fixtransforms branch: Mostly fixed resizing matrix-elements (still bug on rotated matrix-elements)
git-svn-id: http://svg-edit.googlecode.com/svn/branches/fixtransforms@1067 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
parent
5efba84bbd
commit
fc6014768e
|
@ -850,6 +850,7 @@ function BatchCommand(text) {
|
|||
var start_x = null;
|
||||
var start_y = null;
|
||||
var start_transform = null;
|
||||
var init_bbox = {};
|
||||
var current_mode = "select";
|
||||
var current_resize_mode = "none";
|
||||
|
||||
|
@ -1815,6 +1816,7 @@ function BatchCommand(text) {
|
|||
|
||||
var operation = 0;
|
||||
var N = tlist.numberOfItems;
|
||||
|
||||
// first, if it was a scale then the second-last transform will be the [S]
|
||||
// if we had [M][T][S][T] we want to extract the matrix equivalent of
|
||||
// [T][S][T] and push it down to the element
|
||||
|
@ -1826,7 +1828,31 @@ function BatchCommand(text) {
|
|||
tlist.removeItem(N-1);
|
||||
tlist.removeItem(N-2);
|
||||
tlist.removeItem(N-3);
|
||||
}
|
||||
} // if we had [T][S][-T][M], then this was a matrix-element being
|
||||
// resized. Thus, we simply combine it all into one matrix
|
||||
else if(N == 4 && tlist.getItem(N-1).type == 1 && !angle) {
|
||||
m = transformListToTransform(tlist).matrix;
|
||||
var e2t = svgroot.createSVGTransform();
|
||||
e2t.setMatrix(m);
|
||||
tlist.clear();
|
||||
tlist.appendItem(e2t);
|
||||
return null;
|
||||
} // if we had [R][T][S][-T][M], then this was a rotated matrix-element
|
||||
// being resized. Thus, we simply combine the matrix and keep the rotate
|
||||
else if(N == 4 && tlist.getItem(N-1).type == 1 && angle) {
|
||||
m = transformListToTransform(tlist).matrix;
|
||||
var e2t = svgroot.createSVGTransform();
|
||||
e2t.setMatrix(m);
|
||||
tlist.clear();
|
||||
tlist.appendItem(e2t);
|
||||
|
||||
// Not positioned correctly yet.
|
||||
// FIXME codedread! You're my only hope...
|
||||
var newRot = svgroot.createSVGTransform();
|
||||
newRot.setRotate(angle,newcenter.x,newcenter.y);
|
||||
tlist.insertItemBefore(newRot, 0);
|
||||
return null;
|
||||
}
|
||||
// if we had [T1][M] we want to transform this into [M][T2]
|
||||
// therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ] and we can push [T2]
|
||||
// down to the element
|
||||
|
@ -1855,6 +1881,7 @@ function BatchCommand(text) {
|
|||
return null;
|
||||
}
|
||||
|
||||
|
||||
// if it was a translate or resize, we need to remap the element and absorb the xform
|
||||
if (operation == 2 || operation == 3) {
|
||||
remapElement(selected,changes,m);
|
||||
|
@ -2306,11 +2333,27 @@ function BatchCommand(text) {
|
|||
started = true;
|
||||
start_x = x;
|
||||
start_y = y;
|
||||
|
||||
// Getting the BBox from the selection box, since we know we
|
||||
// want to orient around it
|
||||
init_bbox = canvas.getBBox($('#selectedBox0')[0]);
|
||||
$.each(init_bbox, function(key, val) {
|
||||
init_bbox[key] = val/current_zoom;
|
||||
});
|
||||
|
||||
// append three dummy transforms to the tlist so that
|
||||
// we can translate,scale,translate in mousemove
|
||||
tlist.appendItem(svgroot.createSVGTransform());
|
||||
tlist.appendItem(svgroot.createSVGTransform());
|
||||
tlist.appendItem(svgroot.createSVGTransform());
|
||||
var pos = canvas.getRotationAngle(mouse_target)?1:0;
|
||||
|
||||
if(hasMatrixTransform(tlist)) {
|
||||
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
|
||||
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
|
||||
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
|
||||
} else {
|
||||
tlist.appendItem(svgroot.createSVGTransform());
|
||||
tlist.appendItem(svgroot.createSVGTransform());
|
||||
tlist.appendItem(svgroot.createSVGTransform());
|
||||
}
|
||||
break;
|
||||
case "fhellipse":
|
||||
case "fhrect":
|
||||
|
@ -2652,7 +2695,9 @@ function BatchCommand(text) {
|
|||
// we track the resize bounding box and translate/scale the selected element
|
||||
// while the mouse is down, when mouse goes up, we use this to recalculate
|
||||
// the shape's coordinates
|
||||
var box=canvas.getBBox(selected), left=box.x, top=box.y, width=box.width,
|
||||
var tlist = canvas.getTransformList(selected);
|
||||
var hasMatrix = hasMatrixTransform(tlist);
|
||||
var box=hasMatrix?init_bbox:canvas.getBBox(selected), left=box.x, top=box.y, width=box.width,
|
||||
height=box.height, dx=(x-start_x), dy=(y-start_y);
|
||||
|
||||
// if rotated, adjust the dx,dy values
|
||||
|
@ -2690,7 +2735,6 @@ function BatchCommand(text) {
|
|||
}
|
||||
|
||||
// update the transform list with translate,scale,translate
|
||||
var tlist = canvas.getTransformList(selected);
|
||||
var translateOrigin = svgroot.createSVGTransform(),
|
||||
scale = svgroot.createSVGTransform(),
|
||||
translateBack = svgroot.createSVGTransform();
|
||||
|
@ -2700,14 +2744,19 @@ function BatchCommand(text) {
|
|||
else sy = sx;
|
||||
}
|
||||
scale.setScale(sx,sy);
|
||||
|
||||
|
||||
translateBack.setTranslate(left+tx,top+ty);
|
||||
var N = tlist.numberOfItems;
|
||||
tlist.replaceItem(translateBack, N-3);
|
||||
tlist.replaceItem(scale, N-2);
|
||||
tlist.replaceItem(translateOrigin, N-1);
|
||||
|
||||
if(hasMatrix) {
|
||||
var diff = angle?1:0;
|
||||
tlist.replaceItem(translateOrigin, 2+diff);
|
||||
tlist.replaceItem(scale, 1+diff);
|
||||
tlist.replaceItem(translateBack, 0+diff);
|
||||
} else {
|
||||
var N = tlist.numberOfItems;
|
||||
tlist.replaceItem(translateBack, N-3);
|
||||
tlist.replaceItem(scale, N-2);
|
||||
tlist.replaceItem(translateOrigin, N-1);
|
||||
}
|
||||
var selectedBBox = selectedBBoxes[0];
|
||||
|
||||
// reset selected bbox top-left position
|
||||
|
|
Loading…
Reference in New Issue