overcame json

master
howard 2021-03-31 22:35:08 -07:00
parent 351b794719
commit f5d60e9813
11 changed files with 214 additions and 131 deletions

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@ -5,7 +5,7 @@
import * as THREE from '../node_modules/three/src/Three'; import * as THREE from '../node_modules/three/src/Three';
// import { OrbitControls } from './utils/OrbitControls' // import { OrbitControls } from './utils/OrbitControls'
import { TrackballControls } from './utils/trackball' import { TrackballControls } from './utils/trackball'
import { TwoDEnv } from './sketcher/TwoDEnv' import { Sketch } from './sketcher/Sketch'
import Stats from './utils/stats.module.js'; import Stats from './utils/stats.module.js';
import { add3DPoint } from './datums' import { add3DPoint } from './datums'
@ -13,6 +13,7 @@ import { extrude } from './extrude'
import { onHover, onPick } from './utils/mouseEvents'; import { onHover, onPick } from './utils/mouseEvents';
import { _vec2, _vec3, color } from './utils/static' import { _vec2, _vec3, color } from './utils/static'
import { Vector3 } from 'three/src/Three'; import { Vector3 } from 'three/src/Three';
import {AxesHelper} from './utils/axes'
import CSG from "./utils/three-csg.js" import CSG from "./utils/three-csg.js"
@ -24,6 +25,7 @@ const eq = (a1, a2) => {
return true return true
} }
window.loader = new THREE.ObjectLoader();
window.nid = 0 window.nid = 0
export class Scene { export class Scene {
@ -45,13 +47,13 @@ export class Scene {
controls.target.set(0, 0, 0); controls.target.set(0, 0, 0);
controls.update(); controls.update();
this.sketch = new THREE.Scene() this.obj3d = new THREE.Scene()
this.sketch.background = new THREE.Color(0x888888); this.obj3d.background = new THREE.Color(0x888888);
const helpersGroup = new THREE.Group(); const helpersGroup = new THREE.Group();
helpersGroup.name = "helpersGroup"; helpersGroup.name = "helpersGroup";
this.sketch.add(helpersGroup); this.obj3d.add(helpersGroup);
const axesHelper = new THREE.AxesHelper(0.4); const axesHelper = new AxesHelper(0.4);
helpersGroup.add(axesHelper); helpersGroup.add(axesHelper);
// console.log(color) // console.log(color)
@ -85,13 +87,13 @@ export class Scene {
const intensity = 1; const intensity = 1;
const light1 = new THREE.DirectionalLight(color.lighting, intensity); const light1 = new THREE.DirectionalLight(color.lighting, intensity);
light1.position.set(10, 10, 10); light1.position.set(10, 10, 10);
this.sketch.add(light1); this.obj3d.add(light1);
const light2 = new THREE.DirectionalLight(color.lighting, intensity); const light2 = new THREE.DirectionalLight(color.lighting, intensity);
light2.position.set(-10, -10, -5); light2.position.set(-10, -10, -5);
this.sketch.add(light2); this.obj3d.add(light2);
const ambient = new THREE.AmbientLight(color.lighting, intensity); const ambient = new THREE.AmbientLight(color.lighting, intensity);
this.sketch.add(ambient); this.obj3d.add(ambient);
@ -101,7 +103,7 @@ export class Scene {
this.onHover = onHover.bind(this); this.onHover = onHover.bind(this);
this.onPick = onPick.bind(this); this.onPick = onPick.bind(this);
this.sketch.addEventListener('change', this.render); this.obj3d.addEventListener('change', this.render);
controls.addEventListener('change', this.render); controls.addEventListener('change', this.render);
controls.addEventListener('start', this.render); controls.addEventListener('start', this.render);
window.addEventListener('resize', this.render); window.addEventListener('resize', this.render);
@ -132,29 +134,37 @@ export class Scene {
saveState() { saveState() {
localStorage.setItem( localStorage.setItem(
'sv', JSON.stringify([id, this.store.getState(), this.sketch.children.slice(4)]) 'sv', JSON.stringify([nid, this.store.getState()])
) )
} }
loadState() { loadState() { //uglyyy
const [curNid, state] = JSON.parse(
const [curId, state, treeItems] = JSON.parse(
localStorage.getItem('sv') localStorage.getItem('sv')
) )
window.id = curId window.nid = curNid
this.store.dispatch({ type: 'restore-state', state })
const entries = state.treeEntries.byNid
for (let k in entries) {
for (let i = 0; i < treeItems.length; i++) { if (k[0] == 's') {
const obj = loader.parse(treeItems[i])
console.log(obj) entries[k].obj3d = loader.parse(entries[k].obj3d)
sc.add(obj) this.obj3d.add(entries[k].obj3d)
// obj.visible = false entries[k] = new Sketch(this.camera, this.canvas, this.store, state.treeEntries.byNid[k])
entries[k].obj3d.addEventListener('change', this.render) // !! took 3 hours to realize
} else if (k[0] == 'm') {
entries[k] = loader.parse(state.treeEntries.byNid[k])
this.obj3d.add(entries[k])
}
} }
this.store.dispatch({ type: 'restore-state', state })
} }
} }
@ -167,7 +177,7 @@ function render() {
this.camera.right = canvas.clientWidth / canvas.clientHeight; this.camera.right = canvas.clientWidth / canvas.clientHeight;
this.camera.updateProjectionMatrix(); this.camera.updateProjectionMatrix();
} }
this.renderer.render(this.sketch, this.camera); this.renderer.render(this.obj3d, this.camera);
this.stats.end(); this.stats.end();
} }
@ -201,17 +211,17 @@ async function addSketch() {
} }
} }
const sketcher = new TwoDEnv(this.camera, this.canvas, this.store) const sketch = new Sketch(this.camera, this.canvas, this.store)
if (references.length == 1 && references[0].name[0] == 'd') { if (references.length == 1 && references[0].name[0] == 'd') {
this.sketch.add(sketcher.sketch) this.obj3d.add(sketch.obj3d)
sketcher.sketch.matrix = references[0].matrix sketch.obj3d.matrix = references[0].matrix
sketcher.plane.applyMatrix4(sketcher.sketch.matrix) sketch.plane.applyMatrix4(sketch.obj3d.matrix)
sketcher.sketch.inverse = sketcher.sketch.matrix.clone().invert() sketch.obj3d.inverse = sketch.obj3d.matrix.clone().invert()
} else if (references.length == 3) { } else if (references.length == 3) {
this.sketch.add(sketcher.sketch) this.obj3d.add(sketch.obj3d)
sketcher.align( sketch.align(
...references.map( ...references.map(
el => new Vector3(...el.geometry.attributes.position.array).applyMatrix4(el.matrixWorld) el => new Vector3(...el.geometry.attributes.position.array).applyMatrix4(el.matrixWorld)
) )
@ -222,16 +232,15 @@ async function addSketch() {
return; return;
} }
sketcher.activate() sketch.activate()
sketcher.sketch.addEventListener('change', this.render); sketch.obj3d.addEventListener('change', this.render);
this.render() this.render()
this.store.dispatch({ type: 'rx-sketch', obj: sketcher }) this.store.dispatch({ type: 'rx-sketch', obj: sketch })
window.sketcher = sketcher
} }
window.sc = new Scene(store); window.sc = new Scene(store);
window.loader = new THREE.ObjectLoader();

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@ -18,7 +18,7 @@ export const Root = ({ store }) => (
const App = () => { const App = () => {
const dispatch = useDispatch() const dispatch = useDispatch()
const treeEntries = useSelector(state => state.treeEntries) const treeEntries = useSelector(state => state.treeEntries)
const activeSketch = useSelector(state => state.activeSketch) const activeSketchNid = useSelector(state => state.activeSketchNid)
// const [state, setState] = useState('x') // const [state, setState] = useState('x')
// useEffect(()=>{ // useEffect(()=>{
@ -26,7 +26,7 @@ const App = () => {
// },[state]) // },[state])
useEffect(() => { useEffect(() => {
if (!activeSketch) { if (!activeSketchNid) {
sc.canvas.addEventListener('pointermove', sc.onHover) sc.canvas.addEventListener('pointermove', sc.onHover)
sc.canvas.addEventListener('pointerdown', sc.onPick) sc.canvas.addEventListener('pointerdown', sc.onPick)
return () => { return () => {
@ -34,29 +34,29 @@ const App = () => {
sc.canvas.removeEventListener('pointerdown', sc.onPick) sc.canvas.removeEventListener('pointerdown', sc.onPick)
} }
} }
}, [activeSketch]) }, [activeSketchNid])
return <> return <>
<div className='buttons-group'> <div className='buttons-group'>
{activeSketch ? {activeSketchNid ?
<button onClick={() => activeSketch.deactivate()}> <button onClick={() => treeEntries.byNid[activeSketchNid].deactivate()}>
Exit sketch Exit sketch
</button> : </button> :
<button onClick={sc.addSketch}> addsketch </button> <button onClick={sc.addSketch}> addsketch </button>
} }
<button onClick={() => sc.extrude(activeSketch)}> extrude </button> <button onClick={() => sc.extrude(treeEntries.byNid[activeSketchNid])}> extrude </button>
{/* <button onClick={() => setState('')}> test </button> */} {/* <button onClick={() => setState('')}> test </button> */}
</div> </div>
<div className='feature-tree'> <div className='feature-tree'>
{ treeEntries.allIds.map((entId, idx) => ( { treeEntries.allNids.map((entId, idx) => (
<div key={idx} <div key={idx}
onClick={() => { onClick={() => {
if (activeSketch) { if (activeSketchNid) {
activeSketch.deactivate() treeEntries.byNid[activeSketchNid].deactivate()
} }
treeEntries.byId[entId].activate() treeEntries.byNid[entId].activate()
} }
} }
>{entId}</div> >{entId}</div>

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@ -23,7 +23,7 @@ export function add3DPoint(e) {
); );
// const hoverPts = this.raycaster.intersectObjects(this.sketch.children) // const hoverPts = this.raycaster.intersectObjects(this.sketch.children)
const hoverPts = this.raycaster.intersectObjects(this.sketcher.children) const hoverPts = this.raycaster.intersectObjects(this.sketch.children)
console.log(hoverPts) console.log(hoverPts)

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@ -4,7 +4,7 @@ export function extrude(sketch) {
let constraints = sketch.constraints; let constraints = sketch.constraints;
let linkedObjs = sketch.linkedObjs; let linkedObjs = sketch.linkedObjs;
let children = sketch.sketch.children; let children = sketch.obj3d.children;
let objIdx = sketch.objIdx; let objIdx = sketch.objIdx;
let visited = new Set() let visited = new Set()
let v2s = [] let v2s = []
@ -89,8 +89,8 @@ export function extrude(sketch) {
mesh.matrixAutoUpdate = false; mesh.matrixAutoUpdate = false;
mesh.matrix.multiply(sketch.sketch.matrix) mesh.matrix.multiply(sketch.obj3d.matrix)
this.sketch.add(mesh) this.obj3d.add(mesh)
this.render() this.render()

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@ -15,28 +15,29 @@ function reducer(state = {}, action) {
return { return {
...state, ...state,
treeEntries: { treeEntries: {
byId: { ...state.treeEntries.byId, [action.obj.sketch.name]: action.obj }, byNid: { ...state.treeEntries.byNid, [action.obj.obj3d.name]: action.obj },
allIds: [...state.treeEntries.allIds, action.obj.sketch.name] allNids: [...state.treeEntries.allNids, action.obj.obj3d.name]
} }
} }
case 'set-active-sketch': case 'set-active-sketch':
console.log('action',action)
return { return {
...state, activeSketch: action.sketch ...state, activeSketchNid: action.sketch
} }
case 'exit-sketch': case 'exit-sketch':
return { return {
...state, activeSketch: '' ...state, activeSketchNid: ''
} }
case 'rx-extrusion': case 'rx-extrusion':
return { return {
...state, ...state,
treeEntries: { treeEntries: {
byId: { ...state.treeEntries.byId, [action.mesh.name]: action.mesh }, byNid: { ...state.treeEntries.byNid, [action.mesh.name]: action.mesh },
allIds: [...state.treeEntries.allIds, action.mesh.name] allNids: [...state.treeEntries.allNids, action.mesh.name]
}, },
mesh2sketch: { mesh2sketch: {
...state.mesh2sketch, ...state.mesh2sketch,
[action.sketch.sketch.name]: action.mesh.name [action.sketch.obj3d.name]: action.mesh.name
} }
} }
case 'restore-state': case 'restore-state':
@ -51,8 +52,8 @@ function reducer(state = {}, action) {
const preloadedState = { const preloadedState = {
treeEntries: { treeEntries: {
byId: {}, byNid: {},
allIds: [] allNids: []
} }
} }

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@ -8,60 +8,100 @@ import { addDimension, setCoincident } from './constraintEvents'
import { get3PtArc } from './drawArc' import { get3PtArc } from './drawArc'
import { _vec2, _vec3, raycaster } from '../utils/static' import { _vec2, _vec3, raycaster } from '../utils/static'
import { replacer, reviver } from '../utils/mapJSONReplacer' import { replacer, reviver } from '../utils/mapJSONReplacer'
import {AxesHelper} from '../utils/axes'
class TwoDEnv { class Sketch {
constructor(camera, canvas, store, sketch) { constructor(camera, canvas, store, preload) {
// [0]:x, [1]:y, [2]:z
this.ptsBuf = new Float32Array(this.max_pts * 3).fill(NaN)
// [0]:type, [1]:pt1, [2]:pt2, [3]:pt3, [4]:pt4
this.linksBuf = new Float32Array(this.max_links * 5).fill(NaN)
// [0]:type, [1]:val, [2]:pt1, [3]:pt2, [4]:lk1, [5]:lk2
this.constraintsBuf = new Float32Array(this.max_constraints * 6).fill(NaN)
this.plane = new THREE.Plane(new THREE.Vector3(0, 0, 1), 0);
if (preload === undefined) {
this.obj3d = new THREE.Group()
this.obj3d.name = "s" + nid++
this.obj3d.matrixAutoUpdate = false;
this.objIdx = new Map()
this.linkedObjs = new Map()
this.l_id = 0;
this.constraints = new Map()
this.c_id = 0;
this.sub = new THREE.Group();
this.obj3d.add(this.sub);
const axesHelper = new AxesHelper(2);
this.sub.add(axesHelper);
if (sketch === undefined) {
this.sketch = new THREE.Group()
this.sketch.name = "s" + nid++
this.sketch.matrixAutoUpdate = false;
} else { } else {
this.sketch = sketch
this.obj3d = preload.obj3d
this.obj3d.inverse = preload.obj3d.matrix.clone().invert()
this.objIdx = JSON.parse(preload.objIdx, reviver)
this.linkedObjs = JSON.parse(preload.linkedObjs, reviver)
this.l_id = preload.l_id;
this.constraints = JSON.parse(preload.constraints, reviver)
this.c_id = preload.c_id;
this.updatePointsBuffer()
this.updateOtherBuffers()
this.plane.applyMatrix4(this.obj3d.matrix)
} }
this.camera = camera; this.camera = camera;
this.canvas = canvas; this.canvas = canvas;
this.store = store; this.store = store;
this.sub = new THREE.Group();
this.sketch.add(this.sub);
const axesHelper = new THREE.AxesHelper(2);
this.sub.add(axesHelper);
this.plane = new THREE.Plane(new THREE.Vector3(0, 0, 1), 0);
// [0]:x, [1]:y, [2]:z
this.objIdx = new Map()
this.ptsBuf = new Float32Array(this.max_pts * 3).fill(NaN)
// [0]:type, [1]:pt1, [2]:pt2, [3]:pt3, [4]:pt4
this.linkedObjs = new Map()
this.l_id = 0;
this.linksBuf = new Float32Array(this.max_links * 5).fill(NaN)
// [0]:type, [1]:val, [2]:pt1, [3]:pt2, [4]:lk1, [5]:lk2
this.constraints = new Map()
this.c_id = 0;
this.constraintsBuf = new Float32Array(this.max_constraints * 6).fill(NaN)
this.bindHandlers() this.bindHandlers()
// this.selected = new Set()
this.selected = [] this.selected = []
this.hovered = [] this.hovered = []
this.mode = "" this.mode = ""
this.subsequent = false; this.subsequent = false;
} }
toJSON() {
return {
obj3d: this.obj3d,
objIdx: JSON.stringify(this.objIdx, replacer),
linkedObjs: JSON.stringify(this.linkedObjs, replacer),
l_id: this.l_id,
constraints: JSON.stringify(this.constraints, replacer),
c_id: this.c_id,
}
}
bindHandlers() { bindHandlers() {
this.drawOnClick1 = drawOnClick1.bind(this); this.drawOnClick1 = drawOnClick1.bind(this);
@ -81,7 +121,9 @@ class TwoDEnv {
window.addEventListener('keydown', this.onKeyPress) window.addEventListener('keydown', this.onKeyPress)
this.canvas.addEventListener('pointerdown', this.onPick) this.canvas.addEventListener('pointerdown', this.onPick)
this.canvas.addEventListener('pointermove', this.onHover) this.canvas.addEventListener('pointermove', this.onHover)
this.store.dispatch({ type: 'set-active-sketch', sketch: this }) this.store.dispatch({ type: 'set-active-sketch', sketch: this.obj3d.name })
window.sketcher = this
} }
deactivate() { deactivate() {
@ -103,16 +145,16 @@ class TwoDEnv {
te[1] = _x.y; te[5] = _y.y; te[9] = _z.y; te[1] = _x.y; te[5] = _y.y; te[9] = _z.y;
te[2] = _x.z; te[6] = _y.z; te[10] = _z.z; te[2] = _x.z; te[6] = _y.z; te[10] = _z.z;
this.sketch.quaternion.setFromRotationMatrix(_m1); this.obj3d.quaternion.setFromRotationMatrix(_m1);
const parent = this.sketch.parent; const parent = this.obj3d.parent;
_m1.extractRotation(parent.matrixWorld); _m1.extractRotation(parent.matrixWorld);
_q1.setFromRotationMatrix(_m1); _q1.setFromRotationMatrix(_m1);
this.sketch.quaternion.premultiply(_q1.invert()); this.obj3d.quaternion.premultiply(_q1.invert());
this.sketch.updateMatrix(); this.obj3d.updateMatrix();
this.sketch.matrix.setPosition(origin) this.obj3d.matrix.setPosition(origin)
this.plane.applyMatrix4(this.sketch.matrix) this.plane.applyMatrix4(this.obj3d.matrix)
this.sketch.inverse = this.sketch.matrix.clone().invert() this.obj3d.inverse = this.obj3d.matrix.clone().invert()
} }
@ -173,7 +215,7 @@ class TwoDEnv {
this.updateOtherBuffers() this.updateOtherBuffers()
this.selected = [] this.selected = []
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
} }
delete(obj) { delete(obj) {
@ -184,7 +226,7 @@ class TwoDEnv {
let i = this.objIdx.get(link[0]) || this.updatePoint // hacky, see drawEvent.js for updatePoint def let i = this.objIdx.get(link[0]) || this.updatePoint // hacky, see drawEvent.js for updatePoint def
for (let j = 0; j < link.length; j++) { for (let j = 0; j < link.length; j++) {
const obj = this.sketch.children[i + j] const obj = this.obj3d.children[i + j]
obj.geometry.dispose() obj.geometry.dispose()
obj.material.dispose() obj.material.dispose()
@ -193,7 +235,7 @@ class TwoDEnv {
} }
} }
this.sketch.children.splice(i, link.length) this.obj3d.children.splice(i, link.length)
this.linkedObjs.delete(obj.userData.l_id) this.linkedObjs.delete(obj.userData.l_id)
@ -204,7 +246,7 @@ class TwoDEnv {
deleteConstraints(c_id) { deleteConstraints(c_id) {
for (let idx of this.constraints.get(c_id)[2]) { ////////// for (let idx of this.constraints.get(c_id)[2]) { //////////
if (idx == -1) continue if (idx == -1) continue
const ob = this.sketch.children[this.objIdx.get(idx)] const ob = this.obj3d.children[this.objIdx.get(idx)]
if (ob) { if (ob) {
// ob.constraints.delete(c_id) // ob.constraints.delete(c_id)
ob.userData.constraints.splice(ob.userData.constraints.indexOf(c_id), 1) ob.userData.constraints.splice(ob.userData.constraints.indexOf(c_id), 1)
@ -242,8 +284,8 @@ class TwoDEnv {
updatePointsBuffer(startingIdx = 0) { updatePointsBuffer(startingIdx = 0) {
for (let i = startingIdx; i < this.sketch.children.length; i++) { for (let i = startingIdx; i < this.obj3d.children.length; i++) {
const obj = this.sketch.children[i] const obj = this.obj3d.children[i]
this.objIdx.set(obj.name, i) this.objIdx.set(obj.name, i)
if (obj.type == "Points") { if (obj.type == "Points") {
this.ptsBuf.set(obj.geometry.attributes.position.array, 3 * i) this.ptsBuf.set(obj.geometry.attributes.position.array, 3 * i)
@ -260,7 +302,7 @@ class TwoDEnv {
this.camera this.camera
); );
raycaster.ray.intersectPlane(this.plane, _vec3).applyMatrix4(this.sketch.inverse) raycaster.ray.intersectPlane(this.plane, _vec3).applyMatrix4(this.obj3d.inverse)
return _vec3.toArray() return _vec3.toArray()
} }
@ -280,7 +322,7 @@ class TwoDEnv {
Module.HEAPF32.set(this.linksBuf, links_buffer >> 2) Module.HEAPF32.set(this.linksBuf, links_buffer >> 2)
Module["_solver"]( Module["_solver"](
this.sketch.children.length, pts_buffer, this.obj3d.children.length, pts_buffer,
this.constraints.size, constraints_buffer, this.constraints.size, constraints_buffer,
this.linkedObjs.size, links_buffer) this.linkedObjs.size, links_buffer)
@ -290,9 +332,10 @@ class TwoDEnv {
- we also sneak in updating lines children as well, by checking when ptsBuf[ptr] is NaN - we also sneak in updating lines children as well, by checking when ptsBuf[ptr] is NaN
*/ */
for (let i = 1, ptr = (pts_buffer >> 2) + 3; i < this.sketch.children.length; i += 1, ptr += 3) { for (let i = 1, ptr = (pts_buffer >> 2) + 3; i < this.obj3d.children.length; i += 1, ptr += 3) {
// for (let i = 0, ptr = (pts_buffer >> 2) + 3; i < this.obj3d.children.length; i += 1, ptr += 3) {
const pos = this.sketch.children[i].geometry.attributes.position; const pos = this.obj3d.children[i].geometry.attributes.position;
if (isNaN(Module.HEAPF32[ptr])) { if (isNaN(Module.HEAPF32[ptr])) {
pos.array[0] = Module.HEAPF32[ptr - 6] pos.array[0] = Module.HEAPF32[ptr - 6]
pos.array[1] = Module.HEAPF32[ptr - 5] pos.array[1] = Module.HEAPF32[ptr - 5]
@ -316,7 +359,7 @@ class TwoDEnv {
*/ */
for (let [k, obj] of this.linkedObjs) { for (let [k, obj] of this.linkedObjs) {
if (obj[0] != 'arc') continue; if (obj[0] != 'arc') continue;
const [p1, p2, c, arc] = obj[1].map(e => this.sketch.children[this.objIdx.get(e)]) const [p1, p2, c, arc] = obj[1].map(e => this.obj3d.children[this.objIdx.get(e)])
const points = get3PtArc( const points = get3PtArc(
p1.geometry.attributes.position.array, p1.geometry.attributes.position.array,
@ -329,19 +372,10 @@ class TwoDEnv {
} }
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
} }
toJSON() {
this.userData = {
constraints: JSON.stringify(this.constraints, replacer),
linkedObjs: JSON.stringify(this.linkedObjs, replacer),
objIdx: JSON.stringify(this.objIdx, replacer),
c_id: this.c_id,
l_id: this.l_id
}
return super.toJSON()
}
} }
@ -352,7 +386,7 @@ const _y = new THREE.Vector3();
const _z = new THREE.Vector3(); const _z = new THREE.Vector3();
Object.assign(TwoDEnv.prototype, Object.assign(Sketch.prototype,
{ {
linkNum: { linkNum: {
'line': 0, 'line': 0,
@ -370,4 +404,4 @@ Object.assign(TwoDEnv.prototype,
export { TwoDEnv } export { Sketch }

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@ -48,5 +48,5 @@ export function setCoincident() {
obj.material.color.set(0x555555) obj.material.color.set(0x555555)
} }
this.selected = [] this.selected = []
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
} }

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@ -13,8 +13,8 @@ export function drawOnClick1(e) {
this.toPush = drawArc(mouseLoc) this.toPush = drawArc(mouseLoc)
} }
this.updatePoint = this.sketch.children.length this.updatePoint = this.obj3d.children.length
this.sketch.add(...this.toPush) this.obj3d.add(...this.toPush)
this.linkedObjs.set(this.l_id, [this.mode, this.toPush.map(e=>e.name)]) this.linkedObjs.set(this.l_id, [this.mode, this.toPush.map(e=>e.name)])
for (let obj of this.toPush) { for (let obj of this.toPush) {
@ -36,7 +36,7 @@ export function drawPreClick2(e) {
drawArc2(mouseLoc, this.toPush) drawArc2(mouseLoc, this.toPush)
} }
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
} }
export function drawOnClick2(e) { export function drawOnClick2(e) {
@ -65,9 +65,9 @@ export function drawClear() {
this.canvas.removeEventListener('pointermove', this.drawPreClick2); this.canvas.removeEventListener('pointermove', this.drawPreClick2);
this.canvas.removeEventListener('pointerdown', this.drawOnClick2); this.canvas.removeEventListener('pointerdown', this.drawOnClick2);
this.delete(this.sketch.children[this.updatePoint]) this.delete(this.obj3d.children[this.updatePoint])
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
this.subsequent = false this.subsequent = false
} }
} }

View File

@ -26,12 +26,12 @@ export function drawLine(mouseLoc) {
this.constraints.set(++this.c_id, this.constraints.set(++this.c_id,
[ [
'coincident', -1, 'coincident', -1,
[this.sketch.children[this.sketch.children.length - 2].name, p1.name, -1, -1] [this.obj3d.children[this.obj3d.children.length - 2].name, p1.name, -1, -1]
] ]
) )
p1.userData.constraints.push(this.c_id) p1.userData.constraints.push(this.c_id)
this.sketch.children[this.sketch.children.length - 2].userData.constraints.push(this.c_id) this.obj3d.children[this.obj3d.children.length - 2].userData.constraints.push(this.c_id)
} }

39
src/utils/axes.js Normal file
View File

@ -0,0 +1,39 @@
// import { LineSegments } from '../objects/LineSegments.js';
// import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
// import { Float32BufferAttribute } from '../core/BufferAttribute.js';
// import { BufferGeometry } from '../core/BufferGeometry.js';
import {LineSegments, LineBasicMaterial, Float32BufferAttribute, BufferGeometry} from 'three/src/Three'
class AxesHelper extends LineSegments {
constructor( size = 1 ) {
const vertices = [
0, 0, 0, size, 0, 0,
0, 0, 0, 0, size, 0,
0, 0, 0, 0, 0, size
];
const colors = [
1, 0, 0, 1, 0.6, 0,
0, 1, 0, 0.6, 1, 0,
0, 0, 1, 0, 0.6, 1
];
const geometry = new BufferGeometry();
geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
geometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) );
const material = new LineBasicMaterial( { vertexColors: true, toneMapped: false } );
super( geometry, material );
// this.type = 'AxesHelper';
}
}
export { AxesHelper };

View File

@ -13,10 +13,10 @@ export function onHover(e) {
); );
let hoverPts; let hoverPts;
if (this.sketch.name[0]=='s') { if (this.obj3d.name[0]=='s') {
hoverPts = raycaster.intersectObjects(this.sketch.children) hoverPts = raycaster.intersectObjects(this.obj3d.children)
} else { } else {
hoverPts = raycaster.intersectObjects(this.sketch.children, true) hoverPts = raycaster.intersectObjects(this.obj3d.children, true)
} }
let idx = [] let idx = []
@ -51,7 +51,7 @@ export function onHover(e) {
this.hovered[this.hovered.length - 1].material.color.set(color.hover) this.hovered[this.hovered.length - 1].material.color.set(color.hover)
// console.log('render1') // console.log('render1')
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
} }
} else { } else {
if (this.hovered.length) { if (this.hovered.length) {
@ -63,7 +63,7 @@ export function onHover(e) {
this.hovered = [] this.hovered = []
// console.log('render2') // console.log('render2')
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
} }
} }
} }
@ -85,7 +85,7 @@ export function onPick(e) {
// obj.material.color.set(0x555555) // obj.material.color.set(0x555555)
obj.material.color.set(color[obj.name[0]]) obj.material.color.set(color[obj.name[0]])
} }
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
this.selected = [] this.selected = []
} }
} }
@ -102,7 +102,7 @@ export function onDrag(e) {
} }
this.solve() this.solve()
this.sketch.dispatchEvent({ type: 'change' }) this.obj3d.dispatchEvent({ type: 'change' })
} }