Updated with master

ElementTree
Andy Port 2018-05-28 19:35:40 -07:00
commit 30d511577b
15 changed files with 141 additions and 107 deletions

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@ -8,8 +8,8 @@ to make it easy to contribute.
We need better automated testing coverage. Please, submit unittests! See the We need better automated testing coverage. Please, submit unittests! See the
Testing Style section below for info. Testing Style section below for info.
Here's a list of things that need (more) unittests Here's a list of things that need (more) unittests:
* OK, well... maybe you could help by filling out this list * TBA (feel free to help)
## Submitting Bugs ## Submitting Bugs
If you find a bug, please submit an issue along with an **easily reproducible If you find a bug, please submit an issue along with an **easily reproducible

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@ -766,7 +766,7 @@
" for distances in offset_distances:\n", " for distances in offset_distances:\n",
" offset_paths.append(offset_curve(path, distances))\n", " offset_paths.append(offset_curve(path, distances))\n",
"\n", "\n",
"# Note: This will take a few moments\n", "# Let's take a look\n",
"wsvg(paths + offset_paths, 'g'*len(paths) + 'r'*len(offset_paths), filename='offset_curves.svg')" "wsvg(paths + offset_paths, 'g'*len(paths) + 'r'*len(offset_paths), filename='offset_curves.svg')"
] ]
}, },
@ -830,7 +830,7 @@
"name": "python", "name": "python",
"nbconvert_exporter": "python", "nbconvert_exporter": "python",
"pygments_lexer": "ipython2", "pygments_lexer": "ipython2",
"version": "2.7.13" "version": "2.7.12"
} }
}, },
"nbformat": 4, "nbformat": 4,

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@ -585,9 +585,8 @@ curve <https://en.wikipedia.org/wiki/Parallel_curve>`__ for a few paths.
of the 'parallel' offset curve.""" of the 'parallel' offset curve."""
nls = [] nls = []
for seg in path: for seg in path:
ct = 1
for k in range(steps): for k in range(steps):
t = k / steps t = k / float(steps)
offset_vector = offset_distance * seg.normal(t) offset_vector = offset_distance * seg.normal(t)
nl = Line(seg.point(t), seg.point(t) + offset_vector) nl = Line(seg.point(t), seg.point(t) + offset_vector)
nls.append(nl) nls.append(nl)

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@ -3,7 +3,7 @@ import codecs
import os import os
VERSION = '1.3.2beta' VERSION = '1.3.2'
AUTHOR_NAME = 'Andy Port' AUTHOR_NAME = 'Andy Port'
AUTHOR_EMAIL = 'AndyAPort@gmail.com' AUTHOR_EMAIL = 'AndyAPort@gmail.com'
@ -31,7 +31,7 @@ setup(name='svgpathtools',
download_url = 'http://github.com/mathandy/svgpathtools/tarball/'+VERSION, download_url = 'http://github.com/mathandy/svgpathtools/tarball/'+VERSION,
license='MIT', license='MIT',
# install_requires=['numpy', 'svgwrite'], install_requires=['numpy', 'svgwrite'],
platforms="OS Independent", platforms="OS Independent",
# test_suite='tests', # test_suite='tests',
requires=['numpy', 'svgwrite'], requires=['numpy', 'svgwrite'],

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@ -1,13 +1,15 @@
Metadata-Version: 1.1 Metadata-Version: 1.1
Name: svgpathtools Name: svgpathtools
Version: 1.3.1 Version: 1.3.2
Summary: A collection of tools for manipulating and analyzing SVG Path objects and Bezier curves. Summary: A collection of tools for manipulating and analyzing SVG Path objects and Bezier curves.
Home-page: https://github.com/mathandy/svgpathtools Home-page: https://github.com/mathandy/svgpathtools
Author: Andy Port Author: Andy Port
Author-email: AndyAPort@gmail.com Author-email: AndyAPort@gmail.com
License: MIT License: MIT
Download-URL: http://github.com/mathandy/svgpathtools/tarball/1.3.1 Download-URL: http://github.com/mathandy/svgpathtools/tarball/1.3.2
Description: svgpathtools Description-Content-Type: UNKNOWN
Description:
svgpathtools
============ ============
svgpathtools is a collection of tools for manipulating and analyzing SVG svgpathtools is a collection of tools for manipulating and analyzing SVG
@ -46,11 +48,6 @@ Description: svgpathtools
- compute **inverse arc length** - compute **inverse arc length**
- convert RGB color tuples to hexadecimal color strings and back - convert RGB color tuples to hexadecimal color strings and back
Note on Python 3
----------------
While I am hopeful that this package entirely works with Python 3, it was born from a larger project coded in Python 2 and has not been thoroughly tested in
Python 3. Please let me know if you find any incompatibilities.
Prerequisites Prerequisites
------------- -------------
@ -94,8 +91,6 @@ Description: svgpathtools
module <https://github.com/regebro/svg.path>`__. Interested svg.path module <https://github.com/regebro/svg.path>`__. Interested svg.path
users should see the compatibility notes at bottom of this readme. users should see the compatibility notes at bottom of this readme.
Also, a big thanks to the author(s) of `A Primer on Bézier Curves <http://pomax.github.io/bezierinfo/>`_, an outstanding resource for learning about Bézier curves and Bézier curve-related algorithms.
Basic Usage Basic Usage
----------- -----------
@ -126,11 +121,11 @@ Description: svgpathtools
on discontinuous Path objects. A simple workaround is provided, however, on discontinuous Path objects. A simple workaround is provided, however,
by the ``Path.continuous_subpaths()`` method. `↩ <#a1>`__ by the ``Path.continuous_subpaths()`` method. `↩ <#a1>`__
.. code:: python .. code:: ipython2
from __future__ import division, print_function from __future__ import division, print_function
.. code:: python .. code:: ipython2
# Coordinates are given as points in the complex plane # Coordinates are given as points in the complex plane
from svgpathtools import Path, Line, QuadraticBezier, CubicBezier, Arc from svgpathtools import Path, Line, QuadraticBezier, CubicBezier, Arc
@ -167,7 +162,7 @@ Description: svgpathtools
list. So segments can **append**\ ed, **insert**\ ed, set by index, list. So segments can **append**\ ed, **insert**\ ed, set by index,
**del**\ eted, **enumerate**\ d, **slice**\ d out, etc. **del**\ eted, **enumerate**\ d, **slice**\ d out, etc.
.. code:: python .. code:: ipython2
# Let's append another to the end of it # Let's append another to the end of it
path.append(CubicBezier(250+350j, 275+350j, 250+225j, 200+100j)) path.append(CubicBezier(250+350j, 275+350j, 250+225j, 200+100j))
@ -234,7 +229,7 @@ Description: svgpathtools
| Note: Line, Polyline, Polygon, and Path SVG elements can all be | Note: Line, Polyline, Polygon, and Path SVG elements can all be
converted to Path objects using this function. converted to Path objects using this function.
.. code:: python .. code:: ipython2
# Read SVG into a list of path objects and list of dictionaries of attributes # Read SVG into a list of path objects and list of dictionaries of attributes
from svgpathtools import svg2paths, wsvg from svgpathtools import svg2paths, wsvg
@ -271,7 +266,7 @@ Description: svgpathtools
automatically attempt to open the created svg file in your default SVG automatically attempt to open the created svg file in your default SVG
viewer. viewer.
.. code:: python .. code:: ipython2
# Let's make a new SVG that's identical to the first # Let's make a new SVG that's identical to the first
wsvg(paths, attributes=attributes, svg_attributes=svg_attributes, filename='output1.svg') wsvg(paths, attributes=attributes, svg_attributes=svg_attributes, filename='output1.svg')
@ -303,7 +298,7 @@ Description: svgpathtools
that ``path.point(T)=path[k].point(t)``. that ``path.point(T)=path[k].point(t)``.
| There is also a ``Path.t2T()`` method to solve the inverse problem. | There is also a ``Path.t2T()`` method to solve the inverse problem.
.. code:: python .. code:: ipython2
# Example: # Example:
@ -333,11 +328,11 @@ Description: svgpathtools
True True
Tangent vectors and Bezier curves as numpy polynomial objects Bezier curves as NumPy polynomial objects
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Another great way to work with the parameterizations for Line, | Another great way to work with the parameterizations for ``Line``,
QuadraticBezier, and CubicBezier objects is to convert them to ``QuadraticBezier``, and ``CubicBezier`` objects is to convert them to
``numpy.poly1d`` objects. This is done easily using the ``numpy.poly1d`` objects. This is done easily using the
``Line.poly()``, ``QuadraticBezier.poly()`` and ``CubicBezier.poly()`` ``Line.poly()``, ``QuadraticBezier.poly()`` and ``CubicBezier.poly()``
methods. methods.
@ -369,9 +364,10 @@ Description: svgpathtools
\end{bmatrix} \end{bmatrix}
\begin{bmatrix}P_0\\P_1\\P_2\\P_3\end{bmatrix} \begin{bmatrix}P_0\\P_1\\P_2\\P_3\end{bmatrix}
QuadraticBezier.poly() and Line.poly() are defined similarly. ``QuadraticBezier.poly()`` and ``Line.poly()`` are `defined
similarly <https://en.wikipedia.org/wiki/B%C3%A9zier_curve#General_definition>`__.
.. code:: python .. code:: ipython2
# Example: # Example:
b = CubicBezier(300+100j, 100+100j, 200+200j, 200+300j) b = CubicBezier(300+100j, 100+100j, 200+200j, 200+300j)
@ -401,15 +397,25 @@ Description: svgpathtools
(-400 + -100j) t + (900 + 300j) t - 600 t + (300 + 100j) (-400 + -100j) t + (900 + 300j) t - 600 t + (300 + 100j)
To illustrate the awesomeness of being able to convert our Bezier curve The ability to convert between Bezier objects to NumPy polynomial
objects to numpy.poly1d objects and back, lets compute the unit tangent objects is very useful. For starters, we can take turn a list of Bézier
vector of the above CubicBezier object, b, at t=0.5 in four different segments into a NumPy array
ways.
Tangent vectors (and more on polynomials) Numpy Array operations on Bézier path segments
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. code:: python `Example available
here <https://github.com/mathandy/svgpathtools/blob/master/examples/compute-many-points-quickly-using-numpy-arrays.py>`__
To further illustrate the power of being able to convert our Bezier
curve objects to numpy.poly1d objects and back, lets compute the unit
tangent vector of the above CubicBezier object, b, at t=0.5 in four
different ways.
Tangent vectors (and more on NumPy polynomials)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. code:: ipython2
t = 0.5 t = 0.5
### Method 1: the easy way ### Method 1: the easy way
@ -451,7 +457,7 @@ Description: svgpathtools
Translations (shifts), reversing orientation, and normal vectors Translations (shifts), reversing orientation, and normal vectors
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. code:: python .. code:: ipython2
# Speaking of tangents, let's add a normal vector to the picture # Speaking of tangents, let's add a normal vector to the picture
n = b.normal(t) n = b.normal(t)
@ -481,7 +487,7 @@ Description: svgpathtools
Rotations and Translations Rotations and Translations
~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~
.. code:: python .. code:: ipython2
# Let's take a Line and an Arc and make some pictures # Let's take a Line and an Arc and make some pictures
top_half = Arc(start=-1, radius=1+2j, rotation=0, large_arc=1, sweep=1, end=1) top_half = Arc(start=-1, radius=1+2j, rotation=0, large_arc=1, sweep=1, end=1)
@ -514,7 +520,7 @@ Description: svgpathtools
``CubicBezier.length()``, and ``Arc.length()`` methods, as well as the ``CubicBezier.length()``, and ``Arc.length()`` methods, as well as the
related inverse arc length methods ``.ilength()`` function to do this. related inverse arc length methods ``.ilength()`` function to do this.
.. code:: python .. code:: ipython2
# First we'll load the path data from the file test.svg # First we'll load the path data from the file test.svg
paths, attributes = svg2paths('test.svg') paths, attributes = svg2paths('test.svg')
@ -556,7 +562,7 @@ Description: svgpathtools
Intersections between Bezier curves Intersections between Bezier curves
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
.. code:: python .. code:: ipython2
# Let's find all intersections between redpath and the other # Let's find all intersections between redpath and the other
redpath = paths[0] redpath = paths[0]
@ -580,7 +586,7 @@ Description: svgpathtools
Here we'll find the `offset Here we'll find the `offset
curve <https://en.wikipedia.org/wiki/Parallel_curve>`__ for a few paths. curve <https://en.wikipedia.org/wiki/Parallel_curve>`__ for a few paths.
.. code:: python .. code:: ipython2
from svgpathtools import parse_path, Line, Path, wsvg from svgpathtools import parse_path, Line, Path, wsvg
def offset_curve(path, offset_distance, steps=1000): def offset_curve(path, offset_distance, steps=1000):
@ -638,6 +644,7 @@ Description: svgpathtools
This module is under a MIT License. This module is under a MIT License.
Keywords: svg,svg path,svg.path,bezier,parse svg path,display svg Keywords: svg,svg path,svg.path,bezier,parse svg path,display svg
Platform: OS Independent Platform: OS Independent
Classifier: Development Status :: 4 - Beta Classifier: Development Status :: 4 - Beta

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@ -15,23 +15,26 @@ test.svg
vectorframes.svg vectorframes.svg
svgpathtools/__init__.py svgpathtools/__init__.py
svgpathtools/bezier.py svgpathtools/bezier.py
svgpathtools/directional_field.py
svgpathtools/misctools.py svgpathtools/misctools.py
svgpathtools/parser.py svgpathtools/parser.py
svgpathtools/path.py svgpathtools/path.py
svgpathtools/paths2svg.py svgpathtools/paths2svg.py
svgpathtools/pathtools.py
svgpathtools/polytools.py svgpathtools/polytools.py
svgpathtools/smoothing.py svgpathtools/smoothing.py
svgpathtools/svg2paths.py svgpathtools/svg2paths.py
svgpathtools.egg-info/PKG-INFO svgpathtools.egg-info/PKG-INFO
svgpathtools.egg-info/SOURCES.txt svgpathtools.egg-info/SOURCES.txt
svgpathtools.egg-info/dependency_links.txt svgpathtools.egg-info/dependency_links.txt
svgpathtools.egg-info/requires.txt
svgpathtools.egg-info/top_level.txt svgpathtools.egg-info/top_level.txt
test/circle.svg
test/ellipse.svg
test/polygons.svg
test/rects.svg
test/test.svg test/test.svg
test/test_bezier.py test/test_bezier.py
test/test_generation.py test/test_generation.py
test/test_parsing.py test/test_parsing.py
test/test_path.py test/test_path.py
test/test_pathtools.py
test/test_polytools.py test/test_polytools.py
test/test_svg2paths.py

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@ -0,0 +1,2 @@
numpy
svgwrite

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@ -572,7 +572,7 @@ class Line(object):
d = (other_seg.start.imag, other_seg.end.imag) d = (other_seg.start.imag, other_seg.end.imag)
denom = ((a[1] - a[0])*(d[0] - d[1]) - denom = ((a[1] - a[0])*(d[0] - d[1]) -
(b[1] - b[0])*(c[0] - c[1])) (b[1] - b[0])*(c[0] - c[1]))
if denom == 0: if np.isclose(denom, 0):
return [] return []
t1 = (c[0]*(b[0] - d[1]) - t1 = (c[0]*(b[0] - d[1]) -
c[1]*(b[0] - d[0]) - c[1]*(b[0] - d[0]) -
@ -1300,10 +1300,13 @@ class Arc(object):
# delta is the angular distance of the arc (w.r.t the circle) # delta is the angular distance of the arc (w.r.t the circle)
# theta is the angle between the positive x'-axis and the start point # theta is the angle between the positive x'-axis and the start point
# on the circle # on the circle
u1_real_rounded = u1.real
if u1.real > 1 or u1.real < -1:
u1_real_rounded = round(u1.real)
if u1.imag > 0: if u1.imag > 0:
self.theta = degrees(acos(u1.real)) self.theta = degrees(acos(u1_real_rounded))
elif u1.imag < 0: elif u1.imag < 0:
self.theta = -degrees(acos(u1.real)) self.theta = -degrees(acos(u1_real_rounded))
else: else:
if u1.real > 0: # start is on pos u_x axis if u1.real > 0: # start is on pos u_x axis
self.theta = 0 self.theta = 0
@ -2060,7 +2063,7 @@ class Path(MutableSequence):
if np.isclose(t, 0) and (seg_idx != 0 or self.end==self.start): if np.isclose(t, 0) and (seg_idx != 0 or self.end==self.start):
previous_seg_in_path = self._segments[ previous_seg_in_path = self._segments[
(seg_idx - 1) % len(self._segments)] (seg_idx - 1) % len(self._segments)]
if not seg.joins_smoothl_with(previous_seg_in_path): if not seg.joins_smoothly_with(previous_seg_in_path):
return float('inf') return float('inf')
elif np.isclose(t, 1) and (seg_idx != len(self) - 1 or self.end==self.start): elif np.isclose(t, 1) and (seg_idx != len(self) - 1 or self.end==self.start):
next_seg_in_path = self._segments[ next_seg_in_path = self._segments[

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@ -88,7 +88,7 @@ def disvg(paths=None, colors=None,
openinbrowser=True, timestamp=False, openinbrowser=True, timestamp=False,
margin_size=0.1, mindim=600, dimensions=None, margin_size=0.1, mindim=600, dimensions=None,
viewbox=None, text=None, text_path=None, font_size=None, viewbox=None, text=None, text_path=None, font_size=None,
attributes=None, svg_attributes=None): attributes=None, svg_attributes=None, svgwrite_debug=False):
"""Takes in a list of paths and creates an SVG file containing said paths. """Takes in a list of paths and creates an SVG file containing said paths.
REQUIRED INPUTS: REQUIRED INPUTS:
:param paths - a list of paths :param paths - a list of paths
@ -152,14 +152,22 @@ def disvg(paths=None, colors=None,
paths. Note: This will override any other conflicting settings. paths. Note: This will override any other conflicting settings.
:param svg_attributes - a dictionary of attributes for output svg. :param svg_attributes - a dictionary of attributes for output svg.
Note 1: This will override any other conflicting settings.
Note 2: Setting `svg_attributes={'debug': False}` may result in a :param svgwrite_debug - This parameter turns on/off `svgwrite`'s
significant increase in speed. debugging mode. By default svgwrite_debug=False. This increases
speed and also prevents `svgwrite` from raising of an error when not
all `svg_attributes` key-value pairs are understood.
NOTES: NOTES:
-The unit of length here is assumed to be pixels in all variables. * The `svg_attributes` parameter will override any other conflicting
settings.
-If this function is used multiple times in quick succession to * Any `extra` parameters that `svgwrite.Drawing()` accepts can be
controlled by passing them in through `svg_attributes`.
* The unit of length here is assumed to be pixels in all variables.
* If this function is used multiple times in quick succession to
display multiple SVGs (all using the default filename), the display multiple SVGs (all using the default filename), the
svgviewer/browser will likely fail to load some of the SVGs in time. svgviewer/browser will likely fail to load some of the SVGs in time.
To fix this, use the timestamp attribute, or give the files unique To fix this, use the timestamp attribute, or give the files unique
@ -277,12 +285,15 @@ def disvg(paths=None, colors=None,
szy = str(mindim) + 'px' szy = str(mindim) + 'px'
# Create an SVG file # Create an SVG file
if svg_attributes: if svg_attributes is not None:
szx = svg_attributes.get("width", szx) szx = svg_attributes.get("width", szx)
szy = svg_attributes.get("height", szy) szy = svg_attributes.get("height", szy)
dwg = Drawing(filename=filename, size=(szx, szy), **svg_attributes) debug = svg_attributes.get("debug", svgwrite_debug)
dwg = Drawing(filename=filename, size=(szx, szy), debug=debug,
**svg_attributes)
else: else:
dwg = Drawing(filename=filename, size=(szx, szy), viewBox=viewbox) dwg = Drawing(filename=filename, size=(szx, szy), debug=svgwrite_debug,
viewBox=viewbox)
# add paths # add paths
if paths: if paths:
@ -377,7 +388,7 @@ def wsvg(paths=None, colors=None,
openinbrowser=False, timestamp=False, openinbrowser=False, timestamp=False,
margin_size=0.1, mindim=600, dimensions=None, margin_size=0.1, mindim=600, dimensions=None,
viewbox=None, text=None, text_path=None, font_size=None, viewbox=None, text=None, text_path=None, font_size=None,
attributes=None, svg_attributes=None): attributes=None, svg_attributes=None, svgwrite_debug=False):
"""Convenience function; identical to disvg() except that """Convenience function; identical to disvg() except that
openinbrowser=False by default. See disvg() docstring for more info.""" openinbrowser=False by default. See disvg() docstring for more info."""
disvg(paths, colors=colors, filename=filename, disvg(paths, colors=colors, filename=filename,
@ -386,4 +397,5 @@ def wsvg(paths=None, colors=None,
openinbrowser=openinbrowser, timestamp=timestamp, openinbrowser=openinbrowser, timestamp=timestamp,
margin_size=margin_size, mindim=mindim, dimensions=dimensions, margin_size=margin_size, mindim=mindim, dimensions=dimensions,
viewbox=viewbox, text=text, text_path=text_path, font_size=font_size, viewbox=viewbox, text=text, text_path=text_path, font_size=font_size,
attributes=attributes, svg_attributes=svg_attributes) attributes=attributes, svg_attributes=svg_attributes,
svgwrite_debug=svgwrite_debug)

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@ -10,6 +10,13 @@ import xml.etree.cElementTree as etree
from .parser import parse_path from .parser import parse_path
COORD_PAIR_TMPLT = re.compile(
r'([\+-]?\d*[\.\d]\d*[eE][\+-]?\d+|[\+-]?\d*[\.\d]\d*)' +
r'(?:\s*,\s*|\s+|(?=-))' +
r'([\+-]?\d*[\.\d]\d*[eE][\+-]?\d+|[\+-]?\d*[\.\d]\d*)'
)
def ellipse2pathd(ellipse): def ellipse2pathd(ellipse):
"""converts the parameters from an ellipse or a circle to a string """converts the parameters from an ellipse or a circle to a string
for a Path object d-attribute""" for a Path object d-attribute"""
@ -37,23 +44,21 @@ def ellipse2pathd(ellipse):
return d return d
def polyline2pathd(polyline_d): def polyline2pathd(polyline_d, is_polygon=False):
"""converts the string from a polyline points-attribute to a string """converts the string from a polyline points-attribute to a string for a
for a Path object d-attribute""" Path object d-attribute"""
try: points = COORD_PAIR_TMPLT.findall(polyline_d)
points = polyline_d['points'] closed = (float(points[0][0]) == float(points[-1][0]) and
except: float(points[0][1]) == float(points[-1][1]))
pass
points = polyline_d.replace(', ', ',')
points = points.replace(' ,', ',')
points = points.split()
closed = points[0] == points[-1] # The `parse_path` call ignores redundant 'z' (closure) commands
# e.g. `parse_path('M0 0L100 100Z') == parse_path('M0 0L100 100L0 0Z')`
# This check ensures that an n-point polygon is converted to an n-Line path.
if is_polygon and closed:
points.append(points[0])
d = 'M' + points.pop(0).replace(',', ' ') d = 'M' + 'L'.join('{0} {1}'.format(x,y) for x,y in points)
for p in points: if is_polygon or closed:
d += 'L' + p.replace(',', ' ')
if closed:
d += 'z' d += 'z'
return d return d
@ -62,31 +67,8 @@ def polygon2pathd(polyline_d):
"""converts the string from a polygon points-attribute to a string """converts the string from a polygon points-attribute to a string
for a Path object d-attribute. for a Path object d-attribute.
Note: For a polygon made from n points, the resulting path will be Note: For a polygon made from n points, the resulting path will be
composed of n lines (even if some of these lines have length zero). composed of n lines (even if some of these lines have length zero)."""
""" return polyline2pathd(polyline_d, True)
try:
points = polyline_d['points']
except:
pass
points = polyline_d.replace(', ', ',')
points = points.replace(' ,', ',')
points = points.split()
reduntantly_closed = points[0] == points[-1]
d = 'M' + points[0].replace(',', ' ')
for p in points[1:]:
d += 'L' + p.replace(',', ' ')
# The `parse_path` call ignores redundant 'z' (closure) commands
# e.g.
# `parse_path('M0 0L100 100Z') == parse_path('M0 0L100 100L0 0Z')`
# This check ensures that an n-point polygon is converted to an
# n-Line path.
if reduntantly_closed:
d += 'L' + points[0].replace(',', ' ')
return d + 'z'
def rect2pathd(rect): def rect2pathd(rect):
@ -104,9 +86,11 @@ def rect2pathd(rect):
"".format(x0, y0, x1, y1, x2, y2, x3, y3)) "".format(x0, y0, x1, y1, x2, y2, x3, y3))
return d return d
def line2pathd(l): def line2pathd(l):
return 'M' + l['x1'] + ' ' + l['y1'] + 'L' + l['x2'] + ' ' + l['y2'] return 'M' + l['x1'] + ' ' + l['y1'] + 'L' + l['x2'] + ' ' + l['y2']
CONVERSIONS = {'circle': ellipse2pathd, CONVERSIONS = {'circle': ellipse2pathd,
'ellipse': ellipse2pathd, 'ellipse': ellipse2pathd,
'line': line2pathd, 'line': line2pathd,
@ -114,6 +98,7 @@ CONVERSIONS = {'circle': ellipse2pathd,
'polygon': polygon2pathd, 'polygon': polygon2pathd,
'rect': rect2pathd} 'rect': rect2pathd}
def svg2paths(svg_file_location, return_svg_attributes=False, def svg2paths(svg_file_location, return_svg_attributes=False,
conversions=CONVERSIONS, return_tree=False): conversions=CONVERSIONS, return_tree=False):
"""Converts SVG to list of Path objects and attribute dictionaries. """Converts SVG to list of Path objects and attribute dictionaries.
@ -203,5 +188,3 @@ def svg2paths3(svg_file_location, return_svg_attributes=True,
return svg2paths(svg_file_location=svg_file_location, return svg2paths(svg_file_location=svg_file_location,
return_svg_attributes=return_svg_attributes, return_svg_attributes=return_svg_attributes,
conversions=conversions, return_tree=return_tree) conversions=conversions, return_tree=return_tree)

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@ -1,5 +1,5 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<svg baseProfile="full" height="600px" version="1.1" viewBox="-10.05 -10.05 120.1 120.1" width="600px" xmlns="http://www.w3.org/2000/svg" xmlns:ev="http://www.w3.org/2001/xml-events" xmlns:xlink="http://www.w3.org/1999/xlink"> <svg baseProfile="full" height="600px" version="1.1" viewBox="-10.05 -10.05 120.1 120.1" width="600px" xmlns="http://www.w3.org/2000/svg" xmlns:ev="http://www.w3.org/2001/xml-events" xmlns:xlink="http://www.w3.org/1999/xlink">
<polygon points="55.5,0 55.5, 50 105.5,50" style="stroke:purple;stroke-width:1"/> <polygon points="55.5,0 55.5, 50 105.5,50" style="stroke:purple;stroke-width:1"/>
<polygon points="0,0 0,100 100,100 0,0" style="stroke:purple;stroke-width:1"/> <polygon points="0,0.0 0,-100 , 1.0e-1-1e2,0,0" style="stroke:purple;stroke-width:1"/>
</svg> </svg>

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@ -353,6 +353,18 @@ class QuadraticBezierTest(unittest.TestCase):
class ArcTest(unittest.TestCase): class ArcTest(unittest.TestCase):
def test_trusting_acos(self):
"""`u1.real` is > 1 in this arc due to numerical error."""
try:
a1 = Arc(start=(160.197+102.925j),
radius=(0.025+0.025j),
rotation=0.0,
large_arc=False,
sweep=True,
end=(160.172+102.95j))
except ValueError:
self.fail("Arc() raised ValueError unexpectedly!")
def test_points(self): def test_points(self):
arc1 = Arc(0j, 100 + 50j, 0, 0, 0, 100 + 50j) arc1 = Arc(0j, 100 + 50j, 0, 0, 0, 100 + 50j)
self.assertAlmostEqual(arc1.center, 100 + 0j) self.assertAlmostEqual(arc1.center, 100 + 0j)
@ -979,6 +991,19 @@ class Test_intersect(unittest.TestCase):
self.assertTrue(len(yix), 1) self.assertTrue(len(yix), 1)
################################################################### ###################################################################
def test_line_line_0(self):
l0 = Line(start=(25.389999999999997+99.989999999999995j), end=(25.389999999999997+90.484999999999999j))
l1 = Line(start=(25.390000000000001+84.114999999999995j), end=(25.389999999999997+74.604202137430320j))
i = l0.intersect(l1)
assert(len(i)) == 0
def test_line_line_1(self):
l0 = Line(start=(-124.705378549+327.696674827j), end=(12.4926214511+121.261674827j))
l1 = Line(start=(-12.4926214511+121.261674827j), end=(124.705378549+327.696674827j))
i = l0.intersect(l1)
assert(len(i)) == 1
assert(abs(l0.point(i[0][0])-l1.point(i[0][1])) < 1e-9)
class TestPathTools(unittest.TestCase): class TestPathTools(unittest.TestCase):
# moved from test_pathtools.py # moved from test_pathtools.py

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@ -20,9 +20,9 @@ class TestSVG2Paths(unittest.TestCase):
# triangular quadrilateral (with a redundant 4th "closure" point) # triangular quadrilateral (with a redundant 4th "closure" point)
path = paths[1] path = paths[1]
path_correct = Path(Line(0+0j, 0+100j), path_correct = Path(Line(0+0j, 0-100j),
Line(0+100j, 100+100j), Line(0-100j, 0.1-100j),
Line(100+100j, 0+0j), Line(0.1-100j, 0+0j),
Line(0+0j, 0+0j) # result of redundant point Line(0+0j, 0+0j) # result of redundant point
) )
self.assertTrue(path.isclosed()) self.assertTrue(path.isclosed())