fix basic extrude
parent
0ae39d196a
commit
51f53bf752
15
src/Scene.js
15
src/Scene.js
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@ -72,6 +72,8 @@ export class Scene {
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freePt.material.size=8
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freePt.material.size=8
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freePt.visible = false
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freePt.visible = false
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freePt.depthTest = false
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freePt.depthTest = false
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freePt.userData.type = 'point'
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helpersGroup.add(freePt);
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helpersGroup.add(freePt);
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}
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}
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@ -211,14 +213,16 @@ export class Scene {
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for (let x = 0; x < this.selected.length; x++) {
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for (let x = 0; x < this.selected.length; x++) {
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const obj = this.selected[x]
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const obj = this.selected[x]
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obj.material.color.set(color[obj.userData.type])
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obj.material.color.set(color[obj.userData.type])
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if (obj.userData.type == 'point') obj.visible = false
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}
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}
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this.selected = []
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for (let x = 0; x < this.hovered.length; x++) {
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for (let x = 0; x < this.hovered.length; x++) {
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const obj = this.selected[x]
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const obj = this.selected[x]
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obj.material.color.set(color[obj.userData.type])
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obj.material.color.set(color[obj.userData.type])
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}
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}
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this.obj3d.dispatchEvent({ type: 'change' })
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this.obj3d.dispatchEvent({ type: 'change' })
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this.selected = []
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console.log('fireed')
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}
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}
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@ -226,10 +230,8 @@ export class Scene {
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subtract (m1, m2) {
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subtract (m1, m2) {
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let bspA = CSG.fromMesh(m1)
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let bspA = CSG.fromMesh(m1)
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let bspB = CSG.fromMesh(m2)
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let bspB = CSG.fromMesh(m2)
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m1.traverse(e=>e.layers.disable(0))
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m1.traverse(e=>e.layers.disableAll())
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m2.traverse(e=>e.layers.disable(0))
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m2.traverse(e=>e.layers.disableAll())
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// m1.visible = false
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// m2.visible = false
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// // Subtract one bsp from the other via .subtract... other supported modes are .union and .intersect
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// // Subtract one bsp from the other via .subtract... other supported modes are .union and .intersect
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@ -240,6 +242,7 @@ export class Scene {
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let mesh = CSG.toMesh(bspResult, m1.matrix, m1.material)
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let mesh = CSG.toMesh(bspResult, m1.matrix, m1.material)
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mesh.userData.type = 'mesh'
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mesh.userData.type = 'mesh'
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mesh.name = `${m1.name}-${m2.name}`
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mesh.name = `${m1.name}-${m2.name}`
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mesh.layers.enable(1)
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const edges = new THREE.EdgesGeometry( mesh.geometry, 15 );
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const edges = new THREE.EdgesGeometry( mesh.geometry, 15 );
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edges.type = 'BufferGeometry'
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edges.type = 'BufferGeometry'
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@ -18,6 +18,7 @@ export function onHover(e) {
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let hoverPts;
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let hoverPts;
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if (this.obj3d.userData.type != 'sketch') {
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if (this.obj3d.userData.type != 'sketch') {
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this.obj3d.children[0].children[0].visible = false
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raycaster.layers.set(1)
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raycaster.layers.set(1)
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hoverPts = raycaster.intersectObjects(this.obj3d.children, true)
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hoverPts = raycaster.intersectObjects(this.obj3d.children, true)
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} else {
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} else {
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@ -49,8 +50,10 @@ export function onHover(e) {
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}
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}
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if (idx.length) { // after filtering, if hovered objs still exists
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if (idx.length) { // after filtering, if hovered objs still exists
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console.log(hoverPts)
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if (hoverPts[idx[0]].object != this.hovered[0]) { // if the previous hovered obj is not the same as current
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if (hoverPts[idx[0]].object != this.hovered[0]) { // if the previous hovered obj is not the same as current
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for (let x = 0; x < this.hovered.length; x++) { // first clear old hovers that are not selected
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for (let x = 0; x < this.hovered.length; x++) { // first clear old hovers that are not selected
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@ -58,16 +61,11 @@ export function onHover(e) {
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if (!this.selected.includes(obj)) {
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if (!this.selected.includes(obj)) {
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if (typeof obj == 'object') {
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if (typeof obj == 'object') {
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obj.material.color.set(color[obj.userData.type])
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obj.material.color.set(color[obj.userData.type])
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if (this.obj3d.userData.type != 'sketch') {
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if (this.obj3d.userData.type != 'sketch') {
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if (obj.userData.type == 'mesh') {
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if (obj.userData.type == 'mesh') {
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obj.children[0].material.color.set(color['line'])
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obj.children[0].material.color.set(color['line'])
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}
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}
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}
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}
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} else {
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// this.obj3d.children[0].children[this.fptObj[obj]].visible = false
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this.obj3d.children[0].children[0].visible = false
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}
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}
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}
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}
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}
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}
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@ -127,9 +125,6 @@ export function onHover(e) {
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obj.children[0].material.color.set(color['line'])
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obj.children[0].material.color.set(color['line'])
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}
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}
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}
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}
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} else {
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// this.obj3d.children[0].children[this.fptObj[obj]].visible = false
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this.obj3d.children[0].children[0].visible = false
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}
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}
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}
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}
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}
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}
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@ -148,11 +143,12 @@ export function onPick(e) {
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if (this.mode || e.buttons != 1) return
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if (this.mode || e.buttons != 1) return
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if (this.hovered.length) {
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if (this.hovered.length) {
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const obj = this.hovered[this.hovered.length - 1]
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let obj = this.hovered[this.hovered.length - 1]
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this.selected.push(this.hovered[this.hovered.length - 1])
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if (this.obj3d.userData.type != 'sketch') {
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if (this.obj3d.userData.type == 'sketch') {
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this.selected.push(obj)
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} else {
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if (typeof obj == 'object') {
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if (typeof obj == 'object') {
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if (obj.userData.type == "mesh") {
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if (obj.userData.type == "mesh") {
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obj.material.color.set(hoverColor[obj.userData.type])
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obj.material.color.set(hoverColor[obj.userData.type])
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@ -166,13 +162,16 @@ export function onPick(e) {
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pp.geometry.attributes.position.needsUpdate = true
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pp.geometry.attributes.position.needsUpdate = true
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pp.visible = true
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pp.visible = true
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obj = pp
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this.fptObj[obj] = this.fptIdx
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this.fptObj[obj] = this.fptIdx
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this.fptIdx++
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this.fptIdx++
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}
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}
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this.obj3d.dispatchEvent({ type: 'change' })
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this.selected.push(obj)
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return;
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}
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}
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if (typeof this.hovered[0] == 'object') {
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switch (obj.userData.type) {
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switch (this.hovered[0].userData.type) {
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case 'dimension':
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case 'dimension':
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const idx = this.obj3d.children[1].children.indexOf(this.hovered[0])
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const idx = this.obj3d.children[1].children.indexOf(this.hovered[0])
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if (idx % 2) {
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if (idx % 2) {
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@ -197,21 +196,19 @@ export function onPick(e) {
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default:
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default:
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break;
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break;
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}
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}
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}
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} else {
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} else {
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for (let x = 0; x < this.selected.length; x++) {
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for (let x = 0; x < this.selected.length; x++) {
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const obj = this.selected[x]
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const obj = this.selected[x]
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if (typeof obj == 'object') {
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obj.material.color.set(color[obj.userData.type])
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obj.material.color.set(color[obj.userData.type])
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if (this.obj3d.userData.type != 'sketch' && obj.userData.type == 'mesh') {
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if (this.obj3d.userData.type != 'sketch') {
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if (obj.userData.type == 'mesh') {
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obj.children[0].material.color.set(color['line'])
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obj.children[0].material.color.set(color['line'])
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}
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} else if (obj.userData.type == 'point') {
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} else {
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obj.visible = false
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this.obj3d.children[0].children[this.fptObj[obj] + 1].visible = false
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}
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}
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}
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}
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}
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this.obj3d.children[0].children[0].visible = false
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this.obj3d.dispatchEvent({ type: 'change' })
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this.obj3d.dispatchEvent({ type: 'change' })
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this.selected = []
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this.selected = []
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}
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}
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@ -33,10 +33,11 @@ export class DepTree {
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}
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}
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deleteNode(id) {
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getDescendents(id) {
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const dfs = (id) => {
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const dfs = (id) => {
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visited.add(id)
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visited.add(id)
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nodesToDel.push(id)
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desc.push(id)
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for (let k in this.tree[id]) {
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for (let k in this.tree[id]) {
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if (!visited.has(k)) {
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if (!visited.has(k)) {
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dfs(k)
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dfs(k)
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@ -45,10 +46,20 @@ export class DepTree {
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}
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}
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const visited = new Set()
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const visited = new Set()
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const desc = []
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const nodesToDel = []
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dfs(id)
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dfs(id)
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return desc
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}
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deleteNode(id) {
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const nodesToDel = this.getDescendents(id)
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nodesToDel.sort((a, b) => this.order[b] - this.order[a])
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nodesToDel.sort((a, b) => this.order[b] - this.order[a])
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@ -68,7 +68,6 @@ export const ToolTip = () => {
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function getTextWidth(text, font = "16px sans-serif") {
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function getTextWidth(text, font = "16px sans-serif") {
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console.log(text)
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// https://stackoverflow.com/a/21015393
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// https://stackoverflow.com/a/21015393
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// re-use canvas object for better performance
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// re-use canvas object for better performance
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let canvas = getTextWidth.canvas || (getTextWidth.canvas = document.createElement("canvas"));
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let canvas = getTextWidth.canvas || (getTextWidth.canvas = document.createElement("canvas"));
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@ -46,12 +46,13 @@ const TreeEntry = ({ entId }) => {
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const [_, forceUpdate] = useReducer(x => x + 1, 0);
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const [_, forceUpdate] = useReducer(x => x + 1, 0);
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// const vis = obj3d.visible
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// const vis = obj3d.visible
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const vis = obj3d.layers.mask&1
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const vis = obj3d.layers.mask & 1
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return <div className='btn-light select-none flex justify-start w-full h-7 items-center text-sm'
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return <div className='btn-light select-none flex justify-start w-full h-7 items-center text-sm'
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onDoubleClick={() => {
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onDoubleClick={() => {
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activeSketchId && treeEntries[activeSketchId].deactivate()
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activeSketchId && treeEntries[activeSketchId].deactivate()
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console.log(entry)
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entry.activate()
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entry.activate()
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sc.clearSelection()
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sc.clearSelection()
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sc.activeSketch = entry;
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sc.activeSketch = entry;
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@ -95,7 +96,7 @@ const TreeEntry = ({ entId }) => {
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vis ?
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vis ?
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<MdVisibility className='btn-green h-full w-auto p-1.5'
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<MdVisibility className='btn-green h-full w-auto p-1.5'
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onClick={() => {
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onClick={() => {
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obj3d.traverse((e)=>e.layers.disable(0))
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obj3d.traverse((e) => e.layers.disableAll())
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sc.render()
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sc.render()
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forceUpdate()
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forceUpdate()
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}}
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}}
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@ -103,7 +104,15 @@ const TreeEntry = ({ entId }) => {
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:
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:
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<MdVisibilityOff className='btn-green h-full w-auto p-1.5'
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<MdVisibilityOff className='btn-green h-full w-auto p-1.5'
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onClick={() => {
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onClick={() => {
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obj3d.traverse((e)=>e.layers.enable(0))
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if (obj3d.userData.type == 'sketch') {
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obj3d.traverse((e) => e.layers.enable(0))
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} else {
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obj3d.traverse((e) => {
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e.layers.enable(0)
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e.layers.enable(1)
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})
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}
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sc.render()
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sc.render()
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forceUpdate()
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forceUpdate()
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}}
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}}
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48
todo.txt
48
todo.txt
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@ -1,42 +1,38 @@
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fix css on design tree (a lot of work) \
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fix css on design tree (a lot of work) \\ done
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clear dim on exit exit sketch / rehydrate when back or after loading \\\ done
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clear dim on exit exit sketch / rehydrate when back or after loading \\\ done
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dimension to origin // done
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dimension to origin // done
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- need to auto hide ( consume) when new boolean created \\ done
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- select sketch for extrusion
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reattaching sketch
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- need to auto hide ( consume) when new boolean created \\
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- sensible default names, like extrude 1, sketch 1, leverage react for this
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- sensible default names, like extrude 1, sketch 1, leverage react for this
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boolean flesh out refresh / replace mesh / delete mesh
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boolean flesh out refresh / replace mesh
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- / delete mesh \\ done
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- create derived part using relationship as name \\ done
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- create derived part using relationship as name \\ done
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- hidden bodies messes up hover highlight \\ fixed
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- hidden bodies messes up hover highlight \\ fixed
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- add for union and intersect
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- add for union and intersect
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- auto update
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- consume skeches after extrude // done
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- consume skeches after extrude
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extrude edit dialog. directio and magnitude
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vertical // done
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horizontal // done
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fix extrusion loop find
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file save
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stl export
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angle
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other constraints / sprite
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tangent
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- select sketch for extrusion
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vertical
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- boolean unable to select click
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horizontal
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angle
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auto update extrude
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extrude dialogue
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loopfind
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button panel cleanup
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file save, stl export
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constriant buttons ,tangent, angle
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constraint labels
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reattach sketch
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auto snap
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finish mode messed up after restore
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tree ent renaming and better default names
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