More work on Issue 73: Can now create and delete layers with undo/redo

git-svn-id: http://svg-edit.googlecode.com/svn/trunk@670 eee81c28-f429-11dd-99c0-75d572ba1ddd
master
Jeff Schiller 2009-09-22 01:00:24 +00:00
parent 18253b5e5d
commit cda961e7ba
3 changed files with 125 additions and 35 deletions

View File

@ -107,6 +107,17 @@ body {
cursor: pointer;
}
#svg_editor .layer_buttonpressed {
width: 15px;
height: 15px;
padding: 1px;
border-right: 1px solid #FFFFFF;
border-bottom: 1px solid #FFFFFF;
border-left: 1px solid #808080;
border-top: 1px solid #808080;
cursor: pointer;
}
#svg_editor #layerlist {
margin: 0px;
width: 110px;

View File

@ -653,13 +653,18 @@ function svg_edit_setup() {
};
var clickUndo = function(){
if (svgCanvas.getUndoStackSize() > 0)
if (svgCanvas.getUndoStackSize() > 0) {
svgCanvas.undo();
console.log('yooya');
populateLayers();
}
};
var clickRedo = function(){
if (svgCanvas.getRedoStackSize() > 0)
if (svgCanvas.getRedoStackSize() > 0) {
svgCanvas.redo();
populateLayers();
}
};
var clickGroup = function(){
@ -1069,8 +1074,32 @@ function svg_edit_setup() {
$(this).removeClass('tool_flyout_button_current');
});
$('.layer_button').mousedown(function() {
$(this).addClass('layer_buttonpressed');
}).mouseout(function() {
$(this).removeClass('layer_buttonpressed');
}).mouseup(function() {
$(this).removeClass('layer_buttonpressed');
});
$('#layer_new').click(function() {
svgCanvas.createLayer("New Layer");
updateContextPanel();
populateLayers();
$('#layerlist option:last').attr("selected", "selected");
});
$('#layer_delete').click(function() {
if (svgCanvas.deleteCurrentLayer()) {
updateContextPanel();
populateLayers();
$('#layerlist option:last').attr("selected", "selected");
}
});
var populateLayers = function(){
var layerlen = svgCanvas.getNumLayers();
console.log('layerlen=' + layerlen);
$('#layerlist').empty();
for (var layer = 0; layer < layerlen; ++layer) {
var name = svgCanvas.getLayer(layer);

View File

@ -1,13 +1,9 @@
/*
Issue 73 (Layers) TODO:
- consider getting rid of the <title> element and using @id like AI (easier to browse the DOM in FB)
- create API for SvgCanvas that allows the client to:
- change layer order
- create a layer
- delete a layer
- when New/Delete are clicked, fire off a function
- when creating a new layer, create a <g> with a <title>, set the current layer to the new one
- when deleting a layer, delete all children of the <g> and then delete the <g>
- ensure New/Delete are undo-able
- create a mouseover region on the sidepanels that is resizable and affects all children within
- default the side panel to closed
@ -125,11 +121,19 @@ function InsertElementCommand(elem, text) {
this.text = text || ("Create " + elem.tagName);
this.parent = elem.parentNode;
this.apply = function() { this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling); };
this.apply = function() {
this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling);
if (this.parent == svgzoom) {
canvas.identifyLayers();
}
};
this.unapply = function() {
this.parent = this.elem.parentNode;
this.elem = this.elem.parentNode.removeChild(this.elem);
if (this.parent == svgzoom) {
canvas.identifyLayers();
}
};
this.elements = function() { return [this.elem]; };
@ -143,9 +147,17 @@ function RemoveElementCommand(elem, parent, text) {
this.apply = function() {
this.parent = this.elem.parentNode;
this.elem = this.parent.removeChild(this.elem);
if (this.parent == svgzoom) {
canvas.identifyLayers();
}
};
this.unapply = function() { this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling); };
this.unapply = function() {
this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling);
if (this.parent == svgzoom) {
canvas.identifyLayers();
}
};
this.elements = function() { return [this.elem]; };
}
@ -160,10 +172,16 @@ function MoveElementCommand(elem, oldNextSibling, oldParent, text) {
this.apply = function() {
this.elem = this.newParent.insertBefore(this.elem, this.newNextSibling);
if (this.newParent == svgzoom) {
canvas.identifyLayers();
}
};
this.unapply = function() {
this.elem = this.oldParent.insertBefore(this.elem, this.oldNextSibling);
if (this.oldParent == svgzoom) {
canvas.identifyLayers();
}
};
this.elements = function() { return [this.elem]; };
@ -2585,24 +2603,7 @@ function BatchCommand(text) {
current_zoom = 1;
// identify layers
all_layers = [];
var numchildren = svgzoom.childNodes.length;
// loop through all children of svgzoom
for (var i = 0; i < numchildren; ++i) {
var child = svgzoom.childNodes.item(i);
// for each g, find its layer name
if (child && child.tagName == "g") {
var name = getLayerName(child);
// store layer and name in global variable
if (name) {
all_layers.push( [name,child] );
current_layer = child;
walkTree(child, function(e){e.setAttribute("style", "pointer-events:none");});
}
}
}
console.dir(all_layers);
walkTree(current_layer, function(e){e.setAttribute("style","pointer-events:all");});
canvas.identifyLayers();
selectorManager.update();
@ -2616,10 +2617,63 @@ function BatchCommand(text) {
return true;
};
this.identifyLayers = function() {
all_layers = [];
var numchildren = svgzoom.childNodes.length;
// loop through all children of svgzoom
for (var i = 0; i < numchildren; ++i) {
var child = svgzoom.childNodes.item(i);
// for each g, find its layer name
if (child && child.tagName == "g") {
var name = getLayerName(child);
// store layer and name in global variable
if (name) {
all_layers.push( [name,child] );
current_layer = child;
walkTree(child, function(e){e.setAttribute("style", "pointer-events:none");});
}
}
}
walkTree(current_layer, function(e){e.setAttribute("style","pointer-events:all");});
};
// Layer API Functions
// TODO: change layer order
// TODO: create a layer
// TODO: delete a layer
this.createLayer = function(name) {
var batchCmd = new BatchCommand("Create Layer");
current_layer = svgdoc.createElementNS(svgns, "g");
var layer_title = svgdoc.createElementNS(svgns, "title");
layer_title.appendChild(svgdoc.createTextNode(name));
current_layer.appendChild(layer_title);
current_layer = svgzoom.appendChild(current_layer);
all_layers.push([name,current_layer]);
batchCmd.addSubCommand(new InsertElementCommand(current_layer));
addCommandToHistory(batchCmd);
};
this.deleteCurrentLayer = function() {
if (current_layer && all_layers.length > 1) {
var batchCmd = new BatchCommand("Delete Layer");
var new_layers = [];
for(var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][1] != current_layer) {
new_layers.push([all_layers[i][0], all_layers[i][1]]);
}
else {
// actually delete from the DOM and store in our Undo History
var parent = current_layer.parentNode;
batchCmd.addSubCommand(new RemoveElementCommand(current_layer, parent));
parent.removeChild(current_layer);
}
}
all_layers = new_layers;
current_layer = all_layers[all_layers.length-1][1];
addCommandToHistory(batchCmd);
return true;
}
return false;
};
this.getNumLayers = function() {
return all_layers.length;
};
@ -2641,6 +2695,7 @@ function BatchCommand(text) {
for (var i = 0; i < all_layers.length; ++i) {
if (name == all_layers[i][0]) {
if (current_layer != all_layers[i][1]) {
canvas.clearSelection();
walkTree(current_layer,function(e){e.setAttribute("style","pointer-events:none");});
current_layer = all_layers[i][1];
walkTree(current_layer,function(e){e.setAttribute("style","pointer-events:all");});
@ -2718,13 +2773,8 @@ function BatchCommand(text) {
}
}
// create empty first layer
current_layer = svgdoc.createElementNS(svgns, "g");
var layer_title = svgdoc.createElementNS(svgns, "title");
layer_title.appendChild(svgdoc.createTextNode("Layer 1"));
current_layer.appendChild(layer_title);
current_layer = svgzoom.appendChild(current_layer);
all_layers = [];
all_layers[0] = ["Layer 1",current_layer];
canvas.createLayer("Layer 1");
// clear the undo stack
resetUndoStack();