Move Utils mostly over to a separate JS file

git-svn-id: http://svg-edit.googlecode.com/svn/trunk@1817 eee81c28-f429-11dd-99c0-75d572ba1ddd
master
Jeff Schiller 2010-10-26 02:48:36 +00:00
parent 8ba573662e
commit 89d5451cef
3 changed files with 265 additions and 242 deletions

View File

@ -18,6 +18,7 @@
<script type="text/javascript" src="jquerybbq/jquery.bbq.min.js"></script>
<script type="text/javascript" src="spinbtn/JQuerySpinBtn.js"></script>
<script type="text/javascript" src="contextmenu/jquery.contextMenu.js"></script>
<script type="text/javascript" src="svgutils.js"></script>
<script type="text/javascript" src="svgcanvas.js"></script>
<script type="text/javascript" src="svg-editor.js"></script>
<script type="text/javascript" src="locale/locale.js"></script>

View File

@ -199,208 +199,13 @@ if(config) {
}
// Static class for various utility functions
var Utils = this.Utils = function() {
var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
return {
// Function: Utils.toXml
// Converts characters in a string to XML-friendly entities.
//
// Example: "&" becomes "&amp;"
//
// Parameters:
// str - The string to be converted
//
// Returns:
// The converted string
"toXml": function(str) {
return $('<p/>').text(str).html();
},
// Function: Utils.fromXml
// Converts XML entities in a string to single characters.
// Example: "&amp;" becomes "&"
//
// Parameters:
// str - The string to be converted
//
// Returns:
// The converted string
"fromXml": function(str) {
return $('<p/>').html(str).text();
},
// This code was written by Tyler Akins and has been placed in the
// public domain. It would be nice if you left this header intact.
// Base64 code from Tyler Akins -- http://rumkin.com
// schiller: Removed string concatenation in favour of Array.join() optimization,
// also precalculate the size of the array needed.
// Function: Utils.encode64
// Converts a string to base64
"encode64" : function(input) {
// base64 strings are 4/3 larger than the original string
// input = Utils.encodeUTF8(input); // convert non-ASCII characters
input = Utils.convertToXMLReferences(input);
if(window.btoa) return window.btoa(input); // Use native if available
var output = new Array( Math.floor( (input.length + 2) / 3 ) * 4 );
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0, p = 0;
do {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output[p++] = _keyStr.charAt(enc1);
output[p++] = _keyStr.charAt(enc2);
output[p++] = _keyStr.charAt(enc3);
output[p++] = _keyStr.charAt(enc4);
} while (i < input.length);
return output.join('');
},
// Function: Utils.decode64
// Converts a string from base64
"decode64" : function(input) {
if(window.atob) return window.atob(input);
var output = "";
var chr1, chr2, chr3 = "";
var enc1, enc2, enc3, enc4 = "";
var i = 0;
// remove all characters that are not A-Z, a-z, 0-9, +, /, or =
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
do {
enc1 = _keyStr.indexOf(input.charAt(i++));
enc2 = _keyStr.indexOf(input.charAt(i++));
enc3 = _keyStr.indexOf(input.charAt(i++));
enc4 = _keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
chr1 = chr2 = chr3 = "";
enc1 = enc2 = enc3 = enc4 = "";
} while (i < input.length);
return unescape(output);
},
// Currently not being used, so commented out for now
// based on http://phpjs.org/functions/utf8_encode:577
// codedread:does not seem to work with webkit-based browsers on OSX
// "encodeUTF8": function(input) {
// //return unescape(encodeURIComponent(input)); //may or may not work
// var output = '';
// for (var n = 0; n < input.length; n++){
// var c = input.charCodeAt(n);
// if (c < 128) {
// output += input[n];
// }
// else if (c > 127) {
// if (c < 2048){
// output += String.fromCharCode((c >> 6) | 192);
// }
// else {
// output += String.fromCharCode((c >> 12) | 224) + String.fromCharCode((c >> 6) & 63 | 128);
// }
// output += String.fromCharCode((c & 63) | 128);
// }
// }
// return output;
// },
// Function: Utils.convertToXMLReferences
// Converts a string to use XML references
"convertToXMLReferences": function(input) {
var output = '';
for (var n = 0; n < input.length; n++){
var c = input.charCodeAt(n);
if (c < 128) {
output += input[n];
}
else if(c > 127) {
output += ("&#" + c + ";");
}
}
return output;
},
// Function: rectsIntersect
// Check if two rectangles (BBoxes objects) intersect each other
//
// Paramaters:
// r1 - The first BBox-like object
// r2 - The second BBox-like object
//
// Returns:
// Boolean that's true if rectangles intersect
"rectsIntersect": function(r1, r2) {
return r2.x < (r1.x+r1.width) &&
(r2.x+r2.width) > r1.x &&
r2.y < (r1.y+r1.height) &&
(r2.y+r2.height) > r1.y;
},
// Function: snapToAngle
// Returns a 45 degree angle coordinate associated with the two given
// coordinates
//
// Parameters:
// x1 - First coordinate's x value
// x2 - Second coordinate's x value
// y1 - First coordinate's y value
// y2 - Second coordinate's y value
//
// Returns:
// Object with the following values:
// x - The angle-snapped x value
// y - The angle-snapped y value
// snapangle - The angle at which to snap
"snapToAngle": function(x1,y1,x2,y2) {
var snap = Math.PI/4; // 45 degrees
var dx = x2 - x1;
var dy = y2 - y1;
var angle = Math.atan2(dy,dx);
var dist = Math.sqrt(dx * dx + dy * dy);
var snapangle= Math.round(angle/snap)*snap;
var x = x1 + dist*Math.cos(snapangle);
var y = y1 + dist*Math.sin(snapangle);
//console.log(x1,y1,x2,y2,x,y,angle)
return {x:x, y:y, a:snapangle};
},
// See svgutils.js.
var Utils = this.Utils = SVGEditUtilities;
// Function: snapToGrid
// round value to for snapping
"snapToGrid" : function(value){
// NOTE: This function did not move to svgutils.js since it depends on unit_types.
Utils.snapToGrid = function(value){
var stepSize = curConfig.snappingStep;
var unit = curConfig.baseUnit;
if(unit !== "px") {
@ -408,41 +213,7 @@ var Utils = this.Utils = function() {
}
value = Math.round(value/stepSize)*stepSize;
return value;
},
// Function: text2xml
// Cross-browser compatible method of converting a string to an XML tree
// found this function here: http://groups.google.com/group/jquery-dev/browse_thread/thread/c6d11387c580a77f
"text2xml": function(sXML) {
if(sXML.indexOf('<svg:svg') >= 0) {
sXML = sXML.replace(/<(\/?)svg:/g, '<$1').replace('xmlns:svg', 'xmlns');
}
var out;
try{
var dXML = (window.DOMParser)?new DOMParser():new ActiveXObject("Microsoft.XMLDOM");
dXML.async = false;
} catch(e){
throw new Error("XML Parser could not be instantiated");
};
try{
if(dXML.loadXML) out = (dXML.loadXML(sXML))?dXML:false;
else out = dXML.parseFromString(sXML, "text/xml");
}
catch(e){ throw new Error("Error parsing XML string"); };
return out;
},
bboxToObj: function(bbox) {
return {
x: bbox.x,
y: bbox.y,
width: bbox.width,
height: bbox.height
}
}
}
}();
var snapToGrid = Utils.snapToGrid;
var elData = $.data;

251
editor/svgutils.js Normal file
View File

@ -0,0 +1,251 @@
/**
* SVG-edit Utilities
*
* Licensed under the Apache License, Version 2
*
* Copyright(c) 2010 Alexis Deveria
* Copyright(c) 2010 Jeff Schiller
*/
// NOTE: Requires jQuery to be loaded.
SVGEditUtilities = {
};
// String used to encode base64.
SVGEditUtilities._keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
// Function: SVGEditUtilities.toXml
// Converts characters in a string to XML-friendly entities.
//
// Example: "&" becomes "&amp;"
//
// Parameters:
// str - The string to be converted
//
// Returns:
// The converted string
SVGEditUtilities.toXml = function(str) {
return $('<p/>').text(str).html();
};
// Function: SVGEditUtilities.fromXml
// Converts XML entities in a string to single characters.
// Example: "&amp;" becomes "&"
//
// Parameters:
// str - The string to be converted
//
// Returns:
// The converted string
SVGEditUtilities.fromXml = function(str) {
return $('<p/>').html(str).text();
};
// This code was written by Tyler Akins and has been placed in the
// public domain. It would be nice if you left this header intact.
// Base64 code from Tyler Akins -- http://rumkin.com
// schiller: Removed string concatenation in favour of Array.join() optimization,
// also precalculate the size of the array needed.
// Function: Utils.encode64
// Converts a string to base64
SVGEditUtilities.encode64 = function(input) {
// base64 strings are 4/3 larger than the original string
// input = Utils.encodeUTF8(input); // convert non-ASCII characters
input = Utils.convertToXMLReferences(input);
if(window.btoa) return window.btoa(input); // Use native if available
var _keyStr = SVGEditUtilities._keyStr;
var output = new Array( Math.floor( (input.length + 2) / 3 ) * 4 );
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0, p = 0;
do {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output[p++] = _keyStr.charAt(enc1);
output[p++] = _keyStr.charAt(enc2);
output[p++] = _keyStr.charAt(enc3);
output[p++] = _keyStr.charAt(enc4);
} while (i < input.length);
return output.join('');
};
// Function: Utils.decode64
// Converts a string from base64
SVGEditUtilities.decode64 = function(input) {
if(window.atob) return window.atob(input);
var output = "";
var chr1, chr2, chr3 = "";
var enc1, enc2, enc3, enc4 = "";
var i = 0;
// remove all characters that are not A-Z, a-z, 0-9, +, /, or =
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
do {
enc1 = _keyStr.indexOf(input.charAt(i++));
enc2 = _keyStr.indexOf(input.charAt(i++));
enc3 = _keyStr.indexOf(input.charAt(i++));
enc4 = _keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
chr1 = chr2 = chr3 = "";
enc1 = enc2 = enc3 = enc4 = "";
} while (i < input.length);
return unescape(output);
};
// Currently not being used, so commented out for now
// based on http://phpjs.org/functions/utf8_encode:577
// codedread:does not seem to work with webkit-based browsers on OSX
// "encodeUTF8": function(input) {
// //return unescape(encodeURIComponent(input)); //may or may not work
// var output = '';
// for (var n = 0; n < input.length; n++){
// var c = input.charCodeAt(n);
// if (c < 128) {
// output += input[n];
// }
// else if (c > 127) {
// if (c < 2048){
// output += String.fromCharCode((c >> 6) | 192);
// }
// else {
// output += String.fromCharCode((c >> 12) | 224) + String.fromCharCode((c >> 6) & 63 | 128);
// }
// output += String.fromCharCode((c & 63) | 128);
// }
// }
// return output;
// },
// Function: Utils.convertToXMLReferences
// Converts a string to use XML references
SVGEditUtilities.convertToXMLReferences = function(input) {
var output = '';
for (var n = 0; n < input.length; n++){
var c = input.charCodeAt(n);
if (c < 128) {
output += input[n];
}
else if(c > 127) {
output += ("&#" + c + ";");
}
}
return output;
};
// Function: rectsIntersect
// Check if two rectangles (BBoxes objects) intersect each other
//
// Paramaters:
// r1 - The first BBox-like object
// r2 - The second BBox-like object
//
// Returns:
// Boolean that's true if rectangles intersect
SVGEditUtilities.rectsIntersect = function(r1, r2) {
return r2.x < (r1.x+r1.width) &&
(r2.x+r2.width) > r1.x &&
r2.y < (r1.y+r1.height) &&
(r2.y+r2.height) > r1.y;
};
// Function: snapToAngle
// Returns a 45 degree angle coordinate associated with the two given
// coordinates
//
// Parameters:
// x1 - First coordinate's x value
// x2 - Second coordinate's x value
// y1 - First coordinate's y value
// y2 - Second coordinate's y value
//
// Returns:
// Object with the following values:
// x - The angle-snapped x value
// y - The angle-snapped y value
// snapangle - The angle at which to snap
SVGEditUtilities.snapToAngle = function(x1,y1,x2,y2) {
var snap = Math.PI/4; // 45 degrees
var dx = x2 - x1;
var dy = y2 - y1;
var angle = Math.atan2(dy,dx);
var dist = Math.sqrt(dx * dx + dy * dy);
var snapangle= Math.round(angle/snap)*snap;
var x = x1 + dist*Math.cos(snapangle);
var y = y1 + dist*Math.sin(snapangle);
//console.log(x1,y1,x2,y2,x,y,angle)
return {x:x, y:y, a:snapangle};
},
// Function: text2xml
// Cross-browser compatible method of converting a string to an XML tree
// found this function here: http://groups.google.com/group/jquery-dev/browse_thread/thread/c6d11387c580a77f
SVGEditUtilities.text2xml = function(sXML) {
if(sXML.indexOf('<svg:svg') >= 0) {
sXML = sXML.replace(/<(\/?)svg:/g, '<$1').replace('xmlns:svg', 'xmlns');
}
var out;
try{
var dXML = (window.DOMParser)?new DOMParser():new ActiveXObject("Microsoft.XMLDOM");
dXML.async = false;
} catch(e){
throw new Error("XML Parser could not be instantiated");
};
try{
if(dXML.loadXML) out = (dXML.loadXML(sXML))?dXML:false;
else out = dXML.parseFromString(sXML, "text/xml");
}
catch(e){ throw new Error("Error parsing XML string"); };
return out;
};
// Function: bboxToObj
// Converts a SVGRect into an object.
//
// Parameters:
// bbox - a SVGRect
//
// Returns:
// An object with properties names x, y, width, height.
SVGEditUtilities.bboxToObj = function(bbox) {
return {
x: bbox.x,
y: bbox.y,
width: bbox.width,
height: bbox.height
}
};