extrude not working
parent
ff584e8a21
commit
3dd7d47071
Binary file not shown.
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@ -17,7 +17,10 @@ try {
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After Width: | Height: | Size: 6.2 KiB |
48
src/Scene.js
48
src/Scene.js
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@ -11,12 +11,14 @@ import Stats from './utils/stats.module.js';
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import { add3DPoint } from './datums'
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import { extrude } from './extrude'
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import { onHover, onPick } from './utils/mouseEvents';
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import { _vec2, _vec3, color } from './utils/static'
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import { _vec2, _vec3, color, awaitPts } from './utils/shared'
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import { Vector3 } from 'three/src/Three';
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import {AxesHelper} from './utils/axes'
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import CSG from "./utils/three-csg.js"
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window.BoolOp = CSG
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const eq = (a1, a2) => {
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if (a1.length != a2.length) return false
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for (let i = 0; i < a1.length; i++) {
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@ -102,6 +104,7 @@ export class Scene {
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this.extrude = extrude.bind(this);
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this.onHover = onHover.bind(this);
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this.onPick = onPick.bind(this);
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this.awaitPts = awaitPts.bind(this);
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this.obj3d.addEventListener('change', this.render);
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controls.addEventListener('change', this.render);
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@ -183,33 +186,11 @@ function render() {
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async function addSketch() {
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let references = this.selected.slice()
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if (references.length == 0) {
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while (references.length < 3) {
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let pt;
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try {
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pt = await new Promise((res, rej) => {
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this.canvas.addEventListener('pointerdown', () => res(this.hovered[0]), { once: true })
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window.addEventListener('keydown', (e) => rej(e), { once: true })
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})
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if (pt.name[0] == 'p') {
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references.push(pt)
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} else if (pt.name[0] == 'd') {
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references = [pt]
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break;
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}
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} catch (e) {
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if (e.key == 'Escape') {
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console.log('cancelled')
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return;
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}
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}
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}
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}
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let references = await this.awaitPts(3)
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const sketch = new Sketch(this.camera, this.canvas, this.store)
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}
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window.sc = new Scene(store)
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sc.loadState()
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// sc.loadState()
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// //Create a bsp tree from each of the meshes
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// let bspA = CSG.fromMesh( mm[0] )
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// let bspB = CSG.fromMesh( mm[2] )
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// // Subtract one bsp from the other via .subtract... other supported modes are .union and .intersect
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// let bspResult = bspA.subtract(bspB)
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// //Get the resulting mesh from the result bsp, and assign meshA.material to the resulting mesh
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// let meshResult = CSG.toMesh( bspResult, mm[0].matrix, mm[0].material )
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// sc.add(meshResult)
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58
src/app.jsx
58
src/app.jsx
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@ -7,8 +7,8 @@ import { Provider, useDispatch, useSelector } from 'react-redux'
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import { FaCube, FaEdit } from 'react-icons/fa'
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import { MdEdit, MdDone, MdVisibilityOff, MdVisibility } from 'react-icons/md'
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import { RiShape2Fill } from 'react-icons/ri'
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import { Union, Subtract, Intersect, Line, Arc } from './icons'
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import { color } from './utils/static'
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import * as Icon from "./icons";
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import { color } from './utils/shared'
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export const Root = ({ store }) => (
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<Provider store={store}>
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@ -48,11 +48,12 @@ const App = () => {
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[FaEdit, sc.addSketch, 'Sketch']
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,
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[FaCube, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Extrude'],
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[Union, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Union'],
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[Subtract, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Subtract'],
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[Intersect, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Intersect'],
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[Line, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Line'],
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[Arc, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Arc'],
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[Icon.Union, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Union'],
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[Icon.Subtract, subtract, 'Subtract'],
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[Icon.Intersect, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Intersect'],
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[Icon.Dimension, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Dimension'],
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[Icon.Line, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Line'],
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[Icon.Arc, () => sc.extrude(treeEntries.byNid[activeSketchNid]), 'Arc'],
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]
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return <div className='absolute left-0 w-1/6 flex flex-col'>
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@ -83,16 +84,19 @@ const TreeEntry = ({ entId }) => {
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const activeSketchNid = useSelector(state => state.activeSketchNid)
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let entry;
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if (entId[0]=="s") {
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entry = treeEntries[entId].obj3d
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let obj3d, entry;
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entry = treeEntries[entId]
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if (entId[0] == "s") {
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obj3d = treeEntries[entId].obj3d
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} else {
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entry = treeEntries[entId]
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obj3d = treeEntries[entId]
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}
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const [_, forceUpdate] = useReducer(x => x + 1, 0);
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const vis = entry.visible
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const vis = obj3d.visible
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return <div className='bg-gray-50 flex justify-between'>
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<div className='btn'
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@ -108,7 +112,7 @@ const TreeEntry = ({ entId }) => {
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vis ?
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<div className='btn'
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onClick={() => {
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entry.visible = false;
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obj3d.visible = false;
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sc.render()
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forceUpdate()
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}}
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@ -118,7 +122,7 @@ const TreeEntry = ({ entId }) => {
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:
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<div className='btn'
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onClick={() => {
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entry.visible = true;
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obj3d.visible = true;
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sc.render()
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forceUpdate()
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}}
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@ -156,6 +160,28 @@ const TreeEntry = ({ entId }) => {
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}
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const DesignLeaf = () => {
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const subtract = () => {
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// //Create a bsp tree from each of the meshes
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console.log(sc.selected.length !=2 || !sc.selected.every(e=>e.name && e.name[0]=='m'),"wtf")
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if (sc.selected.length !=2 || !sc.selected.every(e=>e.name && e.name[0]=='m')) return
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console.log('here')
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const [m1, m2] = sc.selected
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let bspA = BoolOp.fromMesh( m1 )
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let bspB = BoolOp.fromMesh( m2 )
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m1.visible = false
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m2.visible = false
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// // Subtract one bsp from the other via .subtract... other supported modes are .union and .intersect
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let bspResult = bspA.subtract(bspB)
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// //Get the resulting mesh from the result bsp, and assign meshA.material to the resulting mesh
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let meshResult = BoolOp.toMesh( bspResult, m1.matrix, m1.material )
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sc.obj3d.add(meshResult)
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sc.render()
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}
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}
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@ -1,5 +1,5 @@
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import * as THREE from 'three/src/Three';
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import { color, ptObj } from './utils/static'
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import { color, ptObj } from './utils/shared'
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export function extrude(sketch) {
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let constraints = sketch.constraints;
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@ -23,6 +23,67 @@ function Arc(props) {
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);
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}
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function Dimension(props) {
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return (
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<svg
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xmlns="http://www.w3.org/2000/svg"
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width="1em"
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height="1em"
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fill="currentColor"
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className="prefix__bi prefix__bi-intersect"
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viewBox="0 0 16 16"
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{...props}
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>
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<defs>
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||||
<marker
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||||
id="prefix__a"
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||||
refX={0}
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||||
refY={0}
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||||
orient="auto"
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||||
overflow="visible"
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||||
>
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||||
<path
|
||||
d="M-1.154 0l1.73-1v2l-1.73-1z"
|
||||
fillRule="evenodd"
|
||||
stroke="currentColor"
|
||||
strokeWidth=".2pt"
|
||||
fill="currentColor"
|
||||
/>
|
||||
</marker>
|
||||
<marker
|
||||
id="prefix__b"
|
||||
refX={0}
|
||||
refY={0}
|
||||
orient="auto"
|
||||
overflow="visible"
|
||||
>
|
||||
<path
|
||||
d="M1.154 0l-1.73 1v-2l1.73 1z"
|
||||
fillRule="evenodd"
|
||||
stroke="currentColor"
|
||||
strokeWidth=".2pt"
|
||||
fill="currentColor"
|
||||
/>
|
||||
</marker>
|
||||
</defs>
|
||||
<path
|
||||
d="M4.009 10.009l6-6"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth={2}
|
||||
markerStart="url(#prefix__a)"
|
||||
markerEnd="url(#prefix__b)"
|
||||
/>
|
||||
<path
|
||||
d="M15.485 4.516l-4-4M4.516 15.485l-4-4"
|
||||
fill="none"
|
||||
stroke="currentColor"
|
||||
strokeWidth={0.893}
|
||||
/>
|
||||
</svg>
|
||||
);
|
||||
}
|
||||
|
||||
function Intersect(props) {
|
||||
return (
|
||||
<svg
|
||||
|
@ -171,4 +232,4 @@ function Union(props) {
|
|||
</svg>
|
||||
);
|
||||
}
|
||||
export { Arc, Intersect, Line, Subtract, Union };
|
||||
export { Arc, Dimension, Intersect, Line, Subtract, Union };
|
|
@ -6,10 +6,10 @@ import { drawOnClick1, drawOnClick2, drawPreClick2, drawClear } from './drawEven
|
|||
import { onHover, onDrag, onPick, onRelease } from '../utils/mouseEvents'
|
||||
import { addDimension, setCoincident } from './constraintEvents'
|
||||
import { get3PtArc } from './drawArc'
|
||||
import { _vec2, _vec3, raycaster } from '../utils/static'
|
||||
import { _vec2, _vec3, raycaster, awaitPts } from '../utils/shared'
|
||||
import { replacer, reviver } from '../utils/mapJSONReplacer'
|
||||
import {AxesHelper} from '../utils/axes'
|
||||
|
||||
import { AxesHelper } from '../utils/axes'
|
||||
import { drawDimensionPre } from './drawDimension'
|
||||
|
||||
|
||||
|
||||
|
@ -108,6 +108,9 @@ class Sketch {
|
|||
this.drawPreClick2 = drawPreClick2.bind(this);
|
||||
this.drawOnClick2 = drawOnClick2.bind(this);
|
||||
|
||||
this.awaitPts = awaitPts.bind(this);
|
||||
this.drawDimensionPre = drawDimensionPre.bind(this);
|
||||
|
||||
this.onHover = onHover.bind(this);
|
||||
this.onPick = onPick.bind(this);
|
||||
this.onDrag = onDrag.bind(this);
|
||||
|
@ -176,6 +179,10 @@ class Sketch {
|
|||
this.canvas.addEventListener('pointerdown', this.drawOnClick1)
|
||||
this.mode = "arc"
|
||||
break;
|
||||
case 'd':
|
||||
this.drawDimensionPre()
|
||||
this.mode = "arc"
|
||||
break;
|
||||
case 'x':
|
||||
this.deleteSelected()
|
||||
break;
|
||||
|
@ -333,7 +340,7 @@ class Sketch {
|
|||
*/
|
||||
|
||||
for (let i = 1, ptr = (pts_buffer >> 2) + 3; i < this.obj3d.children.length; i += 1, ptr += 3) {
|
||||
// for (let i = 0, ptr = (pts_buffer >> 2) + 3; i < this.obj3d.children.length; i += 1, ptr += 3) {
|
||||
// for (let i = 0, ptr = (pts_buffer >> 2) + 3; i < this.obj3d.children.length; i += 1, ptr += 3) {
|
||||
|
||||
const pos = this.obj3d.children[i].geometry.attributes.position;
|
||||
if (isNaN(Module.HEAPF32[ptr])) {
|
||||
|
@ -393,8 +400,40 @@ Object.assign(Sketch.prototype,
|
|||
'arc': 1
|
||||
},
|
||||
constraintNum: {
|
||||
'coincident': 0,
|
||||
'distance': 1
|
||||
points_coincident: 0,
|
||||
pt_pt_distance: 1,
|
||||
pt_plane_distance: 2,
|
||||
pt_line_distance: 3,
|
||||
pt_face_distance: 4,
|
||||
pt_in_plane: 5,
|
||||
pt_on_line: 6,
|
||||
pt_on_face: 7,
|
||||
equal_length_lines: 8,
|
||||
length_ratio: 9,
|
||||
eq_len_pt_line_d: 10,
|
||||
eq_pt_ln_distances: 11,
|
||||
equal_angle: 12,
|
||||
equal_line_arc_len: 13,
|
||||
symmetric: 14,
|
||||
symmetric_horiz: 15,
|
||||
symmetric_vert: 16,
|
||||
symmetric_line: 17,
|
||||
at_midpoint: 18,
|
||||
horizontal: 19,
|
||||
vertical: 20,
|
||||
diameter: 21,
|
||||
pt_on_circle: 22,
|
||||
same_orientation: 23,
|
||||
angle: 24,
|
||||
parallel: 25,
|
||||
perpendicular: 26,
|
||||
arc_line_tangent: 27,
|
||||
cubic_line_tangent: 28,
|
||||
equal_radius: 29,
|
||||
proj_pt_distance: 30,
|
||||
where_dragged: 31,
|
||||
curve_curve_tangent: 32,
|
||||
length_difference: 33,
|
||||
},
|
||||
max_pts: 1000,
|
||||
max_links: 1000,
|
||||
|
@ -404,4 +443,6 @@ Object.assign(Sketch.prototype,
|
|||
|
||||
|
||||
|
||||
export { Sketch }
|
||||
export { Sketch }
|
||||
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ export function setCoincident() {
|
|||
for (let i = 1; i < toComb.length; i++) {
|
||||
this.constraints.set(++this.c_id,
|
||||
[
|
||||
'coincident', -1,
|
||||
'points_coincident', -1,
|
||||
[toComb[i - 1].name, toComb[i].name, -1, -1] ///////
|
||||
]
|
||||
)
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
|
||||
import * as THREE from '../../node_modules/three/src/Three';
|
||||
import {lineMaterial, pointMaterial} from '../utils/static'
|
||||
import {lineMaterial, pointMaterial} from '../utils/shared'
|
||||
|
||||
import {ptObj, lineObj} from '../utils/static'
|
||||
import {ptObj, lineObj} from '../utils/shared'
|
||||
|
||||
const n = 30
|
||||
|
||||
|
|
|
@ -0,0 +1,160 @@
|
|||
import * as THREE from '../../node_modules/three/src/Three';
|
||||
import { ptObj, lineObj, awaitPts } from '../utils/shared'
|
||||
|
||||
const DptObj = (n) => {
|
||||
const ret = new THREE.Points(
|
||||
new THREE.BufferGeometry().setAttribute('position',
|
||||
new THREE.Float32BufferAttribute(n || 3, 3)
|
||||
),
|
||||
pointMaterial.clone()
|
||||
);
|
||||
ret.name = 'p' + nid++
|
||||
|
||||
ret.matrixAutoUpdate = false;
|
||||
ret.userData.constraints = []
|
||||
|
||||
return ret
|
||||
}
|
||||
|
||||
const DlineObj = (n = 1) => {
|
||||
const ret = new THREE.Line(
|
||||
new THREE.BufferGeometry().setAttribute('position',
|
||||
new THREE.Float32BufferAttribute(3 * (n + 1), 3)
|
||||
),
|
||||
lineMaterial.clone()
|
||||
);
|
||||
ret.name = 'l' + nid++
|
||||
|
||||
ret.matrixAutoUpdate = false;
|
||||
ret.userData.constraints = []
|
||||
|
||||
return ret
|
||||
}
|
||||
|
||||
|
||||
|
||||
export async function drawDimensionPre() {
|
||||
let [p1, p2] = await this.awaitPts(2)
|
||||
|
||||
const lines = [
|
||||
DlineObj(), // 0:
|
||||
DlineObj(), // 1:
|
||||
DlineObj(), // 2:
|
||||
]
|
||||
|
||||
const points = [
|
||||
p1, // 0:
|
||||
DptObj(), // 1: |
|
||||
DptObj(), // 2: |
|
||||
DptObj(), // 3: |
|
||||
DptObj(), // 4: |
|
||||
DptObj(), // 5: |
|
||||
DptObj(), // 6: |
|
||||
p2, // 7:
|
||||
]
|
||||
|
||||
this.constraints.set(++this.c_id, //???
|
||||
[
|
||||
'pt_pt_distance', 10,
|
||||
[p1.name, p2.name, -1, -1]
|
||||
]
|
||||
)
|
||||
p1.userData.constraints.push(this.c_id)
|
||||
p2.userData.constraints.push(this.c_id)
|
||||
|
||||
|
||||
for (let i = 1; i++; i < points.length) {
|
||||
if (i % 2) {
|
||||
this.constraints.set(++this.c_id, //??? increment investigation
|
||||
[
|
||||
'coincident', -1,
|
||||
[points[i - 1].name, points[i].name, -1, -1]
|
||||
]
|
||||
)
|
||||
points[i - 1].userData.constraints.push(this.c_id)
|
||||
points[i].userData.constraints.push(this.c_id)
|
||||
|
||||
|
||||
} else {
|
||||
|
||||
const toPush = [...points.slice(i - 2, i), lines[i / 2 - 1]]
|
||||
this.linkedObjs.set(this.l_id, ['line', toPush.map(e => e.name)])
|
||||
for (let obj of toPush) {
|
||||
obj.userData.l_id = this.l_id
|
||||
}
|
||||
this.l_id += 1
|
||||
|
||||
if (i == 4 || i == 6) {
|
||||
this.constraints.set(++this.c_id, //???
|
||||
[
|
||||
'perpendicular', -1,
|
||||
[-1, -1, lines[i / 2 - 2].name, lines[i / 2 - 1].name]
|
||||
]
|
||||
)
|
||||
lines[i / 2 - 2].userData.constraints.push(this.c_id)
|
||||
lines[i / 2 - 1].userData.constraints.push(this.c_id)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// line[1].geometry.attributes.position.set(p1.geometry.attributes.position.array)
|
||||
// line[1].geometry.attributes.position.set(p1.geometry.attributes.position.array, 3)
|
||||
|
||||
// line[0].geometry.attributes.position.set(p1.geometry.attributes.position.array)
|
||||
// line[0].geometry.attributes.position.set(p2.geometry.attributes.position.array, 3)
|
||||
|
||||
|
||||
// line[2].geometry.attributes.position.set(p2.geometry.attributes.position.array)
|
||||
// line[2].geometry.attributes.position.set(p2.geometry.attributes.position.array, 3)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
return [p1, p2, line];
|
||||
}
|
||||
|
||||
export function drawLine(mouseLoc) {
|
||||
|
||||
|
||||
|
||||
|
||||
line.geometry.attributes.position.set(mouseLoc)
|
||||
p1.geometry.attributes.position.set(mouseLoc)
|
||||
|
||||
if (this.subsequent) {
|
||||
|
||||
this.constraints.set(++this.c_id,
|
||||
[
|
||||
'coincident', -1,
|
||||
[this.obj3d.children[this.obj3d.children.length - 2].name, p1.name, -1, -1]
|
||||
]
|
||||
)
|
||||
|
||||
p1.userData.constraints.push(this.c_id)
|
||||
this.obj3d.children[this.obj3d.children.length - 2].userData.constraints.push(this.c_id)
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
return [p1, p2, line];
|
||||
}
|
||||
|
||||
export function drawLine2(mouseLoc, toPush) {
|
||||
|
||||
const [p1, p2, line] = toPush
|
||||
|
||||
p2.geometry.attributes.position.set(mouseLoc);
|
||||
p2.geometry.attributes.position.needsUpdate = true;
|
||||
p2.geometry.computeBoundingSphere();
|
||||
|
||||
line.geometry.attributes.position.set(mouseLoc, 3)
|
||||
line.geometry.attributes.position.needsUpdate = true;
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
import * as THREE from '../../node_modules/three/src/Three';
|
||||
import {ptObj, lineObj} from '../utils/static'
|
||||
import {ptObj, lineObj} from '../utils/shared'
|
||||
|
||||
export function drawLine(mouseLoc) {
|
||||
|
||||
|
@ -23,9 +23,9 @@ export function drawLine(mouseLoc) {
|
|||
|
||||
if (this.subsequent) {
|
||||
|
||||
this.constraints.set(++this.c_id,
|
||||
this.constraints.set(++this.c_id, //??? why incremennt before not after
|
||||
[
|
||||
'coincident', -1,
|
||||
'points_coincident', -1,
|
||||
[this.obj3d.children[this.obj3d.children.length - 2].name, p1.name, -1, -1]
|
||||
]
|
||||
)
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import * as THREE from 'three/src/Three';
|
||||
import { raycaster, color } from './static';
|
||||
import { raycaster, color } from './shared';
|
||||
|
||||
export function onHover(e) {
|
||||
if (this.mode || e.buttons) return
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import * as THREE from '../../node_modules/three/src/Three';
|
||||
import * as THREE from 'three/src/Three';
|
||||
|
||||
|
||||
|
||||
|
@ -56,4 +56,36 @@ const lineObj = (n = 1) => {
|
|||
}
|
||||
|
||||
|
||||
export { lineMaterial, pointMaterial, _vec2, _vec3, raycaster, color, ptObj, lineObj }
|
||||
async function awaitPts(n) {
|
||||
let references = this.selected.slice()
|
||||
|
||||
if (references.length == 0) {
|
||||
while (references.length < n) {
|
||||
let pt;
|
||||
try {
|
||||
pt = await new Promise((res, rej) => {
|
||||
this.canvas.addEventListener('pointerdown', () => res(this.hovered[0]), { once: true })
|
||||
window.addEventListener('keydown', (e) => rej(e), { once: true })
|
||||
})
|
||||
|
||||
if (pt.name[0] == 'p') {
|
||||
references.push(pt)
|
||||
} else if (pt.name[0] == 'd') {
|
||||
references = [pt]
|
||||
break;
|
||||
}
|
||||
|
||||
} catch (e) {
|
||||
if (e.key == 'Escape') {
|
||||
console.log('cancelled')
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return references
|
||||
}
|
||||
|
||||
|
||||
|
||||
export { lineMaterial, pointMaterial, _vec2, _vec3, raycaster, color, ptObj, lineObj, awaitPts }
|
|
@ -110,8 +110,12 @@ int solver(int nPts, float *p_ptr, int nConst, float *c_ptr, int nLinks, float *
|
|||
|
||||
for (int i = 0; i < nConst; i++)
|
||||
{
|
||||
if ((int)*c_ptr == 0)
|
||||
|
||||
|
||||
|
||||
switch ((int)*c_ptr + 100000)
|
||||
{
|
||||
case SLVS_C_POINTS_COINCIDENT:
|
||||
c_ptr += 2;
|
||||
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
|
||||
con_id++, g,
|
||||
|
@ -121,11 +125,33 @@ int solver(int nPts, float *p_ptr, int nConst, float *c_ptr, int nLinks, float *
|
|||
(int)*c_ptr, (int)*(c_ptr + 1), 0, 0);
|
||||
|
||||
c_ptr += 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
case 1:
|
||||
|
||||
break;
|
||||
default:
|
||||
c_ptr += 6;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// if ((int)*c_ptr + 100000 == SLVS_C_POINTS_COINCIDENT)
|
||||
// {
|
||||
// c_ptr += 2;
|
||||
// sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
|
||||
// con_id++, g,
|
||||
// SLVS_C_POINTS_COINCIDENT,
|
||||
// 200,
|
||||
// 0.0,
|
||||
// (int)*c_ptr, (int)*(c_ptr + 1), 0, 0);
|
||||
|
||||
// c_ptr += 4;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// c_ptr += 6;
|
||||
// }
|
||||
}
|
||||
|
||||
/* And solve. */
|
||||
|
|
Loading…
Reference in New Issue