JSLint (fix one accidental global)
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@2689 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
parent
62e7afd659
commit
6c8e4e30ab
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@ -851,6 +851,7 @@ var copyElem = function(el) {
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// Set scope for these functions
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var getId, getNextId, call;
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var textActions, pathActions;
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(function(c) {
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@ -898,7 +899,7 @@ this.prepareSvg = function(newDoc) {
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this.sanitizeSvg(newDoc.documentElement);
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// convert paths into absolute commands
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var i, path,
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var i, path, len,
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paths = newDoc.getElementsByTagNameNS(NS.SVG, "path");
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for (i = 0, len = paths.length; i < len; ++i) {
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path = paths[i];
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@ -1671,7 +1672,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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if (!started) {return;}
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if (evt.button === 1 || canvas.spaceKey) {return;}
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var i, xya, c, cx, cy, dx, dy, len,
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var i, xya, c, cx, cy, dx, dy, len, angle,
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selected = selectedElements[0],
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pt = svgedit.math.transformPoint( evt.pageX, evt.pageY, root_sctm ),
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mouse_x = pt.x * current_zoom,
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@ -1805,7 +1806,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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}
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// if rotated, adjust the dx,dy values
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var angle = svgedit.utilities.getRotationAngle(selected);
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angle = svgedit.utilities.getRotationAngle(selected);
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if (angle) {
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var r = Math.sqrt( dx*dx + dy*dy ),
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theta = Math.atan2(dy, dx) - angle * Math.PI / 180.0;
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@ -2071,7 +2072,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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center = svgedit.math.transformPoint(cx, cy, m);
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cx = center.x;
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cy = center.y;
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var angle = ((Math.atan2(cy-y, cx-x) * (180/Math.PI))-90) % 360;
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angle = ((Math.atan2(cy-y, cx-x) * (180/Math.PI))-90) % 360;
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if (curConfig.gridSnapping){
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angle = svgedit.utilities.snapToGrid(angle);
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}
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@ -2120,7 +2121,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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// TODO: Make true when in multi-unit mode
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var useUnit = false; // (curConfig.baseUnit !== 'px');
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started = false;
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var attrs;
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var attrs, t;
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switch (current_mode) {
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// intentionally fall-through to select here
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case "resize":
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@ -2177,7 +2178,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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}
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// no change in position/size, so maybe we should move to pathedit
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else {
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var t = evt.target;
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t = evt.target;
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if (selectedElements[0].nodeName === "path" && selectedElements[1] == null) {
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pathActions.select(selectedElements[0]);
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} // if it was a path
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@ -2353,7 +2354,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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element.parentNode.removeChild(element);
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element = null;
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var t = evt.target;
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t = evt.target;
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// if this element is in a group, go up until we reach the top-level group
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// just below the layer groups
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@ -2376,9 +2377,9 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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} else if (element != null) {
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canvas.addedNew = true;
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if (useUnit) svgedit.units.convertAttrs(element);
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if (useUnit) {svgedit.units.convertAttrs(element);}
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var ani_dur = .2, c_ani;
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var ani_dur = 0.2, c_ani;
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if (opac_ani.beginElement && element.getAttribute('opacity') != cur_shape.opacity) {
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c_ani = $(opac_ani).clone().attr({
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to: cur_shape.opacity,
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@ -2395,7 +2396,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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// Ideally this would be done on the endEvent of the animation,
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// but that doesn't seem to be supported in Webkit
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setTimeout(function() {
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if (c_ani) c_ani.remove();
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if (c_ani) {c_ani.remove();}
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element.setAttribute("opacity", cur_shape.opacity);
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element.setAttribute("style", "pointer-events:inherit");
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cleanupElement(element);
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@ -2420,7 +2421,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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var parent = evt_target.parentNode;
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// Do nothing if already in current group
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if (parent === current_group) return;
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if (parent === current_group) {return;}
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var mouse_target = getMouseTarget(evt);
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var tagName = mouse_target.tagName;
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@ -2482,7 +2483,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
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};
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var delta = (evt.wheelDelta) ? evt.wheelDelta : (evt.detail) ? -evt.detail : 0;
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if (!delta) return;
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if (!delta) {return;}
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bbox.factor = Math.max(3/4, Math.min(4/3, (delta)));
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@ -2502,7 +2503,7 @@ var preventClickDefault = function(img) {
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// Group: Text edit functions
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// Functions relating to editing text elements
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var textActions = canvas.textActions = function() {
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textActions = canvas.textActions = (function() {
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var curtext;
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var textinput;
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var cursor;
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@ -2522,7 +2523,7 @@ var textActions = canvas.textActions = function() {
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if (empty) {
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index = 0;
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} else {
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if (textinput.selectionEnd !== textinput.selectionStart) return;
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if (textinput.selectionEnd !== textinput.selectionStart) {return;}
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index = textinput.selectionEnd;
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}
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}
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@ -2562,7 +2563,7 @@ var textActions = canvas.textActions = function() {
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display: 'inline'
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});
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if (selblock) selblock.setAttribute('d', '');
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if (selblock) {selblock.setAttribute('d', '');}
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}
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function setSelection(start, end, skipInput) {
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@ -2616,7 +2617,7 @@ var textActions = canvas.textActions = function() {
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pt.y = mouse_y;
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// No content, so return 0
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if (chardata.length == 1) return 0;
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if (chardata.length == 1) {return 0;}
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// Determine if cursor should be on left or right of character
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var charpos = curtext.getCharNumAtPosition(pt);
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if (charpos < 0) {
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@ -2697,7 +2698,7 @@ var textActions = canvas.textActions = function() {
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}
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function selectWord(evt) {
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if (!allow_dbl || !curtext) return;
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if (!allow_dbl || !curtext) {return;}
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var ept = svgedit.math.transformPoint( evt.pageX, evt.pageY, root_sctm ),
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mouse_x = ept.x * current_zoom,
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@ -2796,8 +2797,8 @@ var textActions = canvas.textActions = function() {
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current_mode = "select";
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clearInterval(blinker);
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blinker = null;
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if (selblock) $(selblock).attr('display', 'none');
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if (cursor) $(cursor).attr('visibility', 'hidden');
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if (selblock) {$(selblock).attr('display', 'none');}
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if (cursor) {$(cursor).attr('visibility', 'hidden');}
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$(curtext).css('cursor', 'move');
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if (selectElem) {
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@ -2830,8 +2831,8 @@ var textActions = canvas.textActions = function() {
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}
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},
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init: function(inputElem) {
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if (!curtext) return;
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if (!curtext) {return;}
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var i, end;
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// if (svgedit.browser.supportsEditableText()) {
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// curtext.select();
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// return;
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@ -2858,12 +2859,12 @@ var textActions = canvas.textActions = function() {
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$(curtext).unbind('dblclick', selectWord).dblclick(selectWord);
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if (!len) {
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var end = {x: textbb.x + (textbb.width/2), width: 0};
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end = {x: textbb.x + (textbb.width/2), width: 0};
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}
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for (var i=0; i<len; i++) {
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for (i=0; i<len; i++) {
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var start = curtext.getStartPositionOfChar(i);
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var end = curtext.getEndPositionOfChar(i);
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end = curtext.getEndPositionOfChar(i);
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if (!svgedit.browser.supportsGoodTextCharPos()) {
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var offset = canvas.contentW * current_zoom;
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@ -2894,12 +2895,12 @@ var textActions = canvas.textActions = function() {
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setSelection(textinput.selectionStart, textinput.selectionEnd, true);
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}
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};
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}();
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}());
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// TODO: Migrate all of this code into path.js
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// Group: Path edit functions
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// Functions relating to editing path elements
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var pathActions = canvas.pathActions = function() {
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pathActions = canvas.pathActions = function() {
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var subpath = false;
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var current_path;
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@ -2911,17 +2912,18 @@ var pathActions = canvas.pathActions = function() {
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// TODO: Move into path.js
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svgedit.path.Path.prototype.endChanges = function(text) {
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if (svgedit.browser.isWebkit()) resetD(this.elem);
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if (svgedit.browser.isWebkit()) {resetD(this.elem);}
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var cmd = new svgedit.history.ChangeElementCommand(this.elem, {d: this.last_d}, text);
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addCommandToHistory(cmd);
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call("changed", [this.elem]);
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};
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svgedit.path.Path.prototype.addPtsToSelection = function(indexes) {
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if (!$.isArray(indexes)) indexes = [indexes];
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for (var i=0; i< indexes.length; i++) {
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var i, seg;
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if (!$.isArray(indexes)) {indexes = [indexes];}
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for (i = 0; i< indexes.length; i++) {
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var index = indexes[i];
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var seg = this.segs[index];
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seg = this.segs[index];
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if (seg.ptgrip) {
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if (this.selected_pts.indexOf(index) == -1 && index >= 0) {
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this.selected_pts.push(index);
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@ -2929,12 +2931,12 @@ var pathActions = canvas.pathActions = function() {
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}
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}
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this.selected_pts.sort();
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var i = this.selected_pts.length,
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grips = new Array(i);
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i = this.selected_pts.length;
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var grips = new Array(i);
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// Loop through points to be selected and highlight each
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while (i--) {
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var pt = this.selected_pts[i];
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var seg = this.segs[pt];
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seg = this.segs[pt];
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seg.select(true);
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grips[i] = seg.ptgrip;
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}
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@ -2946,15 +2948,15 @@ var pathActions = canvas.pathActions = function() {
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call("selected", grips);
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};
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var current_path = null,
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drawn_path = null,
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current_path = null;
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var drawn_path = null,
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hasMoved = false;
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// This function converts a polyline (created by the fh_path tool) into
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// a path element and coverts every three line segments into a single bezier
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// curve in an attempt to smooth out the free-hand
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var smoothPolylineIntoPath = function(element) {
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var points = element.points;
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var i, points = element.points;
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var N = points.numberOfItems;
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if (N >= 4) {
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// loop through every 3 points and convert to a cubic bezier curve segment
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@ -2973,7 +2975,7 @@ var pathActions = canvas.pathActions = function() {
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var curpos = points.getItem(0), prevCtlPt = null;
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var d = [];
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d.push(["M", curpos.x, ",", curpos.y, " C"].join(""));
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for (var i = 1; i <= (N-4); i += 3) {
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for (i = 1; i <= (N-4); i += 3) {
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var ct1 = points.getItem(i);
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var ct2 = points.getItem(i+1);
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var end = points.getItem(i+2);
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@ -2998,9 +3000,10 @@ var pathActions = canvas.pathActions = function() {
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}
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// handle remaining line segments
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d.push("L");
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for (;i < N;++i) {
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while (i < N) {
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var pt = points.getItem(i);
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d.push([pt.x, pt.y].join(","));
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i++;
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}
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d = d.join(" ");
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