svgpathtoolss/svgpathtools/svg_io_sax.py

200 lines
7.0 KiB
Python

"""(Experimental) replacement for import/export functionality SAX
"""
# External dependencies
from __future__ import division, absolute_import, print_function
import os
from xml.etree.cElementTree import Element, ElementTree, SubElement
from defusedxml.cElementTree import iterparse
# Internal dependencies
from .parser import parse_path
from .parser import parse_transform
from .svg_to_paths import (path2pathd, ellipse2pathd, line2pathd,
polyline2pathd, polygon2pathd, rect2pathd)
from .misctools import open_in_browser
from .path import *
# To maintain forward/backward compatibility
try:
str = basestring
except NameError:
pass
NAME_SVG = "svg"
ATTR_VERSION = "version"
VALUE_SVG_VERSION = "1.1"
ATTR_XMLNS = "xmlns"
VALUE_XMLNS = "http://www.w3.org/2000/svg"
ATTR_XMLNS_LINK = "xmlns:xlink"
VALUE_XLINK = "http://www.w3.org/1999/xlink"
ATTR_XMLNS_EV = "xmlns:ev"
VALUE_XMLNS_EV = "http://www.w3.org/2001/xml-events"
ATTR_WIDTH = "width"
ATTR_HEIGHT = "height"
ATTR_VIEWBOX = "viewBox"
NAME_PATH = "path"
ATTR_DATA = "d"
ATTR_FILL = "fill"
ATTR_STROKE = "stroke"
ATTR_STROKE_WIDTH = "stroke-width"
ATTR_TRANSFORM = "transform"
VALUE_NONE = "none"
class SaxDocument:
def __init__(self, filename):
"""A container for a SAX SVG light tree objects document.
This class provides functions for extracting SVG data into Path objects.
Args:
filename (str): The filename of the SVG file
"""
self.root_values = {}
self.tree = []
# remember location of original svg file
if filename is not None and os.path.dirname(filename) == '':
self.original_filename = os.path.join(os.getcwd(), filename)
else:
self.original_filename = filename
if filename is not None:
self.sax_parse(filename)
def sax_parse(self, filename):
self.root_values = {}
self.tree = []
stack = []
values = {}
matrix = None
for event, elem in iterparse(filename, events=('start', 'end')):
if event == 'start':
stack.append((values, matrix))
if matrix is not None:
matrix = matrix.copy() # copy of matrix
current_values = values
values = {}
values.update(current_values) # copy of dictionary
attrs = elem.attrib
values.update(attrs)
name = elem.tag[28:]
if "style" in attrs:
for equate in attrs["style"].split(";"):
equal_item = equate.split(":")
values[equal_item[0]] = equal_item[1]
if "transform" in attrs:
transform_matrix = parse_transform(attrs["transform"])
if matrix is None:
matrix = np.identity(3)
matrix = transform_matrix.dot(matrix)
if "svg" == name:
current_values = values
values = {}
values.update(current_values)
self.root_values = current_values
continue
elif "g" == name:
continue
elif 'path' == name:
values['d'] = path2pathd(values)
elif 'circle' == name:
values["d"] = ellipse2pathd(values)
elif 'ellipse' == name:
values["d"] = ellipse2pathd(values)
elif 'line' == name:
values["d"] = line2pathd(values)
elif 'polyline' == name:
values["d"] = polyline2pathd(values)
elif 'polygon' == name:
values["d"] = polygon2pathd(values)
elif 'rect' == name:
values["d"] = rect2pathd(values)
else:
continue
values["matrix"] = matrix
values["name"] = name
self.tree.append(values)
else:
v = stack.pop()
values = v[0]
matrix = v[1]
def flatten_all_paths(self):
flat = []
for values in self.tree:
pathd = values['d']
matrix = values['matrix']
parsed_path = parse_path(pathd)
if matrix is not None:
transform(parsed_path, matrix)
flat.append(parsed_path)
return flat
def get_pathd_and_matrix(self):
flat = []
for values in self.tree:
pathd = values['d']
matrix = values['matrix']
flat.append((pathd, matrix))
return flat
def generate_dom(self):
root = Element(NAME_SVG)
root.set(ATTR_VERSION, VALUE_SVG_VERSION)
root.set(ATTR_XMLNS, VALUE_XMLNS)
root.set(ATTR_XMLNS_LINK, VALUE_XLINK)
root.set(ATTR_XMLNS_EV, VALUE_XMLNS_EV)
width = self.root_values.get(ATTR_WIDTH, None)
height = self.root_values.get(ATTR_HEIGHT, None)
if width is not None:
root.set(ATTR_WIDTH, width)
if height is not None:
root.set(ATTR_HEIGHT, height)
viewbox = self.root_values.get(ATTR_VIEWBOX, None)
if viewbox is not None:
root.set(ATTR_VIEWBOX, viewbox)
identity = np.identity(3)
for values in self.tree:
pathd = values.get('d', '')
matrix = values.get('matrix', None)
# path_value = parse_path(pathd)
path = SubElement(root, NAME_PATH)
if matrix is not None and not np.all(np.equal(matrix, identity)):
matrix_string = "matrix("
matrix_string += " "
matrix_string += str(matrix[0][0])
matrix_string += " "
matrix_string += str(matrix[1][0])
matrix_string += " "
matrix_string += str(matrix[0][1])
matrix_string += " "
matrix_string += str(matrix[1][1])
matrix_string += " "
matrix_string += str(matrix[0][2])
matrix_string += " "
matrix_string += str(matrix[1][2])
matrix_string += ")"
path.set(ATTR_TRANSFORM, matrix_string)
if ATTR_DATA in values:
path.set(ATTR_DATA, values[ATTR_DATA])
if ATTR_FILL in values:
path.set(ATTR_FILL, values[ATTR_FILL])
if ATTR_STROKE in values:
path.set(ATTR_STROKE, values[ATTR_STROKE])
return ElementTree(root)
def save(self, filename):
with open(filename, 'wb') as output_svg:
dom_tree = self.generate_dom()
dom_tree.write(output_svg)
def display(self, filename=None):
"""Displays/opens the doc using the OS's default application."""
if filename is None:
filename = 'display_temp.svg'
self.save(filename)
open_in_browser(filename)