// http://ross.posterous.com/2008/08/19/iphone-touch-events-in-javascript/ function touchHandler (event) { const touches = event.changedTouches, first = touches[0]; let type = ''; switch (event.type) { case 'touchstart': type = 'mousedown'; break; case 'touchmove': type = 'mousemove'; break; case 'touchend': type = 'mouseup'; break; default: return; } // initMouseEvent(type, canBubble, cancelable, view, clickCount, // screenX, screenY, clientX, clientY, ctrlKey, // altKey, shiftKey, metaKey, button, relatedTarget); const simulatedEvent = document.createEvent('MouseEvent'); simulatedEvent.initMouseEvent(type, true, true, window, 1, first.screenX, first.screenY, first.clientX, first.clientY, false, false, false, false, 0/* left */, null); if (touches.length < 2) { first.target.dispatchEvent(simulatedEvent); event.preventDefault(); } } document.addEventListener('touchstart', touchHandler, true); document.addEventListener('touchmove', touchHandler, true); document.addEventListener('touchend', touchHandler, true); document.addEventListener('touchcancel', touchHandler, true);