small modifications to spin button
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@280 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
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/*
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/*
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Styles to make ordinary <INPUT type="text"/> look like a spinbutton/spinbox control.
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Styles to make ordinary <INPUT type="text"/> look like a spinbutton/spinbox control.
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Use with JQuerySpinBtn.js to provide the spin functionality by reacting to mouse etc.
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Use with JQuerySpinBtn.js to provide the spin functionality by reacting to mouse etc.
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(Requires a reference to the JQuery library found at http://jquery.com/src/latest/)
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(Requires a reference to the JQuery library found at http://jquery.com/src/latest/)
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(Hats-off to John Resig for creating the excellent JQuery library. It is fab.)
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(Hats-off to John Resig for creating the excellent JQuery library. It is fab.)
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This control is achieved with no extra html markup whatsoever and uses unobtrusive javascript.
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This control is achieved with no extra html markup whatsoever and uses unobtrusive javascript.
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Written by George Adamson, Software Unity (george.jquery@softwareunity.com) September 2006.
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Written by George Adamson, Software Unity (george.jquery@softwareunity.com) September 2006.
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Big improvements added by Mark Gibson, (mgibson@designlinks.net) September 2006.
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Big improvements added by Mark Gibson, (mgibson@designlinks.net) September 2006.
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Do contact me with comments and suggestions but please don't ask for support.
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Do contact me with comments and suggestions but please don't ask for support.
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As much as I'd love to help with specific problems I have plenty to get on with already!
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As much as I'd love to help with specific problems I have plenty to get on with already!
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Go ahead and use it in your own projects. This code is provided 'as is'.
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Go ahead and use it in your own projects. This code is provided 'as is'.
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Sure I've tested in heaps of ways. Its good for me, but you use it at your own risk.
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Sure I've tested in heaps of ways. Its good for me, but you use it at your own risk.
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SoftwareUnity and I are certainly not responsible if your computer sets fire to the sofa,
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SoftwareUnity and I are certainly not responsible if your computer sets fire to the sofa,
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hacks into the pentagon, hijacks a plane or gives you any kind of hassle whatsoever.
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hacks into the pentagon, hijacks a plane or gives you any kind of hassle whatsoever.
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If you'd like your spin-button image in a different place then you'll need to alter both
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If you'd like your spin-button image in a different place then you'll need to alter both
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the CSS below and the javascript isMouseOverUpDn() function to accommodate the new position.
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the CSS below and the javascript isMouseOverUpDn() function to accommodate the new position.
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You could even have left and right buttons either side of the textbox.
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You could even have left and right buttons either side of the textbox.
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*/
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*/
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INPUT.spin-button {
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INPUT.spin-button {
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/* explicitly put padding for top/bottom/left in here so that Opera displays it better */
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/* explicitly put padding for top/bottom/left in here so that Opera displays it better */
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padding: 2px 20px 2px 2px;
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padding: 2px 20px 2px 2px;
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background-repeat:no-repeat; /* Warning: Img may disappear in Firefox if you use 'background-attachment:fixed' ! */
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background-repeat:no-repeat; /* Warning: Img may disappear in Firefox if you use 'background-attachment:fixed' ! */
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background-position:100% 0%;
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background-position:100% 0%;
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background-image:url(spinbtn_updn.gif);
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background-image:url('spinbtn_updn.png');
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background-color:white; /* Needed for Opera */
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background-color:white; /* Needed for Opera */
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}
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}
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INPUT.spin-button.up { /* Change button img when mouse is over the UP-arrow */
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INPUT.spin-button.up { /* Change button img when mouse is over the UP-arrow */
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cursor:pointer;
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cursor:pointer;
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background-position:100% -18px; /* 18px matches height of 2 visible buttons */
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background-position:100% -18px; /* 18px matches height of 2 visible buttons */
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}
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}
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INPUT.spin-button.down { /* Change button img when mouse is over the DOWN-arrow */
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INPUT.spin-button.down { /* Change button img when mouse is over the DOWN-arrow */
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cursor:pointer;
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cursor:pointer;
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background-position:100% -36px; /* 36px matches height of 2x2 visible buttons */
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background-position:100% -36px; /* 36px matches height of 2x2 visible buttons */
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}
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}
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@ -1,234 +1,234 @@
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/* SpinButton control
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/* SpinButton control
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*
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*
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* Adds bells and whistles to any ordinary textbox to
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* Adds bells and whistles to any ordinary textbox to
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* make it look and feel like a SpinButton Control.
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* make it look and feel like a SpinButton Control.
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*
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*
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* Originally written by George Adamson, Software Unity (george.jquery@softwareunity.com) August 2006.
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* Originally written by George Adamson, Software Unity (george.jquery@softwareunity.com) August 2006.
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* - Added min/max options
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* - Added min/max options
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* - Added step size option
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* - Added step size option
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* - Added bigStep (page up/down) option
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* - Added bigStep (page up/down) option
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*
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*
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* Modifications made by Mark Gibson, (mgibson@designlinks.net) September 2006:
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* Modifications made by Mark Gibson, (mgibson@designlinks.net) September 2006:
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* - Converted to jQuery plugin
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* - Converted to jQuery plugin
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* - Allow limited or unlimited min/max values
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* - Allow limited or unlimited min/max values
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* - Allow custom class names, and add class to input element
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* - Allow custom class names, and add class to input element
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* - Removed global vars
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* - Removed global vars
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* - Reset (to original or through config) when invalid value entered
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* - Reset (to original or through config) when invalid value entered
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* - Repeat whilst holding mouse button down (with initial pause, like keyboard repeat)
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* - Repeat whilst holding mouse button down (with initial pause, like keyboard repeat)
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* - Support mouse wheel in Firefox
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* - Support mouse wheel in Firefox
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* - Fix double click in IE
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* - Fix double click in IE
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* - Refactored some code and renamed some vars
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* - Refactored some code and renamed some vars
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*
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*
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* Modifications by Jeff Schiller, June 2009:
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* Modifications by Jeff Schiller, June 2009:
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* - provide callback function for when the value changes based on the following
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* - provide callback function for when the value changes based on the following
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* http://www.mail-archive.com/jquery-en@googlegroups.com/msg36070.html
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* http://www.mail-archive.com/jquery-en@googlegroups.com/msg36070.html
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* Modifications by Jeff Schiller, July 2009:
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* Modifications by Jeff Schiller, July 2009:
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* - improve styling for widget in Opera
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* - improve styling for widget in Opera
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* - consistent key-repeat handling cross-browser
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* - consistent key-repeat handling cross-browser
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*
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*
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* Tested in IE6, Opera9, Firefox 1.5
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* Tested in IE6, Opera9, Firefox 1.5
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* v1.0 11 Aug 2006 - George Adamson - First release
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* v1.0 11 Aug 2006 - George Adamson - First release
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* v1.1 Aug 2006 - George Adamson - Minor enhancements
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* v1.1 Aug 2006 - George Adamson - Minor enhancements
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* v1.2 27 Sep 2006 - Mark Gibson - Major enhancements
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* v1.2 27 Sep 2006 - Mark Gibson - Major enhancements
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* v1.3a 28 Sep 2006 - George Adamson - Minor enhancements
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* v1.3a 28 Sep 2006 - George Adamson - Minor enhancements
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* v1.4 18 Jun 2009 - Jeff Schiller - Added callback function
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* v1.4 18 Jun 2009 - Jeff Schiller - Added callback function
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* v1.5 06 Jul 2009 - Jeff Schiller - Fixes for Opera.
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* v1.5 06 Jul 2009 - Jeff Schiller - Fixes for Opera.
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* Fast-repeat for keys and live updating as you type.
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* Fast-repeat for keys and live updating as you type.
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Sample usage:
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Sample usage:
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// Create group of settings to initialise spinbutton(s). (Optional)
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// Create group of settings to initialise spinbutton(s). (Optional)
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var myOptions = {
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var myOptions = {
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min: 0, // Set lower limit.
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min: 0, // Set lower limit.
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max: 100, // Set upper limit.
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max: 100, // Set upper limit.
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step: 1, // Set increment size.
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step: 1, // Set increment size.
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spinClass: mySpinBtnClass, // CSS class to style the spinbutton. (Class also specifies url of the up/down button image.)
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spinClass: mySpinBtnClass, // CSS class to style the spinbutton. (Class also specifies url of the up/down button image.)
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upClass: mySpinUpClass, // CSS class for style when mouse over up button.
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upClass: mySpinUpClass, // CSS class for style when mouse over up button.
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downClass: mySpinDnClass // CSS class for style when mouse over down button.
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downClass: mySpinDnClass // CSS class for style when mouse over down button.
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}
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}
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$(document).ready(function(){
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$(document).ready(function(){
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// Initialise INPUT element(s) as SpinButtons: (passing options if desired)
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// Initialise INPUT element(s) as SpinButtons: (passing options if desired)
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$("#myInputElement").SpinButton(myOptions);
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$("#myInputElement").SpinButton(myOptions);
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});
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});
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*/
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*/
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$.fn.SpinButton = function(cfg){
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$.fn.SpinButton = function(cfg){
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return this.each(function(){
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return this.each(function(){
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this.repeating = false;
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this.repeating = false;
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// Apply specified options or defaults:
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// Apply specified options or defaults:
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// (Ought to refactor this some day to use $.extend() instead)
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// (Ought to refactor this some day to use $.extend() instead)
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this.spinCfg = {
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this.spinCfg = {
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//min: cfg && cfg.min ? Number(cfg.min) : null,
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//min: cfg && cfg.min ? Number(cfg.min) : null,
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//max: cfg && cfg.max ? Number(cfg.max) : null,
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//max: cfg && cfg.max ? Number(cfg.max) : null,
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min: cfg && !isNaN(parseFloat(cfg.min)) ? Number(cfg.min) : null, // Fixes bug with min:0
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min: cfg && !isNaN(parseFloat(cfg.min)) ? Number(cfg.min) : null, // Fixes bug with min:0
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max: cfg && !isNaN(parseFloat(cfg.max)) ? Number(cfg.max) : null,
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max: cfg && !isNaN(parseFloat(cfg.max)) ? Number(cfg.max) : null,
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step: cfg && cfg.step ? Number(cfg.step) : 1,
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step: cfg && cfg.step ? Number(cfg.step) : 1,
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page: cfg && cfg.page ? Number(cfg.page) : 10,
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page: cfg && cfg.page ? Number(cfg.page) : 10,
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upClass: cfg && cfg.upClass ? cfg.upClass : 'up',
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upClass: cfg && cfg.upClass ? cfg.upClass : 'up',
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downClass: cfg && cfg.downClass ? cfg.downClass : 'down',
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downClass: cfg && cfg.downClass ? cfg.downClass : 'down',
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reset: cfg && cfg.reset ? cfg.reset : this.value,
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reset: cfg && cfg.reset ? cfg.reset : this.value,
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delay: cfg && cfg.delay ? Number(cfg.delay) : 500,
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delay: cfg && cfg.delay ? Number(cfg.delay) : 500,
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interval: cfg && cfg.interval ? Number(cfg.interval) : 100,
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interval: cfg && cfg.interval ? Number(cfg.interval) : 100,
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_btn_width: 20,
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_btn_width: 20,
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_btn_height: 12,
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_btn_height: 12,
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_direction: null,
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_direction: null,
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_delay: null,
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_delay: null,
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_repeat: null,
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_repeat: null,
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callback: cfg && cfg.callback ? cfg.callback : null,
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callback: cfg && cfg.callback ? cfg.callback : null,
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};
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};
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this.adjustValue = function(i){
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this.adjustValue = function(i){
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var v = (isNaN(this.value) ? this.spinCfg.reset : Number(this.value)) + Number(i);
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var v = (isNaN(this.value) ? this.spinCfg.reset : Number(this.value)) + Number(i);
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if (this.spinCfg.min !== null) v = Math.max(v, this.spinCfg.min);
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if (this.spinCfg.min !== null) v = Math.max(v, this.spinCfg.min);
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if (this.spinCfg.max !== null) v = Math.min(v, this.spinCfg.max);
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if (this.spinCfg.max !== null) v = Math.min(v, this.spinCfg.max);
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this.value = v;
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this.value = v;
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if ($.isFunction(this.spinCfg.callback)) this.spinCfg.callback(this);
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if ($.isFunction(this.spinCfg.callback)) this.spinCfg.callback(this);
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};
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};
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$(this)
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$(this)
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.addClass(cfg && cfg.spinClass ? cfg.spinClass : 'spin-button')
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.addClass(cfg && cfg.spinClass ? cfg.spinClass : 'spin-button')
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.mousemove(function(e){
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.mousemove(function(e){
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// Determine which button mouse is over, or not (spin direction):
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// Determine which button mouse is over, or not (spin direction):
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var x = e.pageX || e.x;
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var x = e.pageX || e.x;
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var y = e.pageY || e.y;
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var y = e.pageY || e.y;
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var el = e.target || e.srcElement;
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var el = e.target || e.srcElement;
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var direction =
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var direction =
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(x > coord(el,'offsetLeft') + el.offsetWidth - this.spinCfg._btn_width)
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(x > coord(el,'offsetLeft') + el.offsetWidth - this.spinCfg._btn_width)
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? ((y < coord(el,'offsetTop') + this.spinCfg._btn_height) ? 1 : -1) : 0;
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? ((y < coord(el,'offsetTop') + this.spinCfg._btn_height) ? 1 : -1) : 0;
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if (direction !== this.spinCfg._direction) {
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if (direction !== this.spinCfg._direction) {
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// Style up/down buttons:
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// Style up/down buttons:
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switch(direction){
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switch(direction){
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case 1: // Up arrow:
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case 1: // Up arrow:
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$(this).removeClass(this.spinCfg.downClass).addClass(this.spinCfg.upClass);
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$(this).removeClass(this.spinCfg.downClass).addClass(this.spinCfg.upClass);
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break;
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break;
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case -1: // Down arrow:
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case -1: // Down arrow:
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$(this).removeClass(this.spinCfg.upClass).addClass(this.spinCfg.downClass);
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$(this).removeClass(this.spinCfg.upClass).addClass(this.spinCfg.downClass);
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break;
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break;
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default: // Mouse is elsewhere in the textbox
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default: // Mouse is elsewhere in the textbox
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$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
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$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
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}
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}
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// Set spin direction:
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// Set spin direction:
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this.spinCfg._direction = direction;
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this.spinCfg._direction = direction;
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}
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}
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})
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})
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.mouseout(function(){
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.mouseout(function(){
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// Reset up/down buttons to their normal appearance when mouse moves away:
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// Reset up/down buttons to their normal appearance when mouse moves away:
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$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
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$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
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this.spinCfg._direction = null;
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this.spinCfg._direction = null;
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})
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})
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.mousedown(function(e){
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.mousedown(function(e){
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if (this.spinCfg._direction != 0) {
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if (this.spinCfg._direction != 0) {
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// Respond to click on one of the buttons:
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// Respond to click on one of the buttons:
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var self = this;
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var self = this;
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var adjust = function() {
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var adjust = function() {
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self.adjustValue(self.spinCfg._direction * self.spinCfg.step);
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self.adjustValue(self.spinCfg._direction * self.spinCfg.step);
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};
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};
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adjust();
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adjust();
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// Initial delay before repeating adjustment
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// Initial delay before repeating adjustment
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self.spinCfg._delay = window.setTimeout(function() {
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self.spinCfg._delay = window.setTimeout(function() {
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adjust();
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adjust();
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// Repeat adjust at regular intervals
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// Repeat adjust at regular intervals
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self.spinCfg._repeat = window.setInterval(adjust, self.spinCfg.interval);
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self.spinCfg._repeat = window.setInterval(adjust, self.spinCfg.interval);
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}, self.spinCfg.delay);
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}, self.spinCfg.delay);
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}
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}
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})
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})
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.mouseup(function(e){
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.mouseup(function(e){
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// Cancel repeating adjustment
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// Cancel repeating adjustment
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window.clearInterval(this.spinCfg._repeat);
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window.clearInterval(this.spinCfg._repeat);
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window.clearTimeout(this.spinCfg._delay);
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window.clearTimeout(this.spinCfg._delay);
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})
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})
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.dblclick(function(e) {
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.dblclick(function(e) {
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if ($.browser.msie)
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if ($.browser.msie)
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this.adjustValue(this.spinCfg._direction * this.spinCfg.step);
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this.adjustValue(this.spinCfg._direction * this.spinCfg.step);
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})
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})
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.keydown(function(e){
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.keydown(function(e){
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// Respond to up/down arrow keys.
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// Respond to up/down arrow keys.
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switch(e.keyCode){
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switch(e.keyCode){
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case 38: this.adjustValue(this.spinCfg.step); break; // Up
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case 38: this.adjustValue(this.spinCfg.step); break; // Up
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case 40: this.adjustValue(-this.spinCfg.step); break; // Down
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case 40: this.adjustValue(-this.spinCfg.step); break; // Down
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case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
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case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
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case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
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case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
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}
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}
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})
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})
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/*
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/*
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http://unixpapa.com/js/key.html describes the current state-of-affairs for
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http://unixpapa.com/js/key.html describes the current state-of-affairs for
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key repeat events:
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key repeat events:
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- Safari 3.1 changed their model so that keydown is reliably repeated going forward
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- Safari 3.1 changed their model so that keydown is reliably repeated going forward
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- Firefox and Opera still only repeat the keypress event, not the keydown
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- Firefox and Opera still only repeat the keypress event, not the keydown
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*/
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*/
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.keypress(function(e){
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.keypress(function(e){
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if (this.repeating) {
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if (this.repeating) {
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// Respond to up/down arrow keys.
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// Respond to up/down arrow keys.
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switch(e.keyCode){
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switch(e.keyCode){
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case 38: this.adjustValue(this.spinCfg.step); break; // Up
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case 38: this.adjustValue(this.spinCfg.step); break; // Up
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case 40: this.adjustValue(-this.spinCfg.step); break; // Down
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case 40: this.adjustValue(-this.spinCfg.step); break; // Down
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case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
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case 33: this.adjustValue(this.spinCfg.page); break; // PageUp
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case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
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case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
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}
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}
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}
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}
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// we always ignore the first keypress event (use the keydown instead)
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// we always ignore the first keypress event (use the keydown instead)
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else {
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else {
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this.repeating = true;
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this.repeating = true;
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}
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}
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})
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})
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// clear the 'repeating' flag
|
// clear the 'repeating' flag
|
||||||
.keyup(function(e) {
|
.keyup(function(e) {
|
||||||
this.repeating = false;
|
this.repeating = false;
|
||||||
this.adjustValue(0);
|
this.adjustValue(0);
|
||||||
})
|
})
|
||||||
|
|
||||||
.bind("mousewheel", function(e){
|
.bind("mousewheel", function(e){
|
||||||
// Respond to mouse wheel in IE. (It returns up/dn motion in multiples of 120)
|
// Respond to mouse wheel in IE. (It returns up/dn motion in multiples of 120)
|
||||||
if (e.wheelDelta >= 120)
|
if (e.wheelDelta >= 120)
|
||||||
this.adjustValue(this.spinCfg.step);
|
this.adjustValue(this.spinCfg.step);
|
||||||
else if (e.wheelDelta <= -120)
|
else if (e.wheelDelta <= -120)
|
||||||
this.adjustValue(-this.spinCfg.step);
|
this.adjustValue(-this.spinCfg.step);
|
||||||
|
|
||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
})
|
})
|
||||||
|
|
||||||
.change(function(e){
|
.change(function(e){
|
||||||
this.adjustValue(0);
|
this.adjustValue(0);
|
||||||
});
|
});
|
||||||
|
|
||||||
if (this.addEventListener) {
|
if (this.addEventListener) {
|
||||||
// Respond to mouse wheel in Firefox
|
// Respond to mouse wheel in Firefox
|
||||||
this.addEventListener('DOMMouseScroll', function(e) {
|
this.addEventListener('DOMMouseScroll', function(e) {
|
||||||
if (e.detail > 0)
|
if (e.detail > 0)
|
||||||
this.adjustValue(-this.spinCfg.step);
|
this.adjustValue(-this.spinCfg.step);
|
||||||
else if (e.detail < 0)
|
else if (e.detail < 0)
|
||||||
this.adjustValue(this.spinCfg.step);
|
this.adjustValue(this.spinCfg.step);
|
||||||
|
|
||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
}, false);
|
}, false);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
function coord(el,prop) {
|
function coord(el,prop) {
|
||||||
var c = el[prop], b = document.body;
|
var c = el[prop], b = document.body;
|
||||||
|
|
||||||
while ((el = el.offsetParent) && (el != b)) {
|
while ((el = el.offsetParent) && (el != b)) {
|
||||||
if (!$.browser.msie || (el.currentStyle.position != 'relative'))
|
if (!$.browser.msie || (el.currentStyle.position != 'relative'))
|
||||||
c += el[prop];
|
c += el[prop];
|
||||||
}
|
}
|
||||||
|
|
||||||
return c;
|
return c;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
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Reference in New Issue