index.js
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return {
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...state,
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treeEntries: {
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byId: { ...state.treeEntries.byId, [action.obj.sketch.name]: action.obj },
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allIds: [...state.treeEntries.allIds, action.obj.sketch.name]
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byNid: { ...state.treeEntries.byNid, [action.obj.obj3d.name]: action.obj },
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allNids: [...state.treeEntries.allNids, action.obj.obj3d.name]
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}
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}
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case 'set-active-sketch':
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console.log('action',action)
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return {
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...state, activeSketch: action.sketch
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...state, activeSketchNid: action.sketch
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}
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case 'exit-sketch':
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return {
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...state, activeSketch: ''
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...state, activeSketchNid: ''
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}
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case 'rx-extrusion':
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return {
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...state,
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treeEntries: {
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byId: { ...state.treeEntries.byId, [action.mesh.name]: action.mesh },
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allIds: [...state.treeEntries.allIds, action.mesh.name]
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byNid: { ...state.treeEntries.byNid, [action.mesh.name]: action.mesh },
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allNids: [...state.treeEntries.allNids, action.mesh.name]
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},
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mesh2sketch: {
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...state.mesh2sketch,
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[action.sketch.sketch.name]: action.mesh.name
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[action.sketch.obj3d.name]: action.mesh.name
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}
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}
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case 'restore-state':
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@ -51,8 +52,8 @@ function reducer(state = {}, action) {
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const preloadedState = {
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treeEntries: {
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byId: {},
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allIds: []
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byNid: {},
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allNids: []
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}
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}
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@ -8,60 +8,100 @@ import { addDimension, setCoincident } from './constraintEvents'
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import { get3PtArc } from './drawArc'
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import { _vec2, _vec3, raycaster } from '../utils/static'
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import { replacer, reviver } from '../utils/mapJSONReplacer'
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import {AxesHelper} from '../utils/axes'
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class TwoDEnv {
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class Sketch {
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constructor(camera, canvas, store, sketch) {
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constructor(camera, canvas, store, preload) {
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// [0]:x, [1]:y, [2]:z
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this.ptsBuf = new Float32Array(this.max_pts * 3).fill(NaN)
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// [0]:type, [1]:pt1, [2]:pt2, [3]:pt3, [4]:pt4
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this.linksBuf = new Float32Array(this.max_links * 5).fill(NaN)
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// [0]:type, [1]:val, [2]:pt1, [3]:pt2, [4]:lk1, [5]:lk2
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this.constraintsBuf = new Float32Array(this.max_constraints * 6).fill(NaN)
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this.plane = new THREE.Plane(new THREE.Vector3(0, 0, 1), 0);
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if (preload === undefined) {
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this.obj3d = new THREE.Group()
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this.obj3d.name = "s" + nid++
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this.obj3d.matrixAutoUpdate = false;
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this.objIdx = new Map()
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this.linkedObjs = new Map()
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this.l_id = 0;
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this.constraints = new Map()
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this.c_id = 0;
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this.sub = new THREE.Group();
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this.obj3d.add(this.sub);
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const axesHelper = new AxesHelper(2);
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this.sub.add(axesHelper);
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if (sketch === undefined) {
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this.sketch = new THREE.Group()
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this.sketch.name = "s" + nid++
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this.sketch.matrixAutoUpdate = false;
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} else {
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this.sketch = sketch
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this.obj3d = preload.obj3d
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this.obj3d.inverse = preload.obj3d.matrix.clone().invert()
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this.objIdx = JSON.parse(preload.objIdx, reviver)
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this.linkedObjs = JSON.parse(preload.linkedObjs, reviver)
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this.l_id = preload.l_id;
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this.constraints = JSON.parse(preload.constraints, reviver)
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this.c_id = preload.c_id;
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this.updatePointsBuffer()
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this.updateOtherBuffers()
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this.plane.applyMatrix4(this.obj3d.matrix)
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}
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this.camera = camera;
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this.canvas = canvas;
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this.store = store;
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this.sub = new THREE.Group();
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this.sketch.add(this.sub);
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const axesHelper = new THREE.AxesHelper(2);
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this.sub.add(axesHelper);
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this.plane = new THREE.Plane(new THREE.Vector3(0, 0, 1), 0);
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// [0]:x, [1]:y, [2]:z
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this.objIdx = new Map()
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this.ptsBuf = new Float32Array(this.max_pts * 3).fill(NaN)
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// [0]:type, [1]:pt1, [2]:pt2, [3]:pt3, [4]:pt4
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this.linkedObjs = new Map()
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this.l_id = 0;
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this.linksBuf = new Float32Array(this.max_links * 5).fill(NaN)
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// [0]:type, [1]:val, [2]:pt1, [3]:pt2, [4]:lk1, [5]:lk2
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this.constraints = new Map()
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this.c_id = 0;
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this.constraintsBuf = new Float32Array(this.max_constraints * 6).fill(NaN)
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this.bindHandlers()
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// this.selected = new Set()
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this.selected = []
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this.hovered = []
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this.mode = ""
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this.subsequent = false;
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}
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toJSON() {
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return {
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obj3d: this.obj3d,
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objIdx: JSON.stringify(this.objIdx, replacer),
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linkedObjs: JSON.stringify(this.linkedObjs, replacer),
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l_id: this.l_id,
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constraints: JSON.stringify(this.constraints, replacer),
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c_id: this.c_id,
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}
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}
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bindHandlers() {
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this.drawOnClick1 = drawOnClick1.bind(this);
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@ -81,7 +121,9 @@ class TwoDEnv {
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window.addEventListener('keydown', this.onKeyPress)
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this.canvas.addEventListener('pointerdown', this.onPick)
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this.canvas.addEventListener('pointermove', this.onHover)
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this.store.dispatch({ type: 'set-active-sketch', sketch: this })
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this.store.dispatch({ type: 'set-active-sketch', sketch: this.obj3d.name })
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window.sketcher = this
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}
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deactivate() {
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@ -103,16 +145,16 @@ class TwoDEnv {
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te[1] = _x.y; te[5] = _y.y; te[9] = _z.y;
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te[2] = _x.z; te[6] = _y.z; te[10] = _z.z;
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this.sketch.quaternion.setFromRotationMatrix(_m1);
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const parent = this.sketch.parent;
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this.obj3d.quaternion.setFromRotationMatrix(_m1);
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const parent = this.obj3d.parent;
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_m1.extractRotation(parent.matrixWorld);
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_q1.setFromRotationMatrix(_m1);
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this.sketch.quaternion.premultiply(_q1.invert());
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this.sketch.updateMatrix();
|
||||
this.sketch.matrix.setPosition(origin)
|
||||
this.obj3d.quaternion.premultiply(_q1.invert());
|
||||
this.obj3d.updateMatrix();
|
||||
this.obj3d.matrix.setPosition(origin)
|
||||
|
||||
this.plane.applyMatrix4(this.sketch.matrix)
|
||||
this.sketch.inverse = this.sketch.matrix.clone().invert()
|
||||
this.plane.applyMatrix4(this.obj3d.matrix)
|
||||
this.obj3d.inverse = this.obj3d.matrix.clone().invert()
|
||||
}
|
||||
|
||||
|
||||
|
@ -173,7 +215,7 @@ class TwoDEnv {
|
|||
this.updateOtherBuffers()
|
||||
|
||||
this.selected = []
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
|
||||
delete(obj) {
|
||||
|
@ -184,7 +226,7 @@ class TwoDEnv {
|
|||
let i = this.objIdx.get(link[0]) || this.updatePoint // hacky, see drawEvent.js for updatePoint def
|
||||
|
||||
for (let j = 0; j < link.length; j++) {
|
||||
const obj = this.sketch.children[i + j]
|
||||
const obj = this.obj3d.children[i + j]
|
||||
obj.geometry.dispose()
|
||||
obj.material.dispose()
|
||||
|
||||
|
@ -193,7 +235,7 @@ class TwoDEnv {
|
|||
}
|
||||
}
|
||||
|
||||
this.sketch.children.splice(i, link.length)
|
||||
this.obj3d.children.splice(i, link.length)
|
||||
|
||||
this.linkedObjs.delete(obj.userData.l_id)
|
||||
|
||||
|
@ -204,7 +246,7 @@ class TwoDEnv {
|
|||
deleteConstraints(c_id) {
|
||||
for (let idx of this.constraints.get(c_id)[2]) { //////////
|
||||
if (idx == -1) continue
|
||||
const ob = this.sketch.children[this.objIdx.get(idx)]
|
||||
const ob = this.obj3d.children[this.objIdx.get(idx)]
|
||||
if (ob) {
|
||||
// ob.constraints.delete(c_id)
|
||||
ob.userData.constraints.splice(ob.userData.constraints.indexOf(c_id), 1)
|
||||
|
@ -242,8 +284,8 @@ class TwoDEnv {
|
|||
|
||||
|
||||
updatePointsBuffer(startingIdx = 0) {
|
||||
for (let i = startingIdx; i < this.sketch.children.length; i++) {
|
||||
const obj = this.sketch.children[i]
|
||||
for (let i = startingIdx; i < this.obj3d.children.length; i++) {
|
||||
const obj = this.obj3d.children[i]
|
||||
this.objIdx.set(obj.name, i)
|
||||
if (obj.type == "Points") {
|
||||
this.ptsBuf.set(obj.geometry.attributes.position.array, 3 * i)
|
||||
|
@ -260,7 +302,7 @@ class TwoDEnv {
|
|||
this.camera
|
||||
);
|
||||
|
||||
raycaster.ray.intersectPlane(this.plane, _vec3).applyMatrix4(this.sketch.inverse)
|
||||
raycaster.ray.intersectPlane(this.plane, _vec3).applyMatrix4(this.obj3d.inverse)
|
||||
|
||||
return _vec3.toArray()
|
||||
}
|
||||
|
@ -280,7 +322,7 @@ class TwoDEnv {
|
|||
Module.HEAPF32.set(this.linksBuf, links_buffer >> 2)
|
||||
|
||||
Module["_solver"](
|
||||
this.sketch.children.length, pts_buffer,
|
||||
this.obj3d.children.length, pts_buffer,
|
||||
this.constraints.size, constraints_buffer,
|
||||
this.linkedObjs.size, links_buffer)
|
||||
|
||||
|
@ -290,9 +332,10 @@ class TwoDEnv {
|
|||
- we also sneak in updating lines children as well, by checking when ptsBuf[ptr] is NaN
|
||||
*/
|
||||
|
||||
for (let i = 1, ptr = (pts_buffer >> 2) + 3; i < this.sketch.children.length; i += 1, ptr += 3) {
|
||||
for (let i = 1, ptr = (pts_buffer >> 2) + 3; i < this.obj3d.children.length; i += 1, ptr += 3) {
|
||||
// for (let i = 0, ptr = (pts_buffer >> 2) + 3; i < this.obj3d.children.length; i += 1, ptr += 3) {
|
||||
|
||||
const pos = this.sketch.children[i].geometry.attributes.position;
|
||||
const pos = this.obj3d.children[i].geometry.attributes.position;
|
||||
if (isNaN(Module.HEAPF32[ptr])) {
|
||||
pos.array[0] = Module.HEAPF32[ptr - 6]
|
||||
pos.array[1] = Module.HEAPF32[ptr - 5]
|
||||
|
@ -316,7 +359,7 @@ class TwoDEnv {
|
|||
*/
|
||||
for (let [k, obj] of this.linkedObjs) {
|
||||
if (obj[0] != 'arc') continue;
|
||||
const [p1, p2, c, arc] = obj[1].map(e => this.sketch.children[this.objIdx.get(e)])
|
||||
const [p1, p2, c, arc] = obj[1].map(e => this.obj3d.children[this.objIdx.get(e)])
|
||||
|
||||
const points = get3PtArc(
|
||||
p1.geometry.attributes.position.array,
|
||||
|
@ -329,19 +372,10 @@ class TwoDEnv {
|
|||
}
|
||||
|
||||
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
|
||||
toJSON() {
|
||||
this.userData = {
|
||||
constraints: JSON.stringify(this.constraints, replacer),
|
||||
linkedObjs: JSON.stringify(this.linkedObjs, replacer),
|
||||
objIdx: JSON.stringify(this.objIdx, replacer),
|
||||
c_id: this.c_id,
|
||||
l_id: this.l_id
|
||||
}
|
||||
return super.toJSON()
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
@ -352,7 +386,7 @@ const _y = new THREE.Vector3();
|
|||
const _z = new THREE.Vector3();
|
||||
|
||||
|
||||
Object.assign(TwoDEnv.prototype,
|
||||
Object.assign(Sketch.prototype,
|
||||
{
|
||||
linkNum: {
|
||||
'line': 0,
|
||||
|
@ -370,4 +404,4 @@ Object.assign(TwoDEnv.prototype,
|
|||
|
||||
|
||||
|
||||
export { TwoDEnv }
|
||||
export { Sketch }
|
|
@ -48,5 +48,5 @@ export function setCoincident() {
|
|||
obj.material.color.set(0x555555)
|
||||
}
|
||||
this.selected = []
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
|
|
|
@ -13,8 +13,8 @@ export function drawOnClick1(e) {
|
|||
this.toPush = drawArc(mouseLoc)
|
||||
}
|
||||
|
||||
this.updatePoint = this.sketch.children.length
|
||||
this.sketch.add(...this.toPush)
|
||||
this.updatePoint = this.obj3d.children.length
|
||||
this.obj3d.add(...this.toPush)
|
||||
|
||||
this.linkedObjs.set(this.l_id, [this.mode, this.toPush.map(e=>e.name)])
|
||||
for (let obj of this.toPush) {
|
||||
|
@ -36,7 +36,7 @@ export function drawPreClick2(e) {
|
|||
drawArc2(mouseLoc, this.toPush)
|
||||
}
|
||||
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
|
||||
export function drawOnClick2(e) {
|
||||
|
@ -65,9 +65,9 @@ export function drawClear() {
|
|||
this.canvas.removeEventListener('pointermove', this.drawPreClick2);
|
||||
this.canvas.removeEventListener('pointerdown', this.drawOnClick2);
|
||||
|
||||
this.delete(this.sketch.children[this.updatePoint])
|
||||
this.delete(this.obj3d.children[this.updatePoint])
|
||||
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
this.subsequent = false
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,12 +26,12 @@ export function drawLine(mouseLoc) {
|
|||
this.constraints.set(++this.c_id,
|
||||
[
|
||||
'coincident', -1,
|
||||
[this.sketch.children[this.sketch.children.length - 2].name, p1.name, -1, -1]
|
||||
[this.obj3d.children[this.obj3d.children.length - 2].name, p1.name, -1, -1]
|
||||
]
|
||||
)
|
||||
|
||||
p1.userData.constraints.push(this.c_id)
|
||||
this.sketch.children[this.sketch.children.length - 2].userData.constraints.push(this.c_id)
|
||||
this.obj3d.children[this.obj3d.children.length - 2].userData.constraints.push(this.c_id)
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
// import { LineSegments } from '../objects/LineSegments.js';
|
||||
// import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
|
||||
// import { Float32BufferAttribute } from '../core/BufferAttribute.js';
|
||||
// import { BufferGeometry } from '../core/BufferGeometry.js';
|
||||
|
||||
import {LineSegments, LineBasicMaterial, Float32BufferAttribute, BufferGeometry} from 'three/src/Three'
|
||||
|
||||
class AxesHelper extends LineSegments {
|
||||
|
||||
constructor( size = 1 ) {
|
||||
|
||||
const vertices = [
|
||||
0, 0, 0, size, 0, 0,
|
||||
0, 0, 0, 0, size, 0,
|
||||
0, 0, 0, 0, 0, size
|
||||
];
|
||||
|
||||
const colors = [
|
||||
1, 0, 0, 1, 0.6, 0,
|
||||
0, 1, 0, 0.6, 1, 0,
|
||||
0, 0, 1, 0, 0.6, 1
|
||||
];
|
||||
|
||||
const geometry = new BufferGeometry();
|
||||
geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
|
||||
geometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );
|
||||
|
||||
const material = new LineBasicMaterial( { vertexColors: true, toneMapped: false } );
|
||||
|
||||
super( geometry, material );
|
||||
|
||||
// this.type = 'AxesHelper';
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
export { AxesHelper };
|
|
@ -13,10 +13,10 @@ export function onHover(e) {
|
|||
);
|
||||
|
||||
let hoverPts;
|
||||
if (this.sketch.name[0]=='s') {
|
||||
hoverPts = raycaster.intersectObjects(this.sketch.children)
|
||||
if (this.obj3d.name[0]=='s') {
|
||||
hoverPts = raycaster.intersectObjects(this.obj3d.children)
|
||||
} else {
|
||||
hoverPts = raycaster.intersectObjects(this.sketch.children, true)
|
||||
hoverPts = raycaster.intersectObjects(this.obj3d.children, true)
|
||||
}
|
||||
|
||||
let idx = []
|
||||
|
@ -51,7 +51,7 @@ export function onHover(e) {
|
|||
this.hovered[this.hovered.length - 1].material.color.set(color.hover)
|
||||
|
||||
// console.log('render1')
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
} else {
|
||||
if (this.hovered.length) {
|
||||
|
@ -63,7 +63,7 @@ export function onHover(e) {
|
|||
this.hovered = []
|
||||
|
||||
// console.log('render2')
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -85,7 +85,7 @@ export function onPick(e) {
|
|||
// obj.material.color.set(0x555555)
|
||||
obj.material.color.set(color[obj.name[0]])
|
||||
}
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
this.selected = []
|
||||
}
|
||||
}
|
||||
|
@ -102,7 +102,7 @@ export function onDrag(e) {
|
|||
}
|
||||
|
||||
this.solve()
|
||||
this.sketch.dispatchEvent({ type: 'change' })
|
||||
this.obj3d.dispatchEvent({ type: 'change' })
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue