188 lines
7.8 KiB
JavaScript
188 lines
7.8 KiB
JavaScript
/*
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Embedded SVG-edit API
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General usage:
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- Have an iframe somewhere pointing to a version of svg-edit > r1000
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- Initialize the magic with:
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var svgCanvas = new EmbeddedSVGEdit(window.frames.svgedit);
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- Pass functions in this format:
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svgCanvas.setSvgString('string')
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- Or if a callback is needed:
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svgCanvas.setSvgString('string')(function(data, error){
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if (error){
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// There was an error
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} else{
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// Handle data
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}
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})
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Everything is done with the same API as the real svg-edit,
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and all documentation is unchanged.
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However, this file depends on the postMessage API which
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can only support JSON-serializable arguments and
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return values, so, for example, arguments whose value is
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'undefined', a function, a non-finite number, or a built-in
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object like Date(), RegExp(), etc. will most likely not behave
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as expected. In such a case one may need to host
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the SVG editor on the same domain and reference the
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JavaScript methods on the frame itself.
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The only other difference is
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when handling returns: the callback notation is used instead.
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var blah = new EmbeddedSVGEdit(window.frames.svgedit);
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blah.clearSelection('woot', 'blah', 1337, [1, 2, 3, 4, 5, 'moo'], -42, {a: 'tree',b:6, c: 9})(function(){console.log('GET DATA',arguments)})
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*/
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(function () {'use strict';
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var cbid = 0;
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function getCallbackSetter (d) {
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return function () {
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var t = this, // New callback
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args = [].slice.call(arguments),
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cbid = t.send(d, args, function(){}); // The callback (currently it's nothing, but will be set later)
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return function(newcallback){
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t.callbacks[cbid] = newcallback; // Set callback
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};
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};
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}
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/*
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* Having this separate from messageListener allows us to
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* avoid using JSON parsing (and its limitations) in the case
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* of same domain control
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*/
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function addCallback (t, data) {
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var result = data.result || data.error;
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cbid = data.id;
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if (t.callbacks[cbid]) {
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if (data.result) {
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t.callbacks[cbid](result);
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} else {
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t.callbacks[cbid](result, 'error');
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}
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}
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}
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function messageListener (e) {
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// We accept and post strings as opposed to objects for the sake of IE9 support; this
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// will most likely be changed in the future
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if (typeof e.data !== 'string') {
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return;
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}
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var allowedOrigins = this.allowedOrigins,
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data = e.data && JSON.parse(e.data);
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if (!data || typeof data !== 'object' || data.namespace !== 'svg-edit' ||
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e.source !== this.frame.contentWindow ||
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(allowedOrigins.indexOf('*') === -1 && allowedOrigins.indexOf(e.origin) === -1)
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) {
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return;
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}
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addCallback(this, data);
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}
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function getMessageListener (t) {
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return function (e) {
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messageListener.call(t, e);
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};
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}
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/**
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* @param {HTMLIFrameElement} frame
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* @param {array} [allowedOrigins=[]] Array of origins from which incoming
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* messages will be allowed when same origin is not used; defaults to none.
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* If supplied, it should probably be the same as svgEditor's allowedOrigins
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*/
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function EmbeddedSVGEdit (frame, allowedOrigins) {
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if (!(this instanceof EmbeddedSVGEdit)) { // Allow invocation without 'new' keyword
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return new EmbeddedSVGEdit(frame);
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}
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this.allowedOrigins = allowedOrigins || [];
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// Initialize communication
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this.frame = frame;
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this.callbacks = {};
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// List of functions extracted with this:
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// Run in firebug on http://svg-edit.googlecode.com/svn/trunk/docs/files/svgcanvas-js.html
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// for (var i=0,q=[],f = document.querySelectorAll('div.CFunction h3.CTitle a'); i < f.length; i++) { q.push(f[i].name); }; q
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// var functions = ['clearSelection', 'addToSelection', 'removeFromSelection', 'open', 'save', 'getSvgString', 'setSvgString',
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// 'createLayer', 'deleteCurrentLayer', 'setCurrentLayer', 'renameCurrentLayer', 'setCurrentLayerPosition', 'setLayerVisibility',
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// 'moveSelectedToLayer', 'clear'];
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// Newer, well, it extracts things that aren't documented as well. All functions accessible through the normal thingy can now be accessed though the API
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// var l = []; for (var i in svgCanvas){ if (typeof svgCanvas[i] == 'function') { l.push(i);} };
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// Run in svgedit itself
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var i,
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functions = ['updateElementFromJson', 'embedImage', 'fixOperaXML', 'clearSelection',
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'addToSelection',
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'removeFromSelection', 'addNodeToSelection', 'open', 'save', 'getSvgString', 'setSvgString', 'createLayer',
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'deleteCurrentLayer', 'getCurrentDrawing', 'setCurrentLayer', 'renameCurrentLayer', 'setCurrentLayerPosition',
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'setLayerVisibility', 'moveSelectedToLayer', 'clear', 'clearPath', 'getNodePoint', 'clonePathNode', 'deletePathNode',
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'getResolution', 'getImageTitle', 'setImageTitle', 'setResolution', 'setBBoxZoom', 'setZoom', 'getMode', 'setMode',
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'getStrokeColor', 'setStrokeColor', 'getFillColor', 'setFillColor', 'setStrokePaint', 'setFillPaint', 'getStrokeWidth',
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'setStrokeWidth', 'getStrokeStyle', 'setStrokeStyle', 'getOpacity', 'setOpacity', 'getFillOpacity', 'setFillOpacity',
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'getStrokeOpacity', 'setStrokeOpacity', 'getTransformList', 'getBBox', 'getRotationAngle', 'setRotationAngle', 'each',
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'bind', 'setIdPrefix', 'getBold', 'setBold', 'getItalic', 'setItalic', 'getFontFamily', 'setFontFamily', 'getFontSize',
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'setFontSize', 'getText', 'setTextContent', 'setImageURL', 'setRectRadius', 'setSegType', 'quickClone',
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'changeSelectedAttributeNoUndo', 'changeSelectedAttribute', 'deleteSelectedElements', 'groupSelectedElements', 'zoomChanged',
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'ungroupSelectedElement', 'moveToTopSelectedElement', 'moveToBottomSelectedElement', 'moveSelectedElements',
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'getStrokedBBox', 'getVisibleElements', 'cycleElement', 'getUndoStackSize', 'getRedoStackSize', 'getNextUndoCommandText',
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'getNextRedoCommandText', 'undo', 'redo', 'cloneSelectedElements', 'alignSelectedElements', 'getZoom', 'getVersion',
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'setIconSize', 'setLang', 'setCustomHandlers'];
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// TODO: rewrite the following, it's pretty scary.
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for (i = 0; i < functions.length; i++) {
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this[functions[i]] = getCallbackSetter(functions[i]);
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}
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// Older IE may need a polyfill for addEventListener, but so it would for SVG
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window.addEventListener('message', getMessageListener(this), false);
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}
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EmbeddedSVGEdit.prototype.send = function (name, args, callback){
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var t = this;
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cbid++;
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this.callbacks[cbid] = callback;
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setTimeout(function () { // Delay for the callback to be set in case its synchronous
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/*
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* Todo: Handle non-JSON arguments and return values (undefined,
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* nonfinite numbers, functions, and built-in objects like Date,
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* RegExp), etc.? Allow promises instead of callbacks? Review
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* SVG-Edit functions for whether JSON-able parameters can be
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* made compatile with all API functionality
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*/
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// We accept and post strings for the sake of IE9 support
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if (window.location.origin === t.frame.contentWindow.location.origin) {
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// Although we do not really need this API if we are working same
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// domain, it could allow us to write in a way that would work
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// cross-domain as well, assuming we stick to the argument limitations
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// of the current JSON-based communication API (e.g., not passing
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// callbacks). We might be able to address these shortcomings; see
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// the todo elsewhere in this file.
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var message = {id: cbid},
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svgCanvas = t.frame.contentWindow.svgCanvas;
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try {
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message.result = svgCanvas[name].apply(svgCanvas, args);
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}
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catch (err) {
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message.error = err.message;
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}
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addCallback(t, message);
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}
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else { // Requires the ext-xdomain-messaging.js extension
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t.frame.contentWindow.postMessage(JSON.stringify({namespace: 'svgCanvas', id: cbid, name: name, args: args}), '*');
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}
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}, 0);
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return cbid;
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};
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window.embedded_svg_edit = EmbeddedSVGEdit; // Export old, deprecated API
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window.EmbeddedSVGEdit = EmbeddedSVGEdit; // Follows common JS convention of CamelCase and, as enforced in JSLint, of initial caps for constructors
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}());
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