remove redux logger for production

master
howard 2021-04-19 00:30:29 -07:00
parent 662ced6edd
commit 4a3c0bd1e4
18 changed files with 549 additions and 130 deletions

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dist/solver.wasm vendored

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209
lib/STLExporter.js Normal file
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@ -0,0 +1,209 @@
import {
Vector3
} from '../../../build/three.module.js';
/**
* Usage:
* var exporter = new STLExporter();
*
* // second argument is a list of options
* var data = exporter.parse( mesh, { binary: true } );
*
*/
var STLExporter = function () {};
STLExporter.prototype = {
constructor: STLExporter,
parse: function ( scene, options ) {
if ( options === undefined ) options = {};
var binary = options.binary !== undefined ? options.binary : false;
//
var objects = [];
var triangles = 0;
scene.traverse( function ( object ) {
if ( object.isMesh ) {
var geometry = object.geometry;
if ( geometry.isBufferGeometry !== true ) {
throw new Error( 'THREE.STLExporter: Geometry is not of type THREE.BufferGeometry.' );
}
var index = geometry.index;
var positionAttribute = geometry.getAttribute( 'position' );
triangles += ( index !== null ) ? ( index.count / 3 ) : ( positionAttribute.count / 3 );
objects.push( {
object3d: object,
geometry: geometry
} );
}
} );
var output;
var offset = 80; // skip header
if ( binary === true ) {
var bufferLength = triangles * 2 + triangles * 3 * 4 * 4 + 80 + 4;
var arrayBuffer = new ArrayBuffer( bufferLength );
output = new DataView( arrayBuffer );
output.setUint32( offset, triangles, true ); offset += 4;
} else {
output = '';
output += 'solid exported\n';
}
var vA = new Vector3();
var vB = new Vector3();
var vC = new Vector3();
var cb = new Vector3();
var ab = new Vector3();
var normal = new Vector3();
for ( var i = 0, il = objects.length; i < il; i ++ ) {
var object = objects[ i ].object3d;
var geometry = objects[ i ].geometry;
var index = geometry.index;
var positionAttribute = geometry.getAttribute( 'position' );
if ( index !== null ) {
// indexed geometry
for ( var j = 0; j < index.count; j += 3 ) {
var a = index.getX( j + 0 );
var b = index.getX( j + 1 );
var c = index.getX( j + 2 );
writeFace( a, b, c, positionAttribute, object );
}
} else {
// non-indexed geometry
for ( var j = 0; j < positionAttribute.count; j += 3 ) {
var a = j + 0;
var b = j + 1;
var c = j + 2;
writeFace( a, b, c, positionAttribute, object );
}
}
}
if ( binary === false ) {
output += 'endsolid exported\n';
}
return output;
function writeFace( a, b, c, positionAttribute, object ) {
vA.fromBufferAttribute( positionAttribute, a );
vB.fromBufferAttribute( positionAttribute, b );
vC.fromBufferAttribute( positionAttribute, c );
if ( object.isSkinnedMesh === true ) {
object.boneTransform( a, vA );
object.boneTransform( b, vB );
object.boneTransform( c, vC );
}
vA.applyMatrix4( object.matrixWorld );
vB.applyMatrix4( object.matrixWorld );
vC.applyMatrix4( object.matrixWorld );
writeNormal( vA, vB, vC );
writeVertex( vA );
writeVertex( vB );
writeVertex( vC );
if ( binary === true ) {
output.setUint16( offset, 0, true ); offset += 2;
} else {
output += '\t\tendloop\n';
output += '\tendfacet\n';
}
}
function writeNormal( vA, vB, vC ) {
cb.subVectors( vC, vB );
ab.subVectors( vA, vB );
cb.cross( ab ).normalize();
normal.copy( cb ).normalize();
if ( binary === true ) {
output.setFloat32( offset, normal.x, true ); offset += 4;
output.setFloat32( offset, normal.y, true ); offset += 4;
output.setFloat32( offset, normal.z, true ); offset += 4;
} else {
output += '\tfacet normal ' + normal.x + ' ' + normal.y + ' ' + normal.z + '\n';
output += '\t\touter loop\n';
}
}
function writeVertex( vertex ) {
if ( binary === true ) {
output.setFloat32( offset, vertex.x, true ); offset += 4;
output.setFloat32( offset, vertex.y, true ); offset += 4;
output.setFloat32( offset, vertex.z, true ); offset += 4;
} else {
output += '\t\t\tvertex ' + vertex.x + ' ' + vertex.y + ' ' + vertex.z + '\n';
}
}
}
};
export { STLExporter };

209
lib/stl.js Normal file
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@ -0,0 +1,209 @@
import {
Vector3
} from '../node_modules/three/src/Three';
/**
* Usage:
* var exporter = new STLExporter();
*
* // second argument is a list of options
* var data = exporter.parse( mesh, { binary: true } );
*
*/
var STLExporter = function () {};
STLExporter.prototype = {
constructor: STLExporter,
parse: function ( scene, options ) {
if ( options === undefined ) options = {};
var binary = options.binary !== undefined ? options.binary : false;
//
var objects = [];
var triangles = 0;
scene.traverse( function ( object ) {
if ( object.isMesh ) {
var geometry = object.geometry;
if ( geometry.isBufferGeometry !== true ) {
throw new Error( 'THREE.STLExporter: Geometry is not of type THREE.BufferGeometry.' );
}
var index = geometry.index;
var positionAttribute = geometry.getAttribute( 'position' );
triangles += ( index !== null ) ? ( index.count / 3 ) : ( positionAttribute.count / 3 );
objects.push( {
object3d: object,
geometry: geometry
} );
}
} );
var output;
var offset = 80; // skip header
if ( binary === true ) {
var bufferLength = triangles * 2 + triangles * 3 * 4 * 4 + 80 + 4;
var arrayBuffer = new ArrayBuffer( bufferLength );
output = new DataView( arrayBuffer );
output.setUint32( offset, triangles, true ); offset += 4;
} else {
output = '';
output += 'solid exported\n';
}
var vA = new Vector3();
var vB = new Vector3();
var vC = new Vector3();
var cb = new Vector3();
var ab = new Vector3();
var normal = new Vector3();
for ( var i = 0, il = objects.length; i < il; i ++ ) {
var object = objects[ i ].object3d;
var geometry = objects[ i ].geometry;
var index = geometry.index;
var positionAttribute = geometry.getAttribute( 'position' );
if ( index !== null ) {
// indexed geometry
for ( var j = 0; j < index.count; j += 3 ) {
var a = index.getX( j + 0 );
var b = index.getX( j + 1 );
var c = index.getX( j + 2 );
writeFace( a, b, c, positionAttribute, object );
}
} else {
// non-indexed geometry
for ( var j = 0; j < positionAttribute.count; j += 3 ) {
var a = j + 0;
var b = j + 1;
var c = j + 2;
writeFace( a, b, c, positionAttribute, object );
}
}
}
if ( binary === false ) {
output += 'endsolid exported\n';
}
return output;
function writeFace( a, b, c, positionAttribute, object ) {
vA.fromBufferAttribute( positionAttribute, a );
vB.fromBufferAttribute( positionAttribute, b );
vC.fromBufferAttribute( positionAttribute, c );
if ( object.isSkinnedMesh === true ) {
object.boneTransform( a, vA );
object.boneTransform( b, vB );
object.boneTransform( c, vC );
}
vA.applyMatrix4( object.matrixWorld );
vB.applyMatrix4( object.matrixWorld );
vC.applyMatrix4( object.matrixWorld );
writeNormal( vA, vB, vC );
writeVertex( vA );
writeVertex( vB );
writeVertex( vC );
if ( binary === true ) {
output.setUint16( offset, 0, true ); offset += 2;
} else {
output += '\t\tendloop\n';
output += '\tendfacet\n';
}
}
function writeNormal( vA, vB, vC ) {
cb.subVectors( vC, vB );
ab.subVectors( vA, vB );
cb.cross( ab ).normalize();
normal.copy( cb ).normalize();
if ( binary === true ) {
output.setFloat32( offset, normal.x, true ); offset += 4;
output.setFloat32( offset, normal.y, true ); offset += 4;
output.setFloat32( offset, normal.z, true ); offset += 4;
} else {
output += '\tfacet normal ' + normal.x + ' ' + normal.y + ' ' + normal.z + '\n';
output += '\t\touter loop\n';
}
}
function writeVertex( vertex ) {
if ( binary === true ) {
output.setFloat32( offset, vertex.x, true ); offset += 4;
output.setFloat32( offset, vertex.y, true ); offset += 4;
output.setFloat32( offset, vertex.z, true ); offset += 4;
} else {
output += '\t\t\tvertex ' + vertex.x + ' ' + vertex.y + ' ' + vertex.z + '\n';
}
}
}
};
export { STLExporter };

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@ -1,22 +1,16 @@
import * as THREE from '../node_modules/three/src/Three';
import { TrackballControls } from '../lib/trackball'
import { Sketch } from './Sketch'
import Stats from '../lib/stats.module.js';
import { Sketch } from './Sketch'
import { extrude, flipBufferGeometryNormals } from './extrude'
import { onHover, onPick, clearSelection } from './mouseEvents';
import { _vec2, _vec3, color, awaitSelection, ptObj, setHover } from './shared'
import { AxesHelper } from './axes'
import { TrackballControls } from '../lib/trackball'
import CSG from "../lib/three-csg"
import { STLExporter } from '../node_modules/three/examples/jsm/exporters/STLExporter'
import { STLExporter } from '../lib/stl'
import Stats from '../lib/stats.module.js';
@ -376,37 +370,34 @@ function render() {
}
async function addSketch() {
function addSketch() {
let sketch;
const references = await this.awaitSelection({ selpoint: 3 }, { plane: 1 });
if (!references) return;
if (references[0].userData.type == 'plane') {
sketch = new Sketch(this)
sketch.obj3d.matrix = references[0].matrix
sketch.plane.applyMatrix4(sketch.obj3d.matrix)
sketch.obj3d.inverse = sketch.obj3d.matrix.clone().invert()
this.obj3d.add(sketch.obj3d)
} else {
if (this.selected.length == 3 && this.selected.every(e=>e.userData.type == 'selpoint')) {
sketch = new Sketch(this)
this.obj3d.add(sketch.obj3d)
sketch.align(
...references.map(
...this.selected.map(
el => new THREE.Vector3(...el.geometry.attributes.position.array).applyMatrix4(el.matrixWorld)
)
)
} else if (this.selected.length && this.selected[0].userData.type == 'plane') {
sketch = new Sketch(this)
sketch.obj3d.matrix = this.selected[0].matrix
sketch.plane.applyMatrix4(sketch.obj3d.matrix)
sketch.obj3d.inverse = sketch.obj3d.matrix.clone().invert()
this.obj3d.add(sketch.obj3d)
} else {
return
}
this.newSketch = true
this.clearSelection()
sketch.obj3d.addEventListener('change', this.render);
return sketch
}
window.sc = new Scene(store)

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@ -5,7 +5,7 @@ import * as THREE from '../node_modules/three/src/Three';
import { _vec2, _vec3, raycaster, awaitSelection, ptObj, setHover } from './shared'
import { drawOnClick1, drawOnClick2, drawPreClick2, drawOnClick3, drawPreClick3, drawClear, drawPoint } from './drawEvents'
import { onHover, onDrag, onPick, onRelease, clearSelection} from './mouseEvents'
import { onHover, onDrag, onPick, onRelease, clearSelection } from './mouseEvents'
import { setCoincident, setOrdinate, setTangent } from './constraintEvents'
import { get3PtArc } from './drawArc'
import { replacer, reviver } from './utils'
@ -197,6 +197,9 @@ class Sketch {
this.obj3d.traverse(e => e.layers.disable(2))
this.scene.axes.visible = false
this.scene.activeSketch = null
if (this.scene.newSketch) {
this.scene.newSketch = false
}
this.clearSelection()
@ -255,8 +258,11 @@ class Sketch {
this.canvas.addEventListener('pointerdown', this.drawOnClick1, { once: true })
break;
case 'd':
drawClear.call(this)
this.drawDimension()
if (this.mode != 'dimension') {
drawClear.call(this)
this.mode = "dimension"
this.drawDimension()
}
break;
case 'c':
drawClear.call(this)
@ -284,6 +290,7 @@ class Sketch {
console.log('undo would be nice')
break;
}
// console.log('this mode:', this.mode)
}
deleteSelected() {

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@ -1,6 +1,8 @@
import { Vector2 } from 'three';
import {
Vector2
} from '../node_modules/three/src/Three';
import { ptObj, lineObj } from './shared'
const n = 30

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@ -138,7 +138,7 @@ export async function drawDimension() {
} else {
this.dimGroup.children.splice(this.dimGroup.length - 2, 2).forEach(
this.dimGroup.children.splice(this.dimGroup.children.length - 2, 2).forEach(
e => {
e.geometry.dispose()
e.material.dispose()
@ -147,6 +147,10 @@ export async function drawDimension() {
this.labelContainer.removeChild(this.labelContainer.lastChild);
sc.render()
}
if (this.mode=="dimension") {
this.drawDimension()
}
return
}

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@ -5,7 +5,7 @@ import { onDimMoveEnd } from './drawDimension'
let ptLoc
export function onHover(e) {
if (this.mode || e.buttons) return
if (( this.mode && this.mode!='dimension') || e.buttons) return
raycaster.setFromCamera(
new THREE.Vector2(
@ -114,7 +114,7 @@ export function onHover(e) {
let draggedLabel;
export function onPick(e) {
if (this.mode || e.buttons != 1) return
if (( this.mode && this.mode!='dimension') || e.buttons != 1) return
// if (this.mode || e.buttons != 1 || e.ctrlKey || e.metaKey) return
if (this.hovered.length) {

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@ -57,6 +57,13 @@ body {
hover:bg-gray-500 hover:text-gray-200;
}
.active-btn {
cursor: pointer;
@apply fill-current
bg-green-400 text-gray-200
}
.btn-green {
cursor: pointer;

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@ -1,9 +1,8 @@
import ReactDOM from 'react-dom'
import React, { } from 'react'
import React from 'react'
import { createStore, applyMiddleware } from 'redux'
import { Provider, useSelector } from 'react-redux'
import { Provider } from 'react-redux'
import { reducer } from './reducer'
import logger from 'redux-logger'
@ -11,27 +10,19 @@ import { Tree } from './tree'
import { NavBar } from './navBar'
import { ToolTip } from './toolTip'
import './app.css'
const preloadedState = {
treeEntries: {
byId: {},
allIds: [],
tree: {},
order: {},
visible: {},
activeSketchId: ""
},
let store
if (process.env.NODE_ENV === 'production') {
store = createStore(reducer)
} else {
const { logger } = require(`redux-logger`);
store = createStore(reducer, {}, applyMiddleware(logger))
}
// const store = createStore(reducer, preloadedState, applyMiddleware(logger))
const store = createStore(reducer, {}, applyMiddleware(logger))
// const store = createStore(reducer, sc.loadState(), applyMiddleware(logger))
const App = ({ store }) => {
return <Provider store={store}>
<NavBar />

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@ -111,10 +111,14 @@ export const Dialog = () => {
|| sc.activeSketch.idOnActivate != id
|| sc.activeSketch.c_idOnActivate != sc.activeSketch.c_id
) {
dispatch({ type: "restore-sketch" })
// dispatch({ type: 'set-modified', status: false })
if (sc.newSketch) {
dispatch({ type: 'delete-node', id: sc.activeSketch.obj3d.name })
sc.sid -= 1
} else {
dispatch({ type: "restore-sketch" })
}
}
dispatch({ type: 'finish-sketch' })
sc.activeSketch.deactivate()

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@ -15,16 +15,12 @@ var tzoffset = (new Date()).getTimezoneOffset() * 60000;
export function STLExport(filename) {
if (sc.selected[0] && sc.selected[0].userData.type == 'mesh') {
const result = STLexp.parse(sc.selected[0], { binary: true });
const result = STLexp.parse(sc.selected[0], { binary: true });
const time = (new Date(Date.now() - tzoffset)).toISOString().slice(0, -5).replace(/:/g, '-');
const time = (new Date(Date.now() - tzoffset)).toISOString().slice(0, -5).replace(/:/g, '-');
saveLegacy(new Blob([result], { type: 'model/stl' }), `${filename}_${time}.stl`);
} else {
alert('please select one body to export')
}
saveLegacy(new Blob([result], { type: 'model/stl' }), `${filename}_${time}.stl`);
}
@ -41,7 +37,6 @@ export async function saveFile(fileHandle, file, dispatch) {
console.error(msg, ex);
alert(msg);
}
// app.setFocus();
};
export async function saveFileAs(file, dispatch) {
@ -83,16 +78,11 @@ export async function saveFileAs(file, dispatch) {
alert(msg);
return;
}
// app.setFocus();
};
export async function openFile(dispatch) {
// if (!app.confirmDiscard()) {
// return;
// }
let fileHandle
// If a fileHandle is provided, verify we have permission to read/write it,
@ -143,7 +133,7 @@ export function confirmDiscard(modified) {
export async function verifyPermission(fileHandle) {
const opts = {
mode:'readwrite'
mode: 'readwrite'
};
// Check if we already have permission, if so, return true.

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@ -4,16 +4,13 @@ import React, { useEffect, useReducer } from 'react';
import { useDispatch, useSelector } from 'react-redux'
import { FaEdit } from 'react-icons/fa'
import { FaEdit, FaLinkedin, FaGithub } from 'react-icons/fa'
import { MdSave, MdFolder, MdInsertDriveFile } from 'react-icons/md'
import * as Icon from "./icons";
import { Dialog } from './dialog'
import { STLExport, saveFile, openFile, verifyPermission } from './fileHelpers'
export const NavBar = () => {
const dispatch = useDispatch()
const sketchActive = useSelector(state => state.ui.sketchActive)
@ -22,7 +19,10 @@ export const NavBar = () => {
const modified = useSelector(state => state.ui.modified)
const boolOp = (code) => {
if (sc.selected.length != 2 || !sc.selected.every(e => e.userData.type == 'mesh')) return
if (sc.selected.length != 2 || !sc.selected.every(e => e.userData.type == 'mesh')) {
alert('please first select two bodies for boolean operation')
return
}
const [m1, m2] = sc.selected
const mesh = sc.boolOp(m1, m2, code)
@ -46,8 +46,12 @@ export const NavBar = () => {
forceUpdate()
}
const addSketch = async () => {
const sketch = await sc.addSketch()
const addSketch = () => {
const sketch = sc.addSketch()
if (!sketch) {
alert('please select a plane or 3 points to define sketch plane')
return
}
dispatch({ type: 'rx-sketch', obj: sketch })
@ -100,16 +104,16 @@ export const NavBar = () => {
dispatch({ type: 'set-dialog', action: 'extrude', target: sc.activeSketch })
}, 'Extrude [e]'],
[Icon.Dimension, () => sc.activeSketch.command('d'), 'Dimension [d]'],
[Icon.Line, () => sc.activeSketch.command('l'), 'Line [l]'],
[Icon.Arc, () => sc.activeSketch.command('a'), 'Arc [a]'],
[Icon.Coincident, () => sc.activeSketch.command('c'), 'Coincident [c]'],
[Icon.Vertical, () => sc.activeSketch.command('v'), 'Vertical [v]'],
[Icon.Horizontal, () => sc.activeSketch.command('h'), 'Horizontal [h]'],
[Icon.Tangent, () => sc.activeSketch.command('t'), 'Tangent [t]'],
[Icon.Dimension, () => sc.activeSketch.command('d'), 'Dimension [D]'],
[Icon.Line, () => sc.activeSketch.command('l'), 'Line [L]'],
[Icon.Arc, () => sc.activeSketch.command('a'), 'Arc [A]'],
[Icon.Coincident, () => sc.activeSketch.command('c'), 'Coincident [C]'],
[Icon.Vertical, () => sc.activeSketch.command('v'), 'Vertical [V]'],
[Icon.Horizontal, () => sc.activeSketch.command('h'), 'Horizontal [H]'],
[Icon.Tangent, () => sc.activeSketch.command('t'), 'Tangent [T]'],
[MdSave,
async () => {
if(await verifyPermission(fileHandle) === false) return
if (await verifyPermission(fileHandle) === false) return
sc.refreshNode(sc.activeSketch.obj3d.name, treeEntries)
sc.activeSketch.clearSelection()
saveFile(fileHandle, JSON.stringify([id, sc.sid, sc.mid, treeEntries]), dispatch)
@ -121,9 +125,14 @@ export const NavBar = () => {
const partModeButtons = [
[FaEdit, addSketch, 'Sketch [s]'],
[FaEdit, addSketch, 'Sketch'],
[Icon.Extrude, () => {
dispatch({ type: 'set-dialog', action: 'extrude', target: treeEntries.byId[sc.selected[0].name] })
if (sc.selected[0] && treeEntries.byId[sc.selected[0].name].userData.type == 'sketch') {
dispatch({ type: 'set-dialog', action: 'extrude', target: treeEntries.byId[sc.selected[0].name] })
} else {
alert('please select a sketch from the left pane extrude')
}
}, 'Extrude'],
[Icon.Union, () => boolOp('u'), 'Union'],
@ -147,9 +156,12 @@ export const NavBar = () => {
)
}, 'Open'],
[Icon.Stl, () => {
STLExport('box')
},
, 'Export STL'],
if (sc.selected[0] && sc.selected[0].userData.type == 'mesh') {
STLExport(fileHandle ? fileHandle.name.replace(/\.[^/.]+$/, "") : 'untitled')
} else {
alert('please first select one body to export')
}
}, 'Export to STL'],
]
const [_, forceUpdate] = useReducer(x => x + 1, 0);
@ -175,30 +187,16 @@ export const NavBar = () => {
))
}
</div>
<div className='w-auto h-full flex-1 items-center'>
<div className='w-auto h-full flex-1 items-center flex justify-end'>
<a href='https://github.com/twpride/threeCAD' className='h-full w=auto'>
<FaGithub className="btn-green w-auto h-full p-3.5"></FaGithub>
</a>
<a href='https://www.linkedin.com/in/howard-hwang-b3000335' className='h-full w=auto'>
<FaLinkedin className="btn-green w-auto h-full p-3.5"></FaLinkedin>
</a>
</div>
</div>
}
// app.saveFile = async () => {
// try {
// if (!app.file.handle) {
// return await app.saveFileAs();
// }
// gaEvent('FileAction', 'Save');
// await writeFile(app.file.handle, app.getText());
// app.setModified(false);
// } catch (ex) {
// gaEvent('Error', 'FileSave', ex.name);
// const msg = 'Unable to save file';
// console.error(msg, ex);
// alert(msg);
// }
// app.setFocus();
// };

View File

@ -11,7 +11,7 @@ export const Tree = () => {
const fileHandle = useSelector(state => state.ui.fileHandle)
return <div className='sideNav flex flex-col bg-gray-800'>
<div className='w-16 text-gray-50 h-7 mx-1 border-0 focus:outline-none bg-transparent'>
<div className='w-16 text-gray-50 h-9 text-lg mx-1 border-0 flex items-center focus:outline-none bg-transparent'>
{fileHandle ? fileHandle.name.replace(/\.[^/.]+$/, "") : 'untitled'}
</div>
{treeEntries.allIds.map((entId, idx) => (

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@ -128,6 +128,7 @@ async function awaitSelection(...criteria) {
references.push(pt)
const type = pt.userData.type
if (counter[type]) {
counter[type] += 1;
} else {
@ -144,7 +145,7 @@ async function awaitSelection(...criteria) {
window.removeEventListener('keydown', onKey)
}
console.log('fail')
// console.log('fail')
return null
}

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@ -35,48 +35,49 @@ dim tag delete //resolved
auto update extrude // done
extrude edit dialog // done
file save, stl export// done
seperate scene from init logic only init cam and rendere // not an issue , ended up just splicing (1)
add download button, different from save button // done
-unable cancel out of new sketches //fixed seemingly
-unable to delete arc // fixed seemingly
-sometimes unable to hit return and change dimensionk
-unable to delete arc
hover not clearing sometimes in sketch
0.000 artifact
lighting messed up
seperate scene from init logic only init cam and rendere
reattach sketch
auto snap
vertical and horzontal baseline to dimension to / or just smart ordinate dir dimenensing
highlight button to indicate active mode
add cancle soft button for line arc
constraint labels,equal
add download button, different from save button
parallel // need to add antoher button to feature ,or empty placeholder
tree relation tool tip
tree ent renaming
vertical and horzontal baseline to dimension to
set pieces
wasm data structure
hover state for sketch
await selection
3 point arc implementation
local file save and mark dirty
saerch tree for loop finding // need dev effor
dep tree for biuidling design treee

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@ -174,8 +174,7 @@ int main(int argc, char *argv[])
sys.failed = CheckMalloc(500 * sizeof(sys.failed[0]));
sys.faileds = 500;
// Example2d(150.0);
printf("hello\n");
// printf("hello\n");
return 0;
}

View File

@ -1,10 +1,16 @@
const { merge } = require('webpack-merge');
const common = require('./webpack.common.js');
const webpack = require('webpack')
module.exports = merge(common, {
mode: 'production',
plugins: [
new webpack.DefinePlugin({
// 'process.env.NODE_ENV': JSON.stringify(process.env.NODE_ENV)
'process.env.NODE_ENV': 'production'
}),
new webpack.IgnorePlugin(/redux-logger/)
]
});