svgedit/dist/svgcanvas-iife.js

21709 lines
674 KiB
JavaScript

var SvgCanvas = (function () {
'use strict';
function _typeof(obj) {
if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") {
_typeof = function (obj) {
return typeof obj;
};
} else {
_typeof = function (obj) {
return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};
}
return _typeof(obj);
}
function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
try {
var info = gen[key](arg);
var value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
Promise.resolve(value).then(_next, _throw);
}
}
function _asyncToGenerator(fn) {
return function () {
var self = this,
args = arguments;
return new Promise(function (resolve, reject) {
var gen = fn.apply(self, args);
function _next(value) {
asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
}
function _throw(err) {
asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
}
_next(undefined);
});
};
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
return Constructor;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
function _getPrototypeOf(o) {
_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {
return o.__proto__ || Object.getPrototypeOf(o);
};
return _getPrototypeOf(o);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function isNativeReflectConstruct() {
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
if (Reflect.construct.sham) return false;
if (typeof Proxy === "function") return true;
try {
Date.prototype.toString.call(Reflect.construct(Date, [], function () {}));
return true;
} catch (e) {
return false;
}
}
function _construct(Parent, args, Class) {
if (isNativeReflectConstruct()) {
_construct = Reflect.construct;
} else {
_construct = function _construct(Parent, args, Class) {
var a = [null];
a.push.apply(a, args);
var Constructor = Function.bind.apply(Parent, a);
var instance = new Constructor();
if (Class) _setPrototypeOf(instance, Class.prototype);
return instance;
};
}
return _construct.apply(null, arguments);
}
function _isNativeFunction(fn) {
return Function.toString.call(fn).indexOf("[native code]") !== -1;
}
function _wrapNativeSuper(Class) {
var _cache = typeof Map === "function" ? new Map() : undefined;
_wrapNativeSuper = function _wrapNativeSuper(Class) {
if (Class === null || !_isNativeFunction(Class)) return Class;
if (typeof Class !== "function") {
throw new TypeError("Super expression must either be null or a function");
}
if (typeof _cache !== "undefined") {
if (_cache.has(Class)) return _cache.get(Class);
_cache.set(Class, Wrapper);
}
function Wrapper() {
return _construct(Class, arguments, _getPrototypeOf(this).constructor);
}
Wrapper.prototype = Object.create(Class.prototype, {
constructor: {
value: Wrapper,
enumerable: false,
writable: true,
configurable: true
}
});
return _setPrototypeOf(Wrapper, Class);
};
return _wrapNativeSuper(Class);
}
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return self;
}
function _possibleConstructorReturn(self, call) {
if (call && (typeof call === "object" || typeof call === "function")) {
return call;
}
return _assertThisInitialized(self);
}
function _slicedToArray(arr, i) {
return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _nonIterableRest();
}
function _toConsumableArray(arr) {
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();
}
function _arrayWithoutHoles(arr) {
if (Array.isArray(arr)) {
for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];
return arr2;
}
}
function _arrayWithHoles(arr) {
if (Array.isArray(arr)) return arr;
}
function _iterableToArray(iter) {
if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === "[object Arguments]") return Array.from(iter);
}
function _iterableToArrayLimit(arr, i) {
var _arr = [];
var _n = true;
var _d = false;
var _e = undefined;
try {
for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {
_arr.push(_s.value);
if (i && _arr.length === i) break;
}
} catch (err) {
_d = true;
_e = err;
} finally {
try {
if (!_n && _i["return"] != null) _i["return"]();
} finally {
if (_d) throw _e;
}
}
return _arr;
}
function _nonIterableSpread() {
throw new TypeError("Invalid attempt to spread non-iterable instance");
}
function _nonIterableRest() {
throw new TypeError("Invalid attempt to destructure non-iterable instance");
}
function _wrapRegExp(re, groups) {
_wrapRegExp = function (re, groups) {
return new BabelRegExp(re, groups);
};
var _RegExp = _wrapNativeSuper(RegExp);
var _super = RegExp.prototype;
var _groups = new WeakMap();
function BabelRegExp(re, groups) {
var _this = _RegExp.call(this, re);
_groups.set(_this, groups);
return _this;
}
_inherits(BabelRegExp, _RegExp);
BabelRegExp.prototype.exec = function (str) {
var result = _super.exec.call(this, str);
if (result) result.groups = buildGroups(result, this);
return result;
};
BabelRegExp.prototype[Symbol.replace] = function (str, substitution) {
if (typeof substitution === "string") {
var groups = _groups.get(this);
return _super[Symbol.replace].call(this, str, substitution.replace(/\$<([^>]+)>/g, function (_, name) {
return "$" + groups[name];
}));
} else if (typeof substitution === "function") {
var _this = this;
return _super[Symbol.replace].call(this, str, function () {
var args = [];
args.push.apply(args, arguments);
if (typeof args[args.length - 1] !== "object") {
args.push(buildGroups(args, _this));
}
return substitution.apply(this, args);
});
} else {
return _super[Symbol.replace].call(this, str, substitution);
}
};
function buildGroups(result, re) {
var g = _groups.get(re);
return Object.keys(g).reduce(function (groups, name) {
groups[name] = result[g[name]];
return groups;
}, Object.create(null));
}
return _wrapRegExp.apply(this, arguments);
}
/* globals SVGPathSeg, SVGPathSegMovetoRel, SVGPathSegMovetoAbs,
SVGPathSegMovetoRel, SVGPathSegLinetoRel, SVGPathSegLinetoAbs,
SVGPathSegLinetoHorizontalRel, SVGPathSegLinetoHorizontalAbs,
SVGPathSegLinetoVerticalRel, SVGPathSegLinetoVerticalAbs,
SVGPathSegClosePath, SVGPathSegCurvetoCubicRel,
SVGPathSegCurvetoCubicAbs, SVGPathSegCurvetoCubicSmoothRel,
SVGPathSegCurvetoCubicSmoothAbs, SVGPathSegCurvetoQuadraticRel,
SVGPathSegCurvetoQuadraticAbs, SVGPathSegCurvetoQuadraticSmoothRel,
SVGPathSegCurvetoQuadraticSmoothAbs, SVGPathSegArcRel, SVGPathSegArcAbs */
/**
* SVGPathSeg API polyfill
* https://github.com/progers/pathseg
*
* This is a drop-in replacement for the `SVGPathSeg` and `SVGPathSegList` APIs
* that were removed from SVG2 ({@link https://lists.w3.org/Archives/Public/www-svg/2015Jun/0044.html}),
* including the latest spec changes which were implemented in Firefox 43 and
* Chrome 46.
*/
/* eslint-disable no-shadow, class-methods-use-this */
// Linting: We avoid `no-shadow` as ESLint thinks these are still available globals
// Linting: We avoid `class-methods-use-this` as this is a polyfill that must
// follow the conventions
(function () {
if (!('SVGPathSeg' in window)) {
// Spec: https://www.w3.org/TR/SVG11/single-page.html#paths-InterfaceSVGPathSeg
var _SVGPathSeg =
/*#__PURE__*/
function () {
function _SVGPathSeg(type, typeAsLetter, owningPathSegList) {
_classCallCheck(this, _SVGPathSeg);
this.pathSegType = type;
this.pathSegTypeAsLetter = typeAsLetter;
this._owningPathSegList = owningPathSegList;
} // Notify owning PathSegList on any changes so they can be synchronized back to the path element.
_createClass(_SVGPathSeg, [{
key: "_segmentChanged",
value: function _segmentChanged() {
if (this._owningPathSegList) {
this._owningPathSegList.segmentChanged(this);
}
}
}]);
return _SVGPathSeg;
}();
_SVGPathSeg.prototype.classname = 'SVGPathSeg';
_SVGPathSeg.PATHSEG_UNKNOWN = 0;
_SVGPathSeg.PATHSEG_CLOSEPATH = 1;
_SVGPathSeg.PATHSEG_MOVETO_ABS = 2;
_SVGPathSeg.PATHSEG_MOVETO_REL = 3;
_SVGPathSeg.PATHSEG_LINETO_ABS = 4;
_SVGPathSeg.PATHSEG_LINETO_REL = 5;
_SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS = 6;
_SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL = 7;
_SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS = 8;
_SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL = 9;
_SVGPathSeg.PATHSEG_ARC_ABS = 10;
_SVGPathSeg.PATHSEG_ARC_REL = 11;
_SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS = 12;
_SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL = 13;
_SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS = 14;
_SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL = 15;
_SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS = 16;
_SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL = 17;
_SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS = 18;
_SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL = 19;
var _SVGPathSegClosePath =
/*#__PURE__*/
function (_SVGPathSeg2) {
_inherits(_SVGPathSegClosePath, _SVGPathSeg2);
function _SVGPathSegClosePath(owningPathSegList) {
_classCallCheck(this, _SVGPathSegClosePath);
return _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegClosePath).call(this, _SVGPathSeg.PATHSEG_CLOSEPATH, 'z', owningPathSegList));
}
_createClass(_SVGPathSegClosePath, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegClosePath]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegClosePath(undefined);
}
}]);
return _SVGPathSegClosePath;
}(_SVGPathSeg);
var _SVGPathSegMovetoAbs =
/*#__PURE__*/
function (_SVGPathSeg3) {
_inherits(_SVGPathSegMovetoAbs, _SVGPathSeg3);
function _SVGPathSegMovetoAbs(owningPathSegList, x, y) {
var _this;
_classCallCheck(this, _SVGPathSegMovetoAbs);
_this = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegMovetoAbs).call(this, _SVGPathSeg.PATHSEG_MOVETO_ABS, 'M', owningPathSegList));
_this._x = x;
_this._y = y;
return _this;
}
_createClass(_SVGPathSegMovetoAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegMovetoAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegMovetoAbs(undefined, this._x, this._y);
}
}]);
return _SVGPathSegMovetoAbs;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegMovetoAbs.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegMovetoRel =
/*#__PURE__*/
function (_SVGPathSeg4) {
_inherits(_SVGPathSegMovetoRel, _SVGPathSeg4);
function _SVGPathSegMovetoRel(owningPathSegList, x, y) {
var _this2;
_classCallCheck(this, _SVGPathSegMovetoRel);
_this2 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegMovetoRel).call(this, _SVGPathSeg.PATHSEG_MOVETO_REL, 'm', owningPathSegList));
_this2._x = x;
_this2._y = y;
return _this2;
}
_createClass(_SVGPathSegMovetoRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegMovetoRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegMovetoRel(undefined, this._x, this._y);
}
}]);
return _SVGPathSegMovetoRel;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegMovetoRel.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegLinetoAbs =
/*#__PURE__*/
function (_SVGPathSeg5) {
_inherits(_SVGPathSegLinetoAbs, _SVGPathSeg5);
function _SVGPathSegLinetoAbs(owningPathSegList, x, y) {
var _this3;
_classCallCheck(this, _SVGPathSegLinetoAbs);
_this3 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegLinetoAbs).call(this, _SVGPathSeg.PATHSEG_LINETO_ABS, 'L', owningPathSegList));
_this3._x = x;
_this3._y = y;
return _this3;
}
_createClass(_SVGPathSegLinetoAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegLinetoAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegLinetoAbs(undefined, this._x, this._y);
}
}]);
return _SVGPathSegLinetoAbs;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegLinetoAbs.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegLinetoRel =
/*#__PURE__*/
function (_SVGPathSeg6) {
_inherits(_SVGPathSegLinetoRel, _SVGPathSeg6);
function _SVGPathSegLinetoRel(owningPathSegList, x, y) {
var _this4;
_classCallCheck(this, _SVGPathSegLinetoRel);
_this4 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegLinetoRel).call(this, _SVGPathSeg.PATHSEG_LINETO_REL, 'l', owningPathSegList));
_this4._x = x;
_this4._y = y;
return _this4;
}
_createClass(_SVGPathSegLinetoRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegLinetoRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegLinetoRel(undefined, this._x, this._y);
}
}]);
return _SVGPathSegLinetoRel;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegLinetoRel.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegCurvetoCubicAbs =
/*#__PURE__*/
function (_SVGPathSeg7) {
_inherits(_SVGPathSegCurvetoCubicAbs, _SVGPathSeg7);
function _SVGPathSegCurvetoCubicAbs(owningPathSegList, x, y, x1, y1, x2, y2) {
var _this5;
_classCallCheck(this, _SVGPathSegCurvetoCubicAbs);
_this5 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegCurvetoCubicAbs).call(this, _SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS, 'C', owningPathSegList));
_this5._x = x;
_this5._y = y;
_this5._x1 = x1;
_this5._y1 = y1;
_this5._x2 = x2;
_this5._y2 = y2;
return _this5;
}
_createClass(_SVGPathSegCurvetoCubicAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegCurvetoCubicAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x1 + ' ' + this._y1 + ' ' + this._x2 + ' ' + this._y2 + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegCurvetoCubicAbs(undefined, this._x, this._y, this._x1, this._y1, this._x2, this._y2);
}
}]);
return _SVGPathSegCurvetoCubicAbs;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegCurvetoCubicAbs.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
},
x1: {
get: function get() {
return this._x1;
},
set: function set(x1) {
this._x1 = x1;
this._segmentChanged();
},
enumerable: true
},
y1: {
get: function get() {
return this._y1;
},
set: function set(y1) {
this._y1 = y1;
this._segmentChanged();
},
enumerable: true
},
x2: {
get: function get() {
return this._x2;
},
set: function set(x2) {
this._x2 = x2;
this._segmentChanged();
},
enumerable: true
},
y2: {
get: function get() {
return this._y2;
},
set: function set(y2) {
this._y2 = y2;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegCurvetoCubicRel =
/*#__PURE__*/
function (_SVGPathSeg8) {
_inherits(_SVGPathSegCurvetoCubicRel, _SVGPathSeg8);
function _SVGPathSegCurvetoCubicRel(owningPathSegList, x, y, x1, y1, x2, y2) {
var _this6;
_classCallCheck(this, _SVGPathSegCurvetoCubicRel);
_this6 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegCurvetoCubicRel).call(this, _SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL, 'c', owningPathSegList));
_this6._x = x;
_this6._y = y;
_this6._x1 = x1;
_this6._y1 = y1;
_this6._x2 = x2;
_this6._y2 = y2;
return _this6;
}
_createClass(_SVGPathSegCurvetoCubicRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegCurvetoCubicRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x1 + ' ' + this._y1 + ' ' + this._x2 + ' ' + this._y2 + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegCurvetoCubicRel(undefined, this._x, this._y, this._x1, this._y1, this._x2, this._y2);
}
}]);
return _SVGPathSegCurvetoCubicRel;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegCurvetoCubicRel.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
},
x1: {
get: function get() {
return this._x1;
},
set: function set(x1) {
this._x1 = x1;
this._segmentChanged();
},
enumerable: true
},
y1: {
get: function get() {
return this._y1;
},
set: function set(y1) {
this._y1 = y1;
this._segmentChanged();
},
enumerable: true
},
x2: {
get: function get() {
return this._x2;
},
set: function set(x2) {
this._x2 = x2;
this._segmentChanged();
},
enumerable: true
},
y2: {
get: function get() {
return this._y2;
},
set: function set(y2) {
this._y2 = y2;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegCurvetoQuadraticAbs =
/*#__PURE__*/
function (_SVGPathSeg9) {
_inherits(_SVGPathSegCurvetoQuadraticAbs, _SVGPathSeg9);
function _SVGPathSegCurvetoQuadraticAbs(owningPathSegList, x, y, x1, y1) {
var _this7;
_classCallCheck(this, _SVGPathSegCurvetoQuadraticAbs);
_this7 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegCurvetoQuadraticAbs).call(this, _SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS, 'Q', owningPathSegList));
_this7._x = x;
_this7._y = y;
_this7._x1 = x1;
_this7._y1 = y1;
return _this7;
}
_createClass(_SVGPathSegCurvetoQuadraticAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegCurvetoQuadraticAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x1 + ' ' + this._y1 + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegCurvetoQuadraticAbs(undefined, this._x, this._y, this._x1, this._y1);
}
}]);
return _SVGPathSegCurvetoQuadraticAbs;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegCurvetoQuadraticAbs.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
},
x1: {
get: function get() {
return this._x1;
},
set: function set(x1) {
this._x1 = x1;
this._segmentChanged();
},
enumerable: true
},
y1: {
get: function get() {
return this._y1;
},
set: function set(y1) {
this._y1 = y1;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegCurvetoQuadraticRel =
/*#__PURE__*/
function (_SVGPathSeg10) {
_inherits(_SVGPathSegCurvetoQuadraticRel, _SVGPathSeg10);
function _SVGPathSegCurvetoQuadraticRel(owningPathSegList, x, y, x1, y1) {
var _this8;
_classCallCheck(this, _SVGPathSegCurvetoQuadraticRel);
_this8 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegCurvetoQuadraticRel).call(this, _SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL, 'q', owningPathSegList));
_this8._x = x;
_this8._y = y;
_this8._x1 = x1;
_this8._y1 = y1;
return _this8;
}
_createClass(_SVGPathSegCurvetoQuadraticRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegCurvetoQuadraticRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x1 + ' ' + this._y1 + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegCurvetoQuadraticRel(undefined, this._x, this._y, this._x1, this._y1);
}
}]);
return _SVGPathSegCurvetoQuadraticRel;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegCurvetoQuadraticRel.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
},
x1: {
get: function get() {
return this._x1;
},
set: function set(x1) {
this._x1 = x1;
this._segmentChanged();
},
enumerable: true
},
y1: {
get: function get() {
return this._y1;
},
set: function set(y1) {
this._y1 = y1;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegArcAbs =
/*#__PURE__*/
function (_SVGPathSeg11) {
_inherits(_SVGPathSegArcAbs, _SVGPathSeg11);
function _SVGPathSegArcAbs(owningPathSegList, x, y, r1, r2, angle, largeArcFlag, sweepFlag) {
var _this9;
_classCallCheck(this, _SVGPathSegArcAbs);
_this9 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegArcAbs).call(this, _SVGPathSeg.PATHSEG_ARC_ABS, 'A', owningPathSegList));
_this9._x = x;
_this9._y = y;
_this9._r1 = r1;
_this9._r2 = r2;
_this9._angle = angle;
_this9._largeArcFlag = largeArcFlag;
_this9._sweepFlag = sweepFlag;
return _this9;
}
_createClass(_SVGPathSegArcAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegArcAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._r1 + ' ' + this._r2 + ' ' + this._angle + ' ' + (this._largeArcFlag ? '1' : '0') + ' ' + (this._sweepFlag ? '1' : '0') + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegArcAbs(undefined, this._x, this._y, this._r1, this._r2, this._angle, this._largeArcFlag, this._sweepFlag);
}
}]);
return _SVGPathSegArcAbs;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegArcAbs.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
},
r1: {
get: function get() {
return this._r1;
},
set: function set(r1) {
this._r1 = r1;
this._segmentChanged();
},
enumerable: true
},
r2: {
get: function get() {
return this._r2;
},
set: function set(r2) {
this._r2 = r2;
this._segmentChanged();
},
enumerable: true
},
angle: {
get: function get() {
return this._angle;
},
set: function set(angle) {
this._angle = angle;
this._segmentChanged();
},
enumerable: true
},
largeArcFlag: {
get: function get() {
return this._largeArcFlag;
},
set: function set(largeArcFlag) {
this._largeArcFlag = largeArcFlag;
this._segmentChanged();
},
enumerable: true
},
sweepFlag: {
get: function get() {
return this._sweepFlag;
},
set: function set(sweepFlag) {
this._sweepFlag = sweepFlag;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegArcRel =
/*#__PURE__*/
function (_SVGPathSeg12) {
_inherits(_SVGPathSegArcRel, _SVGPathSeg12);
function _SVGPathSegArcRel(owningPathSegList, x, y, r1, r2, angle, largeArcFlag, sweepFlag) {
var _this10;
_classCallCheck(this, _SVGPathSegArcRel);
_this10 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegArcRel).call(this, _SVGPathSeg.PATHSEG_ARC_REL, 'a', owningPathSegList));
_this10._x = x;
_this10._y = y;
_this10._r1 = r1;
_this10._r2 = r2;
_this10._angle = angle;
_this10._largeArcFlag = largeArcFlag;
_this10._sweepFlag = sweepFlag;
return _this10;
}
_createClass(_SVGPathSegArcRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegArcRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._r1 + ' ' + this._r2 + ' ' + this._angle + ' ' + (this._largeArcFlag ? '1' : '0') + ' ' + (this._sweepFlag ? '1' : '0') + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegArcRel(undefined, this._x, this._y, this._r1, this._r2, this._angle, this._largeArcFlag, this._sweepFlag);
}
}]);
return _SVGPathSegArcRel;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegArcRel.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
},
r1: {
get: function get() {
return this._r1;
},
set: function set(r1) {
this._r1 = r1;
this._segmentChanged();
},
enumerable: true
},
r2: {
get: function get() {
return this._r2;
},
set: function set(r2) {
this._r2 = r2;
this._segmentChanged();
},
enumerable: true
},
angle: {
get: function get() {
return this._angle;
},
set: function set(angle) {
this._angle = angle;
this._segmentChanged();
},
enumerable: true
},
largeArcFlag: {
get: function get() {
return this._largeArcFlag;
},
set: function set(largeArcFlag) {
this._largeArcFlag = largeArcFlag;
this._segmentChanged();
},
enumerable: true
},
sweepFlag: {
get: function get() {
return this._sweepFlag;
},
set: function set(sweepFlag) {
this._sweepFlag = sweepFlag;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegLinetoHorizontalAbs =
/*#__PURE__*/
function (_SVGPathSeg13) {
_inherits(_SVGPathSegLinetoHorizontalAbs, _SVGPathSeg13);
function _SVGPathSegLinetoHorizontalAbs(owningPathSegList, x) {
var _this11;
_classCallCheck(this, _SVGPathSegLinetoHorizontalAbs);
_this11 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegLinetoHorizontalAbs).call(this, _SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS, 'H', owningPathSegList));
_this11._x = x;
return _this11;
}
_createClass(_SVGPathSegLinetoHorizontalAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegLinetoHorizontalAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegLinetoHorizontalAbs(undefined, this._x);
}
}]);
return _SVGPathSegLinetoHorizontalAbs;
}(_SVGPathSeg);
Object.defineProperty(_SVGPathSegLinetoHorizontalAbs.prototype, 'x', {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
});
var _SVGPathSegLinetoHorizontalRel =
/*#__PURE__*/
function (_SVGPathSeg14) {
_inherits(_SVGPathSegLinetoHorizontalRel, _SVGPathSeg14);
function _SVGPathSegLinetoHorizontalRel(owningPathSegList, x) {
var _this12;
_classCallCheck(this, _SVGPathSegLinetoHorizontalRel);
_this12 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegLinetoHorizontalRel).call(this, _SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL, 'h', owningPathSegList));
_this12._x = x;
return _this12;
}
_createClass(_SVGPathSegLinetoHorizontalRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegLinetoHorizontalRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegLinetoHorizontalRel(undefined, this._x);
}
}]);
return _SVGPathSegLinetoHorizontalRel;
}(_SVGPathSeg);
Object.defineProperty(_SVGPathSegLinetoHorizontalRel.prototype, 'x', {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
});
var _SVGPathSegLinetoVerticalAbs =
/*#__PURE__*/
function (_SVGPathSeg15) {
_inherits(_SVGPathSegLinetoVerticalAbs, _SVGPathSeg15);
function _SVGPathSegLinetoVerticalAbs(owningPathSegList, y) {
var _this13;
_classCallCheck(this, _SVGPathSegLinetoVerticalAbs);
_this13 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegLinetoVerticalAbs).call(this, _SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS, 'V', owningPathSegList));
_this13._y = y;
return _this13;
}
_createClass(_SVGPathSegLinetoVerticalAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegLinetoVerticalAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegLinetoVerticalAbs(undefined, this._y);
}
}]);
return _SVGPathSegLinetoVerticalAbs;
}(_SVGPathSeg);
Object.defineProperty(_SVGPathSegLinetoVerticalAbs.prototype, 'y', {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
});
var _SVGPathSegLinetoVerticalRel =
/*#__PURE__*/
function (_SVGPathSeg16) {
_inherits(_SVGPathSegLinetoVerticalRel, _SVGPathSeg16);
function _SVGPathSegLinetoVerticalRel(owningPathSegList, y) {
var _this14;
_classCallCheck(this, _SVGPathSegLinetoVerticalRel);
_this14 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegLinetoVerticalRel).call(this, _SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL, 'v', owningPathSegList));
_this14._y = y;
return _this14;
}
_createClass(_SVGPathSegLinetoVerticalRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegLinetoVerticalRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegLinetoVerticalRel(undefined, this._y);
}
}]);
return _SVGPathSegLinetoVerticalRel;
}(_SVGPathSeg);
Object.defineProperty(_SVGPathSegLinetoVerticalRel.prototype, 'y', {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
});
var _SVGPathSegCurvetoCubicSmoothAbs =
/*#__PURE__*/
function (_SVGPathSeg17) {
_inherits(_SVGPathSegCurvetoCubicSmoothAbs, _SVGPathSeg17);
function _SVGPathSegCurvetoCubicSmoothAbs(owningPathSegList, x, y, x2, y2) {
var _this15;
_classCallCheck(this, _SVGPathSegCurvetoCubicSmoothAbs);
_this15 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegCurvetoCubicSmoothAbs).call(this, _SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS, 'S', owningPathSegList));
_this15._x = x;
_this15._y = y;
_this15._x2 = x2;
_this15._y2 = y2;
return _this15;
}
_createClass(_SVGPathSegCurvetoCubicSmoothAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegCurvetoCubicSmoothAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x2 + ' ' + this._y2 + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegCurvetoCubicSmoothAbs(undefined, this._x, this._y, this._x2, this._y2);
}
}]);
return _SVGPathSegCurvetoCubicSmoothAbs;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegCurvetoCubicSmoothAbs.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
},
x2: {
get: function get() {
return this._x2;
},
set: function set(x2) {
this._x2 = x2;
this._segmentChanged();
},
enumerable: true
},
y2: {
get: function get() {
return this._y2;
},
set: function set(y2) {
this._y2 = y2;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegCurvetoCubicSmoothRel =
/*#__PURE__*/
function (_SVGPathSeg18) {
_inherits(_SVGPathSegCurvetoCubicSmoothRel, _SVGPathSeg18);
function _SVGPathSegCurvetoCubicSmoothRel(owningPathSegList, x, y, x2, y2) {
var _this16;
_classCallCheck(this, _SVGPathSegCurvetoCubicSmoothRel);
_this16 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegCurvetoCubicSmoothRel).call(this, _SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL, 's', owningPathSegList));
_this16._x = x;
_this16._y = y;
_this16._x2 = x2;
_this16._y2 = y2;
return _this16;
}
_createClass(_SVGPathSegCurvetoCubicSmoothRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegCurvetoCubicSmoothRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x2 + ' ' + this._y2 + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegCurvetoCubicSmoothRel(undefined, this._x, this._y, this._x2, this._y2);
}
}]);
return _SVGPathSegCurvetoCubicSmoothRel;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegCurvetoCubicSmoothRel.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
},
x2: {
get: function get() {
return this._x2;
},
set: function set(x2) {
this._x2 = x2;
this._segmentChanged();
},
enumerable: true
},
y2: {
get: function get() {
return this._y2;
},
set: function set(y2) {
this._y2 = y2;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegCurvetoQuadraticSmoothAbs =
/*#__PURE__*/
function (_SVGPathSeg19) {
_inherits(_SVGPathSegCurvetoQuadraticSmoothAbs, _SVGPathSeg19);
function _SVGPathSegCurvetoQuadraticSmoothAbs(owningPathSegList, x, y) {
var _this17;
_classCallCheck(this, _SVGPathSegCurvetoQuadraticSmoothAbs);
_this17 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegCurvetoQuadraticSmoothAbs).call(this, _SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS, 'T', owningPathSegList));
_this17._x = x;
_this17._y = y;
return _this17;
}
_createClass(_SVGPathSegCurvetoQuadraticSmoothAbs, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegCurvetoQuadraticSmoothAbs]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegCurvetoQuadraticSmoothAbs(undefined, this._x, this._y);
}
}]);
return _SVGPathSegCurvetoQuadraticSmoothAbs;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegCurvetoQuadraticSmoothAbs.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
}
});
var _SVGPathSegCurvetoQuadraticSmoothRel =
/*#__PURE__*/
function (_SVGPathSeg20) {
_inherits(_SVGPathSegCurvetoQuadraticSmoothRel, _SVGPathSeg20);
function _SVGPathSegCurvetoQuadraticSmoothRel(owningPathSegList, x, y) {
var _this18;
_classCallCheck(this, _SVGPathSegCurvetoQuadraticSmoothRel);
_this18 = _possibleConstructorReturn(this, _getPrototypeOf(_SVGPathSegCurvetoQuadraticSmoothRel).call(this, _SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL, 't', owningPathSegList));
_this18._x = x;
_this18._y = y;
return _this18;
}
_createClass(_SVGPathSegCurvetoQuadraticSmoothRel, [{
key: "toString",
value: function toString() {
return '[object SVGPathSegCurvetoQuadraticSmoothRel]';
}
}, {
key: "_asPathString",
value: function _asPathString() {
return this.pathSegTypeAsLetter + ' ' + this._x + ' ' + this._y;
}
}, {
key: "clone",
value: function clone() {
return new _SVGPathSegCurvetoQuadraticSmoothRel(undefined, this._x, this._y);
}
}]);
return _SVGPathSegCurvetoQuadraticSmoothRel;
}(_SVGPathSeg);
Object.defineProperties(_SVGPathSegCurvetoQuadraticSmoothRel.prototype, {
x: {
get: function get() {
return this._x;
},
set: function set(x) {
this._x = x;
this._segmentChanged();
},
enumerable: true
},
y: {
get: function get() {
return this._y;
},
set: function set(y) {
this._y = y;
this._segmentChanged();
},
enumerable: true
}
}); // Add createSVGPathSeg* functions to SVGPathElement.
// Spec: https://www.w3.org/TR/SVG11/single-page.html#paths-InterfaceSVGPathElement.
SVGPathElement.prototype.createSVGPathSegClosePath = function () {
return new _SVGPathSegClosePath(undefined);
};
SVGPathElement.prototype.createSVGPathSegMovetoAbs = function (x, y) {
return new _SVGPathSegMovetoAbs(undefined, x, y);
};
SVGPathElement.prototype.createSVGPathSegMovetoRel = function (x, y) {
return new _SVGPathSegMovetoRel(undefined, x, y);
};
SVGPathElement.prototype.createSVGPathSegLinetoAbs = function (x, y) {
return new _SVGPathSegLinetoAbs(undefined, x, y);
};
SVGPathElement.prototype.createSVGPathSegLinetoRel = function (x, y) {
return new _SVGPathSegLinetoRel(undefined, x, y);
};
SVGPathElement.prototype.createSVGPathSegCurvetoCubicAbs = function (x, y, x1, y1, x2, y2) {
return new _SVGPathSegCurvetoCubicAbs(undefined, x, y, x1, y1, x2, y2);
};
SVGPathElement.prototype.createSVGPathSegCurvetoCubicRel = function (x, y, x1, y1, x2, y2) {
return new _SVGPathSegCurvetoCubicRel(undefined, x, y, x1, y1, x2, y2);
};
SVGPathElement.prototype.createSVGPathSegCurvetoQuadraticAbs = function (x, y, x1, y1) {
return new _SVGPathSegCurvetoQuadraticAbs(undefined, x, y, x1, y1);
};
SVGPathElement.prototype.createSVGPathSegCurvetoQuadraticRel = function (x, y, x1, y1) {
return new _SVGPathSegCurvetoQuadraticRel(undefined, x, y, x1, y1);
};
SVGPathElement.prototype.createSVGPathSegArcAbs = function (x, y, r1, r2, angle, largeArcFlag, sweepFlag) {
return new _SVGPathSegArcAbs(undefined, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
};
SVGPathElement.prototype.createSVGPathSegArcRel = function (x, y, r1, r2, angle, largeArcFlag, sweepFlag) {
return new _SVGPathSegArcRel(undefined, x, y, r1, r2, angle, largeArcFlag, sweepFlag);
};
SVGPathElement.prototype.createSVGPathSegLinetoHorizontalAbs = function (x) {
return new _SVGPathSegLinetoHorizontalAbs(undefined, x);
};
SVGPathElement.prototype.createSVGPathSegLinetoHorizontalRel = function (x) {
return new _SVGPathSegLinetoHorizontalRel(undefined, x);
};
SVGPathElement.prototype.createSVGPathSegLinetoVerticalAbs = function (y) {
return new _SVGPathSegLinetoVerticalAbs(undefined, y);
};
SVGPathElement.prototype.createSVGPathSegLinetoVerticalRel = function (y) {
return new _SVGPathSegLinetoVerticalRel(undefined, y);
};
SVGPathElement.prototype.createSVGPathSegCurvetoCubicSmoothAbs = function (x, y, x2, y2) {
return new _SVGPathSegCurvetoCubicSmoothAbs(undefined, x, y, x2, y2);
};
SVGPathElement.prototype.createSVGPathSegCurvetoCubicSmoothRel = function (x, y, x2, y2) {
return new _SVGPathSegCurvetoCubicSmoothRel(undefined, x, y, x2, y2);
};
SVGPathElement.prototype.createSVGPathSegCurvetoQuadraticSmoothAbs = function (x, y) {
return new _SVGPathSegCurvetoQuadraticSmoothAbs(undefined, x, y);
};
SVGPathElement.prototype.createSVGPathSegCurvetoQuadraticSmoothRel = function (x, y) {
return new _SVGPathSegCurvetoQuadraticSmoothRel(undefined, x, y);
};
if (!('getPathSegAtLength' in SVGPathElement.prototype)) {
// Add getPathSegAtLength to SVGPathElement.
// Spec: https://www.w3.org/TR/SVG11/single-page.html#paths-__svg__SVGPathElement__getPathSegAtLength
// This polyfill requires SVGPathElement.getTotalLength to implement the distance-along-a-path algorithm.
SVGPathElement.prototype.getPathSegAtLength = function (distance) {
if (distance === undefined || !isFinite(distance)) {
throw new Error('Invalid arguments.');
}
var measurementElement = document.createElementNS('http://www.w3.org/2000/svg', 'path');
measurementElement.setAttribute('d', this.getAttribute('d'));
var lastPathSegment = measurementElement.pathSegList.numberOfItems - 1; // If the path is empty, return 0.
if (lastPathSegment <= 0) {
return 0;
}
do {
measurementElement.pathSegList.removeItem(lastPathSegment);
if (distance > measurementElement.getTotalLength()) {
break;
}
lastPathSegment--;
} while (lastPathSegment > 0);
return lastPathSegment;
};
}
window.SVGPathSeg = _SVGPathSeg;
window.SVGPathSegClosePath = _SVGPathSegClosePath;
window.SVGPathSegMovetoAbs = _SVGPathSegMovetoAbs;
window.SVGPathSegMovetoRel = _SVGPathSegMovetoRel;
window.SVGPathSegLinetoAbs = _SVGPathSegLinetoAbs;
window.SVGPathSegLinetoRel = _SVGPathSegLinetoRel;
window.SVGPathSegCurvetoCubicAbs = _SVGPathSegCurvetoCubicAbs;
window.SVGPathSegCurvetoCubicRel = _SVGPathSegCurvetoCubicRel;
window.SVGPathSegCurvetoQuadraticAbs = _SVGPathSegCurvetoQuadraticAbs;
window.SVGPathSegCurvetoQuadraticRel = _SVGPathSegCurvetoQuadraticRel;
window.SVGPathSegArcAbs = _SVGPathSegArcAbs;
window.SVGPathSegArcRel = _SVGPathSegArcRel;
window.SVGPathSegLinetoHorizontalAbs = _SVGPathSegLinetoHorizontalAbs;
window.SVGPathSegLinetoHorizontalRel = _SVGPathSegLinetoHorizontalRel;
window.SVGPathSegLinetoVerticalAbs = _SVGPathSegLinetoVerticalAbs;
window.SVGPathSegLinetoVerticalRel = _SVGPathSegLinetoVerticalRel;
window.SVGPathSegCurvetoCubicSmoothAbs = _SVGPathSegCurvetoCubicSmoothAbs;
window.SVGPathSegCurvetoCubicSmoothRel = _SVGPathSegCurvetoCubicSmoothRel;
window.SVGPathSegCurvetoQuadraticSmoothAbs = _SVGPathSegCurvetoQuadraticSmoothAbs;
window.SVGPathSegCurvetoQuadraticSmoothRel = _SVGPathSegCurvetoQuadraticSmoothRel;
} // Checking for SVGPathSegList in window checks for the case of an implementation without the
// SVGPathSegList API.
// The second check for appendItem is specific to Firefox 59+ which removed only parts of the
// SVGPathSegList API (e.g., appendItem). In this case we need to re-implement the entire API
// so the polyfill data (i.e., _list) is used throughout.
if (!('SVGPathSegList' in window) || !('appendItem' in window.SVGPathSegList.prototype)) {
// Spec: https://www.w3.org/TR/SVG11/single-page.html#paths-InterfaceSVGPathSegList
var SVGPathSegList =
/*#__PURE__*/
function () {
function SVGPathSegList(pathElement) {
_classCallCheck(this, SVGPathSegList);
this._pathElement = pathElement;
this._list = this._parsePath(this._pathElement.getAttribute('d')); // Use a MutationObserver to catch changes to the path's "d" attribute.
this._mutationObserverConfig = {
attributes: true,
attributeFilter: ['d']
};
this._pathElementMutationObserver = new MutationObserver(this._updateListFromPathMutations.bind(this));
this._pathElementMutationObserver.observe(this._pathElement, this._mutationObserverConfig);
} // Process any pending mutations to the path element and update the list as needed.
// This should be the first call of all public functions and is needed because
// MutationObservers are not synchronous so we can have pending asynchronous mutations.
_createClass(SVGPathSegList, [{
key: "_checkPathSynchronizedToList",
value: function _checkPathSynchronizedToList() {
this._updateListFromPathMutations(this._pathElementMutationObserver.takeRecords());
}
}, {
key: "_updateListFromPathMutations",
value: function _updateListFromPathMutations(mutationRecords) {
if (!this._pathElement) {
return;
}
var hasPathMutations = false;
mutationRecords.forEach(function (record) {
if (record.attributeName === 'd') {
hasPathMutations = true;
}
});
if (hasPathMutations) {
this._list = this._parsePath(this._pathElement.getAttribute('d'));
}
} // Serialize the list and update the path's 'd' attribute.
}, {
key: "_writeListToPath",
value: function _writeListToPath() {
this._pathElementMutationObserver.disconnect();
this._pathElement.setAttribute('d', SVGPathSegList._pathSegArrayAsString(this._list));
this._pathElementMutationObserver.observe(this._pathElement, this._mutationObserverConfig);
} // When a path segment changes the list needs to be synchronized back to the path element.
}, {
key: "segmentChanged",
value: function segmentChanged(pathSeg) {
this._writeListToPath();
}
}, {
key: "clear",
value: function clear() {
this._checkPathSynchronizedToList();
this._list.forEach(function (pathSeg) {
pathSeg._owningPathSegList = null;
});
this._list = [];
this._writeListToPath();
}
}, {
key: "initialize",
value: function initialize(newItem) {
this._checkPathSynchronizedToList();
this._list = [newItem];
newItem._owningPathSegList = this;
this._writeListToPath();
return newItem;
}
}, {
key: "_checkValidIndex",
value: function _checkValidIndex(index) {
if (isNaN(index) || index < 0 || index >= this.numberOfItems) {
throw new Error('INDEX_SIZE_ERR');
}
}
}, {
key: "getItem",
value: function getItem(index) {
this._checkPathSynchronizedToList();
this._checkValidIndex(index);
return this._list[index];
}
}, {
key: "insertItemBefore",
value: function insertItemBefore(newItem, index) {
this._checkPathSynchronizedToList(); // Spec: If the index is greater than or equal to numberOfItems, then the new item is appended to the end of the list.
if (index > this.numberOfItems) {
index = this.numberOfItems;
}
if (newItem._owningPathSegList) {
// SVG2 spec says to make a copy.
newItem = newItem.clone();
}
this._list.splice(index, 0, newItem);
newItem._owningPathSegList = this;
this._writeListToPath();
return newItem;
}
}, {
key: "replaceItem",
value: function replaceItem(newItem, index) {
this._checkPathSynchronizedToList();
if (newItem._owningPathSegList) {
// SVG2 spec says to make a copy.
newItem = newItem.clone();
}
this._checkValidIndex(index);
this._list[index] = newItem;
newItem._owningPathSegList = this;
this._writeListToPath();
return newItem;
}
}, {
key: "removeItem",
value: function removeItem(index) {
this._checkPathSynchronizedToList();
this._checkValidIndex(index);
var item = this._list[index];
this._list.splice(index, 1);
this._writeListToPath();
return item;
}
}, {
key: "appendItem",
value: function appendItem(newItem) {
this._checkPathSynchronizedToList();
if (newItem._owningPathSegList) {
// SVG2 spec says to make a copy.
newItem = newItem.clone();
}
this._list.push(newItem);
newItem._owningPathSegList = this; // TODO: Optimize this to just append to the existing attribute.
this._writeListToPath();
return newItem;
} // This closely follows SVGPathParser::parsePath from Source/core/svg/SVGPathParser.cpp.
}, {
key: "_parsePath",
value: function _parsePath(string) {
if (!string || !string.length) {
return [];
}
var owningPathSegList = this; // eslint-disable-line consistent-this
var Builder =
/*#__PURE__*/
function () {
function Builder() {
_classCallCheck(this, Builder);
this.pathSegList = [];
}
_createClass(Builder, [{
key: "appendSegment",
value: function appendSegment(pathSeg) {
this.pathSegList.push(pathSeg);
}
}]);
return Builder;
}();
var Source =
/*#__PURE__*/
function () {
function Source(string) {
_classCallCheck(this, Source);
this._string = string;
this._currentIndex = 0;
this._endIndex = this._string.length;
this._previousCommand = SVGPathSeg.PATHSEG_UNKNOWN;
this._skipOptionalSpaces();
}
_createClass(Source, [{
key: "_isCurrentSpace",
value: function _isCurrentSpace() {
var character = this._string[this._currentIndex];
return character <= ' ' && (character === ' ' || character === '\n' || character === '\t' || character === '\r' || character === '\f');
}
}, {
key: "_skipOptionalSpaces",
value: function _skipOptionalSpaces() {
while (this._currentIndex < this._endIndex && this._isCurrentSpace()) {
this._currentIndex++;
}
return this._currentIndex < this._endIndex;
}
}, {
key: "_skipOptionalSpacesOrDelimiter",
value: function _skipOptionalSpacesOrDelimiter() {
if (this._currentIndex < this._endIndex && !this._isCurrentSpace() && this._string.charAt(this._currentIndex) !== ',') {
return false;
}
if (this._skipOptionalSpaces()) {
if (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) === ',') {
this._currentIndex++;
this._skipOptionalSpaces();
}
}
return this._currentIndex < this._endIndex;
}
}, {
key: "hasMoreData",
value: function hasMoreData() {
return this._currentIndex < this._endIndex;
}
}, {
key: "peekSegmentType",
value: function peekSegmentType() {
var lookahead = this._string[this._currentIndex];
return this._pathSegTypeFromChar(lookahead);
}
}, {
key: "_pathSegTypeFromChar",
value: function _pathSegTypeFromChar(lookahead) {
switch (lookahead) {
case 'Z':
case 'z':
return SVGPathSeg.PATHSEG_CLOSEPATH;
case 'M':
return SVGPathSeg.PATHSEG_MOVETO_ABS;
case 'm':
return SVGPathSeg.PATHSEG_MOVETO_REL;
case 'L':
return SVGPathSeg.PATHSEG_LINETO_ABS;
case 'l':
return SVGPathSeg.PATHSEG_LINETO_REL;
case 'C':
return SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS;
case 'c':
return SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL;
case 'Q':
return SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS;
case 'q':
return SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL;
case 'A':
return SVGPathSeg.PATHSEG_ARC_ABS;
case 'a':
return SVGPathSeg.PATHSEG_ARC_REL;
case 'H':
return SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS;
case 'h':
return SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL;
case 'V':
return SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS;
case 'v':
return SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL;
case 'S':
return SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS;
case 's':
return SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL;
case 'T':
return SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS;
case 't':
return SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL;
default:
return SVGPathSeg.PATHSEG_UNKNOWN;
}
}
}, {
key: "_nextCommandHelper",
value: function _nextCommandHelper(lookahead, previousCommand) {
// Check for remaining coordinates in the current command.
if ((lookahead === '+' || lookahead === '-' || lookahead === '.' || lookahead >= '0' && lookahead <= '9') && previousCommand !== SVGPathSeg.PATHSEG_CLOSEPATH) {
if (previousCommand === SVGPathSeg.PATHSEG_MOVETO_ABS) {
return SVGPathSeg.PATHSEG_LINETO_ABS;
}
if (previousCommand === SVGPathSeg.PATHSEG_MOVETO_REL) {
return SVGPathSeg.PATHSEG_LINETO_REL;
}
return previousCommand;
}
return SVGPathSeg.PATHSEG_UNKNOWN;
}
}, {
key: "initialCommandIsMoveTo",
value: function initialCommandIsMoveTo() {
// If the path is empty it is still valid, so return true.
if (!this.hasMoreData()) {
return true;
}
var command = this.peekSegmentType(); // Path must start with moveTo.
return command === SVGPathSeg.PATHSEG_MOVETO_ABS || command === SVGPathSeg.PATHSEG_MOVETO_REL;
} // Parse a number from an SVG path. This very closely follows genericParseNumber(...) from Source/core/svg/SVGParserUtilities.cpp.
// Spec: https://www.w3.org/TR/SVG11/single-page.html#paths-PathDataBNF
}, {
key: "_parseNumber",
value: function _parseNumber() {
var exponent = 0;
var integer = 0;
var frac = 1;
var decimal = 0;
var sign = 1;
var expsign = 1;
var startIndex = this._currentIndex;
this._skipOptionalSpaces(); // Read the sign.
if (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) === '+') {
this._currentIndex++;
} else if (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) === '-') {
this._currentIndex++;
sign = -1;
}
if (this._currentIndex === this._endIndex || (this._string.charAt(this._currentIndex) < '0' || this._string.charAt(this._currentIndex) > '9') && this._string.charAt(this._currentIndex) !== '.') {
// The first character of a number must be one of [0-9+-.].
return undefined;
} // Read the integer part, build right-to-left.
var startIntPartIndex = this._currentIndex;
while (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) >= '0' && this._string.charAt(this._currentIndex) <= '9') {
this._currentIndex++; // Advance to first non-digit.
}
if (this._currentIndex !== startIntPartIndex) {
var scanIntPartIndex = this._currentIndex - 1;
var multiplier = 1;
while (scanIntPartIndex >= startIntPartIndex) {
integer += multiplier * (this._string.charAt(scanIntPartIndex--) - '0');
multiplier *= 10;
}
} // Read the decimals.
if (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) === '.') {
this._currentIndex++; // There must be a least one digit following the .
if (this._currentIndex >= this._endIndex || this._string.charAt(this._currentIndex) < '0' || this._string.charAt(this._currentIndex) > '9') {
return undefined;
}
while (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) >= '0' && this._string.charAt(this._currentIndex) <= '9') {
frac *= 10;
decimal += (this._string.charAt(this._currentIndex) - '0') / frac;
this._currentIndex += 1;
}
} // Read the exponent part.
if (this._currentIndex !== startIndex && this._currentIndex + 1 < this._endIndex && (this._string.charAt(this._currentIndex) === 'e' || this._string.charAt(this._currentIndex) === 'E') && this._string.charAt(this._currentIndex + 1) !== 'x' && this._string.charAt(this._currentIndex + 1) !== 'm') {
this._currentIndex++; // Read the sign of the exponent.
if (this._string.charAt(this._currentIndex) === '+') {
this._currentIndex++;
} else if (this._string.charAt(this._currentIndex) === '-') {
this._currentIndex++;
expsign = -1;
} // There must be an exponent.
if (this._currentIndex >= this._endIndex || this._string.charAt(this._currentIndex) < '0' || this._string.charAt(this._currentIndex) > '9') {
return undefined;
}
while (this._currentIndex < this._endIndex && this._string.charAt(this._currentIndex) >= '0' && this._string.charAt(this._currentIndex) <= '9') {
exponent *= 10;
exponent += this._string.charAt(this._currentIndex) - '0';
this._currentIndex++;
}
}
var number = integer + decimal;
number *= sign;
if (exponent) {
number *= Math.pow(10, expsign * exponent);
}
if (startIndex === this._currentIndex) {
return undefined;
}
this._skipOptionalSpacesOrDelimiter();
return number;
}
}, {
key: "_parseArcFlag",
value: function _parseArcFlag() {
if (this._currentIndex >= this._endIndex) {
return undefined;
}
var flag = false;
var flagChar = this._string.charAt(this._currentIndex++);
if (flagChar === '0') {
flag = false;
} else if (flagChar === '1') {
flag = true;
} else {
return undefined;
}
this._skipOptionalSpacesOrDelimiter();
return flag;
}
}, {
key: "parseSegment",
value: function parseSegment() {
var lookahead = this._string[this._currentIndex];
var command = this._pathSegTypeFromChar(lookahead);
if (command === SVGPathSeg.PATHSEG_UNKNOWN) {
// Possibly an implicit command. Not allowed if this is the first command.
if (this._previousCommand === SVGPathSeg.PATHSEG_UNKNOWN) {
return null;
}
command = this._nextCommandHelper(lookahead, this._previousCommand);
if (command === SVGPathSeg.PATHSEG_UNKNOWN) {
return null;
}
} else {
this._currentIndex++;
}
this._previousCommand = command;
switch (command) {
case SVGPathSeg.PATHSEG_MOVETO_REL:
return new SVGPathSegMovetoRel(owningPathSegList, this._parseNumber(), this._parseNumber());
case SVGPathSeg.PATHSEG_MOVETO_ABS:
return new SVGPathSegMovetoAbs(owningPathSegList, this._parseNumber(), this._parseNumber());
case SVGPathSeg.PATHSEG_LINETO_REL:
return new SVGPathSegLinetoRel(owningPathSegList, this._parseNumber(), this._parseNumber());
case SVGPathSeg.PATHSEG_LINETO_ABS:
return new SVGPathSegLinetoAbs(owningPathSegList, this._parseNumber(), this._parseNumber());
case SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_REL:
return new SVGPathSegLinetoHorizontalRel(owningPathSegList, this._parseNumber());
case SVGPathSeg.PATHSEG_LINETO_HORIZONTAL_ABS:
return new SVGPathSegLinetoHorizontalAbs(owningPathSegList, this._parseNumber());
case SVGPathSeg.PATHSEG_LINETO_VERTICAL_REL:
return new SVGPathSegLinetoVerticalRel(owningPathSegList, this._parseNumber());
case SVGPathSeg.PATHSEG_LINETO_VERTICAL_ABS:
return new SVGPathSegLinetoVerticalAbs(owningPathSegList, this._parseNumber());
case SVGPathSeg.PATHSEG_CLOSEPATH:
this._skipOptionalSpaces();
return new SVGPathSegClosePath(owningPathSegList);
case SVGPathSeg.PATHSEG_CURVETO_CUBIC_REL:
{
var points = {
x1: this._parseNumber(),
y1: this._parseNumber(),
x2: this._parseNumber(),
y2: this._parseNumber(),
x: this._parseNumber(),
y: this._parseNumber()
};
return new SVGPathSegCurvetoCubicRel(owningPathSegList, points.x, points.y, points.x1, points.y1, points.x2, points.y2);
}
case SVGPathSeg.PATHSEG_CURVETO_CUBIC_ABS:
{
var _points = {
x1: this._parseNumber(),
y1: this._parseNumber(),
x2: this._parseNumber(),
y2: this._parseNumber(),
x: this._parseNumber(),
y: this._parseNumber()
};
return new SVGPathSegCurvetoCubicAbs(owningPathSegList, _points.x, _points.y, _points.x1, _points.y1, _points.x2, _points.y2);
}
case SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_REL:
{
var _points2 = {
x2: this._parseNumber(),
y2: this._parseNumber(),
x: this._parseNumber(),
y: this._parseNumber()
};
return new SVGPathSegCurvetoCubicSmoothRel(owningPathSegList, _points2.x, _points2.y, _points2.x2, _points2.y2);
}
case SVGPathSeg.PATHSEG_CURVETO_CUBIC_SMOOTH_ABS:
{
var _points3 = {
x2: this._parseNumber(),
y2: this._parseNumber(),
x: this._parseNumber(),
y: this._parseNumber()
};
return new SVGPathSegCurvetoCubicSmoothAbs(owningPathSegList, _points3.x, _points3.y, _points3.x2, _points3.y2);
}
case SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_REL:
{
var _points4 = {
x1: this._parseNumber(),
y1: this._parseNumber(),
x: this._parseNumber(),
y: this._parseNumber()
};
return new SVGPathSegCurvetoQuadraticRel(owningPathSegList, _points4.x, _points4.y, _points4.x1, _points4.y1);
}
case SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_ABS:
{
var _points5 = {
x1: this._parseNumber(),
y1: this._parseNumber(),
x: this._parseNumber(),
y: this._parseNumber()
};
return new SVGPathSegCurvetoQuadraticAbs(owningPathSegList, _points5.x, _points5.y, _points5.x1, _points5.y1);
}
case SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL:
return new SVGPathSegCurvetoQuadraticSmoothRel(owningPathSegList, this._parseNumber(), this._parseNumber());
case SVGPathSeg.PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS:
return new SVGPathSegCurvetoQuadraticSmoothAbs(owningPathSegList, this._parseNumber(), this._parseNumber());
case SVGPathSeg.PATHSEG_ARC_REL:
{
var _points6 = {
x1: this._parseNumber(),
y1: this._parseNumber(),
arcAngle: this._parseNumber(),
arcLarge: this._parseArcFlag(),
arcSweep: this._parseArcFlag(),
x: this._parseNumber(),
y: this._parseNumber()
};
return new SVGPathSegArcRel(owningPathSegList, _points6.x, _points6.y, _points6.x1, _points6.y1, _points6.arcAngle, _points6.arcLarge, _points6.arcSweep);
}
case SVGPathSeg.PATHSEG_ARC_ABS:
{
var _points7 = {
x1: this._parseNumber(),
y1: this._parseNumber(),
arcAngle: this._parseNumber(),
arcLarge: this._parseArcFlag(),
arcSweep: this._parseArcFlag(),
x: this._parseNumber(),
y: this._parseNumber()
};
return new SVGPathSegArcAbs(owningPathSegList, _points7.x, _points7.y, _points7.x1, _points7.y1, _points7.arcAngle, _points7.arcLarge, _points7.arcSweep);
}
default:
throw new Error('Unknown path seg type.');
}
}
}]);
return Source;
}();
var builder = new Builder();
var source = new Source(string);
if (!source.initialCommandIsMoveTo()) {
return [];
}
while (source.hasMoreData()) {
var pathSeg = source.parseSegment();
if (!pathSeg) {
return [];
}
builder.appendSegment(pathSeg);
}
return builder.pathSegList;
} // STATIC
}], [{
key: "_pathSegArrayAsString",
value: function _pathSegArrayAsString(pathSegArray) {
var string = '';
var first = true;
pathSegArray.forEach(function (pathSeg) {
if (first) {
first = false;
string += pathSeg._asPathString();
} else {
string += ' ' + pathSeg._asPathString();
}
});
return string;
}
}]);
return SVGPathSegList;
}();
SVGPathSegList.prototype.classname = 'SVGPathSegList';
Object.defineProperty(SVGPathSegList.prototype, 'numberOfItems', {
get: function get() {
this._checkPathSynchronizedToList();
return this._list.length;
},
enumerable: true
}); // Add the pathSegList accessors to SVGPathElement.
// Spec: https://www.w3.org/TR/SVG11/single-page.html#paths-InterfaceSVGAnimatedPathData
Object.defineProperties(SVGPathElement.prototype, {
pathSegList: {
get: function get() {
if (!this._pathSegList) {
this._pathSegList = new SVGPathSegList(this);
}
return this._pathSegList;
},
enumerable: true
},
// FIXME: The following are not implemented and simply return SVGPathElement.pathSegList.
normalizedPathSegList: {
get: function get() {
return this.pathSegList;
},
enumerable: true
},
animatedPathSegList: {
get: function get() {
return this.pathSegList;
},
enumerable: true
},
animatedNormalizedPathSegList: {
get: function get() {
return this.pathSegList;
},
enumerable: true
}
});
window.SVGPathSegList = SVGPathSegList;
}
})();
/**
* jQuery module to work with SVG attributes
* @module jQueryAttr
* @license MIT
*/
/**
* This fixes `$(...).attr()` to work as expected with SVG elements.
* Does not currently use `*AttributeNS()` since we rarely need that.
* Adds {@link external:jQuery.fn.attr}.
* See {@link https://api.jquery.com/attr/} for basic documentation of `.attr()`.
*
* Additional functionality:
* - When getting attributes, a string that's a number is returned as type number.
* - If an array is supplied as the first parameter, multiple values are returned
* as an object with values for each given attribute.
* @function module:jQueryAttr.jQueryAttr
* @param {external:jQuery} $ The jQuery object to which to add the plug-in
* @returns {external:jQuery}
*/
function jQueryPluginSVG($) {
var proxied = $.fn.attr,
svgns = 'http://www.w3.org/2000/svg';
/**
* @typedef {PlainObject<string, string|Float>} module:jQueryAttr.Attributes
*/
/**
* @function external:jQuery.fn.attr
* @param {string|string[]|PlainObject<string, string>} key
* @param {string} value
* @returns {external:jQuery|module:jQueryAttr.Attributes}
*/
$.fn.attr = function (key, value) {
var len = this.length;
if (!len) {
return proxied.call(this, key, value);
}
for (var i = 0; i < len; ++i) {
var elem = this[i]; // set/get SVG attribute
if (elem.namespaceURI === svgns) {
// Setting attribute
if (value !== undefined) {
elem.setAttribute(key, value);
} else if (Array.isArray(key)) {
// Getting attributes from array
var obj = {};
var j = key.length;
while (j--) {
var aname = key[j];
var attr = elem.getAttribute(aname); // This returns a number when appropriate
if (attr || attr === '0') {
attr = isNaN(attr) ? attr : attr - 0;
}
obj[aname] = attr;
}
return obj;
}
if (_typeof(key) === 'object') {
// Setting attributes from object
for (var _i = 0, _Object$entries = Object.entries(key); _i < _Object$entries.length; _i++) {
var _Object$entries$_i = _slicedToArray(_Object$entries[_i], 2),
name = _Object$entries$_i[0],
val = _Object$entries$_i[1];
elem.setAttribute(name, val);
} // Getting attribute
} else {
var _attr = elem.getAttribute(key);
if (_attr || _attr === '0') {
_attr = isNaN(_attr) ? _attr : _attr - 0;
}
return _attr;
}
} else {
return proxied.call(this, key, value);
}
}
return this;
};
return $;
}
/**
* @module jQueryPluginDBox
*/
/**
* @param {external:jQuery} $
* @param {PlainObject} [strings]
* @param {PlainObject} [strings.ok]
* @param {PlainObject} [strings.cancel]
* @returns {external:jQuery}
*/
function jQueryPluginDBox($) {
var strings = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {
ok: 'Ok',
cancel: 'Cancel'
};
// This sets up alternative dialog boxes. They mostly work the same way as
// their UI counterparts, expect instead of returning the result, a callback
// needs to be included that returns the result as its first parameter.
// In the future we may want to add additional types of dialog boxes, since
// they should be easy to handle this way.
$('#dialog_container').draggable({
cancel: '#dialog_content, #dialog_buttons *',
containment: 'window'
}).css('position', 'absolute');
var box = $('#dialog_box'),
btnHolder = $('#dialog_buttons'),
dialogContent = $('#dialog_content');
/**
* @typedef {PlainObject} module:jQueryPluginDBox.PromiseResultObject
* @property {string|true} response
* @property {boolean} checked
*/
/**
* Resolves to `false` (if cancelled), for prompts and selects
* without checkboxes, it resolves to the value of the form control. For other
* types without checkboxes, it resolves to `true`. For checkboxes, it resolves
* to an object with the `response` key containing the same value as the previous
* mentioned (string or `true`) and a `checked` (boolean) property.
* @typedef {Promise<boolean|string|module:jQueryPluginDBox.PromiseResultObject>} module:jQueryPluginDBox.ResultPromise
*/
/**
* @typedef {PlainObject} module:jQueryPluginDBox.SelectOption
* @property {string} text
* @property {string} value
*/
/**
* @typedef {PlainObject} module:jQueryPluginDBox.CheckboxInfo
* @property {string} label Label for the checkbox
* @property {string} value Value of the checkbox
* @property {string} tooltip Tooltip on the checkbox label
* @property {boolean} checked Whether the checkbox is checked by default
*/
/**
* Triggered upon a change of value for the select pull-down.
* @callback module:jQueryPluginDBox.SelectChangeListener
* @returns {void}
*/
/**
* Creates a dialog of the specified type with a given message
* and any defaults and type-specific metadata. Returns a `Promise`
* which resolves differently depending on whether the dialog
* was cancelled or okayed (with the response and any checked state).
* @param {"alert"|"prompt"|"select"|"process"} type
* @param {string} msg
* @param {string} [defaultVal]
* @param {module:jQueryPluginDBox.SelectOption[]} [opts]
* @param {module:jQueryPluginDBox.SelectChangeListener} [changeListener]
* @param {module:jQueryPluginDBox.CheckboxInfo} [checkbox]
* @returns {jQueryPluginDBox.ResultPromise}
*/
function dbox(type, msg, defaultVal, opts, changeListener, checkbox) {
dialogContent.html('<p>' + msg.replace(/\n/g, '</p><p>') + '</p>').toggleClass('prompt', type === 'prompt');
btnHolder.empty();
var ok = $('<input type="button" data-ok="" value="' + strings.ok + '">').appendTo(btnHolder);
return new Promise(function (resolve, reject) {
// eslint-disable-line promise/avoid-new
if (type !== 'alert') {
$('<input type="button" value="' + strings.cancel + '">').appendTo(btnHolder).click(function () {
box.hide();
resolve(false);
});
}
var ctrl, chkbx;
if (type === 'prompt') {
ctrl = $('<input type="text">').prependTo(btnHolder);
ctrl.val(defaultVal || '');
ctrl.bind('keydown', 'return', function () {
ok.click();
});
} else if (type === 'select') {
var div = $('<div style="text-align:center;">');
ctrl = $("<select aria-label=\"".concat(msg, "\">")).appendTo(div);
if (checkbox) {
var label = $('<label>').text(checkbox.label);
chkbx = $('<input type="checkbox">').appendTo(label);
chkbx.val(checkbox.value);
if (checkbox.tooltip) {
label.attr('title', checkbox.tooltip);
}
chkbx.prop('checked', Boolean(checkbox.checked));
div.append($('<div>').append(label));
}
$.each(opts || [], function (opt, val) {
if (_typeof(val) === 'object') {
ctrl.append($('<option>').val(val.value).html(val.text));
} else {
ctrl.append($('<option>').html(val));
}
});
dialogContent.append(div);
if (defaultVal) {
ctrl.val(defaultVal);
}
if (changeListener) {
ctrl.bind('change', 'return', changeListener);
}
ctrl.bind('keydown', 'return', function () {
ok.click();
});
} else if (type === 'process') {
ok.hide();
}
box.show();
ok.click(function () {
box.hide();
var response = type === 'prompt' || type === 'select' ? ctrl.val() : true;
if (chkbx) {
resolve({
response: response,
checked: chkbx.prop('checked')
});
return;
}
resolve(response);
}).focus();
if (type === 'prompt' || type === 'select') {
ctrl.focus();
}
});
}
/**
* @param {string} msg Message to alert
* @returns {jQueryPluginDBox.ResultPromise}
*/
$.alert = function (msg) {
return dbox('alert', msg);
};
/**
* @param {string} msg Message for which to ask confirmation
* @returns {jQueryPluginDBox.ResultPromise}
*/
$.confirm = function (msg) {
return dbox('confirm', msg);
};
/**
* @param {string} msg Message to indicate upon cancelable indicator
* @returns {jQueryPluginDBox.ResultPromise}
*/
$.process_cancel = function (msg) {
return dbox('process', msg);
};
/**
* @param {string} msg Message to accompany the prompt
* @param {string} [defaultText=''] The default text to show for the prompt
* @returns {jQueryPluginDBox.ResultPromise}
*/
$.prompt = function (msg) {
var defaultText = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : '';
return dbox('prompt', msg, defaultText);
};
$.select = function (msg, opts, changeListener, txt, checkbox) {
return dbox('select', msg, txt, opts, changeListener, checkbox);
};
return $;
}
/**
* Namespaces or tools therefor
* @module namespaces
* @license MIT
*/
/**
* Common namepaces constants in alpha order
* @enum {string}
* @type {PlainObject}
* @memberof module:namespaces
*/
var NS = {
HTML: 'http://www.w3.org/1999/xhtml',
MATH: 'http://www.w3.org/1998/Math/MathML',
SE: 'http://svg-edit.googlecode.com',
SVG: 'http://www.w3.org/2000/svg',
XLINK: 'http://www.w3.org/1999/xlink',
XML: 'http://www.w3.org/XML/1998/namespace',
XMLNS: 'http://www.w3.org/2000/xmlns/' // see http://www.w3.org/TR/REC-xml-names/#xmlReserved
};
/**
* @function module:namespaces.getReverseNS
* @returns {string} The NS with key values switched and lowercase
*/
var getReverseNS = function getReverseNS() {
var reverseNS = {};
Object.entries(NS).forEach(function (_ref) {
var _ref2 = _slicedToArray(_ref, 2),
name = _ref2[0],
URI = _ref2[1];
reverseNS[URI] = name.toLowerCase();
});
return reverseNS;
};
var $ = jQuery;
var supportsSVG_ = function () {
return Boolean(document.createElementNS && document.createElementNS(NS.SVG, 'svg').createSVGRect);
}();
var _navigator = navigator,
userAgent = _navigator.userAgent;
var svg = document.createElementNS(NS.SVG, 'svg'); // Note: Browser sniffing should only be used if no other detection method is possible
var isOpera_ = Boolean(window.opera);
var isWebkit_ = userAgent.includes('AppleWebKit');
var isGecko_ = userAgent.includes('Gecko/');
var isIE_ = userAgent.includes('MSIE');
var isChrome_ = userAgent.includes('Chrome/');
var isWindows_ = userAgent.includes('Windows');
var isMac_ = userAgent.includes('Macintosh');
var isTouch_ = 'ontouchstart' in window;
var supportsSelectors_ = function () {
return Boolean(svg.querySelector);
}();
var supportsXpath_ = function () {
return Boolean(document.evaluate);
}(); // segList functions (for FF1.5 and 2.0)
var supportsPathReplaceItem_ = function () {
var path = document.createElementNS(NS.SVG, 'path');
path.setAttribute('d', 'M0,0 10,10');
var seglist = path.pathSegList;
var seg = path.createSVGPathSegLinetoAbs(5, 5);
try {
seglist.replaceItem(seg, 1);
return true;
} catch (err) {}
return false;
}();
var supportsPathInsertItemBefore_ = function () {
var path = document.createElementNS(NS.SVG, 'path');
path.setAttribute('d', 'M0,0 10,10');
var seglist = path.pathSegList;
var seg = path.createSVGPathSegLinetoAbs(5, 5);
try {
seglist.insertItemBefore(seg, 1);
return true;
} catch (err) {}
return false;
}(); // text character positioning (for IE9 and now Chrome)
var supportsGoodTextCharPos_ = function () {
var svgroot = document.createElementNS(NS.SVG, 'svg');
var svgcontent = document.createElementNS(NS.SVG, 'svg');
document.documentElement.append(svgroot);
svgcontent.setAttribute('x', 5);
svgroot.append(svgcontent);
var text = document.createElementNS(NS.SVG, 'text');
text.textContent = 'a';
svgcontent.append(text);
try {
// Chrome now fails here
var pos = text.getStartPositionOfChar(0).x;
return pos === 0;
} catch (err) {
return false;
} finally {
svgroot.remove();
}
}();
var supportsPathBBox_ = function () {
var svgcontent = document.createElementNS(NS.SVG, 'svg');
document.documentElement.append(svgcontent);
var path = document.createElementNS(NS.SVG, 'path');
path.setAttribute('d', 'M0,0 C0,0 10,10 10,0');
svgcontent.append(path);
var bbox = path.getBBox();
svgcontent.remove();
return bbox.height > 4 && bbox.height < 5;
}(); // Support for correct bbox sizing on groups with horizontal/vertical lines
var supportsHVLineContainerBBox_ = function () {
var svgcontent = document.createElementNS(NS.SVG, 'svg');
document.documentElement.append(svgcontent);
var path = document.createElementNS(NS.SVG, 'path');
path.setAttribute('d', 'M0,0 10,0');
var path2 = document.createElementNS(NS.SVG, 'path');
path2.setAttribute('d', 'M5,0 15,0');
var g = document.createElementNS(NS.SVG, 'g');
g.append(path, path2);
svgcontent.append(g);
var bbox = g.getBBox();
svgcontent.remove(); // Webkit gives 0, FF gives 10, Opera (correctly) gives 15
return bbox.width === 15;
}();
var supportsGoodDecimals_ = function () {
// Correct decimals on clone attributes (Opera < 10.5/win/non-en)
var rect = document.createElementNS(NS.SVG, 'rect');
rect.setAttribute('x', 0.1);
var crect = rect.cloneNode(false);
var retValue = !crect.getAttribute('x').includes(',');
if (!retValue) {
// Todo: i18nize or remove
$.alert('NOTE: This version of Opera is known to contain bugs in SVG-edit.\n' + 'Please upgrade to the <a href="http://opera.com">latest version</a> in which the problems have been fixed.');
}
return retValue;
}();
var supportsNonScalingStroke_ = function () {
var rect = document.createElementNS(NS.SVG, 'rect');
rect.setAttribute('style', 'vector-effect:non-scaling-stroke');
return rect.style.vectorEffect === 'non-scaling-stroke';
}();
var supportsNativeSVGTransformLists_ = function () {
var rect = document.createElementNS(NS.SVG, 'rect');
var rxform = rect.transform.baseVal;
var t1 = svg.createSVGTransform();
rxform.appendItem(t1);
var r1 = rxform.getItem(0);
var isSVGTransform = function isSVGTransform(o) {
// https://developer.mozilla.org/en-US/docs/Web/API/SVGTransform
return o && _typeof(o) === 'object' && typeof o.setMatrix === 'function' && 'angle' in o;
};
return isSVGTransform(r1) && isSVGTransform(t1) && r1.type === t1.type && r1.angle === t1.angle && r1.matrix.a === t1.matrix.a && r1.matrix.b === t1.matrix.b && r1.matrix.c === t1.matrix.c && r1.matrix.d === t1.matrix.d && r1.matrix.e === t1.matrix.e && r1.matrix.f === t1.matrix.f;
}(); // Public API
/**
* @function module:browser.isOpera
* @returns {boolean}
*/
var isOpera = function isOpera() {
return isOpera_;
};
/**
* @function module:browser.isWebkit
* @returns {boolean}
*/
var isWebkit = function isWebkit() {
return isWebkit_;
};
/**
* @function module:browser.isGecko
* @returns {boolean}
*/
var isGecko = function isGecko() {
return isGecko_;
};
/**
* @function module:browser.isIE
* @returns {boolean}
*/
var isIE = function isIE() {
return isIE_;
};
/**
* @function module:browser.isChrome
* @returns {boolean}
*/
var isChrome = function isChrome() {
return isChrome_;
};
/**
* @function module:browser.isTouch
* @returns {boolean}
*/
var isTouch = function isTouch() {
return isTouch_;
};
/**
* @function module:browser.supportsSelectors
* @returns {boolean}
*/
var supportsSelectors = function supportsSelectors() {
return supportsSelectors_;
};
/**
* @function module:browser.supportsXpath
* @returns {boolean}
*/
var supportsXpath = function supportsXpath() {
return supportsXpath_;
};
/**
* @function module:browser.supportsPathReplaceItem
* @returns {boolean}
*/
var supportsPathReplaceItem = function supportsPathReplaceItem() {
return supportsPathReplaceItem_;
};
/**
* @function module:browser.supportsPathInsertItemBefore
* @returns {boolean}
*/
var supportsPathInsertItemBefore = function supportsPathInsertItemBefore() {
return supportsPathInsertItemBefore_;
};
/**
* @function module:browser.supportsPathBBox
* @returns {boolean}
*/
var supportsPathBBox = function supportsPathBBox() {
return supportsPathBBox_;
};
/**
* @function module:browser.supportsHVLineContainerBBox
* @returns {boolean}
*/
var supportsHVLineContainerBBox = function supportsHVLineContainerBBox() {
return supportsHVLineContainerBBox_;
};
/**
* @function module:browser.supportsGoodTextCharPos
* @returns {boolean}
*/
var supportsGoodTextCharPos = function supportsGoodTextCharPos() {
return supportsGoodTextCharPos_;
};
/**
* @function module:browser.supportsNonScalingStroke
* @returns {boolean}
*/
var supportsNonScalingStroke = function supportsNonScalingStroke() {
return supportsNonScalingStroke_;
};
/**
* @function module:browser.supportsNativeTransformLists
* @returns {boolean}
*/
var supportsNativeTransformLists = function supportsNativeTransformLists() {
return supportsNativeSVGTransformLists_;
};
var svgroot = document.createElementNS(NS.SVG, 'svg');
/**
* Helper function to convert `SVGTransform` to a string.
* @param {SVGTransform} xform
* @returns {string}
*/
function transformToString(xform) {
var m = xform.matrix;
var text = '';
switch (xform.type) {
case 1:
// MATRIX
text = 'matrix(' + [m.a, m.b, m.c, m.d, m.e, m.f].join(',') + ')';
break;
case 2:
// TRANSLATE
text = 'translate(' + m.e + ',' + m.f + ')';
break;
case 3:
// SCALE
if (m.a === m.d) {
text = 'scale(' + m.a + ')';
} else {
text = 'scale(' + m.a + ',' + m.d + ')';
}
break;
case 4:
{
// ROTATE
var cx = 0;
var cy = 0; // this prevents divide by zero
if (xform.angle !== 0) {
var K = 1 - m.a;
cy = (K * m.f + m.b * m.e) / (K * K + m.b * m.b);
cx = (m.e - m.b * cy) / K;
}
text = 'rotate(' + xform.angle + ' ' + cx + ',' + cy + ')';
break;
}
}
return text;
}
/**
* Map of SVGTransformList objects.
*/
var listMap_ = {};
/**
* @interface module:SVGTransformList.SVGEditTransformList
* @property {Integer} numberOfItems unsigned long
*/
/**
* @function module:SVGTransformList.SVGEditTransformList#clear
* @returns {void}
*/
/**
* @function module:SVGTransformList.SVGEditTransformList#initialize
* @param {SVGTransform} newItem
* @returns {SVGTransform}
*/
/**
* (DOES NOT THROW DOMException, INDEX_SIZE_ERR)
* @function module:SVGTransformList.SVGEditTransformList#getItem
* @param {Integer} index unsigned long
* @returns {SVGTransform}
*/
/**
* (DOES NOT THROW DOMException, INDEX_SIZE_ERR)
* @function module:SVGTransformList.SVGEditTransformList#insertItemBefore
* @param {SVGTransform} newItem
* @param {Integer} index unsigned long
* @returns {SVGTransform}
*/
/**
* (DOES NOT THROW DOMException, INDEX_SIZE_ERR)
* @function module:SVGTransformList.SVGEditTransformList#replaceItem
* @param {SVGTransform} newItem
* @param {Integer} index unsigned long
* @returns {SVGTransform}
*/
/**
* (DOES NOT THROW DOMException, INDEX_SIZE_ERR)
* @function module:SVGTransformList.SVGEditTransformList#removeItem
* @param {Integer} index unsigned long
* @returns {SVGTransform}
*/
/**
* @function module:SVGTransformList.SVGEditTransformList#appendItem
* @param {SVGTransform} newItem
* @returns {SVGTransform}
*/
/**
* NOT IMPLEMENTED
* @ignore
* @function module:SVGTransformList.SVGEditTransformList#createSVGTransformFromMatrix
* @param {SVGMatrix} matrix
* @returns {SVGTransform}
*/
/**
* NOT IMPLEMENTED
* @ignore
* @function module:SVGTransformList.SVGEditTransformList#consolidate
* @returns {SVGTransform}
*/
/**
* SVGTransformList implementation for Webkit.
* These methods do not currently raise any exceptions.
* These methods also do not check that transforms are being inserted. This is basically
* implementing as much of SVGTransformList that we need to get the job done.
* @implements {module:SVGTransformList.SVGEditTransformList}
*/
var SVGTransformList =
/*#__PURE__*/
function () {
// eslint-disable-line no-shadow
/**
* @param {Element} elem
* @returns {SVGTransformList}
*/
function SVGTransformList(elem) {
_classCallCheck(this, SVGTransformList);
this._elem = elem || null;
this._xforms = []; // TODO: how do we capture the undo-ability in the changed transform list?
this._update = function () {
var tstr = ''; // /* const concatMatrix = */ svgroot.createSVGMatrix();
for (var i = 0; i < this.numberOfItems; ++i) {
var xform = this._list.getItem(i);
tstr += transformToString(xform) + ' ';
}
this._elem.setAttribute('transform', tstr);
};
this._list = this;
this._init = function () {
var _this = this;
// Transform attribute parser
var str = this._elem.getAttribute('transform');
if (!str) {
return;
} // TODO: Add skew support in future
var re = _wrapRegExp(/\s*((?:scale|matrix|rotate|translate)\s*\(.*?\))\s*,?\s*/, {
xform: 1
});
var m = true;
while (m) {
m = str.match(re);
str = str.replace(re, '');
if (m && m.groups.xform) {
(function () {
var x = m.groups.xform;
var _x$split = x.split(/\s*\(/),
_x$split2 = _slicedToArray(_x$split, 2),
name = _x$split2[0],
bits = _x$split2[1];
var valBits = bits.match(_wrapRegExp(/\s*(.*?)\s*\)/, {
nonWhitespace: 1
}));
valBits.groups.nonWhitespace = valBits.groups.nonWhitespace.replace(_wrapRegExp(/(\d)-/g, {
digit: 1
}), '$<digit> -');
var valArr = valBits.groups.nonWhitespace.split(/[, ]+/);
var letters = _toConsumableArray('abcdef');
var mtx = svgroot.createSVGMatrix();
Object.values(valArr).forEach(function (item, i) {
valArr[i] = parseFloat(item);
if (name === 'matrix') {
mtx[letters[i]] = valArr[i];
}
});
var xform = svgroot.createSVGTransform();
var fname = 'set' + name.charAt(0).toUpperCase() + name.slice(1);
var values = name === 'matrix' ? [mtx] : valArr;
if (name === 'scale' && values.length === 1) {
values.push(values[0]);
} else if (name === 'translate' && values.length === 1) {
values.push(0);
} else if (name === 'rotate' && values.length === 1) {
values.push(0, 0);
}
xform[fname].apply(xform, _toConsumableArray(values));
_this._list.appendItem(xform);
})();
}
}
};
this._removeFromOtherLists = function (item) {
if (item) {
// Check if this transform is already in a transformlist, and
// remove it if so.
Object.values(listMap_).some(function (tl) {
for (var i = 0, len = tl._xforms.length; i < len; ++i) {
if (tl._xforms[i] === item) {
tl.removeItem(i);
return true;
}
}
return false;
});
}
};
this.numberOfItems = 0;
}
/**
* @returns {void}
*/
_createClass(SVGTransformList, [{
key: "clear",
value: function clear() {
this.numberOfItems = 0;
this._xforms = [];
}
/**
* @param {SVGTransform} newItem
* @returns {void}
*/
}, {
key: "initialize",
value: function initialize(newItem) {
this.numberOfItems = 1;
this._removeFromOtherLists(newItem);
this._xforms = [newItem];
}
/**
* @param {Integer} index unsigned long
* @throws {Error}
* @returns {SVGTransform}
*/
}, {
key: "getItem",
value: function getItem(index) {
if (index < this.numberOfItems && index >= 0) {
return this._xforms[index];
}
var err = new Error('DOMException with code=INDEX_SIZE_ERR');
err.code = 1;
throw err;
}
/**
* @param {SVGTransform} newItem
* @param {Integer} index unsigned long
* @returns {SVGTransform}
*/
}, {
key: "insertItemBefore",
value: function insertItemBefore(newItem, index) {
var retValue = null;
if (index >= 0) {
if (index < this.numberOfItems) {
this._removeFromOtherLists(newItem);
var newxforms = new Array(this.numberOfItems + 1); // TODO: use array copying and slicing
var i;
for (i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
newxforms[i] = newItem;
for (var j = i + 1; i < this.numberOfItems; ++j, ++i) {
newxforms[j] = this._xforms[i];
}
this.numberOfItems++;
this._xforms = newxforms;
retValue = newItem;
this._list._update();
} else {
retValue = this._list.appendItem(newItem);
}
}
return retValue;
}
/**
* @param {SVGTransform} newItem
* @param {Integer} index unsigned long
* @returns {SVGTransform}
*/
}, {
key: "replaceItem",
value: function replaceItem(newItem, index) {
var retValue = null;
if (index < this.numberOfItems && index >= 0) {
this._removeFromOtherLists(newItem);
this._xforms[index] = newItem;
retValue = newItem;
this._list._update();
}
return retValue;
}
/**
* @param {Integer} index unsigned long
* @throws {Error}
* @returns {SVGTransform}
*/
}, {
key: "removeItem",
value: function removeItem(index) {
if (index < this.numberOfItems && index >= 0) {
var retValue = this._xforms[index];
var newxforms = new Array(this.numberOfItems - 1);
var i;
for (i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
for (var j = i; j < this.numberOfItems - 1; ++j, ++i) {
newxforms[j] = this._xforms[i + 1];
}
this.numberOfItems--;
this._xforms = newxforms;
this._list._update();
return retValue;
}
var err = new Error('DOMException with code=INDEX_SIZE_ERR');
err.code = 1;
throw err;
}
/**
* @param {SVGTransform} newItem
* @returns {SVGTransform}
*/
}, {
key: "appendItem",
value: function appendItem(newItem) {
this._removeFromOtherLists(newItem);
this._xforms.push(newItem);
this.numberOfItems++;
this._list._update();
return newItem;
}
}]);
return SVGTransformList;
}();
/**
* @function module:SVGTransformList.resetListMap
* @returns {void}
*/
var resetListMap = function resetListMap() {
listMap_ = {};
};
/**
* Removes transforms of the given element from the map.
* @function module:SVGTransformList.removeElementFromListMap
* @param {Element} elem - a DOM Element
* @returns {void}
*/
var removeElementFromListMap = function removeElementFromListMap(elem) {
// eslint-disable-line import/no-mutable-exports
if (elem.id && listMap_[elem.id]) {
delete listMap_[elem.id];
}
};
/**
* Returns an object that behaves like a `SVGTransformList` for the given DOM element.
* @function module:SVGTransformList.getTransformList
* @param {Element} elem - DOM element to get a transformlist from
* @todo The polyfill should have `SVGAnimatedTransformList` and this should use it
* @returns {SVGAnimatedTransformList|SVGTransformList}
*/
var getTransformList = function getTransformList(elem) {
if (!supportsNativeTransformLists()) {
var id = elem.id || 'temp';
var t = listMap_[id];
if (!t || id === 'temp') {
listMap_[id] = new SVGTransformList(elem);
listMap_[id]._init();
t = listMap_[id];
}
return t;
}
if (elem.transform) {
return elem.transform.baseVal;
}
if (elem.gradientTransform) {
return elem.gradientTransform.baseVal;
}
if (elem.patternTransform) {
return elem.patternTransform.baseVal;
}
return null;
};
/**
* Tools for working with units
* @module units
* @license MIT
*
* @copyright 2010 Alexis Deveria, 2010 Jeff Schiller
*/
var wAttrs = ['x', 'x1', 'cx', 'rx', 'width'];
var hAttrs = ['y', 'y1', 'cy', 'ry', 'height'];
/*
const unitNumMap = {
'%': 2,
em: 3,
ex: 4,
px: 5,
cm: 6,
mm: 7,
in: 8,
pt: 9,
pc: 10
};
*/
// Container of elements.
var elementContainer_; // Stores mapping of unit type to user coordinates.
var typeMap_ = {};
/**
* @interface module:units.ElementContainer
*/
/**
* @function module:units.ElementContainer#getBaseUnit
* @returns {string} The base unit type of the container ('em')
*/
/**
* @function module:units.ElementContainer#getElement
* @returns {?Element} An element in the container given an id
*/
/**
* @function module:units.ElementContainer#getHeight
* @returns {Float} The container's height
*/
/**
* @function module:units.ElementContainer#getWidth
* @returns {Float} The container's width
*/
/**
* @function module:units.ElementContainer#getRoundDigits
* @returns {Integer} The number of digits number should be rounded to
*/
/**
* @typedef {PlainObject} module:units.TypeMap
* @property {Float} em
* @property {Float} ex
* @property {Float} in
* @property {Float} cm
* @property {Float} mm
* @property {Float} pt
* @property {Float} pc
* @property {Integer} px
* @property {0} %
*/
/**
* Initializes this module.
*
* @function module:units.init
* @param {module:units.ElementContainer} elementContainer - An object implementing the ElementContainer interface.
* @returns {void}
*/
var init = function init(elementContainer) {
elementContainer_ = elementContainer; // Get correct em/ex values by creating a temporary SVG.
var svg = document.createElementNS(NS.SVG, 'svg');
document.body.append(svg);
var rect = document.createElementNS(NS.SVG, 'rect');
rect.setAttribute('width', '1em');
rect.setAttribute('height', '1ex');
rect.setAttribute('x', '1in');
svg.append(rect);
var bb = rect.getBBox();
svg.remove();
var inch = bb.x;
typeMap_ = {
em: bb.width,
ex: bb.height,
"in": inch,
cm: inch / 2.54,
mm: inch / 25.4,
pt: inch / 72,
pc: inch / 6,
px: 1,
'%': 0
};
};
/**
* Group: Unit conversion functions
*/
/**
* @function module:units.getTypeMap
* @returns {module:units.TypeMap} The unit object with values for each unit
*/
var getTypeMap = function getTypeMap() {
return typeMap_;
};
/**
* @typedef {GenericArray} module:units.CompareNumbers
* @property {Integer} length 2
* @property {Float} 0
* @property {Float} 1
*/
/**
* Rounds a given value to a float with number of digits defined in
* `round_digits` of `saveOptions`
*
* @function module:units.shortFloat
* @param {string|Float|module:units.CompareNumbers} val - The value (or Array of two numbers) to be rounded
* @returns {Float|string} If a string/number was given, returns a Float. If an array, return a string
* with comma-separated floats
*/
var shortFloat = function shortFloat(val) {
var digits = elementContainer_.getRoundDigits();
if (!isNaN(val)) {
return Number(Number(val).toFixed(digits));
}
if (Array.isArray(val)) {
return shortFloat(val[0]) + ',' + shortFloat(val[1]);
}
return parseFloat(val).toFixed(digits) - 0;
};
/**
* Converts the number to given unit or baseUnit.
* @function module:units.convertUnit
* @param {string|Float} val
* @param {"em"|"ex"|"in"|"cm"|"mm"|"pt"|"pc"|"px"|"%"} [unit]
* @returns {Float}
*/
var convertUnit = function convertUnit(val, unit) {
unit = unit || elementContainer_.getBaseUnit(); // baseVal.convertToSpecifiedUnits(unitNumMap[unit]);
// const val = baseVal.valueInSpecifiedUnits;
// baseVal.convertToSpecifiedUnits(1);
return shortFloat(val / typeMap_[unit]);
};
/**
* Sets an element's attribute based on the unit in its current value.
*
* @function module:units.setUnitAttr
* @param {Element} elem - DOM element to be changed
* @param {string} attr - Name of the attribute associated with the value
* @param {string} val - Attribute value to convert
* @returns {void}
*/
var setUnitAttr = function setUnitAttr(elem, attr, val) {
// if (!isNaN(val)) {
// New value is a number, so check currently used unit
// const oldVal = elem.getAttribute(attr);
// Enable this for alternate mode
// if (oldVal !== null && (isNaN(oldVal) || elementContainer_.getBaseUnit() !== 'px')) {
// // Old value was a number, so get unit, then convert
// let unit;
// if (oldVal.substr(-1) === '%') {
// const res = getResolution();
// unit = '%';
// val *= 100;
// if (wAttrs.includes(attr)) {
// val = val / res.w;
// } else if (hAttrs.includes(attr)) {
// val = val / res.h;
// } else {
// return val / Math.sqrt((res.w*res.w) + (res.h*res.h))/Math.sqrt(2);
// }
// } else {
// if (elementContainer_.getBaseUnit() !== 'px') {
// unit = elementContainer_.getBaseUnit();
// } else {
// unit = oldVal.substr(-2);
// }
// val = val / typeMap_[unit];
// }
//
// val += unit;
// }
// }
elem.setAttribute(attr, val);
};
/**
* Converts given values to numbers. Attributes must be supplied in
* case a percentage is given.
*
* @function module:units.convertToNum
* @param {string} attr - Name of the attribute associated with the value
* @param {string} val - Attribute value to convert
* @returns {Float} The converted number
*/
var convertToNum = function convertToNum(attr, val) {
// Return a number if that's what it already is
if (!isNaN(val)) {
return val - 0;
}
if (val.substr(-1) === '%') {
// Deal with percentage, depends on attribute
var _num = val.substr(0, val.length - 1) / 100;
var width = elementContainer_.getWidth();
var height = elementContainer_.getHeight();
if (wAttrs.includes(attr)) {
return _num * width;
}
if (hAttrs.includes(attr)) {
return _num * height;
}
return _num * Math.sqrt(width * width + height * height) / Math.sqrt(2);
}
var unit = val.substr(-2);
var num = val.substr(0, val.length - 2); // Note that this multiplication turns the string into a number
return num * typeMap_[unit];
};
/**
* Group: Undo/Redo history management
*/
var HistoryEventTypes = {
BEFORE_APPLY: 'before_apply',
AFTER_APPLY: 'after_apply',
BEFORE_UNAPPLY: 'before_unapply',
AFTER_UNAPPLY: 'after_unapply'
}; // const removedElements = {};
/**
* Base class for commands.
*/
var Command =
/*#__PURE__*/
function () {
function Command() {
_classCallCheck(this, Command);
}
_createClass(Command, [{
key: "getText",
/**
* @returns {string}
*/
value: function getText() {
return this.text;
}
}]);
return Command;
}(); // Todo: Figure out why the interface members aren't showing
// up (with or without modules applied), despite our apparently following
// http://usejsdoc.org/tags-interface.html#virtual-comments
/**
* An interface that all command objects must implement.
* @interface module:history.HistoryCommand
*/
/**
* Applies
*
* @function module:history.HistoryCommand#apply
* @param {module:history.HistoryEventHandler}
* @fires module:history~Command#event:history
* @returns {void|true}
*/
/**
*
* Unapplies
* @function module:history.HistoryCommand#unapply
* @param {module:history.HistoryEventHandler}
* @fires module:history~Command#event:history
* @returns {void|true}
*/
/**
* Returns the elements
* @function module:history.HistoryCommand#elements
* @returns {Element[]}
*/
/**
* Gets the text
* @function module:history.HistoryCommand#getText
* @returns {string}
*/
/**
* Gives the type
* @function module:history.HistoryCommand.type
* @returns {string}
*/
/**
* Gives the type
* @function module:history.HistoryCommand#type
* @returns {string}
*/
/**
* @event module:history~Command#event:history
* @type {module:history.HistoryCommand}
*/
/**
* An interface for objects that will handle history events.
* @interface module:history.HistoryEventHandler
*/
/**
*
* @function module:history.HistoryEventHandler#handleHistoryEvent
* @param {string} eventType One of the HistoryEvent types
* @param {module:history~Command#event:history} command
* @listens module:history~Command#event:history
* @returns {void}
*
*/
/**
* History command for an element that had its DOM position changed.
* @implements {module:history.HistoryCommand}
* @param {Element} elem - The DOM element that was moved
* @param {Element} oldNextSibling - The element's next sibling before it was moved
* @param {Element} oldParent - The element's parent before it was moved
* @param {string} [text] - An optional string visible to user related to this change
*/
var MoveElementCommand =
/*#__PURE__*/
function (_Command) {
_inherits(MoveElementCommand, _Command);
function MoveElementCommand(elem, oldNextSibling, oldParent, text) {
var _this;
_classCallCheck(this, MoveElementCommand);
_this = _possibleConstructorReturn(this, _getPrototypeOf(MoveElementCommand).call(this));
_this.elem = elem;
_this.text = text ? 'Move ' + elem.tagName + ' to ' + text : 'Move ' + elem.tagName;
_this.oldNextSibling = oldNextSibling;
_this.oldParent = oldParent;
_this.newNextSibling = elem.nextSibling;
_this.newParent = elem.parentNode;
return _this;
}
_createClass(MoveElementCommand, [{
key: "type",
value: function type() {
// eslint-disable-line class-methods-use-this
return 'svgedit.history.MoveElementCommand';
}
/**
* Re-positions the element.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {void}
*/
}, {
key: "apply",
value: function apply(handler) {
// TODO(codedread): Refactor this common event code into a base HistoryCommand class.
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_APPLY, this);
}
this.elem = this.newParent.insertBefore(this.elem, this.newNextSibling);
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_APPLY, this);
}
}
/**
* Positions the element back to its original location.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {void}
*/
}, {
key: "unapply",
value: function unapply(handler) {
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_UNAPPLY, this);
}
this.elem = this.oldParent.insertBefore(this.elem, this.oldNextSibling);
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_UNAPPLY, this);
}
}
/**
* @returns {Element[]} Array with element associated with this command
*/
}, {
key: "elements",
value: function elements() {
return [this.elem];
}
}]);
return MoveElementCommand;
}(Command);
MoveElementCommand.type = MoveElementCommand.prototype.type;
/**
* History command for an element that was added to the DOM.
* @implements {module:history.HistoryCommand}
*
* @param {Element} elem - The newly added DOM element
* @param {string} text - An optional string visible to user related to this change
*/
var InsertElementCommand =
/*#__PURE__*/
function (_Command2) {
_inherits(InsertElementCommand, _Command2);
function InsertElementCommand(elem, text) {
var _this2;
_classCallCheck(this, InsertElementCommand);
_this2 = _possibleConstructorReturn(this, _getPrototypeOf(InsertElementCommand).call(this));
_this2.elem = elem;
_this2.text = text || 'Create ' + elem.tagName;
_this2.parent = elem.parentNode;
_this2.nextSibling = _this2.elem.nextSibling;
return _this2;
}
_createClass(InsertElementCommand, [{
key: "type",
value: function type() {
// eslint-disable-line class-methods-use-this
return 'svgedit.history.InsertElementCommand';
}
/**
* Re-inserts the new element.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {void}
*/
}, {
key: "apply",
value: function apply(handler) {
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_APPLY, this);
}
this.elem = this.parent.insertBefore(this.elem, this.nextSibling);
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_APPLY, this);
}
}
/**
* Removes the element.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {void}
*/
}, {
key: "unapply",
value: function unapply(handler) {
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_UNAPPLY, this);
}
this.parent = this.elem.parentNode;
this.elem = this.elem.parentNode.removeChild(this.elem);
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_UNAPPLY, this);
}
}
/**
* @returns {Element[]} Array with element associated with this command
*/
}, {
key: "elements",
value: function elements() {
return [this.elem];
}
}]);
return InsertElementCommand;
}(Command);
InsertElementCommand.type = InsertElementCommand.prototype.type;
/**
* History command for an element removed from the DOM.
* @implements {module:history.HistoryCommand}
* @param {Element} elem - The removed DOM element
* @param {Node} oldNextSibling - The DOM element's nextSibling when it was in the DOM
* @param {Element} oldParent - The DOM element's parent
* @param {string} [text] - An optional string visible to user related to this change
*/
var RemoveElementCommand =
/*#__PURE__*/
function (_Command3) {
_inherits(RemoveElementCommand, _Command3);
function RemoveElementCommand(elem, oldNextSibling, oldParent, text) {
var _this3;
_classCallCheck(this, RemoveElementCommand);
_this3 = _possibleConstructorReturn(this, _getPrototypeOf(RemoveElementCommand).call(this));
_this3.elem = elem;
_this3.text = text || 'Delete ' + elem.tagName;
_this3.nextSibling = oldNextSibling;
_this3.parent = oldParent; // special hack for webkit: remove this element's entry in the svgTransformLists map
removeElementFromListMap(elem);
return _this3;
}
_createClass(RemoveElementCommand, [{
key: "type",
value: function type() {
// eslint-disable-line class-methods-use-this
return 'svgedit.history.RemoveElementCommand';
}
/**
* Re-removes the new element.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {void}
*/
}, {
key: "apply",
value: function apply(handler) {
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_APPLY, this);
}
removeElementFromListMap(this.elem);
this.parent = this.elem.parentNode;
this.elem = this.parent.removeChild(this.elem);
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_APPLY, this);
}
}
/**
* Re-adds the new element.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {void}
*/
}, {
key: "unapply",
value: function unapply(handler) {
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_UNAPPLY, this);
}
removeElementFromListMap(this.elem);
if (isNullish(this.nextSibling)) {
if (window.console) {
console.log('Error: reference element was lost'); // eslint-disable-line no-console
}
}
this.parent.insertBefore(this.elem, this.nextSibling); // Don't use `before` or `prepend` as `this.nextSibling` may be `null`
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_UNAPPLY, this);
}
}
/**
* @returns {Element[]} Array with element associated with this command
*/
}, {
key: "elements",
value: function elements() {
return [this.elem];
}
}]);
return RemoveElementCommand;
}(Command);
RemoveElementCommand.type = RemoveElementCommand.prototype.type;
/**
* @typedef {"#text"|"#href"|string} module:history.CommandAttributeName
*/
/**
* @typedef {PlainObject<module:history.CommandAttributeName, string>} module:history.CommandAttributes
*/
/**
* History command to make a change to an element.
* Usually an attribute change, but can also be textcontent.
* @implements {module:history.HistoryCommand}
* @param {Element} elem - The DOM element that was changed
* @param {module:history.CommandAttributes} attrs - Attributes to be changed with the values they had *before* the change
* @param {string} text - An optional string visible to user related to this change
*/
var ChangeElementCommand =
/*#__PURE__*/
function (_Command4) {
_inherits(ChangeElementCommand, _Command4);
function ChangeElementCommand(elem, attrs, text) {
var _this4;
_classCallCheck(this, ChangeElementCommand);
_this4 = _possibleConstructorReturn(this, _getPrototypeOf(ChangeElementCommand).call(this));
_this4.elem = elem;
_this4.text = text ? 'Change ' + elem.tagName + ' ' + text : 'Change ' + elem.tagName;
_this4.newValues = {};
_this4.oldValues = attrs;
for (var attr in attrs) {
if (attr === '#text') {
_this4.newValues[attr] = elem.textContent;
} else if (attr === '#href') {
_this4.newValues[attr] = getHref(elem);
} else {
_this4.newValues[attr] = elem.getAttribute(attr);
}
}
return _this4;
}
_createClass(ChangeElementCommand, [{
key: "type",
value: function type() {
// eslint-disable-line class-methods-use-this
return 'svgedit.history.ChangeElementCommand';
}
/**
* Performs the stored change action.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {true}
*/
}, {
key: "apply",
value: function apply(handler) {
var _this5 = this;
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_APPLY, this);
}
var bChangedTransform = false;
Object.entries(this.newValues).forEach(function (_ref) {
var _ref2 = _slicedToArray(_ref, 2),
attr = _ref2[0],
value = _ref2[1];
if (value) {
if (attr === '#text') {
_this5.elem.textContent = value;
} else if (attr === '#href') {
setHref(_this5.elem, value);
} else {
_this5.elem.setAttribute(attr, value);
}
} else if (attr === '#text') {
_this5.elem.textContent = '';
} else {
_this5.elem.setAttribute(attr, '');
_this5.elem.removeAttribute(attr);
}
if (attr === 'transform') {
bChangedTransform = true;
}
}); // relocate rotational transform, if necessary
if (!bChangedTransform) {
var angle = getRotationAngle(this.elem);
if (angle) {
var bbox = this.elem.getBBox();
var cx = bbox.x + bbox.width / 2,
cy = bbox.y + bbox.height / 2;
var rotate = ['rotate(', angle, ' ', cx, ',', cy, ')'].join('');
if (rotate !== this.elem.getAttribute('transform')) {
this.elem.setAttribute('transform', rotate);
}
}
}
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_APPLY, this);
}
return true;
}
/**
* Reverses the stored change action.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {true}
*/
}, {
key: "unapply",
value: function unapply(handler) {
var _this6 = this;
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_UNAPPLY, this);
}
var bChangedTransform = false;
Object.entries(this.oldValues).forEach(function (_ref3) {
var _ref4 = _slicedToArray(_ref3, 2),
attr = _ref4[0],
value = _ref4[1];
if (value) {
if (attr === '#text') {
_this6.elem.textContent = value;
} else if (attr === '#href') {
setHref(_this6.elem, value);
} else {
_this6.elem.setAttribute(attr, value);
}
} else if (attr === '#text') {
_this6.elem.textContent = '';
} else {
_this6.elem.removeAttribute(attr);
}
if (attr === 'transform') {
bChangedTransform = true;
}
}); // relocate rotational transform, if necessary
if (!bChangedTransform) {
var angle = getRotationAngle(this.elem);
if (angle) {
var bbox = this.elem.getBBox();
var cx = bbox.x + bbox.width / 2,
cy = bbox.y + bbox.height / 2;
var rotate = ['rotate(', angle, ' ', cx, ',', cy, ')'].join('');
if (rotate !== this.elem.getAttribute('transform')) {
this.elem.setAttribute('transform', rotate);
}
}
} // Remove transformlist to prevent confusion that causes bugs like 575.
removeElementFromListMap(this.elem);
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_UNAPPLY, this);
}
return true;
}
/**
* @returns {Element[]} Array with element associated with this command
*/
}, {
key: "elements",
value: function elements() {
return [this.elem];
}
}]);
return ChangeElementCommand;
}(Command);
ChangeElementCommand.type = ChangeElementCommand.prototype.type; // TODO: create a 'typing' command object that tracks changes in text
// if a new Typing command is created and the top command on the stack is also a Typing
// and they both affect the same element, then collapse the two commands into one
/**
* History command that can contain/execute multiple other commands.
* @implements {module:history.HistoryCommand}
*/
var BatchCommand =
/*#__PURE__*/
function (_Command5) {
_inherits(BatchCommand, _Command5);
/**
* @param {string} [text] - An optional string visible to user related to this change
*/
function BatchCommand(text) {
var _this7;
_classCallCheck(this, BatchCommand);
_this7 = _possibleConstructorReturn(this, _getPrototypeOf(BatchCommand).call(this));
_this7.text = text || 'Batch Command';
_this7.stack = [];
return _this7;
}
_createClass(BatchCommand, [{
key: "type",
value: function type() {
// eslint-disable-line class-methods-use-this
return 'svgedit.history.BatchCommand';
}
/**
* Runs "apply" on all subcommands.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {void}
*/
}, {
key: "apply",
value: function apply(handler) {
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_APPLY, this);
}
var len = this.stack.length;
for (var i = 0; i < len; ++i) {
this.stack[i].apply(handler);
}
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_APPLY, this);
}
}
/**
* Runs "unapply" on all subcommands.
* @param {module:history.HistoryEventHandler} handler
* @fires module:history~Command#event:history
* @returns {void}
*/
}, {
key: "unapply",
value: function unapply(handler) {
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.BEFORE_UNAPPLY, this);
}
for (var i = this.stack.length - 1; i >= 0; i--) {
this.stack[i].unapply(handler);
}
if (handler) {
handler.handleHistoryEvent(HistoryEventTypes.AFTER_UNAPPLY, this);
}
}
/**
* Iterate through all our subcommands.
* @returns {Element[]} All the elements we are changing
*/
}, {
key: "elements",
value: function elements() {
var elems = [];
var cmd = this.stack.length;
while (cmd--) {
var thisElems = this.stack[cmd].elements();
var elem = thisElems.length;
while (elem--) {
if (!elems.includes(thisElems[elem])) {
elems.push(thisElems[elem]);
}
}
}
return elems;
}
/**
* Adds a given command to the history stack.
* @param {Command} cmd - The undo command object to add
* @returns {void}
*/
}, {
key: "addSubCommand",
value: function addSubCommand(cmd) {
this.stack.push(cmd);
}
/**
* @returns {boolean} Indicates whether or not the batch command is empty
*/
}, {
key: "isEmpty",
value: function isEmpty() {
return !this.stack.length;
}
}]);
return BatchCommand;
}(Command);
BatchCommand.type = BatchCommand.prototype.type;
/**
*
*/
var UndoManager =
/*#__PURE__*/
function () {
/**
* @param {module:history.HistoryEventHandler} historyEventHandler
*/
function UndoManager(historyEventHandler) {
_classCallCheck(this, UndoManager);
this.handler_ = historyEventHandler || null;
this.undoStackPointer = 0;
this.undoStack = []; // this is the stack that stores the original values, the elements and
// the attribute name for begin/finish
this.undoChangeStackPointer = -1;
this.undoableChangeStack = [];
}
/**
* Resets the undo stack, effectively clearing the undo/redo history.
* @returns {void}
*/
_createClass(UndoManager, [{
key: "resetUndoStack",
value: function resetUndoStack() {
this.undoStack = [];
this.undoStackPointer = 0;
}
/**
* @returns {Integer} Current size of the undo history stack
*/
}, {
key: "getUndoStackSize",
value: function getUndoStackSize() {
return this.undoStackPointer;
}
/**
* @returns {Integer} Current size of the redo history stack
*/
}, {
key: "getRedoStackSize",
value: function getRedoStackSize() {
return this.undoStack.length - this.undoStackPointer;
}
/**
* @returns {string} String associated with the next undo command
*/
}, {
key: "getNextUndoCommandText",
value: function getNextUndoCommandText() {
return this.undoStackPointer > 0 ? this.undoStack[this.undoStackPointer - 1].getText() : '';
}
/**
* @returns {string} String associated with the next redo command
*/
}, {
key: "getNextRedoCommandText",
value: function getNextRedoCommandText() {
return this.undoStackPointer < this.undoStack.length ? this.undoStack[this.undoStackPointer].getText() : '';
}
/**
* Performs an undo step.
* @returns {void}
*/
}, {
key: "undo",
value: function undo() {
if (this.undoStackPointer > 0) {
var cmd = this.undoStack[--this.undoStackPointer];
cmd.unapply(this.handler_);
}
}
/**
* Performs a redo step.
* @returns {void}
*/
}, {
key: "redo",
value: function redo() {
if (this.undoStackPointer < this.undoStack.length && this.undoStack.length > 0) {
var cmd = this.undoStack[this.undoStackPointer++];
cmd.apply(this.handler_);
}
}
/**
* Adds a command object to the undo history stack.
* @param {Command} cmd - The command object to add
* @returns {void}
*/
}, {
key: "addCommandToHistory",
value: function addCommandToHistory(cmd) {
// FIXME: we MUST compress consecutive text changes to the same element
// (right now each keystroke is saved as a separate command that includes the
// entire text contents of the text element)
// TODO: consider limiting the history that we store here (need to do some slicing)
// if our stack pointer is not at the end, then we have to remove
// all commands after the pointer and insert the new command
if (this.undoStackPointer < this.undoStack.length && this.undoStack.length > 0) {
this.undoStack = this.undoStack.splice(0, this.undoStackPointer);
}
this.undoStack.push(cmd);
this.undoStackPointer = this.undoStack.length;
}
/**
* This function tells the canvas to remember the old values of the
* `attrName` attribute for each element sent in. The elements and values
* are stored on a stack, so the next call to `finishUndoableChange()` will
* pop the elements and old values off the stack, gets the current values
* from the DOM and uses all of these to construct the undo-able command.
* @param {string} attrName - The name of the attribute being changed
* @param {Element[]} elems - Array of DOM elements being changed
* @returns {void}
*/
}, {
key: "beginUndoableChange",
value: function beginUndoableChange(attrName, elems) {
var p = ++this.undoChangeStackPointer;
var i = elems.length;
var oldValues = new Array(i),
elements = new Array(i);
while (i--) {
var elem = elems[i];
if (isNullish(elem)) {
continue;
}
elements[i] = elem;
oldValues[i] = elem.getAttribute(attrName);
}
this.undoableChangeStack[p] = {
attrName: attrName,
oldValues: oldValues,
elements: elements
};
}
/**
* This function returns a `BatchCommand` object which summarizes the
* change since `beginUndoableChange` was called. The command can then
* be added to the command history.
* @returns {BatchCommand} Batch command object with resulting changes
*/
}, {
key: "finishUndoableChange",
value: function finishUndoableChange() {
var p = this.undoChangeStackPointer--;
var changeset = this.undoableChangeStack[p];
var attrName = changeset.attrName;
var batchCmd = new BatchCommand('Change ' + attrName);
var i = changeset.elements.length;
while (i--) {
var elem = changeset.elements[i];
if (isNullish(elem)) {
continue;
}
var changes = {};
changes[attrName] = changeset.oldValues[i];
if (changes[attrName] !== elem.getAttribute(attrName)) {
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes, attrName));
}
}
this.undoableChangeStack[p] = null;
return batchCmd;
}
}]);
return UndoManager;
}();
var hstry = /*#__PURE__*/Object.freeze({
HistoryEventTypes: HistoryEventTypes,
MoveElementCommand: MoveElementCommand,
InsertElementCommand: InsertElementCommand,
RemoveElementCommand: RemoveElementCommand,
ChangeElementCommand: ChangeElementCommand,
BatchCommand: BatchCommand,
UndoManager: UndoManager
});
/**
* Mathematical utilities
* @module math
* @license MIT
*
* @copyright 2010 Alexis Deveria, 2010 Jeff Schiller
*/
var NEAR_ZERO = 1e-14; // Throw away SVGSVGElement used for creating matrices/transforms.
var svg$1 = document.createElementNS(NS.SVG, 'svg');
/**
* A (hopefully) quicker function to transform a point by a matrix
* (this function avoids any DOM calls and just does the math).
* @function module:math.transformPoint
* @param {Float} x - Float representing the x coordinate
* @param {Float} y - Float representing the y coordinate
* @param {SVGMatrix} m - Matrix object to transform the point with
* @returns {module:math.XYObject} An x, y object representing the transformed point
*/
var transformPoint = function transformPoint(x, y, m) {
return {
x: m.a * x + m.c * y + m.e,
y: m.b * x + m.d * y + m.f
};
};
/**
* Helper function to check if the matrix performs no actual transform
* (i.e. exists for identity purposes).
* @function module:math.isIdentity
* @param {SVGMatrix} m - The matrix object to check
* @returns {boolean} Indicates whether or not the matrix is 1,0,0,1,0,0
*/
var isIdentity = function isIdentity(m) {
return m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0;
};
/**
* This function tries to return a `SVGMatrix` that is the multiplication `m1 * m2`.
* We also round to zero when it's near zero.
* @function module:math.matrixMultiply
* @param {...SVGMatrix} args - Matrix objects to multiply
* @returns {SVGMatrix} The matrix object resulting from the calculation
*/
var matrixMultiply = function matrixMultiply() {
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
var m = args.reduceRight(function (prev, m1) {
return m1.multiply(prev);
});
if (Math.abs(m.a) < NEAR_ZERO) {
m.a = 0;
}
if (Math.abs(m.b) < NEAR_ZERO) {
m.b = 0;
}
if (Math.abs(m.c) < NEAR_ZERO) {
m.c = 0;
}
if (Math.abs(m.d) < NEAR_ZERO) {
m.d = 0;
}
if (Math.abs(m.e) < NEAR_ZERO) {
m.e = 0;
}
if (Math.abs(m.f) < NEAR_ZERO) {
m.f = 0;
}
return m;
};
var hasMatrixTransform = function hasMatrixTransform(tlist) {
if (!tlist) {
return false;
}
var num = tlist.numberOfItems;
while (num--) {
var xform = tlist.getItem(num);
if (xform.type === 1 && !isIdentity(xform.matrix)) {
return true;
}
}
return false;
};
/**
* @typedef {PlainObject} module:math.TransformedBox An object with the following values
* @property {module:math.XYObject} tl - The top left coordinate
* @property {module:math.XYObject} tr - The top right coordinate
* @property {module:math.XYObject} bl - The bottom left coordinate
* @property {module:math.XYObject} br - The bottom right coordinate
* @property {PlainObject} aabox - Object with the following values:
* @property {Float} aabox.x - Float with the axis-aligned x coordinate
* @property {Float} aabox.y - Float with the axis-aligned y coordinate
* @property {Float} aabox.width - Float with the axis-aligned width coordinate
* @property {Float} aabox.height - Float with the axis-aligned height coordinate
*/
/**
* Transforms a rectangle based on the given matrix.
* @function module:math.transformBox
* @param {Float} l - Float with the box's left coordinate
* @param {Float} t - Float with the box's top coordinate
* @param {Float} w - Float with the box width
* @param {Float} h - Float with the box height
* @param {SVGMatrix} m - Matrix object to transform the box by
* @returns {module:math.TransformedBox}
*/
var transformBox = function transformBox(l, t, w, h, m) {
var tl = transformPoint(l, t, m),
tr = transformPoint(l + w, t, m),
bl = transformPoint(l, t + h, m),
br = transformPoint(l + w, t + h, m),
minx = Math.min(tl.x, tr.x, bl.x, br.x),
maxx = Math.max(tl.x, tr.x, bl.x, br.x),
miny = Math.min(tl.y, tr.y, bl.y, br.y),
maxy = Math.max(tl.y, tr.y, bl.y, br.y);
return {
tl: tl,
tr: tr,
bl: bl,
br: br,
aabox: {
x: minx,
y: miny,
width: maxx - minx,
height: maxy - miny
}
};
};
/**
* This returns a single matrix Transform for a given Transform List
* (this is the equivalent of `SVGTransformList.consolidate()` but unlike
* that method, this one does not modify the actual `SVGTransformList`).
* This function is very liberal with its `min`, `max` arguments.
* @function module:math.transformListToTransform
* @param {SVGTransformList} tlist - The transformlist object
* @param {Integer} [min=0] - Optional integer indicating start transform position
* @param {Integer} [max] - Optional integer indicating end transform position;
* defaults to one less than the tlist's `numberOfItems`
* @returns {SVGTransform} A single matrix transform object
*/
var transformListToTransform = function transformListToTransform(tlist, min, max) {
if (isNullish(tlist)) {
// Or should tlist = null have been prevented before this?
return svg$1.createSVGTransformFromMatrix(svg$1.createSVGMatrix());
}
min = min || 0;
max = max || tlist.numberOfItems - 1;
min = parseInt(min);
max = parseInt(max);
if (min > max) {
var temp = max;
max = min;
min = temp;
}
var m = svg$1.createSVGMatrix();
for (var i = min; i <= max; ++i) {
// if our indices are out of range, just use a harmless identity matrix
var mtom = i >= 0 && i < tlist.numberOfItems ? tlist.getItem(i).matrix : svg$1.createSVGMatrix();
m = matrixMultiply(m, mtom);
}
return svg$1.createSVGTransformFromMatrix(m);
};
/**
* Get the matrix object for a given element.
* @function module:math.getMatrix
* @param {Element} elem - The DOM element to check
* @returns {SVGMatrix} The matrix object associated with the element's transformlist
*/
var getMatrix = function getMatrix(elem) {
var tlist = getTransformList(elem);
return transformListToTransform(tlist).matrix;
};
/**
* Returns a 45 degree angle coordinate associated with the two given
* coordinates.
* @function module:math.snapToAngle
* @param {Integer} x1 - First coordinate's x value
* @param {Integer} y1 - First coordinate's y value
* @param {Integer} x2 - Second coordinate's x value
* @param {Integer} y2 - Second coordinate's y value
* @returns {module:math.AngleCoord45}
*/
var snapToAngle = function snapToAngle(x1, y1, x2, y2) {
var snap = Math.PI / 4; // 45 degrees
var dx = x2 - x1;
var dy = y2 - y1;
var angle = Math.atan2(dy, dx);
var dist = Math.sqrt(dx * dx + dy * dy);
var snapangle = Math.round(angle / snap) * snap;
return {
x: x1 + dist * Math.cos(snapangle),
y: y1 + dist * Math.sin(snapangle),
a: snapangle
};
};
/**
* Check if two rectangles (BBoxes objects) intersect each other.
* @function module:math.rectsIntersect
* @param {SVGRect} r1 - The first BBox-like object
* @param {SVGRect} r2 - The second BBox-like object
* @returns {boolean} True if rectangles intersect
*/
var rectsIntersect = function rectsIntersect(r1, r2) {
return r2.x < r1.x + r1.width && r2.x + r2.width > r1.x && r2.y < r1.y + r1.height && r2.y + r2.height > r1.y;
};
var $$1 = jQuery;
var segData = {
2: ['x', 'y'],
// PATHSEG_MOVETO_ABS
4: ['x', 'y'],
// PATHSEG_LINETO_ABS
6: ['x', 'y', 'x1', 'y1', 'x2', 'y2'],
// PATHSEG_CURVETO_CUBIC_ABS
8: ['x', 'y', 'x1', 'y1'],
// PATHSEG_CURVETO_QUADRATIC_ABS
10: ['x', 'y', 'r1', 'r2', 'angle', 'largeArcFlag', 'sweepFlag'],
// PATHSEG_ARC_ABS
12: ['x'],
// PATHSEG_LINETO_HORIZONTAL_ABS
14: ['y'],
// PATHSEG_LINETO_VERTICAL_ABS
16: ['x', 'y', 'x2', 'y2'],
// PATHSEG_CURVETO_CUBIC_SMOOTH_ABS
18: ['x', 'y'] // PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS
};
/**
* @tutorial LocaleDocs
* @typedef {module:locale.LocaleStrings|PlainObject} module:path.uiStrings
* @property {PlainObject<string, string>} ui
*/
var uiStrings = {};
/**
* @function module:path.setUiStrings
* @param {module:path.uiStrings} strs
* @returns {void}
*/
var setUiStrings = function setUiStrings(strs) {
Object.assign(uiStrings, strs.ui);
};
var pathFuncs = [];
var linkControlPts = true; // Stores references to paths via IDs.
// TODO: Make this cross-document happy.
var pathData = {};
/**
* @function module:path.setLinkControlPoints
* @param {boolean} lcp
* @returns {void}
*/
var setLinkControlPoints = function setLinkControlPoints(lcp) {
linkControlPts = lcp;
};
/**
* @name module:path.path
* @type {null|module:path.Path}
* @memberof module:path
*/
var path = null; // eslint-disable-line import/no-mutable-exports
var editorContext_ = null;
/**
* @external MouseEvent
*/
/**
* Object with the following keys/values
* @typedef {PlainObject} module:path.SVGElementJSON
* @property {string} element - Tag name of the SVG element to create
* @property {PlainObject<string, string>} attr - Has key-value attributes to assign to the new element. An `id` should be set so that {@link module:utilities.EditorContext#addSVGElementFromJson} can later re-identify the element for modification or replacement.
* @property {boolean} [curStyles=false] - Indicates whether current style attributes should be applied first
* @property {module:path.SVGElementJSON[]} [children] - Data objects to be added recursively as children
* @property {string} [namespace="http://www.w3.org/2000/svg"] - Indicate a (non-SVG) namespace
*/
/**
* @interface module:path.EditorContext
* @property {module:select.SelectorManager} selectorManager
* @property {module:svgcanvas.SvgCanvas} canvas
*/
/**
* @function module:path.EditorContext#call
* @param {"selected"|"changed"} ev - String with the event name
* @param {module:svgcanvas.SvgCanvas#event:selected|module:svgcanvas.SvgCanvas#event:changed} arg - Argument to pass through to the callback function. If the event is "changed", an array of `Element`s is passed; if "selected", a single-item array of `Element` is passed.
* @returns {void}
*/
/**
* @function module:path.EditorContext#resetD
* @param {SVGPathElement} p
* @returns {void}
*/
/**
* Note: This doesn't round to an integer necessarily
* @function module:path.EditorContext#round
* @param {Float} val
* @returns {Float} Rounded value to nearest value based on `currentZoom`
*/
/**
* @function module:path.EditorContext#clearSelection
* @param {boolean} [noCall] - When `true`, does not call the "selected" handler
* @returns {void}
*/
/**
* @function module:path.EditorContext#addToSelection
* @param {Element[]} elemsToAdd - An array of DOM elements to add to the selection
* @param {boolean} showGrips - Indicates whether the resize grips should be shown
* @returns {void}
*/
/**
* @function module:path.EditorContext#addCommandToHistory
* @param {Command} cmd
* @returns {void}
*/
/**
* @function module:path.EditorContext#remapElement
* @param {Element} selected - DOM element to be changed
* @param {PlainObject<string, string>} changes - Object with changes to be remapped
* @param {SVGMatrix} m - Matrix object to use for remapping coordinates
* @returns {void}
*/
/**
* @function module:path.EditorContext#addSVGElementFromJson
* @param {module:path.SVGElementJSON} data
* @returns {Element} The new element
*/
/**
* @function module:path.EditorContext#getGridSnapping
* @returns {boolean}
*/
/**
* @function module:path.EditorContext#getOpacity
* @returns {Float}
*/
/**
* @function module:path.EditorContext#getSelectedElements
* @returns {Element[]} the array with selected DOM elements
*/
/**
* @function module:path.EditorContext#getContainer
* @returns {Element}
*/
/**
* @function module:path.EditorContext#setStarted
* @param {boolean} s
* @returns {void}
*/
/**
* @function module:path.EditorContext#getRubberBox
* @returns {SVGRectElement}
*/
/**
* @function module:path.EditorContext#setRubberBox
* @param {SVGRectElement} rb
* @returns {SVGRectElement} Same as parameter passed in
*/
/**
* @function module:path.EditorContext#addPtsToSelection
* @param {PlainObject} cfg
* @param {boolean} cfg.closedSubpath
* @param {SVGCircleElement[]} cfg.grips
* @returns {void}
*/
/**
* @function module:path.EditorContext#endChanges
* @param {PlainObject} cfg
* @param {string} cfg.cmd
* @param {Element} cfg.elem
* @returns {void}
*/
/**
* @function module:path.EditorContext#getCurrentZoom
* @returns {Float} The current zoom level
*/
/**
* Returns the last created DOM element ID string
* @function module:path.EditorContext#getId
* @returns {string}
*/
/**
* Creates and returns a unique ID string for a DOM element
* @function module:path.EditorContext#getNextId
* @returns {string}
*/
/**
* Gets the desired element from a mouse event
* @function module:path.EditorContext#getMouseTarget
* @param {external:MouseEvent} evt - Event object from the mouse event
* @returns {Element} DOM element we want
*/
/**
* @function module:path.EditorContext#getCurrentMode
* @returns {string}
*/
/**
* @function module:path.EditorContext#setCurrentMode
* @param {string} cm The mode
* @returns {string} The same mode as passed in
*/
/**
* @function module:path.EditorContext#getDrawnPath
* @returns {SVGPathElement|null}
*/
/**
* @function module:path.EditorContext#setDrawnPath
* @param {SVGPathElement|null} dp
* @returns {SVGPathElement|null} The same value as passed in
*/
/**
* @function module:path.EditorContext#getSVGRoot
* @returns {SVGSVGElement}
*/
/**
* @function module:path.init
* @param {module:path.EditorContext} editorContext
* @returns {void}
*/
var init$1 = function init(editorContext) {
editorContext_ = editorContext;
pathFuncs = [0, 'ClosePath'];
var pathFuncsStrs = ['Moveto', 'Lineto', 'CurvetoCubic', 'CurvetoQuadratic', 'Arc', 'LinetoHorizontal', 'LinetoVertical', 'CurvetoCubicSmooth', 'CurvetoQuadraticSmooth'];
$$1.each(pathFuncsStrs, function (i, s) {
pathFuncs.push(s + 'Abs');
pathFuncs.push(s + 'Rel');
});
};
/**
* @function module:path.insertItemBefore
* @param {Element} elem
* @param {Segment} newseg
* @param {Integer} index
* @returns {void}
*/
var insertItemBefore = function insertItemBefore(elem, newseg, index) {
// Support insertItemBefore on paths for FF2
var list = elem.pathSegList;
if (supportsPathInsertItemBefore()) {
list.insertItemBefore(newseg, index);
return;
}
var len = list.numberOfItems;
var arr = [];
for (var i = 0; i < len; i++) {
var curSeg = list.getItem(i);
arr.push(curSeg);
}
list.clear();
for (var _i = 0; _i < len; _i++) {
if (_i === index) {
// index + 1
list.appendItem(newseg);
}
list.appendItem(arr[_i]);
}
};
/**
* @function module:path.ptObjToArr
* @todo See if this should just live in `replacePathSeg`
* @param {string} type
* @param {SVGPathSegMovetoAbs|SVGPathSegLinetoAbs|SVGPathSegCurvetoCubicAbs|SVGPathSegCurvetoQuadraticAbs|SVGPathSegArcAbs|SVGPathSegLinetoHorizontalAbs|SVGPathSegLinetoVerticalAbs|SVGPathSegCurvetoCubicSmoothAbs|SVGPathSegCurvetoQuadraticSmoothAbs} segItem
* @returns {ArgumentsArray}
*/
var ptObjToArr = function ptObjToArr(type, segItem) {
var props = segData[type];
return props.map(function (prop) {
return segItem[prop];
});
};
/**
* @function module:path.getGripPt
* @param {Segment} seg
* @param {module:math.XYObject} altPt
* @returns {module:math.XYObject}
*/
var getGripPt = function getGripPt(seg, altPt) {
var pth = seg.path;
var out = {
x: altPt ? altPt.x : seg.item.x,
y: altPt ? altPt.y : seg.item.y
};
if (pth.matrix) {
var pt = transformPoint(out.x, out.y, pth.matrix);
out = pt;
}
var currentZoom = editorContext_.getCurrentZoom();
out.x *= currentZoom;
out.y *= currentZoom;
return out;
};
/**
* @function module:path.getPointFromGrip
* @param {module:math.XYObject} pt
* @param {module:path.Path} pth
* @returns {module:math.XYObject}
*/
var getPointFromGrip = function getPointFromGrip(pt, pth) {
var out = {
x: pt.x,
y: pt.y
};
if (pth.matrix) {
pt = transformPoint(out.x, out.y, pth.imatrix);
out.x = pt.x;
out.y = pt.y;
}
var currentZoom = editorContext_.getCurrentZoom();
out.x /= currentZoom;
out.y /= currentZoom;
return out;
};
/**
* Requires prior call to `setUiStrings` if `xlink:title`
* to be set on the grip.
* @function module:path.addPointGrip
* @param {Integer} index
* @param {Integer} x
* @param {Integer} y
* @returns {SVGCircleElement}
*/
var addPointGrip = function addPointGrip(index, x, y) {
// create the container of all the point grips
var pointGripContainer = getGripContainer();
var pointGrip = getElem('pathpointgrip_' + index); // create it
if (!pointGrip) {
pointGrip = document.createElementNS(NS.SVG, 'circle');
var atts = {
id: 'pathpointgrip_' + index,
display: 'none',
r: 4,
fill: '#0FF',
stroke: '#00F',
'stroke-width': 2,
cursor: 'move',
style: 'pointer-events:all'
};
if ('pathNodeTooltip' in uiStrings) {
// May be empty if running path.js without svg-editor
atts['xlink:title'] = uiStrings.pathNodeTooltip;
}
assignAttributes(pointGrip, atts);
pointGrip = pointGripContainer.appendChild(pointGrip);
var grip = $$1('#pathpointgrip_' + index);
grip.dblclick(function () {
if (path) {
path.setSegType();
}
});
}
if (x && y) {
// set up the point grip element and display it
assignAttributes(pointGrip, {
cx: x,
cy: y,
display: 'inline'
});
}
return pointGrip;
};
/**
* @function module:path.getGripContainer
* @returns {Element}
*/
var getGripContainer = function getGripContainer() {
var c = getElem('pathpointgrip_container');
if (!c) {
var parentElement = getElem('selectorParentGroup');
c = parentElement.appendChild(document.createElementNS(NS.SVG, 'g'));
c.id = 'pathpointgrip_container';
}
return c;
};
/**
* Requires prior call to `setUiStrings` if `xlink:title`
* to be set on the grip.
* @function module:path.addCtrlGrip
* @param {string} id
* @returns {SVGCircleElement}
*/
var addCtrlGrip = function addCtrlGrip(id) {
var pointGrip = getElem('ctrlpointgrip_' + id);
if (pointGrip) {
return pointGrip;
}
pointGrip = document.createElementNS(NS.SVG, 'circle');
var atts = {
id: 'ctrlpointgrip_' + id,
display: 'none',
r: 4,
fill: '#0FF',
stroke: '#55F',
'stroke-width': 1,
cursor: 'move',
style: 'pointer-events:all'
};
if ('pathCtrlPtTooltip' in uiStrings) {
// May be empty if running path.js without svg-editor
atts['xlink:title'] = uiStrings.pathCtrlPtTooltip;
}
assignAttributes(pointGrip, atts);
getGripContainer().append(pointGrip);
return pointGrip;
};
/**
* @function module:path.getCtrlLine
* @param {string} id
* @returns {SVGLineElement}
*/
var getCtrlLine = function getCtrlLine(id) {
var ctrlLine = getElem('ctrlLine_' + id);
if (ctrlLine) {
return ctrlLine;
}
ctrlLine = document.createElementNS(NS.SVG, 'line');
assignAttributes(ctrlLine, {
id: 'ctrlLine_' + id,
stroke: '#555',
'stroke-width': 1,
style: 'pointer-events:none'
});
getGripContainer().append(ctrlLine);
return ctrlLine;
};
/**
* @function module:path.getPointGrip
* @param {Segment} seg
* @param {boolean} update
* @returns {SVGCircleElement}
*/
var getPointGrip = function getPointGrip(seg, update) {
var index = seg.index;
var pointGrip = addPointGrip(index);
if (update) {
var pt = getGripPt(seg);
assignAttributes(pointGrip, {
cx: pt.x,
cy: pt.y,
display: 'inline'
});
}
return pointGrip;
};
/**
* @function module:path.getControlPoints
* @param {Segment} seg
* @returns {PlainObject<string, SVGLineElement|SVGCircleElement>}
*/
var getControlPoints = function getControlPoints(seg) {
var item = seg.item,
index = seg.index;
if (!('x1' in item) || !('x2' in item)) {
return null;
}
var cpt = {};
/* const pointGripContainer = */
getGripContainer(); // Note that this is intentionally not seg.prev.item
var prev = path.segs[index - 1].item;
var segItems = [prev, item];
for (var i = 1; i < 3; i++) {
var id = index + 'c' + i;
var ctrlLine = cpt['c' + i + '_line'] = getCtrlLine(id);
var pt = getGripPt(seg, {
x: item['x' + i],
y: item['y' + i]
});
var gpt = getGripPt(seg, {
x: segItems[i - 1].x,
y: segItems[i - 1].y
});
assignAttributes(ctrlLine, {
x1: pt.x,
y1: pt.y,
x2: gpt.x,
y2: gpt.y,
display: 'inline'
});
cpt['c' + i + '_line'] = ctrlLine; // create it
var pointGrip = cpt['c' + i] = addCtrlGrip(id);
assignAttributes(pointGrip, {
cx: pt.x,
cy: pt.y,
display: 'inline'
});
cpt['c' + i] = pointGrip;
}
return cpt;
};
/**
* This replaces the segment at the given index. Type is given as number.
* @function module:path.replacePathSeg
* @param {Integer} type Possible values set during {@link module:path.init}
* @param {Integer} index
* @param {ArgumentsArray} pts
* @param {SVGPathElement} elem
* @returns {void}
*/
var replacePathSeg = function replacePathSeg(type, index, pts, elem) {
var pth = elem || path.elem;
var func = 'createSVGPathSeg' + pathFuncs[type];
var seg = pth[func].apply(pth, _toConsumableArray(pts));
if (supportsPathReplaceItem()) {
pth.pathSegList.replaceItem(seg, index);
} else {
var segList = pth.pathSegList;
var len = segList.numberOfItems;
var arr = [];
for (var i = 0; i < len; i++) {
var curSeg = segList.getItem(i);
arr.push(curSeg);
}
segList.clear();
for (var _i2 = 0; _i2 < len; _i2++) {
if (_i2 === index) {
segList.appendItem(seg);
} else {
segList.appendItem(arr[_i2]);
}
}
}
};
/**
* @function module:path.getSegSelector
* @param {Segment} seg
* @param {boolean} update
* @returns {SVGPathElement}
*/
var getSegSelector = function getSegSelector(seg, update) {
var index = seg.index;
var segLine = getElem('segline_' + index);
if (!segLine) {
var pointGripContainer = getGripContainer(); // create segline
segLine = document.createElementNS(NS.SVG, 'path');
assignAttributes(segLine, {
id: 'segline_' + index,
display: 'none',
fill: 'none',
stroke: '#0FF',
'stroke-width': 2,
style: 'pointer-events:none',
d: 'M0,0 0,0'
});
pointGripContainer.append(segLine);
}
if (update) {
var prev = seg.prev;
if (!prev) {
segLine.setAttribute('display', 'none');
return segLine;
}
var pt = getGripPt(prev); // Set start point
replacePathSeg(2, 0, [pt.x, pt.y], segLine);
var pts = ptObjToArr(seg.type, seg.item); // , true);
for (var i = 0; i < pts.length; i += 2) {
var point = getGripPt(seg, {
x: pts[i],
y: pts[i + 1]
});
pts[i] = point.x;
pts[i + 1] = point.y;
}
replacePathSeg(seg.type, 1, pts, segLine);
}
return segLine;
};
/**
* @typedef {PlainObject} Point
* @property {Integer} x The x value
* @property {Integer} y The y value
*/
/**
* Takes three points and creates a smoother line based on them.
* @function module:path.smoothControlPoints
* @param {Point} ct1 - Object with x and y values (first control point)
* @param {Point} ct2 - Object with x and y values (second control point)
* @param {Point} pt - Object with x and y values (third point)
* @returns {Point[]} Array of two "smoothed" point objects
*/
var smoothControlPoints = function smoothControlPoints(ct1, ct2, pt) {
// each point must not be the origin
var x1 = ct1.x - pt.x,
y1 = ct1.y - pt.y,
x2 = ct2.x - pt.x,
y2 = ct2.y - pt.y;
if ((x1 !== 0 || y1 !== 0) && (x2 !== 0 || y2 !== 0)) {
var r1 = Math.sqrt(x1 * x1 + y1 * y1),
r2 = Math.sqrt(x2 * x2 + y2 * y2),
nct1 = editorContext_.getSVGRoot().createSVGPoint(),
nct2 = editorContext_.getSVGRoot().createSVGPoint();
var anglea = Math.atan2(y1, x1),
angleb = Math.atan2(y2, x2);
if (anglea < 0) {
anglea += 2 * Math.PI;
}
if (angleb < 0) {
angleb += 2 * Math.PI;
}
var angleBetween = Math.abs(anglea - angleb),
angleDiff = Math.abs(Math.PI - angleBetween) / 2;
var newAnglea, newAngleb;
if (anglea - angleb > 0) {
newAnglea = angleBetween < Math.PI ? anglea + angleDiff : anglea - angleDiff;
newAngleb = angleBetween < Math.PI ? angleb - angleDiff : angleb + angleDiff;
} else {
newAnglea = angleBetween < Math.PI ? anglea - angleDiff : anglea + angleDiff;
newAngleb = angleBetween < Math.PI ? angleb + angleDiff : angleb - angleDiff;
} // rotate the points
nct1.x = r1 * Math.cos(newAnglea) + pt.x;
nct1.y = r1 * Math.sin(newAnglea) + pt.y;
nct2.x = r2 * Math.cos(newAngleb) + pt.x;
nct2.y = r2 * Math.sin(newAngleb) + pt.y;
return [nct1, nct2];
}
return undefined;
};
/**
*
*/
var Segment =
/*#__PURE__*/
function () {
/**
* @param {Integer} index
* @param {SVGPathSeg} item
* @todo Is `item` be more constrained here?
*/
function Segment(index, item) {
_classCallCheck(this, Segment);
this.selected = false;
this.index = index;
this.item = item;
this.type = item.pathSegType;
this.ctrlpts = [];
this.ptgrip = null;
this.segsel = null;
}
/**
* @param {boolean} y
* @returns {void}
*/
_createClass(Segment, [{
key: "showCtrlPts",
value: function showCtrlPts(y) {
for (var i in this.ctrlpts) {
if ({}.hasOwnProperty.call(this.ctrlpts, i)) {
this.ctrlpts[i].setAttribute('display', y ? 'inline' : 'none');
}
}
}
/**
* @param {boolean} y
* @returns {void}
*/
}, {
key: "selectCtrls",
value: function selectCtrls(y) {
$$1('#ctrlpointgrip_' + this.index + 'c1, #ctrlpointgrip_' + this.index + 'c2').attr('fill', y ? '#0FF' : '#EEE');
}
/**
* @param {boolean} y
* @returns {void}
*/
}, {
key: "show",
value: function show(y) {
if (this.ptgrip) {
this.ptgrip.setAttribute('display', y ? 'inline' : 'none');
this.segsel.setAttribute('display', y ? 'inline' : 'none'); // Show/hide all control points if available
this.showCtrlPts(y);
}
}
/**
* @param {boolean} y
* @returns {void}
*/
}, {
key: "select",
value: function select(y) {
if (this.ptgrip) {
this.ptgrip.setAttribute('stroke', y ? '#0FF' : '#00F');
this.segsel.setAttribute('display', y ? 'inline' : 'none');
if (this.ctrlpts) {
this.selectCtrls(y);
}
this.selected = y;
}
}
/**
* @returns {void}
*/
}, {
key: "addGrip",
value: function addGrip() {
this.ptgrip = getPointGrip(this, true);
this.ctrlpts = getControlPoints(this); // , true);
this.segsel = getSegSelector(this, true);
}
/**
* @param {boolean} full
* @returns {void}
*/
}, {
key: "update",
value: function update(full) {
if (this.ptgrip) {
var pt = getGripPt(this);
assignAttributes(this.ptgrip, {
cx: pt.x,
cy: pt.y
});
getSegSelector(this, true);
if (this.ctrlpts) {
if (full) {
this.item = path.elem.pathSegList.getItem(this.index);
this.type = this.item.pathSegType;
}
getControlPoints(this);
} // this.segsel.setAttribute('display', y ? 'inline' : 'none');
}
}
/**
* @param {Integer} dx
* @param {Integer} dy
* @returns {void}
*/
}, {
key: "move",
value: function move(dx, dy) {
var item = this.item;
var curPts = this.ctrlpts ? [item.x += dx, item.y += dy, item.x1, item.y1, item.x2 += dx, item.y2 += dy] : [item.x += dx, item.y += dy];
replacePathSeg(this.type, this.index, // type 10 means ARC
this.type === 10 ? ptObjToArr(this.type, item) : curPts);
if (this.next && this.next.ctrlpts) {
var next = this.next.item;
var nextPts = [next.x, next.y, next.x1 += dx, next.y1 += dy, next.x2, next.y2];
replacePathSeg(this.next.type, this.next.index, nextPts);
}
if (this.mate) {
// The last point of a closed subpath has a 'mate',
// which is the 'M' segment of the subpath
var itm = this.mate.item;
var pts = [itm.x += dx, itm.y += dy];
replacePathSeg(this.mate.type, this.mate.index, pts); // Has no grip, so does not need 'updating'?
}
this.update(true);
if (this.next) {
this.next.update(true);
}
}
/**
* @param {Integer} num
* @returns {void}
*/
}, {
key: "setLinked",
value: function setLinked(num) {
var seg, anum, pt;
if (num === 2) {
anum = 1;
seg = this.next;
if (!seg) {
return;
}
pt = this.item;
} else {
anum = 2;
seg = this.prev;
if (!seg) {
return;
}
pt = seg.item;
}
var _seg = seg,
item = _seg.item;
item['x' + anum] = pt.x + (pt.x - this.item['x' + num]);
item['y' + anum] = pt.y + (pt.y - this.item['y' + num]);
var pts = [item.x, item.y, item.x1, item.y1, item.x2, item.y2];
replacePathSeg(seg.type, seg.index, pts);
seg.update(true);
}
/**
* @param {Integer} num
* @param {Integer} dx
* @param {Integer} dy
* @returns {void}
*/
}, {
key: "moveCtrl",
value: function moveCtrl(num, dx, dy) {
var item = this.item;
item['x' + num] += dx;
item['y' + num] += dy;
var pts = [item.x, item.y, item.x1, item.y1, item.x2, item.y2];
replacePathSeg(this.type, this.index, pts);
this.update(true);
}
/**
* @param {Integer} newType Possible values set during {@link module:path.init}
* @param {ArgumentsArray} pts
* @returns {void}
*/
}, {
key: "setType",
value: function setType(newType, pts) {
replacePathSeg(newType, this.index, pts);
this.type = newType;
this.item = path.elem.pathSegList.getItem(this.index);
this.showCtrlPts(newType === 6);
this.ctrlpts = getControlPoints(this);
this.update(true);
}
}]);
return Segment;
}();
/**
*
*/
var Path =
/*#__PURE__*/
function () {
/**
* @param {SVGPathElement} elem
* @throws {Error} If constructed without a path element
*/
function Path(elem) {
_classCallCheck(this, Path);
if (!elem || elem.tagName !== 'path') {
throw new Error('svgedit.path.Path constructed without a <path> element');
}
this.elem = elem;
this.segs = [];
this.selected_pts = [];
path = this; // eslint-disable-line consistent-this
this.init();
}
/**
* Reset path data.
* @returns {module:path.Path}
*/
_createClass(Path, [{
key: "init",
value: function init() {
// Hide all grips, etc
// fixed, needed to work on all found elements, not just first
$$1(getGripContainer()).find('*').each(function () {
$$1(this).attr('display', 'none');
});
var segList = this.elem.pathSegList;
var len = segList.numberOfItems;
this.segs = [];
this.selected_pts = [];
this.first_seg = null; // Set up segs array
for (var i = 0; i < len; i++) {
var item = segList.getItem(i);
var segment = new Segment(i, item);
segment.path = this;
this.segs.push(segment);
}
var segs = this.segs;
var startI = null;
for (var _i3 = 0; _i3 < len; _i3++) {
var seg = segs[_i3];
var nextSeg = _i3 + 1 >= len ? null : segs[_i3 + 1];
var prevSeg = _i3 - 1 < 0 ? null : segs[_i3 - 1];
if (seg.type === 2) {
if (prevSeg && prevSeg.type !== 1) {
// New sub-path, last one is open,
// so add a grip to last sub-path's first point
var startSeg = segs[startI];
startSeg.next = segs[startI + 1];
startSeg.next.prev = startSeg;
startSeg.addGrip();
} // Remember that this is a starter seg
startI = _i3;
} else if (nextSeg && nextSeg.type === 1) {
// This is the last real segment of a closed sub-path
// Next is first seg after "M"
seg.next = segs[startI + 1]; // First seg after "M"'s prev is this
seg.next.prev = seg;
seg.mate = segs[startI];
seg.addGrip();
if (isNullish(this.first_seg)) {
this.first_seg = seg;
}
} else if (!nextSeg) {
if (seg.type !== 1) {
// Last seg, doesn't close so add a grip
// to last sub-path's first point
var _startSeg = segs[startI];
_startSeg.next = segs[startI + 1];
_startSeg.next.prev = _startSeg;
_startSeg.addGrip();
seg.addGrip();
if (!this.first_seg) {
// Open path, so set first as real first and add grip
this.first_seg = segs[startI];
}
}
} else if (seg.type !== 1) {
// Regular segment, so add grip and its "next"
seg.addGrip(); // Don't set its "next" if it's an "M"
if (nextSeg && nextSeg.type !== 2) {
seg.next = nextSeg;
seg.next.prev = seg;
}
}
}
return this;
}
/**
* @callback module:path.PathEachSegCallback
* @this module:path.Segment
* @param {Integer} i The index of the seg being iterated
* @returns {boolean|void} Will stop execution of `eachSeg` if returns `false`
*/
/**
* @param {module:path.PathEachSegCallback} fn
* @returns {void}
*/
}, {
key: "eachSeg",
value: function eachSeg(fn) {
var len = this.segs.length;
for (var i = 0; i < len; i++) {
var ret = fn.call(this.segs[i], i);
if (ret === false) {
break;
}
}
}
/**
* @param {Integer} index
* @returns {void}
*/
}, {
key: "addSeg",
value: function addSeg(index) {
// Adds a new segment
var seg = this.segs[index];
if (!seg.prev) {
return;
}
var prev = seg.prev;
var newseg, newX, newY;
switch (seg.item.pathSegType) {
case 4:
{
newX = (seg.item.x + prev.item.x) / 2;
newY = (seg.item.y + prev.item.y) / 2;
newseg = this.elem.createSVGPathSegLinetoAbs(newX, newY);
break;
}
case 6:
{
// make it a curved segment to preserve the shape (WRS)
// https://en.wikipedia.org/wiki/De_Casteljau%27s_algorithm#Geometric_interpretation
var p0x = (prev.item.x + seg.item.x1) / 2;
var p1x = (seg.item.x1 + seg.item.x2) / 2;
var p2x = (seg.item.x2 + seg.item.x) / 2;
var p01x = (p0x + p1x) / 2;
var p12x = (p1x + p2x) / 2;
newX = (p01x + p12x) / 2;
var p0y = (prev.item.y + seg.item.y1) / 2;
var p1y = (seg.item.y1 + seg.item.y2) / 2;
var p2y = (seg.item.y2 + seg.item.y) / 2;
var p01y = (p0y + p1y) / 2;
var p12y = (p1y + p2y) / 2;
newY = (p01y + p12y) / 2;
newseg = this.elem.createSVGPathSegCurvetoCubicAbs(newX, newY, p0x, p0y, p01x, p01y);
var pts = [seg.item.x, seg.item.y, p12x, p12y, p2x, p2y];
replacePathSeg(seg.type, index, pts);
break;
}
}
insertItemBefore(this.elem, newseg, index);
}
/**
* @param {Integer} index
* @returns {void}
*/
}, {
key: "deleteSeg",
value: function deleteSeg(index) {
var seg = this.segs[index];
var list = this.elem.pathSegList;
seg.show(false);
var next = seg.next;
if (seg.mate) {
// Make the next point be the "M" point
var pt = [next.item.x, next.item.y];
replacePathSeg(2, next.index, pt); // Reposition last node
replacePathSeg(4, seg.index, pt);
list.removeItem(seg.mate.index);
} else if (!seg.prev) {
// First node of open path, make next point the M
// const {item} = seg;
var _pt = [next.item.x, next.item.y];
replacePathSeg(2, seg.next.index, _pt);
list.removeItem(index);
} else {
list.removeItem(index);
}
}
/**
* @param {Integer} index
* @returns {void}
*/
}, {
key: "removePtFromSelection",
value: function removePtFromSelection(index) {
var pos = this.selected_pts.indexOf(index);
if (pos === -1) {
return;
}
this.segs[index].select(false);
this.selected_pts.splice(pos, 1);
}
/**
* @returns {void}
*/
}, {
key: "clearSelection",
value: function clearSelection() {
this.eachSeg(function () {
// 'this' is the segment here
this.select(false);
});
this.selected_pts = [];
}
/**
* @returns {void}
*/
}, {
key: "storeD",
value: function storeD() {
this.last_d = this.elem.getAttribute('d');
}
/**
* @param {Integer} y
* @returns {Path}
*/
}, {
key: "show",
value: function show(y) {
// Shows this path's segment grips
this.eachSeg(function () {
// 'this' is the segment here
this.show(y);
});
if (y) {
this.selectPt(this.first_seg.index);
}
return this;
}
/**
* Move selected points.
* @param {Integer} dx
* @param {Integer} dy
* @returns {void}
*/
}, {
key: "movePts",
value: function movePts(dx, dy) {
var i = this.selected_pts.length;
while (i--) {
var seg = this.segs[this.selected_pts[i]];
seg.move(dx, dy);
}
}
/**
* @param {Integer} dx
* @param {Integer} dy
* @returns {void}
*/
}, {
key: "moveCtrl",
value: function moveCtrl(dx, dy) {
var seg = this.segs[this.selected_pts[0]];
seg.moveCtrl(this.dragctrl, dx, dy);
if (linkControlPts) {
seg.setLinked(this.dragctrl);
}
}
/**
* @param {?Integer} newType See {@link https://www.w3.org/TR/SVG/single-page.html#paths-InterfaceSVGPathSeg}
* @returns {void}
*/
}, {
key: "setSegType",
value: function setSegType(newType) {
this.storeD();
var i = this.selected_pts.length;
var text;
while (i--) {
var selPt = this.selected_pts[i]; // Selected seg
var cur = this.segs[selPt];
var prev = cur.prev;
if (!prev) {
continue;
}
if (!newType) {
// double-click, so just toggle
text = 'Toggle Path Segment Type'; // Toggle segment to curve/straight line
var oldType = cur.type;
newType = oldType === 6 ? 4 : 6;
}
newType = Number(newType);
var curX = cur.item.x;
var curY = cur.item.y;
var prevX = prev.item.x;
var prevY = prev.item.y;
var points = void 0;
switch (newType) {
case 6:
{
if (cur.olditem) {
var old = cur.olditem;
points = [curX, curY, old.x1, old.y1, old.x2, old.y2];
} else {
var diffX = curX - prevX;
var diffY = curY - prevY; // get control points from straight line segment
/*
const ct1x = (prevX + (diffY/2));
const ct1y = (prevY - (diffX/2));
const ct2x = (curX + (diffY/2));
const ct2y = (curY - (diffX/2));
*/
// create control points on the line to preserve the shape (WRS)
var ct1x = prevX + diffX / 3;
var ct1y = prevY + diffY / 3;
var ct2x = curX - diffX / 3;
var ct2y = curY - diffY / 3;
points = [curX, curY, ct1x, ct1y, ct2x, ct2y];
}
break;
}
case 4:
{
points = [curX, curY]; // Store original prevve segment nums
cur.olditem = cur.item;
break;
}
}
cur.setType(newType, points);
}
path.endChanges(text);
}
/**
* @param {Integer} pt
* @param {Integer} ctrlNum
* @returns {void}
*/
}, {
key: "selectPt",
value: function selectPt(pt, ctrlNum) {
this.clearSelection();
if (isNullish(pt)) {
this.eachSeg(function (i) {
// 'this' is the segment here.
if (this.prev) {
pt = i;
}
});
}
this.addPtsToSelection(pt);
if (ctrlNum) {
this.dragctrl = ctrlNum;
if (linkControlPts) {
this.segs[pt].setLinked(ctrlNum);
}
}
}
/**
* Update position of all points.
* @returns {Path}
*/
}, {
key: "update",
value: function update() {
var elem = this.elem;
if (getRotationAngle(elem)) {
this.matrix = getMatrix(elem);
this.imatrix = this.matrix.inverse();
} else {
this.matrix = null;
this.imatrix = null;
}
this.eachSeg(function (i) {
this.item = elem.pathSegList.getItem(i);
this.update();
});
return this;
}
/**
* @param {string} text
* @returns {void}
*/
}, {
key: "endChanges",
value: function endChanges(text) {
if (isWebkit()) {
editorContext_.resetD(this.elem);
}
var cmd = new ChangeElementCommand(this.elem, {
d: this.last_d
}, text);
editorContext_.endChanges({
cmd: cmd,
elem: this.elem
});
}
/**
* @param {Integer|Integer[]} indexes
* @returns {void}
*/
}, {
key: "addPtsToSelection",
value: function addPtsToSelection(indexes) {
var _this = this;
if (!Array.isArray(indexes)) {
indexes = [indexes];
}
indexes.forEach(function (index) {
var seg = _this.segs[index];
if (seg.ptgrip) {
if (!_this.selected_pts.includes(index) && index >= 0) {
_this.selected_pts.push(index);
}
}
});
this.selected_pts.sort();
var i = this.selected_pts.length;
var grips = [];
grips.length = i; // Loop through points to be selected and highlight each
while (i--) {
var pt = this.selected_pts[i];
var seg = this.segs[pt];
seg.select(true);
grips[i] = seg.ptgrip;
}
var closedSubpath = Path.subpathIsClosed(this.selected_pts[0]);
editorContext_.addPtsToSelection({
grips: grips,
closedSubpath: closedSubpath
});
} // STATIC
/**
* @param {Integer} index
* @returns {boolean}
*/
}], [{
key: "subpathIsClosed",
value: function subpathIsClosed(index) {
var clsd = false; // Check if subpath is already open
path.eachSeg(function (i) {
if (i <= index) {
return true;
}
if (this.type === 2) {
// Found M first, so open
return false;
}
if (this.type === 1) {
// Found Z first, so closed
clsd = true;
return false;
}
return true;
});
return clsd;
}
}]);
return Path;
}();
/**
* @function module:path.getPath_
* @param {SVGPathElement} elem
* @returns {module:path.Path}
*/
var getPath_ = function getPath_(elem) {
var p = pathData[elem.id];
if (!p) {
p = pathData[elem.id] = new Path(elem);
}
return p;
};
/**
* @function module:path.removePath_
* @param {string} id
* @returns {void}
*/
var removePath_ = function removePath_(id) {
if (id in pathData) {
delete pathData[id];
}
};
var newcx, newcy, oldcx, oldcy, angle;
var getRotVals = function getRotVals(x, y) {
var dx = x - oldcx;
var dy = y - oldcy; // rotate the point around the old center
var r = Math.sqrt(dx * dx + dy * dy);
var theta = Math.atan2(dy, dx) + angle;
dx = r * Math.cos(theta) + oldcx;
dy = r * Math.sin(theta) + oldcy; // dx,dy should now hold the actual coordinates of each
// point after being rotated
// now we want to rotate them around the new center in the reverse direction
dx -= newcx;
dy -= newcy;
r = Math.sqrt(dx * dx + dy * dy);
theta = Math.atan2(dy, dx) - angle;
return {
x: r * Math.cos(theta) + newcx,
y: r * Math.sin(theta) + newcy
};
}; // If the path was rotated, we must now pay the piper:
// Every path point must be rotated into the rotated coordinate system of
// its old center, then determine the new center, then rotate it back
// This is because we want the path to remember its rotation
/**
* @function module:path.recalcRotatedPath
* @todo This is still using ye olde transform methods, can probably
* be optimized or even taken care of by `recalculateDimensions`
* @returns {void}
*/
var recalcRotatedPath = function recalcRotatedPath() {
var currentPath = path.elem;
angle = getRotationAngle(currentPath, true);
if (!angle) {
return;
} // selectedBBoxes[0] = path.oldbbox;
var oldbox = path.oldbbox; // selectedBBoxes[0],
oldcx = oldbox.x + oldbox.width / 2;
oldcy = oldbox.y + oldbox.height / 2;
var box = getBBox(currentPath);
newcx = box.x + box.width / 2;
newcy = box.y + box.height / 2; // un-rotate the new center to the proper position
var dx = newcx - oldcx,
dy = newcy - oldcy,
r = Math.sqrt(dx * dx + dy * dy),
theta = Math.atan2(dy, dx) + angle;
newcx = r * Math.cos(theta) + oldcx;
newcy = r * Math.sin(theta) + oldcy;
var list = currentPath.pathSegList;
var i = list.numberOfItems;
while (i) {
i -= 1;
var seg = list.getItem(i),
type = seg.pathSegType;
if (type === 1) {
continue;
}
var rvals = getRotVals(seg.x, seg.y),
points = [rvals.x, rvals.y];
if (!isNullish(seg.x1) && !isNullish(seg.x2)) {
var cVals1 = getRotVals(seg.x1, seg.y1);
var cVals2 = getRotVals(seg.x2, seg.y2);
points.splice(points.length, 0, cVals1.x, cVals1.y, cVals2.x, cVals2.y);
}
replacePathSeg(type, i, points);
} // loop for each point
/* box = */
getBBox(currentPath); // selectedBBoxes[0].x = box.x; selectedBBoxes[0].y = box.y;
// selectedBBoxes[0].width = box.width; selectedBBoxes[0].height = box.height;
// now we must set the new transform to be rotated around the new center
var Rnc = editorContext_.getSVGRoot().createSVGTransform(),
tlist = getTransformList(currentPath);
Rnc.setRotate(angle * 180.0 / Math.PI, newcx, newcy);
tlist.replaceItem(Rnc, 0);
}; // ====================================
// Public API starts here
/**
* @function module:path.clearData
* @returns {void}
*/
var clearData = function clearData() {
pathData = {};
}; // Making public for mocking
/**
* @function module:path.reorientGrads
* @param {Element} elem
* @param {SVGMatrix} m
* @returns {void}
*/
var reorientGrads = function reorientGrads(elem, m) {
var bb = getBBox(elem);
for (var i = 0; i < 2; i++) {
var type = i === 0 ? 'fill' : 'stroke';
var attrVal = elem.getAttribute(type);
if (attrVal && attrVal.startsWith('url(')) {
var grad = getRefElem(attrVal);
if (grad.tagName === 'linearGradient') {
var x1 = grad.getAttribute('x1') || 0;
var y1 = grad.getAttribute('y1') || 0;
var x2 = grad.getAttribute('x2') || 1;
var y2 = grad.getAttribute('y2') || 0; // Convert to USOU points
x1 = bb.width * x1 + bb.x;
y1 = bb.height * y1 + bb.y;
x2 = bb.width * x2 + bb.x;
y2 = bb.height * y2 + bb.y; // Transform those points
var pt1 = transformPoint(x1, y1, m);
var pt2 = transformPoint(x2, y2, m); // Convert back to BB points
var gCoords = {
x1: (pt1.x - bb.x) / bb.width,
y1: (pt1.y - bb.y) / bb.height,
x2: (pt2.x - bb.x) / bb.width,
y2: (pt2.y - bb.y) / bb.height
};
var newgrad = grad.cloneNode(true);
$$1(newgrad).attr(gCoords);
newgrad.id = editorContext_.getNextId();
findDefs().append(newgrad);
elem.setAttribute(type, 'url(#' + newgrad.id + ')');
}
}
}
};
/**
* This is how we map paths to our preferred relative segment types
* @name module:path.pathMap
* @type {GenericArray}
*/
var pathMap = [0, 'z', 'M', 'm', 'L', 'l', 'C', 'c', 'Q', 'q', 'A', 'a', 'H', 'h', 'V', 'v', 'S', 's', 'T', 't'];
/**
* Convert a path to one with only absolute or relative values.
* @todo move to pathActions.js
* @function module:path.convertPath
* @param {SVGPathElement} pth - the path to convert
* @param {boolean} toRel - true of convert to relative
* @returns {string}
*/
var convertPath = function convertPath(pth, toRel) {
var pathSegList = pth.pathSegList;
var len = pathSegList.numberOfItems;
var curx = 0,
cury = 0;
var d = '';
var lastM = null;
for (var i = 0; i < len; ++i) {
var seg = pathSegList.getItem(i); // if these properties are not in the segment, set them to zero
var x = seg.x || 0,
y = seg.y || 0,
x1 = seg.x1 || 0,
y1 = seg.y1 || 0,
x2 = seg.x2 || 0,
y2 = seg.y2 || 0;
var type = seg.pathSegType;
var letter = pathMap[type]['to' + (toRel ? 'Lower' : 'Upper') + 'Case']();
switch (type) {
case 1:
// z,Z closepath (Z/z)
d += 'z';
if (lastM && !toRel) {
curx = lastM[0];
cury = lastM[1];
}
break;
case 12:
// absolute horizontal line (H)
x -= curx;
// Fallthrough
case 13:
// relative horizontal line (h)
if (toRel) {
curx += x;
letter = 'l';
} else {
x += curx;
curx = x;
letter = 'L';
} // Convert to "line" for easier editing
d += pathDSegment(letter, [[x, cury]]);
break;
case 14:
// absolute vertical line (V)
y -= cury;
// Fallthrough
case 15:
// relative vertical line (v)
if (toRel) {
cury += y;
letter = 'l';
} else {
y += cury;
cury = y;
letter = 'L';
} // Convert to "line" for easier editing
d += pathDSegment(letter, [[curx, y]]);
break;
case 2: // absolute move (M)
case 4: // absolute line (L)
case 18:
// absolute smooth quad (T)
x -= curx;
y -= cury;
// Fallthrough
case 5: // relative line (l)
case 3: // relative move (m)
case 19:
// relative smooth quad (t)
if (toRel) {
curx += x;
cury += y;
} else {
x += curx;
y += cury;
curx = x;
cury = y;
}
if (type === 2 || type === 3) {
lastM = [curx, cury];
}
d += pathDSegment(letter, [[x, y]]);
break;
case 6:
// absolute cubic (C)
x -= curx;
x1 -= curx;
x2 -= curx;
y -= cury;
y1 -= cury;
y2 -= cury;
// Fallthrough
case 7:
// relative cubic (c)
if (toRel) {
curx += x;
cury += y;
} else {
x += curx;
x1 += curx;
x2 += curx;
y += cury;
y1 += cury;
y2 += cury;
curx = x;
cury = y;
}
d += pathDSegment(letter, [[x1, y1], [x2, y2], [x, y]]);
break;
case 8:
// absolute quad (Q)
x -= curx;
x1 -= curx;
y -= cury;
y1 -= cury;
// Fallthrough
case 9:
// relative quad (q)
if (toRel) {
curx += x;
cury += y;
} else {
x += curx;
x1 += curx;
y += cury;
y1 += cury;
curx = x;
cury = y;
}
d += pathDSegment(letter, [[x1, y1], [x, y]]);
break;
// eslint-disable-next-line sonarjs/no-duplicated-branches
case 10:
// absolute elliptical arc (A)
x -= curx;
y -= cury;
// Fallthrough
case 11:
// relative elliptical arc (a)
if (toRel) {
curx += x;
cury += y;
} else {
x += curx;
y += cury;
curx = x;
cury = y;
}
d += pathDSegment(letter, [[seg.r1, seg.r2]], [seg.angle, seg.largeArcFlag ? 1 : 0, seg.sweepFlag ? 1 : 0], [x, y]);
break;
case 16:
// absolute smooth cubic (S)
x -= curx;
x2 -= curx;
y -= cury;
y2 -= cury;
// Fallthrough
case 17:
// relative smooth cubic (s)
if (toRel) {
curx += x;
cury += y;
} else {
x += curx;
x2 += curx;
y += cury;
y2 += cury;
curx = x;
cury = y;
}
d += pathDSegment(letter, [[x2, y2], [x, y]]);
break;
} // switch on path segment type
} // for each segment
return d;
};
/**
* TODO: refactor callers in `convertPath` to use `getPathDFromSegments` instead of this function.
* Legacy code refactored from `svgcanvas.pathActions.convertPath`.
* @param {string} letter - path segment command (letter in potentially either case from {@link module:path.pathMap}; see [SVGPathSeg#pathSegTypeAsLetter]{@link https://www.w3.org/TR/SVG/single-page.html#paths-__svg__SVGPathSeg__pathSegTypeAsLetter})
* @param {GenericArray<GenericArray<Integer>>} points - x,y points
* @param {GenericArray<GenericArray<Integer>>} [morePoints] - x,y points
* @param {Integer[]} [lastPoint] - x,y point
* @returns {string}
*/
function pathDSegment(letter, points, morePoints, lastPoint) {
$$1.each(points, function (i, pnt) {
points[i] = shortFloat(pnt);
});
var segment = letter + points.join(' ');
if (morePoints) {
segment += ' ' + morePoints.join(' ');
}
if (lastPoint) {
segment += ' ' + shortFloat(lastPoint);
}
return segment;
}
/**
* Group: Path edit functions
* Functions relating to editing path elements
* @namespace {PlainObject} pathActions
* @memberof module:path
*/
var pathActions = function () {
var subpath = false;
var newPoint, firstCtrl;
var currentPath = null;
var hasMoved = false; // No `editorContext_` yet but should be ok as is `null` by default
// editorContext_.setDrawnPath(null);
/**
* This function converts a polyline (created by the fh_path tool) into
* a path element and coverts every three line segments into a single bezier
* curve in an attempt to smooth out the free-hand.
* @function smoothPolylineIntoPath
* @param {Element} element
* @returns {Element}
*/
var smoothPolylineIntoPath = function smoothPolylineIntoPath(element) {
var i;
var _element = element,
points = _element.points;
var N = points.numberOfItems;
if (N >= 4) {
// loop through every 3 points and convert to a cubic bezier curve segment
//
// NOTE: this is cheating, it means that every 3 points has the potential to
// be a corner instead of treating each point in an equal manner. In general,
// this technique does not look that good.
//
// I am open to better ideas!
//
// Reading:
// - http://www.efg2.com/Lab/Graphics/Jean-YvesQueinecBezierCurves.htm
// - https://www.codeproject.com/KB/graphics/BezierSpline.aspx?msg=2956963
// - https://www.ian-ko.com/ET_GeoWizards/UserGuide/smooth.htm
// - https://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/Bezier/bezier-der.html
var curpos = points.getItem(0),
prevCtlPt = null;
var d = [];
d.push(['M', curpos.x, ',', curpos.y, ' C'].join(''));
for (i = 1; i <= N - 4; i += 3) {
var ct1 = points.getItem(i);
var ct2 = points.getItem(i + 1);
var end = points.getItem(i + 2); // if the previous segment had a control point, we want to smooth out
// the control points on both sides
if (prevCtlPt) {
var newpts = smoothControlPoints(prevCtlPt, ct1, curpos);
if (newpts && newpts.length === 2) {
var prevArr = d[d.length - 1].split(',');
prevArr[2] = newpts[0].x;
prevArr[3] = newpts[0].y;
d[d.length - 1] = prevArr.join(',');
ct1 = newpts[1];
}
}
d.push([ct1.x, ct1.y, ct2.x, ct2.y, end.x, end.y].join(','));
curpos = end;
prevCtlPt = ct2;
} // handle remaining line segments
d.push('L');
while (i < N) {
var pt = points.getItem(i);
d.push([pt.x, pt.y].join(','));
i++;
}
d = d.join(' '); // create new path element
element = editorContext_.addSVGElementFromJson({
element: 'path',
curStyles: true,
attr: {
id: editorContext_.getId(),
d: d,
fill: 'none'
}
}); // No need to call "changed", as this is already done under mouseUp
}
return element;
};
return (
/** @lends module:path.pathActions */
{
/**
* @param {MouseEvent} evt
* @param {Element} mouseTarget
* @param {Float} startX
* @param {Float} startY
* @returns {boolean|void}
*/
mouseDown: function mouseDown(evt, mouseTarget, startX, startY) {
var id;
if (editorContext_.getCurrentMode() === 'path') {
var mouseX = startX; // Was this meant to work with the other `mouseX`? (was defined globally so adding `let` to at least avoid a global)
var mouseY = startY; // Was this meant to work with the other `mouseY`? (was defined globally so adding `let` to at least avoid a global)
var currentZoom = editorContext_.getCurrentZoom();
var x = mouseX / currentZoom,
y = mouseY / currentZoom,
stretchy = getElem('path_stretch_line');
newPoint = [x, y];
if (editorContext_.getGridSnapping()) {
x = snapToGrid(x);
y = snapToGrid(y);
mouseX = snapToGrid(mouseX);
mouseY = snapToGrid(mouseY);
}
if (!stretchy) {
stretchy = document.createElementNS(NS.SVG, 'path');
assignAttributes(stretchy, {
id: 'path_stretch_line',
stroke: '#22C',
'stroke-width': '0.5',
fill: 'none'
});
stretchy = getElem('selectorParentGroup').appendChild(stretchy);
}
stretchy.setAttribute('display', 'inline');
var keep = null;
var index; // if pts array is empty, create path element with M at current point
var drawnPath = editorContext_.getDrawnPath();
if (!drawnPath) {
var dAttr = 'M' + x + ',' + y + ' '; // Was this meant to work with the other `dAttr`? (was defined globally so adding `var` to at least avoid a global)
/* drawnPath = */
editorContext_.setDrawnPath(editorContext_.addSVGElementFromJson({
element: 'path',
curStyles: true,
attr: {
d: dAttr,
id: editorContext_.getNextId(),
opacity: editorContext_.getOpacity() / 2
}
})); // set stretchy line to first point
stretchy.setAttribute('d', ['M', mouseX, mouseY, mouseX, mouseY].join(' '));
index = subpath ? path.segs.length : 0;
addPointGrip(index, mouseX, mouseY);
} else {
// determine if we clicked on an existing point
var seglist = drawnPath.pathSegList;
var i = seglist.numberOfItems;
var FUZZ = 6 / currentZoom;
var clickOnPoint = false;
while (i) {
i--;
var item = seglist.getItem(i);
var px = item.x,
py = item.y; // found a matching point
if (x >= px - FUZZ && x <= px + FUZZ && y >= py - FUZZ && y <= py + FUZZ) {
clickOnPoint = true;
break;
}
} // get path element that we are in the process of creating
id = editorContext_.getId(); // Remove previous path object if previously created
removePath_(id);
var newpath = getElem(id);
var newseg;
var sSeg;
var len = seglist.numberOfItems; // if we clicked on an existing point, then we are done this path, commit it
// (i, i+1) are the x,y that were clicked on
if (clickOnPoint) {
// if clicked on any other point but the first OR
// the first point was clicked on and there are less than 3 points
// then leave the path open
// otherwise, close the path
if (i <= 1 && len >= 2) {
// Create end segment
var absX = seglist.getItem(0).x;
var absY = seglist.getItem(0).y;
sSeg = stretchy.pathSegList.getItem(1);
if (sSeg.pathSegType === 4) {
newseg = drawnPath.createSVGPathSegLinetoAbs(absX, absY);
} else {
newseg = drawnPath.createSVGPathSegCurvetoCubicAbs(absX, absY, sSeg.x1 / currentZoom, sSeg.y1 / currentZoom, absX, absY);
}
var endseg = drawnPath.createSVGPathSegClosePath();
seglist.appendItem(newseg);
seglist.appendItem(endseg);
} else if (len < 3) {
keep = false;
return keep;
}
$$1(stretchy).remove(); // This will signal to commit the path
// const element = newpath; // Other event handlers define own `element`, so this was probably not meant to interact with them or one which shares state (as there were none); I therefore adding a missing `var` to avoid a global
/* drawnPath = */
editorContext_.setDrawnPath(null);
editorContext_.setStarted(false);
if (subpath) {
if (path.matrix) {
editorContext_.remapElement(newpath, {}, path.matrix.inverse());
}
var newD = newpath.getAttribute('d');
var origD = $$1(path.elem).attr('d');
$$1(path.elem).attr('d', origD + newD);
$$1(newpath).remove();
if (path.matrix) {
recalcRotatedPath();
}
init$1();
pathActions.toEditMode(path.elem);
path.selectPt();
return false;
} // else, create a new point, update path element
} else {
// Checks if current target or parents are #svgcontent
if (!$$1.contains(editorContext_.getContainer(), editorContext_.getMouseTarget(evt))) {
// Clicked outside canvas, so don't make point
// console.log('Clicked outside canvas');
return false;
}
var num = drawnPath.pathSegList.numberOfItems;
var last = drawnPath.pathSegList.getItem(num - 1);
var lastx = last.x,
lasty = last.y;
if (evt.shiftKey) {
var xya = snapToAngle(lastx, lasty, x, y);
x = xya.x;
y = xya.y;
} // Use the segment defined by stretchy
sSeg = stretchy.pathSegList.getItem(1);
if (sSeg.pathSegType === 4) {
newseg = drawnPath.createSVGPathSegLinetoAbs(editorContext_.round(x), editorContext_.round(y));
} else {
newseg = drawnPath.createSVGPathSegCurvetoCubicAbs(editorContext_.round(x), editorContext_.round(y), sSeg.x1 / currentZoom, sSeg.y1 / currentZoom, sSeg.x2 / currentZoom, sSeg.y2 / currentZoom);
}
drawnPath.pathSegList.appendItem(newseg);
x *= currentZoom;
y *= currentZoom; // set stretchy line to latest point
stretchy.setAttribute('d', ['M', x, y, x, y].join(' '));
index = num;
if (subpath) {
index += path.segs.length;
}
addPointGrip(index, x, y);
} // keep = true;
}
return undefined;
} // TODO: Make sure currentPath isn't null at this point
if (!path) {
return undefined;
}
path.storeD();
id = evt.target.id;
var curPt;
if (id.substr(0, 14) === 'pathpointgrip_') {
// Select this point
curPt = path.cur_pt = parseInt(id.substr(14));
path.dragging = [startX, startY];
var seg = path.segs[curPt]; // only clear selection if shift is not pressed (otherwise, add
// node to selection)
if (!evt.shiftKey) {
if (path.selected_pts.length <= 1 || !seg.selected) {
path.clearSelection();
}
path.addPtsToSelection(curPt);
} else if (seg.selected) {
path.removePtFromSelection(curPt);
} else {
path.addPtsToSelection(curPt);
}
} else if (id.startsWith('ctrlpointgrip_')) {
path.dragging = [startX, startY];
var parts = id.split('_')[1].split('c');
curPt = Number(parts[0]);
var ctrlNum = Number(parts[1]);
path.selectPt(curPt, ctrlNum);
} // Start selection box
if (!path.dragging) {
var rubberBox = editorContext_.getRubberBox();
if (isNullish(rubberBox)) {
rubberBox = editorContext_.setRubberBox(editorContext_.selectorManager.getRubberBandBox());
}
var _currentZoom = editorContext_.getCurrentZoom();
assignAttributes(rubberBox, {
x: startX * _currentZoom,
y: startY * _currentZoom,
width: 0,
height: 0,
display: 'inline'
});
}
return undefined;
},
/**
* @param {Float} mouseX
* @param {Float} mouseY
* @returns {void}
*/
mouseMove: function mouseMove(mouseX, mouseY) {
var currentZoom = editorContext_.getCurrentZoom();
hasMoved = true;
var drawnPath = editorContext_.getDrawnPath();
if (editorContext_.getCurrentMode() === 'path') {
if (!drawnPath) {
return;
}
var seglist = drawnPath.pathSegList;
var index = seglist.numberOfItems - 1;
if (newPoint) {
// First point
// if (!index) { return; }
// Set control points
var pointGrip1 = addCtrlGrip('1c1');
var pointGrip2 = addCtrlGrip('0c2'); // dragging pointGrip1
pointGrip1.setAttribute('cx', mouseX);
pointGrip1.setAttribute('cy', mouseY);
pointGrip1.setAttribute('display', 'inline');
var ptX = newPoint[0];
var ptY = newPoint[1]; // set curve
// const seg = seglist.getItem(index);
var curX = mouseX / currentZoom;
var curY = mouseY / currentZoom;
var altX = ptX + (ptX - curX);
var altY = ptY + (ptY - curY);
pointGrip2.setAttribute('cx', altX * currentZoom);
pointGrip2.setAttribute('cy', altY * currentZoom);
pointGrip2.setAttribute('display', 'inline');
var ctrlLine = getCtrlLine(1);
assignAttributes(ctrlLine, {
x1: mouseX,
y1: mouseY,
x2: altX * currentZoom,
y2: altY * currentZoom,
display: 'inline'
});
if (index === 0) {
firstCtrl = [mouseX, mouseY];
} else {
var last = seglist.getItem(index - 1);
var lastX = last.x;
var lastY = last.y;
if (last.pathSegType === 6) {
lastX += lastX - last.x2;
lastY += lastY - last.y2;
} else if (firstCtrl) {
lastX = firstCtrl[0] / currentZoom;
lastY = firstCtrl[1] / currentZoom;
}
replacePathSeg(6, index, [ptX, ptY, lastX, lastY, altX, altY], drawnPath);
}
} else {
var stretchy = getElem('path_stretch_line');
if (stretchy) {
var prev = seglist.getItem(index);
if (prev.pathSegType === 6) {
var prevX = prev.x + (prev.x - prev.x2);
var prevY = prev.y + (prev.y - prev.y2);
replacePathSeg(6, 1, [mouseX, mouseY, prevX * currentZoom, prevY * currentZoom, mouseX, mouseY], stretchy);
} else if (firstCtrl) {
replacePathSeg(6, 1, [mouseX, mouseY, firstCtrl[0], firstCtrl[1], mouseX, mouseY], stretchy);
} else {
replacePathSeg(4, 1, [mouseX, mouseY], stretchy);
}
}
}
return;
} // if we are dragging a point, let's move it
if (path.dragging) {
var pt = getPointFromGrip({
x: path.dragging[0],
y: path.dragging[1]
}, path);
var mpt = getPointFromGrip({
x: mouseX,
y: mouseY
}, path);
var diffX = mpt.x - pt.x;
var diffY = mpt.y - pt.y;
path.dragging = [mouseX, mouseY];
if (path.dragctrl) {
path.moveCtrl(diffX, diffY);
} else {
path.movePts(diffX, diffY);
}
} else {
path.selected_pts = [];
path.eachSeg(function (i) {
var seg = this; // eslint-disable-line consistent-this
if (!seg.next && !seg.prev) {
return;
} // const {item} = seg;
var rubberBox = editorContext_.getRubberBox();
var rbb = rubberBox.getBBox();
var pt = getGripPt(seg);
var ptBb = {
x: pt.x,
y: pt.y,
width: 0,
height: 0
};
var sel = rectsIntersect(rbb, ptBb);
this.select(sel); // Note that addPtsToSelection is not being run
if (sel) {
path.selected_pts.push(seg.index);
}
});
}
},
/**
* @typedef module:path.keepElement
* @type {PlainObject}
* @property {boolean} keep
* @property {Element} element
*/
/**
* @param {Event} evt
* @param {Element} element
* @param {Float} mouseX
* @param {Float} mouseY
* @returns {module:path.keepElement|void}
*/
mouseUp: function mouseUp(evt, element, mouseX, mouseY) {
var drawnPath = editorContext_.getDrawnPath(); // Create mode
if (editorContext_.getCurrentMode() === 'path') {
newPoint = null;
if (!drawnPath) {
element = getElem(editorContext_.getId());
editorContext_.setStarted(false);
firstCtrl = null;
}
return {
keep: true,
element: element
};
} // Edit mode
var rubberBox = editorContext_.getRubberBox();
if (path.dragging) {
var lastPt = path.cur_pt;
path.dragging = false;
path.dragctrl = false;
path.update();
if (hasMoved) {
path.endChanges('Move path point(s)');
}
if (!evt.shiftKey && !hasMoved) {
path.selectPt(lastPt);
}
} else if (rubberBox && rubberBox.getAttribute('display') !== 'none') {
// Done with multi-node-select
rubberBox.setAttribute('display', 'none');
if (rubberBox.getAttribute('width') <= 2 && rubberBox.getAttribute('height') <= 2) {
pathActions.toSelectMode(evt.target);
} // else, move back to select mode
} else {
pathActions.toSelectMode(evt.target);
}
hasMoved = false;
return undefined;
},
/**
* @param {Element} element
* @returns {void}
*/
toEditMode: function toEditMode(element) {
path = getPath_(element);
editorContext_.setCurrentMode('pathedit');
editorContext_.clearSelection();
path.show(true).update();
path.oldbbox = getBBox(path.elem);
subpath = false;
},
/**
* @param {Element} elem
* @fires module:svgcanvas.SvgCanvas#event:selected
* @returns {void}
*/
toSelectMode: function toSelectMode(elem) {
var selPath = elem === path.elem;
editorContext_.setCurrentMode('select');
path.show(false);
currentPath = false;
editorContext_.clearSelection();
if (path.matrix) {
// Rotated, so may need to re-calculate the center
recalcRotatedPath();
}
if (selPath) {
editorContext_.call('selected', [elem]);
editorContext_.addToSelection([elem], true);
}
},
/**
* @param {boolean} on
* @returns {void}
*/
addSubPath: function addSubPath(on) {
if (on) {
// Internally we go into "path" mode, but in the UI it will
// still appear as if in "pathedit" mode.
editorContext_.setCurrentMode('path');
subpath = true;
} else {
pathActions.clear(true);
pathActions.toEditMode(path.elem);
}
},
/**
* @param {Element} target
* @returns {void}
*/
select: function select(target) {
if (currentPath === target) {
pathActions.toEditMode(target);
editorContext_.setCurrentMode('pathedit'); // going into pathedit mode
} else {
currentPath = target;
}
},
/**
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
reorient: function reorient() {
var elem = editorContext_.getSelectedElements()[0];
if (!elem) {
return;
}
var angl = getRotationAngle(elem);
if (angl === 0) {
return;
}
var batchCmd = new BatchCommand('Reorient path');
var changes = {
d: elem.getAttribute('d'),
transform: elem.getAttribute('transform')
};
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes));
editorContext_.clearSelection();
this.resetOrientation(elem);
editorContext_.addCommandToHistory(batchCmd); // Set matrix to null
getPath_(elem).show(false).matrix = null;
this.clear();
editorContext_.addToSelection([elem], true);
editorContext_.call('changed', editorContext_.getSelectedElements());
},
/**
* @param {boolean} remove Not in use
* @returns {void}
*/
clear: function clear(remove) {
var drawnPath = editorContext_.getDrawnPath();
currentPath = null;
if (drawnPath) {
var elem = getElem(editorContext_.getId());
$$1(getElem('path_stretch_line')).remove();
$$1(elem).remove();
$$1(getElem('pathpointgrip_container')).find('*').attr('display', 'none');
firstCtrl = null;
editorContext_.setDrawnPath(null);
editorContext_.setStarted(false);
} else if (editorContext_.getCurrentMode() === 'pathedit') {
this.toSelectMode();
}
if (path) {
path.init().show(false);
}
},
/**
* @param {?(Element|SVGPathElement)} pth
* @returns {false|void}
*/
resetOrientation: function resetOrientation(pth) {
if (isNullish(pth) || pth.nodeName !== 'path') {
return false;
}
var tlist = getTransformList(pth);
var m = transformListToTransform(tlist).matrix;
tlist.clear();
pth.removeAttribute('transform');
var segList = pth.pathSegList; // Opera/win/non-EN throws an error here.
// TODO: Find out why!
// Presumed fixed in Opera 10.5, so commented out for now
// try {
var len = segList.numberOfItems; // } catch(err) {
// const fixed_d = pathActions.convertPath(pth);
// pth.setAttribute('d', fixed_d);
// segList = pth.pathSegList;
// const len = segList.numberOfItems;
// }
// let lastX, lastY;
var _loop = function _loop(i) {
var seg = segList.getItem(i);
var type = seg.pathSegType;
if (type === 1) {
return "continue";
}
var pts = [];
$$1.each(['', 1, 2], function (j, n) {
var x = seg['x' + n],
y = seg['y' + n];
if (x !== undefined && y !== undefined) {
var pt = transformPoint(x, y, m);
pts.splice(pts.length, 0, pt.x, pt.y);
}
});
replacePathSeg(type, i, pts, pth);
};
for (var i = 0; i < len; ++i) {
var _ret = _loop(i);
if (_ret === "continue") continue;
}
reorientGrads(pth, m);
return undefined;
},
/**
* @returns {void}
*/
zoomChange: function zoomChange() {
if (editorContext_.getCurrentMode() === 'pathedit') {
path.update();
}
},
/**
* @typedef {PlainObject} module:path.NodePoint
* @property {Float} x
* @property {Float} y
* @property {Integer} type
*/
/**
* @returns {module:path.NodePoint}
*/
getNodePoint: function getNodePoint() {
var selPt = path.selected_pts.length ? path.selected_pts[0] : 1;
var seg = path.segs[selPt];
return {
x: seg.item.x,
y: seg.item.y,
type: seg.type
};
},
/**
* @param {boolean} linkPoints
* @returns {void}
*/
linkControlPoints: function linkControlPoints(linkPoints) {
setLinkControlPoints(linkPoints);
},
/**
* @returns {void}
*/
clonePathNode: function clonePathNode() {
path.storeD();
var selPts = path.selected_pts; // const {segs} = path;
var i = selPts.length;
var nums = [];
while (i--) {
var pt = selPts[i];
path.addSeg(pt);
nums.push(pt + i);
nums.push(pt + i + 1);
}
path.init().addPtsToSelection(nums);
path.endChanges('Clone path node(s)');
},
/**
* @returns {void}
*/
opencloseSubPath: function opencloseSubPath() {
var selPts = path.selected_pts; // Only allow one selected node for now
if (selPts.length !== 1) {
return;
}
var _path = path,
elem = _path.elem;
var list = elem.pathSegList; // const len = list.numberOfItems;
var index = selPts[0];
var openPt = null;
var startItem = null; // Check if subpath is already open
path.eachSeg(function (i) {
if (this.type === 2 && i <= index) {
startItem = this.item;
}
if (i <= index) {
return true;
}
if (this.type === 2) {
// Found M first, so open
openPt = i;
return false;
}
if (this.type === 1) {
// Found Z first, so closed
openPt = false;
return false;
}
return true;
});
if (isNullish(openPt)) {
// Single path, so close last seg
openPt = path.segs.length - 1;
}
if (openPt !== false) {
// Close this path
// Create a line going to the previous "M"
var newseg = elem.createSVGPathSegLinetoAbs(startItem.x, startItem.y);
var closer = elem.createSVGPathSegClosePath();
if (openPt === path.segs.length - 1) {
list.appendItem(newseg);
list.appendItem(closer);
} else {
insertItemBefore(elem, closer, openPt);
insertItemBefore(elem, newseg, openPt);
}
path.init().selectPt(openPt + 1);
return;
} // M 1,1 L 2,2 L 3,3 L 1,1 z // open at 2,2
// M 2,2 L 3,3 L 1,1
// M 1,1 L 2,2 L 1,1 z M 4,4 L 5,5 L6,6 L 5,5 z
// M 1,1 L 2,2 L 1,1 z [M 4,4] L 5,5 L(M)6,6 L 5,5 z
var seg = path.segs[index];
if (seg.mate) {
list.removeItem(index); // Removes last "L"
list.removeItem(index); // Removes the "Z"
path.init().selectPt(index - 1);
return;
}
var lastM, zSeg; // Find this sub-path's closing point and remove
for (var i = 0; i < list.numberOfItems; i++) {
var item = list.getItem(i);
if (item.pathSegType === 2) {
// Find the preceding M
lastM = i;
} else if (i === index) {
// Remove it
list.removeItem(lastM); // index--;
} else if (item.pathSegType === 1 && index < i) {
// Remove the closing seg of this subpath
zSeg = i - 1;
list.removeItem(i);
break;
}
}
var num = index - lastM - 1;
while (num--) {
insertItemBefore(elem, list.getItem(lastM), zSeg);
}
var pt = list.getItem(lastM); // Make this point the new "M"
replacePathSeg(2, lastM, [pt.x, pt.y]); // i = index; // i is local here, so has no effect; what was the intent for this?
path.init().selectPt(0);
},
/**
* @returns {void}
*/
deletePathNode: function deletePathNode() {
if (!pathActions.canDeleteNodes) {
return;
}
path.storeD();
var selPts = path.selected_pts;
var i = selPts.length;
while (i--) {
var pt = selPts[i];
path.deleteSeg(pt);
} // Cleanup
var cleanup = function cleanup() {
var segList = path.elem.pathSegList;
var len = segList.numberOfItems;
var remItems = function remItems(pos, count) {
while (count--) {
segList.removeItem(pos);
}
};
if (len <= 1) {
return true;
}
while (len--) {
var item = segList.getItem(len);
if (item.pathSegType === 1) {
var prev = segList.getItem(len - 1);
var nprev = segList.getItem(len - 2);
if (prev.pathSegType === 2) {
remItems(len - 1, 2);
cleanup();
break;
} else if (nprev.pathSegType === 2) {
remItems(len - 2, 3);
cleanup();
break;
}
} else if (item.pathSegType === 2) {
if (len > 0) {
var prevType = segList.getItem(len - 1).pathSegType; // Path has M M
if (prevType === 2) {
remItems(len - 1, 1);
cleanup();
break; // Entire path ends with Z M
} else if (prevType === 1 && segList.numberOfItems - 1 === len) {
remItems(len, 1);
cleanup();
break;
}
}
}
}
return false;
};
cleanup(); // Completely delete a path with 1 or 0 segments
if (path.elem.pathSegList.numberOfItems <= 1) {
pathActions.toSelectMode(path.elem);
editorContext_.canvas.deleteSelectedElements();
return;
}
path.init();
path.clearSelection(); // TODO: Find right way to select point now
// path.selectPt(selPt);
if (window.opera) {
// Opera repaints incorrectly
var cp = $$1(path.elem);
cp.attr('d', cp.attr('d'));
}
path.endChanges('Delete path node(s)');
},
// Can't seem to use `@borrows` here, so using `@see`
/**
* Smooth polyline into path
* @function module:path.pathActions.smoothPolylineIntoPath
* @see module:path~smoothPolylineIntoPath
*/
smoothPolylineIntoPath: smoothPolylineIntoPath,
/**
* @param {?Integer} v See {@link https://www.w3.org/TR/SVG/single-page.html#paths-InterfaceSVGPathSeg}
* @returns {void}
*/
setSegType: function setSegType(v) {
path.setSegType(v);
},
/**
* @param {string} attr
* @param {Float} newValue
* @returns {void}
*/
moveNode: function moveNode(attr, newValue) {
var selPts = path.selected_pts;
if (!selPts.length) {
return;
}
path.storeD(); // Get first selected point
var seg = path.segs[selPts[0]];
var diff = {
x: 0,
y: 0
};
diff[attr] = newValue - seg.item[attr];
seg.move(diff.x, diff.y);
path.endChanges('Move path point');
},
/**
* @param {Element} elem
* @returns {void}
*/
fixEnd: function fixEnd(elem) {
// Adds an extra segment if the last seg before a Z doesn't end
// at its M point
// M0,0 L0,100 L100,100 z
var segList = elem.pathSegList;
var len = segList.numberOfItems;
var lastM;
for (var i = 0; i < len; ++i) {
var item = segList.getItem(i);
if (item.pathSegType === 2) {
lastM = item;
}
if (item.pathSegType === 1) {
var prev = segList.getItem(i - 1);
if (prev.x !== lastM.x || prev.y !== lastM.y) {
// Add an L segment here
var newseg = elem.createSVGPathSegLinetoAbs(lastM.x, lastM.y);
insertItemBefore(elem, newseg, i); // Can this be done better?
pathActions.fixEnd(elem);
break;
}
}
}
if (isWebkit()) {
editorContext_.resetD(elem);
}
},
// Can't seem to use `@borrows` here, so using `@see`
/**
* Convert a path to one with only absolute or relative values
* @function module:path.pathActions.convertPath
* @see module:path.convertPath
*/
convertPath: convertPath
}
);
}(); // end pathActions
var $$2 = jQueryPluginSVG(jQuery); // String used to encode base64.
var KEYSTR = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='; // Much faster than running getBBox() every time
var visElems = 'a,circle,ellipse,foreignObject,g,image,line,path,polygon,polyline,rect,svg,text,tspan,use';
var visElemsArr = visElems.split(','); // const hidElems = 'clipPath,defs,desc,feGaussianBlur,filter,linearGradient,marker,mask,metadata,pattern,radialGradient,stop,switch,symbol,title,textPath';
var editorContext_$1 = null;
var domdoc_ = null;
var domcontainer_ = null;
var svgroot_ = null;
/**
* Object with the following keys/values
* @typedef {PlainObject} module:utilities.SVGElementJSON
* @property {string} element - Tag name of the SVG element to create
* @property {PlainObject<string, string>} attr - Has key-value attributes to assign to the new element. An `id` should be set so that {@link module:utilities.EditorContext#addSVGElementFromJson} can later re-identify the element for modification or replacement.
* @property {boolean} [curStyles=false] - Indicates whether current style attributes should be applied first
* @property {module:utilities.SVGElementJSON[]} [children] - Data objects to be added recursively as children
* @property {string} [namespace="http://www.w3.org/2000/svg"] - Indicate a (non-SVG) namespace
*/
/**
* An object that creates SVG elements for the canvas.
*
* @interface module:utilities.EditorContext
* @property {module:path.pathActions} pathActions
*/
/**
* @function module:utilities.EditorContext#getSVGContent
* @returns {SVGSVGElement}
*/
/**
* Create a new SVG element based on the given object keys/values and add it
* to the current layer.
* The element will be run through `cleanupElement` before being returned
* @function module:utilities.EditorContext#addSVGElementFromJson
* @param {module:utilities.SVGElementJSON} data
* @returns {Element} The new element
*/
/**
* @function module:utilities.EditorContext#getSelectedElements
* @returns {Element[]} the array with selected DOM elements
*/
/**
* @function module:utilities.EditorContext#getDOMDocument
* @returns {HTMLDocument}
*/
/**
* @function module:utilities.EditorContext#getDOMContainer
* @returns {HTMLElement}
*/
/**
* @function module:utilities.EditorContext#getSVGRoot
* @returns {SVGSVGElement}
*/
/**
* @function module:utilities.EditorContext#getBaseUnit
* @returns {string}
*/
/**
* @function module:utilities.EditorContext#getSnappingStep
* @returns {Float|string}
*/
/**
* @function module:utilities.init
* @param {module:utilities.EditorContext} editorContext
* @returns {void}
*/
var init$2 = function init(editorContext) {
editorContext_$1 = editorContext;
domdoc_ = editorContext.getDOMDocument();
domcontainer_ = editorContext.getDOMContainer();
svgroot_ = editorContext.getSVGRoot();
};
/**
* Used to prevent the [Billion laughs attack]{@link https://en.wikipedia.org/wiki/Billion_laughs_attack}.
* @function module:utilities.dropXMLInteralSubset
* @param {string} str String to be processed
* @returns {string} The string with entity declarations in the internal subset removed
* @todo This might be needed in other places `parseFromString` is used even without LGTM flagging
*/
var dropXMLInteralSubset = function dropXMLInteralSubset(str) {
return str.replace(_wrapRegExp(/(<!DOCTYPE\s+\w*\s*\[).*(\?\]>)/, {
doctypeOpen: 1,
doctypeClose: 2
}), '$<doctypeOpen>$<doctypeClose>');
};
/**
* Converts characters in a string to XML-friendly entities.
* @function module:utilities.toXml
* @example `&` becomes `&amp;`
* @param {string} str - The string to be converted
* @returns {string} The converted string
*/
var toXml = function toXml(str) {
// &apos; is ok in XML, but not HTML
// &gt; does not normally need escaping, though it can if within a CDATA expression (and preceded by "]]")
return str.replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#x27;'); // Note: `&apos;` is XML only
};
// public domain. It would be nice if you left this header intact.
// Base64 code from Tyler Akins -- http://rumkin.com
// schiller: Removed string concatenation in favour of Array.join() optimization,
// also precalculate the size of the array needed.
/**
* Converts a string to base64.
* @function module:utilities.encode64
* @param {string} input
* @returns {string} Base64 output
*/
function encode64(input) {
// base64 strings are 4/3 larger than the original string
input = encodeUTF8(input); // convert non-ASCII characters
// input = convertToXMLReferences(input);
if (window.btoa) {
return window.btoa(input); // Use native if available
}
var output = new Array(Math.floor((input.length + 2) / 3) * 4);
var i = 0,
p = 0;
do {
var chr1 = input.charCodeAt(i++);
var chr2 = input.charCodeAt(i++);
var chr3 = input.charCodeAt(i++);
/* eslint-disable no-bitwise */
var enc1 = chr1 >> 2;
var enc2 = (chr1 & 3) << 4 | chr2 >> 4;
var enc3 = (chr2 & 15) << 2 | chr3 >> 6;
var enc4 = chr3 & 63;
/* eslint-enable no-bitwise */
if (isNaN(chr2)) {
enc3 = 64;
enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output[p++] = KEYSTR.charAt(enc1);
output[p++] = KEYSTR.charAt(enc2);
output[p++] = KEYSTR.charAt(enc3);
output[p++] = KEYSTR.charAt(enc4);
} while (i < input.length);
return output.join('');
}
/**
* Converts a string from base64.
* @function module:utilities.decode64
* @param {string} input Base64-encoded input
* @returns {string} Decoded output
*/
function decode64(input) {
if (window.atob) {
return decodeUTF8(window.atob(input));
} // remove all characters that are not A-Z, a-z, 0-9, +, /, or =
input = input.replace(/[^A-Za-z0-9+/=]/g, '');
var output = '';
var i = 0;
do {
var enc1 = KEYSTR.indexOf(input.charAt(i++));
var enc2 = KEYSTR.indexOf(input.charAt(i++));
var enc3 = KEYSTR.indexOf(input.charAt(i++));
var enc4 = KEYSTR.indexOf(input.charAt(i++));
/* eslint-disable no-bitwise */
var chr1 = enc1 << 2 | enc2 >> 4;
var chr2 = (enc2 & 15) << 4 | enc3 >> 2;
var chr3 = (enc3 & 3) << 6 | enc4;
/* eslint-enable no-bitwise */
output += String.fromCharCode(chr1);
if (enc3 !== 64) {
output += String.fromCharCode(chr2);
}
if (enc4 !== 64) {
output += String.fromCharCode(chr3);
}
} while (i < input.length);
return decodeUTF8(output);
}
/**
* @function module:utilities.decodeUTF8
* @param {string} argString
* @returns {string}
*/
function decodeUTF8(argString) {
return decodeURIComponent(escape(argString));
} // codedread:does not seem to work with webkit-based browsers on OSX // Brettz9: please test again as function upgraded
/**
* @function module:utilities.encodeUTF8
* @param {string} argString
* @returns {string}
*/
var encodeUTF8 = function encodeUTF8(argString) {
return unescape(encodeURIComponent(argString));
};
/**
* Convert dataURL to object URL.
* @function module:utilities.dataURLToObjectURL
* @param {string} dataurl
* @returns {string} object URL or empty string
*/
var dataURLToObjectURL = function dataURLToObjectURL(dataurl) {
if (typeof Uint8Array === 'undefined' || typeof Blob === 'undefined' || typeof URL === 'undefined' || !URL.createObjectURL) {
return '';
}
var _dataurl$split = dataurl.split(','),
_dataurl$split2 = _slicedToArray(_dataurl$split, 2),
prefix = _dataurl$split2[0],
suffix = _dataurl$split2[1],
_prefix$match = prefix.match(_wrapRegExp(/:(.*?);/, {
mime: 1
})),
mime = _prefix$match.groups.mime,
bstr = atob(suffix);
var n = bstr.length;
var u8arr = new Uint8Array(n);
while (n--) {
u8arr[n] = bstr.charCodeAt(n);
}
var blob = new Blob([u8arr], {
type: mime
});
return URL.createObjectURL(blob);
};
/**
* Get object URL for a blob object.
* @function module:utilities.createObjectURL
* @param {Blob} blob A Blob object or File object
* @returns {string} object URL or empty string
*/
var createObjectURL = function createObjectURL(blob) {
if (!blob || typeof URL === 'undefined' || !URL.createObjectURL) {
return '';
}
return URL.createObjectURL(blob);
};
/**
* @property {string} blankPageObjectURL
*/
var blankPageObjectURL = function () {
if (typeof Blob === 'undefined') {
return '';
}
var blob = new Blob(['<html><head><title>SVG-edit</title></head><body>&nbsp;</body></html>'], {
type: 'text/html'
});
return createObjectURL(blob);
}();
/**
* Cross-browser compatible method of converting a string to an XML tree.
* Found this function [here]{@link http://groups.google.com/group/jquery-dev/browse_thread/thread/c6d11387c580a77f}.
* @function module:utilities.text2xml
* @param {string} sXML
* @throws {Error}
* @returns {XMLDocument}
*/
var text2xml = function text2xml(sXML) {
if (sXML.includes('<svg:svg')) {
// eslint-disable-next-line prefer-named-capture-group
sXML = sXML.replace(/<(\/?)svg:/g, '<$1').replace('xmlns:svg', 'xmlns');
}
var out, dXML;
try {
dXML = window.DOMParser ? new DOMParser() : new window.ActiveXObject('Microsoft.XMLDOM');
dXML.async = false;
} catch (e) {
throw new Error('XML Parser could not be instantiated');
}
try {
if (dXML.loadXML) {
out = dXML.loadXML(sXML) ? dXML : false;
} else {
out = dXML.parseFromString(sXML, 'text/xml');
}
} catch (e2) {
throw new Error('Error parsing XML string');
}
return out;
};
/**
* @typedef {PlainObject} module:utilities.BBoxObject (like `DOMRect`)
* @property {Float} x
* @property {Float} y
* @property {Float} width
* @property {Float} height
*/
/**
* Converts a `SVGRect` into an object.
* @function module:utilities.bboxToObj
* @param {SVGRect} bbox - a SVGRect
* @returns {module:utilities.BBoxObject} An object with properties names x, y, width, height.
*/
var bboxToObj = function bboxToObj(_ref) {
var x = _ref.x,
y = _ref.y,
width = _ref.width,
height = _ref.height;
return {
x: x,
y: y,
width: width,
height: height
};
};
/**
* @callback module:utilities.TreeWalker
* @param {Element} elem - DOM element being traversed
* @returns {void}
*/
/**
* Walks the tree and executes the callback on each element in a top-down fashion.
* @function module:utilities.walkTree
* @param {Element} elem - DOM element to traverse
* @param {module:utilities.TreeWalker} cbFn - Callback function to run on each element
* @returns {void}
*/
var walkTree = function walkTree(elem, cbFn) {
if (elem && elem.nodeType === 1) {
cbFn(elem);
var i = elem.childNodes.length;
while (i--) {
walkTree(elem.childNodes.item(i), cbFn);
}
}
};
/**
* Walks the tree and executes the callback on each element in a depth-first fashion.
* @function module:utilities.walkTreePost
* @todo FIXME: Shouldn't this be calling walkTreePost?
* @param {Element} elem - DOM element to traverse
* @param {module:utilities.TreeWalker} cbFn - Callback function to run on each element
* @returns {void}
*/
var walkTreePost = function walkTreePost(elem, cbFn) {
if (elem && elem.nodeType === 1) {
var i = elem.childNodes.length;
while (i--) {
walkTree(elem.childNodes.item(i), cbFn);
}
cbFn(elem);
}
};
/**
* Extracts the URL from the `url(...)` syntax of some attributes.
* Three variants:
* - `<circle fill="url(someFile.svg#foo)" />`
* - `<circle fill="url('someFile.svg#foo')" />`
* - `<circle fill='url("someFile.svg#foo")' />`
* @function module:utilities.getUrlFromAttr
* @param {string} attrVal The attribute value as a string
* @returns {string} String with just the URL, like "someFile.svg#foo"
*/
var getUrlFromAttr = function getUrlFromAttr(attrVal) {
if (attrVal) {
// url('#somegrad')
if (attrVal.startsWith('url("')) {
return attrVal.substring(5, attrVal.indexOf('"', 6));
} // url('#somegrad')
if (attrVal.startsWith("url('")) {
return attrVal.substring(5, attrVal.indexOf("'", 6));
}
if (attrVal.startsWith('url(')) {
return attrVal.substring(4, attrVal.indexOf(')'));
}
}
return null;
};
/**
* @function module:utilities.getHref
* @param {Element} elem
* @returns {string} The given element's `xlink:href` value
*/
var getHref = function getHref(elem) {
// eslint-disable-line import/no-mutable-exports
return elem.getAttributeNS(NS.XLINK, 'href');
};
/**
* Sets the given element's `xlink:href` value.
* @function module:utilities.setHref
* @param {Element} elem
* @param {string} val
* @returns {void}
*/
var setHref = function setHref(elem, val) {
// eslint-disable-line import/no-mutable-exports
elem.setAttributeNS(NS.XLINK, 'xlink:href', val);
};
/**
* @function module:utilities.findDefs
* @returns {SVGDefsElement} The document's `<defs>` element, creating it first if necessary
*/
var findDefs = function findDefs() {
var svgElement = editorContext_$1.getSVGContent();
var defs = svgElement.getElementsByTagNameNS(NS.SVG, 'defs');
if (defs.length > 0) {
defs = defs[0];
} else {
defs = svgElement.ownerDocument.createElementNS(NS.SVG, 'defs');
if (svgElement.firstChild) {
// first child is a comment, so call nextSibling
svgElement.insertBefore(defs, svgElement.firstChild.nextSibling); // svgElement.firstChild.nextSibling.before(defs); // Not safe
} else {
svgElement.append(defs);
}
}
return defs;
}; // TODO(codedread): Consider moving the next to functions to bbox.js
/**
* Get correct BBox for a path in Webkit.
* Converted from code found [here]{@link http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html}.
* @function module:utilities.getPathBBox
* @param {SVGPathElement} path - The path DOM element to get the BBox for
* @returns {module:utilities.BBoxObject} A BBox-like object
*/
var getPathBBox = function getPathBBox(path) {
var seglist = path.pathSegList;
var tot = seglist.numberOfItems;
var bounds = [[], []];
var start = seglist.getItem(0);
var P0 = [start.x, start.y];
var getCalc = function getCalc(j, P1, P2, P3) {
return function (t) {
return 1 - Math.pow(t, 3) * P0[j] + 3 * 1 - Math.pow(t, 2) * t * P1[j] + 3 * (1 - t) * Math.pow(t, 2) * P2[j] + Math.pow(t, 3) * P3[j];
};
};
for (var i = 0; i < tot; i++) {
var seg = seglist.getItem(i);
if (seg.x === undefined) {
continue;
} // Add actual points to limits
bounds[0].push(P0[0]);
bounds[1].push(P0[1]);
if (seg.x1) {
var P1 = [seg.x1, seg.y1],
P2 = [seg.x2, seg.y2],
P3 = [seg.x, seg.y];
for (var j = 0; j < 2; j++) {
var calc = getCalc(j, P1, P2, P3);
var b = 6 * P0[j] - 12 * P1[j] + 6 * P2[j];
var a = -3 * P0[j] + 9 * P1[j] - 9 * P2[j] + 3 * P3[j];
var c = 3 * P1[j] - 3 * P0[j];
if (a === 0) {
if (b === 0) {
continue;
}
var t = -c / b;
if (t > 0 && t < 1) {
bounds[j].push(calc(t));
}
continue;
}
var b2ac = Math.pow(b, 2) - 4 * c * a;
if (b2ac < 0) {
continue;
}
var t1 = (-b + Math.sqrt(b2ac)) / (2 * a);
if (t1 > 0 && t1 < 1) {
bounds[j].push(calc(t1));
}
var t2 = (-b - Math.sqrt(b2ac)) / (2 * a);
if (t2 > 0 && t2 < 1) {
bounds[j].push(calc(t2));
}
}
P0 = P3;
} else {
bounds[0].push(seg.x);
bounds[1].push(seg.y);
}
}
var x = Math.min.apply(null, bounds[0]);
var w = Math.max.apply(null, bounds[0]) - x;
var y = Math.min.apply(null, bounds[1]);
var h = Math.max.apply(null, bounds[1]) - y;
return {
x: x,
y: y,
width: w,
height: h
};
};
/**
* Get the given/selected element's bounding box object, checking for
* horizontal/vertical lines (see issue 717)
* Note that performance is currently terrible, so some way to improve would
* be great.
* @param {Element} selected - Container or `<use>` DOM element
* @returns {DOMRect} Bounding box object
*/
function groupBBFix(selected) {
if (supportsHVLineContainerBBox()) {
try {
return selected.getBBox();
} catch (e) {}
}
var ref = $$2.data(selected, 'ref');
var matched = null;
var ret, copy;
if (ref) {
copy = $$2(ref).children().clone().attr('visibility', 'hidden');
$$2(svgroot_).append(copy);
matched = copy.filter('line, path');
} else {
matched = $$2(selected).find('line, path');
}
var issue = false;
if (matched.length) {
matched.each(function () {
var bb = this.getBBox();
if (!bb.width || !bb.height) {
issue = true;
}
});
if (issue) {
var elems = ref ? copy : $$2(selected).children();
ret = getStrokedBBox(elems);
} else {
ret = selected.getBBox();
}
} else {
ret = selected.getBBox();
}
if (ref) {
copy.remove();
}
return ret;
}
/**
* Get the given/selected element's bounding box object, convert it to be more
* usable when necessary.
* @function module:utilities.getBBox
* @param {Element} elem - Optional DOM element to get the BBox for
* @returns {module:utilities.BBoxObject} Bounding box object
*/
var getBBox = function getBBox(elem) {
var selected = elem || editorContext_$1.geSelectedElements()[0];
if (elem.nodeType !== 1) {
return null;
}
var elname = selected.nodeName;
var ret = null;
switch (elname) {
case 'text':
if (selected.textContent === '') {
selected.textContent = 'a'; // Some character needed for the selector to use.
ret = selected.getBBox();
selected.textContent = '';
} else if (selected.getBBox) {
ret = selected.getBBox();
}
break;
case 'path':
if (!supportsPathBBox()) {
ret = getPathBBox(selected);
} else if (selected.getBBox) {
ret = selected.getBBox();
}
break;
case 'g':
case 'a':
ret = groupBBFix(selected);
break;
default:
if (elname === 'use') {
ret = groupBBFix(selected); // , true);
}
if (elname === 'use' || elname === 'foreignObject' && isWebkit()) {
if (!ret) {
ret = selected.getBBox();
} // This is resolved in later versions of webkit, perhaps we should
// have a featured detection for correct 'use' behavior?
// ——————————
if (!isWebkit()) {
var _ret = ret,
x = _ret.x,
y = _ret.y,
width = _ret.width,
height = _ret.height;
var bb = {
width: width,
height: height,
x: x + parseFloat(selected.getAttribute('x') || 0),
y: y + parseFloat(selected.getAttribute('y') || 0)
};
ret = bb;
}
} else if (visElemsArr.includes(elname)) {
if (selected) {
try {
ret = selected.getBBox();
} catch (err) {
// tspan (and textPath apparently) have no `getBBox` in Firefox: https://bugzilla.mozilla.org/show_bug.cgi?id=937268
// Re: Chrome returning bbox for containing text element, see: https://bugs.chromium.org/p/chromium/issues/detail?id=349835
var extent = selected.getExtentOfChar(0); // pos+dimensions of the first glyph
var _width = selected.getComputedTextLength(); // width of the tspan
ret = {
x: extent.x,
y: extent.y,
width: _width,
height: extent.height
};
}
} else {
// Check if element is child of a foreignObject
var fo = $$2(selected).closest('foreignObject');
if (fo.length) {
if (fo[0].getBBox) {
ret = fo[0].getBBox();
}
}
}
}
}
if (ret) {
ret = bboxToObj(ret);
} // get the bounding box from the DOM (which is in that element's coordinate system)
return ret;
};
/**
* @typedef {GenericArray} module:utilities.PathSegmentArray
* @property {Integer} length 2
* @property {"M"|"L"|"C"|"Z"} 0
* @property {Float[]} 1
*/
/**
* Create a path 'd' attribute from path segments.
* Each segment is an array of the form: `[singleChar, [x,y, x,y, ...]]`
* @function module:utilities.getPathDFromSegments
* @param {module:utilities.PathSegmentArray[]} pathSegments - An array of path segments to be converted
* @returns {string} The converted path d attribute.
*/
var getPathDFromSegments = function getPathDFromSegments(pathSegments) {
var d = '';
$$2.each(pathSegments, function (j, _ref2) {
var _ref3 = _slicedToArray(_ref2, 2),
singleChar = _ref3[0],
pts = _ref3[1];
d += singleChar;
for (var i = 0; i < pts.length; i += 2) {
d += pts[i] + ',' + pts[i + 1] + ' ';
}
});
return d;
};
/**
* Make a path 'd' attribute from a simple SVG element shape.
* @function module:utilities.getPathDFromElement
* @param {Element} elem - The element to be converted
* @returns {string} The path d attribute or `undefined` if the element type is unknown.
*/
var getPathDFromElement = function getPathDFromElement(elem) {
// Possibly the cubed root of 6, but 1.81 works best
var num = 1.81;
var d, a, rx, ry;
switch (elem.tagName) {
case 'ellipse':
case 'circle':
{
a = $$2(elem).attr(['rx', 'ry', 'cx', 'cy']);
var _a = a,
cx = _a.cx,
cy = _a.cy;
var _a2 = a;
rx = _a2.rx;
ry = _a2.ry;
if (elem.tagName === 'circle') {
ry = $$2(elem).attr('r');
rx = ry;
}
d = getPathDFromSegments([['M', [cx - rx, cy]], ['C', [cx - rx, cy - ry / num, cx - rx / num, cy - ry, cx, cy - ry]], ['C', [cx + rx / num, cy - ry, cx + rx, cy - ry / num, cx + rx, cy]], ['C', [cx + rx, cy + ry / num, cx + rx / num, cy + ry, cx, cy + ry]], ['C', [cx - rx / num, cy + ry, cx - rx, cy + ry / num, cx - rx, cy]], ['Z', []]]);
break;
}
case 'path':
d = elem.getAttribute('d');
break;
case 'line':
a = $$2(elem).attr(['x1', 'y1', 'x2', 'y2']);
d = 'M' + a.x1 + ',' + a.y1 + 'L' + a.x2 + ',' + a.y2;
break;
case 'polyline':
d = 'M' + elem.getAttribute('points');
break;
case 'polygon':
d = 'M' + elem.getAttribute('points') + ' Z';
break;
case 'rect':
{
var r = $$2(elem).attr(['rx', 'ry']);
rx = r.rx;
ry = r.ry;
var b = elem.getBBox();
var x = b.x,
y = b.y,
w = b.width,
h = b.height;
num = 4 - num; // Why? Because!
if (!rx && !ry) {
// Regular rect
d = getPathDFromSegments([['M', [x, y]], ['L', [x + w, y]], ['L', [x + w, y + h]], ['L', [x, y + h]], ['L', [x, y]], ['Z', []]]);
} else {
d = getPathDFromSegments([['M', [x, y + ry]], ['C', [x, y + ry / num, x + rx / num, y, x + rx, y]], ['L', [x + w - rx, y]], ['C', [x + w - rx / num, y, x + w, y + ry / num, x + w, y + ry]], ['L', [x + w, y + h - ry]], ['C', [x + w, y + h - ry / num, x + w - rx / num, y + h, x + w - rx, y + h]], ['L', [x + rx, y + h]], ['C', [x + rx / num, y + h, x, y + h - ry / num, x, y + h - ry]], ['L', [x, y + ry]], ['Z', []]]);
}
break;
}
default:
break;
}
return d;
};
/**
* Get a set of attributes from an element that is useful for convertToPath.
* @function module:utilities.getExtraAttributesForConvertToPath
* @param {Element} elem - The element to be probed
* @returns {PlainObject<"marker-start"|"marker-end"|"marker-mid"|"filter"|"clip-path", string>} An object with attributes.
*/
var getExtraAttributesForConvertToPath = function getExtraAttributesForConvertToPath(elem) {
var attrs = {}; // TODO: make this list global so that we can properly maintain it
// TODO: what about @transform, @clip-rule, @fill-rule, etc?
$$2.each(['marker-start', 'marker-end', 'marker-mid', 'filter', 'clip-path'], function () {
var a = elem.getAttribute(this);
if (a) {
attrs[this] = a;
}
});
return attrs;
};
/**
* Get the BBox of an element-as-path.
* @function module:utilities.getBBoxOfElementAsPath
* @param {Element} elem - The DOM element to be probed
* @param {module:utilities.EditorContext#addSVGElementFromJson} addSVGElementFromJson - Function to add the path element to the current layer. See canvas.addSVGElementFromJson
* @param {module:path.pathActions} pathActions - If a transform exists, `pathActions.resetOrientation()` is used. See: canvas.pathActions.
* @returns {DOMRect|false} The resulting path's bounding box object.
*/
var getBBoxOfElementAsPath = function getBBoxOfElementAsPath(elem, addSVGElementFromJson, pathActions) {
var path = addSVGElementFromJson({
element: 'path',
attr: getExtraAttributesForConvertToPath(elem)
});
var eltrans = elem.getAttribute('transform');
if (eltrans) {
path.setAttribute('transform', eltrans);
}
var parentNode = elem.parentNode;
if (elem.nextSibling) {
elem.before(path);
} else {
parentNode.append(path);
}
var d = getPathDFromElement(elem);
if (d) {
path.setAttribute('d', d);
} else {
path.remove();
} // Get the correct BBox of the new path, then discard it
pathActions.resetOrientation(path);
var bb = false;
try {
bb = path.getBBox();
} catch (e) {// Firefox fails
}
path.remove();
return bb;
};
/**
* Convert selected element to a path.
* @function module:utilities.convertToPath
* @param {Element} elem - The DOM element to be converted
* @param {module:utilities.SVGElementJSON} attrs - Apply attributes to new path. see canvas.convertToPath
* @param {module:utilities.EditorContext#addSVGElementFromJson} addSVGElementFromJson - Function to add the path element to the current layer. See canvas.addSVGElementFromJson
* @param {module:path.pathActions} pathActions - If a transform exists, pathActions.resetOrientation() is used. See: canvas.pathActions.
* @param {module:draw.DrawCanvasInit#clearSelection|module:path.EditorContext#clearSelection} clearSelection - see [canvas.clearSelection]{@link module:svgcanvas.SvgCanvas#clearSelection}
* @param {module:path.EditorContext#addToSelection} addToSelection - see [canvas.addToSelection]{@link module:svgcanvas.SvgCanvas#addToSelection}
* @param {module:history} hstry - see history module
* @param {module:path.EditorContext#addCommandToHistory|module:draw.DrawCanvasInit#addCommandToHistory} addCommandToHistory - see [canvas.addCommandToHistory]{@link module:svgcanvas~addCommandToHistory}
* @returns {SVGPathElement|null} The converted path element or null if the DOM element was not recognized.
*/
var convertToPath = function convertToPath(elem, attrs, addSVGElementFromJson, pathActions, clearSelection, addToSelection, hstry, addCommandToHistory) {
var batchCmd = new hstry.BatchCommand('Convert element to Path'); // Any attribute on the element not covered by the passed-in attributes
attrs = $$2.extend({}, attrs, getExtraAttributesForConvertToPath(elem));
var path = addSVGElementFromJson({
element: 'path',
attr: attrs
});
var eltrans = elem.getAttribute('transform');
if (eltrans) {
path.setAttribute('transform', eltrans);
}
var id = elem.id;
var parentNode = elem.parentNode;
if (elem.nextSibling) {
elem.before(path);
} else {
parentNode.append(path);
}
var d = getPathDFromElement(elem);
if (d) {
path.setAttribute('d', d); // Replace the current element with the converted one
// Reorient if it has a matrix
if (eltrans) {
var tlist = getTransformList(path);
if (hasMatrixTransform(tlist)) {
pathActions.resetOrientation(path);
}
}
var nextSibling = elem.nextSibling;
batchCmd.addSubCommand(new hstry.RemoveElementCommand(elem, nextSibling, parent));
batchCmd.addSubCommand(new hstry.InsertElementCommand(path));
clearSelection();
elem.remove();
path.setAttribute('id', id);
path.removeAttribute('visibility');
addToSelection([path], true);
addCommandToHistory(batchCmd);
return path;
} // the elem.tagName was not recognized, so no "d" attribute. Remove it, so we've haven't changed anything.
path.remove();
return null;
};
/**
* Can the bbox be optimized over the native getBBox? The optimized bbox is the same as the native getBBox when
* the rotation angle is a multiple of 90 degrees and there are no complex transforms.
* Getting an optimized bbox can be dramatically slower, so we want to make sure it's worth it.
*
* The best example for this is a circle rotate 45 degrees. The circle doesn't get wider or taller when rotated
* about it's center.
*
* The standard, unoptimized technique gets the native bbox of the circle, rotates the box 45 degrees, uses
* that width and height, and applies any transforms to get the final bbox. This means the calculated bbox
* is much wider than the original circle. If the angle had been 0, 90, 180, etc. both techniques render the
* same bbox.
*
* The optimization is not needed if the rotation is a multiple 90 degrees. The default technique is to call
* getBBox then apply the angle and any transforms.
*
* @param {Float} angle - The rotation angle in degrees
* @param {boolean} hasAMatrixTransform - True if there is a matrix transform
* @returns {boolean} True if the bbox can be optimized.
*/
function bBoxCanBeOptimizedOverNativeGetBBox(angle, hasAMatrixTransform) {
var angleModulo90 = angle % 90;
var closeTo90 = angleModulo90 < -89.99 || angleModulo90 > 89.99;
var closeTo0 = angleModulo90 > -0.001 && angleModulo90 < 0.001;
return hasAMatrixTransform || !(closeTo0 || closeTo90);
}
/**
* Get bounding box that includes any transforms.
* @function module:utilities.getBBoxWithTransform
* @param {Element} elem - The DOM element to be converted
* @param {module:utilities.EditorContext#addSVGElementFromJson} addSVGElementFromJson - Function to add the path element to the current layer. See canvas.addSVGElementFromJson
* @param {module:path.pathActions} pathActions - If a transform exists, pathActions.resetOrientation() is used. See: canvas.pathActions.
* @returns {module:utilities.BBoxObject|module:math.TransformedBox|DOMRect} A single bounding box object
*/
var getBBoxWithTransform = function getBBoxWithTransform(elem, addSVGElementFromJson, pathActions) {
// TODO: Fix issue with rotated groups. Currently they work
// fine in FF, but not in other browsers (same problem mentioned
// in Issue 339 comment #2).
var bb = getBBox(elem);
if (!bb) {
return null;
}
var tlist = getTransformList(elem);
var angle = getRotationAngleFromTransformList(tlist);
var hasMatrixXForm = hasMatrixTransform(tlist);
if (angle || hasMatrixXForm) {
var goodBb = false;
if (bBoxCanBeOptimizedOverNativeGetBBox(angle, hasMatrixXForm)) {
// Get the BBox from the raw path for these elements
// TODO: why ellipse and not circle
var elemNames = ['ellipse', 'path', 'line', 'polyline', 'polygon'];
if (elemNames.includes(elem.tagName)) {
goodBb = getBBoxOfElementAsPath(elem, addSVGElementFromJson, pathActions);
bb = goodBb;
} else if (elem.tagName === 'rect') {
// Look for radius
var rx = elem.getAttribute('rx');
var ry = elem.getAttribute('ry');
if (rx || ry) {
goodBb = getBBoxOfElementAsPath(elem, addSVGElementFromJson, pathActions);
bb = goodBb;
}
}
}
if (!goodBb) {
var _transformListToTrans = transformListToTransform(tlist),
matrix = _transformListToTrans.matrix;
bb = transformBox(bb.x, bb.y, bb.width, bb.height, matrix).aabox; // Old technique that was exceedingly slow with large documents.
//
// Accurate way to get BBox of rotated element in Firefox:
// Put element in group and get its BBox
//
// Must use clone else FF freaks out
// const clone = elem.cloneNode(true);
// const g = document.createElementNS(NS.SVG, 'g');
// const parent = elem.parentNode;
// parent.append(g);
// g.append(clone);
// const bb2 = bboxToObj(g.getBBox());
// g.remove();
}
}
return bb;
};
/**
* @param {Element} elem
* @returns {Float}
* @todo This is problematic with large stroke-width and, for example, a single
* horizontal line. The calculated BBox extends way beyond left and right sides.
*/
function getStrokeOffsetForBBox(elem) {
var sw = elem.getAttribute('stroke-width');
return !isNaN(sw) && elem.getAttribute('stroke') !== 'none' ? sw / 2 : 0;
}
/**
* @typedef {PlainObject} BBox
* @property {Integer} x The x value
* @property {Integer} y The y value
* @property {Float} width
* @property {Float} height
*/
/**
* Get the bounding box for one or more stroked and/or transformed elements.
* @function module:utilities.getStrokedBBox
* @param {Element[]} elems - Array with DOM elements to check
* @param {module:utilities.EditorContext#addSVGElementFromJson} addSVGElementFromJson - Function to add the path element to the current layer. See canvas.addSVGElementFromJson
* @param {module:path.pathActions} pathActions - If a transform exists, pathActions.resetOrientation() is used. See: canvas.pathActions.
* @returns {module:utilities.BBoxObject|module:math.TransformedBox|DOMRect} A single bounding box object
*/
var getStrokedBBox = function getStrokedBBox(elems, addSVGElementFromJson, pathActions) {
if (!elems || !elems.length) {
return false;
}
var fullBb;
$$2.each(elems, function () {
if (fullBb) {
return;
}
if (!this.parentNode) {
return;
}
fullBb = getBBoxWithTransform(this, addSVGElementFromJson, pathActions);
}); // This shouldn't ever happen...
if (fullBb === undefined) {
return null;
} // fullBb doesn't include the stoke, so this does no good!
// if (elems.length == 1) return fullBb;
var maxX = fullBb.x + fullBb.width;
var maxY = fullBb.y + fullBb.height;
var minX = fullBb.x;
var minY = fullBb.y; // If only one elem, don't call the potentially slow getBBoxWithTransform method again.
if (elems.length === 1) {
var offset = getStrokeOffsetForBBox(elems[0]);
minX -= offset;
minY -= offset;
maxX += offset;
maxY += offset;
} else {
$$2.each(elems, function (i, elem) {
var curBb = getBBoxWithTransform(elem, addSVGElementFromJson, pathActions);
if (curBb) {
var _offset = getStrokeOffsetForBBox(elem);
minX = Math.min(minX, curBb.x - _offset);
minY = Math.min(minY, curBb.y - _offset); // TODO: The old code had this test for max, but not min. I suspect this test should be for both min and max
if (elem.nodeType === 1) {
maxX = Math.max(maxX, curBb.x + curBb.width + _offset);
maxY = Math.max(maxY, curBb.y + curBb.height + _offset);
}
}
});
}
fullBb.x = minX;
fullBb.y = minY;
fullBb.width = maxX - minX;
fullBb.height = maxY - minY;
return fullBb;
};
/**
* Get all elements that have a BBox (excludes `<defs>`, `<title>`, etc).
* Note that 0-opacity, off-screen etc elements are still considered "visible"
* for this function.
* @function module:utilities.getVisibleElements
* @param {Element} parentElement - The parent DOM element to search within
* @returns {Element[]} All "visible" elements.
*/
var getVisibleElements = function getVisibleElements(parentElement) {
if (!parentElement) {
parentElement = $$2(editorContext_$1.getSVGContent()).children(); // Prevent layers from being included
}
var contentElems = [];
$$2(parentElement).children().each(function (i, elem) {
if (elem.getBBox) {
contentElems.push(elem);
}
});
return contentElems.reverse();
};
/**
* Get the bounding box for one or more stroked and/or transformed elements.
* @function module:utilities.getStrokedBBoxDefaultVisible
* @param {Element[]} elems - Array with DOM elements to check
* @returns {module:utilities.BBoxObject} A single bounding box object
*/
var getStrokedBBoxDefaultVisible = function getStrokedBBoxDefaultVisible(elems) {
if (!elems) {
elems = getVisibleElements();
}
return getStrokedBBox(elems, editorContext_$1.addSVGElementFromJson, editorContext_$1.pathActions);
};
/**
* Get the rotation angle of the given transform list.
* @function module:utilities.getRotationAngleFromTransformList
* @param {SVGTransformList} tlist - List of transforms
* @param {boolean} toRad - When true returns the value in radians rather than degrees
* @returns {Float} The angle in degrees or radians
*/
var getRotationAngleFromTransformList = function getRotationAngleFromTransformList(tlist, toRad) {
if (!tlist) {
return 0;
} // <svg> elements have no tlist
var N = tlist.numberOfItems;
for (var i = 0; i < N; ++i) {
var xform = tlist.getItem(i);
if (xform.type === 4) {
return toRad ? xform.angle * Math.PI / 180.0 : xform.angle;
}
}
return 0.0;
};
/**
* Get the rotation angle of the given/selected DOM element.
* @function module:utilities.getRotationAngle
* @param {Element} [elem] - DOM element to get the angle for. Default to first of selected elements.
* @param {boolean} [toRad=false] - When true returns the value in radians rather than degrees
* @returns {Float} The angle in degrees or radians
*/
var getRotationAngle = function getRotationAngle(elem, toRad) {
// eslint-disable-line import/no-mutable-exports
var selected = elem || editorContext_$1.getSelectedElements()[0]; // find the rotation transform (if any) and set it
var tlist = getTransformList(selected);
return getRotationAngleFromTransformList(tlist, toRad);
};
/**
* Get the reference element associated with the given attribute value.
* @function module:utilities.getRefElem
* @param {string} attrVal - The attribute value as a string
* @returns {Element} Reference element
*/
var getRefElem = function getRefElem(attrVal) {
return getElem(getUrlFromAttr(attrVal).substr(1));
};
/**
* Get a DOM element by ID within the SVG root element.
* @function module:utilities.getElem
* @param {string} id - String with the element's new ID
* @returns {?Element}
*/
var getElem = supportsSelectors() ? function (id) {
// querySelector lookup
return svgroot_.querySelector('#' + id);
} : supportsXpath() ? function (id) {
// xpath lookup
return domdoc_.evaluate('svg:svg[@id="svgroot"]//svg:*[@id="' + id + '"]', domcontainer_, function () {
return NS.SVG;
}, 9, null).singleNodeValue;
} : function (id) {
// jQuery lookup: twice as slow as xpath in FF
return $$2(svgroot_).find('[id=' + id + ']')[0];
};
/**
* Assigns multiple attributes to an element.
* @function module:utilities.assignAttributes
* @param {Element} elem - DOM element to apply new attribute values to
* @param {PlainObject<string, string>} attrs - Object with attribute keys/values
* @param {Integer} [suspendLength] - Milliseconds to suspend redraw
* @param {boolean} [unitCheck=false] - Boolean to indicate the need to use units.setUnitAttr
* @returns {void}
*/
var assignAttributes = function assignAttributes(elem, attrs, suspendLength, unitCheck) {
for (var _i = 0, _Object$entries = Object.entries(attrs); _i < _Object$entries.length; _i++) {
var _Object$entries$_i = _slicedToArray(_Object$entries[_i], 2),
key = _Object$entries$_i[0],
value = _Object$entries$_i[1];
var ns = key.substr(0, 4) === 'xml:' ? NS.XML : key.substr(0, 6) === 'xlink:' ? NS.XLINK : null;
if (ns) {
elem.setAttributeNS(ns, key, value);
} else if (!unitCheck) {
elem.setAttribute(key, value);
} else {
setUnitAttr(elem, key, value);
}
}
};
/**
* Remove unneeded (default) attributes, making resulting SVG smaller.
* @function module:utilities.cleanupElement
* @param {Element} element - DOM element to clean up
* @returns {void}
*/
var cleanupElement = function cleanupElement(element) {
var defaults = {
'fill-opacity': 1,
'stop-opacity': 1,
opacity: 1,
stroke: 'none',
'stroke-dasharray': 'none',
'stroke-linejoin': 'miter',
'stroke-linecap': 'butt',
'stroke-opacity': 1,
'stroke-width': 1,
rx: 0,
ry: 0
};
if (element.nodeName === 'ellipse') {
// Ellipse elements require rx and ry attributes
delete defaults.rx;
delete defaults.ry;
}
Object.entries(defaults).forEach(function (_ref4) {
var _ref5 = _slicedToArray(_ref4, 2),
attr = _ref5[0],
val = _ref5[1];
if (element.getAttribute(attr) === String(val)) {
element.removeAttribute(attr);
}
});
};
/**
* Round value to for snapping.
* @function module:utilities.snapToGrid
* @param {Float} value
* @returns {Integer}
*/
var snapToGrid = function snapToGrid(value) {
var unit = editorContext_$1.getBaseUnit();
var stepSize = editorContext_$1.getSnappingStep();
if (unit !== 'px') {
stepSize *= getTypeMap()[unit];
}
value = Math.round(value / stepSize) * stepSize;
return value;
};
/**
* Prevents default browser click behaviour on the given element.
* @function module:utilities.preventClickDefault
* @param {Element} img - The DOM element to prevent the click on
* @returns {void}
*/
var preventClickDefault = function preventClickDefault(img) {
$$2(img).click(function (e) {
e.preventDefault();
});
};
/**
* @callback module:utilities.GetNextID
* @returns {string} The ID
*/
/**
* Create a clone of an element, updating its ID and its children's IDs when needed.
* @function module:utilities.copyElem
* @param {Element} el - DOM element to clone
* @param {module:utilities.GetNextID} getNextId - The getter of the next unique ID.
* @returns {Element} The cloned element
*/
var copyElem = function copyElem(el, getNextId) {
// manually create a copy of the element
var newEl = document.createElementNS(el.namespaceURI, el.nodeName);
$$2.each(el.attributes, function (i, attr) {
if (attr.localName !== '-moz-math-font-style') {
newEl.setAttributeNS(attr.namespaceURI, attr.nodeName, attr.value);
}
}); // set the copied element's new id
newEl.removeAttribute('id');
newEl.id = getNextId(); // Opera's "d" value needs to be reset for Opera/Win/non-EN
// Also needed for webkit (else does not keep curved segments on clone)
if (isWebkit() && el.nodeName === 'path') {
var fixedD = convertPath(el);
newEl.setAttribute('d', fixedD);
} // now create copies of all children
$$2.each(el.childNodes, function (i, child) {
switch (child.nodeType) {
case 1:
// element node
newEl.append(copyElem(child, getNextId));
break;
case 3:
// text node
newEl.textContent = child.nodeValue;
break;
default:
break;
}
});
if ($$2(el).data('gsvg')) {
$$2(newEl).data('gsvg', newEl.firstChild);
} else if ($$2(el).data('symbol')) {
var ref = $$2(el).data('symbol');
$$2(newEl).data('ref', ref).data('symbol', ref);
} else if (newEl.tagName === 'image') {
preventClickDefault(newEl);
}
return newEl;
};
/**
* Whether a value is `null` or `undefined`.
* @param {any} val
* @returns {boolean}
*/
var isNullish = function isNullish(val) {
return val === null || val === undefined;
};
var $$3 = jQuery;
/**
* This class encapsulates the concept of a layer in the drawing. It can be constructed with
* an existing group element or, with three parameters, will create a new layer group element.
*
* @example
* const l1 = new Layer('name', group); // Use the existing group for this layer.
* const l2 = new Layer('name', group, svgElem); // Create a new group and add it to the DOM after group.
* const l3 = new Layer('name', null, svgElem); // Create a new group and add it to the DOM as the last layer.
* @memberof module:layer
*/
var Layer =
/*#__PURE__*/
function () {
/**
* @param {string} name - Layer name
* @param {SVGGElement|null} group - An existing SVG group element or null.
* If group and no svgElem, use group for this layer.
* If group and svgElem, create a new group element and insert it in the DOM after group.
* If no group and svgElem, create a new group element and insert it in the DOM as the last layer.
* @param {SVGGElement} [svgElem] - The SVG DOM element. If defined, use this to add
* a new layer to the document.
*/
function Layer(name, group, svgElem) {
_classCallCheck(this, Layer);
this.name_ = name;
this.group_ = svgElem ? null : group;
if (svgElem) {
// Create a group element with title and add it to the DOM.
var svgdoc = svgElem.ownerDocument;
this.group_ = svgdoc.createElementNS(NS.SVG, 'g');
var layerTitle = svgdoc.createElementNS(NS.SVG, 'title');
layerTitle.textContent = name;
this.group_.append(layerTitle);
if (group) {
$$3(group).after(this.group_);
} else {
svgElem.append(this.group_);
}
}
addLayerClass(this.group_);
walkTree(this.group_, function (e) {
e.setAttribute('style', 'pointer-events:inherit');
});
this.group_.setAttribute('style', svgElem ? 'pointer-events:all' : 'pointer-events:none');
}
/**
* Get the layer's name.
* @returns {string} The layer name
*/
_createClass(Layer, [{
key: "getName",
value: function getName() {
return this.name_;
}
/**
* Get the group element for this layer.
* @returns {SVGGElement} The layer SVG group
*/
}, {
key: "getGroup",
value: function getGroup() {
return this.group_;
}
/**
* Active this layer so it takes pointer events.
* @returns {void}
*/
}, {
key: "activate",
value: function activate() {
this.group_.setAttribute('style', 'pointer-events:all');
}
/**
* Deactive this layer so it does NOT take pointer events.
* @returns {void}
*/
}, {
key: "deactivate",
value: function deactivate() {
this.group_.setAttribute('style', 'pointer-events:none');
}
/**
* Set this layer visible or hidden based on 'visible' parameter.
* @param {boolean} visible - If true, make visible; otherwise, hide it.
* @returns {void}
*/
}, {
key: "setVisible",
value: function setVisible(visible) {
var expected = visible === undefined || visible ? 'inline' : 'none';
var oldDisplay = this.group_.getAttribute('display');
if (oldDisplay !== expected) {
this.group_.setAttribute('display', expected);
}
}
/**
* Is this layer visible?
* @returns {boolean} True if visible.
*/
}, {
key: "isVisible",
value: function isVisible() {
return this.group_.getAttribute('display') !== 'none';
}
/**
* Get layer opacity.
* @returns {Float} Opacity value.
*/
}, {
key: "getOpacity",
value: function getOpacity() {
var opacity = this.group_.getAttribute('opacity');
if (isNullish(opacity)) {
return 1;
}
return parseFloat(opacity);
}
/**
* Sets the opacity of this layer. If opacity is not a value between 0.0 and 1.0,
* nothing happens.
* @param {Float} opacity - A float value in the range 0.0-1.0
* @returns {void}
*/
}, {
key: "setOpacity",
value: function setOpacity(opacity) {
if (typeof opacity === 'number' && opacity >= 0.0 && opacity <= 1.0) {
this.group_.setAttribute('opacity', opacity);
}
}
/**
* Append children to this layer.
* @param {SVGGElement} children - The children to append to this layer.
* @returns {void}
*/
}, {
key: "appendChildren",
value: function appendChildren(children) {
var _iteratorNormalCompletion = true;
var _didIteratorError = false;
var _iteratorError = undefined;
try {
for (var _iterator = children[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
var child = _step.value;
this.group_.append(child);
}
} catch (err) {
_didIteratorError = true;
_iteratorError = err;
} finally {
try {
if (!_iteratorNormalCompletion && _iterator["return"] != null) {
_iterator["return"]();
}
} finally {
if (_didIteratorError) {
throw _iteratorError;
}
}
}
}
/**
* @returns {SVGTitleElement|null}
*/
}, {
key: "getTitleElement",
value: function getTitleElement() {
var len = this.group_.childNodes.length;
for (var i = 0; i < len; ++i) {
var child = this.group_.childNodes.item(i);
if (child && child.tagName === 'title') {
return child;
}
}
return null;
}
/**
* Set the name of this layer.
* @param {string} name - The new name.
* @param {module:history.HistoryRecordingService} hrService - History recording service
* @returns {string|null} The new name if changed; otherwise, null.
*/
}, {
key: "setName",
value: function setName(name, hrService) {
var previousName = this.name_;
name = toXml(name); // now change the underlying title element contents
var title = this.getTitleElement();
if (title) {
$$3(title).empty();
title.textContent = name;
this.name_ = name;
if (hrService) {
hrService.changeElement(title, {
'#text': previousName
});
}
return this.name_;
}
return null;
}
/**
* Remove this layer's group from the DOM. No more functions on group can be called after this.
* @returns {SVGGElement} The layer SVG group that was just removed.
*/
}, {
key: "removeGroup",
value: function removeGroup() {
var parent = this.group_.parentNode;
var group = parent.removeChild(this.group_);
this.group_ = undefined;
return group;
}
}]);
return Layer;
}();
/**
* @property {string} CLASS_NAME - class attribute assigned to all layer groups.
*/
Layer.CLASS_NAME = 'layer';
/**
* @property {RegExp} CLASS_REGEX - Used to test presence of class Layer.CLASS_NAME
*/
Layer.CLASS_REGEX = new RegExp('(\\s|^)' + Layer.CLASS_NAME + '(\\s|$)');
/**
* Add class `Layer.CLASS_NAME` to the element (usually `class='layer'`).
*
* @param {SVGGElement} elem - The SVG element to update
* @returns {void}
*/
function addLayerClass(elem) {
var classes = elem.getAttribute('class');
if (isNullish(classes) || !classes.length) {
elem.setAttribute('class', Layer.CLASS_NAME);
} else if (!Layer.CLASS_REGEX.test(classes)) {
elem.setAttribute('class', classes + ' ' + Layer.CLASS_NAME);
}
}
/**
* History recording service.
*
* A self-contained service interface for recording history. Once injected, no other dependencies
* or globals are required (example: UndoManager, command types, etc.). Easy to mock for unit tests.
* Built on top of history classes in history.js.
*
* There is a simple start/end interface for batch commands.
*
* HistoryRecordingService.NO_HISTORY is a singleton that can be passed in to functions
* that record history. This helps when the caller requires that no history be recorded.
*
* The following will record history: insert, batch, insert.
* @example
* hrService = new history.HistoryRecordingService(this.undoMgr);
* hrService.insertElement(elem, text); // add simple command to history.
* hrService.startBatchCommand('create two elements');
* hrService.changeElement(elem, attrs, text); // add to batchCommand
* hrService.changeElement(elem, attrs2, text); // add to batchCommand
* hrService.endBatchCommand(); // add batch command with two change commands to history.
* hrService.insertElement(elem, text); // add simple command to history.
*
* @example
* // Note that all functions return this, so commands can be chained, like so:
* hrService
* .startBatchCommand('create two elements')
* .insertElement(elem, text)
* .changeElement(elem, attrs, text)
* .endBatchCommand();
*
* @memberof module:history
*/
var HistoryRecordingService =
/*#__PURE__*/
function () {
/**
* @param {history.UndoManager|null} undoManager - The undo manager.
* A value of `null` is valid for cases where no history recording is required.
* See singleton: {@link module:history.HistoryRecordingService.HistoryRecordingService.NO_HISTORY}
*/
function HistoryRecordingService(undoManager) {
_classCallCheck(this, HistoryRecordingService);
this.undoManager_ = undoManager;
this.currentBatchCommand_ = null;
this.batchCommandStack_ = [];
}
/**
* Start a batch command so multiple commands can recorded as a single history command.
* Requires a corresponding call to endBatchCommand. Start and end commands can be nested.
*
* @param {string} text - Optional string describing the batch command.
* @returns {module:history.HistoryRecordingService}
*/
_createClass(HistoryRecordingService, [{
key: "startBatchCommand",
value: function startBatchCommand(text) {
if (!this.undoManager_) {
return this;
}
this.currentBatchCommand_ = new BatchCommand(text);
this.batchCommandStack_.push(this.currentBatchCommand_);
return this;
}
/**
* End a batch command and add it to the history or a parent batch command.
* @returns {module:history.HistoryRecordingService}
*/
}, {
key: "endBatchCommand",
value: function endBatchCommand() {
if (!this.undoManager_) {
return this;
}
if (this.currentBatchCommand_) {
var batchCommand = this.currentBatchCommand_;
this.batchCommandStack_.pop();
var len = this.batchCommandStack_.length;
this.currentBatchCommand_ = len ? this.batchCommandStack_[len - 1] : null;
this.addCommand_(batchCommand);
}
return this;
}
/**
* Add a `MoveElementCommand` to the history or current batch command.
* @param {Element} elem - The DOM element that was moved
* @param {Element} oldNextSibling - The element's next sibling before it was moved
* @param {Element} oldParent - The element's parent before it was moved
* @param {string} [text] - An optional string visible to user related to this change
* @returns {module:history.HistoryRecordingService}
*/
}, {
key: "moveElement",
value: function moveElement(elem, oldNextSibling, oldParent, text) {
if (!this.undoManager_) {
return this;
}
this.addCommand_(new MoveElementCommand(elem, oldNextSibling, oldParent, text));
return this;
}
/**
* Add an `InsertElementCommand` to the history or current batch command.
* @param {Element} elem - The DOM element that was added
* @param {string} [text] - An optional string visible to user related to this change
* @returns {module:history.HistoryRecordingService}
*/
}, {
key: "insertElement",
value: function insertElement(elem, text) {
if (!this.undoManager_) {
return this;
}
this.addCommand_(new InsertElementCommand(elem, text));
return this;
}
/**
* Add a `RemoveElementCommand` to the history or current batch command.
* @param {Element} elem - The DOM element that was removed
* @param {Element} oldNextSibling - The element's next sibling before it was removed
* @param {Element} oldParent - The element's parent before it was removed
* @param {string} [text] - An optional string visible to user related to this change
* @returns {module:history.HistoryRecordingService}
*/
}, {
key: "removeElement",
value: function removeElement(elem, oldNextSibling, oldParent, text) {
if (!this.undoManager_) {
return this;
}
this.addCommand_(new RemoveElementCommand(elem, oldNextSibling, oldParent, text));
return this;
}
/**
* Add a `ChangeElementCommand` to the history or current batch command.
* @param {Element} elem - The DOM element that was changed
* @param {module:history.CommandAttributes} attrs - An object with the attributes to be changed and the values they had *before* the change
* @param {string} [text] - An optional string visible to user related to this change
* @returns {module:history.HistoryRecordingService}
*/
}, {
key: "changeElement",
value: function changeElement(elem, attrs, text) {
if (!this.undoManager_) {
return this;
}
this.addCommand_(new ChangeElementCommand(elem, attrs, text));
return this;
}
/**
* Private function to add a command to the history or current batch command.
* @private
* @param {Command} cmd
* @returns {module:history.HistoryRecordingService|void}
*/
}, {
key: "addCommand_",
value: function addCommand_(cmd) {
if (!this.undoManager_) {
return this;
}
if (this.currentBatchCommand_) {
this.currentBatchCommand_.addSubCommand(cmd);
} else {
this.undoManager_.addCommandToHistory(cmd);
}
return undefined;
}
}]);
return HistoryRecordingService;
}();
/**
* @memberof module:history.HistoryRecordingService
* @property {module:history.HistoryRecordingService} NO_HISTORY - Singleton that can be passed to functions that record history, but the caller requires that no history be recorded.
*/
HistoryRecordingService.NO_HISTORY = new HistoryRecordingService();
var $$4 = jQuery;
var visElems$1 = 'a,circle,ellipse,foreignObject,g,image,line,path,polygon,polyline,rect,svg,text,tspan,use'.split(',');
var RandomizeModes = {
LET_DOCUMENT_DECIDE: 0,
ALWAYS_RANDOMIZE: 1,
NEVER_RANDOMIZE: 2
};
var randIds = RandomizeModes.LET_DOCUMENT_DECIDE; // Array with current disabled elements (for in-group editing)
var disabledElems = [];
/**
* Get a HistoryRecordingService.
* @param {module:history.HistoryRecordingService} [hrService] - if exists, return it instead of creating a new service.
* @returns {module:history.HistoryRecordingService}
*/
function historyRecordingService(hrService) {
return hrService || new HistoryRecordingService(canvas_.undoMgr);
}
/**
* Find the layer name in a group element.
* @param {Element} group The group element to search in.
* @returns {string} The layer name or empty string.
*/
function findLayerNameInGroup(group) {
return $$4('title', group).text() || (isOpera() && group.querySelectorAll // Hack for Opera 10.60
? $$4(group.querySelectorAll('title')).text() : '');
}
/**
* Given a set of names, return a new unique name.
* @param {string[]} existingLayerNames - Existing layer names.
* @returns {string} - The new name.
*/
function getNewLayerName(existingLayerNames) {
var i = 1; // TODO(codedread): What about internationalization of "Layer"?
while (existingLayerNames.includes('Layer ' + i)) {
i++;
}
return 'Layer ' + i;
}
/**
* This class encapsulates the concept of a SVG-edit drawing.
*/
var Drawing =
/*#__PURE__*/
function () {
/**
* @param {SVGSVGElement} svgElem - The SVG DOM Element that this JS object
* encapsulates. If the svgElem has a se:nonce attribute on it, then
* IDs will use the nonce as they are generated.
* @param {string} [optIdPrefix=svg_] - The ID prefix to use.
* @throws {Error} If not initialized with an SVG element
*/
function Drawing(svgElem, optIdPrefix) {
_classCallCheck(this, Drawing);
if (!svgElem || !svgElem.tagName || !svgElem.namespaceURI || svgElem.tagName !== 'svg' || svgElem.namespaceURI !== NS.SVG) {
throw new Error('Error: svgedit.draw.Drawing instance initialized without a <svg> element');
}
/**
* The SVG DOM Element that represents this drawing.
* @type {SVGSVGElement}
*/
this.svgElem_ = svgElem;
/**
* The latest object number used in this drawing.
* @type {Integer}
*/
this.obj_num = 0;
/**
* The prefix to prepend to each element id in the drawing.
* @type {string}
*/
this.idPrefix = optIdPrefix || 'svg_';
/**
* An array of released element ids to immediately reuse.
* @type {Integer[]}
*/
this.releasedNums = [];
/**
* The z-ordered array of Layer objects. Each layer has a name
* and group element.
* The first layer is the one at the bottom of the rendering.
* @type {Layer[]}
*/
this.all_layers = [];
/**
* Map of all_layers by name.
*
* Note: Layers are ordered, but referenced externally by name; so, we need both container
* types depending on which function is called (i.e. all_layers and layer_map).
*
* @type {PlainObject<string, Layer>}
*/
this.layer_map = {};
/**
* The current layer being used.
* @type {Layer}
*/
this.current_layer = null;
/**
* The nonce to use to uniquely identify elements across drawings.
* @type {!string}
*/
this.nonce_ = '';
var n = this.svgElem_.getAttributeNS(NS.SE, 'nonce'); // If already set in the DOM, use the nonce throughout the document
// else, if randomizeIds(true) has been called, create and set the nonce.
if (n && randIds !== RandomizeModes.NEVER_RANDOMIZE) {
this.nonce_ = n;
} else if (randIds === RandomizeModes.ALWAYS_RANDOMIZE) {
this.setNonce(Math.floor(Math.random() * 100001));
}
}
/**
* @param {string} id Element ID to retrieve
* @returns {Element} SVG element within the root SVGSVGElement
*/
_createClass(Drawing, [{
key: "getElem_",
value: function getElem_(id) {
if (this.svgElem_.querySelector) {
// querySelector lookup
return this.svgElem_.querySelector('#' + id);
} // jQuery lookup: twice as slow as xpath in FF
return $$4(this.svgElem_).find('[id=' + id + ']')[0];
}
/**
* @returns {SVGSVGElement}
*/
}, {
key: "getSvgElem",
value: function getSvgElem() {
return this.svgElem_;
}
/**
* @returns {!(string|Integer)} The previously set nonce
*/
}, {
key: "getNonce",
value: function getNonce() {
return this.nonce_;
}
/**
* @param {!(string|Integer)} n The nonce to set
* @returns {void}
*/
}, {
key: "setNonce",
value: function setNonce(n) {
this.svgElem_.setAttributeNS(NS.XMLNS, 'xmlns:se', NS.SE);
this.svgElem_.setAttributeNS(NS.SE, 'se:nonce', n);
this.nonce_ = n;
}
/**
* Clears any previously set nonce.
* @returns {void}
*/
}, {
key: "clearNonce",
value: function clearNonce() {
// We deliberately leave any se:nonce attributes alone,
// we just don't use it to randomize ids.
this.nonce_ = '';
}
/**
* Returns the latest object id as a string.
* @returns {string} The latest object Id.
*/
}, {
key: "getId",
value: function getId() {
return this.nonce_ ? this.idPrefix + this.nonce_ + '_' + this.obj_num : this.idPrefix + this.obj_num;
}
/**
* Returns the next object Id as a string.
* @returns {string} The next object Id to use.
*/
}, {
key: "getNextId",
value: function getNextId() {
var oldObjNum = this.obj_num;
var restoreOldObjNum = false; // If there are any released numbers in the release stack,
// use the last one instead of the next obj_num.
// We need to temporarily use obj_num as that is what getId() depends on.
if (this.releasedNums.length > 0) {
this.obj_num = this.releasedNums.pop();
restoreOldObjNum = true;
} else {
// If we are not using a released id, then increment the obj_num.
this.obj_num++;
} // Ensure the ID does not exist.
var id = this.getId();
while (this.getElem_(id)) {
if (restoreOldObjNum) {
this.obj_num = oldObjNum;
restoreOldObjNum = false;
}
this.obj_num++;
id = this.getId();
} // Restore the old object number if required.
if (restoreOldObjNum) {
this.obj_num = oldObjNum;
}
return id;
}
/**
* Releases the object Id, letting it be used as the next id in getNextId().
* This method DOES NOT remove any elements from the DOM, it is expected
* that client code will do this.
* @param {string} id - The id to release.
* @returns {boolean} True if the id was valid to be released, false otherwise.
*/
}, {
key: "releaseId",
value: function releaseId(id) {
// confirm if this is a valid id for this Document, else return false
var front = this.idPrefix + (this.nonce_ ? this.nonce_ + '_' : '');
if (typeof id !== 'string' || !id.startsWith(front)) {
return false;
} // extract the obj_num of this id
var num = parseInt(id.substr(front.length)); // if we didn't get a positive number or we already released this number
// then return false.
if (typeof num !== 'number' || num <= 0 || this.releasedNums.includes(num)) {
return false;
} // push the released number into the released queue
this.releasedNums.push(num);
return true;
}
/**
* Returns the number of layers in the current drawing.
* @returns {Integer} The number of layers in the current drawing.
*/
}, {
key: "getNumLayers",
value: function getNumLayers() {
return this.all_layers.length;
}
/**
* Check if layer with given name already exists.
* @param {string} name - The layer name to check
* @returns {boolean}
*/
}, {
key: "hasLayer",
value: function hasLayer(name) {
return this.layer_map[name] !== undefined;
}
/**
* Returns the name of the ith layer. If the index is out of range, an empty string is returned.
* @param {Integer} i - The zero-based index of the layer you are querying.
* @returns {string} The name of the ith layer (or the empty string if none found)
*/
}, {
key: "getLayerName",
value: function getLayerName(i) {
return i >= 0 && i < this.getNumLayers() ? this.all_layers[i].getName() : '';
}
/**
* @returns {SVGGElement|null} The SVGGElement representing the current layer.
*/
}, {
key: "getCurrentLayer",
value: function getCurrentLayer() {
return this.current_layer ? this.current_layer.getGroup() : null;
}
/**
* Get a layer by name.
* @param {string} name
* @returns {SVGGElement} The SVGGElement representing the named layer or null.
*/
}, {
key: "getLayerByName",
value: function getLayerByName(name) {
var layer = this.layer_map[name];
return layer ? layer.getGroup() : null;
}
/**
* Returns the name of the currently selected layer. If an error occurs, an empty string
* is returned.
* @returns {string} The name of the currently active layer (or the empty string if none found).
*/
}, {
key: "getCurrentLayerName",
value: function getCurrentLayerName() {
return this.current_layer ? this.current_layer.getName() : '';
}
/**
* Set the current layer's name.
* @param {string} name - The new name.
* @param {module:history.HistoryRecordingService} hrService - History recording service
* @returns {string|null} The new name if changed; otherwise, null.
*/
}, {
key: "setCurrentLayerName",
value: function setCurrentLayerName(name, hrService) {
var finalName = null;
if (this.current_layer) {
var oldName = this.current_layer.getName();
finalName = this.current_layer.setName(name, hrService);
if (finalName) {
delete this.layer_map[oldName];
this.layer_map[finalName] = this.current_layer;
}
}
return finalName;
}
/**
* Set the current layer's position.
* @param {Integer} newpos - The zero-based index of the new position of the layer. Range should be 0 to layers-1
* @returns {{title: SVGGElement, previousName: string}|null} If the name was changed, returns {title:SVGGElement, previousName:string}; otherwise null.
*/
}, {
key: "setCurrentLayerPosition",
value: function setCurrentLayerPosition(newpos) {
var layerCount = this.getNumLayers();
if (!this.current_layer || newpos < 0 || newpos >= layerCount) {
return null;
}
var oldpos;
for (oldpos = 0; oldpos < layerCount; ++oldpos) {
if (this.all_layers[oldpos] === this.current_layer) {
break;
}
} // some unknown error condition (current_layer not in all_layers)
if (oldpos === layerCount) {
return null;
}
if (oldpos !== newpos) {
// if our new position is below us, we need to insert before the node after newpos
var currentGroup = this.current_layer.getGroup();
var oldNextSibling = currentGroup.nextSibling;
var refGroup = null;
if (newpos > oldpos) {
if (newpos < layerCount - 1) {
refGroup = this.all_layers[newpos + 1].getGroup();
} // if our new position is above us, we need to insert before the node at newpos
} else {
refGroup = this.all_layers[newpos].getGroup();
}
this.svgElem_.insertBefore(currentGroup, refGroup); // Ok to replace with `refGroup.before(currentGroup);`?
this.identifyLayers();
this.setCurrentLayer(this.getLayerName(newpos));
return {
currentGroup: currentGroup,
oldNextSibling: oldNextSibling
};
}
return null;
}
/**
* @param {module:history.HistoryRecordingService} hrService
* @returns {void}
*/
}, {
key: "mergeLayer",
value: function mergeLayer(hrService) {
var currentGroup = this.current_layer.getGroup();
var prevGroup = $$4(currentGroup).prev()[0];
if (!prevGroup) {
return;
}
hrService.startBatchCommand('Merge Layer');
var layerNextSibling = currentGroup.nextSibling;
hrService.removeElement(currentGroup, layerNextSibling, this.svgElem_);
while (currentGroup.firstChild) {
var child = currentGroup.firstChild;
if (child.localName === 'title') {
hrService.removeElement(child, child.nextSibling, currentGroup);
child.remove();
continue;
}
var oldNextSibling = child.nextSibling;
prevGroup.append(child);
hrService.moveElement(child, oldNextSibling, currentGroup);
} // Remove current layer's group
this.current_layer.removeGroup(); // Remove the current layer and set the previous layer as the new current layer
var index = this.all_layers.indexOf(this.current_layer);
if (index > 0) {
var _name = this.current_layer.getName();
this.current_layer = this.all_layers[index - 1];
this.all_layers.splice(index, 1);
delete this.layer_map[_name];
}
hrService.endBatchCommand();
}
/**
* @param {module:history.HistoryRecordingService} hrService
* @returns {void}
*/
}, {
key: "mergeAllLayers",
value: function mergeAllLayers(hrService) {
// Set the current layer to the last layer.
this.current_layer = this.all_layers[this.all_layers.length - 1];
hrService.startBatchCommand('Merge all Layers');
while (this.all_layers.length > 1) {
this.mergeLayer(hrService);
}
hrService.endBatchCommand();
}
/**
* Sets the current layer. If the name is not a valid layer name, then this
* function returns `false`. Otherwise it returns `true`. This is not an
* undo-able action.
* @param {string} name - The name of the layer you want to switch to.
* @returns {boolean} `true` if the current layer was switched, otherwise `false`
*/
}, {
key: "setCurrentLayer",
value: function setCurrentLayer(name) {
var layer = this.layer_map[name];
if (layer) {
if (this.current_layer) {
this.current_layer.deactivate();
}
this.current_layer = layer;
this.current_layer.activate();
return true;
}
return false;
}
/**
* Deletes the current layer from the drawing and then clears the selection.
* This function then calls the 'changed' handler. This is an undoable action.
* @todo Does this actually call the 'changed' handler?
* @returns {SVGGElement} The SVGGElement of the layer removed or null.
*/
}, {
key: "deleteCurrentLayer",
value: function deleteCurrentLayer() {
if (this.current_layer && this.getNumLayers() > 1) {
var oldLayerGroup = this.current_layer.removeGroup();
this.identifyLayers();
return oldLayerGroup;
}
return null;
}
/**
* Updates layer system and sets the current layer to the
* top-most layer (last `<g>` child of this drawing).
* @returns {void}
*/
}, {
key: "identifyLayers",
value: function identifyLayers() {
this.all_layers = [];
this.layer_map = {};
var numchildren = this.svgElem_.childNodes.length; // loop through all children of SVG element
var orphans = [],
layernames = [];
var layer = null;
var childgroups = false;
for (var i = 0; i < numchildren; ++i) {
var child = this.svgElem_.childNodes.item(i); // for each g, find its layer name
if (child && child.nodeType === 1) {
if (child.tagName === 'g') {
childgroups = true;
var _name2 = findLayerNameInGroup(child);
if (_name2) {
layernames.push(_name2);
layer = new Layer(_name2, child);
this.all_layers.push(layer);
this.layer_map[_name2] = layer;
} else {
// if group did not have a name, it is an orphan
orphans.push(child);
}
} else if (visElems$1.includes(child.nodeName)) {
// Child is "visible" (i.e. not a <title> or <defs> element), so it is an orphan
orphans.push(child);
}
}
} // If orphans or no layers found, create a new layer and add all the orphans to it
if (orphans.length > 0 || !childgroups) {
layer = new Layer(getNewLayerName(layernames), null, this.svgElem_);
layer.appendChildren(orphans);
this.all_layers.push(layer);
this.layer_map[name] = layer;
} else {
layer.activate();
}
this.current_layer = layer;
}
/**
* Creates a new top-level layer in the drawing with the given name and
* makes it the current layer.
* @param {string} name - The given name. If the layer name exists, a new name will be generated.
* @param {module:history.HistoryRecordingService} hrService - History recording service
* @returns {SVGGElement} The SVGGElement of the new layer, which is
* also the current layer of this drawing.
*/
}, {
key: "createLayer",
value: function createLayer(name, hrService) {
if (this.current_layer) {
this.current_layer.deactivate();
} // Check for duplicate name.
if (name === undefined || name === null || name === '' || this.layer_map[name]) {
name = getNewLayerName(Object.keys(this.layer_map));
} // Crate new layer and add to DOM as last layer
var layer = new Layer(name, null, this.svgElem_); // Like to assume hrService exists, but this is backwards compatible with old version of createLayer.
if (hrService) {
hrService.startBatchCommand('Create Layer');
hrService.insertElement(layer.getGroup());
hrService.endBatchCommand();
}
this.all_layers.push(layer);
this.layer_map[name] = layer;
this.current_layer = layer;
return layer.getGroup();
}
/**
* Creates a copy of the current layer with the given name and makes it the current layer.
* @param {string} name - The given name. If the layer name exists, a new name will be generated.
* @param {module:history.HistoryRecordingService} hrService - History recording service
* @returns {SVGGElement} The SVGGElement of the new layer, which is
* also the current layer of this drawing.
*/
}, {
key: "cloneLayer",
value: function cloneLayer(name, hrService) {
var _this = this;
if (!this.current_layer) {
return null;
}
this.current_layer.deactivate(); // Check for duplicate name.
if (name === undefined || name === null || name === '' || this.layer_map[name]) {
name = getNewLayerName(Object.keys(this.layer_map));
} // Create new group and add to DOM just after current_layer
var currentGroup = this.current_layer.getGroup();
var layer = new Layer(name, currentGroup, this.svgElem_);
var group = layer.getGroup(); // Clone children
var children = _toConsumableArray(currentGroup.childNodes);
children.forEach(function (child) {
if (child.localName === 'title') {
return;
}
group.append(_this.copyElem(child));
});
if (hrService) {
hrService.startBatchCommand('Duplicate Layer');
hrService.insertElement(group);
hrService.endBatchCommand();
} // Update layer containers and current_layer.
var index = this.all_layers.indexOf(this.current_layer);
if (index >= 0) {
this.all_layers.splice(index + 1, 0, layer);
} else {
this.all_layers.push(layer);
}
this.layer_map[name] = layer;
this.current_layer = layer;
return group;
}
/**
* Returns whether the layer is visible. If the layer name is not valid,
* then this function returns `false`.
* @param {string} layerName - The name of the layer which you want to query.
* @returns {boolean} The visibility state of the layer, or `false` if the layer name was invalid.
*/
}, {
key: "getLayerVisibility",
value: function getLayerVisibility(layerName) {
var layer = this.layer_map[layerName];
return layer ? layer.isVisible() : false;
}
/**
* Sets the visibility of the layer. If the layer name is not valid, this
* function returns `null`, otherwise it returns the `SVGElement` representing
* the layer. This is an undo-able action.
* @param {string} layerName - The name of the layer to change the visibility
* @param {boolean} bVisible - Whether the layer should be visible
* @returns {?SVGGElement} The SVGGElement representing the layer if the
* `layerName` was valid, otherwise `null`.
*/
}, {
key: "setLayerVisibility",
value: function setLayerVisibility(layerName, bVisible) {
if (typeof bVisible !== 'boolean') {
return null;
}
var layer = this.layer_map[layerName];
if (!layer) {
return null;
}
layer.setVisible(bVisible);
return layer.getGroup();
}
/**
* Returns the opacity of the given layer. If the input name is not a layer, `null` is returned.
* @param {string} layerName - name of the layer on which to get the opacity
* @returns {?Float} The opacity value of the given layer. This will be a value between 0.0 and 1.0, or `null`
* if `layerName` is not a valid layer
*/
}, {
key: "getLayerOpacity",
value: function getLayerOpacity(layerName) {
var layer = this.layer_map[layerName];
if (!layer) {
return null;
}
return layer.getOpacity();
}
/**
* Sets the opacity of the given layer. If the input name is not a layer,
* nothing happens. If opacity is not a value between 0.0 and 1.0, then
* nothing happens.
* NOTE: this function exists solely to apply a highlighting/de-emphasis
* effect to a layer. When it is possible for a user to affect the opacity
* of a layer, we will need to allow this function to produce an undo-able
* action.
* @param {string} layerName - Name of the layer on which to set the opacity
* @param {Float} opacity - A float value in the range 0.0-1.0
* @returns {void}
*/
}, {
key: "setLayerOpacity",
value: function setLayerOpacity(layerName, opacity) {
if (typeof opacity !== 'number' || opacity < 0.0 || opacity > 1.0) {
return;
}
var layer = this.layer_map[layerName];
if (layer) {
layer.setOpacity(opacity);
}
}
/**
* Create a clone of an element, updating its ID and its children's IDs when needed.
* @param {Element} el - DOM element to clone
* @returns {Element}
*/
}, {
key: "copyElem",
value: function copyElem$1(el) {
var that = this;
var getNextIdClosure = function getNextIdClosure() {
return that.getNextId();
};
return copyElem(el, getNextIdClosure);
}
}]);
return Drawing;
}();
/**
* Called to ensure that drawings will or will not have randomized ids.
* The currentDrawing will have its nonce set if it doesn't already.
* @function module:draw.randomizeIds
* @param {boolean} enableRandomization - flag indicating if documents should have randomized ids
* @param {draw.Drawing} currentDrawing
* @returns {void}
*/
var randomizeIds = function randomizeIds(enableRandomization, currentDrawing) {
randIds = enableRandomization === false ? RandomizeModes.NEVER_RANDOMIZE : RandomizeModes.ALWAYS_RANDOMIZE;
if (randIds === RandomizeModes.ALWAYS_RANDOMIZE && !currentDrawing.getNonce()) {
currentDrawing.setNonce(Math.floor(Math.random() * 100001));
} else if (randIds === RandomizeModes.NEVER_RANDOMIZE && currentDrawing.getNonce()) {
currentDrawing.clearNonce();
}
}; // Layer API Functions
/**
* Group: Layers
*/
/**
* @see {@link https://api.jquery.com/jQuery.data/}
* @name external:jQuery.data
*/
/**
* @interface module:draw.DrawCanvasInit
* @property {module:path.pathActions} pathActions
* @property {external:jQuery.data} elData
* @property {module:history.UndoManager} undoMgr
*/
/**
* @function module:draw.DrawCanvasInit#getCurrentGroup
* @returns {Element}
*/
/**
* @function module:draw.DrawCanvasInit#setCurrentGroup
* @param {Element} cg
* @returns {void}
*/
/**
* @function module:draw.DrawCanvasInit#getSelectedElements
* @returns {Element[]} the array with selected DOM elements
*/
/**
* @function module:draw.DrawCanvasInit#getSVGContent
* @returns {SVGSVGElement}
*/
/**
* @function module:draw.DrawCanvasInit#getCurrentDrawing
* @returns {module:draw.Drawing}
*/
/**
* @function module:draw.DrawCanvasInit#clearSelection
* @param {boolean} [noCall] - When `true`, does not call the "selected" handler
* @returns {void}
*/
/**
* Run the callback function associated with the given event
* @function module:draw.DrawCanvasInit#call
* @param {"changed"|"contextset"} ev - String with the event name
* @param {module:svgcanvas.SvgCanvas#event:changed|module:svgcanvas.SvgCanvas#event:contextset} arg - Argument to pass through to the callback
* function. If the event is "changed", a (single-item) array of `Element`s is
* passed. If the event is "contextset", the arg is `null` or `Element`.
* @returns {void}
*/
/**
* @function module:draw.DrawCanvasInit#addCommandToHistory
* @param {Command} cmd
* @returns {void}
*/
/**
* @function module:draw.DrawCanvasInit#changeSVGContent
* @returns {void}
*/
var canvas_;
/**
* @function module:draw.init
* @param {module:draw.DrawCanvasInit} canvas
* @returns {void}
*/
var init$3 = function init(canvas) {
canvas_ = canvas;
};
/**
* Updates layer system.
* @function module:draw.identifyLayers
* @returns {void}
*/
var identifyLayers = function identifyLayers() {
leaveContext();
canvas_.getCurrentDrawing().identifyLayers();
};
/**
* Creates a new top-level layer in the drawing with the given name, sets the current layer
* to it, and then clears the selection. This function then calls the 'changed' handler.
* This is an undoable action.
* @function module:draw.createLayer
* @param {string} name - The given name
* @param {module:history.HistoryRecordingService} hrService
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
var createLayer = function createLayer(name, hrService) {
var newLayer = canvas_.getCurrentDrawing().createLayer(name, historyRecordingService(hrService));
canvas_.clearSelection();
canvas_.call('changed', [newLayer]);
};
/**
* Creates a new top-level layer in the drawing with the given name, copies all the current layer's contents
* to it, and then clears the selection. This function then calls the 'changed' handler.
* This is an undoable action.
* @function module:draw.cloneLayer
* @param {string} name - The given name. If the layer name exists, a new name will be generated.
* @param {module:history.HistoryRecordingService} hrService - History recording service
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
var cloneLayer = function cloneLayer(name, hrService) {
// Clone the current layer and make the cloned layer the new current layer
var newLayer = canvas_.getCurrentDrawing().cloneLayer(name, historyRecordingService(hrService));
canvas_.clearSelection();
leaveContext();
canvas_.call('changed', [newLayer]);
};
/**
* Deletes the current layer from the drawing and then clears the selection. This function
* then calls the 'changed' handler. This is an undoable action.
* @function module:draw.deleteCurrentLayer
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {boolean} `true` if an old layer group was found to delete
*/
var deleteCurrentLayer = function deleteCurrentLayer() {
var currentLayer = canvas_.getCurrentDrawing().getCurrentLayer();
var _currentLayer = currentLayer,
nextSibling = _currentLayer.nextSibling;
var parent = currentLayer.parentNode;
currentLayer = canvas_.getCurrentDrawing().deleteCurrentLayer();
if (currentLayer) {
var batchCmd = new BatchCommand('Delete Layer'); // store in our Undo History
batchCmd.addSubCommand(new RemoveElementCommand(currentLayer, nextSibling, parent));
canvas_.addCommandToHistory(batchCmd);
canvas_.clearSelection();
canvas_.call('changed', [parent]);
return true;
}
return false;
};
/**
* Sets the current layer. If the name is not a valid layer name, then this function returns
* false. Otherwise it returns true. This is not an undo-able action.
* @function module:draw.setCurrentLayer
* @param {string} name - The name of the layer you want to switch to.
* @returns {boolean} true if the current layer was switched, otherwise false
*/
var setCurrentLayer = function setCurrentLayer(name) {
var result = canvas_.getCurrentDrawing().setCurrentLayer(toXml(name));
if (result) {
canvas_.clearSelection();
}
return result;
};
/**
* Renames the current layer. If the layer name is not valid (i.e. unique), then this function
* does nothing and returns `false`, otherwise it returns `true`. This is an undo-able action.
* @function module:draw.renameCurrentLayer
* @param {string} newName - the new name you want to give the current layer. This name must
* be unique among all layer names.
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {boolean} Whether the rename succeeded
*/
var renameCurrentLayer = function renameCurrentLayer(newName) {
var drawing = canvas_.getCurrentDrawing();
var layer = drawing.getCurrentLayer();
if (layer) {
var result = drawing.setCurrentLayerName(newName, historyRecordingService());
if (result) {
canvas_.call('changed', [layer]);
return true;
}
}
return false;
};
/**
* Changes the position of the current layer to the new value. If the new index is not valid,
* this function does nothing and returns false, otherwise it returns true. This is an
* undo-able action.
* @function module:draw.setCurrentLayerPosition
* @param {Integer} newPos - The zero-based index of the new position of the layer. This should be between
* 0 and (number of layers - 1)
* @returns {boolean} `true` if the current layer position was changed, `false` otherwise.
*/
var setCurrentLayerPosition = function setCurrentLayerPosition(newPos) {
var drawing = canvas_.getCurrentDrawing();
var result = drawing.setCurrentLayerPosition(newPos);
if (result) {
canvas_.addCommandToHistory(new MoveElementCommand(result.currentGroup, result.oldNextSibling, canvas_.getSVGContent()));
return true;
}
return false;
};
/**
* Sets the visibility of the layer. If the layer name is not valid, this function return
* `false`, otherwise it returns `true`. This is an undo-able action.
* @function module:draw.setLayerVisibility
* @param {string} layerName - The name of the layer to change the visibility
* @param {boolean} bVisible - Whether the layer should be visible
* @returns {boolean} true if the layer's visibility was set, false otherwise
*/
var setLayerVisibility = function setLayerVisibility(layerName, bVisible) {
var drawing = canvas_.getCurrentDrawing();
var prevVisibility = drawing.getLayerVisibility(layerName);
var layer = drawing.setLayerVisibility(layerName, bVisible);
if (layer) {
var oldDisplay = prevVisibility ? 'inline' : 'none';
canvas_.addCommandToHistory(new ChangeElementCommand(layer, {
display: oldDisplay
}, 'Layer Visibility'));
} else {
return false;
}
if (layer === drawing.getCurrentLayer()) {
canvas_.clearSelection();
canvas_.pathActions.clear();
} // call('changed', [selected]);
return true;
};
/**
* Moves the selected elements to layerName. If the name is not a valid layer name, then `false`
* is returned. Otherwise it returns `true`. This is an undo-able action.
* @function module:draw.moveSelectedToLayer
* @param {string} layerName - The name of the layer you want to which you want to move the selected elements
* @returns {boolean} Whether the selected elements were moved to the layer.
*/
var moveSelectedToLayer = function moveSelectedToLayer(layerName) {
// find the layer
var drawing = canvas_.getCurrentDrawing();
var layer = drawing.getLayerByName(layerName);
if (!layer) {
return false;
}
var batchCmd = new BatchCommand('Move Elements to Layer'); // loop for each selected element and move it
var selElems = canvas_.getSelectedElements();
var i = selElems.length;
while (i--) {
var elem = selElems[i];
if (!elem) {
continue;
}
var oldNextSibling = elem.nextSibling; // TODO: this is pretty brittle!
var oldLayer = elem.parentNode;
layer.append(elem);
batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldLayer));
}
canvas_.addCommandToHistory(batchCmd);
return true;
};
/**
* @function module:draw.mergeLayer
* @param {module:history.HistoryRecordingService} hrService
* @returns {void}
*/
var mergeLayer = function mergeLayer(hrService) {
canvas_.getCurrentDrawing().mergeLayer(historyRecordingService(hrService));
canvas_.clearSelection();
leaveContext();
canvas_.changeSVGContent();
};
/**
* @function module:draw.mergeAllLayers
* @param {module:history.HistoryRecordingService} hrService
* @returns {void}
*/
var mergeAllLayers = function mergeAllLayers(hrService) {
canvas_.getCurrentDrawing().mergeAllLayers(historyRecordingService(hrService));
canvas_.clearSelection();
leaveContext();
canvas_.changeSVGContent();
};
/**
* Return from a group context to the regular kind, make any previously
* disabled elements enabled again.
* @function module:draw.leaveContext
* @fires module:svgcanvas.SvgCanvas#event:contextset
* @returns {void}
*/
var leaveContext = function leaveContext() {
var len = disabledElems.length;
if (len) {
for (var i = 0; i < len; i++) {
var elem = disabledElems[i];
var orig = canvas_.elData(elem, 'orig_opac');
if (orig !== 1) {
elem.setAttribute('opacity', orig);
} else {
elem.removeAttribute('opacity');
}
elem.setAttribute('style', 'pointer-events: inherit');
}
disabledElems = [];
canvas_.clearSelection(true);
canvas_.call('contextset', null);
}
canvas_.setCurrentGroup(null);
};
/**
* Set the current context (for in-group editing).
* @function module:draw.setContext
* @param {Element} elem
* @fires module:svgcanvas.SvgCanvas#event:contextset
* @returns {void}
*/
var setContext = function setContext(elem) {
leaveContext();
if (typeof elem === 'string') {
elem = getElem(elem);
} // Edit inside this group
canvas_.setCurrentGroup(elem); // Disable other elements
$$4(elem).parentsUntil('#svgcontent').andSelf().siblings().each(function () {
var opac = this.getAttribute('opacity') || 1; // Store the original's opacity
canvas_.elData(this, 'orig_opac', opac);
this.setAttribute('opacity', opac * 0.33);
this.setAttribute('style', 'pointer-events: none');
disabledElems.push(this);
});
canvas_.clearSelection();
canvas_.call('contextset', canvas_.getCurrentGroup());
};
var REVERSE_NS = getReverseNS(); // Todo: Split out into core attributes, presentation attributes, etc. so consistent
/**
* This defines which elements and attributes that we support (or at least
* don't remove)
* @type {PlainObject}
*/
var svgWhiteList_ = {
// SVG Elements
a: ['class', 'clip-path', 'clip-rule', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'id', 'mask', 'opacity', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform', 'xlink:href', 'xlink:title'],
circle: ['class', 'clip-path', 'clip-rule', 'cx', 'cy', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'id', 'mask', 'opacity', 'r', 'requiredFeatures', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform'],
clipPath: ['class', 'clipPathUnits', 'id'],
defs: [],
style: ['type'],
desc: [],
ellipse: ['class', 'clip-path', 'clip-rule', 'cx', 'cy', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'id', 'mask', 'opacity', 'requiredFeatures', 'rx', 'ry', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform'],
feGaussianBlur: ['class', 'color-interpolation-filters', 'id', 'requiredFeatures', 'stdDeviation'],
feMorphology: ['class', 'in', 'operator', 'radius'],
filter: ['class', 'color-interpolation-filters', 'filterRes', 'filterUnits', 'height', 'id', 'primitiveUnits', 'requiredFeatures', 'width', 'x', 'xlink:href', 'y'],
foreignObject: ['class', 'font-size', 'height', 'id', 'opacity', 'requiredFeatures', 'style', 'transform', 'width', 'x', 'y'],
g: ['class', 'clip-path', 'clip-rule', 'id', 'display', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'mask', 'opacity', 'requiredFeatures', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform', 'font-family', 'font-size', 'font-style', 'font-weight', 'text-anchor'],
image: ['class', 'clip-path', 'clip-rule', 'filter', 'height', 'id', 'mask', 'opacity', 'requiredFeatures', 'style', 'systemLanguage', 'transform', 'width', 'x', 'xlink:href', 'xlink:title', 'y'],
line: ['class', 'clip-path', 'clip-rule', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'id', 'marker-end', 'marker-mid', 'marker-start', 'mask', 'opacity', 'requiredFeatures', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform', 'x1', 'x2', 'y1', 'y2'],
linearGradient: ['class', 'id', 'gradientTransform', 'gradientUnits', 'requiredFeatures', 'spreadMethod', 'systemLanguage', 'x1', 'x2', 'xlink:href', 'y1', 'y2'],
marker: ['id', 'class', 'markerHeight', 'markerUnits', 'markerWidth', 'orient', 'preserveAspectRatio', 'refX', 'refY', 'systemLanguage', 'viewBox'],
mask: ['class', 'height', 'id', 'maskContentUnits', 'maskUnits', 'width', 'x', 'y'],
metadata: ['class', 'id'],
path: ['class', 'clip-path', 'clip-rule', 'd', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'id', 'marker-end', 'marker-mid', 'marker-start', 'mask', 'opacity', 'requiredFeatures', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform'],
pattern: ['class', 'height', 'id', 'patternContentUnits', 'patternTransform', 'patternUnits', 'requiredFeatures', 'style', 'systemLanguage', 'viewBox', 'width', 'x', 'xlink:href', 'y'],
polygon: ['class', 'clip-path', 'clip-rule', 'id', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'id', 'class', 'marker-end', 'marker-mid', 'marker-start', 'mask', 'opacity', 'points', 'requiredFeatures', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform'],
polyline: ['class', 'clip-path', 'clip-rule', 'id', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'marker-end', 'marker-mid', 'marker-start', 'mask', 'opacity', 'points', 'requiredFeatures', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform'],
radialGradient: ['class', 'cx', 'cy', 'fx', 'fy', 'gradientTransform', 'gradientUnits', 'id', 'r', 'requiredFeatures', 'spreadMethod', 'systemLanguage', 'xlink:href'],
rect: ['class', 'clip-path', 'clip-rule', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'height', 'id', 'mask', 'opacity', 'requiredFeatures', 'rx', 'ry', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform', 'width', 'x', 'y'],
stop: ['class', 'id', 'offset', 'requiredFeatures', 'stop-color', 'stop-opacity', 'style', 'systemLanguage'],
svg: ['class', 'clip-path', 'clip-rule', 'filter', 'id', 'height', 'mask', 'preserveAspectRatio', 'requiredFeatures', 'style', 'systemLanguage', 'viewBox', 'width', 'x', 'xmlns', 'xmlns:se', 'xmlns:xlink', 'y'],
"switch": ['class', 'id', 'requiredFeatures', 'systemLanguage'],
symbol: ['class', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'font-family', 'font-size', 'font-style', 'font-weight', 'id', 'opacity', 'preserveAspectRatio', 'requiredFeatures', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'transform', 'viewBox'],
text: ['class', 'clip-path', 'clip-rule', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'font-family', 'font-size', 'font-style', 'font-weight', 'id', 'mask', 'opacity', 'requiredFeatures', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'text-anchor', 'transform', 'x', 'xml:space', 'y'],
textPath: ['class', 'id', 'method', 'requiredFeatures', 'spacing', 'startOffset', 'style', 'systemLanguage', 'transform', 'xlink:href'],
title: [],
tspan: ['class', 'clip-path', 'clip-rule', 'dx', 'dy', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'font-family', 'font-size', 'font-style', 'font-weight', 'id', 'mask', 'opacity', 'requiredFeatures', 'rotate', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'systemLanguage', 'text-anchor', 'textLength', 'transform', 'x', 'xml:space', 'y'],
use: ['class', 'clip-path', 'clip-rule', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'height', 'id', 'mask', 'stroke', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'style', 'transform', 'width', 'x', 'xlink:href', 'y'],
// MathML Elements
annotation: ['encoding'],
'annotation-xml': ['encoding'],
maction: ['actiontype', 'other', 'selection'],
math: ['class', 'id', 'display', 'xmlns'],
menclose: ['notation'],
merror: [],
mfrac: ['linethickness'],
mi: ['mathvariant'],
mmultiscripts: [],
mn: [],
mo: ['fence', 'lspace', 'maxsize', 'minsize', 'rspace', 'stretchy'],
mover: [],
mpadded: ['lspace', 'width', 'height', 'depth', 'voffset'],
mphantom: [],
mprescripts: [],
mroot: [],
mrow: ['xlink:href', 'xlink:type', 'xmlns:xlink'],
mspace: ['depth', 'height', 'width'],
msqrt: [],
mstyle: ['displaystyle', 'mathbackground', 'mathcolor', 'mathvariant', 'scriptlevel'],
msub: [],
msubsup: [],
msup: [],
mtable: ['align', 'columnalign', 'columnlines', 'columnspacing', 'displaystyle', 'equalcolumns', 'equalrows', 'frame', 'rowalign', 'rowlines', 'rowspacing', 'width'],
mtd: ['columnalign', 'columnspan', 'rowalign', 'rowspan'],
mtext: [],
mtr: ['columnalign', 'rowalign'],
munder: [],
munderover: [],
none: [],
semantics: []
}; // Produce a Namespace-aware version of svgWhitelist
var svgWhiteListNS_ = {};
Object.entries(svgWhiteList_).forEach(function (_ref) {
var _ref2 = _slicedToArray(_ref, 2),
elt = _ref2[0],
atts = _ref2[1];
var attNS = {};
Object.entries(atts).forEach(function (_ref3) {
var _ref4 = _slicedToArray(_ref3, 2),
i = _ref4[0],
att = _ref4[1];
if (att.includes(':')) {
var v = att.split(':');
attNS[v[1]] = NS[v[0].toUpperCase()];
} else {
attNS[att] = att === 'xmlns' ? NS.XMLNS : null;
}
});
svgWhiteListNS_[elt] = attNS;
});
/**
* Sanitizes the input node and its children.
* It only keeps what is allowed from our whitelist defined above.
* @function module:sanitize.sanitizeSvg
* @param {Text|Element} node - The DOM element to be checked (we'll also check its children) or text node to be cleaned up
* @returns {void}
*/
var sanitizeSvg = function sanitizeSvg(node) {
// Cleanup text nodes
if (node.nodeType === 3) {
// 3 === TEXT_NODE
// Trim whitespace
node.nodeValue = node.nodeValue.replace(/^\s+|\s+$/g, ''); // Remove if empty
if (!node.nodeValue.length) {
node.remove();
}
} // We only care about element nodes.
// Automatically return for all non-element nodes, such as comments, etc.
if (node.nodeType !== 1) {
// 1 == ELEMENT_NODE
return;
}
var doc = node.ownerDocument;
var parent = node.parentNode; // can parent ever be null here? I think the root node's parent is the document...
if (!doc || !parent) {
return;
}
var allowedAttrs = svgWhiteList_[node.nodeName];
var allowedAttrsNS = svgWhiteListNS_[node.nodeName]; // if this element is supported, sanitize it
if (typeof allowedAttrs !== 'undefined') {
var seAttrs = [];
var i = node.attributes.length;
while (i--) {
// if the attribute is not in our whitelist, then remove it
// could use jQuery's inArray(), but I don't know if that's any better
var attr = node.attributes.item(i);
var attrName = attr.nodeName;
var attrLocalName = attr.localName;
var attrNsURI = attr.namespaceURI; // Check that an attribute with the correct localName in the correct namespace is on
// our whitelist or is a namespace declaration for one of our allowed namespaces
if (!({}.hasOwnProperty.call(allowedAttrsNS, attrLocalName) && attrNsURI === allowedAttrsNS[attrLocalName] && attrNsURI !== NS.XMLNS) && !(attrNsURI === NS.XMLNS && REVERSE_NS[attr.value])) {
// TODO(codedread): Programmatically add the se: attributes to the NS-aware whitelist.
// Bypassing the whitelist to allow se: prefixes.
// Is there a more appropriate way to do this?
if (attrName.startsWith('se:') || attrName.startsWith('data-')) {
seAttrs.push([attrName, attr.value]);
}
node.removeAttributeNS(attrNsURI, attrLocalName);
} // Add spaces before negative signs where necessary
if (isGecko()) {
switch (attrName) {
case 'transform':
case 'gradientTransform':
case 'patternTransform':
{
var val = attr.value.replace(_wrapRegExp(/(\d)-/g, {
digit: 1
}), '$<digit> -');
node.setAttribute(attrName, val);
break;
}
}
} // For the style attribute, rewrite it in terms of XML presentational attributes
if (attrName === 'style') {
var props = attr.value.split(';');
var p = props.length;
while (p--) {
var _props$p$split = props[p].split(':'),
_props$p$split2 = _slicedToArray(_props$p$split, 2),
name = _props$p$split2[0],
_val = _props$p$split2[1];
var styleAttrName = (name || '').trim();
var styleAttrVal = (_val || '').trim(); // Now check that this attribute is supported
if (allowedAttrs.includes(styleAttrName)) {
node.setAttribute(styleAttrName, styleAttrVal);
}
}
node.removeAttribute('style');
}
}
Object.values(seAttrs).forEach(function (_ref5) {
var _ref6 = _slicedToArray(_ref5, 2),
att = _ref6[0],
val = _ref6[1];
node.setAttributeNS(NS.SE, att, val);
}); // for some elements that have a xlink:href, ensure the URI refers to a local element
// (but not for links)
var href = getHref(node);
if (href && ['filter', 'linearGradient', 'pattern', 'radialGradient', 'textPath', 'use'].includes(node.nodeName)) {
// TODO: we simply check if the first character is a #, is this bullet-proof?
if (href[0] !== '#') {
// remove the attribute (but keep the element)
setHref(node, '');
node.removeAttributeNS(NS.XLINK, 'href');
}
} // Safari crashes on a <use> without a xlink:href, so we just remove the node here
if (node.nodeName === 'use' && !getHref(node)) {
node.remove();
return;
} // if the element has attributes pointing to a non-local reference,
// need to remove the attribute
Object.values(['clip-path', 'fill', 'filter', 'marker-end', 'marker-mid', 'marker-start', 'mask', 'stroke'], function (attr) {
var val = node.getAttribute(attr);
if (val) {
val = getUrlFromAttr(val); // simply check for first character being a '#'
if (val && val[0] !== '#') {
node.setAttribute(attr, '');
node.removeAttribute(attr);
}
}
}); // recurse to children
i = node.childNodes.length;
while (i--) {
sanitizeSvg(node.childNodes.item(i));
} // else (element not supported), remove it
} else {
// remove all children from this node and insert them before this node
// FIXME: in the case of animation elements this will hardly ever be correct
var children = [];
while (node.hasChildNodes()) {
children.push(parent.insertBefore(node.firstChild, node));
} // remove this node from the document altogether
node.remove(); // call sanitizeSvg on each of those children
var _i = children.length;
while (_i--) {
sanitizeSvg(children[_i]);
}
}
};
// MIT License
// From: https://github.com/uupaa/dynamic-import-polyfill/blob/master/importModule.js
/**
* @module importModule
*/
/**
* Converts a possible relative URL into an absolute one.
* @param {string} url
* @returns {string}
*/
function toAbsoluteURL(url) {
var a = document.createElement('a');
a.setAttribute('href', url); // <a href="hoge.html">
return a.cloneNode(false).href; // -> "http://example.com/hoge.html"
}
/**
* Add any of the whitelisted attributes to the script tag.
* @param {HTMLScriptElement} script
* @param {PlainObject<string, string>} atts
* @returns {void}
*/
function addScriptAtts(script, atts) {
['id', 'class', 'type'].forEach(function (prop) {
if (prop in atts) {
script[prop] = atts[prop];
}
});
} // Additions by Brett
/**
* @function module:importModule.importSetGlobal
* @param {string|string[]} url
* @param {module:importModule.ImportConfig} config
* @returns {Promise<ArbitraryModule>} The promise resolves to either an `ArbitraryModule` or
* any other value depends on the export of the targeted module.
*/
function importSetGlobal(_x, _x2) {
return _importSetGlobal.apply(this, arguments);
}
/**
*
* @author Brett Zamir (other items are from `dynamic-import-polyfill`)
* @param {string|string[]} url
* @param {PlainObject} [atts={}]
* @returns {Promise<void|Error>} Resolves to `undefined` or rejects with an `Error` upon a
* script loading error
*/
function _importSetGlobal() {
_importSetGlobal = _asyncToGenerator(
/*#__PURE__*/
regeneratorRuntime.mark(function _callee(url, _ref) {
var glob, returnDefault, modularVersion;
return regeneratorRuntime.wrap(function _callee$(_context) {
while (1) {
switch (_context.prev = _context.next) {
case 0:
glob = _ref.global, returnDefault = _ref.returnDefault;
// Todo: Replace calls to this function with `import()` when supported
modularVersion = !('svgEditor' in window) || !window.svgEditor || window.svgEditor.modules !== false;
if (!modularVersion) {
_context.next = 4;
break;
}
return _context.abrupt("return", importModule(url, undefined, {
returnDefault: returnDefault
}));
case 4:
_context.next = 6;
return importScript(url);
case 6:
return _context.abrupt("return", window[glob]);
case 7:
case "end":
return _context.stop();
}
}
}, _callee);
}));
return _importSetGlobal.apply(this, arguments);
}
function importScript(url) {
var atts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
if (Array.isArray(url)) {
return Promise.all(url.map(function (u) {
return importScript(u, atts);
}));
}
return new Promise(function (resolve, reject) {
// eslint-disable-line promise/avoid-new
var script = document.createElement('script');
/**
*
* @returns {void}
*/
function scriptOnError() {
reject(new Error("Failed to import: ".concat(url)));
destructor();
}
/**
*
* @returns {void}
*/
function scriptOnLoad() {
resolve();
destructor();
}
var destructor = function destructor() {
script.removeEventListener('error', scriptOnError);
script.removeEventListener('load', scriptOnLoad);
script.remove();
script.src = '';
};
script.defer = 'defer';
addScriptAtts(script, atts);
script.addEventListener('error', scriptOnError);
script.addEventListener('load', scriptOnLoad);
script.src = url;
document.head.append(script);
});
}
/**
*
* @param {string|string[]} url
* @param {PlainObject} [atts={}]
* @param {PlainObject} opts
* @param {boolean} [opts.returnDefault=false} = {}]
* @returns {Promise<any>} Resolves to value of loading module or rejects with
* `Error` upon a script loading error.
*/
function importModule(url) {
var atts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
var _ref2 = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {},
_ref2$returnDefault = _ref2.returnDefault,
returnDefault = _ref2$returnDefault === void 0 ? false : _ref2$returnDefault;
if (Array.isArray(url)) {
return Promise.all(url.map(function (u) {
return importModule(u, atts);
}));
}
return new Promise(function (resolve, reject) {
// eslint-disable-line promise/avoid-new
var vector = '$importModule$' + Math.random().toString(32).slice(2);
var script = document.createElement('script');
/**
*
* @returns {void}
*/
function scriptOnError() {
reject(new Error("Failed to import: ".concat(url)));
destructor();
}
/**
*
* @returns {void}
*/
function scriptOnLoad() {
resolve(window[vector]);
destructor();
}
var destructor = function destructor() {
delete window[vector];
script.removeEventListener('error', scriptOnError);
script.removeEventListener('load', scriptOnLoad);
script.remove();
URL.revokeObjectURL(script.src);
script.src = '';
};
addScriptAtts(script, atts);
script.defer = 'defer';
script.type = 'module';
script.addEventListener('error', scriptOnError);
script.addEventListener('load', scriptOnLoad);
var absURL = toAbsoluteURL(url);
var loader = "import * as m from '".concat(absURL.replace(/'/g, "\\'"), "'; window.").concat(vector, " = ").concat(returnDefault ? 'm.default || ' : '', "m;"); // export Module
var blob = new Blob([loader], {
type: 'text/javascript'
});
script.src = URL.createObjectURL(blob);
document.head.append(script);
});
}
var $$5 = jQuery; // this is how we map paths to our preferred relative segment types
var pathMap$1 = [0, 'z', 'M', 'm', 'L', 'l', 'C', 'c', 'Q', 'q', 'A', 'a', 'H', 'h', 'V', 'v', 'S', 's', 'T', 't'];
/**
* @interface module:coords.EditorContext
*/
/**
* @function module:coords.EditorContext#getGridSnapping
* @returns {boolean}
*/
/**
* @function module:coords.EditorContext#getDrawing
* @returns {module:draw.Drawing}
*/
/**
* @function module:coords.EditorContext#getSVGRoot
* @returns {SVGSVGElement}
*/
var editorContext_$2 = null;
/**
* @function module:coords.init
* @param {module:svgcanvas.SvgCanvas#event:pointsAdded} editorContext
* @returns {void}
*/
var init$4 = function init(editorContext) {
editorContext_$2 = editorContext;
};
/**
* Applies coordinate changes to an element based on the given matrix.
* @name module:coords.remapElement
* @type {module:path.EditorContext#remapElement}
*/
var remapElement = function remapElement(selected, changes, m) {
var remap = function remap(x, y) {
return transformPoint(x, y, m);
},
scalew = function scalew(w) {
return m.a * w;
},
scaleh = function scaleh(h) {
return m.d * h;
},
doSnapping = editorContext_$2.getGridSnapping() && selected.parentNode.parentNode.localName === 'svg',
finishUp = function finishUp() {
if (doSnapping) {
Object.entries(changes).forEach(function (_ref) {
var _ref2 = _slicedToArray(_ref, 2),
o = _ref2[0],
value = _ref2[1];
changes[o] = snapToGrid(value);
});
}
assignAttributes(selected, changes, 1000, true);
},
box = getBBox(selected);
for (var i = 0; i < 2; i++) {
var type = i === 0 ? 'fill' : 'stroke';
var attrVal = selected.getAttribute(type);
if (attrVal && attrVal.startsWith('url(')) {
if (m.a < 0 || m.d < 0) {
var grad = getRefElem(attrVal);
var newgrad = grad.cloneNode(true);
if (m.a < 0) {
// flip x
var x1 = newgrad.getAttribute('x1');
var x2 = newgrad.getAttribute('x2');
newgrad.setAttribute('x1', -(x1 - 1));
newgrad.setAttribute('x2', -(x2 - 1));
}
if (m.d < 0) {
// flip y
var y1 = newgrad.getAttribute('y1');
var y2 = newgrad.getAttribute('y2');
newgrad.setAttribute('y1', -(y1 - 1));
newgrad.setAttribute('y2', -(y2 - 1));
}
newgrad.id = editorContext_$2.getDrawing().getNextId();
findDefs().append(newgrad);
selected.setAttribute(type, 'url(#' + newgrad.id + ')');
} // Not really working :(
// if (selected.tagName === 'path') {
// reorientGrads(selected, m);
// }
}
}
var elName = selected.tagName;
if (elName === 'g' || elName === 'text' || elName === 'tspan' || elName === 'use') {
// if it was a translate, then just update x,y
if (m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && (m.e !== 0 || m.f !== 0)) {
// [T][M] = [M][T']
// therefore [T'] = [M_inv][T][M]
var existing = transformListToTransform(selected).matrix,
tNew = matrixMultiply(existing.inverse(), m, existing);
changes.x = parseFloat(changes.x) + tNew.e;
changes.y = parseFloat(changes.y) + tNew.f;
} else {
// we just absorb all matrices into the element and don't do any remapping
var chlist = getTransformList(selected);
var mt = editorContext_$2.getSVGRoot().createSVGTransform();
mt.setMatrix(matrixMultiply(transformListToTransform(chlist).matrix, m));
chlist.clear();
chlist.appendItem(mt);
}
} // now we have a set of changes and an applied reduced transform list
// we apply the changes directly to the DOM
switch (elName) {
case 'foreignObject':
case 'rect':
case 'image':
{
// Allow images to be inverted (give them matrix when flipped)
if (elName === 'image' && (m.a < 0 || m.d < 0)) {
// Convert to matrix
var _chlist = getTransformList(selected);
var _mt = editorContext_$2.getSVGRoot().createSVGTransform();
_mt.setMatrix(matrixMultiply(transformListToTransform(_chlist).matrix, m));
_chlist.clear();
_chlist.appendItem(_mt);
} else {
var pt1 = remap(changes.x, changes.y);
changes.width = scalew(changes.width);
changes.height = scaleh(changes.height);
changes.x = pt1.x + Math.min(0, changes.width);
changes.y = pt1.y + Math.min(0, changes.height);
changes.width = Math.abs(changes.width);
changes.height = Math.abs(changes.height);
}
finishUp();
break;
}
case 'ellipse':
{
var c = remap(changes.cx, changes.cy);
changes.cx = c.x;
changes.cy = c.y;
changes.rx = scalew(changes.rx);
changes.ry = scaleh(changes.ry);
changes.rx = Math.abs(changes.rx);
changes.ry = Math.abs(changes.ry);
finishUp();
break;
}
case 'circle':
{
var _c = remap(changes.cx, changes.cy);
changes.cx = _c.x;
changes.cy = _c.y; // take the minimum of the new selected box's dimensions for the new circle radius
var tbox = transformBox(box.x, box.y, box.width, box.height, m);
var w = tbox.tr.x - tbox.tl.x,
h = tbox.bl.y - tbox.tl.y;
changes.r = Math.min(w / 2, h / 2);
if (changes.r) {
changes.r = Math.abs(changes.r);
}
finishUp();
break;
}
case 'line':
{
var _pt = remap(changes.x1, changes.y1);
var pt2 = remap(changes.x2, changes.y2);
changes.x1 = _pt.x;
changes.y1 = _pt.y;
changes.x2 = pt2.x;
changes.y2 = pt2.y;
}
// Fallthrough
case 'text':
case 'tspan':
case 'use':
{
finishUp();
break;
}
case 'g':
{
var gsvg = $$5(selected).data('gsvg');
if (gsvg) {
assignAttributes(gsvg, changes, 1000, true);
}
break;
}
case 'polyline':
case 'polygon':
{
var len = changes.points.length;
for (var _i = 0; _i < len; ++_i) {
var pt = changes.points[_i];
var _remap = remap(pt.x, pt.y),
x = _remap.x,
y = _remap.y;
changes.points[_i].x = x;
changes.points[_i].y = y;
} // const len = changes.points.length;
var pstr = '';
for (var _i2 = 0; _i2 < len; ++_i2) {
var _pt2 = changes.points[_i2];
pstr += _pt2.x + ',' + _pt2.y + ' ';
}
selected.setAttribute('points', pstr);
break;
}
case 'path':
{
var segList = selected.pathSegList;
var _len = segList.numberOfItems;
changes.d = [];
for (var _i3 = 0; _i3 < _len; ++_i3) {
var seg = segList.getItem(_i3);
changes.d[_i3] = {
type: seg.pathSegType,
x: seg.x,
y: seg.y,
x1: seg.x1,
y1: seg.y1,
x2: seg.x2,
y2: seg.y2,
r1: seg.r1,
r2: seg.r2,
angle: seg.angle,
largeArcFlag: seg.largeArcFlag,
sweepFlag: seg.sweepFlag
};
}
_len = changes.d.length;
var firstseg = changes.d[0],
currentpt = remap(firstseg.x, firstseg.y);
changes.d[0].x = currentpt.x;
changes.d[0].y = currentpt.y;
for (var _i4 = 1; _i4 < _len; ++_i4) {
var _seg = changes.d[_i4];
var _type = _seg.type; // if absolute or first segment, we want to remap x, y, x1, y1, x2, y2
// if relative, we want to scalew, scaleh
if (_type % 2 === 0) {
// absolute
var thisx = _seg.x !== undefined ? _seg.x : currentpt.x,
// for V commands
thisy = _seg.y !== undefined ? _seg.y : currentpt.y; // for H commands
var _pt3 = remap(thisx, thisy);
var _pt4 = remap(_seg.x1, _seg.y1);
var _pt5 = remap(_seg.x2, _seg.y2);
_seg.x = _pt3.x;
_seg.y = _pt3.y;
_seg.x1 = _pt4.x;
_seg.y1 = _pt4.y;
_seg.x2 = _pt5.x;
_seg.y2 = _pt5.y;
_seg.r1 = scalew(_seg.r1);
_seg.r2 = scaleh(_seg.r2);
} else {
// relative
_seg.x = scalew(_seg.x);
_seg.y = scaleh(_seg.y);
_seg.x1 = scalew(_seg.x1);
_seg.y1 = scaleh(_seg.y1);
_seg.x2 = scalew(_seg.x2);
_seg.y2 = scaleh(_seg.y2);
_seg.r1 = scalew(_seg.r1);
_seg.r2 = scaleh(_seg.r2);
}
} // for each segment
var dstr = '';
_len = changes.d.length;
for (var _i5 = 0; _i5 < _len; ++_i5) {
var _seg2 = changes.d[_i5];
var _type2 = _seg2.type;
dstr += pathMap$1[_type2];
switch (_type2) {
case 13: // relative horizontal line (h)
case 12:
// absolute horizontal line (H)
dstr += _seg2.x + ' ';
break;
case 15: // relative vertical line (v)
case 14:
// absolute vertical line (V)
dstr += _seg2.y + ' ';
break;
case 3: // relative move (m)
case 5: // relative line (l)
case 19: // relative smooth quad (t)
case 2: // absolute move (M)
case 4: // absolute line (L)
case 18:
// absolute smooth quad (T)
dstr += _seg2.x + ',' + _seg2.y + ' ';
break;
case 7: // relative cubic (c)
case 6:
// absolute cubic (C)
dstr += _seg2.x1 + ',' + _seg2.y1 + ' ' + _seg2.x2 + ',' + _seg2.y2 + ' ' + _seg2.x + ',' + _seg2.y + ' ';
break;
case 9: // relative quad (q)
case 8:
// absolute quad (Q)
dstr += _seg2.x1 + ',' + _seg2.y1 + ' ' + _seg2.x + ',' + _seg2.y + ' ';
break;
case 11: // relative elliptical arc (a)
case 10:
// absolute elliptical arc (A)
dstr += _seg2.r1 + ',' + _seg2.r2 + ' ' + _seg2.angle + ' ' + Number(_seg2.largeArcFlag) + ' ' + Number(_seg2.sweepFlag) + ' ' + _seg2.x + ',' + _seg2.y + ' ';
break;
case 17: // relative smooth cubic (s)
case 16:
// absolute smooth cubic (S)
dstr += _seg2.x2 + ',' + _seg2.y2 + ' ' + _seg2.x + ',' + _seg2.y + ' ';
break;
}
}
selected.setAttribute('d', dstr);
break;
}
}
};
/* globals jQuery */
var $$6 = jQueryPluginSVG(jQuery);
var context_;
/**
* @interface module:recalculate.EditorContext
*/
/**
* @function module:recalculate.EditorContext#getSVGRoot
* @returns {SVGSVGElement} The root DOM element
*/
/**
* @function module:recalculate.EditorContext#getStartTransform
* @returns {string}
*/
/**
* @function module:recalculate.EditorContext#setStartTransform
* @param {string} transform
* @returns {void}
*/
/**
* @function module:recalculate.init
* @param {module:recalculate.EditorContext} editorContext
* @returns {void}
*/
var init$5 = function init(editorContext) {
context_ = editorContext;
};
/**
* Updates a `<clipPath>`s values based on the given translation of an element.
* @function module:recalculate.updateClipPath
* @param {string} attr - The clip-path attribute value with the clipPath's ID
* @param {Float} tx - The translation's x value
* @param {Float} ty - The translation's y value
* @returns {void}
*/
var updateClipPath = function updateClipPath(attr, tx, ty) {
var path = getRefElem(attr).firstChild;
var cpXform = getTransformList(path);
var newxlate = context_.getSVGRoot().createSVGTransform();
newxlate.setTranslate(tx, ty);
cpXform.appendItem(newxlate); // Update clipPath's dimensions
recalculateDimensions(path);
};
/**
* Decides the course of action based on the element's transform list.
* @function module:recalculate.recalculateDimensions
* @param {Element} selected - The DOM element to recalculate
* @returns {Command} Undo command object with the resulting change
*/
var recalculateDimensions = function recalculateDimensions(selected) {
if (isNullish(selected)) {
return null;
} // Firefox Issue - 1081
if (selected.nodeName === 'svg' && navigator.userAgent.includes('Firefox/20')) {
return null;
}
var svgroot = context_.getSVGRoot();
var tlist = getTransformList(selected); // remove any unnecessary transforms
if (tlist && tlist.numberOfItems > 0) {
var k = tlist.numberOfItems;
var noi = k;
while (k--) {
var xform = tlist.getItem(k);
if (xform.type === 0) {
tlist.removeItem(k); // remove identity matrices
} else if (xform.type === 1) {
if (isIdentity(xform.matrix)) {
if (noi === 1) {
// Overcome Chrome bug (though only when noi is 1) with
// `removeItem` preventing `removeAttribute` from
// subsequently working
// See https://bugs.chromium.org/p/chromium/issues/detail?id=843901
selected.removeAttribute('transform');
return null;
}
tlist.removeItem(k);
} // remove zero-degree rotations
} else if (xform.type === 4) {
if (xform.angle === 0) {
tlist.removeItem(k);
}
}
} // End here if all it has is a rotation
if (tlist.numberOfItems === 1 && getRotationAngle(selected)) {
return null;
}
} // if this element had no transforms, we are done
if (!tlist || tlist.numberOfItems === 0) {
// Chrome apparently had a bug that requires clearing the attribute first.
selected.setAttribute('transform', ''); // However, this still next line currently doesn't work at all in Chrome
selected.removeAttribute('transform'); // selected.transform.baseVal.clear(); // Didn't help for Chrome bug
return null;
} // TODO: Make this work for more than 2
if (tlist) {
var mxs = [];
var _k = tlist.numberOfItems;
while (_k--) {
var _xform = tlist.getItem(_k);
if (_xform.type === 1) {
mxs.push([_xform.matrix, _k]);
} else if (mxs.length) {
mxs = [];
}
}
if (mxs.length === 2) {
var mNew = svgroot.createSVGTransformFromMatrix(matrixMultiply(mxs[1][0], mxs[0][0]));
tlist.removeItem(mxs[0][1]);
tlist.removeItem(mxs[1][1]);
tlist.insertItemBefore(mNew, mxs[1][1]);
} // combine matrix + translate
_k = tlist.numberOfItems;
if (_k >= 2 && tlist.getItem(_k - 2).type === 1 && tlist.getItem(_k - 1).type === 2) {
var mt = svgroot.createSVGTransform();
var m = matrixMultiply(tlist.getItem(_k - 2).matrix, tlist.getItem(_k - 1).matrix);
mt.setMatrix(m);
tlist.removeItem(_k - 2);
tlist.removeItem(_k - 2);
tlist.appendItem(mt);
}
} // If it still has a single [M] or [R][M], return null too (prevents BatchCommand from being returned).
switch (selected.tagName) {
// Ignore these elements, as they can absorb the [M]
case 'line':
case 'polyline':
case 'polygon':
case 'path':
break;
default:
if (tlist.numberOfItems === 1 && tlist.getItem(0).type === 1 || tlist.numberOfItems === 2 && tlist.getItem(0).type === 1 && tlist.getItem(0).type === 4) {
return null;
}
} // Grouped SVG element
var gsvg = $$6(selected).data('gsvg'); // we know we have some transforms, so set up return variable
var batchCmd = new BatchCommand('Transform'); // store initial values that will be affected by reducing the transform list
var changes = {};
var initial = null;
var attrs = [];
switch (selected.tagName) {
case 'line':
attrs = ['x1', 'y1', 'x2', 'y2'];
break;
case 'circle':
attrs = ['cx', 'cy', 'r'];
break;
case 'ellipse':
attrs = ['cx', 'cy', 'rx', 'ry'];
break;
case 'foreignObject':
case 'rect':
case 'image':
attrs = ['width', 'height', 'x', 'y'];
break;
case 'use':
case 'text':
case 'tspan':
attrs = ['x', 'y'];
break;
case 'polygon':
case 'polyline':
{
initial = {};
initial.points = selected.getAttribute('points');
var list = selected.points;
var len = list.numberOfItems;
changes.points = new Array(len);
for (var i = 0; i < len; ++i) {
var pt = list.getItem(i);
changes.points[i] = {
x: pt.x,
y: pt.y
};
}
break;
}
case 'path':
initial = {};
initial.d = selected.getAttribute('d');
changes.d = selected.getAttribute('d');
break;
} // switch on element type to get initial values
if (attrs.length) {
changes = $$6(selected).attr(attrs);
$$6.each(changes, function (attr, val) {
changes[attr] = convertToNum(attr, val);
});
} else if (gsvg) {
// GSVG exception
changes = {
x: $$6(gsvg).attr('x') || 0,
y: $$6(gsvg).attr('y') || 0
};
} // if we haven't created an initial array in polygon/polyline/path, then
// make a copy of initial values and include the transform
if (isNullish(initial)) {
initial = $$6.extend(true, {}, changes);
$$6.each(initial, function (attr, val) {
initial[attr] = convertToNum(attr, val);
});
} // save the start transform value too
initial.transform = context_.getStartTransform() || '';
var oldcenter, newcenter; // if it's a regular group, we have special processing to flatten transforms
if (selected.tagName === 'g' && !gsvg || selected.tagName === 'a') {
var box = getBBox(selected);
oldcenter = {
x: box.x + box.width / 2,
y: box.y + box.height / 2
};
newcenter = transformPoint(box.x + box.width / 2, box.y + box.height / 2, transformListToTransform(tlist).matrix); // let m = svgroot.createSVGMatrix();
// temporarily strip off the rotate and save the old center
var gangle = getRotationAngle(selected);
if (gangle) {
var a = gangle * Math.PI / 180;
var s;
if (Math.abs(a) > 1.0e-10) {
s = Math.sin(a) / (1 - Math.cos(a));
} else {
// FIXME: This blows up if the angle is exactly 0!
s = 2 / a;
}
for (var _i = 0; _i < tlist.numberOfItems; ++_i) {
var _xform2 = tlist.getItem(_i);
if (_xform2.type === 4) {
// extract old center through mystical arts
var rm = _xform2.matrix;
oldcenter.y = (s * rm.e + rm.f) / 2;
oldcenter.x = (rm.e - s * rm.f) / 2;
tlist.removeItem(_i);
break;
}
}
}
var N = tlist.numberOfItems;
var tx = 0,
ty = 0,
operation = 0;
var firstM;
if (N) {
firstM = tlist.getItem(0).matrix;
}
var oldStartTransform; // first, if it was a scale then the second-last transform will be it
if (N >= 3 && tlist.getItem(N - 2).type === 3 && tlist.getItem(N - 3).type === 2 && tlist.getItem(N - 1).type === 2) {
operation = 3; // scale
// if the children are unrotated, pass the scale down directly
// otherwise pass the equivalent matrix() down directly
var tm = tlist.getItem(N - 3).matrix,
sm = tlist.getItem(N - 2).matrix,
tmn = tlist.getItem(N - 1).matrix;
var children = selected.childNodes;
var c = children.length;
while (c--) {
var child = children.item(c);
tx = 0;
ty = 0;
if (child.nodeType === 1) {
var childTlist = getTransformList(child); // some children might not have a transform (<metadata>, <defs>, etc)
if (!childTlist) {
continue;
}
var _m = transformListToTransform(childTlist).matrix; // Convert a matrix to a scale if applicable
// if (hasMatrixTransform(childTlist) && childTlist.numberOfItems == 1) {
// if (m.b==0 && m.c==0 && m.e==0 && m.f==0) {
// childTlist.removeItem(0);
// const translateOrigin = svgroot.createSVGTransform(),
// scale = svgroot.createSVGTransform(),
// translateBack = svgroot.createSVGTransform();
// translateOrigin.setTranslate(0, 0);
// scale.setScale(m.a, m.d);
// translateBack.setTranslate(0, 0);
// childTlist.appendItem(translateBack);
// childTlist.appendItem(scale);
// childTlist.appendItem(translateOrigin);
// }
// }
var angle = getRotationAngle(child);
oldStartTransform = context_.getStartTransform();
var childxforms = [];
context_.setStartTransform(child.getAttribute('transform'));
if (angle || hasMatrixTransform(childTlist)) {
var e2t = svgroot.createSVGTransform();
e2t.setMatrix(matrixMultiply(tm, sm, tmn, _m));
childTlist.clear();
childTlist.appendItem(e2t);
childxforms.push(e2t); // if not rotated or skewed, push the [T][S][-T] down to the child
} else {
// update the transform list with translate,scale,translate
// slide the [T][S][-T] from the front to the back
// [T][S][-T][M] = [M][T2][S2][-T2]
// (only bringing [-T] to the right of [M])
// [T][S][-T][M] = [T][S][M][-T2]
// [-T2] = [M_inv][-T][M]
var t2n = matrixMultiply(_m.inverse(), tmn, _m); // [T2] is always negative translation of [-T2]
var t2 = svgroot.createSVGMatrix();
t2.e = -t2n.e;
t2.f = -t2n.f; // [T][S][-T][M] = [M][T2][S2][-T2]
// [S2] = [T2_inv][M_inv][T][S][-T][M][-T2_inv]
var s2 = matrixMultiply(t2.inverse(), _m.inverse(), tm, sm, tmn, _m, t2n.inverse());
var translateOrigin = svgroot.createSVGTransform(),
scale = svgroot.createSVGTransform(),
translateBack = svgroot.createSVGTransform();
translateOrigin.setTranslate(t2n.e, t2n.f);
scale.setScale(s2.a, s2.d);
translateBack.setTranslate(t2.e, t2.f);
childTlist.appendItem(translateBack);
childTlist.appendItem(scale);
childTlist.appendItem(translateOrigin);
childxforms.push(translateBack);
childxforms.push(scale);
childxforms.push(translateOrigin); // logMatrix(translateBack.matrix);
// logMatrix(scale.matrix);
} // not rotated
batchCmd.addSubCommand(recalculateDimensions(child)); // TODO: If any <use> have this group as a parent and are
// referencing this child, then we need to impose a reverse
// scale on it so that when it won't get double-translated
// const uses = selected.getElementsByTagNameNS(NS.SVG, 'use');
// const href = '#' + child.id;
// let u = uses.length;
// while (u--) {
// const useElem = uses.item(u);
// if (href == getHref(useElem)) {
// const usexlate = svgroot.createSVGTransform();
// usexlate.setTranslate(-tx,-ty);
// getTransformList(useElem).insertItemBefore(usexlate,0);
// batchCmd.addSubCommand( recalculateDimensions(useElem) );
// }
// }
context_.setStartTransform(oldStartTransform);
} // element
} // for each child
// Remove these transforms from group
tlist.removeItem(N - 1);
tlist.removeItem(N - 2);
tlist.removeItem(N - 3);
} else if (N >= 3 && tlist.getItem(N - 1).type === 1) {
operation = 3; // scale
var _m2 = transformListToTransform(tlist).matrix;
var _e2t = svgroot.createSVGTransform();
_e2t.setMatrix(_m2);
tlist.clear();
tlist.appendItem(_e2t); // next, check if the first transform was a translate
// if we had [ T1 ] [ M ] we want to transform this into [ M ] [ T2 ]
// therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ]
} else if ((N === 1 || N > 1 && tlist.getItem(1).type !== 3) && tlist.getItem(0).type === 2) {
operation = 2; // translate
var T_M = transformListToTransform(tlist).matrix;
tlist.removeItem(0);
var mInv = transformListToTransform(tlist).matrix.inverse();
var M2 = matrixMultiply(mInv, T_M);
tx = M2.e;
ty = M2.f;
if (tx !== 0 || ty !== 0) {
// we pass the translates down to the individual children
var _children = selected.childNodes;
var _c = _children.length;
var clipPathsDone = [];
while (_c--) {
var _child = _children.item(_c);
if (_child.nodeType === 1) {
// Check if child has clip-path
if (_child.getAttribute('clip-path')) {
// tx, ty
var attr = _child.getAttribute('clip-path');
if (!clipPathsDone.includes(attr)) {
updateClipPath(attr, tx, ty);
clipPathsDone.push(attr);
}
}
oldStartTransform = context_.getStartTransform();
context_.setStartTransform(_child.getAttribute('transform'));
var _childTlist = getTransformList(_child); // some children might not have a transform (<metadata>, <defs>, etc)
if (_childTlist) {
var newxlate = svgroot.createSVGTransform();
newxlate.setTranslate(tx, ty);
if (_childTlist.numberOfItems) {
_childTlist.insertItemBefore(newxlate, 0);
} else {
_childTlist.appendItem(newxlate);
}
batchCmd.addSubCommand(recalculateDimensions(_child)); // If any <use> have this group as a parent and are
// referencing this child, then impose a reverse translate on it
// so that when it won't get double-translated
var uses = selected.getElementsByTagNameNS(NS.SVG, 'use');
var href = '#' + _child.id;
var u = uses.length;
while (u--) {
var useElem = uses.item(u);
if (href === getHref(useElem)) {
var usexlate = svgroot.createSVGTransform();
usexlate.setTranslate(-tx, -ty);
getTransformList(useElem).insertItemBefore(usexlate, 0);
batchCmd.addSubCommand(recalculateDimensions(useElem));
}
}
context_.setStartTransform(oldStartTransform);
}
}
}
context_.setStartTransform(oldStartTransform);
} // else, a matrix imposition from a parent group
// keep pushing it down to the children
} else if (N === 1 && tlist.getItem(0).type === 1 && !gangle) {
operation = 1;
var _m3 = tlist.getItem(0).matrix,
_children2 = selected.childNodes;
var _c2 = _children2.length;
while (_c2--) {
var _child2 = _children2.item(_c2);
if (_child2.nodeType === 1) {
oldStartTransform = context_.getStartTransform();
context_.setStartTransform(_child2.getAttribute('transform'));
var _childTlist2 = getTransformList(_child2);
if (!_childTlist2) {
continue;
}
var em = matrixMultiply(_m3, transformListToTransform(_childTlist2).matrix);
var e2m = svgroot.createSVGTransform();
e2m.setMatrix(em);
_childTlist2.clear();
_childTlist2.appendItem(e2m, 0);
batchCmd.addSubCommand(recalculateDimensions(_child2));
context_.setStartTransform(oldStartTransform); // Convert stroke
// TODO: Find out if this should actually happen somewhere else
var sw = _child2.getAttribute('stroke-width');
if (_child2.getAttribute('stroke') !== 'none' && !isNaN(sw)) {
var avg = (Math.abs(em.a) + Math.abs(em.d)) / 2;
_child2.setAttribute('stroke-width', sw * avg);
}
}
}
tlist.clear(); // else it was just a rotate
} else {
if (gangle) {
var newRot = svgroot.createSVGTransform();
newRot.setRotate(gangle, newcenter.x, newcenter.y);
if (tlist.numberOfItems) {
tlist.insertItemBefore(newRot, 0);
} else {
tlist.appendItem(newRot);
}
}
if (tlist.numberOfItems === 0) {
selected.removeAttribute('transform');
}
return null;
} // if it was a translate, put back the rotate at the new center
if (operation === 2) {
if (gangle) {
newcenter = {
x: oldcenter.x + firstM.e,
y: oldcenter.y + firstM.f
};
var _newRot = svgroot.createSVGTransform();
_newRot.setRotate(gangle, newcenter.x, newcenter.y);
if (tlist.numberOfItems) {
tlist.insertItemBefore(_newRot, 0);
} else {
tlist.appendItem(_newRot);
}
} // if it was a resize
} else if (operation === 3) {
var _m4 = transformListToTransform(tlist).matrix;
var roldt = svgroot.createSVGTransform();
roldt.setRotate(gangle, oldcenter.x, oldcenter.y);
var rold = roldt.matrix;
var rnew = svgroot.createSVGTransform();
rnew.setRotate(gangle, newcenter.x, newcenter.y);
var rnewInv = rnew.matrix.inverse(),
_mInv = _m4.inverse(),
extrat = matrixMultiply(_mInv, rnewInv, rold, _m4);
tx = extrat.e;
ty = extrat.f;
if (tx !== 0 || ty !== 0) {
// now push this transform down to the children
// we pass the translates down to the individual children
var _children3 = selected.childNodes;
var _c3 = _children3.length;
while (_c3--) {
var _child3 = _children3.item(_c3);
if (_child3.nodeType === 1) {
oldStartTransform = context_.getStartTransform();
context_.setStartTransform(_child3.getAttribute('transform'));
var _childTlist3 = getTransformList(_child3);
var _newxlate = svgroot.createSVGTransform();
_newxlate.setTranslate(tx, ty);
if (_childTlist3.numberOfItems) {
_childTlist3.insertItemBefore(_newxlate, 0);
} else {
_childTlist3.appendItem(_newxlate);
}
batchCmd.addSubCommand(recalculateDimensions(_child3));
context_.setStartTransform(oldStartTransform);
}
}
}
if (gangle) {
if (tlist.numberOfItems) {
tlist.insertItemBefore(rnew, 0);
} else {
tlist.appendItem(rnew);
}
}
} // else, it's a non-group
} else {
// FIXME: box might be null for some elements (<metadata> etc), need to handle this
var _box = getBBox(selected); // Paths (and possbly other shapes) will have no BBox while still in <defs>,
// but we still may need to recalculate them (see issue 595).
// TODO: Figure out how to get BBox from these elements in case they
// have a rotation transform
if (!_box && selected.tagName !== 'path') return null;
var _m5; // = svgroot.createSVGMatrix();
// temporarily strip off the rotate and save the old center
var _angle = getRotationAngle(selected);
if (_angle) {
oldcenter = {
x: _box.x + _box.width / 2,
y: _box.y + _box.height / 2
};
newcenter = transformPoint(_box.x + _box.width / 2, _box.y + _box.height / 2, transformListToTransform(tlist).matrix);
var _a = _angle * Math.PI / 180;
var _s = Math.abs(_a) > 1.0e-10 ? Math.sin(_a) / (1 - Math.cos(_a)) // FIXME: This blows up if the angle is exactly 0!
: 2 / _a;
for (var _i2 = 0; _i2 < tlist.numberOfItems; ++_i2) {
var _xform3 = tlist.getItem(_i2);
if (_xform3.type === 4) {
// extract old center through mystical arts
var _rm = _xform3.matrix;
oldcenter.y = (_s * _rm.e + _rm.f) / 2;
oldcenter.x = (_rm.e - _s * _rm.f) / 2;
tlist.removeItem(_i2);
break;
}
}
} // 2 = translate, 3 = scale, 4 = rotate, 1 = matrix imposition
var _operation = 0;
var _N = tlist.numberOfItems; // Check if it has a gradient with userSpaceOnUse, in which case
// adjust it by recalculating the matrix transform.
// TODO: Make this work in Webkit using transformlist.SVGTransformList
if (!isWebkit()) {
var fill = selected.getAttribute('fill');
if (fill && fill.startsWith('url(')) {
var paint = getRefElem(fill);
var type = 'pattern';
if (paint.tagName !== type) type = 'gradient';
var attrVal = paint.getAttribute(type + 'Units');
if (attrVal === 'userSpaceOnUse') {
// Update the userSpaceOnUse element
_m5 = transformListToTransform(tlist).matrix;
var gtlist = getTransformList(paint);
var gmatrix = transformListToTransform(gtlist).matrix;
_m5 = matrixMultiply(_m5, gmatrix);
var mStr = 'matrix(' + [_m5.a, _m5.b, _m5.c, _m5.d, _m5.e, _m5.f].join(',') + ')';
paint.setAttribute(type + 'Transform', mStr);
}
}
} // first, if it was a scale of a non-skewed element, then the second-last
// transform will be the [S]
// if we had [M][T][S][T] we want to extract the matrix equivalent of
// [T][S][T] and push it down to the element
if (_N >= 3 && tlist.getItem(_N - 2).type === 3 && tlist.getItem(_N - 3).type === 2 && tlist.getItem(_N - 1).type === 2) {
// Removed this so a <use> with a given [T][S][T] would convert to a matrix.
// Is that bad?
// && selected.nodeName != 'use'
_operation = 3; // scale
_m5 = transformListToTransform(tlist, _N - 3, _N - 1).matrix;
tlist.removeItem(_N - 1);
tlist.removeItem(_N - 2);
tlist.removeItem(_N - 3); // if we had [T][S][-T][M], then this was a skewed element being resized
// Thus, we simply combine it all into one matrix
} else if (_N === 4 && tlist.getItem(_N - 1).type === 1) {
_operation = 3; // scale
_m5 = transformListToTransform(tlist).matrix;
var _e2t2 = svgroot.createSVGTransform();
_e2t2.setMatrix(_m5);
tlist.clear();
tlist.appendItem(_e2t2); // reset the matrix so that the element is not re-mapped
_m5 = svgroot.createSVGMatrix(); // if we had [R][T][S][-T][M], then this was a rotated matrix-element
// if we had [T1][M] we want to transform this into [M][T2]
// therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ] and we can push [T2]
// down to the element
} else if ((_N === 1 || _N > 1 && tlist.getItem(1).type !== 3) && tlist.getItem(0).type === 2) {
_operation = 2; // translate
var oldxlate = tlist.getItem(0).matrix,
meq = transformListToTransform(tlist, 1).matrix,
meqInv = meq.inverse();
_m5 = matrixMultiply(meqInv, oldxlate, meq);
tlist.removeItem(0); // else if this child now has a matrix imposition (from a parent group)
// we might be able to simplify
} else if (_N === 1 && tlist.getItem(0).type === 1 && !_angle) {
// Remap all point-based elements
_m5 = transformListToTransform(tlist).matrix;
switch (selected.tagName) {
case 'line':
changes = $$6(selected).attr(['x1', 'y1', 'x2', 'y2']);
// Fallthrough
case 'polyline':
case 'polygon':
changes.points = selected.getAttribute('points');
if (changes.points) {
var _list = selected.points;
var _len = _list.numberOfItems;
changes.points = new Array(_len);
for (var _i3 = 0; _i3 < _len; ++_i3) {
var _pt = _list.getItem(_i3);
changes.points[_i3] = {
x: _pt.x,
y: _pt.y
};
}
}
// Fallthrough
case 'path':
changes.d = selected.getAttribute('d');
_operation = 1;
tlist.clear();
break;
default:
break;
} // if it was a rotation, put the rotate back and return without a command
// (this function has zero work to do for a rotate())
} else {
// operation = 4; // rotation
if (_angle) {
var _newRot2 = svgroot.createSVGTransform();
_newRot2.setRotate(_angle, newcenter.x, newcenter.y);
if (tlist.numberOfItems) {
tlist.insertItemBefore(_newRot2, 0);
} else {
tlist.appendItem(_newRot2);
}
}
if (tlist.numberOfItems === 0) {
selected.removeAttribute('transform');
}
return null;
} // if it was a translate or resize, we need to remap the element and absorb the xform
if (_operation === 1 || _operation === 2 || _operation === 3) {
remapElement(selected, changes, _m5);
} // if we are remapping
// if it was a translate, put back the rotate at the new center
if (_operation === 2) {
if (_angle) {
if (!hasMatrixTransform(tlist)) {
newcenter = {
x: oldcenter.x + _m5.e,
y: oldcenter.y + _m5.f
};
}
var _newRot3 = svgroot.createSVGTransform();
_newRot3.setRotate(_angle, newcenter.x, newcenter.y);
if (tlist.numberOfItems) {
tlist.insertItemBefore(_newRot3, 0);
} else {
tlist.appendItem(_newRot3);
}
} // We have special processing for tspans: Tspans are not transformable
// but they can have x,y coordinates (sigh). Thus, if this was a translate,
// on a text element, also translate any tspan children.
if (selected.tagName === 'text') {
var _children4 = selected.childNodes;
var _c4 = _children4.length;
while (_c4--) {
var _child4 = _children4.item(_c4);
if (_child4.tagName === 'tspan') {
var tspanChanges = {
x: $$6(_child4).attr('x') || 0,
y: $$6(_child4).attr('y') || 0
};
remapElement(_child4, tspanChanges, _m5);
}
}
} // [Rold][M][T][S][-T] became [Rold][M]
// we want it to be [Rnew][M][Tr] where Tr is the
// translation required to re-center it
// Therefore, [Tr] = [M_inv][Rnew_inv][Rold][M]
} else if (_operation === 3 && _angle) {
var _transformListToTrans = transformListToTransform(tlist),
matrix = _transformListToTrans.matrix;
var _roldt = svgroot.createSVGTransform();
_roldt.setRotate(_angle, oldcenter.x, oldcenter.y);
var _rold = _roldt.matrix;
var _rnew = svgroot.createSVGTransform();
_rnew.setRotate(_angle, newcenter.x, newcenter.y);
var _rnewInv = _rnew.matrix.inverse();
var _mInv2 = matrix.inverse();
var _extrat = matrixMultiply(_mInv2, _rnewInv, _rold, matrix);
remapElement(selected, changes, _extrat);
if (_angle) {
if (tlist.numberOfItems) {
tlist.insertItemBefore(_rnew, 0);
} else {
tlist.appendItem(_rnew);
}
}
}
} // a non-group
// if the transform list has been emptied, remove it
if (tlist.numberOfItems === 0) {
selected.removeAttribute('transform');
}
batchCmd.addSubCommand(new ChangeElementCommand(selected, initial));
return batchCmd;
};
var $$7 = jQuery;
var svgFactory_;
var config_;
var selectorManager_; // A Singleton
var gripRadius = isTouch() ? 10 : 4;
/**
* Private class for DOM element selection boxes.
*/
var Selector =
/*#__PURE__*/
function () {
/**
* @param {Integer} id - Internally identify the selector
* @param {Element} elem - DOM element associated with this selector
* @param {module:utilities.BBoxObject} [bbox] - Optional bbox to use for initialization (prevents duplicate `getBBox` call).
*/
function Selector(id, elem, bbox) {
_classCallCheck(this, Selector);
// this is the selector's unique number
this.id = id; // this holds a reference to the element for which this selector is being used
this.selectedElement = elem; // this is a flag used internally to track whether the selector is being used or not
this.locked = true; // this holds a reference to the <g> element that holds all visual elements of the selector
this.selectorGroup = svgFactory_.createSVGElement({
element: 'g',
attr: {
id: 'selectorGroup' + this.id
}
}); // this holds a reference to the path rect
this.selectorRect = this.selectorGroup.appendChild(svgFactory_.createSVGElement({
element: 'path',
attr: {
id: 'selectedBox' + this.id,
fill: 'none',
stroke: '#22C',
'stroke-width': '1',
'stroke-dasharray': '5,5',
// need to specify this so that the rect is not selectable
style: 'pointer-events:none'
}
})); // this holds a reference to the grip coordinates for this selector
this.gripCoords = {
nw: null,
n: null,
ne: null,
e: null,
se: null,
s: null,
sw: null,
w: null
};
this.reset(this.selectedElement, bbox);
}
/**
* Used to reset the id and element that the selector is attached to.
* @param {Element} e - DOM element associated with this selector
* @param {module:utilities.BBoxObject} bbox - Optional bbox to use for reset (prevents duplicate getBBox call).
* @returns {void}
*/
_createClass(Selector, [{
key: "reset",
value: function reset(e, bbox) {
this.locked = true;
this.selectedElement = e;
this.resize(bbox);
this.selectorGroup.setAttribute('display', 'inline');
}
/**
* Show the resize grips of this selector.
* @param {boolean} show - Indicates whether grips should be shown or not
* @returns {void}
*/
}, {
key: "showGrips",
value: function showGrips(show) {
var bShow = show ? 'inline' : 'none';
selectorManager_.selectorGripsGroup.setAttribute('display', bShow);
var elem = this.selectedElement;
this.hasGrips = show;
if (elem && show) {
this.selectorGroup.append(selectorManager_.selectorGripsGroup);
Selector.updateGripCursors(getRotationAngle(elem));
}
}
/**
* Updates the selector to match the element's size.
* @param {module:utilities.BBoxObject} [bbox] - BBox to use for resize (prevents duplicate getBBox call).
* @returns {void}
*/
}, {
key: "resize",
value: function resize(bbox) {
var selectedBox = this.selectorRect,
mgr = selectorManager_,
selectedGrips = mgr.selectorGrips,
selected = this.selectedElement,
sw = selected.getAttribute('stroke-width'),
currentZoom = svgFactory_.getCurrentZoom();
var offset = 1 / currentZoom;
if (selected.getAttribute('stroke') !== 'none' && !isNaN(sw)) {
offset += sw / 2;
}
var tagName = selected.tagName;
if (tagName === 'text') {
offset += 2 / currentZoom;
} // loop and transform our bounding box until we reach our first rotation
var tlist = getTransformList(selected);
var m = transformListToTransform(tlist).matrix; // This should probably be handled somewhere else, but for now
// it keeps the selection box correctly positioned when zoomed
m.e *= currentZoom;
m.f *= currentZoom;
if (!bbox) {
bbox = getBBox(selected);
} // TODO: getBBox (previous line) already knows to call getStrokedBBox when tagName === 'g'. Remove this?
// TODO: getBBox doesn't exclude 'gsvg' and calls getStrokedBBox for any 'g'. Should getBBox be updated?
if (tagName === 'g' && !$$7.data(selected, 'gsvg')) {
// The bbox for a group does not include stroke vals, so we
// get the bbox based on its children.
var strokedBbox = getStrokedBBox([selected.childNodes]);
if (strokedBbox) {
bbox = strokedBbox;
}
} // apply the transforms
var l = bbox.x,
t = bbox.y,
w = bbox.width,
h = bbox.height; // bbox = {x: l, y: t, width: w, height: h}; // Not in use
// we need to handle temporary transforms too
// if skewed, get its transformed box, then find its axis-aligned bbox
// *
offset *= currentZoom;
var nbox = transformBox(l * currentZoom, t * currentZoom, w * currentZoom, h * currentZoom, m),
aabox = nbox.aabox;
var nbax = aabox.x - offset,
nbay = aabox.y - offset,
nbaw = aabox.width + offset * 2,
nbah = aabox.height + offset * 2; // now if the shape is rotated, un-rotate it
var cx = nbax + nbaw / 2,
cy = nbay + nbah / 2;
var angle = getRotationAngle(selected);
if (angle) {
var rot = svgFactory_.svgRoot().createSVGTransform();
rot.setRotate(-angle, cx, cy);
var rotm = rot.matrix;
nbox.tl = transformPoint(nbox.tl.x, nbox.tl.y, rotm);
nbox.tr = transformPoint(nbox.tr.x, nbox.tr.y, rotm);
nbox.bl = transformPoint(nbox.bl.x, nbox.bl.y, rotm);
nbox.br = transformPoint(nbox.br.x, nbox.br.y, rotm); // calculate the axis-aligned bbox
var tl = nbox.tl;
var minx = tl.x,
miny = tl.y,
maxx = tl.x,
maxy = tl.y;
var min = Math.min,
max = Math.max;
minx = min(minx, min(nbox.tr.x, min(nbox.bl.x, nbox.br.x))) - offset;
miny = min(miny, min(nbox.tr.y, min(nbox.bl.y, nbox.br.y))) - offset;
maxx = max(maxx, max(nbox.tr.x, max(nbox.bl.x, nbox.br.x))) + offset;
maxy = max(maxy, max(nbox.tr.y, max(nbox.bl.y, nbox.br.y))) + offset;
nbax = minx;
nbay = miny;
nbaw = maxx - minx;
nbah = maxy - miny;
}
var dstr = 'M' + nbax + ',' + nbay + ' L' + (nbax + nbaw) + ',' + nbay + ' ' + (nbax + nbaw) + ',' + (nbay + nbah) + ' ' + nbax + ',' + (nbay + nbah) + 'z';
selectedBox.setAttribute('d', dstr);
var xform = angle ? 'rotate(' + [angle, cx, cy].join(',') + ')' : '';
this.selectorGroup.setAttribute('transform', xform); // TODO(codedread): Is this needed?
// if (selected === selectedElements[0]) {
this.gripCoords = {
nw: [nbax, nbay],
ne: [nbax + nbaw, nbay],
sw: [nbax, nbay + nbah],
se: [nbax + nbaw, nbay + nbah],
n: [nbax + nbaw / 2, nbay],
w: [nbax, nbay + nbah / 2],
e: [nbax + nbaw, nbay + nbah / 2],
s: [nbax + nbaw / 2, nbay + nbah]
};
Object.entries(this.gripCoords).forEach(function (_ref) {
var _ref2 = _slicedToArray(_ref, 2),
dir = _ref2[0],
coords = _ref2[1];
selectedGrips[dir].setAttribute('cx', coords[0]);
selectedGrips[dir].setAttribute('cy', coords[1]);
}); // we want to go 20 pixels in the negative transformed y direction, ignoring scale
mgr.rotateGripConnector.setAttribute('x1', nbax + nbaw / 2);
mgr.rotateGripConnector.setAttribute('y1', nbay);
mgr.rotateGripConnector.setAttribute('x2', nbax + nbaw / 2);
mgr.rotateGripConnector.setAttribute('y2', nbay - gripRadius * 5);
mgr.rotateGrip.setAttribute('cx', nbax + nbaw / 2);
mgr.rotateGrip.setAttribute('cy', nbay - gripRadius * 5); // }
} // STATIC methods
/**
* Updates cursors for corner grips on rotation so arrows point the right way.
* @param {Float} angle - Current rotation angle in degrees
* @returns {void}
*/
}], [{
key: "updateGripCursors",
value: function updateGripCursors(angle) {
var dirArr = Object.keys(selectorManager_.selectorGrips);
var steps = Math.round(angle / 45);
if (steps < 0) {
steps += 8;
}
while (steps > 0) {
dirArr.push(dirArr.shift());
steps--;
}
Object.values(selectorManager_.selectorGrips).forEach(function (gripElement, i) {
gripElement.setAttribute('style', 'cursor:' + dirArr[i] + '-resize');
});
}
}]);
return Selector;
}();
/**
* Manage all selector objects (selection boxes).
*/
var SelectorManager =
/*#__PURE__*/
function () {
function SelectorManager() {
_classCallCheck(this, SelectorManager);
// this will hold the <g> element that contains all selector rects/grips
this.selectorParentGroup = null; // this is a special rect that is used for multi-select
this.rubberBandBox = null; // this will hold objects of type Selector (see above)
this.selectors = []; // this holds a map of SVG elements to their Selector object
this.selectorMap = {}; // this holds a reference to the grip elements
this.selectorGrips = {
nw: null,
n: null,
ne: null,
e: null,
se: null,
s: null,
sw: null,
w: null
};
this.selectorGripsGroup = null;
this.rotateGripConnector = null;
this.rotateGrip = null;
this.initGroup();
}
/**
* Resets the parent selector group element.
* @returns {void}
*/
_createClass(SelectorManager, [{
key: "initGroup",
value: function initGroup() {
var _this = this;
// remove old selector parent group if it existed
if (this.selectorParentGroup && this.selectorParentGroup.parentNode) {
this.selectorParentGroup.remove();
} // create parent selector group and add it to svgroot
this.selectorParentGroup = svgFactory_.createSVGElement({
element: 'g',
attr: {
id: 'selectorParentGroup'
}
});
this.selectorGripsGroup = svgFactory_.createSVGElement({
element: 'g',
attr: {
display: 'none'
}
});
this.selectorParentGroup.append(this.selectorGripsGroup);
svgFactory_.svgRoot().append(this.selectorParentGroup);
this.selectorMap = {};
this.selectors = [];
this.rubberBandBox = null; // add the corner grips
Object.keys(this.selectorGrips).forEach(function (dir) {
var grip = svgFactory_.createSVGElement({
element: 'circle',
attr: {
id: 'selectorGrip_resize_' + dir,
fill: '#22C',
r: gripRadius,
style: 'cursor:' + dir + '-resize',
// This expands the mouse-able area of the grips making them
// easier to grab with the mouse.
// This works in Opera and WebKit, but does not work in Firefox
// see https://bugzilla.mozilla.org/show_bug.cgi?id=500174
'stroke-width': 2,
'pointer-events': 'all'
}
});
$$7.data(grip, 'dir', dir);
$$7.data(grip, 'type', 'resize');
_this.selectorGrips[dir] = _this.selectorGripsGroup.appendChild(grip);
}); // add rotator elems
this.rotateGripConnector = this.selectorGripsGroup.appendChild(svgFactory_.createSVGElement({
element: 'line',
attr: {
id: 'selectorGrip_rotateconnector',
stroke: '#22C',
'stroke-width': '1'
}
}));
this.rotateGrip = this.selectorGripsGroup.appendChild(svgFactory_.createSVGElement({
element: 'circle',
attr: {
id: 'selectorGrip_rotate',
fill: 'lime',
r: gripRadius,
stroke: '#22C',
'stroke-width': 2,
style: 'cursor:url(' + config_.imgPath + 'rotate.png) 12 12, auto;'
}
}));
$$7.data(this.rotateGrip, 'type', 'rotate');
if ($$7('#canvasBackground').length) {
return;
}
var _config_$dimensions = _slicedToArray(config_.dimensions, 2),
width = _config_$dimensions[0],
height = _config_$dimensions[1];
var canvasbg = svgFactory_.createSVGElement({
element: 'svg',
attr: {
id: 'canvasBackground',
width: width,
height: height,
x: 0,
y: 0,
overflow: isWebkit() ? 'none' : 'visible',
// Chrome 7 has a problem with this when zooming out
style: 'pointer-events:none'
}
});
var rect = svgFactory_.createSVGElement({
element: 'rect',
attr: {
width: '100%',
height: '100%',
x: 0,
y: 0,
'stroke-width': 1,
stroke: '#000',
fill: '#FFF',
style: 'pointer-events:none'
}
}); // Both Firefox and WebKit are too slow with this filter region (especially at higher
// zoom levels) and Opera has at least one bug
// if (!isOpera()) rect.setAttribute('filter', 'url(#canvashadow)');
canvasbg.append(rect);
svgFactory_.svgRoot().insertBefore(canvasbg, svgFactory_.svgContent()); // Ok to replace above with `svgFactory_.svgContent().before(canvasbg);`?
}
/**
*
* @param {Element} elem - DOM element to get the selector for
* @param {module:utilities.BBoxObject} [bbox] - Optional bbox to use for reset (prevents duplicate getBBox call).
* @returns {Selector} The selector based on the given element
*/
}, {
key: "requestSelector",
value: function requestSelector(elem, bbox) {
if (isNullish(elem)) {
return null;
}
var N = this.selectors.length; // If we've already acquired one for this element, return it.
if (_typeof(this.selectorMap[elem.id]) === 'object') {
this.selectorMap[elem.id].locked = true;
return this.selectorMap[elem.id];
}
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && !this.selectors[i].locked) {
this.selectors[i].locked = true;
this.selectors[i].reset(elem, bbox);
this.selectorMap[elem.id] = this.selectors[i];
return this.selectors[i];
}
} // if we reached here, no available selectors were found, we create one
this.selectors[N] = new Selector(N, elem, bbox);
this.selectorParentGroup.append(this.selectors[N].selectorGroup);
this.selectorMap[elem.id] = this.selectors[N];
return this.selectors[N];
}
/**
* Removes the selector of the given element (hides selection box).
*
* @param {Element} elem - DOM element to remove the selector for
* @returns {void}
*/
}, {
key: "releaseSelector",
value: function releaseSelector(elem) {
if (isNullish(elem)) {
return;
}
var N = this.selectors.length,
sel = this.selectorMap[elem.id];
if (!sel.locked) {
// TODO(codedread): Ensure this exists in this module.
console.log('WARNING! selector was released but was already unlocked'); // eslint-disable-line no-console
}
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && this.selectors[i] === sel) {
delete this.selectorMap[elem.id];
sel.locked = false;
sel.selectedElement = null;
sel.showGrips(false); // remove from DOM and store reference in JS but only if it exists in the DOM
try {
sel.selectorGroup.setAttribute('display', 'none');
} catch (e) {}
break;
}
}
}
/**
* @returns {SVGRectElement} The rubberBandBox DOM element. This is the rectangle drawn by
* the user for selecting/zooming
*/
}, {
key: "getRubberBandBox",
value: function getRubberBandBox() {
if (!this.rubberBandBox) {
this.rubberBandBox = this.selectorParentGroup.appendChild(svgFactory_.createSVGElement({
element: 'rect',
attr: {
id: 'selectorRubberBand',
fill: '#22C',
'fill-opacity': 0.15,
stroke: '#22C',
'stroke-width': 0.5,
display: 'none',
style: 'pointer-events:none'
}
}));
}
return this.rubberBandBox;
}
}]);
return SelectorManager;
}();
/**
* An object that creates SVG elements for the canvas.
*
* @interface module:select.SVGFactory
*/
/**
* @function module:select.SVGFactory#createSVGElement
* @param {module:utilities.EditorContext#addSVGElementFromJson} jsonMap
* @returns {SVGElement}
*/
/**
* @function module:select.SVGFactory#svgRoot
* @returns {SVGSVGElement}
*/
/**
* @function module:select.SVGFactory#svgContent
* @returns {SVGSVGElement}
*/
/**
* @function module:select.SVGFactory#getCurrentZoom
* @returns {Float} The current zoom level
*/
/**
* @typedef {GenericArray} module:select.Dimensions
* @property {Integer} length 2
* @property {Float} 0 Width
* @property {Float} 1 Height
*/
/**
* @typedef {PlainObject} module:select.Config
* @property {string} imgPath
* @property {module:select.Dimensions} dimensions
*/
/**
* Initializes this module.
* @function module:select.init
* @param {module:select.Config} config - An object containing configurable parameters (imgPath)
* @param {module:select.SVGFactory} svgFactory - An object implementing the SVGFactory interface.
* @returns {void}
*/
var init$6 = function init(config, svgFactory) {
config_ = config;
svgFactory_ = svgFactory;
selectorManager_ = new SelectorManager();
};
/**
* @function module:select.getSelectorManager
* @returns {module:select.SelectorManager} The SelectorManager instance.
*/
var getSelectorManager = function getSelectorManager() {
return selectorManager_;
};
var $$8 = jQueryPluginSVG(jQuery);
var MoveElementCommand$1 = MoveElementCommand,
InsertElementCommand$1 = InsertElementCommand,
RemoveElementCommand$1 = RemoveElementCommand,
ChangeElementCommand$1 = ChangeElementCommand,
BatchCommand$1 = BatchCommand,
UndoManager$1 = UndoManager,
HistoryEventTypes$1 = HistoryEventTypes;
if (!window.console) {
window.console = {};
window.console.log = function (str) {
/* */
};
window.console.dir = function (str) {
/* */
};
}
if (window.opera) {
window.console.log = function (str) {
window.opera.postError(str);
};
window.console.dir = function (str) {
/* */
};
} // Reenable after fixing eslint-plugin-jsdoc to handle
/**
* The main SvgCanvas class that manages all SVG-related functions.
* @memberof module:svgcanvas
*
* @borrows module:coords.remapElement as #remapElement
* @borrows module:recalculate.recalculateDimensions as #recalculateDimensions
*
* @borrows module:utilities.cleanupElement as #cleanupElement
* @borrows module:utilities.getStrokedBBoxDefaultVisible as #getStrokedBBox
* @borrows module:utilities.getVisibleElements as #getVisibleElements
* @borrows module:utilities.findDefs as #findDefs
* @borrows module:utilities.getUrlFromAttr as #getUrlFromAttr
* @borrows module:utilities.getHref as #getHref
* @borrows module:utilities.setHref as #setHref
* @borrows module:utilities.getRotationAngle as #getRotationAngle
* @borrows module:utilities.getBBox as #getBBox
* @borrows module:utilities.getElem as #getElem
* @borrows module:utilities.getRefElem as #getRefElem
* @borrows module:utilities.assignAttributes as #assignAttributes
*
* @borrows module:SVGTransformList.getTransformList as #getTransformList
* @borrows module:math.matrixMultiply as #matrixMultiply
* @borrows module:math.hasMatrixTransform as #hasMatrixTransform
* @borrows module:math.transformListToTransform as #transformListToTransform
* @borrows module:units.convertToNum as #convertToNum
* @borrows module:sanitize.sanitizeSvg as #sanitizeSvg
* @borrows module:path.pathActions.linkControlPoints as #linkControlPoints
*/
var SvgCanvas =
/**
* @param {HTMLElement} container - The container HTML element that should hold the SVG root element
* @param {module:SVGEditor.curConfig} config - An object that contains configuration data
*/
function SvgCanvas(container, config) {
_classCallCheck(this, SvgCanvas);
// Alias Namespace constants
// Default configuration options
var curConfig = {
show_outside_canvas: true,
selectNew: true,
dimensions: [640, 480]
}; // Update config with new one if given
if (config) {
$$8.extend(curConfig, config);
} // Array with width/height of canvas
var dimensions = curConfig.dimensions;
var canvas = this; // eslint-disable-line consistent-this
// "document" element associated with the container (same as window.document using default svg-editor.js)
// NOTE: This is not actually a SVG document, but an HTML document.
var svgdoc = container.ownerDocument; // This is a container for the document being edited, not the document itself.
/**
* @name module:svgcanvas~svgroot
* @type {SVGSVGElement}
*/
var svgroot = svgdoc.importNode(text2xml('<svg id="svgroot" xmlns="' + NS.SVG + '" xlinkns="' + NS.XLINK + '" ' + 'width="' + dimensions[0] + '" height="' + dimensions[1] + '" x="' + dimensions[0] + '" y="' + dimensions[1] + '" overflow="visible">' + '<defs>' + '<filter id="canvashadow" filterUnits="objectBoundingBox">' + '<feGaussianBlur in="SourceAlpha" stdDeviation="4" result="blur"/>' + '<feOffset in="blur" dx="5" dy="5" result="offsetBlur"/>' + '<feMerge>' + '<feMergeNode in="offsetBlur"/>' + '<feMergeNode in="SourceGraphic"/>' + '</feMerge>' + '</filter>' + '</defs>' + '</svg>').documentElement, true);
container.append(svgroot);
/**
* The actual element that represents the final output SVG element
* @name module:svgcanvas~svgcontent
* @type {SVGSVGElement}
*/
var svgcontent = svgdoc.createElementNS(NS.SVG, 'svg');
/**
* This function resets the svgcontent element while keeping it in the DOM.
* @function module:svgcanvas.SvgCanvas#clearSvgContentElement
* @returns {void}
*/
var clearSvgContentElement = canvas.clearSvgContentElement = function () {
$$8(svgcontent).empty(); // TODO: Clear out all other attributes first?
$$8(svgcontent).attr({
id: 'svgcontent',
width: dimensions[0],
height: dimensions[1],
x: dimensions[0],
y: dimensions[1],
overflow: curConfig.show_outside_canvas ? 'visible' : 'hidden',
xmlns: NS.SVG,
'xmlns:se': NS.SE,
'xmlns:xlink': NS.XLINK
}).appendTo(svgroot); // TODO: make this string optional and set by the client
var comment = svgdoc.createComment(' Created with SVG-edit - https://github.com/SVG-Edit/svgedit');
svgcontent.append(comment);
};
clearSvgContentElement(); // Prefix string for element IDs
var idprefix = 'svg_';
/**
* Changes the ID prefix to the given value.
* @function module:svgcanvas.SvgCanvas#setIdPrefix
* @param {string} p - String with the new prefix
* @returns {void}
*/
canvas.setIdPrefix = function (p) {
idprefix = p;
};
/**
* Current draw.Drawing object
* @type {module:draw.Drawing}
* @name module:svgcanvas.SvgCanvas#current_drawing_
*/
canvas.current_drawing_ = new Drawing(svgcontent, idprefix);
/**
* Returns the current Drawing.
* @name module:svgcanvas.SvgCanvas#getCurrentDrawing
* @type {module:draw.DrawCanvasInit#getCurrentDrawing}
*/
var getCurrentDrawing = canvas.getCurrentDrawing = function () {
return canvas.current_drawing_;
};
/**
* Float displaying the current zoom level (1 = 100%, .5 = 50%, etc)
* @type {Float}
*/
var currentZoom = 1; // pointer to current group (for in-group editing)
var currentGroup = null; // Object containing data for the currently selected styles
var allProperties = {
shape: {
fill: (curConfig.initFill.color === 'none' ? '' : '#') + curConfig.initFill.color,
fill_paint: null,
fill_opacity: curConfig.initFill.opacity,
stroke: '#' + curConfig.initStroke.color,
stroke_paint: null,
stroke_opacity: curConfig.initStroke.opacity,
stroke_width: curConfig.initStroke.width,
stroke_dasharray: 'none',
stroke_linejoin: 'miter',
stroke_linecap: 'butt',
opacity: curConfig.initOpacity
}
};
allProperties.text = $$8.extend(true, {}, allProperties.shape);
$$8.extend(allProperties.text, {
fill: '#000000',
stroke_width: curConfig.text && curConfig.text.stroke_width,
font_size: curConfig.text && curConfig.text.font_size,
font_family: curConfig.text && curConfig.text.font_family
}); // Current shape style properties
var curShape = allProperties.shape; // Array with all the currently selected elements
// default size of 1 until it needs to grow bigger
var selectedElements = [];
/**
* @typedef {PlainObject} module:svgcanvas.SVGAsJSON
* @property {string} element
* @property {PlainObject<string, string>} attr
* @property {module:svgcanvas.SVGAsJSON[]} children
*/
/**
* @function module:svgcanvas.SvgCanvas#getContentElem
* @param {Text|Element} data
* @returns {module:svgcanvas.SVGAsJSON}
*/
var getJsonFromSvgElement = this.getJsonFromSvgElement = function (data) {
// Text node
if (data.nodeType === 3) return data.nodeValue;
var retval = {
element: data.tagName,
// namespace: nsMap[data.namespaceURI],
attr: {},
children: []
}; // Iterate attributes
for (var i = 0, attr; attr = data.attributes[i]; i++) {
retval.attr[attr.name] = attr.value;
} // Iterate children
for (var _i = 0, node; node = data.childNodes[_i]; _i++) {
retval.children[_i] = getJsonFromSvgElement(node);
}
return retval;
};
/**
* This should really be an intersection implementing all rather than a union.
* @name module:svgcanvas.SvgCanvas#addSVGElementFromJson
* @type {module:utilities.EditorContext#addSVGElementFromJson|module:path.EditorContext#addSVGElementFromJson}
*/
var addSVGElementFromJson = this.addSVGElementFromJson = function (data) {
if (typeof data === 'string') return svgdoc.createTextNode(data);
var shape = getElem(data.attr.id); // if shape is a path but we need to create a rect/ellipse, then remove the path
var currentLayer = getCurrentDrawing().getCurrentLayer();
if (shape && data.element !== shape.tagName) {
shape.remove();
shape = null;
}
if (!shape) {
var ns = data.namespace || NS.SVG;
shape = svgdoc.createElementNS(ns, data.element);
if (currentLayer) {
(currentGroup || currentLayer).append(shape);
}
}
if (data.curStyles) {
assignAttributes(shape, {
fill: curShape.fill,
stroke: curShape.stroke,
'stroke-width': curShape.stroke_width,
'stroke-dasharray': curShape.stroke_dasharray,
'stroke-linejoin': curShape.stroke_linejoin,
'stroke-linecap': curShape.stroke_linecap,
'stroke-opacity': curShape.stroke_opacity,
'fill-opacity': curShape.fill_opacity,
opacity: curShape.opacity / 2,
style: 'pointer-events:inherit'
});
}
assignAttributes(shape, data.attr);
cleanupElement(shape); // Children
if (data.children) {
data.children.forEach(function (child) {
shape.append(addSVGElementFromJson(child));
});
}
return shape;
};
canvas.getTransformList = getTransformList;
canvas.matrixMultiply = matrixMultiply;
canvas.hasMatrixTransform = hasMatrixTransform;
canvas.transformListToTransform = transformListToTransform;
/**
* @type {module:utilities.EditorContext#getBaseUnit}
*/
var getBaseUnit = function getBaseUnit() {
return curConfig.baseUnit;
};
/**
* initialize from units.js.
* Send in an object implementing the ElementContainer interface (see units.js)
*/
init(
/**
* @implements {module:units.ElementContainer}
*/
{
getBaseUnit: getBaseUnit,
getElement: getElem,
getHeight: function getHeight() {
return svgcontent.getAttribute('height') / currentZoom;
},
getWidth: function getWidth() {
return svgcontent.getAttribute('width') / currentZoom;
},
getRoundDigits: function getRoundDigits() {
return saveOptions.round_digits;
}
});
canvas.convertToNum = convertToNum;
/**
* This should really be an intersection implementing all rather than a union.
* @type {module:draw.DrawCanvasInit#getSVGContent|module:utilities.EditorContext#getSVGContent}
*/
var getSVGContent = function getSVGContent() {
return svgcontent;
};
/**
* Should really be an intersection with all needing to apply rather than a union.
* @name module:svgcanvas.SvgCanvas#getSelectedElements
* @type {module:utilities.EditorContext#getSelectedElements|module:draw.DrawCanvasInit#getSelectedElements|module:path.EditorContext#getSelectedElements}
*/
var getSelectedElements = this.getSelectedElems = function () {
return selectedElements;
};
var pathActions$1 = pathActions;
/**
* This should actually be an intersection as all interfaces should be met.
* @type {module:utilities.EditorContext#getSVGRoot|module:recalculate.EditorContext#getSVGRoot|module:coords.EditorContext#getSVGRoot|module:path.EditorContext#getSVGRoot}
*/
var getSVGRoot = function getSVGRoot() {
return svgroot;
};
init$2(
/**
* @implements {module:utilities.EditorContext}
*/
{
pathActions: pathActions$1,
// Ok since not modifying
getSVGContent: getSVGContent,
addSVGElementFromJson: addSVGElementFromJson,
getSelectedElements: getSelectedElements,
getDOMDocument: function getDOMDocument() {
return svgdoc;
},
getDOMContainer: function getDOMContainer() {
return container;
},
getSVGRoot: getSVGRoot,
// TODO: replace this mostly with a way to get the current drawing.
getBaseUnit: getBaseUnit,
getSnappingStep: function getSnappingStep() {
return curConfig.snappingStep;
}
});
canvas.findDefs = findDefs;
canvas.getUrlFromAttr = getUrlFromAttr;
canvas.getHref = getHref;
canvas.setHref = setHref;
/* const getBBox = */
canvas.getBBox = getBBox;
canvas.getRotationAngle = getRotationAngle;
canvas.getElem = getElem;
canvas.getRefElem = getRefElem;
canvas.assignAttributes = assignAttributes;
this.cleanupElement = cleanupElement;
/**
* This should actually be an intersection not a union as all should apply.
* @type {module:coords.EditorContext#getGridSnapping|module:path.EditorContext#getGridSnapping}
*/
var getGridSnapping = function getGridSnapping() {
return curConfig.gridSnapping;
};
init$4(
/**
* @implements {module:coords.EditorContext}
*/
{
getDrawing: function getDrawing() {
return getCurrentDrawing();
},
getSVGRoot: getSVGRoot,
getGridSnapping: getGridSnapping
});
this.remapElement = remapElement;
init$5(
/**
* @implements {module:recalculate.EditorContext}
*/
{
getSVGRoot: getSVGRoot,
getStartTransform: function getStartTransform() {
return startTransform;
},
setStartTransform: function setStartTransform(transform) {
startTransform = transform;
}
});
this.recalculateDimensions = recalculateDimensions; // import from sanitize.js
var nsMap = getReverseNS();
canvas.sanitizeSvg = sanitizeSvg;
/**
* @name undoMgr
* @memberof module:svgcanvas.SvgCanvas#
* @type {module:history.HistoryEventHandler}
*/
var undoMgr = canvas.undoMgr = new UndoManager$1({
/**
* @param {string} eventType One of the HistoryEvent types
* @param {module:history.HistoryCommand} cmd Fulfills the HistoryCommand interface
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
handleHistoryEvent: function handleHistoryEvent(eventType, cmd) {
var EventTypes = HistoryEventTypes$1; // TODO: handle setBlurOffsets.
if (eventType === EventTypes.BEFORE_UNAPPLY || eventType === EventTypes.BEFORE_APPLY) {
canvas.clearSelection();
} else if (eventType === EventTypes.AFTER_APPLY || eventType === EventTypes.AFTER_UNAPPLY) {
var elems = cmd.elements();
canvas.pathActions.clear();
call('changed', elems);
var cmdType = cmd.type();
var isApply = eventType === EventTypes.AFTER_APPLY;
if (cmdType === MoveElementCommand$1.type()) {
var parent = isApply ? cmd.newParent : cmd.oldParent;
if (parent === svgcontent) {
identifyLayers();
}
} else if (cmdType === InsertElementCommand$1.type() || cmdType === RemoveElementCommand$1.type()) {
if (cmd.parent === svgcontent) {
identifyLayers();
}
if (cmdType === InsertElementCommand$1.type()) {
if (isApply) {
restoreRefElems(cmd.elem);
}
} else if (!isApply) {
restoreRefElems(cmd.elem);
}
if (cmd.elem.tagName === 'use') {
setUseData(cmd.elem);
}
} else if (cmdType === ChangeElementCommand$1.type()) {
// if we are changing layer names, re-identify all layers
if (cmd.elem.tagName === 'title' && cmd.elem.parentNode.parentNode === svgcontent) {
identifyLayers();
}
var values = isApply ? cmd.newValues : cmd.oldValues; // If stdDeviation was changed, update the blur.
if (values.stdDeviation) {
canvas.setBlurOffsets(cmd.elem.parentNode, values.stdDeviation);
} // This is resolved in later versions of webkit, perhaps we should
// have a featured detection for correct 'use' behavior?
// ——————————
// Remove & Re-add hack for Webkit (issue 775)
// if (cmd.elem.tagName === 'use' && isWebkit()) {
// const {elem} = cmd;
// if (!elem.getAttribute('x') && !elem.getAttribute('y')) {
// const parent = elem.parentNode;
// const sib = elem.nextSibling;
// elem.remove();
// parent.insertBefore(elem, sib);
// // Ok to replace above with this? `sib.before(elem);`
// }
// }
}
}
}
});
/**
* This should really be an intersection applying to all types rather than a union.
* @name module:svgcanvas~addCommandToHistory
* @type {module:path.EditorContext#addCommandToHistory|module:draw.DrawCanvasInit#addCommandToHistory}
*/
var addCommandToHistory = function addCommandToHistory(cmd) {
canvas.undoMgr.addCommandToHistory(cmd);
};
/**
* This should really be an intersection applying to all types rather than a union.
* @name module:svgcanvas.SvgCanvas#getZoom
* @type {module:path.EditorContext#getCurrentZoom|module:select.SVGFactory#getCurrentZoom}
*/
var getCurrentZoom = this.getZoom = function () {
return currentZoom;
};
/**
* This method rounds the incoming value to the nearest value based on the `currentZoom`
* @name module:svgcanvas.SvgCanvas#round
* @type {module:path.EditorContext#round}
*/
var round = this.round = function (val) {
return parseInt(val * currentZoom) / currentZoom;
};
init$6(curConfig,
/**
* Export to select.js
* @implements {module:select.SVGFactory}
*/
{
createSVGElement: function createSVGElement(jsonMap) {
return canvas.addSVGElementFromJson(jsonMap);
},
svgRoot: function svgRoot() {
return svgroot;
},
svgContent: function svgContent() {
return svgcontent;
},
getCurrentZoom: getCurrentZoom
});
/**
* This object manages selectors for us
* @name module:svgcanvas.SvgCanvas#selectorManager
* @type {module:select.SelectorManager}
*/
var selectorManager = this.selectorManager = getSelectorManager();
/**
* @name module:svgcanvas.SvgCanvas#getNextId
* @type {module:path.EditorContext#getNextId}
*/
var getNextId = canvas.getNextId = function () {
return getCurrentDrawing().getNextId();
};
/**
* @name module:svgcanvas.SvgCanvas#getId
* @type {module:path.EditorContext#getId}
*/
var getId = canvas.getId = function () {
return getCurrentDrawing().getId();
};
/**
* The "implements" should really be an intersection applying to all types rather than a union.
* @name module:svgcanvas.SvgCanvas#call
* @type {module:draw.DrawCanvasInit#call|module:path.EditorContext#call}
*/
var call = function call(ev, arg) {
if (events[ev]) {
return events[ev](window, arg);
}
return undefined;
};
/**
* Clears the selection. The 'selected' handler is then optionally called.
* This should really be an intersection applying to all types rather than a union.
* @name module:svgcanvas.SvgCanvas#clearSelection
* @type {module:draw.DrawCanvasInit#clearSelection|module:path.EditorContext#clearSelection}
* @fires module:svgcanvas.SvgCanvas#event:selected
*/
var clearSelection = this.clearSelection = function (noCall) {
selectedElements.forEach(function (elem) {
if (isNullish(elem)) {
return;
}
selectorManager.releaseSelector(elem);
});
selectedElements = [];
if (!noCall) {
call('selected', selectedElements);
}
};
/**
* Adds a list of elements to the selection. The 'selected' handler is then called.
* @name module:svgcanvas.SvgCanvas#addToSelection
* @type {module:path.EditorContext#addToSelection}
* @fires module:svgcanvas.SvgCanvas#event:selected
*/
var addToSelection = this.addToSelection = function (elemsToAdd, showGrips) {
if (!elemsToAdd.length) {
return;
} // find the first null in our selectedElements array
var j = 0;
while (j < selectedElements.length) {
if (isNullish(selectedElements[j])) {
break;
}
++j;
} // now add each element consecutively
var i = elemsToAdd.length;
while (i--) {
var elem = elemsToAdd[i];
if (!elem) {
continue;
}
var bbox = getBBox(elem);
if (!bbox) {
continue;
}
if (elem.tagName === 'a' && elem.childNodes.length === 1) {
// Make "a" element's child be the selected element
elem = elem.firstChild;
} // if it's not already there, add it
if (!selectedElements.includes(elem)) {
selectedElements[j] = elem; // only the first selectedBBoxes element is ever used in the codebase these days
// if (j === 0) selectedBBoxes[0] = utilsGetBBox(elem);
j++;
var sel = selectorManager.requestSelector(elem, bbox);
if (selectedElements.length > 1) {
sel.showGrips(false);
}
}
}
call('selected', selectedElements);
if (showGrips || selectedElements.length === 1) {
selectorManager.requestSelector(selectedElements[0]).showGrips(true);
} else {
selectorManager.requestSelector(selectedElements[0]).showGrips(false);
} // make sure the elements are in the correct order
// See: https://www.w3.org/TR/DOM-Level-3-Core/core.html#Node3-compareDocumentPosition
selectedElements.sort(function (a, b) {
if (a && b && a.compareDocumentPosition) {
return 3 - (b.compareDocumentPosition(a) & 6); // eslint-disable-line no-bitwise
}
if (isNullish(a)) {
return 1;
}
return 0;
}); // Make sure first elements are not null
while (isNullish(selectedElements[0])) {
selectedElements.shift(0);
}
};
/**
* @type {module:path.EditorContext#getOpacity}
*/
var getOpacity = function getOpacity() {
return curShape.opacity;
};
/**
* @name module:svgcanvas.SvgCanvas#getMouseTarget
* @type {module:path.EditorContext#getMouseTarget}
*/
var getMouseTarget = this.getMouseTarget = function (evt) {
if (isNullish(evt)) {
return null;
}
var mouseTarget = evt.target; // if it was a <use>, Opera and WebKit return the SVGElementInstance
if (mouseTarget.correspondingUseElement) {
mouseTarget = mouseTarget.correspondingUseElement;
} // for foreign content, go up until we find the foreignObject
// WebKit browsers set the mouse target to the svgcanvas div
if ([NS.MATH, NS.HTML].includes(mouseTarget.namespaceURI) && mouseTarget.id !== 'svgcanvas') {
while (mouseTarget.nodeName !== 'foreignObject') {
mouseTarget = mouseTarget.parentNode;
if (!mouseTarget) {
return svgroot;
}
}
} // Get the desired mouseTarget with jQuery selector-fu
// If it's root-like, select the root
var currentLayer = getCurrentDrawing().getCurrentLayer();
if ([svgroot, container, svgcontent, currentLayer].includes(mouseTarget)) {
return svgroot;
}
var $target = $$8(mouseTarget); // If it's a selection grip, return the grip parent
if ($target.closest('#selectorParentGroup').length) {
// While we could instead have just returned mouseTarget,
// this makes it easier to indentify as being a selector grip
return selectorManager.selectorParentGroup;
}
while (mouseTarget.parentNode !== (currentGroup || currentLayer)) {
mouseTarget = mouseTarget.parentNode;
} //
// // go up until we hit a child of a layer
// while (mouseTarget.parentNode.parentNode.tagName == 'g') {
// mouseTarget = mouseTarget.parentNode;
// }
// Webkit bubbles the mouse event all the way up to the div, so we
// set the mouseTarget to the svgroot like the other browsers
// if (mouseTarget.nodeName.toLowerCase() == 'div') {
// mouseTarget = svgroot;
// }
return mouseTarget;
};
/**
* @namespace {module:path.pathActions} pathActions
* @memberof module:svgcanvas.SvgCanvas#
* @see module:path.pathActions
*/
canvas.pathActions = pathActions$1;
/**
* @type {module:path.EditorContext#resetD}
*/
function resetD(p) {
p.setAttribute('d', pathActions$1.convertPath(p));
}
init$1(
/**
* @implements {module:path.EditorContext}
*/
{
selectorManager: selectorManager,
// Ok since not changing
canvas: canvas,
// Ok since not changing
call: call,
resetD: resetD,
round: round,
clearSelection: clearSelection,
addToSelection: addToSelection,
addCommandToHistory: addCommandToHistory,
remapElement: remapElement,
addSVGElementFromJson: addSVGElementFromJson,
getGridSnapping: getGridSnapping,
getOpacity: getOpacity,
getSelectedElements: getSelectedElements,
getContainer: function getContainer() {
return container;
},
setStarted: function setStarted(s) {
started = s;
},
getRubberBox: function getRubberBox() {
return rubberBox;
},
setRubberBox: function setRubberBox(rb) {
rubberBox = rb;
return rubberBox;
},
/**
* @param {PlainObject} ptsInfo
* @param {boolean} ptsInfo.closedSubpath
* @param {SVGCircleElement[]} ptsInfo.grips
* @fires module:svgcanvas.SvgCanvas#event:pointsAdded
* @fires module:svgcanvas.SvgCanvas#event:selected
* @returns {void}
*/
addPtsToSelection: function addPtsToSelection(_ref) {
var closedSubpath = _ref.closedSubpath,
grips = _ref.grips;
// TODO: Correct this:
pathActions$1.canDeleteNodes = true;
pathActions$1.closed_subpath = closedSubpath;
call('pointsAdded', {
closedSubpath: closedSubpath,
grips: grips
});
call('selected', grips);
},
/**
* @param {PlainObject} changes
* @param {ChangeElementCommand} changes.cmd
* @param {SVGPathElement} changes.elem
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
endChanges: function endChanges(_ref2) {
var cmd = _ref2.cmd,
elem = _ref2.elem;
addCommandToHistory(cmd);
call('changed', [elem]);
},
getCurrentZoom: getCurrentZoom,
getId: getId,
getNextId: getNextId,
getMouseTarget: getMouseTarget,
getCurrentMode: function getCurrentMode() {
return currentMode;
},
setCurrentMode: function setCurrentMode(cm) {
currentMode = cm;
return currentMode;
},
getDrawnPath: function getDrawnPath() {
return drawnPath;
},
setDrawnPath: function setDrawnPath(dp) {
drawnPath = dp;
return drawnPath;
},
getSVGRoot: getSVGRoot
}); // Interface strings, usually for title elements
var uiStrings = {};
var visElems = 'a,circle,ellipse,foreignObject,g,image,line,path,polygon,polyline,rect,svg,text,tspan,use';
var refAttrs = ['clip-path', 'fill', 'filter', 'marker-end', 'marker-mid', 'marker-start', 'mask', 'stroke'];
var elData = $$8.data; // Animation element to change the opacity of any newly created element
var opacAni = document.createElementNS(NS.SVG, 'animate');
$$8(opacAni).attr({
attributeName: 'opacity',
begin: 'indefinite',
dur: 1,
fill: 'freeze'
}).appendTo(svgroot);
var restoreRefElems = function restoreRefElems(elem) {
// Look for missing reference elements, restore any found
var attrs = $$8(elem).attr(refAttrs);
Object.values(attrs).forEach(function (val) {
if (val && val.startsWith('url(')) {
var id = getUrlFromAttr(val).substr(1);
var ref = getElem(id);
if (!ref) {
findDefs().append(removedElements[id]);
delete removedElements[id];
}
}
});
var childs = elem.getElementsByTagName('*');
if (childs.length) {
for (var i = 0, l = childs.length; i < l; i++) {
restoreRefElems(childs[i]);
}
}
}; // (function () {
// TODO For Issue 208: this is a start on a thumbnail
// const svgthumb = svgdoc.createElementNS(NS.SVG, 'use');
// svgthumb.setAttribute('width', '100');
// svgthumb.setAttribute('height', '100');
// setHref(svgthumb, '#svgcontent');
// svgroot.append(svgthumb);
// }());
/**
* @typedef {PlainObject} module:svgcanvas.SaveOptions
* @property {boolean} apply
* @property {"embed"} [image]
* @property {Integer} round_digits
*/
// Object to contain image data for raster images that were found encodable
var encodableImages = {},
// Object with save options
/**
* @type {module:svgcanvas.SaveOptions}
*/
saveOptions = {
round_digits: 5
},
// Object with IDs for imported files, to see if one was already added
importIds = {},
// Current text style properties
curText = allProperties.text,
// Object to contain all included extensions
extensions = {},
// Map of deleted reference elements
removedElements = {};
var // String with image URL of last loadable image
lastGoodImgUrl = curConfig.imgPath + 'logo.png',
// Boolean indicating whether or not a draw action has been started
started = false,
// String with an element's initial transform attribute value
startTransform = null,
// String indicating the current editor mode
currentMode = 'select',
// String with the current direction in which an element is being resized
currentResizeMode = 'none',
// Current general properties
curProperties = curShape,
// Array with selected elements' Bounding box object
// selectedBBoxes = new Array(1),
// The DOM element that was just selected
justSelected = null,
// DOM element for selection rectangle drawn by the user
rubberBox = null,
// Array of current BBoxes, used in getIntersectionList().
curBBoxes = [],
// Canvas point for the most recent right click
lastClickPoint = null;
this.runExtension = function (name, action, vars) {
return this.runExtensions(action, vars, false, function (n) {
return n === name;
});
};
/**
* @typedef {module:svgcanvas.ExtensionMouseDownStatus|module:svgcanvas.ExtensionMouseUpStatus|module:svgcanvas.ExtensionIDsUpdatedStatus|module:locale.ExtensionLocaleData[]|void} module:svgcanvas.ExtensionStatus
* @tutorial ExtensionDocs
*/
/**
* @callback module:svgcanvas.ExtensionVarBuilder
* @param {string} name The name of the extension
* @returns {module:svgcanvas.SvgCanvas#event:ext_addLangData}
*/
/**
* @callback module:svgcanvas.ExtensionNameFilter
* @param {string} name
* @returns {boolean}
*/
/**
* @todo Consider: Should this return an array by default, so extension results aren't overwritten?
* @todo Would be easier to document if passing in object with key of action and vars as value; could then define an interface which tied both together
* @function module:svgcanvas.SvgCanvas#runExtensions
* @param {"mouseDown"|"mouseMove"|"mouseUp"|"zoomChanged"|"IDsUpdated"|"canvasUpdated"|"toolButtonStateUpdate"|"selectedChanged"|"elementTransition"|"elementChanged"|"langReady"|"langChanged"|"addLangData"|"onNewDocument"|"workareaResized"} action
* @param {module:svgcanvas.SvgCanvas#event:ext_mouseDown|module:svgcanvas.SvgCanvas#event:ext_mouseMove|module:svgcanvas.SvgCanvas#event:ext_mouseUp|module:svgcanvas.SvgCanvas#event:ext_zoomChanged|module:svgcanvas.SvgCanvas#event:ext_IDsUpdated|module:svgcanvas.SvgCanvas#event:ext_canvasUpdated|module:svgcanvas.SvgCanvas#event:ext_toolButtonStateUpdate|module:svgcanvas.SvgCanvas#event:ext_selectedChanged|module:svgcanvas.SvgCanvas#event:ext_elementTransition|module:svgcanvas.SvgCanvas#event:ext_elementChanged|module:svgcanvas.SvgCanvas#event:ext_langReady|module:svgcanvas.SvgCanvas#event:ext_langChanged|module:svgcanvas.SvgCanvas#event:ext_addLangData|module:svgcanvas.SvgCanvas#event:ext_onNewDocument|module:svgcanvas.SvgCanvas#event:ext_workareaResized|module:svgcanvas.ExtensionVarBuilder} [vars]
* @param {boolean} [returnArray]
* @param {module:svgcanvas.ExtensionNameFilter} nameFilter
* @returns {GenericArray<module:svgcanvas.ExtensionStatus>|module:svgcanvas.ExtensionStatus|false} See {@tutorial ExtensionDocs} on the ExtensionStatus.
*/
var runExtensions = this.runExtensions = function (action, vars, returnArray, nameFilter) {
var result = returnArray ? [] : false;
$$8.each(extensions, function (name, ext) {
if (nameFilter && !nameFilter(name)) {
return;
}
if (ext && action in ext) {
if (typeof vars === 'function') {
vars = vars(name); // ext, action
}
if (returnArray) {
result.push(ext[action](vars));
} else {
result = ext[action](vars);
}
}
});
return result;
};
/**
* @typedef {PlainObject} module:svgcanvas.ExtensionMouseDownStatus
* @property {boolean} started Indicates that creating/editing has started
*/
/**
* @typedef {PlainObject} module:svgcanvas.ExtensionMouseUpStatus
* @property {boolean} keep Indicates if the current element should be kept
* @property {boolean} started Indicates if editing should still be considered as "started"
* @property {Element} element The element being affected
*/
/**
* @typedef {PlainObject} module:svgcanvas.ExtensionIDsUpdatedStatus
* @property {string[]} remove Contains string IDs (used by `ext-connector.js`)
*/
/**
* @interface module:svgcanvas.ExtensionInitResponse
* @property {module:SVGEditor.ContextTool[]|PlainObject<string, module:SVGEditor.ContextTool>} [context_tools]
* @property {module:SVGEditor.Button[]|PlainObject<Integer, module:SVGEditor.Button>} [buttons]
* @property {string} [svgicons] The location of a local SVG or SVGz file
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#mouseDown
* @param {module:svgcanvas.SvgCanvas#event:ext_mouseDown} arg
* @returns {void|module:svgcanvas.ExtensionMouseDownStatus}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#mouseMove
* @param {module:svgcanvas.SvgCanvas#event:ext_mouseMove} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#mouseUp
* @param {module:svgcanvas.SvgCanvas#event:ext_mouseUp} arg
* @returns {module:svgcanvas.ExtensionMouseUpStatus}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#zoomChanged
* @param {module:svgcanvas.SvgCanvas#event:ext_zoomChanged} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#IDsUpdated
* @param {module:svgcanvas.SvgCanvas#event:ext_IDsUpdated} arg
* @returns {module:svgcanvas.ExtensionIDsUpdatedStatus}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#canvasUpdated
* @param {module:svgcanvas.SvgCanvas#event:ext_canvasUpdated} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#toolButtonStateUpdate
* @param {module:svgcanvas.SvgCanvas#event:ext_toolButtonStateUpdate} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#selectedChanged
* @param {module:svgcanvas.SvgCanvas#event:ext_selectedChanged} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#elementTransition
* @param {module:svgcanvas.SvgCanvas#event:ext_elementTransition} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#elementChanged
* @param {module:svgcanvas.SvgCanvas#event:ext_elementChanged} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#langReady
* @param {module:svgcanvas.SvgCanvas#event:ext_langReady} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#langChanged
* @param {module:svgcanvas.SvgCanvas#event:ext_langChanged} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#addLangData
* @param {module:svgcanvas.SvgCanvas#event:ext_addLangData} arg
* @returns {Promise<module:locale.ExtensionLocaleData>} Resolves to {@link module:locale.ExtensionLocaleData}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#onNewDocument
* @param {module:svgcanvas.SvgCanvas#event:ext_onNewDocument} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#workareaResized
* @param {module:svgcanvas.SvgCanvas#event:ext_workareaResized} arg
* @returns {void}
*/
/**
* @function module:svgcanvas.ExtensionInitResponse#callback
* @this module:SVGEditor
* @param {module:svgcanvas.SvgCanvas#event:ext_callback} arg
* @returns {void}
*/
/**
* @callback module:svgcanvas.ExtensionInitCallback
* @this module:SVGEditor
* @param {module:svgcanvas.ExtensionArgumentObject} arg
* @returns {Promise<module:svgcanvas.ExtensionInitResponse|void>} Resolves to [ExtensionInitResponse]{@link module:svgcanvas.ExtensionInitResponse} or `undefined`
*/
/**
* @typedef {PlainObject} module:svgcanvas.ExtensionInitArgs
* @param {external:jQuery} initArgs.$
* @param {module:SVGEditor~ImportLocale} initArgs.importLocale
*/
/**
* Add an extension to the editor.
* @function module:svgcanvas.SvgCanvas#addExtension
* @param {string} name - String with the ID of the extension. Used internally; no need for i18n.
* @param {module:svgcanvas.ExtensionInitCallback} [extInitFunc] - Function supplied by the extension with its data
* @param {module:svgcanvas.ExtensionInitArgs} initArgs
* @fires module:svgcanvas.SvgCanvas#event:extension_added
* @throws {TypeError|Error} `TypeError` if `extInitFunc` is not a function, `Error`
* if extension of supplied name already exists
* @returns {Promise<void>} Resolves to `undefined`
*/
this.addExtension =
/*#__PURE__*/
function () {
var _ref4 = _asyncToGenerator(
/*#__PURE__*/
regeneratorRuntime.mark(function _callee(name, extInitFunc, _ref3) {
var jq, importLocale, argObj, extObj;
return regeneratorRuntime.wrap(function _callee$(_context) {
while (1) {
switch (_context.prev = _context.next) {
case 0:
jq = _ref3.$, importLocale = _ref3.importLocale;
if (!(typeof extInitFunc !== 'function')) {
_context.next = 3;
break;
}
throw new TypeError('Function argument expected for `svgcanvas.addExtension`');
case 3:
if (!(name in extensions)) {
_context.next = 5;
break;
}
throw new Error('Cannot add extension "' + name + '", an extension by that name already exists.');
case 5:
// Provide private vars/funcs here. Is there a better way to do this?
/**
* @typedef {module:svgcanvas.PrivateMethods} module:svgcanvas.ExtensionArgumentObject
* @property {SVGSVGElement} svgroot See {@link module:svgcanvas~svgroot}
* @property {SVGSVGElement} svgcontent See {@link module:svgcanvas~svgcontent}
* @property {!(string|Integer)} nonce See {@link module:draw.Drawing#getNonce}
* @property {module:select.SelectorManager} selectorManager
* @property {module:SVGEditor~ImportLocale} importLocale
*/
/**
* @type {module:svgcanvas.ExtensionArgumentObject}
* @see {@link module:svgcanvas.PrivateMethods} source for the other methods/properties
*/
argObj = $$8.extend(canvas.getPrivateMethods(), {
$: jq,
importLocale: importLocale,
svgroot: svgroot,
svgcontent: svgcontent,
nonce: getCurrentDrawing().getNonce(),
selectorManager: selectorManager
});
_context.next = 8;
return extInitFunc(argObj);
case 8:
extObj = _context.sent;
if (extObj) {
extObj.name = name;
} // eslint-disable-next-line require-atomic-updates
extensions[name] = extObj;
return _context.abrupt("return", call('extension_added', extObj));
case 12:
case "end":
return _context.stop();
}
}
}, _callee);
}));
return function (_x, _x2, _x3) {
return _ref4.apply(this, arguments);
};
}();
/**
* This method sends back an array or a NodeList full of elements that
* intersect the multi-select rubber-band-box on the currentLayer only.
*
* We brute-force `getIntersectionList` for browsers that do not support it (Firefox).
*
* Reference:
* Firefox does not implement `getIntersectionList()`, see {@link https://bugzilla.mozilla.org/show_bug.cgi?id=501421}.
* @function module:svgcanvas.SvgCanvas#getIntersectionList
* @param {SVGRect} rect
* @returns {Element[]|NodeList} Bbox elements
*/
var getIntersectionList = this.getIntersectionList = function (rect) {
if (isNullish(rubberBox)) {
return null;
}
var parent = currentGroup || getCurrentDrawing().getCurrentLayer();
var rubberBBox;
if (!rect) {
rubberBBox = rubberBox.getBBox();
var bb = svgcontent.createSVGRect();
['x', 'y', 'width', 'height', 'top', 'right', 'bottom', 'left'].forEach(function (o) {
bb[o] = rubberBBox[o] / currentZoom;
});
rubberBBox = bb;
} else {
rubberBBox = svgcontent.createSVGRect();
rubberBBox.x = rect.x;
rubberBBox.y = rect.y;
rubberBBox.width = rect.width;
rubberBBox.height = rect.height;
}
var resultList = null;
if (!isIE()) {
if (typeof svgroot.getIntersectionList === 'function') {
// Offset the bbox of the rubber box by the offset of the svgcontent element.
rubberBBox.x += parseInt(svgcontent.getAttribute('x'));
rubberBBox.y += parseInt(svgcontent.getAttribute('y'));
resultList = svgroot.getIntersectionList(rubberBBox, parent);
}
}
if (isNullish(resultList) || typeof resultList.item !== 'function') {
resultList = [];
if (!curBBoxes.length) {
// Cache all bboxes
curBBoxes = getVisibleElementsAndBBoxes(parent);
}
var i = curBBoxes.length;
while (i--) {
if (!rubberBBox.width) {
continue;
}
if (rectsIntersect(rubberBBox, curBBoxes[i].bbox)) {
resultList.push(curBBoxes[i].elem);
}
}
} // addToSelection expects an array, but it's ok to pass a NodeList
// because using square-bracket notation is allowed:
// https://www.w3.org/TR/DOM-Level-2-Core/ecma-script-binding.html
return resultList;
};
this.getStrokedBBox = getStrokedBBoxDefaultVisible;
this.getVisibleElements = getVisibleElements;
/**
* @typedef {PlainObject} ElementAndBBox
* @property {Element} elem - The element
* @property {module:utilities.BBoxObject} bbox - The element's BBox as retrieved from `getStrokedBBoxDefaultVisible`
*/
/**
* Get all elements that have a BBox (excludes `<defs>`, `<title>`, etc).
* Note that 0-opacity, off-screen etc elements are still considered "visible"
* for this function.
* @function module:svgcanvas.SvgCanvas#getVisibleElementsAndBBoxes
* @param {Element} parent - The parent DOM element to search within
* @returns {ElementAndBBox[]} An array with objects that include:
*/
var getVisibleElementsAndBBoxes = this.getVisibleElementsAndBBoxes = function (parent) {
if (!parent) {
parent = $$8(svgcontent).children(); // Prevent layers from being included
}
var contentElems = [];
$$8(parent).children().each(function (i, elem) {
if (elem.getBBox) {
contentElems.push({
elem: elem,
bbox: getStrokedBBoxDefaultVisible([elem])
});
}
});
return contentElems.reverse();
};
/**
* Wrap an SVG element into a group element, mark the group as 'gsvg'.
* @function module:svgcanvas.SvgCanvas#groupSvgElem
* @param {Element} elem - SVG element to wrap
* @returns {void}
*/
var groupSvgElem = this.groupSvgElem = function (elem) {
var g = document.createElementNS(NS.SVG, 'g');
elem.replaceWith(g);
$$8(g).append(elem).data('gsvg', elem)[0].id = getNextId();
}; // Set scope for these functions
// Object to contain editor event names and callback functions
var events = {};
canvas.call = call;
/**
* Array of what was changed (elements, layers)
* @event module:svgcanvas.SvgCanvas#event:changed
* @type {Element[]}
*/
/**
* Array of selected elements
* @event module:svgcanvas.SvgCanvas#event:selected
* @type {Element[]}
*/
/**
* Array of selected elements
* @event module:svgcanvas.SvgCanvas#event:transition
* @type {Element[]}
*/
/**
* The Element is always `SVGGElement`?
* If not `null`, will be the set current group element
* @event module:svgcanvas.SvgCanvas#event:contextset
* @type {null|Element}
*/
/**
* @event module:svgcanvas.SvgCanvas#event:pointsAdded
* @type {PlainObject}
* @property {boolean} closedSubpath
* @property {SVGCircleElement[]} grips Grips elements
*/
/**
* @event module:svgcanvas.SvgCanvas#event:zoomed
* @type {PlainObject}
* @property {Float} x
* @property {Float} y
* @property {Float} width
* @property {Float} height
* @property {0.5|2} factor
* @see module:SVGEditor.BBoxObjectWithFactor
*/
/**
* @event module:svgcanvas.SvgCanvas#event:updateCanvas
* @type {PlainObject}
* @property {false} center
* @property {module:math.XYObject} newCtr
*/
/**
* @typedef {PlainObject} module:svgcanvas.ExtensionInitResponsePlusName
* @implements {module:svgcanvas.ExtensionInitResponse}
* @property {string} name The extension's resolved ID (whether explicit or based on file name)
*/
/**
* Generalized extension object response of
* [`init()`]{@link module:svgcanvas.ExtensionInitCallback}
* along with the name of the extension.
* @event module:svgcanvas.SvgCanvas#event:extension_added
* @type {module:svgcanvas.ExtensionInitResponsePlusName|void}
*/
/**
* @event module:svgcanvas.SvgCanvas#event:extensions_added
* @type {void}
*/
/**
* @typedef {PlainObject} module:svgcanvas.Message
* @property {any} data The data
* @property {string} origin The origin
*/
/**
* @event module:svgcanvas.SvgCanvas#event:message
* @type {module:svgcanvas.Message}
*/
/**
* SVG canvas converted to string
* @event module:svgcanvas.SvgCanvas#event:saved
* @type {string}
*/
/**
* @event module:svgcanvas.SvgCanvas#event:setnonce
* @type {!(string|Integer)}
*/
/**
* @event module:svgcanvas.SvgCanvas#event:unsetnonce
* @type {void}
*/
/**
* @event module:svgcanvas.SvgCanvas#event:zoomDone
* @type {void}
*/
/**
* @event module:svgcanvas.SvgCanvas#event:cleared
* @type {void}
*/
/**
* @event module:svgcanvas.SvgCanvas#event:exported
* @type {module:svgcanvas.ImageExportedResults}
*/
/**
* @event module:svgcanvas.SvgCanvas#event:exportedPDF
* @type {module:svgcanvas.PDFExportedResults}
*/
/**
* Creating a cover-all class until {@link https://github.com/jsdoc3/jsdoc/issues/1545} may be supported.
* `undefined` may be returned by {@link module:svgcanvas.SvgCanvas#event:extension_added} if the extension's `init` returns `undefined` It is also the type for the following events "zoomDone", "unsetnonce", "cleared", and "extensions_added".
* @event module:svgcanvas.SvgCanvas#event:GenericCanvasEvent
* @type {module:svgcanvas.SvgCanvas#event:selected|module:svgcanvas.SvgCanvas#event:changed|module:svgcanvas.SvgCanvas#event:contextset|module:svgcanvas.SvgCanvas#event:pointsAdded|module:svgcanvas.SvgCanvas#event:extension_added|module:svgcanvas.SvgCanvas#event:extensions_added|module:svgcanvas.SvgCanvas#event:message|module:svgcanvas.SvgCanvas#event:transition|module:svgcanvas.SvgCanvas#event:zoomed|module:svgcanvas.SvgCanvas#event:updateCanvas|module:svgcanvas.SvgCanvas#event:saved|module:svgcanvas.SvgCanvas#event:exported|module:svgcanvas.SvgCanvas#event:exportedPDF|module:svgcanvas.SvgCanvas#event:setnonce|module:svgcanvas.SvgCanvas#event:unsetnonce|void}
*/
/**
* The promise return, if present, resolves to `undefined`
* (`extension_added`, `exported`, `saved`)
* @typedef {Promise<void>|void} module:svgcanvas.EventHandlerReturn
*/
/**
* @callback module:svgcanvas.EventHandler
* @param {external:Window} win
* @param {module:svgcanvas.SvgCanvas#event:GenericCanvasEvent} arg
* @listens module:svgcanvas.SvgCanvas#event:GenericCanvasEvent
* @returns {module:svgcanvas.EventHandlerReturn}
*/
/**
* Attaches a callback function to an event.
* @function module:svgcanvas.SvgCanvas#bind
* @param {"changed"|"contextset"|"selected"|"pointsAdded"|"extension_added"|"extensions_added"|"message"|"transition"|"zoomed"|"updateCanvas"|"zoomDone"|"saved"|"exported"|"exportedPDF"|"setnonce"|"unsetnonce"|"cleared"} ev - String indicating the name of the event
* @param {module:svgcanvas.EventHandler} f - The callback function to bind to the event
* @returns {module:svgcanvas.EventHandler} The previous event
*/
canvas.bind = function (ev, f) {
var old = events[ev];
events[ev] = f;
return old;
};
/**
* Runs the SVG Document through the sanitizer and then updates its paths.
* @function module:svgcanvas.SvgCanvas#prepareSvg
* @param {XMLDocument} newDoc - The SVG DOM document
* @returns {void}
*/
this.prepareSvg = function (newDoc) {
this.sanitizeSvg(newDoc.documentElement); // convert paths into absolute commands
var paths = _toConsumableArray(newDoc.getElementsByTagNameNS(NS.SVG, 'path'));
paths.forEach(function (path) {
path.setAttribute('d', pathActions$1.convertPath(path));
pathActions$1.fixEnd(path);
});
};
/**
* Hack for Firefox bugs where text element features aren't updated or get
* messed up. See issue 136 and issue 137.
* This function clones the element and re-selects it.
* @function module:svgcanvas~ffClone
* @todo Test for this bug on load and add it to "support" object instead of
* browser sniffing
* @param {Element} elem - The (text) DOM element to clone
* @returns {Element} Cloned element
*/
var ffClone = function ffClone(elem) {
if (!isGecko()) {
return elem;
}
var clone = elem.cloneNode(true);
elem.before(clone);
elem.remove();
selectorManager.releaseSelector(elem);
selectedElements[0] = clone;
selectorManager.requestSelector(clone).showGrips(true);
return clone;
}; // `this.each` is deprecated, if any extension used this it can be recreated by doing this:
// * @example $(canvas.getRootElem()).children().each(...)
// * @function module:svgcanvas.SvgCanvas#each
// this.each = function (cb) {
// $(svgroot).children().each(cb);
// };
/**
* Removes any old rotations if present, prepends a new rotation at the
* transformed center.
* @function module:svgcanvas.SvgCanvas#setRotationAngle
* @param {string|Float} val - The new rotation angle in degrees
* @param {boolean} preventUndo - Indicates whether the action should be undoable or not
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.setRotationAngle = function (val, preventUndo) {
// ensure val is the proper type
val = parseFloat(val);
var elem = selectedElements[0];
var oldTransform = elem.getAttribute('transform');
var bbox = getBBox(elem);
var cx = bbox.x + bbox.width / 2,
cy = bbox.y + bbox.height / 2;
var tlist = getTransformList(elem); // only remove the real rotational transform if present (i.e. at index=0)
if (tlist.numberOfItems > 0) {
var xform = tlist.getItem(0);
if (xform.type === 4) {
tlist.removeItem(0);
}
} // find Rnc and insert it
if (val !== 0) {
var center = transformPoint(cx, cy, transformListToTransform(tlist).matrix);
var Rnc = svgroot.createSVGTransform();
Rnc.setRotate(val, center.x, center.y);
if (tlist.numberOfItems) {
tlist.insertItemBefore(Rnc, 0);
} else {
tlist.appendItem(Rnc);
}
} else if (tlist.numberOfItems === 0) {
elem.removeAttribute('transform');
}
if (!preventUndo) {
// we need to undo it, then redo it so it can be undo-able! :)
// TODO: figure out how to make changes to transform list undo-able cross-browser?
var newTransform = elem.getAttribute('transform');
elem.setAttribute('transform', oldTransform);
changeSelectedAttribute('transform', newTransform, selectedElements);
call('changed', selectedElements);
} // const pointGripContainer = getElem('pathpointgrip_container');
// if (elem.nodeName === 'path' && pointGripContainer) {
// pathActions.setPointContainerTransform(elem.getAttribute('transform'));
// }
var selector = selectorManager.requestSelector(selectedElements[0]);
selector.resize();
Selector.updateGripCursors(val);
};
/**
* Runs `recalculateDimensions` on the selected elements,
* adding the changes to a single batch command.
* @function module:svgcanvas.SvgCanvas#recalculateAllSelectedDimensions
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
var recalculateAllSelectedDimensions = this.recalculateAllSelectedDimensions = function () {
var text = currentResizeMode === 'none' ? 'position' : 'size';
var batchCmd = new BatchCommand$1(text);
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i]; // if (getRotationAngle(elem) && !hasMatrixTransform(getTransformList(elem))) { continue; }
var cmd = recalculateDimensions(elem);
if (cmd) {
batchCmd.addSubCommand(cmd);
}
}
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
call('changed', selectedElements);
}
};
/**
* Debug tool to easily see the current matrix in the browser's console.
* @function module:svgcanvas~logMatrix
* @param {SVGMatrix} m The matrix
* @returns {void}
*/
var logMatrix = function logMatrix(m) {
console.log([m.a, m.b, m.c, m.d, m.e, m.f]); // eslint-disable-line no-console
}; // Root Current Transformation Matrix in user units
var rootSctm = null;
/**
* Group: Selection
*/
// TODO: do we need to worry about selectedBBoxes here?
/**
* Selects only the given elements, shortcut for `clearSelection(); addToSelection()`.
* @function module:svgcanvas.SvgCanvas#selectOnly
* @param {Element[]} elems - an array of DOM elements to be selected
* @param {boolean} showGrips - Indicates whether the resize grips should be shown
* @returns {void}
*/
var selectOnly = this.selectOnly = function (elems, showGrips) {
clearSelection(true);
addToSelection(elems, showGrips);
}; // TODO: could use slice here to make this faster?
// TODO: should the 'selected' handler
/**
* Removes elements from the selection.
* @function module:svgcanvas.SvgCanvas#removeFromSelection
* @param {Element[]} elemsToRemove - An array of elements to remove from selection
* @returns {void}
*/
/* const removeFromSelection = */
this.removeFromSelection = function (elemsToRemove) {
if (isNullish(selectedElements[0])) {
return;
}
if (!elemsToRemove.length) {
return;
} // find every element and remove it from our array copy
var newSelectedItems = [],
len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var elem = selectedElements[i];
if (elem) {
// keep the item
if (!elemsToRemove.includes(elem)) {
newSelectedItems.push(elem);
} else {
// remove the item and its selector
selectorManager.releaseSelector(elem);
}
}
} // the copy becomes the master now
selectedElements = newSelectedItems;
};
/**
* Clears the selection, then adds all elements in the current layer to the selection.
* @function module:svgcanvas.SvgCanvas#selectAllInCurrentLayer
* @returns {void}
*/
this.selectAllInCurrentLayer = function () {
var currentLayer = getCurrentDrawing().getCurrentLayer();
if (currentLayer) {
currentMode = 'select';
selectOnly($$8(currentGroup || currentLayer).children());
}
};
var drawnPath = null; // Mouse events
(function () {
var freehand = {
minx: null,
miny: null,
maxx: null,
maxy: null
};
var THRESHOLD_DIST = 0.8,
STEP_COUNT = 10;
var dAttr = null,
startX = null,
startY = null,
rStartX = null,
rStartY = null,
initBbox = {},
sumDistance = 0,
controllPoint2 = {
x: 0,
y: 0
},
controllPoint1 = {
x: 0,
y: 0
},
start = {
x: 0,
y: 0
},
end = {
x: 0,
y: 0
},
bSpline = {
x: 0,
y: 0
},
nextPos = {
x: 0,
y: 0
},
parameter,
nextParameter;
var getBsplinePoint = function getBsplinePoint(t) {
var spline = {
x: 0,
y: 0
},
p0 = controllPoint2,
p1 = controllPoint1,
p2 = start,
p3 = end,
S = 1.0 / 6.0,
t2 = t * t,
t3 = t2 * t;
var m = [[-1, 3, -3, 1], [3, -6, 3, 0], [-3, 0, 3, 0], [1, 4, 1, 0]];
spline.x = S * ((p0.x * m[0][0] + p1.x * m[0][1] + p2.x * m[0][2] + p3.x * m[0][3]) * t3 + (p0.x * m[1][0] + p1.x * m[1][1] + p2.x * m[1][2] + p3.x * m[1][3]) * t2 + (p0.x * m[2][0] + p1.x * m[2][1] + p2.x * m[2][2] + p3.x * m[2][3]) * t + (p0.x * m[3][0] + p1.x * m[3][1] + p2.x * m[3][2] + p3.x * m[3][3]));
spline.y = S * ((p0.y * m[0][0] + p1.y * m[0][1] + p2.y * m[0][2] + p3.y * m[0][3]) * t3 + (p0.y * m[1][0] + p1.y * m[1][1] + p2.y * m[1][2] + p3.y * m[1][3]) * t2 + (p0.y * m[2][0] + p1.y * m[2][1] + p2.y * m[2][2] + p3.y * m[2][3]) * t + (p0.y * m[3][0] + p1.y * m[3][1] + p2.y * m[3][2] + p3.y * m[3][3]));
return {
x: spline.x,
y: spline.y
};
};
/**
* Follows these conditions:
* - When we are in a create mode, the element is added to the canvas but the
* action is not recorded until mousing up.
* - When we are in select mode, select the element, remember the position
* and do nothing else.
* @param {MouseEvent} evt
* @fires module:svgcanvas.SvgCanvas#event:ext_mouseDown
* @returns {void}
*/
var mouseDown = function mouseDown(evt) {
if (canvas.spaceKey || evt.button === 1) {
return;
}
var rightClick = evt.button === 2;
if (evt.altKey) {
// duplicate when dragging
canvas.cloneSelectedElements(0, 0);
}
rootSctm = $$8('#svgcontent g')[0].getScreenCTM().inverse();
var pt = transformPoint(evt.pageX, evt.pageY, rootSctm),
mouseX = pt.x * currentZoom,
mouseY = pt.y * currentZoom;
evt.preventDefault();
if (rightClick) {
currentMode = 'select';
lastClickPoint = pt;
} // This would seem to be unnecessary...
// if (!['select', 'resize'].includes(currentMode)) {
// setGradient();
// }
var x = mouseX / currentZoom,
y = mouseY / currentZoom;
var mouseTarget = getMouseTarget(evt);
if (mouseTarget.tagName === 'a' && mouseTarget.childNodes.length === 1) {
mouseTarget = mouseTarget.firstChild;
} // realX/y ignores grid-snap value
var realX = x;
rStartX = startX = x;
var realY = y;
rStartY = startY = y;
if (curConfig.gridSnapping) {
x = snapToGrid(x);
y = snapToGrid(y);
startX = snapToGrid(startX);
startY = snapToGrid(startY);
} // if it is a selector grip, then it must be a single element selected,
// set the mouseTarget to that and update the mode to rotate/resize
if (mouseTarget === selectorManager.selectorParentGroup && !isNullish(selectedElements[0])) {
var grip = evt.target;
var griptype = elData(grip, 'type'); // rotating
if (griptype === 'rotate') {
currentMode = 'rotate'; // resizing
} else if (griptype === 'resize') {
currentMode = 'resize';
currentResizeMode = elData(grip, 'dir');
}
mouseTarget = selectedElements[0];
}
startTransform = mouseTarget.getAttribute('transform');
var tlist = getTransformList(mouseTarget);
switch (currentMode) {
case 'select':
started = true;
currentResizeMode = 'none';
if (rightClick) {
started = false;
}
if (mouseTarget !== svgroot) {
// if this element is not yet selected, clear selection and select it
if (!selectedElements.includes(mouseTarget)) {
// only clear selection if shift is not pressed (otherwise, add
// element to selection)
if (!evt.shiftKey) {
// No need to do the call here as it will be done on addToSelection
clearSelection(true);
}
addToSelection([mouseTarget]);
justSelected = mouseTarget;
pathActions$1.clear();
} // else if it's a path, go into pathedit mode in mouseup
if (!rightClick) {
// insert a dummy transform so if the element(s) are moved it will have
// a transform to use for its translate
for (var _i2 = 0, _selectedElements = selectedElements; _i2 < _selectedElements.length; _i2++) {
var selectedElement = _selectedElements[_i2];
if (isNullish(selectedElement)) {
continue;
}
var slist = getTransformList(selectedElement);
if (slist.numberOfItems) {
slist.insertItemBefore(svgroot.createSVGTransform(), 0);
} else {
slist.appendItem(svgroot.createSVGTransform());
}
}
}
} else if (!rightClick) {
clearSelection();
currentMode = 'multiselect';
if (isNullish(rubberBox)) {
rubberBox = selectorManager.getRubberBandBox();
}
rStartX *= currentZoom;
rStartY *= currentZoom; // console.log('p',[evt.pageX, evt.pageY]);
// console.log('c',[evt.clientX, evt.clientY]);
// console.log('o',[evt.offsetX, evt.offsetY]);
// console.log('s',[startX, startY]);
assignAttributes(rubberBox, {
x: rStartX,
y: rStartY,
width: 0,
height: 0,
display: 'inline'
});
}
break;
case 'zoom':
started = true;
if (isNullish(rubberBox)) {
rubberBox = selectorManager.getRubberBandBox();
}
assignAttributes(rubberBox, {
x: realX * currentZoom,
y: realX * currentZoom,
width: 0,
height: 0,
display: 'inline'
});
break;
case 'resize':
{
started = true;
startX = x;
startY = y; // Getting the BBox from the selection box, since we know we
// want to orient around it
initBbox = getBBox($$8('#selectedBox0')[0]);
var bb = {};
$$8.each(initBbox, function (key, val) {
bb[key] = val / currentZoom;
});
initBbox = bb; // append three dummy transforms to the tlist so that
// we can translate,scale,translate in mousemove
var pos = getRotationAngle(mouseTarget) ? 1 : 0;
if (hasMatrixTransform(tlist)) {
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
} else {
tlist.appendItem(svgroot.createSVGTransform());
tlist.appendItem(svgroot.createSVGTransform());
tlist.appendItem(svgroot.createSVGTransform());
if (supportsNonScalingStroke()) {
// Handle crash for newer Chrome and Safari 6 (Mobile and Desktop):
// https://code.google.com/p/svg-edit/issues/detail?id=904
// Chromium issue: https://code.google.com/p/chromium/issues/detail?id=114625
// TODO: Remove this workaround once vendor fixes the issue
var iswebkit = isWebkit();
var delayedStroke;
if (iswebkit) {
delayedStroke = function delayedStroke(ele) {
var stroke_ = ele.getAttribute('stroke');
ele.removeAttribute('stroke'); // Re-apply stroke after delay. Anything higher than 1 seems to cause flicker
if (stroke_ !== null) setTimeout(function () {
ele.setAttribute('stroke', stroke_);
}, 0);
};
}
mouseTarget.style.vectorEffect = 'non-scaling-stroke';
if (iswebkit) {
delayedStroke(mouseTarget);
}
var all = mouseTarget.getElementsByTagName('*'),
len = all.length;
for (var i = 0; i < len; i++) {
if (!all[i].style) {
// mathML
continue;
}
all[i].style.vectorEffect = 'non-scaling-stroke';
if (iswebkit) {
delayedStroke(all[i]);
}
}
}
}
break;
}
case 'fhellipse':
case 'fhrect':
case 'fhpath':
start.x = realX;
start.y = realY;
started = true;
dAttr = realX + ',' + realY + ' '; // Commented out as doing nothing now:
// strokeW = parseFloat(curShape.stroke_width) === 0 ? 1 : curShape.stroke_width;
addSVGElementFromJson({
element: 'polyline',
curStyles: true,
attr: {
points: dAttr,
id: getNextId(),
fill: 'none',
opacity: curShape.opacity / 2,
'stroke-linecap': 'round',
style: 'pointer-events:none'
}
});
freehand.minx = realX;
freehand.maxx = realX;
freehand.miny = realY;
freehand.maxy = realY;
break;
case 'image':
{
started = true;
var newImage = addSVGElementFromJson({
element: 'image',
attr: {
x: x,
y: y,
width: 0,
height: 0,
id: getNextId(),
opacity: curShape.opacity / 2,
style: 'pointer-events:inherit'
}
});
setHref(newImage, lastGoodImgUrl);
preventClickDefault(newImage);
break;
}
case 'square': // FIXME: once we create the rect, we lose information that this was a square
// (for resizing purposes this could be important)
// Fallthrough
case 'rect':
started = true;
startX = x;
startY = y;
addSVGElementFromJson({
element: 'rect',
curStyles: true,
attr: {
x: x,
y: y,
width: 0,
height: 0,
id: getNextId(),
opacity: curShape.opacity / 2
}
});
break;
case 'line':
{
started = true;
var strokeW = Number(curShape.stroke_width) === 0 ? 1 : curShape.stroke_width;
addSVGElementFromJson({
element: 'line',
curStyles: true,
attr: {
x1: x,
y1: y,
x2: x,
y2: y,
id: getNextId(),
stroke: curShape.stroke,
'stroke-width': strokeW,
'stroke-dasharray': curShape.stroke_dasharray,
'stroke-linejoin': curShape.stroke_linejoin,
'stroke-linecap': curShape.stroke_linecap,
'stroke-opacity': curShape.stroke_opacity,
fill: 'none',
opacity: curShape.opacity / 2,
style: 'pointer-events:none'
}
});
break;
}
case 'circle':
started = true;
addSVGElementFromJson({
element: 'circle',
curStyles: true,
attr: {
cx: x,
cy: y,
r: 0,
id: getNextId(),
opacity: curShape.opacity / 2
}
});
break;
case 'ellipse':
started = true;
addSVGElementFromJson({
element: 'ellipse',
curStyles: true,
attr: {
cx: x,
cy: y,
rx: 0,
ry: 0,
id: getNextId(),
opacity: curShape.opacity / 2
}
});
break;
case 'text':
started = true;
/* const newText = */
addSVGElementFromJson({
element: 'text',
curStyles: true,
attr: {
x: x,
y: y,
id: getNextId(),
fill: curText.fill,
'stroke-width': curText.stroke_width,
'font-size': curText.font_size,
'font-family': curText.font_family,
'text-anchor': 'middle',
'xml:space': 'preserve',
opacity: curShape.opacity
}
}); // newText.textContent = 'text';
break;
case 'path': // Fall through
case 'pathedit':
startX *= currentZoom;
startY *= currentZoom;
pathActions$1.mouseDown(evt, mouseTarget, startX, startY);
started = true;
break;
case 'textedit':
startX *= currentZoom;
startY *= currentZoom;
textActions.mouseDown(evt, mouseTarget, startX, startY);
started = true;
break;
case 'rotate':
started = true; // we are starting an undoable change (a drag-rotation)
canvas.undoMgr.beginUndoableChange('transform', selectedElements);
break;
default:
// This could occur in an extension
break;
}
/**
* The main (left) mouse button is held down on the canvas area
* @event module:svgcanvas.SvgCanvas#event:ext_mouseDown
* @type {PlainObject}
* @property {MouseEvent} event The event object
* @property {Float} start_x x coordinate on canvas
* @property {Float} start_y y coordinate on canvas
* @property {Element[]} selectedElements An array of the selected Elements
*/
var extResult = runExtensions('mouseDown',
/** @type {module:svgcanvas.SvgCanvas#event:ext_mouseDown} */
{
event: evt,
start_x: startX,
start_y: startY,
selectedElements: selectedElements
}, true);
$$8.each(extResult, function (i, r) {
if (r && r.started) {
started = true;
}
});
}; // in this function we do not record any state changes yet (but we do update
// any elements that are still being created, moved or resized on the canvas)
/**
*
* @param {MouseEvent} evt
* @fires module:svgcanvas.SvgCanvas#event:transition
* @fires module:svgcanvas.SvgCanvas#event:ext_mouseMove
* @returns {void}
*/
var mouseMove = function mouseMove(evt) {
if (!started) {
return;
}
if (evt.button === 1 || canvas.spaceKey) {
return;
}
var i,
xya,
c,
cx,
cy,
dx,
dy,
len,
angle,
box,
selected = selectedElements[0];
var pt = transformPoint(evt.pageX, evt.pageY, rootSctm),
mouseX = pt.x * currentZoom,
mouseY = pt.y * currentZoom,
shape = getElem(getId());
var realX = mouseX / currentZoom;
var x = realX;
var realY = mouseY / currentZoom;
var y = realY;
if (curConfig.gridSnapping) {
x = snapToGrid(x);
y = snapToGrid(y);
}
evt.preventDefault();
var tlist;
switch (currentMode) {
case 'select':
{
// we temporarily use a translate on the element(s) being dragged
// this transform is removed upon mousing up and the element is
// relocated to the new location
if (selectedElements[0] !== null) {
dx = x - startX;
dy = y - startY;
if (curConfig.gridSnapping) {
dx = snapToGrid(dx);
dy = snapToGrid(dy);
}
/*
// Commenting out as currently has no effect
if (evt.shiftKey) {
xya = snapToAngle(startX, startY, x, y);
({x, y} = xya);
}
*/
if (dx !== 0 || dy !== 0) {
len = selectedElements.length;
for (i = 0; i < len; ++i) {
selected = selectedElements[i];
if (isNullish(selected)) {
break;
} // if (i === 0) {
// const box = utilsGetBBox(selected);
// selectedBBoxes[i].x = box.x + dx;
// selectedBBoxes[i].y = box.y + dy;
// }
// update the dummy transform in our transform list
// to be a translate
var xform = svgroot.createSVGTransform();
tlist = getTransformList(selected); // Note that if Webkit and there's no ID for this
// element, the dummy transform may have gotten lost.
// This results in unexpected behaviour
xform.setTranslate(dx, dy);
if (tlist.numberOfItems) {
tlist.replaceItem(xform, 0);
} else {
tlist.appendItem(xform);
} // update our internal bbox that we're tracking while dragging
selectorManager.requestSelector(selected).resize();
}
call('transition', selectedElements);
}
}
break;
}
case 'multiselect':
{
realX *= currentZoom;
realY *= currentZoom;
assignAttributes(rubberBox, {
x: Math.min(rStartX, realX),
y: Math.min(rStartY, realY),
width: Math.abs(realX - rStartX),
height: Math.abs(realY - rStartY)
}); // for each selected:
// - if newList contains selected, do nothing
// - if newList doesn't contain selected, remove it from selected
// - for any newList that was not in selectedElements, add it to selected
var elemsToRemove = selectedElements.slice(),
elemsToAdd = [],
newList = getIntersectionList(); // For every element in the intersection, add if not present in selectedElements.
len = newList.length;
for (i = 0; i < len; ++i) {
var intElem = newList[i]; // Found an element that was not selected before, so we should add it.
if (!selectedElements.includes(intElem)) {
elemsToAdd.push(intElem);
} // Found an element that was already selected, so we shouldn't remove it.
var foundInd = elemsToRemove.indexOf(intElem);
if (foundInd !== -1) {
elemsToRemove.splice(foundInd, 1);
}
}
if (elemsToRemove.length > 0) {
canvas.removeFromSelection(elemsToRemove);
}
if (elemsToAdd.length > 0) {
canvas.addToSelection(elemsToAdd);
}
break;
}
case 'resize':
{
// we track the resize bounding box and translate/scale the selected element
// while the mouse is down, when mouse goes up, we use this to recalculate
// the shape's coordinates
tlist = getTransformList(selected);
var hasMatrix = hasMatrixTransform(tlist);
box = hasMatrix ? initBbox : getBBox(selected);
var left = box.x,
top = box.y,
_box = box,
width = _box.width,
height = _box.height;
dx = x - startX;
dy = y - startY;
if (curConfig.gridSnapping) {
dx = snapToGrid(dx);
dy = snapToGrid(dy);
height = snapToGrid(height);
width = snapToGrid(width);
} // if rotated, adjust the dx,dy values
angle = getRotationAngle(selected);
if (angle) {
var r = Math.sqrt(dx * dx + dy * dy),
theta = Math.atan2(dy, dx) - angle * Math.PI / 180.0;
dx = r * Math.cos(theta);
dy = r * Math.sin(theta);
} // if not stretching in y direction, set dy to 0
// if not stretching in x direction, set dx to 0
if (!currentResizeMode.includes('n') && !currentResizeMode.includes('s')) {
dy = 0;
}
if (!currentResizeMode.includes('e') && !currentResizeMode.includes('w')) {
dx = 0;
}
var // ts = null,
tx = 0,
ty = 0,
sy = height ? (height + dy) / height : 1,
sx = width ? (width + dx) / width : 1; // if we are dragging on the north side, then adjust the scale factor and ty
if (currentResizeMode.includes('n')) {
sy = height ? (height - dy) / height : 1;
ty = height;
} // if we dragging on the east side, then adjust the scale factor and tx
if (currentResizeMode.includes('w')) {
sx = width ? (width - dx) / width : 1;
tx = width;
} // update the transform list with translate,scale,translate
var translateOrigin = svgroot.createSVGTransform(),
scale = svgroot.createSVGTransform(),
translateBack = svgroot.createSVGTransform();
if (curConfig.gridSnapping) {
left = snapToGrid(left);
tx = snapToGrid(tx);
top = snapToGrid(top);
ty = snapToGrid(ty);
}
translateOrigin.setTranslate(-(left + tx), -(top + ty));
if (evt.shiftKey) {
if (sx === 1) {
sx = sy;
} else {
sy = sx;
}
}
scale.setScale(sx, sy);
translateBack.setTranslate(left + tx, top + ty);
if (hasMatrix) {
var diff = angle ? 1 : 0;
tlist.replaceItem(translateOrigin, 2 + diff);
tlist.replaceItem(scale, 1 + diff);
tlist.replaceItem(translateBack, Number(diff));
} else {
var N = tlist.numberOfItems;
tlist.replaceItem(translateBack, N - 3);
tlist.replaceItem(scale, N - 2);
tlist.replaceItem(translateOrigin, N - 1);
}
selectorManager.requestSelector(selected).resize();
call('transition', selectedElements);
break;
}
case 'zoom':
{
realX *= currentZoom;
realY *= currentZoom;
assignAttributes(rubberBox, {
x: Math.min(rStartX * currentZoom, realX),
y: Math.min(rStartY * currentZoom, realY),
width: Math.abs(realX - rStartX * currentZoom),
height: Math.abs(realY - rStartY * currentZoom)
});
break;
}
case 'text':
{
assignAttributes(shape, {
x: x,
y: y
});
break;
}
case 'line':
{
if (curConfig.gridSnapping) {
x = snapToGrid(x);
y = snapToGrid(y);
}
var x2 = x;
var y2 = y;
if (evt.shiftKey) {
xya = snapToAngle(startX, startY, x2, y2);
x2 = xya.x;
y2 = xya.y;
}
shape.setAttribute('x2', x2);
shape.setAttribute('y2', y2);
break;
}
case 'foreignObject': // fall through
case 'square': // fall through
case 'rect': // fall through
case 'image':
{
var square = currentMode === 'square' || evt.shiftKey;
var w = Math.abs(x - startX),
h = Math.abs(y - startY);
var newX, newY;
if (square) {
w = h = Math.max(w, h);
newX = startX < x ? startX : startX - w;
newY = startY < y ? startY : startY - h;
} else {
newX = Math.min(startX, x);
newY = Math.min(startY, y);
}
if (curConfig.gridSnapping) {
w = snapToGrid(w);
h = snapToGrid(h);
newX = snapToGrid(newX);
newY = snapToGrid(newY);
}
assignAttributes(shape, {
width: w,
height: h,
x: newX,
y: newY
});
break;
}
case 'circle':
{
c = $$8(shape).attr(['cx', 'cy']);
var _c = c;
cx = _c.cx;
cy = _c.cy;
var rad = Math.sqrt((x - cx) * (x - cx) + (y - cy) * (y - cy));
if (curConfig.gridSnapping) {
rad = snapToGrid(rad);
}
shape.setAttribute('r', rad);
break;
}
case 'ellipse':
{
c = $$8(shape).attr(['cx', 'cy']);
var _c2 = c;
cx = _c2.cx;
cy = _c2.cy;
if (curConfig.gridSnapping) {
x = snapToGrid(x);
cx = snapToGrid(cx);
y = snapToGrid(y);
cy = snapToGrid(cy);
}
shape.setAttribute('rx', Math.abs(x - cx));
var ry = Math.abs(evt.shiftKey ? x - cx : y - cy);
shape.setAttribute('ry', ry);
break;
}
case 'fhellipse':
case 'fhrect':
{
freehand.minx = Math.min(realX, freehand.minx);
freehand.maxx = Math.max(realX, freehand.maxx);
freehand.miny = Math.min(realY, freehand.miny);
freehand.maxy = Math.max(realY, freehand.maxy);
}
// Fallthrough
case 'fhpath':
{
// dAttr += + realX + ',' + realY + ' ';
// shape.setAttribute('points', dAttr);
end.x = realX;
end.y = realY;
if (controllPoint2.x && controllPoint2.y) {
for (i = 0; i < STEP_COUNT - 1; i++) {
parameter = i / STEP_COUNT;
nextParameter = (i + 1) / STEP_COUNT;
bSpline = getBsplinePoint(nextParameter);
nextPos = bSpline;
bSpline = getBsplinePoint(parameter);
sumDistance += Math.sqrt((nextPos.x - bSpline.x) * (nextPos.x - bSpline.x) + (nextPos.y - bSpline.y) * (nextPos.y - bSpline.y));
if (sumDistance > THRESHOLD_DIST) {
sumDistance -= THRESHOLD_DIST; // Faster than completely re-writing the points attribute.
var point = svgcontent.createSVGPoint();
point.x = bSpline.x;
point.y = bSpline.y;
shape.points.appendItem(point);
}
}
}
controllPoint2 = {
x: controllPoint1.x,
y: controllPoint1.y
};
controllPoint1 = {
x: start.x,
y: start.y
};
start = {
x: end.x,
y: end.y
};
break; // update path stretch line coordinates
}
case 'path': // fall through
case 'pathedit':
{
x *= currentZoom;
y *= currentZoom;
if (curConfig.gridSnapping) {
x = snapToGrid(x);
y = snapToGrid(y);
startX = snapToGrid(startX);
startY = snapToGrid(startY);
}
if (evt.shiftKey) {
var path$1 = path;
var x1, y1;
if (path$1) {
x1 = path$1.dragging ? path$1.dragging[0] : startX;
y1 = path$1.dragging ? path$1.dragging[1] : startY;
} else {
x1 = startX;
y1 = startY;
}
xya = snapToAngle(x1, y1, x, y);
var _xya = xya;
x = _xya.x;
y = _xya.y;
}
if (rubberBox && rubberBox.getAttribute('display') !== 'none') {
realX *= currentZoom;
realY *= currentZoom;
assignAttributes(rubberBox, {
x: Math.min(rStartX * currentZoom, realX),
y: Math.min(rStartY * currentZoom, realY),
width: Math.abs(realX - rStartX * currentZoom),
height: Math.abs(realY - rStartY * currentZoom)
});
}
pathActions$1.mouseMove(x, y);
break;
}
case 'textedit':
{
x *= currentZoom;
y *= currentZoom; // if (rubberBox && rubberBox.getAttribute('display') !== 'none') {
// assignAttributes(rubberBox, {
// x: Math.min(startX, x),
// y: Math.min(startY, y),
// width: Math.abs(x - startX),
// height: Math.abs(y - startY)
// }, 100);
// }
textActions.mouseMove(mouseX, mouseY);
break;
}
case 'rotate':
{
box = getBBox(selected);
cx = box.x + box.width / 2;
cy = box.y + box.height / 2;
var m = getMatrix(selected),
center = transformPoint(cx, cy, m);
cx = center.x;
cy = center.y;
angle = (Math.atan2(cy - y, cx - x) * (180 / Math.PI) - 90) % 360;
if (curConfig.gridSnapping) {
angle = snapToGrid(angle);
}
if (evt.shiftKey) {
// restrict rotations to nice angles (WRS)
var snap = 45;
angle = Math.round(angle / snap) * snap;
}
canvas.setRotationAngle(angle < -180 ? 360 + angle : angle, true);
call('transition', selectedElements);
break;
}
default:
break;
}
/**
* The mouse has moved on the canvas area
* @event module:svgcanvas.SvgCanvas#event:ext_mouseMove
* @type {PlainObject}
* @property {MouseEvent} event The event object
* @property {Float} mouse_x x coordinate on canvas
* @property {Float} mouse_y y coordinate on canvas
* @property {Element} selected Refers to the first selected element
*/
runExtensions('mouseMove',
/** @type {module:svgcanvas.SvgCanvas#event:ext_mouseMove} */
{
event: evt,
mouse_x: mouseX,
mouse_y: mouseY,
selected: selected
});
}; // mouseMove()
// - in create mode, the element's opacity is set properly, we create an InsertElementCommand
// and store it on the Undo stack
// - in move/resize mode, the element's attributes which were affected by the move/resize are
// identified, a ChangeElementCommand is created and stored on the stack for those attrs
// this is done in when we recalculate the selected dimensions()
/**
*
* @param {MouseEvent} evt
* @fires module:svgcanvas.SvgCanvas#event:zoomed
* @fires module:svgcanvas.SvgCanvas#event:changed
* @fires module:svgcanvas.SvgCanvas#event:ext_mouseUp
* @returns {void}
*/
var mouseUp = function mouseUp(evt) {
if (evt.button === 2) {
return;
}
var tempJustSelected = justSelected;
justSelected = null;
if (!started) {
return;
}
var pt = transformPoint(evt.pageX, evt.pageY, rootSctm),
mouseX = pt.x * currentZoom,
mouseY = pt.y * currentZoom,
x = mouseX / currentZoom,
y = mouseY / currentZoom;
var element = getElem(getId());
var keep = false;
var realX = x;
var realY = y; // TODO: Make true when in multi-unit mode
started = false;
var attrs, t;
switch (currentMode) {
// intentionally fall-through to select here
case 'resize':
case 'multiselect':
if (!isNullish(rubberBox)) {
rubberBox.setAttribute('display', 'none');
curBBoxes = [];
}
currentMode = 'select';
// Fallthrough
case 'select':
if (!isNullish(selectedElements[0])) {
// if we only have one selected element
if (isNullish(selectedElements[1])) {
// set our current stroke/fill properties to the element's
var selected = selectedElements[0];
switch (selected.tagName) {
case 'g':
case 'use':
case 'image':
case 'foreignObject':
break;
default:
curProperties.fill = selected.getAttribute('fill');
curProperties.fill_opacity = selected.getAttribute('fill-opacity');
curProperties.stroke = selected.getAttribute('stroke');
curProperties.stroke_opacity = selected.getAttribute('stroke-opacity');
curProperties.stroke_width = selected.getAttribute('stroke-width');
curProperties.stroke_dasharray = selected.getAttribute('stroke-dasharray');
curProperties.stroke_linejoin = selected.getAttribute('stroke-linejoin');
curProperties.stroke_linecap = selected.getAttribute('stroke-linecap');
}
if (selected.tagName === 'text') {
curText.font_size = selected.getAttribute('font-size');
curText.font_family = selected.getAttribute('font-family');
}
selectorManager.requestSelector(selected).showGrips(true); // This shouldn't be necessary as it was done on mouseDown...
// call('selected', [selected]);
} // always recalculate dimensions to strip off stray identity transforms
recalculateAllSelectedDimensions(); // if it was being dragged/resized
if (realX !== rStartX || realY !== rStartY) {
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
if (isNullish(selectedElements[i])) {
break;
}
if (!selectedElements[i].firstChild) {
// Not needed for groups (incorrectly resizes elems), possibly not needed at all?
selectorManager.requestSelector(selectedElements[i]).resize();
}
} // no change in position/size, so maybe we should move to pathedit
} else {
t = evt.target;
if (selectedElements[0].nodeName === 'path' && isNullish(selectedElements[1])) {
pathActions$1.select(selectedElements[0]); // if it was a path
// else, if it was selected and this is a shift-click, remove it from selection
} else if (evt.shiftKey) {
if (tempJustSelected !== t) {
canvas.removeFromSelection([t]);
}
}
} // no change in mouse position
// Remove non-scaling stroke
if (supportsNonScalingStroke()) {
var elem = selectedElements[0];
if (elem) {
elem.removeAttribute('style');
walkTree(elem, function (el) {
el.removeAttribute('style');
});
}
}
}
return;
case 'zoom':
{
if (!isNullish(rubberBox)) {
rubberBox.setAttribute('display', 'none');
}
var factor = evt.shiftKey ? 0.5 : 2;
call('zoomed', {
x: Math.min(rStartX, realX),
y: Math.min(rStartY, realY),
width: Math.abs(realX - rStartX),
height: Math.abs(realY - rStartY),
factor: factor
});
return;
}
case 'fhpath':
{
// Check that the path contains at least 2 points; a degenerate one-point path
// causes problems.
// Webkit ignores how we set the points attribute with commas and uses space
// to separate all coordinates, see https://bugs.webkit.org/show_bug.cgi?id=29870
sumDistance = 0;
controllPoint2 = {
x: 0,
y: 0
};
controllPoint1 = {
x: 0,
y: 0
};
start = {
x: 0,
y: 0
};
end = {
x: 0,
y: 0
};
var coords = element.getAttribute('points');
var commaIndex = coords.indexOf(',');
if (commaIndex >= 0) {
keep = coords.includes(',', commaIndex + 1);
} else {
keep = coords.includes(' ', coords.indexOf(' ') + 1);
}
if (keep) {
element = pathActions$1.smoothPolylineIntoPath(element);
}
break;
}
case 'line':
attrs = $$8(element).attr(['x1', 'x2', 'y1', 'y2']);
keep = attrs.x1 !== attrs.x2 || attrs.y1 !== attrs.y2;
break;
case 'foreignObject':
case 'square':
case 'rect':
case 'image':
attrs = $$8(element).attr(['width', 'height']); // Image should be kept regardless of size (use inherit dimensions later)
keep = attrs.width || attrs.height || currentMode === 'image';
break;
case 'circle':
keep = element.getAttribute('r') !== '0';
break;
case 'ellipse':
attrs = $$8(element).attr(['rx', 'ry']);
keep = attrs.rx || attrs.ry;
break;
case 'fhellipse':
if (freehand.maxx - freehand.minx > 0 && freehand.maxy - freehand.miny > 0) {
element = addSVGElementFromJson({
element: 'ellipse',
curStyles: true,
attr: {
cx: (freehand.minx + freehand.maxx) / 2,
cy: (freehand.miny + freehand.maxy) / 2,
rx: (freehand.maxx - freehand.minx) / 2,
ry: (freehand.maxy - freehand.miny) / 2,
id: getId()
}
});
call('changed', [element]);
keep = true;
}
break;
case 'fhrect':
if (freehand.maxx - freehand.minx > 0 && freehand.maxy - freehand.miny > 0) {
element = addSVGElementFromJson({
element: 'rect',
curStyles: true,
attr: {
x: freehand.minx,
y: freehand.miny,
width: freehand.maxx - freehand.minx,
height: freehand.maxy - freehand.miny,
id: getId()
}
});
call('changed', [element]);
keep = true;
}
break;
case 'text':
keep = true;
selectOnly([element]);
textActions.start(element);
break;
case 'path':
{
// set element to null here so that it is not removed nor finalized
element = null; // continue to be set to true so that mouseMove happens
started = true;
var res = pathActions$1.mouseUp(evt, element, mouseX, mouseY);
element = res.element;
keep = res.keep;
break;
}
case 'pathedit':
keep = true;
element = null;
pathActions$1.mouseUp(evt);
break;
case 'textedit':
keep = false;
element = null;
textActions.mouseUp(evt, mouseX, mouseY);
break;
case 'rotate':
{
keep = true;
element = null;
currentMode = 'select';
var batchCmd = canvas.undoMgr.finishUndoableChange();
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
} // perform recalculation to weed out any stray identity transforms that might get stuck
recalculateAllSelectedDimensions();
call('changed', selectedElements);
break;
}
default:
// This could occur in an extension
break;
}
/**
* The main (left) mouse button is released (anywhere)
* @event module:svgcanvas.SvgCanvas#event:ext_mouseUp
* @type {PlainObject}
* @property {MouseEvent} event The event object
* @property {Float} mouse_x x coordinate on canvas
* @property {Float} mouse_y y coordinate on canvas
*/
var extResult = runExtensions('mouseUp',
/** @type {module:svgcanvas.SvgCanvas#event:ext_mouseUp} */
{
event: evt,
mouse_x: mouseX,
mouse_y: mouseY
}, true);
$$8.each(extResult, function (i, r) {
if (r) {
keep = r.keep || keep;
element = r.element;
started = r.started || started;
}
});
if (!keep && !isNullish(element)) {
getCurrentDrawing().releaseId(getId());
element.remove();
element = null;
t = evt.target; // if this element is in a group, go up until we reach the top-level group
// just below the layer groups
// TODO: once we implement links, we also would have to check for <a> elements
while (t && t.parentNode && t.parentNode.parentNode && t.parentNode.parentNode.tagName === 'g') {
t = t.parentNode;
} // if we are not in the middle of creating a path, and we've clicked on some shape,
// then go to Select mode.
// WebKit returns <div> when the canvas is clicked, Firefox/Opera return <svg>
if ((currentMode !== 'path' || !drawnPath) && t && t.parentNode && t.parentNode.id !== 'selectorParentGroup' && t.id !== 'svgcanvas' && t.id !== 'svgroot') {
// switch into "select" mode if we've clicked on an element
canvas.setMode('select');
selectOnly([t], true);
}
} else if (!isNullish(element)) {
/**
* @name module:svgcanvas.SvgCanvas#addedNew
* @type {boolean}
*/
canvas.addedNew = true;
var aniDur = 0.2;
var cAni;
if (opacAni.beginElement && parseFloat(element.getAttribute('opacity')) !== curShape.opacity) {
cAni = $$8(opacAni).clone().attr({
to: curShape.opacity,
dur: aniDur
}).appendTo(element);
try {
// Fails in FF4 on foreignObject
cAni[0].beginElement();
} catch (e) {}
} else {
aniDur = 0;
} // Ideally this would be done on the endEvent of the animation,
// but that doesn't seem to be supported in Webkit
setTimeout(function () {
if (cAni) {
cAni.remove();
}
element.setAttribute('opacity', curShape.opacity);
element.setAttribute('style', 'pointer-events:inherit');
cleanupElement(element);
if (currentMode === 'path') {
pathActions$1.toEditMode(element);
} else if (curConfig.selectNew) {
selectOnly([element], true);
} // we create the insert command that is stored on the stack
// undo means to call cmd.unapply(), redo means to call cmd.apply()
addCommandToHistory(new InsertElementCommand$1(element));
call('changed', [element]);
}, aniDur * 1000);
}
startTransform = null;
};
var dblClick = function dblClick(evt) {
var evtTarget = evt.target;
var parent = evtTarget.parentNode; // Do nothing if already in current group
if (parent === currentGroup) {
return;
}
var mouseTarget = getMouseTarget(evt);
var _mouseTarget = mouseTarget,
tagName = _mouseTarget.tagName;
if (tagName === 'text' && currentMode !== 'textedit') {
var pt = transformPoint(evt.pageX, evt.pageY, rootSctm);
textActions.select(mouseTarget, pt.x, pt.y);
}
if ((tagName === 'g' || tagName === 'a') && getRotationAngle(mouseTarget)) {
// TODO: Allow method of in-group editing without having to do
// this (similar to editing rotated paths)
// Ungroup and regroup
pushGroupProperties(mouseTarget);
mouseTarget = selectedElements[0];
clearSelection(true);
} // Reset context
if (currentGroup) {
leaveContext();
}
if (parent.tagName !== 'g' && parent.tagName !== 'a' || parent === getCurrentDrawing().getCurrentLayer() || mouseTarget === selectorManager.selectorParentGroup) {
// Escape from in-group edit
return;
}
setContext(mouseTarget);
}; // prevent links from being followed in the canvas
var handleLinkInCanvas = function handleLinkInCanvas(e) {
e.preventDefault();
return false;
}; // Added mouseup to the container here.
// TODO(codedread): Figure out why after the Closure compiler, the window mouseup is ignored.
$$8(container).mousedown(mouseDown).mousemove(mouseMove).click(handleLinkInCanvas).dblclick(dblClick).mouseup(mouseUp); // $(window).mouseup(mouseUp);
// TODO(rafaelcastrocouto): User preference for shift key and zoom factor
$$8(container).bind('mousewheel DOMMouseScroll',
/**
* @param {Event} e
* @fires module:svgcanvas.SvgCanvas#event:updateCanvas
* @fires module:svgcanvas.SvgCanvas#event:zoomDone
* @returns {void}
*/
function (e) {
if (!e.shiftKey) {
return;
}
e.preventDefault();
var evt = e.originalEvent;
rootSctm = $$8('#svgcontent g')[0].getScreenCTM().inverse();
var workarea = $$8('#workarea');
var scrbar = 15;
var rulerwidth = curConfig.showRulers ? 16 : 0; // mouse relative to content area in content pixels
var pt = transformPoint(evt.pageX, evt.pageY, rootSctm); // full work area width in screen pixels
var editorFullW = workarea.width();
var editorFullH = workarea.height(); // work area width minus scroll and ruler in screen pixels
var editorW = editorFullW - scrbar - rulerwidth;
var editorH = editorFullH - scrbar - rulerwidth; // work area width in content pixels
var workareaViewW = editorW * rootSctm.a;
var workareaViewH = editorH * rootSctm.d; // content offset from canvas in screen pixels
var wOffset = workarea.offset();
var wOffsetLeft = wOffset.left + rulerwidth;
var wOffsetTop = wOffset.top + rulerwidth;
var delta = evt.wheelDelta ? evt.wheelDelta : evt.detail ? -evt.detail : 0;
if (!delta) {
return;
}
var factor = Math.max(3 / 4, Math.min(4 / 3, delta));
var wZoom, hZoom;
if (factor > 1) {
wZoom = Math.ceil(editorW / workareaViewW * factor * 100) / 100;
hZoom = Math.ceil(editorH / workareaViewH * factor * 100) / 100;
} else {
wZoom = Math.floor(editorW / workareaViewW * factor * 100) / 100;
hZoom = Math.floor(editorH / workareaViewH * factor * 100) / 100;
}
var zoomlevel = Math.min(wZoom, hZoom);
zoomlevel = Math.min(10, Math.max(0.01, zoomlevel));
if (zoomlevel === currentZoom) {
return;
}
factor = zoomlevel / currentZoom; // top left of workarea in content pixels before zoom
var topLeftOld = transformPoint(wOffsetLeft, wOffsetTop, rootSctm); // top left of workarea in content pixels after zoom
var topLeftNew = {
x: pt.x - (pt.x - topLeftOld.x) / factor,
y: pt.y - (pt.y - topLeftOld.y) / factor
}; // top left of workarea in canvas pixels relative to content after zoom
var topLeftNewCanvas = {
x: topLeftNew.x * zoomlevel,
y: topLeftNew.y * zoomlevel
}; // new center in canvas pixels
var newCtr = {
x: topLeftNewCanvas.x - rulerwidth + editorFullW / 2,
y: topLeftNewCanvas.y - rulerwidth + editorFullH / 2
};
canvas.setZoom(zoomlevel);
$$8('#zoom').val((zoomlevel * 100).toFixed(1));
call('updateCanvas', {
center: false,
newCtr: newCtr
});
call('zoomDone');
});
})();
/**
* Group: Text edit functions
* Functions relating to editing text elements
* @namespace {PlainObject} textActions
* @memberof module:svgcanvas.SvgCanvas#
*/
var textActions = canvas.textActions = function () {
var curtext;
var textinput;
var cursor;
var selblock;
var blinker;
var chardata = [];
var textbb; // , transbb;
var matrix;
var lastX, lastY;
var allowDbl;
/**
*
* @param {Integer} index
* @returns {void}
*/
function setCursor(index) {
var empty = textinput.value === '';
$$8(textinput).focus();
if (!arguments.length) {
if (empty) {
index = 0;
} else {
if (textinput.selectionEnd !== textinput.selectionStart) {
return;
}
index = textinput.selectionEnd;
}
}
var charbb = chardata[index];
if (!empty) {
textinput.setSelectionRange(index, index);
}
cursor = getElem('text_cursor');
if (!cursor) {
cursor = document.createElementNS(NS.SVG, 'line');
assignAttributes(cursor, {
id: 'text_cursor',
stroke: '#333',
'stroke-width': 1
});
cursor = getElem('selectorParentGroup').appendChild(cursor);
}
if (!blinker) {
blinker = setInterval(function () {
var show = cursor.getAttribute('display') === 'none';
cursor.setAttribute('display', show ? 'inline' : 'none');
}, 600);
}
var startPt = ptToScreen(charbb.x, textbb.y);
var endPt = ptToScreen(charbb.x, textbb.y + textbb.height);
assignAttributes(cursor, {
x1: startPt.x,
y1: startPt.y,
x2: endPt.x,
y2: endPt.y,
visibility: 'visible',
display: 'inline'
});
if (selblock) {
selblock.setAttribute('d', '');
}
}
/**
*
* @param {Integer} start
* @param {Integer} end
* @param {boolean} skipInput
* @returns {void}
*/
function setSelection(start, end, skipInput) {
if (start === end) {
setCursor(end);
return;
}
if (!skipInput) {
textinput.setSelectionRange(start, end);
}
selblock = getElem('text_selectblock');
if (!selblock) {
selblock = document.createElementNS(NS.SVG, 'path');
assignAttributes(selblock, {
id: 'text_selectblock',
fill: 'green',
opacity: 0.5,
style: 'pointer-events:none'
});
getElem('selectorParentGroup').append(selblock);
}
var startbb = chardata[start];
var endbb = chardata[end];
cursor.setAttribute('visibility', 'hidden');
var tl = ptToScreen(startbb.x, textbb.y),
tr = ptToScreen(startbb.x + (endbb.x - startbb.x), textbb.y),
bl = ptToScreen(startbb.x, textbb.y + textbb.height),
br = ptToScreen(startbb.x + (endbb.x - startbb.x), textbb.y + textbb.height);
var dstr = 'M' + tl.x + ',' + tl.y + ' L' + tr.x + ',' + tr.y + ' ' + br.x + ',' + br.y + ' ' + bl.x + ',' + bl.y + 'z';
assignAttributes(selblock, {
d: dstr,
display: 'inline'
});
}
/**
*
* @param {Float} mouseX
* @param {Float} mouseY
* @returns {Integer}
*/
function getIndexFromPoint(mouseX, mouseY) {
// Position cursor here
var pt = svgroot.createSVGPoint();
pt.x = mouseX;
pt.y = mouseY; // No content, so return 0
if (chardata.length === 1) {
return 0;
} // Determine if cursor should be on left or right of character
var charpos = curtext.getCharNumAtPosition(pt);
if (charpos < 0) {
// Out of text range, look at mouse coords
charpos = chardata.length - 2;
if (mouseX <= chardata[0].x) {
charpos = 0;
}
} else if (charpos >= chardata.length - 2) {
charpos = chardata.length - 2;
}
var charbb = chardata[charpos];
var mid = charbb.x + charbb.width / 2;
if (mouseX > mid) {
charpos++;
}
return charpos;
}
/**
*
* @param {Float} mouseX
* @param {Float} mouseY
* @returns {void}
*/
function setCursorFromPoint(mouseX, mouseY) {
setCursor(getIndexFromPoint(mouseX, mouseY));
}
/**
*
* @param {Float} x
* @param {Float} y
* @param {boolean} apply
* @returns {void}
*/
function setEndSelectionFromPoint(x, y, apply) {
var i1 = textinput.selectionStart;
var i2 = getIndexFromPoint(x, y);
var start = Math.min(i1, i2);
var end = Math.max(i1, i2);
setSelection(start, end, !apply);
}
/**
*
* @param {Float} xIn
* @param {Float} yIn
* @returns {module:math.XYObject}
*/
function screenToPt(xIn, yIn) {
var out = {
x: xIn,
y: yIn
};
out.x /= currentZoom;
out.y /= currentZoom;
if (matrix) {
var pt = transformPoint(out.x, out.y, matrix.inverse());
out.x = pt.x;
out.y = pt.y;
}
return out;
}
/**
*
* @param {Float} xIn
* @param {Float} yIn
* @returns {module:math.XYObject}
*/
function ptToScreen(xIn, yIn) {
var out = {
x: xIn,
y: yIn
};
if (matrix) {
var pt = transformPoint(out.x, out.y, matrix);
out.x = pt.x;
out.y = pt.y;
}
out.x *= currentZoom;
out.y *= currentZoom;
return out;
}
/*
// Not currently in use
function hideCursor () {
if (cursor) {
cursor.setAttribute('visibility', 'hidden');
}
}
*/
/**
*
* @param {Event} evt
* @returns {void}
*/
function selectAll(evt) {
setSelection(0, curtext.textContent.length);
$$8(this).unbind(evt);
}
/**
*
* @param {Event} evt
* @returns {void}
*/
function selectWord(evt) {
if (!allowDbl || !curtext) {
return;
}
var ept = transformPoint(evt.pageX, evt.pageY, rootSctm),
mouseX = ept.x * currentZoom,
mouseY = ept.y * currentZoom;
var pt = screenToPt(mouseX, mouseY);
var index = getIndexFromPoint(pt.x, pt.y);
var str = curtext.textContent;
var first = str.substr(0, index).replace(/[a-z0-9]+$/i, '').length;
var m = str.substr(index).match(/^[a-z0-9]+/i);
var last = (m ? m[0].length : 0) + index;
setSelection(first, last); // Set tripleclick
$$8(evt.target).click(selectAll);
setTimeout(function () {
$$8(evt.target).unbind('click', selectAll);
}, 300);
}
return (
/** @lends module:svgcanvas.SvgCanvas#textActions */
{
/**
* @param {Element} target
* @param {Float} x
* @param {Float} y
* @returns {void}
*/
select: function select(target, x, y) {
curtext = target;
textActions.toEditMode(x, y);
},
/**
* @param {Element} elem
* @returns {void}
*/
start: function start(elem) {
curtext = elem;
textActions.toEditMode();
},
/**
* @param {external:MouseEvent} evt
* @param {Element} mouseTarget
* @param {Float} startX
* @param {Float} startY
* @returns {void}
*/
mouseDown: function mouseDown(evt, mouseTarget, startX, startY) {
var pt = screenToPt(startX, startY);
textinput.focus();
setCursorFromPoint(pt.x, pt.y);
lastX = startX;
lastY = startY; // TODO: Find way to block native selection
},
/**
* @param {Float} mouseX
* @param {Float} mouseY
* @returns {void}
*/
mouseMove: function mouseMove(mouseX, mouseY) {
var pt = screenToPt(mouseX, mouseY);
setEndSelectionFromPoint(pt.x, pt.y);
},
/**
* @param {external:MouseEvent} evt
* @param {Float} mouseX
* @param {Float} mouseY
* @returns {void}
*/
mouseUp: function mouseUp(evt, mouseX, mouseY) {
var pt = screenToPt(mouseX, mouseY);
setEndSelectionFromPoint(pt.x, pt.y, true); // TODO: Find a way to make this work: Use transformed BBox instead of evt.target
// if (lastX === mouseX && lastY === mouseY
// && !rectsIntersect(transbb, {x: pt.x, y: pt.y, width: 0, height: 0})) {
// textActions.toSelectMode(true);
// }
if (evt.target !== curtext && mouseX < lastX + 2 && mouseX > lastX - 2 && mouseY < lastY + 2 && mouseY > lastY - 2) {
textActions.toSelectMode(true);
}
},
/**
* @function
* @param {Integer} index
* @returns {void}
*/
setCursor: setCursor,
/**
* @param {Float} x
* @param {Float} y
* @returns {void}
*/
toEditMode: function toEditMode(x, y) {
allowDbl = false;
currentMode = 'textedit';
selectorManager.requestSelector(curtext).showGrips(false); // Make selector group accept clicks
/* const selector = */
selectorManager.requestSelector(curtext); // Do we need this? Has side effect of setting lock, so keeping for now, but next line wasn't being used
// const sel = selector.selectorRect;
textActions.init();
$$8(curtext).css('cursor', 'text'); // if (supportsEditableText()) {
// curtext.setAttribute('editable', 'simple');
// return;
// }
if (!arguments.length) {
setCursor();
} else {
var pt = screenToPt(x, y);
setCursorFromPoint(pt.x, pt.y);
}
setTimeout(function () {
allowDbl = true;
}, 300);
},
/**
* @param {boolean|Element} selectElem
* @fires module:svgcanvas.SvgCanvas#event:selected
* @returns {void}
*/
toSelectMode: function toSelectMode(selectElem) {
currentMode = 'select';
clearInterval(blinker);
blinker = null;
if (selblock) {
$$8(selblock).attr('display', 'none');
}
if (cursor) {
$$8(cursor).attr('visibility', 'hidden');
}
$$8(curtext).css('cursor', 'move');
if (selectElem) {
clearSelection();
$$8(curtext).css('cursor', 'move');
call('selected', [curtext]);
addToSelection([curtext], true);
}
if (curtext && !curtext.textContent.length) {
// No content, so delete
canvas.deleteSelectedElements();
}
$$8(textinput).blur();
curtext = false; // if (supportsEditableText()) {
// curtext.removeAttribute('editable');
// }
},
/**
* @param {Element} elem
* @returns {void}
*/
setInputElem: function setInputElem(elem) {
textinput = elem; // $(textinput).blur(hideCursor);
},
/**
* @returns {void}
*/
clear: function clear() {
if (currentMode === 'textedit') {
textActions.toSelectMode();
}
},
/**
* @param {Element} inputElem Not in use
* @returns {void}
*/
init: function init(inputElem) {
if (!curtext) {
return;
}
var i, end; // if (supportsEditableText()) {
// curtext.select();
// return;
// }
if (!curtext.parentNode) {
// Result of the ffClone, need to get correct element
curtext = selectedElements[0];
selectorManager.requestSelector(curtext).showGrips(false);
}
var str = curtext.textContent;
var len = str.length;
var xform = curtext.getAttribute('transform');
textbb = getBBox(curtext);
matrix = xform ? getMatrix(curtext) : null;
chardata = [];
chardata.length = len;
textinput.focus();
$$8(curtext).unbind('dblclick', selectWord).dblclick(selectWord);
if (!len) {
end = {
x: textbb.x + textbb.width / 2,
width: 0
};
}
for (i = 0; i < len; i++) {
var start = curtext.getStartPositionOfChar(i);
end = curtext.getEndPositionOfChar(i);
if (!supportsGoodTextCharPos()) {
var offset = canvas.contentW * currentZoom;
start.x -= offset;
end.x -= offset;
start.x /= currentZoom;
end.x /= currentZoom;
} // Get a "bbox" equivalent for each character. Uses the
// bbox data of the actual text for y, height purposes
// TODO: Decide if y, width and height are actually necessary
chardata[i] = {
x: start.x,
y: textbb.y,
// start.y?
width: end.x - start.x,
height: textbb.height
};
} // Add a last bbox for cursor at end of text
chardata.push({
x: end.x,
width: 0
});
setSelection(textinput.selectionStart, textinput.selectionEnd, true);
}
}
);
}();
/**
* Group: Serialization
*/
/**
* Looks at DOM elements inside the `<defs>` to see if they are referred to,
* removes them from the DOM if they are not.
* @function module:svgcanvas.SvgCanvas#removeUnusedDefElems
* @returns {Integer} The number of elements that were removed
*/
var removeUnusedDefElems = this.removeUnusedDefElems = function () {
var defs = svgcontent.getElementsByTagNameNS(NS.SVG, 'defs');
if (!defs || !defs.length) {
return 0;
} // if (!defs.firstChild) { return; }
var defelemUses = [];
var numRemoved = 0;
var attrs = ['fill', 'stroke', 'filter', 'marker-start', 'marker-mid', 'marker-end'];
var alen = attrs.length;
var allEls = svgcontent.getElementsByTagNameNS(NS.SVG, '*');
var allLen = allEls.length;
var i, j;
for (i = 0; i < allLen; i++) {
var el = allEls[i];
for (j = 0; j < alen; j++) {
var ref = getUrlFromAttr(el.getAttribute(attrs[j]));
if (ref) {
defelemUses.push(ref.substr(1));
}
} // gradients can refer to other gradients
var href = getHref(el);
if (href && href.startsWith('#')) {
defelemUses.push(href.substr(1));
}
}
var defelems = $$8(defs).find('linearGradient, radialGradient, filter, marker, svg, symbol');
i = defelems.length;
while (i--) {
var defelem = defelems[i];
var id = defelem.id;
if (!defelemUses.includes(id)) {
// Not found, so remove (but remember)
removedElements[id] = defelem;
defelem.remove();
numRemoved++;
}
}
return numRemoved;
};
/**
* Main function to set up the SVG content for output.
* @function module:svgcanvas.SvgCanvas#svgCanvasToString
* @returns {string} The SVG image for output
*/
this.svgCanvasToString = function () {
// keep calling it until there are none to remove
while (removeUnusedDefElems() > 0) {} // eslint-disable-line no-empty
pathActions$1.clear(true); // Keep SVG-Edit comment on top
$$8.each(svgcontent.childNodes, function (i, node) {
if (i && node.nodeType === 8 && node.data.includes('Created with')) {
svgcontent.firstChild.before(node);
}
}); // Move out of in-group editing mode
if (currentGroup) {
leaveContext();
selectOnly([currentGroup]);
}
var nakedSvgs = []; // Unwrap gsvg if it has no special attributes (only id and style)
$$8(svgcontent).find('g:data(gsvg)').each(function () {
var attrs = this.attributes;
var len = attrs.length;
for (var i = 0; i < len; i++) {
if (attrs[i].nodeName === 'id' || attrs[i].nodeName === 'style') {
len--;
}
} // No significant attributes, so ungroup
if (len <= 0) {
var svg = this.firstChild;
nakedSvgs.push(svg);
$$8(this).replaceWith(svg);
}
});
var output = this.svgToString(svgcontent, 0); // Rewrap gsvg
if (nakedSvgs.length) {
$$8(nakedSvgs).each(function () {
groupSvgElem(this);
});
}
return output;
};
/**
* Sub function ran on each SVG element to convert it to a string as desired.
* @function module:svgcanvas.SvgCanvas#svgToString
* @param {Element} elem - The SVG element to convert
* @param {Integer} indent - Number of spaces to indent this tag
* @returns {string} The given element as an SVG tag
*/
this.svgToString = function (elem, indent) {
var out = [];
var unit = curConfig.baseUnit;
var unitRe = new RegExp('^-?[\\d\\.]+' + unit + '$');
if (elem) {
cleanupElement(elem);
var attrs = _toConsumableArray(elem.attributes);
var childs = elem.childNodes;
attrs.sort(function (a, b) {
return a.name > b.name ? -1 : 1;
});
for (var i = 0; i < indent; i++) {
out.push(' ');
}
out.push('<');
out.push(elem.nodeName);
if (elem.id === 'svgcontent') {
// Process root element separately
var res = getResolution();
var vb = ''; // TODO: Allow this by dividing all values by current baseVal
// Note that this also means we should properly deal with this on import
// if (curConfig.baseUnit !== 'px') {
// const unit = curConfig.baseUnit;
// const unitM = getTypeMap()[unit];
// res.w = shortFloat(res.w / unitM);
// res.h = shortFloat(res.h / unitM);
// vb = ' viewBox="' + [0, 0, res.w, res.h].join(' ') + '"';
// res.w += unit;
// res.h += unit;
// }
if (unit !== 'px') {
res.w = convertUnit(res.w, unit) + unit;
res.h = convertUnit(res.h, unit) + unit;
}
out.push(' width="' + res.w + '" height="' + res.h + '"' + vb + ' xmlns="' + NS.SVG + '"');
var nsuris = {}; // Check elements for namespaces, add if found
$$8(elem).find('*').andSelf().each(function () {
// const el = this;
// for some elements have no attribute
var uri = this.namespaceURI;
if (uri && !nsuris[uri] && nsMap[uri] && nsMap[uri] !== 'xmlns' && nsMap[uri] !== 'xml') {
nsuris[uri] = true;
out.push(' xmlns:' + nsMap[uri] + '="' + uri + '"');
}
$$8.each(this.attributes, function (i, attr) {
var u = attr.namespaceURI;
if (u && !nsuris[u] && nsMap[u] !== 'xmlns' && nsMap[u] !== 'xml') {
nsuris[u] = true;
out.push(' xmlns:' + nsMap[u] + '="' + u + '"');
}
});
});
var _i3 = attrs.length;
var attrNames = ['width', 'height', 'xmlns', 'x', 'y', 'viewBox', 'id', 'overflow'];
while (_i3--) {
var attr = attrs[_i3];
var attrVal = toXml(attr.value); // Namespaces have already been dealt with, so skip
if (attr.nodeName.startsWith('xmlns:')) {
continue;
} // only serialize attributes we don't use internally
if (attrVal !== '' && !attrNames.includes(attr.localName)) {
if (!attr.namespaceURI || nsMap[attr.namespaceURI]) {
out.push(' ');
out.push(attr.nodeName);
out.push('="');
out.push(attrVal);
out.push('"');
}
}
}
} else {
// Skip empty defs
if (elem.nodeName === 'defs' && !elem.firstChild) {
return '';
}
var mozAttrs = ['-moz-math-font-style', '_moz-math-font-style'];
for (var _i4 = attrs.length - 1; _i4 >= 0; _i4--) {
var _attr = attrs[_i4];
var _attrVal = toXml(_attr.value); // remove bogus attributes added by Gecko
if (mozAttrs.includes(_attr.localName)) {
continue;
}
if (_attrVal !== '') {
if (_attrVal.startsWith('pointer-events')) {
continue;
}
if (_attr.localName === 'class' && _attrVal.startsWith('se_')) {
continue;
}
out.push(' ');
if (_attr.localName === 'd') {
_attrVal = pathActions$1.convertPath(elem, true);
}
if (!isNaN(_attrVal)) {
_attrVal = shortFloat(_attrVal);
} else if (unitRe.test(_attrVal)) {
_attrVal = shortFloat(_attrVal) + unit;
} // Embed images when saving
if (saveOptions.apply && elem.nodeName === 'image' && _attr.localName === 'href' && saveOptions.images && saveOptions.images === 'embed') {
var img = encodableImages[_attrVal];
if (img) {
_attrVal = img;
}
} // map various namespaces to our fixed namespace prefixes
// (the default xmlns attribute itself does not get a prefix)
if (!_attr.namespaceURI || _attr.namespaceURI === NS.SVG || nsMap[_attr.namespaceURI]) {
out.push(_attr.nodeName);
out.push('="');
out.push(_attrVal);
out.push('"');
}
}
}
}
if (elem.hasChildNodes()) {
out.push('>');
indent++;
var bOneLine = false;
for (var _i5 = 0; _i5 < childs.length; _i5++) {
var child = childs.item(_i5);
switch (child.nodeType) {
case 1:
// element node
out.push('\n');
out.push(this.svgToString(childs.item(_i5), indent));
break;
case 3:
{
// text node
var str = child.nodeValue.replace(/^\s+|\s+$/g, '');
if (str !== '') {
bOneLine = true;
out.push(String(toXml(str)));
}
break;
}
case 4:
// cdata node
out.push('\n');
out.push(new Array(indent + 1).join(' '));
out.push('<![CDATA[');
out.push(child.nodeValue);
out.push(']]>');
break;
case 8:
// comment
out.push('\n');
out.push(new Array(indent + 1).join(' '));
out.push('<!--');
out.push(child.data);
out.push('-->');
break;
} // switch on node type
}
indent--;
if (!bOneLine) {
out.push('\n');
for (var _i6 = 0; _i6 < indent; _i6++) {
out.push(' ');
}
}
out.push('</');
out.push(elem.nodeName);
out.push('>');
} else {
out.push('/>');
}
}
return out.join('');
}; // end svgToString()
/**
* Function to run when image data is found
* @callback module:svgcanvas.ImageEmbeddedCallback
* @param {string|false} result Data URL
* @returns {void}
*/
/**
* Converts a given image file to a data URL when possible, then runs a given callback.
* @function module:svgcanvas.SvgCanvas#embedImage
* @param {string} src - The path/URL of the image
* @returns {Promise<string|false>} Resolves to a Data URL (string|false)
*/
this.embedImage = function (src) {
// Todo: Remove this Promise in favor of making an async/await `Image.load` utility
return new Promise(function (resolve, reject) {
// eslint-disable-line promise/avoid-new
// load in the image and once it's loaded, get the dimensions
$$8(new Image()).load(function (response, status, xhr) {
if (status === 'error') {
reject(new Error('Error loading image: ' + xhr.status + ' ' + xhr.statusText));
return;
} // create a canvas the same size as the raster image
var cvs = document.createElement('canvas');
cvs.width = this.width;
cvs.height = this.height; // load the raster image into the canvas
cvs.getContext('2d').drawImage(this, 0, 0); // retrieve the data: URL
try {
var urldata = ';svgedit_url=' + encodeURIComponent(src);
urldata = cvs.toDataURL().replace(';base64', urldata + ';base64');
encodableImages[src] = urldata;
} catch (e) {
encodableImages[src] = false;
}
lastGoodImgUrl = src;
resolve(encodableImages[src]);
}).attr('src', src);
});
};
/**
* Sets a given URL to be a "last good image" URL.
* @function module:svgcanvas.SvgCanvas#setGoodImage
* @param {string} val
* @returns {void}
*/
this.setGoodImage = function (val) {
lastGoodImgUrl = val;
};
/**
* Does nothing by default, handled by optional widget/extension.
* @function module:svgcanvas.SvgCanvas#open
* @returns {void}
*/
this.open = function () {
/* */
};
/**
* Serializes the current drawing into SVG XML text and passes it to the 'saved' handler.
* This function also includes the XML prolog. Clients of the `SvgCanvas` bind their save
* function to the 'saved' event.
* @function module:svgcanvas.SvgCanvas#save
* @param {module:svgcanvas.SaveOptions} opts
* @fires module:svgcanvas.SvgCanvas#event:saved
* @returns {void}
*/
this.save = function (opts) {
// remove the selected outline before serializing
clearSelection(); // Update save options if provided
if (opts) {
$$8.extend(saveOptions, opts);
}
saveOptions.apply = true; // no need for doctype, see https://jwatt.org/svg/authoring/#doctype-declaration
var str = this.svgCanvasToString();
call('saved', str);
};
/**
* @typedef {PlainObject} module:svgcanvas.IssuesAndCodes
* @property {string[]} issueCodes The locale-independent code names
* @property {string[]} issues The localized descriptions
*/
/**
* Codes only is useful for locale-independent detection.
* @returns {module:svgcanvas.IssuesAndCodes}
*/
function getIssues() {
// remove the selected outline before serializing
clearSelection(); // Check for known CanVG issues
var issues = [];
var issueCodes = []; // Selector and notice
var issueList = {
feGaussianBlur: uiStrings.exportNoBlur,
foreignObject: uiStrings.exportNoforeignObject,
'[stroke-dasharray]': uiStrings.exportNoDashArray
};
var content = $$8(svgcontent); // Add font/text check if Canvas Text API is not implemented
if (!('font' in $$8('<canvas>')[0].getContext('2d'))) {
issueList.text = uiStrings.exportNoText;
}
$$8.each(issueList, function (sel, descr) {
if (content.find(sel).length) {
issueCodes.push(sel);
issues.push(descr);
}
});
return {
issues: issues,
issueCodes: issueCodes
};
}
var canvg;
/**
* @typedef {"feGaussianBlur"|"foreignObject"|"[stroke-dasharray]"|"text"} module:svgcanvas.IssueCode
*/
/**
* @typedef {PlainObject} module:svgcanvas.ImageExportedResults
* @property {string} datauri Contents as a Data URL
* @property {string} bloburl May be the empty string
* @property {string} svg The SVG contents as a string
* @property {string[]} issues The localization messages of `issueCodes`
* @property {module:svgcanvas.IssueCode[]} issueCodes CanVG issues found with the SVG
* @property {"PNG"|"JPEG"|"BMP"|"WEBP"|"ICO"} type The chosen image type
* @property {"image/png"|"image/jpeg"|"image/bmp"|"image/webp"} mimeType The image MIME type
* @property {Float} quality A decimal between 0 and 1 (for use with JPEG or WEBP)
* @property {string} exportWindowName A convenience for passing along a `window.name` to target a window on which the export could be added
*/
/**
* Generates a PNG (or JPG, BMP, WEBP) Data URL based on the current image,
* then calls "exported" with an object including the string, image
* information, and any issues found.
* @function module:svgcanvas.SvgCanvas#rasterExport
* @param {"PNG"|"JPEG"|"BMP"|"WEBP"|"ICO"} [imgType="PNG"]
* @param {Float} [quality] Between 0 and 1
* @param {string} [exportWindowName]
* @param {PlainObject} [opts]
* @param {boolean} [opts.avoidEvent]
* @fires module:svgcanvas.SvgCanvas#event:exported
* @todo Confirm/fix ICO type
* @returns {Promise<module:svgcanvas.ImageExportedResults>} Resolves to {@link module:svgcanvas.ImageExportedResults}
*/
this.rasterExport =
/*#__PURE__*/
function () {
var _ref5 = _asyncToGenerator(
/*#__PURE__*/
regeneratorRuntime.mark(function _callee2(imgType, quality, exportWindowName) {
var opts,
type,
mimeType,
_getIssues,
issues,
issueCodes,
svg,
_ref6,
c,
_args2 = arguments;
return regeneratorRuntime.wrap(function _callee2$(_context2) {
while (1) {
switch (_context2.prev = _context2.next) {
case 0:
opts = _args2.length > 3 && _args2[3] !== undefined ? _args2[3] : {};
type = imgType === 'ICO' ? 'BMP' : imgType || 'PNG';
mimeType = 'image/' + type.toLowerCase();
_getIssues = getIssues(), issues = _getIssues.issues, issueCodes = _getIssues.issueCodes;
svg = this.svgCanvasToString();
if (canvg) {
_context2.next = 10;
break;
}
_context2.next = 8;
return importSetGlobal(curConfig.canvgPath + 'canvg.js', {
global: 'canvg'
});
case 8:
_ref6 = _context2.sent;
canvg = _ref6.canvg;
case 10:
if (!$$8('#export_canvas').length) {
$$8('<canvas>', {
id: 'export_canvas'
}).hide().appendTo('body');
}
c = $$8('#export_canvas')[0];
c.width = canvas.contentW;
c.height = canvas.contentH;
_context2.next = 16;
return canvg(c, svg);
case 16:
return _context2.abrupt("return", new Promise(function (resolve, reject) {
// eslint-disable-line promise/avoid-new
var dataURLType = type.toLowerCase();
var datauri = quality ? c.toDataURL('image/' + dataURLType, quality) : c.toDataURL('image/' + dataURLType);
var bloburl;
/**
* Called when `bloburl` is available for export.
* @returns {void}
*/
function done() {
var obj = {
datauri: datauri,
bloburl: bloburl,
svg: svg,
issues: issues,
issueCodes: issueCodes,
type: imgType,
mimeType: mimeType,
quality: quality,
exportWindowName: exportWindowName
};
if (!opts.avoidEvent) {
call('exported', obj);
}
resolve(obj);
}
if (c.toBlob) {
c.toBlob(function (blob) {
bloburl = createObjectURL(blob);
done();
}, mimeType, quality);
return;
}
bloburl = dataURLToObjectURL(datauri);
done();
}));
case 17:
case "end":
return _context2.stop();
}
}
}, _callee2, this);
}));
return function (_x4, _x5, _x6) {
return _ref5.apply(this, arguments);
};
}();
/**
* @external jsPDF
*/
/**
* @typedef {void|"save"|"arraybuffer"|"blob"|"datauristring"|"dataurlstring"|"dataurlnewwindow"|"datauri"|"dataurl"} external:jsPDF.OutputType
* @todo Newer version to add also allows these `outputType` values "bloburi"|"bloburl" which return strings, so document here and for `outputType` of `module:svgcanvas.PDFExportedResults` below if added
*/
/**
* @typedef {PlainObject} module:svgcanvas.PDFExportedResults
* @property {string} svg The SVG PDF output
* @property {string|ArrayBuffer|Blob|window} output The output based on the `outputType`;
* if `undefined`, "datauristring", "dataurlstring", "datauri",
* or "dataurl", will be a string (`undefined` gives a document, while the others
* build as Data URLs; "datauri" and "dataurl" change the location of the current page); if
* "arraybuffer", will return `ArrayBuffer`; if "blob", returns a `Blob`;
* if "dataurlnewwindow", will change the current page's location and return a string
* if in Safari and no window object is found; otherwise opens in, and returns, a new `window`
* object; if "save", will have the same return as "dataurlnewwindow" if
* `navigator.getUserMedia` support is found without `URL.createObjectURL` support; otherwise
* returns `undefined` but attempts to save
* @property {external:jsPDF.OutputType} outputType
* @property {string[]} issues The human-readable localization messages of corresponding `issueCodes`
* @property {module:svgcanvas.IssueCode[]} issueCodes
* @property {string} exportWindowName
*/
/**
* Generates a PDF based on the current image, then calls "exportedPDF" with
* an object including the string, the data URL, and any issues found.
* @function module:svgcanvas.SvgCanvas#exportPDF
* @param {string} [exportWindowName] Will also be used for the download file name here
* @param {external:jsPDF.OutputType} [outputType="dataurlstring"]
* @fires module:svgcanvas.SvgCanvas#event:exportedPDF
* @returns {Promise<module:svgcanvas.PDFExportedResults>} Resolves to {@link module:svgcanvas.PDFExportedResults}
*/
this.exportPDF =
/*#__PURE__*/
function () {
var _ref7 = _asyncToGenerator(
/*#__PURE__*/
regeneratorRuntime.mark(function _callee3(exportWindowName) {
var outputType,
modularVersion,
res,
orientation,
unit,
doc,
docTitle,
_getIssues2,
issues,
issueCodes,
svg,
obj,
_args3 = arguments;
return regeneratorRuntime.wrap(function _callee3$(_context3) {
while (1) {
switch (_context3.prev = _context3.next) {
case 0:
outputType = _args3.length > 1 && _args3[1] !== undefined ? _args3[1] : isChrome() ? 'save' : undefined;
if (window.jsPDF) {
_context3.next = 7;
break;
}
_context3.next = 4;
return importScript([// We do not currently have these paths configurable as they are
// currently global-only, so not Rolled-up
'jspdf/underscore-min.js', 'jspdf/jspdf.min.js']);
case 4:
modularVersion = !('svgEditor' in window) || !window.svgEditor || window.svgEditor.modules !== false; // Todo: Switch to `import()` when widely supported and available (also allow customization of path)
_context3.next = 7;
return importScript(curConfig.jspdfPath + 'jspdf.plugin.svgToPdf.js', {
type: modularVersion ? 'module' : 'text/javascript'
});
case 7:
res = getResolution();
orientation = res.w > res.h ? 'landscape' : 'portrait';
unit = 'pt'; // curConfig.baseUnit; // We could use baseUnit, but that is presumably not intended for export purposes
// Todo: Give options to use predefined jsPDF formats like "a4", etc. from pull-down (with option to keep customizable)
doc = jsPDF({
orientation: orientation,
unit: unit,
format: [res.w, res.h] // , compressPdf: true
});
docTitle = getDocumentTitle();
doc.setProperties({
title: docTitle
/* ,
subject: '',
author: '',
keywords: '',
creator: '' */
});
_getIssues2 = getIssues(), issues = _getIssues2.issues, issueCodes = _getIssues2.issueCodes;
svg = this.svgCanvasToString();
doc.addSVG(svg, 0, 0); // doc.output('save'); // Works to open in a new
// window; todo: configure this and other export
// options to optionally work in this manner as
// opposed to opening a new tab
outputType = outputType || 'dataurlstring';
obj = {
svg: svg,
issues: issues,
issueCodes: issueCodes,
exportWindowName: exportWindowName,
outputType: outputType
};
obj.output = doc.output(outputType, outputType === 'save' ? exportWindowName || 'svg.pdf' : undefined);
call('exportedPDF', obj);
return _context3.abrupt("return", obj);
case 21:
case "end":
return _context3.stop();
}
}
}, _callee3, this);
}));
return function (_x7) {
return _ref7.apply(this, arguments);
};
}();
/**
* Returns the current drawing as raw SVG XML text.
* @function module:svgcanvas.SvgCanvas#getSvgString
* @returns {string} The current drawing as raw SVG XML text.
*/
this.getSvgString = function () {
saveOptions.apply = false;
return this.svgCanvasToString();
};
/**
* This function determines whether to use a nonce in the prefix, when
* generating IDs for future documents in SVG-Edit.
* If you're controlling SVG-Edit externally, and want randomized IDs, call
* this BEFORE calling `svgCanvas.setSvgString`.
* @function module:svgcanvas.SvgCanvas#randomizeIds
* @param {boolean} [enableRandomization] If true, adds a nonce to the prefix. Thus
* `svgCanvas.randomizeIds() <==> svgCanvas.randomizeIds(true)`
* @returns {void}
*/
this.randomizeIds = function (enableRandomization) {
if (arguments.length > 0 && enableRandomization === false) {
randomizeIds(false, getCurrentDrawing());
} else {
randomizeIds(true, getCurrentDrawing());
}
};
/**
* Ensure each element has a unique ID.
* @function module:svgcanvas.SvgCanvas#uniquifyElems
* @param {Element} g - The parent element of the tree to give unique IDs
* @returns {void}
*/
var uniquifyElems = this.uniquifyElems = function (g) {
var ids = {}; // TODO: Handle markers and connectors. These are not yet re-identified properly
// as their referring elements do not get remapped.
//
// <marker id='se_marker_end_svg_7'/>
// <polyline id='svg_7' se:connector='svg_1 svg_6' marker-end='url(#se_marker_end_svg_7)'/>
//
// Problem #1: if svg_1 gets renamed, we do not update the polyline's se:connector attribute
// Problem #2: if the polyline svg_7 gets renamed, we do not update the marker id nor the polyline's marker-end attribute
var refElems = ['filter', 'linearGradient', 'pattern', 'radialGradient', 'symbol', 'textPath', 'use'];
walkTree(g, function (n) {
// if it's an element node
if (n.nodeType === 1) {
// and the element has an ID
if (n.id) {
// and we haven't tracked this ID yet
if (!(n.id in ids)) {
// add this id to our map
ids[n.id] = {
elem: null,
attrs: [],
hrefs: []
};
}
ids[n.id].elem = n;
} // now search for all attributes on this element that might refer
// to other elements
$$8.each(refAttrs, function (i, attr) {
var attrnode = n.getAttributeNode(attr);
if (attrnode) {
// the incoming file has been sanitized, so we should be able to safely just strip off the leading #
var url = getUrlFromAttr(attrnode.value),
refid = url ? url.substr(1) : null;
if (refid) {
if (!(refid in ids)) {
// add this id to our map
ids[refid] = {
elem: null,
attrs: [],
hrefs: []
};
}
ids[refid].attrs.push(attrnode);
}
}
}); // check xlink:href now
var href = getHref(n); // TODO: what if an <image> or <a> element refers to an element internally?
if (href && refElems.includes(n.nodeName)) {
var refid = href.substr(1);
if (refid) {
if (!(refid in ids)) {
// add this id to our map
ids[refid] = {
elem: null,
attrs: [],
hrefs: []
};
}
ids[refid].hrefs.push(n);
}
}
}
}); // in ids, we now have a map of ids, elements and attributes, let's re-identify
for (var oldid in ids) {
if (!oldid) {
continue;
}
var elem = ids[oldid].elem;
if (elem) {
var newid = getNextId(); // assign element its new id
elem.id = newid; // remap all url() attributes
var attrs = ids[oldid].attrs;
var j = attrs.length;
while (j--) {
var attr = attrs[j];
attr.ownerElement.setAttribute(attr.name, 'url(#' + newid + ')');
} // remap all href attributes
var hreffers = ids[oldid].hrefs;
var k = hreffers.length;
while (k--) {
var hreffer = hreffers[k];
setHref(hreffer, '#' + newid);
}
}
}
};
/**
* Assigns reference data for each use element.
* @function module:svgcanvas.SvgCanvas#setUseData
* @param {Element} parent
* @returns {void}
*/
var setUseData = this.setUseData = function (parent) {
var elems = $$8(parent);
if (parent.tagName !== 'use') {
elems = elems.find('use');
}
elems.each(function () {
var id = getHref(this).substr(1);
var refElem = getElem(id);
if (!refElem) {
return;
}
$$8(this).data('ref', refElem);
if (refElem.tagName === 'symbol' || refElem.tagName === 'svg') {
$$8(this).data('symbol', refElem).data('ref', refElem);
}
});
};
/**
* Converts gradients from userSpaceOnUse to objectBoundingBox.
* @function module:svgcanvas.SvgCanvas#convertGradients
* @param {Element} elem
* @returns {void}
*/
var convertGradients = this.convertGradients = function (elem) {
var elems = $$8(elem).find('linearGradient, radialGradient');
if (!elems.length && isWebkit()) {
// Bug in webkit prevents regular *Gradient selector search
elems = $$8(elem).find('*').filter(function () {
return this.tagName.includes('Gradient');
});
}
elems.each(function () {
var grad = this; // eslint-disable-line consistent-this
if ($$8(grad).attr('gradientUnits') === 'userSpaceOnUse') {
// TODO: Support more than one element with this ref by duplicating parent grad
var fillStrokeElems = $$8(svgcontent).find('[fill="url(#' + grad.id + ')"],[stroke="url(#' + grad.id + ')"]');
if (!fillStrokeElems.length) {
return;
} // get object's bounding box
var bb = getBBox(fillStrokeElems[0]); // This will occur if the element is inside a <defs> or a <symbol>,
// in which we shouldn't need to convert anyway.
if (!bb) {
return;
}
if (grad.tagName === 'linearGradient') {
var gCoords = $$8(grad).attr(['x1', 'y1', 'x2', 'y2']); // If has transform, convert
var tlist = grad.gradientTransform.baseVal;
if (tlist && tlist.numberOfItems > 0) {
var m = transformListToTransform(tlist).matrix;
var pt1 = transformPoint(gCoords.x1, gCoords.y1, m);
var pt2 = transformPoint(gCoords.x2, gCoords.y2, m);
gCoords.x1 = pt1.x;
gCoords.y1 = pt1.y;
gCoords.x2 = pt2.x;
gCoords.y2 = pt2.y;
grad.removeAttribute('gradientTransform');
}
$$8(grad).attr({
x1: (gCoords.x1 - bb.x) / bb.width,
y1: (gCoords.y1 - bb.y) / bb.height,
x2: (gCoords.x2 - bb.x) / bb.width,
y2: (gCoords.y2 - bb.y) / bb.height
});
grad.removeAttribute('gradientUnits');
} // else {
// Note: radialGradient elements cannot be easily converted
// because userSpaceOnUse will keep circular gradients, while
// objectBoundingBox will x/y scale the gradient according to
// its bbox.
//
// For now we'll do nothing, though we should probably have
// the gradient be updated as the element is moved, as
// inkscape/illustrator do.
//
// const gCoords = $(grad).attr(['cx', 'cy', 'r']);
//
// $(grad).attr({
// cx: (gCoords.cx - bb.x) / bb.width,
// cy: (gCoords.cy - bb.y) / bb.height,
// r: gCoords.r
// });
//
// grad.removeAttribute('gradientUnits');
// }
}
});
};
/**
* Converts selected/given `<use>` or child SVG element to a group.
* @function module:svgcanvas.SvgCanvas#convertToGroup
* @param {Element} elem
* @fires module:svgcanvas.SvgCanvas#event:selected
* @returns {void}
*/
var convertToGroup = this.convertToGroup = function (elem) {
if (!elem) {
elem = selectedElements[0];
}
var $elem = $$8(elem);
var batchCmd = new BatchCommand$1();
var ts;
if ($elem.data('gsvg')) {
// Use the gsvg as the new group
var svg = elem.firstChild;
var pt = $$8(svg).attr(['x', 'y']);
$$8(elem.firstChild.firstChild).unwrap();
$$8(elem).removeData('gsvg');
var tlist = getTransformList(elem);
var xform = svgroot.createSVGTransform();
xform.setTranslate(pt.x, pt.y);
tlist.appendItem(xform);
recalculateDimensions(elem);
call('selected', [elem]);
} else if ($elem.data('symbol')) {
elem = $elem.data('symbol');
ts = $elem.attr('transform');
var pos = $elem.attr(['x', 'y']);
var vb = elem.getAttribute('viewBox');
if (vb) {
var nums = vb.split(' ');
pos.x -= Number(nums[0]);
pos.y -= Number(nums[1]);
} // Not ideal, but works
ts += ' translate(' + (pos.x || 0) + ',' + (pos.y || 0) + ')';
var prev = $elem.prev(); // Remove <use> element
batchCmd.addSubCommand(new RemoveElementCommand$1($elem[0], $elem[0].nextSibling, $elem[0].parentNode));
$elem.remove(); // See if other elements reference this symbol
var hasMore = $$8(svgcontent).find('use:data(symbol)').length;
var g = svgdoc.createElementNS(NS.SVG, 'g');
var childs = elem.childNodes;
var i;
for (i = 0; i < childs.length; i++) {
g.append(childs[i].cloneNode(true));
} // Duplicate the gradients for Gecko, since they weren't included in the <symbol>
if (isGecko()) {
var dupeGrads = $$8(findDefs()).children('linearGradient,radialGradient,pattern').clone();
$$8(g).append(dupeGrads);
}
if (ts) {
g.setAttribute('transform', ts);
}
var parent = elem.parentNode;
uniquifyElems(g); // Put the dupe gradients back into <defs> (after uniquifying them)
if (isGecko()) {
$$8(findDefs()).append($$8(g).find('linearGradient,radialGradient,pattern'));
} // now give the g itself a new id
g.id = getNextId();
prev.after(g);
if (parent) {
if (!hasMore) {
// remove symbol/svg element
var _elem = elem,
nextSibling = _elem.nextSibling;
elem.remove();
batchCmd.addSubCommand(new RemoveElementCommand$1(elem, nextSibling, parent));
}
batchCmd.addSubCommand(new InsertElementCommand$1(g));
}
setUseData(g);
if (isGecko()) {
convertGradients(findDefs());
} else {
convertGradients(g);
} // recalculate dimensions on the top-level children so that unnecessary transforms
// are removed
walkTreePost(g, function (n) {
try {
recalculateDimensions(n);
} catch (e) {
console.log(e); // eslint-disable-line no-console
}
}); // Give ID for any visible element missing one
$$8(g).find(visElems).each(function () {
if (!this.id) {
this.id = getNextId();
}
});
selectOnly([g]);
var cm = pushGroupProperties(g, true);
if (cm) {
batchCmd.addSubCommand(cm);
}
addCommandToHistory(batchCmd);
} else {
console.log('Unexpected element to ungroup:', elem); // eslint-disable-line no-console
}
};
/**
* This function sets the current drawing as the input SVG XML.
* @function module:svgcanvas.SvgCanvas#setSvgString
* @param {string} xmlString - The SVG as XML text.
* @param {boolean} [preventUndo=false] - Indicates if we want to do the
* changes without adding them to the undo stack - e.g. for initializing a
* drawing on page load.
* @fires module:svgcanvas.SvgCanvas#event:setnonce
* @fires module:svgcanvas.SvgCanvas#event:unsetnonce
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {boolean} This function returns `false` if the set was
* unsuccessful, `true` otherwise.
*/
this.setSvgString = function (xmlString, preventUndo) {
try {
// convert string into XML document
var newDoc = text2xml(xmlString);
if (newDoc.firstElementChild && newDoc.firstElementChild.namespaceURI !== NS.SVG) {
return false;
}
this.prepareSvg(newDoc);
var batchCmd = new BatchCommand$1('Change Source'); // remove old svg document
var _svgcontent = svgcontent,
nextSibling = _svgcontent.nextSibling;
var oldzoom = svgroot.removeChild(svgcontent);
batchCmd.addSubCommand(new RemoveElementCommand$1(oldzoom, nextSibling, svgroot)); // set new svg document
// If DOM3 adoptNode() available, use it. Otherwise fall back to DOM2 importNode()
if (svgdoc.adoptNode) {
svgcontent = svgdoc.adoptNode(newDoc.documentElement);
} else {
svgcontent = svgdoc.importNode(newDoc.documentElement, true);
}
svgroot.append(svgcontent);
var content = $$8(svgcontent);
canvas.current_drawing_ = new Drawing(svgcontent, idprefix); // retrieve or set the nonce
var nonce = getCurrentDrawing().getNonce();
if (nonce) {
call('setnonce', nonce);
} else {
call('unsetnonce');
} // change image href vals if possible
content.find('image').each(function () {
var image = this; // eslint-disable-line consistent-this
preventClickDefault(image);
var val = getHref(this);
if (val) {
if (val.startsWith('data:')) {
// Check if an SVG-edit data URI
var m = val.match(_wrapRegExp(/svgedit_url=(.*?);/, {
url: 1
}));
if (m) {
var url = decodeURIComponent(m.groups.url);
$$8(new Image()).load(function () {
image.setAttributeNS(NS.XLINK, 'xlink:href', url);
}).attr('src', url);
}
} // Add to encodableImages if it loads
canvas.embedImage(val);
}
}); // Wrap child SVGs in group elements
content.find('svg').each(function () {
// Skip if it's in a <defs>
if ($$8(this).closest('defs').length) {
return;
}
uniquifyElems(this); // Check if it already has a gsvg group
var pa = this.parentNode;
if (pa.childNodes.length === 1 && pa.nodeName === 'g') {
$$8(pa).data('gsvg', this);
pa.id = pa.id || getNextId();
} else {
groupSvgElem(this);
}
}); // For Firefox: Put all paint elems in defs
if (isGecko()) {
content.find('linearGradient, radialGradient, pattern').appendTo(findDefs());
} // Set ref element for <use> elements
// TODO: This should also be done if the object is re-added through "redo"
setUseData(content);
convertGradients(content[0]);
var attrs = {
id: 'svgcontent',
overflow: curConfig.show_outside_canvas ? 'visible' : 'hidden'
};
var percs = false; // determine proper size
if (content.attr('viewBox')) {
var vb = content.attr('viewBox').split(' ');
attrs.width = vb[2];
attrs.height = vb[3]; // handle content that doesn't have a viewBox
} else {
$$8.each(['width', 'height'], function (i, dim) {
// Set to 100 if not given
var val = content.attr(dim) || '100%';
if (String(val).substr(-1) === '%') {
// Use user units if percentage given
percs = true;
} else {
attrs[dim] = convertToNum(dim, val);
}
});
} // identify layers
identifyLayers(); // Give ID for any visible layer children missing one
content.children().find(visElems).each(function () {
if (!this.id) {
this.id = getNextId();
}
}); // Percentage width/height, so let's base it on visible elements
if (percs) {
var bb = getStrokedBBoxDefaultVisible();
attrs.width = bb.width + bb.x;
attrs.height = bb.height + bb.y;
} // Just in case negative numbers are given or
// result from the percs calculation
if (attrs.width <= 0) {
attrs.width = 100;
}
if (attrs.height <= 0) {
attrs.height = 100;
}
content.attr(attrs);
this.contentW = attrs.width;
this.contentH = attrs.height;
batchCmd.addSubCommand(new InsertElementCommand$1(svgcontent)); // update root to the correct size
var changes = content.attr(['width', 'height']);
batchCmd.addSubCommand(new ChangeElementCommand$1(svgroot, changes)); // reset zoom
currentZoom = 1; // reset transform lists
resetListMap();
clearSelection();
clearData();
svgroot.append(selectorManager.selectorParentGroup);
if (!preventUndo) addCommandToHistory(batchCmd);
call('changed', [svgcontent]);
} catch (e) {
console.log(e); // eslint-disable-line no-console
return false;
}
return true;
};
/**
* This function imports the input SVG XML as a `<symbol>` in the `<defs>`, then adds a
* `<use>` to the current layer.
* @function module:svgcanvas.SvgCanvas#importSvgString
* @param {string} xmlString - The SVG as XML text.
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {null|Element} This function returns null if the import was unsuccessful, or the element otherwise.
* @todo
* - properly handle if namespace is introduced by imported content (must add to svgcontent
* and update all prefixes in the imported node)
* - properly handle recalculating dimensions, `recalculateDimensions()` doesn't handle
* arbitrary transform lists, but makes some assumptions about how the transform list
* was obtained
*/
this.importSvgString = function (xmlString) {
var j, ts, useEl;
try {
// Get unique ID
var uid = encode64(xmlString.length + xmlString).substr(0, 32);
var useExisting = false; // Look for symbol and make sure symbol exists in image
if (importIds[uid]) {
if ($$8(importIds[uid].symbol).parents('#svgroot').length) {
useExisting = true;
}
}
var batchCmd = new BatchCommand$1('Import Image');
var symbol;
if (useExisting) {
symbol = importIds[uid].symbol;
ts = importIds[uid].xform;
} else {
// convert string into XML document
var newDoc = text2xml(xmlString);
this.prepareSvg(newDoc); // import new svg document into our document
var svg; // If DOM3 adoptNode() available, use it. Otherwise fall back to DOM2 importNode()
if (svgdoc.adoptNode) {
svg = svgdoc.adoptNode(newDoc.documentElement);
} else {
svg = svgdoc.importNode(newDoc.documentElement, true);
}
uniquifyElems(svg);
var innerw = convertToNum('width', svg.getAttribute('width')),
innerh = convertToNum('height', svg.getAttribute('height')),
innervb = svg.getAttribute('viewBox'),
// if no explicit viewbox, create one out of the width and height
vb = innervb ? innervb.split(' ') : [0, 0, innerw, innerh];
for (j = 0; j < 4; ++j) {
vb[j] = Number(vb[j]);
} // TODO: properly handle preserveAspectRatio
var // canvasw = +svgcontent.getAttribute('width'),
canvash = Number(svgcontent.getAttribute('height')); // imported content should be 1/3 of the canvas on its largest dimension
if (innerh > innerw) {
ts = 'scale(' + canvash / 3 / vb[3] + ')';
} else {
ts = 'scale(' + canvash / 3 / vb[2] + ')';
} // Hack to make recalculateDimensions understand how to scale
ts = 'translate(0) ' + ts + ' translate(0)';
symbol = svgdoc.createElementNS(NS.SVG, 'symbol');
var defs = findDefs();
if (isGecko()) {
// Move all gradients into root for Firefox, workaround for this bug:
// https://bugzilla.mozilla.org/show_bug.cgi?id=353575
// TODO: Make this properly undo-able.
$$8(svg).find('linearGradient, radialGradient, pattern').appendTo(defs);
}
while (svg.firstChild) {
var first = svg.firstChild;
symbol.append(first);
}
var attrs = svg.attributes;
var _iteratorNormalCompletion = true;
var _didIteratorError = false;
var _iteratorError = undefined;
try {
for (var _iterator = attrs[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
var attr = _step.value;
// Ok for `NamedNodeMap`
symbol.setAttribute(attr.nodeName, attr.value);
}
} catch (err) {
_didIteratorError = true;
_iteratorError = err;
} finally {
try {
if (!_iteratorNormalCompletion && _iterator["return"] != null) {
_iterator["return"]();
}
} finally {
if (_didIteratorError) {
throw _iteratorError;
}
}
}
symbol.id = getNextId(); // Store data
importIds[uid] = {
symbol: symbol,
xform: ts
};
findDefs().append(symbol);
batchCmd.addSubCommand(new InsertElementCommand$1(symbol));
}
useEl = svgdoc.createElementNS(NS.SVG, 'use');
useEl.id = getNextId();
setHref(useEl, '#' + symbol.id);
(currentGroup || getCurrentDrawing().getCurrentLayer()).append(useEl);
batchCmd.addSubCommand(new InsertElementCommand$1(useEl));
clearSelection();
useEl.setAttribute('transform', ts);
recalculateDimensions(useEl);
$$8(useEl).data('symbol', symbol).data('ref', symbol);
addToSelection([useEl]); // TODO: Find way to add this in a recalculateDimensions-parsable way
// if (vb[0] !== 0 || vb[1] !== 0) {
// ts = 'translate(' + (-vb[0]) + ',' + (-vb[1]) + ') ' + ts;
// }
addCommandToHistory(batchCmd);
call('changed', [svgcontent]);
} catch (e) {
console.log(e); // eslint-disable-line no-console
return null;
} // we want to return the element so we can automatically select it
return useEl;
}; // Could deprecate, but besides external uses, their usage makes clear that
// canvas is a dependency for all of these
var dr = {
identifyLayers: identifyLayers,
createLayer: createLayer,
cloneLayer: cloneLayer,
deleteCurrentLayer: deleteCurrentLayer,
setCurrentLayer: setCurrentLayer,
renameCurrentLayer: renameCurrentLayer,
setCurrentLayerPosition: setCurrentLayerPosition,
setLayerVisibility: setLayerVisibility,
moveSelectedToLayer: moveSelectedToLayer,
mergeLayer: mergeLayer,
mergeAllLayers: mergeAllLayers,
leaveContext: leaveContext,
setContext: setContext
};
Object.entries(dr).forEach(function (_ref8) {
var _ref9 = _slicedToArray(_ref8, 2),
prop = _ref9[0],
propVal = _ref9[1];
canvas[prop] = propVal;
});
init$3(
/**
* @implements {module:draw.DrawCanvasInit}
*/
{
pathActions: pathActions$1,
getCurrentGroup: function getCurrentGroup() {
return currentGroup;
},
setCurrentGroup: function setCurrentGroup(cg) {
currentGroup = cg;
},
getSelectedElements: getSelectedElements,
getSVGContent: getSVGContent,
undoMgr: undoMgr,
elData: elData,
getCurrentDrawing: getCurrentDrawing,
clearSelection: clearSelection,
call: call,
addCommandToHistory: addCommandToHistory,
/**
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
changeSVGContent: function changeSVGContent() {
call('changed', [svgcontent]);
}
});
/**
* Group: Document functions
*/
/**
* Clears the current document. This is not an undoable action.
* @function module:svgcanvas.SvgCanvas#clear
* @fires module:svgcanvas.SvgCanvas#event:cleared
* @returns {void}
*/
this.clear = function () {
pathActions$1.clear();
clearSelection(); // clear the svgcontent node
canvas.clearSvgContentElement(); // create new document
canvas.current_drawing_ = new Drawing(svgcontent); // create empty first layer
canvas.createLayer('Layer 1'); // clear the undo stack
canvas.undoMgr.resetUndoStack(); // reset the selector manager
selectorManager.initGroup(); // reset the rubber band box
rubberBox = selectorManager.getRubberBandBox();
call('cleared');
}; // Alias function
this.linkControlPoints = pathActions$1.linkControlPoints;
/**
* @function module:svgcanvas.SvgCanvas#getContentElem
* @returns {Element} The content DOM element
*/
this.getContentElem = function () {
return svgcontent;
};
/**
* @function module:svgcanvas.SvgCanvas#getRootElem
* @returns {SVGSVGElement} The root DOM element
*/
this.getRootElem = function () {
return svgroot;
};
/**
* @typedef {PlainObject} DimensionsAndZoom
* @property {Float} w Width
* @property {Float} h Height
* @property {Float} zoom Zoom
*/
/**
* @function module:svgcanvas.SvgCanvas#getResolution
* @returns {DimensionsAndZoom} The current dimensions and zoom level in an object
*/
var getResolution = this.getResolution = function () {
// const vb = svgcontent.getAttribute('viewBox').split(' ');
// return {w:vb[2], h:vb[3], zoom: currentZoom};
var w = svgcontent.getAttribute('width') / currentZoom;
var h = svgcontent.getAttribute('height') / currentZoom;
return {
w: w,
h: h,
zoom: currentZoom
};
};
/**
* @function module:svgcanvas.SvgCanvas#getSnapToGrid
* @returns {boolean} The current snap to grid setting
*/
this.getSnapToGrid = function () {
return curConfig.gridSnapping;
};
/**
* @function module:svgcanvas.SvgCanvas#getVersion
* @returns {string} A string which describes the revision number of SvgCanvas.
*/
this.getVersion = function () {
return 'svgcanvas.js ($Rev$)';
};
/**
* Update interface strings with given values.
* @function module:svgcanvas.SvgCanvas#setUiStrings
* @param {module:path.uiStrings} strs - Object with strings (see the [locales API]{@link module:locale.LocaleStrings} and the [tutorial]{@tutorial LocaleDocs})
* @returns {void}
*/
this.setUiStrings = function (strs) {
Object.assign(uiStrings, strs.notification);
$$8 = jQueryPluginDBox($$8, strs.common);
setUiStrings(strs);
};
/**
* Update configuration options with given values.
* @function module:svgcanvas.SvgCanvas#setConfig
* @param {module:SVGEditor.Config} opts - Object with options
* @returns {void}
*/
this.setConfig = function (opts) {
Object.assign(curConfig, opts);
};
/**
* @function module:svgcanvas.SvgCanvas#getTitle
* @param {Element} [elem]
* @returns {string|void} the current group/SVG's title contents or
* `undefined` if no element is passed nd there are no selected elements.
*/
this.getTitle = function (elem) {
elem = elem || selectedElements[0];
if (!elem) {
return undefined;
}
elem = $$8(elem).data('gsvg') || $$8(elem).data('symbol') || elem;
var childs = elem.childNodes;
var _iteratorNormalCompletion2 = true;
var _didIteratorError2 = false;
var _iteratorError2 = undefined;
try {
for (var _iterator2 = childs[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
var child = _step2.value;
if (child.nodeName === 'title') {
return child.textContent;
}
}
} catch (err) {
_didIteratorError2 = true;
_iteratorError2 = err;
} finally {
try {
if (!_iteratorNormalCompletion2 && _iterator2["return"] != null) {
_iterator2["return"]();
}
} finally {
if (_didIteratorError2) {
throw _iteratorError2;
}
}
}
return '';
};
/**
* Sets the group/SVG's title content.
* @function module:svgcanvas.SvgCanvas#setGroupTitle
* @param {string} val
* @todo Combine this with `setDocumentTitle`
* @returns {void}
*/
this.setGroupTitle = function (val) {
var elem = selectedElements[0];
elem = $$8(elem).data('gsvg') || elem;
var ts = $$8(elem).children('title');
var batchCmd = new BatchCommand$1('Set Label');
var title;
if (!val.length) {
// Remove title element
var tsNextSibling = ts.nextSibling;
batchCmd.addSubCommand(new RemoveElementCommand$1(ts[0], tsNextSibling, elem));
ts.remove();
} else if (ts.length) {
// Change title contents
title = ts[0];
batchCmd.addSubCommand(new ChangeElementCommand$1(title, {
'#text': title.textContent
}));
title.textContent = val;
} else {
// Add title element
title = svgdoc.createElementNS(NS.SVG, 'title');
title.textContent = val;
$$8(elem).prepend(title);
batchCmd.addSubCommand(new InsertElementCommand$1(title));
}
addCommandToHistory(batchCmd);
};
/**
* @function module:svgcanvas.SvgCanvas#getDocumentTitle
* @returns {string|void} The current document title or an empty string if not found
*/
var getDocumentTitle = this.getDocumentTitle = function () {
return canvas.getTitle(svgcontent);
};
/**
* Adds/updates a title element for the document with the given name.
* This is an undoable action.
* @function module:svgcanvas.SvgCanvas#setDocumentTitle
* @param {string} newTitle - String with the new title
* @returns {void}
*/
this.setDocumentTitle = function (newTitle) {
var childs = svgcontent.childNodes;
var docTitle = false,
oldTitle = '';
var batchCmd = new BatchCommand$1('Change Image Title');
var _iteratorNormalCompletion3 = true;
var _didIteratorError3 = false;
var _iteratorError3 = undefined;
try {
for (var _iterator3 = childs[Symbol.iterator](), _step3; !(_iteratorNormalCompletion3 = (_step3 = _iterator3.next()).done); _iteratorNormalCompletion3 = true) {
var child = _step3.value;
if (child.nodeName === 'title') {
docTitle = child;
oldTitle = docTitle.textContent;
break;
}
}
} catch (err) {
_didIteratorError3 = true;
_iteratorError3 = err;
} finally {
try {
if (!_iteratorNormalCompletion3 && _iterator3["return"] != null) {
_iterator3["return"]();
}
} finally {
if (_didIteratorError3) {
throw _iteratorError3;
}
}
}
if (!docTitle) {
docTitle = svgdoc.createElementNS(NS.SVG, 'title');
svgcontent.insertBefore(docTitle, svgcontent.firstChild); // svgcontent.firstChild.before(docTitle); // Ok to replace above with this?
}
if (newTitle.length) {
docTitle.textContent = newTitle;
} else {
// No title given, so element is not necessary
docTitle.remove();
}
batchCmd.addSubCommand(new ChangeElementCommand$1(docTitle, {
'#text': oldTitle
}));
addCommandToHistory(batchCmd);
};
/**
* Returns the editor's namespace URL, optionally adding it to the root element.
* @function module:svgcanvas.SvgCanvas#getEditorNS
* @param {boolean} [add] - Indicates whether or not to add the namespace value
* @returns {string} The editor's namespace URL
*/
this.getEditorNS = function (add) {
if (add) {
svgcontent.setAttribute('xmlns:se', NS.SE);
}
return NS.SE;
};
/**
* Changes the document's dimensions to the given size.
* @function module:svgcanvas.SvgCanvas#setResolution
* @param {Float|"fit"} x - Number with the width of the new dimensions in user units.
* Can also be the string "fit" to indicate "fit to content".
* @param {Float} y - Number with the height of the new dimensions in user units.
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {boolean} Indicates if resolution change was successful.
* It will fail on "fit to content" option with no content to fit to.
*/
this.setResolution = function (x, y) {
var res = getResolution();
var w = res.w,
h = res.h;
var batchCmd;
if (x === 'fit') {
// Get bounding box
var bbox = getStrokedBBoxDefaultVisible();
if (bbox) {
batchCmd = new BatchCommand$1('Fit Canvas to Content');
var visEls = getVisibleElements();
addToSelection(visEls);
var dx = [],
dy = [];
$$8.each(visEls, function (i, item) {
dx.push(bbox.x * -1);
dy.push(bbox.y * -1);
});
var cmd = canvas.moveSelectedElements(dx, dy, true);
batchCmd.addSubCommand(cmd);
clearSelection();
x = Math.round(bbox.width);
y = Math.round(bbox.height);
} else {
return false;
}
}
if (x !== w || y !== h) {
if (!batchCmd) {
batchCmd = new BatchCommand$1('Change Image Dimensions');
}
x = convertToNum('width', x);
y = convertToNum('height', y);
svgcontent.setAttribute('width', x);
svgcontent.setAttribute('height', y);
this.contentW = x;
this.contentH = y;
batchCmd.addSubCommand(new ChangeElementCommand$1(svgcontent, {
width: w,
height: h
}));
svgcontent.setAttribute('viewBox', [0, 0, x / currentZoom, y / currentZoom].join(' '));
batchCmd.addSubCommand(new ChangeElementCommand$1(svgcontent, {
viewBox: ['0 0', w, h].join(' ')
}));
addCommandToHistory(batchCmd);
call('changed', [svgcontent]);
}
return true;
};
/**
* @typedef {module:jQueryAttr.Attributes} module:svgcanvas.ElementPositionInCanvas
* @property {Float} x
* @property {Float} y
*/
/**
* @function module:svgcanvas.SvgCanvas#getOffset
* @returns {module:svgcanvas.ElementPositionInCanvas} An object with `x`, `y` values indicating the svgcontent element's
* position in the editor's canvas.
*/
this.getOffset = function () {
return $$8(svgcontent).attr(['x', 'y']);
};
/**
* @typedef {PlainObject} module:svgcanvas.ZoomAndBBox
* @property {Float} zoom
* @property {module:utilities.BBoxObject} bbox
*/
/**
* Sets the zoom level on the canvas-side based on the given value.
* @function module:svgcanvas.SvgCanvas#setBBoxZoom
* @param {"selection"|"canvas"|"content"|"layer"|module:SVGEditor.BBoxObjectWithFactor} val - Bounding box object to zoom to or string indicating zoom option. Note: the object value type is defined in `svg-editor.js`
* @param {Integer} editorW - The editor's workarea box's width
* @param {Integer} editorH - The editor's workarea box's height
* @returns {module:svgcanvas.ZoomAndBBox|void}
*/
this.setBBoxZoom = function (val, editorW, editorH) {
var spacer = 0.85;
var bb;
var calcZoom = function calcZoom(bb) {
// eslint-disable-line no-shadow
if (!bb) {
return false;
}
var wZoom = Math.round(editorW / bb.width * 100 * spacer) / 100;
var hZoom = Math.round(editorH / bb.height * 100 * spacer) / 100;
var zoom = Math.min(wZoom, hZoom);
canvas.setZoom(zoom);
return {
zoom: zoom,
bbox: bb
};
};
if (_typeof(val) === 'object') {
bb = val;
if (bb.width === 0 || bb.height === 0) {
var newzoom = bb.zoom ? bb.zoom : currentZoom * bb.factor;
canvas.setZoom(newzoom);
return {
zoom: currentZoom,
bbox: bb
};
}
return calcZoom(bb);
}
switch (val) {
case 'selection':
{
if (!selectedElements[0]) {
return undefined;
}
var selectedElems = $$8.map(selectedElements, function (n) {
if (n) {
return n;
}
return undefined;
});
bb = getStrokedBBoxDefaultVisible(selectedElems);
break;
}
case 'canvas':
{
var res = getResolution();
spacer = 0.95;
bb = {
width: res.w,
height: res.h,
x: 0,
y: 0
};
break;
}
case 'content':
bb = getStrokedBBoxDefaultVisible();
break;
case 'layer':
bb = getStrokedBBoxDefaultVisible(getVisibleElements(getCurrentDrawing().getCurrentLayer()));
break;
default:
return undefined;
}
return calcZoom(bb);
};
/**
* The zoom level has changed. Supplies the new zoom level as a number (not percentage).
* @event module:svgcanvas.SvgCanvas#event:ext_zoomChanged
* @type {Float}
*/
/**
* The bottom panel was updated
* @event module:svgcanvas.SvgCanvas#event:ext_toolButtonStateUpdate
* @type {PlainObject}
* @property {boolean} nofill Indicates fill is disabled
* @property {boolean} nostroke Indicates stroke is disabled
*/
/**
* The element selection has changed (elements were added/removed from selection)
* @event module:svgcanvas.SvgCanvas#event:ext_selectedChanged
* @type {PlainObject}
* @property {Element[]} elems Array of the newly selected elements
* @property {Element|null} selectedElement The single selected element
* @property {boolean} multiselected Indicates whether one or more elements were selected
*/
/**
* Called when part of element is in process of changing, generally on
* mousemove actions like rotate, move, etc.
* @event module:svgcanvas.SvgCanvas#event:ext_elementTransition
* @type {PlainObject}
* @property {Element[]} elems Array of transitioning elements
*/
/**
* One or more elements were changed
* @event module:svgcanvas.SvgCanvas#event:ext_elementChanged
* @type {PlainObject}
* @property {Element[]} elems Array of the affected elements
*/
/**
* Invoked as soon as the locale is ready
* @event module:svgcanvas.SvgCanvas#event:ext_langReady
* @type {PlainObject}
* @property {string} lang The two-letter language code
* @property {module:SVGEditor.uiStrings} uiStrings
* @property {module:SVGEditor~ImportLocale} importLocale
*/
/**
* The language was changed. Two-letter code of the new language.
* @event module:svgcanvas.SvgCanvas#event:ext_langChanged
* @type {string}
*/
/**
* Means for an extension to add locale data. The two-letter language code.
* @event module:svgcanvas.SvgCanvas#event:ext_addLangData
* @type {PlainObject}
* @property {string} lang
* @property {module:SVGEditor~ImportLocale} importLocale
*/
/**
* Called when new image is created
* @event module:svgcanvas.SvgCanvas#event:ext_onNewDocument
* @type {void}
*/
/**
* Called when sidepanel is resized or toggled
* @event module:svgcanvas.SvgCanvas#event:ext_workareaResized
* @type {void}
*/
/**
* Called upon addition of the extension, or, if svgicons are set,
* after the icons are ready when extension SVG icons have loaded.
* @event module:svgcanvas.SvgCanvas#event:ext_callback
* @type {void}
*/
/**
* Sets the zoom to the given level.
* @function module:svgcanvas.SvgCanvas#setZoom
* @param {Float} zoomLevel - Float indicating the zoom level to change to
* @fires module:svgcanvas.SvgCanvas#event:ext_zoomChanged
* @returns {void}
*/
this.setZoom = function (zoomLevel) {
var res = getResolution();
svgcontent.setAttribute('viewBox', '0 0 ' + res.w / zoomLevel + ' ' + res.h / zoomLevel);
currentZoom = zoomLevel;
$$8.each(selectedElements, function (i, elem) {
if (!elem) {
return;
}
selectorManager.requestSelector(elem).resize();
});
pathActions$1.zoomChange();
runExtensions('zoomChanged',
/** @type {module:svgcanvas.SvgCanvas#event:ext_zoomChanged} */
zoomLevel);
};
/**
* @function module:svgcanvas.SvgCanvas#getMode
* @returns {string} The current editor mode string
*/
this.getMode = function () {
return currentMode;
};
/**
* Sets the editor's mode to the given string.
* @function module:svgcanvas.SvgCanvas#setMode
* @param {string} name - String with the new mode to change to
* @returns {void}
*/
this.setMode = function (name) {
pathActions$1.clear(true);
textActions.clear();
curProperties = selectedElements[0] && selectedElements[0].nodeName === 'text' ? curText : curShape;
currentMode = name;
};
/**
* Group: Element Styling
*/
/**
* @typedef {PlainObject} module:svgcanvas.PaintOptions
* @property {"solidColor"} type
*/
/**
* @function module:svgcanvas.SvgCanvas#getColor
* @param {string} type
* @returns {string|module:svgcanvas.PaintOptions|Float|module:jGraduate~Paint} The current fill/stroke option
*/
this.getColor = function (type) {
return curProperties[type];
};
/**
* Change the current stroke/fill color/gradient value.
* @function module:svgcanvas.SvgCanvas#setColor
* @param {string} type - String indicating fill or stroke
* @param {string} val - The value to set the stroke attribute to
* @param {boolean} preventUndo - Boolean indicating whether or not this should be an undoable option
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.setColor = function (type, val, preventUndo) {
curShape[type] = val;
curProperties[type + '_paint'] = {
type: 'solidColor'
};
var elems = [];
/**
*
* @param {Element} e
* @returns {void}
*/
function addNonG(e) {
if (e.nodeName !== 'g') {
elems.push(e);
}
}
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName === 'g') {
walkTree(elem, addNonG);
} else if (type === 'fill') {
if (elem.tagName !== 'polyline' && elem.tagName !== 'line') {
elems.push(elem);
}
} else {
elems.push(elem);
}
}
}
if (elems.length > 0) {
if (!preventUndo) {
changeSelectedAttribute(type, val, elems);
call('changed', elems);
} else {
changeSelectedAttributeNoUndo(type, val, elems);
}
}
};
/**
* Apply the current gradient to selected element's fill or stroke.
* @function module:svgcanvas.SvgCanvas#setGradient
* @param {"fill"|"stroke"} type - String indicating "fill" or "stroke" to apply to an element
* @returns {void}
*/
var setGradient = this.setGradient = function (type) {
if (!curProperties[type + '_paint'] || curProperties[type + '_paint'].type === 'solidColor') {
return;
}
var grad = canvas[type + 'Grad']; // find out if there is a duplicate gradient already in the defs
var duplicateGrad = findDuplicateGradient(grad);
var defs = findDefs(); // no duplicate found, so import gradient into defs
if (!duplicateGrad) {
// const origGrad = grad;
grad = defs.appendChild(svgdoc.importNode(grad, true)); // get next id and set it on the grad
grad.id = getNextId();
} else {
// use existing gradient
grad = duplicateGrad;
}
canvas.setColor(type, 'url(#' + grad.id + ')');
};
/**
* Check if exact gradient already exists.
* @function module:svgcanvas~findDuplicateGradient
* @param {SVGGradientElement} grad - The gradient DOM element to compare to others
* @returns {SVGGradientElement} The existing gradient if found, `null` if not
*/
var findDuplicateGradient = function findDuplicateGradient(grad) {
var defs = findDefs();
var existingGrads = $$8(defs).find('linearGradient, radialGradient');
var i = existingGrads.length;
var radAttrs = ['r', 'cx', 'cy', 'fx', 'fy'];
while (i--) {
var og = existingGrads[i];
if (grad.tagName === 'linearGradient') {
if (grad.getAttribute('x1') !== og.getAttribute('x1') || grad.getAttribute('y1') !== og.getAttribute('y1') || grad.getAttribute('x2') !== og.getAttribute('x2') || grad.getAttribute('y2') !== og.getAttribute('y2')) {
continue;
}
} else {
var _ret = function () {
var gradAttrs = $$8(grad).attr(radAttrs);
var ogAttrs = $$8(og).attr(radAttrs);
var diff = false;
$$8.each(radAttrs, function (j, attr) {
if (gradAttrs[attr] !== ogAttrs[attr]) {
diff = true;
}
});
if (diff) {
return "continue";
}
}();
if (_ret === "continue") continue;
} // else could be a duplicate, iterate through stops
var stops = grad.getElementsByTagNameNS(NS.SVG, 'stop');
var ostops = og.getElementsByTagNameNS(NS.SVG, 'stop');
if (stops.length !== ostops.length) {
continue;
}
var j = stops.length;
while (j--) {
var stop = stops[j];
var ostop = ostops[j];
if (stop.getAttribute('offset') !== ostop.getAttribute('offset') || stop.getAttribute('stop-opacity') !== ostop.getAttribute('stop-opacity') || stop.getAttribute('stop-color') !== ostop.getAttribute('stop-color')) {
break;
}
}
if (j === -1) {
return og;
}
} // for each gradient in defs
return null;
};
/**
* Set a color/gradient to a fill/stroke.
* @function module:svgcanvas.SvgCanvas#setPaint
* @param {"fill"|"stroke"} type - String with "fill" or "stroke"
* @param {module:jGraduate.jGraduatePaintOptions} paint - The jGraduate paint object to apply
* @returns {void}
*/
this.setPaint = function (type, paint) {
// make a copy
var p = new $$8.jGraduate.Paint(paint);
this.setPaintOpacity(type, p.alpha / 100, true); // now set the current paint object
curProperties[type + '_paint'] = p;
switch (p.type) {
case 'solidColor':
this.setColor(type, p.solidColor !== 'none' ? '#' + p.solidColor : 'none');
break;
case 'linearGradient':
case 'radialGradient':
canvas[type + 'Grad'] = p[p.type];
setGradient(type);
break;
}
};
/**
* @function module:svgcanvas.SvgCanvas#setStrokePaint
* @param {module:jGraduate~Paint} paint
* @returns {void}
*/
this.setStrokePaint = function (paint) {
this.setPaint('stroke', paint);
};
/**
* @function module:svgcanvas.SvgCanvas#setFillPaint
* @param {module:jGraduate~Paint} paint
* @returns {void}
*/
this.setFillPaint = function (paint) {
this.setPaint('fill', paint);
};
/**
* @function module:svgcanvas.SvgCanvas#getStrokeWidth
* @returns {Float|string} The current stroke-width value
*/
this.getStrokeWidth = function () {
return curProperties.stroke_width;
};
/**
* Sets the stroke width for the current selected elements.
* When attempting to set a line's width to 0, this changes it to 1 instead.
* @function module:svgcanvas.SvgCanvas#setStrokeWidth
* @param {Float} val - A Float indicating the new stroke width value
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.setStrokeWidth = function (val) {
if (val === 0 && ['line', 'path'].includes(currentMode)) {
canvas.setStrokeWidth(1);
return;
}
curProperties.stroke_width = val;
var elems = [];
/**
*
* @param {Element} e
* @returns {void}
*/
function addNonG(e) {
if (e.nodeName !== 'g') {
elems.push(e);
}
}
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName === 'g') {
walkTree(elem, addNonG);
} else {
elems.push(elem);
}
}
}
if (elems.length > 0) {
changeSelectedAttribute('stroke-width', val, elems);
call('changed', selectedElements);
}
};
/**
* Set the given stroke-related attribute the given value for selected elements.
* @function module:svgcanvas.SvgCanvas#setStrokeAttr
* @param {string} attr - String with the attribute name
* @param {string|Float} val - String or number with the attribute value
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.setStrokeAttr = function (attr, val) {
curShape[attr.replace('-', '_')] = val;
var elems = [];
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName === 'g') {
walkTree(elem, function (e) {
if (e.nodeName !== 'g') {
elems.push(e);
}
});
} else {
elems.push(elem);
}
}
}
if (elems.length > 0) {
changeSelectedAttribute(attr, val, elems);
call('changed', selectedElements);
}
};
/**
* @typedef {PlainObject} module:svgcanvas.StyleOptions
* @property {string} fill
* @property {Float} fill_opacity
* @property {string} stroke
* @property {Float} stroke_width
* @property {string} stroke_dasharray
* @property {string} stroke_linejoin
* @property {string} stroke_linecap
* @property {Float} stroke_opacity
* @property {Float} opacity
*/
/**
* @function module:svgcanvas.SvgCanvas#getStyle
* @returns {module:svgcanvas.StyleOptions} current style options
*/
this.getStyle = function () {
return curShape;
};
/**
* @function module:svgcanvas.SvgCanvas#getOpacity
* @returns {Float} the current opacity
*/
this.getOpacity = getOpacity;
/**
* Sets the given opacity on the current selected elements.
* @function module:svgcanvas.SvgCanvas#setOpacity
* @param {string} val
* @returns {void}
*/
this.setOpacity = function (val) {
curShape.opacity = val;
changeSelectedAttribute('opacity', val);
};
/**
* @function module:svgcanvas.SvgCanvas#getFillOpacity
* @returns {Float} the current fill opacity
*/
this.getFillOpacity = function () {
return curShape.fill_opacity;
};
/**
* @function module:svgcanvas.SvgCanvas#getStrokeOpacity
* @returns {string} the current stroke opacity
*/
this.getStrokeOpacity = function () {
return curShape.stroke_opacity;
};
/**
* Sets the current fill/stroke opacity.
* @function module:svgcanvas.SvgCanvas#setPaintOpacity
* @param {string} type - String with "fill" or "stroke"
* @param {Float} val - Float with the new opacity value
* @param {boolean} preventUndo - Indicates whether or not this should be an undoable action
* @returns {void}
*/
this.setPaintOpacity = function (type, val, preventUndo) {
curShape[type + '_opacity'] = val;
if (!preventUndo) {
changeSelectedAttribute(type + '-opacity', val);
} else {
changeSelectedAttributeNoUndo(type + '-opacity', val);
}
};
/**
* Gets the current fill/stroke opacity.
* @function module:svgcanvas.SvgCanvas#getPaintOpacity
* @param {"fill"|"stroke"} type - String with "fill" or "stroke"
* @returns {Float} Fill/stroke opacity
*/
this.getPaintOpacity = function (type) {
return type === 'fill' ? this.getFillOpacity() : this.getStrokeOpacity();
};
/**
* Gets the `stdDeviation` blur value of the given element.
* @function module:svgcanvas.SvgCanvas#getBlur
* @param {Element} elem - The element to check the blur value for
* @returns {string} stdDeviation blur attribute value
*/
this.getBlur = function (elem) {
var val = 0; // const elem = selectedElements[0];
if (elem) {
var filterUrl = elem.getAttribute('filter');
if (filterUrl) {
var blur = getElem(elem.id + '_blur');
if (blur) {
val = blur.firstChild.getAttribute('stdDeviation');
}
}
}
return val;
};
(function () {
var curCommand = null;
var filter = null;
var filterHidden = false;
/**
* Sets the `stdDeviation` blur value on the selected element without being undoable.
* @function module:svgcanvas.SvgCanvas#setBlurNoUndo
* @param {Float} val - The new `stdDeviation` value
* @returns {void}
*/
canvas.setBlurNoUndo = function (val) {
if (!filter) {
canvas.setBlur(val);
return;
}
if (val === 0) {
// Don't change the StdDev, as that will hide the element.
// Instead, just remove the value for "filter"
changeSelectedAttributeNoUndo('filter', '');
filterHidden = true;
} else {
var elem = selectedElements[0];
if (filterHidden) {
changeSelectedAttributeNoUndo('filter', 'url(#' + elem.id + '_blur)');
}
if (isWebkit()) {
// console.log('e', elem); // eslint-disable-line no-console
elem.removeAttribute('filter');
elem.setAttribute('filter', 'url(#' + elem.id + '_blur)');
}
changeSelectedAttributeNoUndo('stdDeviation', val, [filter.firstChild]);
canvas.setBlurOffsets(filter, val);
}
};
/**
*
* @returns {void}
*/
function finishChange() {
var bCmd = canvas.undoMgr.finishUndoableChange();
curCommand.addSubCommand(bCmd);
addCommandToHistory(curCommand);
curCommand = null;
filter = null;
}
/**
* Sets the `x`, `y`, `width`, `height` values of the filter element in order to
* make the blur not be clipped. Removes them if not neeeded.
* @function module:svgcanvas.SvgCanvas#setBlurOffsets
* @param {Element} filterElem - The filter DOM element to update
* @param {Float} stdDev - The standard deviation value on which to base the offset size
* @returns {void}
*/
canvas.setBlurOffsets = function (filterElem, stdDev) {
if (stdDev > 3) {
// TODO: Create algorithm here where size is based on expected blur
assignAttributes(filterElem, {
x: '-50%',
y: '-50%',
width: '200%',
height: '200%'
}); // Removing these attributes hides text in Chrome (see Issue 579)
} else if (!isWebkit()) {
filterElem.removeAttribute('x');
filterElem.removeAttribute('y');
filterElem.removeAttribute('width');
filterElem.removeAttribute('height');
}
};
/**
* Adds/updates the blur filter to the selected element.
* @function module:svgcanvas.SvgCanvas#setBlur
* @param {Float} val - Float with the new `stdDeviation` blur value
* @param {boolean} complete - Whether or not the action should be completed (to add to the undo manager)
* @returns {void}
*/
canvas.setBlur = function (val, complete) {
if (curCommand) {
finishChange();
return;
} // Looks for associated blur, creates one if not found
var elem = selectedElements[0];
var elemId = elem.id;
filter = getElem(elemId + '_blur');
val -= 0;
var batchCmd = new BatchCommand$1(); // Blur found!
if (filter) {
if (val === 0) {
filter = null;
}
} else {
// Not found, so create
var newblur = addSVGElementFromJson({
element: 'feGaussianBlur',
attr: {
"in": 'SourceGraphic',
stdDeviation: val
}
});
filter = addSVGElementFromJson({
element: 'filter',
attr: {
id: elemId + '_blur'
}
});
filter.append(newblur);
findDefs().append(filter);
batchCmd.addSubCommand(new InsertElementCommand$1(filter));
}
var changes = {
filter: elem.getAttribute('filter')
};
if (val === 0) {
elem.removeAttribute('filter');
batchCmd.addSubCommand(new ChangeElementCommand$1(elem, changes));
return;
}
changeSelectedAttribute('filter', 'url(#' + elemId + '_blur)');
batchCmd.addSubCommand(new ChangeElementCommand$1(elem, changes));
canvas.setBlurOffsets(filter, val);
curCommand = batchCmd;
canvas.undoMgr.beginUndoableChange('stdDeviation', [filter ? filter.firstChild : null]);
if (complete) {
canvas.setBlurNoUndo(val);
finishChange();
}
};
})();
/**
* Check whether selected element is bold or not.
* @function module:svgcanvas.SvgCanvas#getBold
* @returns {boolean} Indicates whether or not element is bold
*/
this.getBold = function () {
// should only have one element selected
var selected = selectedElements[0];
if (!isNullish(selected) && selected.tagName === 'text' && isNullish(selectedElements[1])) {
return selected.getAttribute('font-weight') === 'bold';
}
return false;
};
/**
* Make the selected element bold or normal.
* @function module:svgcanvas.SvgCanvas#setBold
* @param {boolean} b - Indicates bold (`true`) or normal (`false`)
* @returns {void}
*/
this.setBold = function (b) {
var selected = selectedElements[0];
if (!isNullish(selected) && selected.tagName === 'text' && isNullish(selectedElements[1])) {
changeSelectedAttribute('font-weight', b ? 'bold' : 'normal');
}
if (!selectedElements[0].textContent) {
textActions.setCursor();
}
};
/**
* Check whether selected element is in italics or not.
* @function module:svgcanvas.SvgCanvas#getItalic
* @returns {boolean} Indicates whether or not element is italic
*/
this.getItalic = function () {
var selected = selectedElements[0];
if (!isNullish(selected) && selected.tagName === 'text' && isNullish(selectedElements[1])) {
return selected.getAttribute('font-style') === 'italic';
}
return false;
};
/**
* Make the selected element italic or normal.
* @function module:svgcanvas.SvgCanvas#setItalic
* @param {boolean} i - Indicates italic (`true`) or normal (`false`)
* @returns {void}
*/
this.setItalic = function (i) {
var selected = selectedElements[0];
if (!isNullish(selected) && selected.tagName === 'text' && isNullish(selectedElements[1])) {
changeSelectedAttribute('font-style', i ? 'italic' : 'normal');
}
if (!selectedElements[0].textContent) {
textActions.setCursor();
}
};
/**
* @function module:svgcanvas.SvgCanvas#getFontFamily
* @returns {string} The current font family
*/
this.getFontFamily = function () {
return curText.font_family;
};
/**
* Set the new font family.
* @function module:svgcanvas.SvgCanvas#setFontFamily
* @param {string} val - String with the new font family
* @returns {void}
*/
this.setFontFamily = function (val) {
curText.font_family = val;
changeSelectedAttribute('font-family', val);
if (selectedElements[0] && !selectedElements[0].textContent) {
textActions.setCursor();
}
};
/**
* Set the new font color.
* @function module:svgcanvas.SvgCanvas#setFontColor
* @param {string} val - String with the new font color
* @returns {void}
*/
this.setFontColor = function (val) {
curText.fill = val;
changeSelectedAttribute('fill', val);
};
/**
* @function module:svgcanvas.SvgCanvas#getFontColor
* @returns {string} The current font color
*/
this.getFontColor = function () {
return curText.fill;
};
/**
* @function module:svgcanvas.SvgCanvas#getFontSize
* @returns {Float} The current font size
*/
this.getFontSize = function () {
return curText.font_size;
};
/**
* Applies the given font size to the selected element.
* @function module:svgcanvas.SvgCanvas#setFontSize
* @param {Float} val - Float with the new font size
* @returns {void}
*/
this.setFontSize = function (val) {
curText.font_size = val;
changeSelectedAttribute('font-size', val);
if (!selectedElements[0].textContent) {
textActions.setCursor();
}
};
/**
* @function module:svgcanvas.SvgCanvas#getText
* @returns {string} The current text (`textContent`) of the selected element
*/
this.getText = function () {
var selected = selectedElements[0];
if (isNullish(selected)) {
return '';
}
return selected.textContent;
};
/**
* Updates the text element with the given string.
* @function module:svgcanvas.SvgCanvas#setTextContent
* @param {string} val - String with the new text
* @returns {void}
*/
this.setTextContent = function (val) {
changeSelectedAttribute('#text', val);
textActions.init(val);
textActions.setCursor();
};
/**
* Sets the new image URL for the selected image element. Updates its size if
* a new URL is given.
* @function module:svgcanvas.SvgCanvas#setImageURL
* @param {string} val - String with the image URL/path
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.setImageURL = function (val) {
var elem = selectedElements[0];
if (!elem) {
return;
}
var attrs = $$8(elem).attr(['width', 'height']);
var setsize = !attrs.width || !attrs.height;
var curHref = getHref(elem); // Do nothing if no URL change or size change
if (curHref === val && !setsize) {
return;
}
var batchCmd = new BatchCommand$1('Change Image URL');
setHref(elem, val);
batchCmd.addSubCommand(new ChangeElementCommand$1(elem, {
'#href': curHref
}));
$$8(new Image()).load(function () {
var changes = $$8(elem).attr(['width', 'height']);
$$8(elem).attr({
width: this.width,
height: this.height
});
selectorManager.requestSelector(elem).resize();
batchCmd.addSubCommand(new ChangeElementCommand$1(elem, changes));
addCommandToHistory(batchCmd);
call('changed', [elem]);
}).attr('src', val);
};
/**
* Sets the new link URL for the selected anchor element.
* @function module:svgcanvas.SvgCanvas#setLinkURL
* @param {string} val - String with the link URL/path
* @returns {void}
*/
this.setLinkURL = function (val) {
var elem = selectedElements[0];
if (!elem) {
return;
}
if (elem.tagName !== 'a') {
// See if parent is an anchor
var parentsA = $$8(elem).parents('a');
if (parentsA.length) {
elem = parentsA[0];
} else {
return;
}
}
var curHref = getHref(elem);
if (curHref === val) {
return;
}
var batchCmd = new BatchCommand$1('Change Link URL');
setHref(elem, val);
batchCmd.addSubCommand(new ChangeElementCommand$1(elem, {
'#href': curHref
}));
addCommandToHistory(batchCmd);
};
/**
* Sets the `rx` and `ry` values to the selected `rect` element
* to change its corner radius.
* @function module:svgcanvas.SvgCanvas#setRectRadius
* @param {string|Float} val - The new radius
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.setRectRadius = function (val) {
var selected = selectedElements[0];
if (!isNullish(selected) && selected.tagName === 'rect') {
var r = selected.getAttribute('rx');
if (r !== String(val)) {
selected.setAttribute('rx', val);
selected.setAttribute('ry', val);
addCommandToHistory(new ChangeElementCommand$1(selected, {
rx: r,
ry: r
}, 'Radius'));
call('changed', [selected]);
}
}
};
/**
* Wraps the selected element(s) in an anchor element or converts group to one.
* @function module:svgcanvas.SvgCanvas#makeHyperlink
* @param {string} url
* @returns {void}
*/
this.makeHyperlink = function (url) {
canvas.groupSelectedElements('a', url); // TODO: If element is a single "g", convert to "a"
// if (selectedElements.length > 1 && selectedElements[1]) {
};
/**
* @function module:svgcanvas.SvgCanvas#removeHyperlink
* @returns {void}
*/
this.removeHyperlink = function () {
canvas.ungroupSelectedElement();
};
/**
* Group: Element manipulation
*/
/**
* Sets the new segment type to the selected segment(s).
* @function module:svgcanvas.SvgCanvas#setSegType
* @param {Integer} newType - New segment type. See {@link https://www.w3.org/TR/SVG/paths.html#InterfaceSVGPathSeg} for list
* @returns {void}
*/
this.setSegType = function (newType) {
pathActions$1.setSegType(newType);
};
/**
* Convert selected element to a path, or get the BBox of an element-as-path.
* @function module:svgcanvas.SvgCanvas#convertToPath
* @todo (codedread): Remove the getBBox argument and split this function into two.
* @param {Element} elem - The DOM element to be converted
* @param {boolean} getBBox - Boolean on whether or not to only return the path's BBox
* @returns {void|DOMRect|false|SVGPathElement|null} If the getBBox flag is true, the resulting path's bounding box object.
* Otherwise the resulting path element is returned.
*/
this.convertToPath = function (elem, getBBox) {
if (isNullish(elem)) {
var elems = selectedElements;
$$8.each(elems, function (i, el) {
if (el) {
canvas.convertToPath(el);
}
});
return undefined;
}
if (getBBox) {
return getBBoxOfElementAsPath(elem, addSVGElementFromJson, pathActions$1);
} // TODO: Why is this applying attributes from curShape, then inside utilities.convertToPath it's pulling addition attributes from elem?
// TODO: If convertToPath is called with one elem, curShape and elem are probably the same; but calling with multiple is a bug or cool feature.
var attrs = {
fill: curShape.fill,
'fill-opacity': curShape.fill_opacity,
stroke: curShape.stroke,
'stroke-width': curShape.stroke_width,
'stroke-dasharray': curShape.stroke_dasharray,
'stroke-linejoin': curShape.stroke_linejoin,
'stroke-linecap': curShape.stroke_linecap,
'stroke-opacity': curShape.stroke_opacity,
opacity: curShape.opacity,
visibility: 'hidden'
};
return convertToPath(elem, attrs, addSVGElementFromJson, pathActions$1, clearSelection, addToSelection, hstry, addCommandToHistory);
};
/**
* This function makes the changes to the elements. It does not add the change
* to the history stack.
* @param {string} attr - Attribute name
* @param {string|Float} newValue - String or number with the new attribute value
* @param {Element[]} elems - The DOM elements to apply the change to
* @returns {void}
*/
var changeSelectedAttributeNoUndo = function changeSelectedAttributeNoUndo(attr, newValue, elems) {
if (currentMode === 'pathedit') {
// Editing node
pathActions$1.moveNode(attr, newValue);
}
elems = elems || selectedElements;
var i = elems.length;
var noXYElems = ['g', 'polyline', 'path']; // const goodGAttrs = ['transform', 'opacity', 'filter'];
var _loop = function _loop() {
var elem = elems[i];
if (isNullish(elem)) {
return "continue";
} // Set x,y vals on elements that don't have them
if ((attr === 'x' || attr === 'y') && noXYElems.includes(elem.tagName)) {
var bbox = getStrokedBBoxDefaultVisible([elem]);
var diffX = attr === 'x' ? newValue - bbox.x : 0;
var diffY = attr === 'y' ? newValue - bbox.y : 0;
canvas.moveSelectedElements(diffX * currentZoom, diffY * currentZoom, true);
return "continue";
} // only allow the transform/opacity/filter attribute to change on <g> elements, slightly hacky
// TODO: FIXME: Missing statement body
// if (elem.tagName === 'g' && goodGAttrs.includes(attr)) {}
var oldval = attr === '#text' ? elem.textContent : elem.getAttribute(attr);
if (isNullish(oldval)) {
oldval = '';
}
if (oldval !== String(newValue)) {
if (attr === '#text') {
// const oldW = utilsGetBBox(elem).width;
elem.textContent = newValue; // FF bug occurs on on rotated elements
if (/rotate/.test(elem.getAttribute('transform'))) {
elem = ffClone(elem);
} // Hoped to solve the issue of moving text with text-anchor="start",
// but this doesn't actually fix it. Hopefully on the right track, though. -Fyrd
// const box = getBBox(elem), left = box.x, top = box.y, {width, height} = box,
// dx = width - oldW, dy = 0;
// const angle = getRotationAngle(elem, true);
// if (angle) {
// const r = Math.sqrt(dx * dx + dy * dy);
// const theta = Math.atan2(dy, dx) - angle;
// dx = r * Math.cos(theta);
// dy = r * Math.sin(theta);
//
// elem.setAttribute('x', elem.getAttribute('x') - dx);
// elem.setAttribute('y', elem.getAttribute('y') - dy);
// }
} else if (attr === '#href') {
setHref(elem, newValue);
} else {
elem.setAttribute(attr, newValue);
} // Go into "select" mode for text changes
// NOTE: Important that this happens AFTER elem.setAttribute() or else attributes like
// font-size can get reset to their old value, ultimately by svgEditor.updateContextPanel(),
// after calling textActions.toSelectMode() below
if (currentMode === 'textedit' && attr !== '#text' && elem.textContent.length) {
textActions.toSelectMode(elem);
} // if (i === 0) {
// selectedBBoxes[0] = utilsGetBBox(elem);
// }
// Use the Firefox ffClone hack for text elements with gradients or
// where other text attributes are changed.
if (isGecko() && elem.nodeName === 'text' && /rotate/.test(elem.getAttribute('transform'))) {
if (String(newValue).startsWith('url') || ['font-size', 'font-family', 'x', 'y'].includes(attr) && elem.textContent) {
elem = ffClone(elem);
}
} // Timeout needed for Opera & Firefox
// codedread: it is now possible for this function to be called with elements
// that are not in the selectedElements array, we need to only request a
// selector if the element is in that array
if (selectedElements.includes(elem)) {
setTimeout(function () {
// Due to element replacement, this element may no longer
// be part of the DOM
if (!elem.parentNode) {
return;
}
selectorManager.requestSelector(elem).resize();
}, 0);
} // if this element was rotated, and we changed the position of this element
// we need to update the rotational transform attribute
var angle = getRotationAngle(elem);
if (angle !== 0 && attr !== 'transform') {
var tlist = getTransformList(elem);
var n = tlist.numberOfItems;
while (n--) {
var xform = tlist.getItem(n);
if (xform.type === 4) {
// remove old rotate
tlist.removeItem(n);
var box = getBBox(elem);
var center = transformPoint(box.x + box.width / 2, box.y + box.height / 2, transformListToTransform(tlist).matrix);
var cx = center.x,
cy = center.y;
var newrot = svgroot.createSVGTransform();
newrot.setRotate(angle, cx, cy);
tlist.insertItemBefore(newrot, n);
break;
}
}
}
} // if oldValue != newValue
};
while (i--) {
var _ret2 = _loop();
if (_ret2 === "continue") continue;
} // for each elem
};
/**
* Change the given/selected element and add the original value to the history stack.
* If you want to change all `selectedElements`, ignore the `elems` argument.
* If you want to change only a subset of `selectedElements`, then send the
* subset to this function in the `elems` argument.
* @function module:svgcanvas.SvgCanvas#changeSelectedAttribute
* @param {string} attr - String with the attribute name
* @param {string|Float} val - String or number with the new attribute value
* @param {Element[]} elems - The DOM elements to apply the change to
* @returns {void}
*/
var changeSelectedAttribute = this.changeSelectedAttribute = function (attr, val, elems) {
elems = elems || selectedElements;
canvas.undoMgr.beginUndoableChange(attr, elems); // const i = elems.length;
changeSelectedAttributeNoUndo(attr, val, elems);
var batchCmd = canvas.undoMgr.finishUndoableChange();
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
}
};
/**
* Removes all selected elements from the DOM and adds the change to the
* history stack.
* @function module:svgcanvas.SvgCanvas#deleteSelectedElements
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.deleteSelectedElements = function () {
var batchCmd = new BatchCommand$1('Delete Elements');
var len = selectedElements.length;
var selectedCopy = []; // selectedElements is being deleted
for (var i = 0; i < len; ++i) {
var selected = selectedElements[i];
if (isNullish(selected)) {
break;
}
var parent = selected.parentNode;
var t = selected; // this will unselect the element and remove the selectedOutline
selectorManager.releaseSelector(t); // Remove the path if present.
removePath_(t.id); // Get the parent if it's a single-child anchor
if (parent.tagName === 'a' && parent.childNodes.length === 1) {
t = parent;
parent = parent.parentNode;
}
var _t = t,
nextSibling = _t.nextSibling;
var elem = parent.removeChild(t);
selectedCopy.push(selected); // for the copy
batchCmd.addSubCommand(new RemoveElementCommand$1(elem, nextSibling, parent));
}
selectedElements = [];
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
}
call('changed', selectedCopy);
clearSelection();
};
/**
* Removes all selected elements from the DOM and adds the change to the
* history stack. Remembers removed elements on the clipboard.
* @function module:svgcanvas.SvgCanvas#cutSelectedElements
* @returns {void}
*/
this.cutSelectedElements = function () {
canvas.copySelectedElements();
canvas.deleteSelectedElements();
};
/**
* Remembers the current selected elements on the clipboard.
* @function module:svgcanvas.SvgCanvas#copySelectedElements
* @returns {void}
*/
this.copySelectedElements = function () {
localStorage.setItem('svgedit_clipboard', JSON.stringify(selectedElements.map(function (x) {
return getJsonFromSvgElement(x);
})));
$$8('#cmenu_canvas').enableContextMenuItems('#paste,#paste_in_place');
};
/**
* @function module:svgcanvas.SvgCanvas#pasteElements
* @param {"in_place"|"point"|void} type
* @param {Integer|void} x Expected if type is "point"
* @param {Integer|void} y Expected if type is "point"
* @fires module:svgcanvas.SvgCanvas#event:changed
* @fires module:svgcanvas.SvgCanvas#event:ext_IDsUpdated
* @returns {void}
*/
this.pasteElements = function (type, x, y) {
var clipb = JSON.parse(localStorage.getItem('svgedit_clipboard'));
var len = clipb.length;
if (!len) {
return;
}
var pasted = [];
var batchCmd = new BatchCommand$1('Paste elements'); // const drawing = getCurrentDrawing();
/**
* @typedef {PlainObject<string, string>} module:svgcanvas.ChangedIDs
*/
/**
* @type {module:svgcanvas.ChangedIDs}
*/
var changedIDs = {}; // Recursively replace IDs and record the changes
/**
*
* @param {module:svgcanvas.SVGAsJSON} elem
* @returns {void}
*/
function checkIDs(elem) {
if (elem.attr && elem.attr.id) {
changedIDs[elem.attr.id] = getNextId();
elem.attr.id = changedIDs[elem.attr.id];
}
if (elem.children) elem.children.forEach(checkIDs);
}
clipb.forEach(checkIDs); // Give extensions like the connector extension a chance to reflect new IDs and remove invalid elements
/**
* Triggered when `pasteElements` is called from a paste action (context menu or key)
* @event module:svgcanvas.SvgCanvas#event:ext_IDsUpdated
* @type {PlainObject}
* @property {module:svgcanvas.SVGAsJSON[]} elems
* @property {module:svgcanvas.ChangedIDs} changes Maps past ID (on attribute) to current ID
*/
runExtensions('IDsUpdated',
/** @type {module:svgcanvas.SvgCanvas#event:ext_IDsUpdated} */
{
elems: clipb,
changes: changedIDs
}, true).forEach(function (extChanges) {
if (!extChanges || !('remove' in extChanges)) return;
extChanges.remove.forEach(function (removeID) {
clipb = clipb.filter(function (clipBoardItem) {
return clipBoardItem.attr.id !== removeID;
});
});
}); // Move elements to lastClickPoint
while (len--) {
var elem = clipb[len];
if (!elem) {
continue;
}
var copy = addSVGElementFromJson(elem);
pasted.push(copy);
batchCmd.addSubCommand(new InsertElementCommand$1(copy));
restoreRefElems(copy);
}
selectOnly(pasted);
if (type !== 'in_place') {
var ctrX, ctrY;
if (!type) {
ctrX = lastClickPoint.x;
ctrY = lastClickPoint.y;
} else if (type === 'point') {
ctrX = x;
ctrY = y;
}
var bbox = getStrokedBBoxDefaultVisible(pasted);
var cx = ctrX - (bbox.x + bbox.width / 2),
cy = ctrY - (bbox.y + bbox.height / 2),
dx = [],
dy = [];
$$8.each(pasted, function (i, item) {
dx.push(cx);
dy.push(cy);
});
var cmd = canvas.moveSelectedElements(dx, dy, false);
if (cmd) batchCmd.addSubCommand(cmd);
}
addCommandToHistory(batchCmd);
call('changed', pasted);
};
/**
* Wraps all the selected elements in a group (`g`) element.
* @function module:svgcanvas.SvgCanvas#groupSelectedElements
* @param {"a"|"g"} [type="g"] - type of element to group into, defaults to `<g>`
* @param {string} [urlArg]
* @returns {void}
*/
this.groupSelectedElements = function (type, urlArg) {
if (!type) {
type = 'g';
}
var cmdStr = '';
var url;
switch (type) {
case 'a':
{
cmdStr = 'Make hyperlink';
url = urlArg || '';
break;
}
default:
{
type = 'g';
cmdStr = 'Group Elements';
break;
}
}
var batchCmd = new BatchCommand$1(cmdStr); // create and insert the group element
var g = addSVGElementFromJson({
element: type,
attr: {
id: getNextId()
}
});
if (type === 'a') {
setHref(g, url);
}
batchCmd.addSubCommand(new InsertElementCommand$1(g)); // now move all children into the group
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (isNullish(elem)) {
continue;
}
if (elem.parentNode.tagName === 'a' && elem.parentNode.childNodes.length === 1) {
elem = elem.parentNode;
}
var oldNextSibling = elem.nextSibling;
var oldParent = elem.parentNode;
g.append(elem);
batchCmd.addSubCommand(new MoveElementCommand$1(elem, oldNextSibling, oldParent));
}
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
} // update selection
selectOnly([g], true);
};
/**
* Pushes all appropriate parent group properties down to its children, then
* removes them from the group.
* @function module:svgcanvas.SvgCanvas#pushGroupProperties
* @param {SVGAElement|SVGGElement} g
* @param {boolean} undoable
* @returns {BatchCommand|void}
*/
var pushGroupProperties = this.pushGroupProperties = function (g, undoable) {
var children = g.childNodes;
var len = children.length;
var xform = g.getAttribute('transform');
var glist = getTransformList(g);
var m = transformListToTransform(glist).matrix;
var batchCmd = new BatchCommand$1('Push group properties'); // TODO: get all fill/stroke properties from the group that we are about to destroy
// "fill", "fill-opacity", "fill-rule", "stroke", "stroke-dasharray", "stroke-dashoffset",
// "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity",
// "stroke-width"
// and then for each child, if they do not have the attribute (or the value is 'inherit')
// then set the child's attribute
var gangle = getRotationAngle(g);
var gattrs = $$8(g).attr(['filter', 'opacity']);
var gfilter, gblur, changes;
var drawing = getCurrentDrawing();
for (var i = 0; i < len; i++) {
var elem = children[i];
if (elem.nodeType !== 1) {
continue;
}
if (gattrs.opacity !== null && gattrs.opacity !== 1) {
// const c_opac = elem.getAttribute('opacity') || 1;
var newOpac = Math.round((elem.getAttribute('opacity') || 1) * gattrs.opacity * 100) / 100;
changeSelectedAttribute('opacity', newOpac, [elem]);
}
if (gattrs.filter) {
var cblur = this.getBlur(elem);
var origCblur = cblur;
if (!gblur) {
gblur = this.getBlur(g);
}
if (cblur) {
// Is this formula correct?
cblur = Number(gblur) + Number(cblur);
} else if (cblur === 0) {
cblur = gblur;
} // If child has no current filter, get group's filter or clone it.
if (!origCblur) {
// Set group's filter to use first child's ID
if (!gfilter) {
gfilter = getRefElem(gattrs.filter);
} else {
// Clone the group's filter
gfilter = drawing.copyElem(gfilter);
findDefs().append(gfilter);
}
} else {
gfilter = getRefElem(elem.getAttribute('filter'));
} // Change this in future for different filters
var suffix = gfilter.firstChild.tagName === 'feGaussianBlur' ? 'blur' : 'filter';
gfilter.id = elem.id + '_' + suffix;
changeSelectedAttribute('filter', 'url(#' + gfilter.id + ')', [elem]); // Update blur value
if (cblur) {
changeSelectedAttribute('stdDeviation', cblur, [gfilter.firstChild]);
canvas.setBlurOffsets(gfilter, cblur);
}
}
var chtlist = getTransformList(elem); // Don't process gradient transforms
if (elem.tagName.includes('Gradient')) {
chtlist = null;
} // Hopefully not a problem to add this. Necessary for elements like <desc/>
if (!chtlist) {
continue;
} // Apparently <defs> can get get a transformlist, but we don't want it to have one!
if (elem.tagName === 'defs') {
continue;
}
if (glist.numberOfItems) {
// TODO: if the group's transform is just a rotate, we can always transfer the
// rotate() down to the children (collapsing consecutive rotates and factoring
// out any translates)
if (gangle && glist.numberOfItems === 1) {
// [Rg] [Rc] [Mc]
// we want [Tr] [Rc2] [Mc] where:
// - [Rc2] is at the child's current center but has the
// sum of the group and child's rotation angles
// - [Tr] is the equivalent translation that this child
// undergoes if the group wasn't there
// [Tr] = [Rg] [Rc] [Rc2_inv]
// get group's rotation matrix (Rg)
var rgm = glist.getItem(0).matrix; // get child's rotation matrix (Rc)
var rcm = svgroot.createSVGMatrix();
var cangle = getRotationAngle(elem);
if (cangle) {
rcm = chtlist.getItem(0).matrix;
} // get child's old center of rotation
var cbox = getBBox(elem);
var ceqm = transformListToTransform(chtlist).matrix;
var coldc = transformPoint(cbox.x + cbox.width / 2, cbox.y + cbox.height / 2, ceqm); // sum group and child's angles
var sangle = gangle + cangle; // get child's rotation at the old center (Rc2_inv)
var r2 = svgroot.createSVGTransform();
r2.setRotate(sangle, coldc.x, coldc.y); // calculate equivalent translate
var trm = matrixMultiply(rgm, rcm, r2.matrix.inverse()); // set up tlist
if (cangle) {
chtlist.removeItem(0);
}
if (sangle) {
if (chtlist.numberOfItems) {
chtlist.insertItemBefore(r2, 0);
} else {
chtlist.appendItem(r2);
}
}
if (trm.e || trm.f) {
var tr = svgroot.createSVGTransform();
tr.setTranslate(trm.e, trm.f);
if (chtlist.numberOfItems) {
chtlist.insertItemBefore(tr, 0);
} else {
chtlist.appendItem(tr);
}
}
} else {
// more complicated than just a rotate
// transfer the group's transform down to each child and then
// call recalculateDimensions()
var oldxform = elem.getAttribute('transform');
changes = {};
changes.transform = oldxform || '';
var newxform = svgroot.createSVGTransform(); // [ gm ] [ chm ] = [ chm ] [ gm' ]
// [ gm' ] = [ chmInv ] [ gm ] [ chm ]
var chm = transformListToTransform(chtlist).matrix,
chmInv = chm.inverse();
var gm = matrixMultiply(chmInv, m, chm);
newxform.setMatrix(gm);
chtlist.appendItem(newxform);
}
var cmd = recalculateDimensions(elem);
if (cmd) {
batchCmd.addSubCommand(cmd);
}
}
} // remove transform and make it undo-able
if (xform) {
changes = {};
changes.transform = xform;
g.setAttribute('transform', '');
g.removeAttribute('transform');
batchCmd.addSubCommand(new ChangeElementCommand$1(g, changes));
}
if (undoable && !batchCmd.isEmpty()) {
return batchCmd;
}
return undefined;
};
/**
* Unwraps all the elements in a selected group (`g`) element. This requires
* significant recalculations to apply group's transforms, etc. to its children.
* @function module:svgcanvas.SvgCanvas#ungroupSelectedElement
* @returns {void}
*/
this.ungroupSelectedElement = function () {
var g = selectedElements[0];
if (!g) {
return;
}
if ($$8(g).data('gsvg') || $$8(g).data('symbol')) {
// Is svg, so actually convert to group
convertToGroup(g);
return;
}
if (g.tagName === 'use') {
// Somehow doesn't have data set, so retrieve
var symbol = getElem(getHref(g).substr(1));
$$8(g).data('symbol', symbol).data('ref', symbol);
convertToGroup(g);
return;
}
var parentsA = $$8(g).parents('a');
if (parentsA.length) {
g = parentsA[0];
} // Look for parent "a"
if (g.tagName === 'g' || g.tagName === 'a') {
var batchCmd = new BatchCommand$1('Ungroup Elements');
var cmd = pushGroupProperties(g, true);
if (cmd) {
batchCmd.addSubCommand(cmd);
}
var parent = g.parentNode;
var anchor = g.nextSibling;
var children = new Array(g.childNodes.length);
var i = 0;
while (g.firstChild) {
var elem = g.firstChild;
var oldNextSibling = elem.nextSibling;
var oldParent = elem.parentNode; // Remove child title elements
if (elem.tagName === 'title') {
var _elem2 = elem,
nextSibling = _elem2.nextSibling;
batchCmd.addSubCommand(new RemoveElementCommand$1(elem, nextSibling, oldParent));
elem.remove();
continue;
}
children[i++] = elem = parent.insertBefore(elem, anchor);
batchCmd.addSubCommand(new MoveElementCommand$1(elem, oldNextSibling, oldParent));
} // remove the group from the selection
clearSelection(); // delete the group element (but make undo-able)
var gNextSibling = g.nextSibling;
g = parent.removeChild(g);
batchCmd.addSubCommand(new RemoveElementCommand$1(g, gNextSibling, parent));
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
} // update selection
addToSelection(children);
}
};
/**
* Repositions the selected element to the bottom in the DOM to appear on top of
* other elements.
* @function module:svgcanvas.SvgCanvas#moveToTopSelectedElement
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.moveToTopSelectedElement = function () {
var _selectedElements2 = selectedElements,
_selectedElements3 = _slicedToArray(_selectedElements2, 1),
selected = _selectedElements3[0];
if (!isNullish(selected)) {
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
t = t.parentNode.appendChild(t); // If the element actually moved position, add the command and fire the changed
// event handler.
if (oldNextSibling !== t.nextSibling) {
addCommandToHistory(new MoveElementCommand$1(t, oldNextSibling, oldParent, 'top'));
call('changed', [t]);
}
}
};
/**
* Repositions the selected element to the top in the DOM to appear under
* other elements.
* @function module:svgcanvas.SvgCanvas#moveToBottomSelectedElement
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.moveToBottomSelectedElement = function () {
var _selectedElements4 = selectedElements,
_selectedElements5 = _slicedToArray(_selectedElements4, 1),
selected = _selectedElements5[0];
if (!isNullish(selected)) {
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
var firstChild = t.parentNode.firstChild;
if (firstChild.tagName === 'title') {
firstChild = firstChild.nextSibling;
} // This can probably be removed, as the defs should not ever apppear
// inside a layer group
if (firstChild.tagName === 'defs') {
firstChild = firstChild.nextSibling;
}
t = t.parentNode.insertBefore(t, firstChild); // If the element actually moved position, add the command and fire the changed
// event handler.
if (oldNextSibling !== t.nextSibling) {
addCommandToHistory(new MoveElementCommand$1(t, oldNextSibling, oldParent, 'bottom'));
call('changed', [t]);
}
}
};
/**
* Moves the select element up or down the stack, based on the visibly
* intersecting elements.
* @function module:svgcanvas.SvgCanvas#moveUpDownSelected
* @param {"Up"|"Down"} dir - String that's either 'Up' or 'Down'
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {void}
*/
this.moveUpDownSelected = function (dir) {
var selected = selectedElements[0];
if (!selected) {
return;
}
curBBoxes = [];
var closest, foundCur; // jQuery sorts this list
var list = $$8(getIntersectionList(getStrokedBBoxDefaultVisible([selected]))).toArray();
if (dir === 'Down') {
list.reverse();
}
$$8.each(list, function () {
if (!foundCur) {
if (this === selected) {
foundCur = true;
}
return true;
}
closest = this; // eslint-disable-line consistent-this
return false;
});
if (!closest) {
return;
}
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
$$8(closest)[dir === 'Down' ? 'before' : 'after'](t); // If the element actually moved position, add the command and fire the changed
// event handler.
if (oldNextSibling !== t.nextSibling) {
addCommandToHistory(new MoveElementCommand$1(t, oldNextSibling, oldParent, 'Move ' + dir));
call('changed', [t]);
}
};
/**
* Moves selected elements on the X/Y axis.
* @function module:svgcanvas.SvgCanvas#moveSelectedElements
* @param {Float} dx - Float with the distance to move on the x-axis
* @param {Float} dy - Float with the distance to move on the y-axis
* @param {boolean} undoable - Boolean indicating whether or not the action should be undoable
* @fires module:svgcanvas.SvgCanvas#event:changed
* @returns {BatchCommand|void} Batch command for the move
*/
this.moveSelectedElements = function (dx, dy, undoable) {
// if undoable is not sent, default to true
// if single values, scale them to the zoom
if (dx.constructor !== Array) {
dx /= currentZoom;
dy /= currentZoom;
}
undoable = undoable || true;
var batchCmd = new BatchCommand$1('position');
var i = selectedElements.length;
while (i--) {
var selected = selectedElements[i];
if (!isNullish(selected)) {
// if (i === 0) {
// selectedBBoxes[0] = utilsGetBBox(selected);
// }
// const b = {};
// for (const j in selectedBBoxes[i]) b[j] = selectedBBoxes[i][j];
// selectedBBoxes[i] = b;
var xform = svgroot.createSVGTransform();
var tlist = getTransformList(selected); // dx and dy could be arrays
if (dx.constructor === Array) {
// if (i === 0) {
// selectedBBoxes[0].x += dx[0];
// selectedBBoxes[0].y += dy[0];
// }
xform.setTranslate(dx[i], dy[i]);
} else {
// if (i === 0) {
// selectedBBoxes[0].x += dx;
// selectedBBoxes[0].y += dy;
// }
xform.setTranslate(dx, dy);
}
if (tlist.numberOfItems) {
tlist.insertItemBefore(xform, 0);
} else {
tlist.appendItem(xform);
}
var cmd = recalculateDimensions(selected);
if (cmd) {
batchCmd.addSubCommand(cmd);
}
selectorManager.requestSelector(selected).resize();
}
}
if (!batchCmd.isEmpty()) {
if (undoable) {
addCommandToHistory(batchCmd);
}
call('changed', selectedElements);
return batchCmd;
}
return undefined;
};
/**
* Create deep DOM copies (clones) of all selected elements and move them slightly
* from their originals.
* @function module:svgcanvas.SvgCanvas#cloneSelectedElements
* @param {Float} x Float with the distance to move on the x-axis
* @param {Float} y Float with the distance to move on the y-axis
* @returns {void}
*/
this.cloneSelectedElements = function (x, y) {
var i, elem;
var batchCmd = new BatchCommand$1('Clone Elements'); // find all the elements selected (stop at first null)
var len = selectedElements.length;
/**
* Sorts an array numerically and ascending.
* @param {Element} a
* @param {Element} b
* @returns {Integer}
*/
function sortfunction(a, b) {
return $$8(b).index() - $$8(a).index();
}
selectedElements.sort(sortfunction);
for (i = 0; i < len; ++i) {
elem = selectedElements[i];
if (isNullish(elem)) {
break;
}
} // use slice to quickly get the subset of elements we need
var copiedElements = selectedElements.slice(0, i);
this.clearSelection(true); // note that we loop in the reverse way because of the way elements are added
// to the selectedElements array (top-first)
var drawing = getCurrentDrawing();
i = copiedElements.length;
while (i--) {
// clone each element and replace it within copiedElements
elem = copiedElements[i] = drawing.copyElem(copiedElements[i]);
(currentGroup || drawing.getCurrentLayer()).append(elem);
batchCmd.addSubCommand(new InsertElementCommand$1(elem));
}
if (!batchCmd.isEmpty()) {
addToSelection(copiedElements.reverse()); // Need to reverse for correct selection-adding
this.moveSelectedElements(x, y, false);
addCommandToHistory(batchCmd);
}
};
/**
* Aligns selected elements.
* @function module:svgcanvas.SvgCanvas#alignSelectedElements
* @param {string} type - String with single character indicating the alignment type
* @param {"selected"|"largest"|"smallest"|"page"} relativeTo
* @returns {void}
*/
this.alignSelectedElements = function (type, relativeTo) {
var bboxes = []; // angles = [];
var len = selectedElements.length;
if (!len) {
return;
}
var minx = Number.MAX_VALUE,
maxx = Number.MIN_VALUE,
miny = Number.MAX_VALUE,
maxy = Number.MIN_VALUE;
var curwidth = Number.MIN_VALUE,
curheight = Number.MIN_VALUE;
for (var i = 0; i < len; ++i) {
if (isNullish(selectedElements[i])) {
break;
}
var elem = selectedElements[i];
bboxes[i] = getStrokedBBoxDefaultVisible([elem]); // now bbox is axis-aligned and handles rotation
switch (relativeTo) {
case 'smallest':
if ((type === 'l' || type === 'c' || type === 'r') && (curwidth === Number.MIN_VALUE || curwidth > bboxes[i].width) || (type === 't' || type === 'm' || type === 'b') && (curheight === Number.MIN_VALUE || curheight > bboxes[i].height)) {
minx = bboxes[i].x;
miny = bboxes[i].y;
maxx = bboxes[i].x + bboxes[i].width;
maxy = bboxes[i].y + bboxes[i].height;
curwidth = bboxes[i].width;
curheight = bboxes[i].height;
}
break;
case 'largest':
if ((type === 'l' || type === 'c' || type === 'r') && (curwidth === Number.MIN_VALUE || curwidth < bboxes[i].width) || (type === 't' || type === 'm' || type === 'b') && (curheight === Number.MIN_VALUE || curheight < bboxes[i].height)) {
minx = bboxes[i].x;
miny = bboxes[i].y;
maxx = bboxes[i].x + bboxes[i].width;
maxy = bboxes[i].y + bboxes[i].height;
curwidth = bboxes[i].width;
curheight = bboxes[i].height;
}
break;
default:
// 'selected'
if (bboxes[i].x < minx) {
minx = bboxes[i].x;
}
if (bboxes[i].y < miny) {
miny = bboxes[i].y;
}
if (bboxes[i].x + bboxes[i].width > maxx) {
maxx = bboxes[i].x + bboxes[i].width;
}
if (bboxes[i].y + bboxes[i].height > maxy) {
maxy = bboxes[i].y + bboxes[i].height;
}
break;
}
} // loop for each element to find the bbox and adjust min/max
if (relativeTo === 'page') {
minx = 0;
miny = 0;
maxx = canvas.contentW;
maxy = canvas.contentH;
}
var dx = new Array(len);
var dy = new Array(len);
for (var _i7 = 0; _i7 < len; ++_i7) {
if (isNullish(selectedElements[_i7])) {
break;
} // const elem = selectedElements[i];
var bbox = bboxes[_i7];
dx[_i7] = 0;
dy[_i7] = 0;
switch (type) {
case 'l':
// left (horizontal)
dx[_i7] = minx - bbox.x;
break;
case 'c':
// center (horizontal)
dx[_i7] = (minx + maxx) / 2 - (bbox.x + bbox.width / 2);
break;
case 'r':
// right (horizontal)
dx[_i7] = maxx - (bbox.x + bbox.width);
break;
case 't':
// top (vertical)
dy[_i7] = miny - bbox.y;
break;
case 'm':
// middle (vertical)
dy[_i7] = (miny + maxy) / 2 - (bbox.y + bbox.height / 2);
break;
case 'b':
// bottom (vertical)
dy[_i7] = maxy - (bbox.y + bbox.height);
break;
}
}
this.moveSelectedElements(dx, dy);
};
/**
* Group: Additional editor tools
*/
/**
* @name module:svgcanvas.SvgCanvas#contentW
* @type {Float}
*/
this.contentW = getResolution().w;
/**
* @name module:svgcanvas.SvgCanvas#contentH
* @type {Float}
*/
this.contentH = getResolution().h;
/**
* @typedef {PlainObject} module:svgcanvas.CanvasInfo
* @property {Float} x - The canvas' new x coordinate
* @property {Float} y - The canvas' new y coordinate
* @property {string} oldX - The canvas' old x coordinate
* @property {string} oldY - The canvas' old y coordinate
* @property {Float} d_x - The x position difference
* @property {Float} d_y - The y position difference
*/
/**
* Updates the editor canvas width/height/position after a zoom has occurred.
* @function module:svgcanvas.SvgCanvas#updateCanvas
* @param {Float} w - Float with the new width
* @param {Float} h - Float with the new height
* @fires module:svgcanvas.SvgCanvas#event:ext_canvasUpdated
* @returns {module:svgcanvas.CanvasInfo}
*/
this.updateCanvas = function (w, h) {
svgroot.setAttribute('width', w);
svgroot.setAttribute('height', h);
var bg = $$8('#canvasBackground')[0];
var oldX = svgcontent.getAttribute('x');
var oldY = svgcontent.getAttribute('y');
var x = (w - this.contentW * currentZoom) / 2;
var y = (h - this.contentH * currentZoom) / 2;
assignAttributes(svgcontent, {
width: this.contentW * currentZoom,
height: this.contentH * currentZoom,
x: x,
y: y,
viewBox: '0 0 ' + this.contentW + ' ' + this.contentH
});
assignAttributes(bg, {
width: svgcontent.getAttribute('width'),
height: svgcontent.getAttribute('height'),
x: x,
y: y
});
var bgImg = getElem('background_image');
if (bgImg) {
assignAttributes(bgImg, {
width: '100%',
height: '100%'
});
}
selectorManager.selectorParentGroup.setAttribute('transform', 'translate(' + x + ',' + y + ')');
/**
* Invoked upon updates to the canvas.
* @event module:svgcanvas.SvgCanvas#event:ext_canvasUpdated
* @type {PlainObject}
* @property {Integer} new_x
* @property {Integer} new_y
* @property {string} old_x (Of Integer)
* @property {string} old_y (Of Integer)
* @property {Integer} d_x
* @property {Integer} d_y
*/
runExtensions('canvasUpdated',
/**
* @type {module:svgcanvas.SvgCanvas#event:ext_canvasUpdated}
*/
{
new_x: x,
new_y: y,
old_x: oldX,
old_y: oldY,
d_x: x - oldX,
d_y: y - oldY
});
return {
x: x,
y: y,
old_x: oldX,
old_y: oldY,
d_x: x - oldX,
d_y: y - oldY
};
};
/**
* Set the background of the editor (NOT the actual document).
* @function module:svgcanvas.SvgCanvas#setBackground
* @param {string} color - String with fill color to apply
* @param {string} url - URL or path to image to use
* @returns {void}
*/
this.setBackground = function (color, url) {
var bg = getElem('canvasBackground');
var border = $$8(bg).find('rect')[0];
var bgImg = getElem('background_image');
border.setAttribute('fill', color);
if (url) {
if (!bgImg) {
bgImg = svgdoc.createElementNS(NS.SVG, 'image');
assignAttributes(bgImg, {
id: 'background_image',
width: '100%',
height: '100%',
preserveAspectRatio: 'xMinYMin',
style: 'pointer-events:none'
});
}
setHref(bgImg, url);
bg.append(bgImg);
} else if (bgImg) {
bgImg.remove();
}
};
/**
* Select the next/previous element within the current layer.
* @function module:svgcanvas.SvgCanvas#cycleElement
* @param {boolean} next - true = next and false = previous element
* @fires module:svgcanvas.SvgCanvas#event:selected
* @returns {void}
*/
this.cycleElement = function (next) {
var num;
var curElem = selectedElements[0];
var elem = false;
var allElems = getVisibleElements(currentGroup || getCurrentDrawing().getCurrentLayer());
if (!allElems.length) {
return;
}
if (isNullish(curElem)) {
num = next ? allElems.length - 1 : 0;
elem = allElems[num];
} else {
var i = allElems.length;
while (i--) {
if (allElems[i] === curElem) {
num = next ? i - 1 : i + 1;
if (num >= allElems.length) {
num = 0;
} else if (num < 0) {
num = allElems.length - 1;
}
elem = allElems[num];
break;
}
}
}
selectOnly([elem], true);
call('selected', selectedElements);
};
this.clear();
/**
* @interface module:svgcanvas.PrivateMethods
* @type {PlainObject}
* @property {module:svgcanvas~addCommandToHistory} addCommandToHistory
* @property {module:history.HistoryCommand} BatchCommand
* @property {module:history.HistoryCommand} ChangeElementCommand
* @property {module:utilities.decode64} decode64
* @property {module:utilities.dropXMLInteralSubset} dropXMLInteralSubset
* @property {module:utilities.encode64} encode64
* @property {module:svgcanvas~ffClone} ffClone
* @property {module:svgcanvas~findDuplicateGradient} findDuplicateGradient
* @property {module:utilities.getPathBBox} getPathBBox
* @property {module:units.getTypeMap} getTypeMap
* @property {module:draw.identifyLayers} identifyLayers
* @property {module:history.HistoryCommand} InsertElementCommand
* @property {module:browser.isChrome} isChrome
* @property {module:math.isIdentity} isIdentity
* @property {module:browser.isIE} isIE
* @property {module:svgcanvas~logMatrix} logMatrix
* @property {module:history.HistoryCommand} MoveElementCommand
* @property {module:namespaces.NS} NS
* @property {module:utilities.preventClickDefault} preventClickDefault
* @property {module:history.HistoryCommand} RemoveElementCommand
* @property {module:SVGTransformList.SVGEditTransformList} SVGEditTransformList
* @property {module:utilities.text2xml} text2xml
* @property {module:math.transformBox} transformBox
* @property {module:math.transformPoint} transformPoint
* @property {module:utilities.walkTree} walkTree
*/
/**
* @deprecated getPrivateMethods
* Since all methods are/should be public somehow, this function should be removed;
* we might require `import` in place of this in the future once ES6 Modules
* widespread
* Being able to access private methods publicly seems wrong somehow,
* but currently appears to be the best way to allow testing and provide
* access to them to plugins.
* @function module:svgcanvas.SvgCanvas#getPrivateMethods
* @returns {module:svgcanvas.PrivateMethods}
*/
this.getPrivateMethods = function () {
var obj = {
addCommandToHistory: addCommandToHistory,
BatchCommand: BatchCommand$1,
ChangeElementCommand: ChangeElementCommand$1,
decode64: decode64,
dropXMLInteralSubset: dropXMLInteralSubset,
encode64: encode64,
ffClone: ffClone,
findDefs: findDefs,
findDuplicateGradient: findDuplicateGradient,
getElem: getElem,
getPathBBox: getPathBBox,
getTypeMap: getTypeMap,
getUrlFromAttr: getUrlFromAttr,
identifyLayers: identifyLayers,
InsertElementCommand: InsertElementCommand$1,
isChrome: isChrome,
isIdentity: isIdentity,
isIE: isIE,
logMatrix: logMatrix,
MoveElementCommand: MoveElementCommand$1,
NS: NS,
preventClickDefault: preventClickDefault,
RemoveElementCommand: RemoveElementCommand$1,
SVGEditTransformList: SVGTransformList,
text2xml: text2xml,
transformBox: transformBox,
transformPoint: transformPoint,
walkTree: walkTree
};
return obj;
};
} // End constructor
; // End class
return SvgCanvas;
}());