Resizing rotated elements behaves better (though the bbox selector still has the wrong dimensions at the end of a drag, I may live with it for this release)
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@393 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
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eb97d20600
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a20d175681
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@ -1168,7 +1168,7 @@ function SvgCanvas(c)
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}
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}
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};
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};
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// in mouseMove we do not record any state changes yet (but we do update
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// in this function we do not record any state changes yet (but we do update
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// any elements that are still being created, moved or resized on the canvas)
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// any elements that are still being created, moved or resized on the canvas)
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// TODO: svgcanvas should just retain a reference to the image being dragged instead
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// TODO: svgcanvas should just retain a reference to the image being dragged instead
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// of the getId() and getElementById() funkiness - this will help us customize the ids
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// of the getId() and getElementById() funkiness - this will help us customize the ids
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@ -1297,7 +1297,7 @@ function SvgCanvas(c)
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if (angle) {
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if (angle) {
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var cx = selectedBBox.x + selectedBBox.width/2,
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var cx = selectedBBox.x + selectedBBox.width/2,
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cy = selectedBBox.y + selectedBBox.height/2;
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cy = selectedBBox.y + selectedBBox.height/2;
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ts += [" rotate(", angle, " ", cx, ",", cy, ")"].join('')
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ts = ["rotate(", angle, " ", cx, ",", cy, ")", ts].join('')
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}
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}
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selected.setAttribute("transform", ts);
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selected.setAttribute("transform", ts);
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selectorManager.requestSelector(selected).resize(selectedBBox);
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selectorManager.requestSelector(selected).resize(selectedBBox);
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@ -2083,8 +2083,6 @@ function SvgCanvas(c)
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var pts = [ [-w2,-h2], [w2,-h2],
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var pts = [ [-w2,-h2], [w2,-h2],
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[w2,h2], [-w2,h2] ];
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[w2,h2], [-w2,h2] ];
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var r = Math.sqrt( w2*w2 + h2*h2 );
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var r = Math.sqrt( w2*w2 + h2*h2 );
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console.log(pts);
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console.log(r);
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var i = 4;
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var i = 4;
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var MINX = Number.MAX_VALUE, MINY = Number.MAX_VALUE,
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var MINX = Number.MAX_VALUE, MINY = Number.MAX_VALUE,
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MAXX = Number.MIN_VALUE, MAXY = Number.MIN_VALUE;
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MAXX = Number.MIN_VALUE, MAXY = Number.MIN_VALUE;
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@ -2129,12 +2127,6 @@ function SvgCanvas(c)
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this.changeSelectedAttribute("transform", "rotate(" + val + " " +
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this.changeSelectedAttribute("transform", "rotate(" + val + " " +
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(bbox.x+bbox.width/2) + "," +
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(bbox.x+bbox.width/2) + "," +
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(bbox.y+bbox.height/2) + ")");
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(bbox.y+bbox.height/2) + ")");
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// TODO: map from this element's CTM to the viewport
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// see http://www.w3.org/Graphics/SVG/WG/track/issues/2283 for one way to do this
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// bbox = selectedBBoxes[0] =
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// console.log(bbox.x + "," + bbox.y + " " + bbox.width + "," + bbox.height);
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// setTimeout(function() {selectorManager.requestSelector(elem).resize(selectedBBoxes[i]);},0);
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};
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};
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this.each = function(cb) {
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this.each = function(cb) {
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