/* eslint-env qunit */ /* globals $, svgedit, equals */ /* eslint-disable no-var */ $(function () { // log function QUnit.log = function (details) { if (window.console && window.console.log) { window.console.log(details.result + ' :: ' + details.message); } }; var svg = document.createElementNS(svgedit.NS.SVG, 'svg'); module('svgedit.math'); test('Test svgedit.math package', function () { expect(7); ok(svgedit.math); ok(svgedit.math.transformPoint); ok(svgedit.math.isIdentity); ok(svgedit.math.matrixMultiply); equals(typeof svgedit.math.transformPoint, typeof function () {}); equals(typeof svgedit.math.isIdentity, typeof function () {}); equals(typeof svgedit.math.matrixMultiply, typeof function () {}); }); test('Test svgedit.math.transformPoint() function', function () { expect(6); var transformPoint = svgedit.math.transformPoint; var m = svg.createSVGMatrix(); m.a = 1; m.b = 0; m.c = 0; m.d = 1; m.e = 0; m.f = 0; var pt = transformPoint(100, 200, m); equals(pt.x, 100); equals(pt.y, 200); m.e = 300; m.f = 400; pt = transformPoint(100, 200, m); equals(pt.x, 400); equals(pt.y, 600); m.a = 0.5; m.b = 0.75; m.c = 1.25; m.d = 2; pt = transformPoint(100, 200, m); equals(pt.x, 100 * m.a + 200 * m.c + m.e); equals(pt.y, 100 * m.b + 200 * m.d + m.f); }); test('Test svgedit.math.isIdentity() function', function () { expect(2); ok(svgedit.math.isIdentity(svg.createSVGMatrix())); var m = svg.createSVGMatrix(); m.a = 1; m.b = 0; m.c = 0; m.d = 1; m.e = 0; m.f = 0; ok(svgedit.math.isIdentity(m)); }); test('Test svgedit.math.matrixMultiply() function', function () { expect(5); var mult = svgedit.math.matrixMultiply; var isIdentity = svgedit.math.isIdentity; // translate there and back var tr1 = svg.createSVGMatrix().translate(100, 50), tr2 = svg.createSVGMatrix().translate(-90, 0), tr3 = svg.createSVGMatrix().translate(-10, -50), I = mult(tr1, tr2, tr3); ok(isIdentity(I), 'Expected identity matrix when translating there and back'); // rotate there and back // TODO: currently Mozilla fails this when rotating back at -50 and then -40 degrees // (b and c are *almost* zero, but not zero) var rotThere = svg.createSVGMatrix().rotate(90), rotBack = svg.createSVGMatrix().rotate(-90), // TODO: set this to -50 rotBackMore = svg.createSVGMatrix().rotate(0); // TODO: set this to -40 I = mult(rotThere, rotBack, rotBackMore); ok(isIdentity(I), 'Expected identity matrix when rotating there and back'); // scale up and down var scaleUp = svg.createSVGMatrix().scale(4), scaleDown = svg.createSVGMatrix().scaleNonUniform(0.25, 1), scaleDownMore = svg.createSVGMatrix().scaleNonUniform(1, 0.25); I = mult(scaleUp, scaleDown, scaleDownMore); ok(isIdentity(I), 'Expected identity matrix when scaling up and down'); // test multiplication with its inverse I = mult(rotThere, rotThere.inverse()); ok(isIdentity(I), 'Expected identity matrix when multiplying a matrix by its inverse'); I = mult(rotThere.inverse(), rotThere); ok(isIdentity(I), 'Expected identity matrix when multiplying a matrix by its inverse'); }); test('Test svgedit.math.transformBox() function', function () { expect(12); var transformBox = svgedit.math.transformBox; var m = svg.createSVGMatrix(); m.a = 1; m.b = 0; m.c = 0; m.d = 1; m.e = 0; m.f = 0; var r = transformBox(10, 10, 200, 300, m); equals(r.tl.x, 10); equals(r.tl.y, 10); equals(r.tr.x, 210); equals(r.tr.y, 10); equals(r.bl.x, 10); equals(r.bl.y, 310); equals(r.br.x, 210); equals(r.br.y, 310); equals(r.aabox.x, 10); equals(r.aabox.y, 10); equals(r.aabox.width, 200); equals(r.aabox.height, 300); }); });