Move undo/redo functionality into history.js. Started unit test file.
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@1864 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
parent
86c750848b
commit
4a133d490d
1
Makefile
1
Makefile
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@ -29,6 +29,7 @@ build/$(PACKAGE):
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--js units.js \
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--js svgutils.js \
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--js sanitize.js \
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--js history.js \
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--js svgcanvas.js \
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--js svg-editor.js \
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--js locale/locale.js \
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@ -72,7 +72,7 @@ function embedded_svg_edit(frame){
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//Newer, well, it extracts things that aren't documented as well. All functions accessible through the normal thingy can now be accessed though the API
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//var l=[];for(var i in svgCanvas){if(typeof svgCanvas[i] == "function"){l.push(i)}};
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//run in svgedit itself
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var functions = ["updateElementFromJson", "embedImage", "fixOperaXML", "clearSelection", "addToSelection", "removeFromSelection", "addNodeToSelection", "open", "save", "getSvgString", "setSvgString", "createLayer", "deleteCurrentLayer", "getNumLayers", "getLayer", "getCurrentLayer", "setCurrentLayer", "renameCurrentLayer", "setCurrentLayerPosition", "getLayerVisibility", "setLayerVisibility", "moveSelectedToLayer", "getLayerOpacity", "setLayerOpacity", "clear", "clearPath", "getNodePoint", "clonePathNode", "deletePathNode", "getResolution", "getImageTitle", "setImageTitle", "setResolution", "setBBoxZoom", "setZoom", "getMode", "setMode", "getStrokeColor", "setStrokeColor", "getFillColor", "setFillColor", "setStrokePaint", "setFillPaint", "getStrokeWidth", "setStrokeWidth", "getStrokeStyle", "setStrokeStyle", "getOpacity", "setOpacity", "getFillOpacity", "setFillOpacity", "getStrokeOpacity", "setStrokeOpacity", "getTransformList", "getBBox", "getRotationAngle", "setRotationAngle", "each", "bind", "setIdPrefix", "getBold", "setBold", "getItalic", "setItalic", "getFontFamily", "setFontFamily", "getFontSize", "setFontSize", "getText", "setTextContent", "setImageURL", "setRectRadius", "setSegType", "quickClone", "beginUndoableChange", "changeSelectedAttributeNoUndo", "finishUndoableChange", "changeSelectedAttribute", "deleteSelectedElements", "groupSelectedElements", "ungroupSelectedElement", "moveToTopSelectedElement", "moveToBottomSelectedElement", "moveSelectedElements", "getStrokedBBox", "getVisibleElements", "cycleElement", "getUndoStackSize", "getRedoStackSize", "getNextUndoCommandText", "getNextRedoCommandText", "undo", "redo", "cloneSelectedElements", "alignSelectedElements", "getZoom", "getVersion", "setIconSize", "setLang", "setCustomHandlers"]
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var functions = ["updateElementFromJson", "embedImage", "fixOperaXML", "clearSelection", "addToSelection", "removeFromSelection", "addNodeToSelection", "open", "save", "getSvgString", "setSvgString", "createLayer", "deleteCurrentLayer", "getNumLayers", "getLayer", "getCurrentLayer", "setCurrentLayer", "renameCurrentLayer", "setCurrentLayerPosition", "getLayerVisibility", "setLayerVisibility", "moveSelectedToLayer", "getLayerOpacity", "setLayerOpacity", "clear", "clearPath", "getNodePoint", "clonePathNode", "deletePathNode", "getResolution", "getImageTitle", "setImageTitle", "setResolution", "setBBoxZoom", "setZoom", "getMode", "setMode", "getStrokeColor", "setStrokeColor", "getFillColor", "setFillColor", "setStrokePaint", "setFillPaint", "getStrokeWidth", "setStrokeWidth", "getStrokeStyle", "setStrokeStyle", "getOpacity", "setOpacity", "getFillOpacity", "setFillOpacity", "getStrokeOpacity", "setStrokeOpacity", "getTransformList", "getBBox", "getRotationAngle", "setRotationAngle", "each", "bind", "setIdPrefix", "getBold", "setBold", "getItalic", "setItalic", "getFontFamily", "setFontFamily", "getFontSize", "setFontSize", "getText", "setTextContent", "setImageURL", "setRectRadius", "setSegType", "quickClone", "changeSelectedAttributeNoUndo", "changeSelectedAttribute", "deleteSelectedElements", "groupSelectedElements", "ungroupSelectedElement", "moveToTopSelectedElement", "moveToBottomSelectedElement", "moveSelectedElements", "getStrokedBBox", "getVisibleElements", "cycleElement", "getUndoStackSize", "getRedoStackSize", "getNextUndoCommandText", "getNextRedoCommandText", "undo", "redo", "cloneSelectedElements", "alignSelectedElements", "getZoom", "getVersion", "setIconSize", "setLang", "setCustomHandlers"]
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//TODO: rewrite the following, it's pretty scary.
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for(var i = 0; i < functions.length; i++){
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@ -0,0 +1,497 @@
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/**
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* Package: svedit.history
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*
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* Licensed under the Apache License, Version 2
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*
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* Copyright(c) 2010 Jeff Schiller
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*/
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// Dependencies:
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// 1) jQuery
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// 2) svgtransformlist.js
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// 3) svgutils.js
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(function() {
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if (!window.svgedit) {
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window.svgedit = {};
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}
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if (!svgedit.history) {
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svgedit.history = {};
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}
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// Group: Undo/Redo history management
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svgedit.history.HistoryEventTypes = {
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BEFORE_APPLY: 'before_apply',
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AFTER_APPLY: 'after_apply',
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BEFORE_UNAPPLY: 'before_unapply',
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AFTER_UNAPPLY: 'after_unapply'
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};
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var removedElements = {};
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/**
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* Interface: svgedit.history.HistoryCommand
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* An interface that all command objects must implement.
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*
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* interface svgedit.history.HistoryCommand {
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* void apply();
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* void unapply();
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* Element[] elements();
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* static type();
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* }
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*/
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// Class: svgedit.history.MoveElementCommand
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// implements svgedit.history.HistoryCommand
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// History command for an element that had its DOM position changed
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//
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// Parameters:
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// elem - The DOM element that was moved
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// oldNextSibling - The element's next sibling before it was moved
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// oldParent - The element's parent before it was moved
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// opt_desc - An optional string visible to user related to this change
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svgedit.history.MoveElementCommand = function(elem, oldNextSibling, oldParent, opt_desc) {
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this.elem = elem;
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this.text = text ? ("Move " + elem.tagName + " to " + text) : ("Move " + elem.tagName);
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this.oldNextSibling = oldNextSibling;
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this.oldParent = oldParent;
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this.newNextSibling = elem.nextSibling;
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this.newParent = elem.parentNode;
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};
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svgedit.history.MoveElementCommand.type = function() { return 'svgedit.history.MoveElementCommand'; }
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svgedit.history.MoveElementCommand.prototype.type = svgedit.history.MoveElementCommand.type;
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// Function: svgedit.history.MoveElementCommand.apply
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// Re-positions the element
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svgedit.history.MoveElementCommand.prototype.apply = function() {
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this.elem = this.newParent.insertBefore(this.elem, this.newNextSibling);
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};
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// Function: svgedit.history.MoveElementCommand.unapply
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// Positions the element back to its original location
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svgedit.history.MoveElementCommand.prototype.unapply = function() {
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this.elem = this.oldParent.insertBefore(this.elem, this.oldNextSibling);
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};
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// Function: svgedit.history.MoveElementCommand.elements
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// Returns array with element associated with this command
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svgedit.history.MoveElementCommand.prototype.elements = function() {
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return [this.elem];
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};
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// Class: svgedit.history.InsertElementCommand
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// implements svgedit.history.HistoryCommand
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// History command for an element that was added to the DOM
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//
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// Parameters:
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// elem - The newly added DOM element
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// text - An optional string visible to user related to this change
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svgedit.history.InsertElementCommand = function(elem, text) {
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this.elem = elem;
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this.text = text || ("Create " + elem.tagName);
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this.parent = elem.parentNode;
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};
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svgedit.history.InsertElementCommand.type = function() { return 'svgedit.history.InsertElementCommand'; }
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svgedit.history.InsertElementCommand.prototype.type = svgedit.history.InsertElementCommand.type;
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// Function: svgedit.history.InsertElementCommand.apply
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// Re-Inserts the new element
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svgedit.history.InsertElementCommand.prototype.apply = function() {
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this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling);
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};
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// Function: svgedit.history.InsertElementCommand.unapply
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// Removes the element
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svgedit.history.InsertElementCommand.prototype.unapply = function() {
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this.parent = this.elem.parentNode;
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this.elem = this.elem.parentNode.removeChild(this.elem);
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};
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// Function: svgedit.history.InsertElementCommand.elements
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// Returns array with element associated with this command
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svgedit.history.InsertElementCommand.prototype.elements = function() {
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return [this.elem];
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};
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// Class: svgedit.history.RemoveElementCommand
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// implements svgedit.history.HistoryCommand
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// History command for an element removed from the DOM
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//
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// Parameters:
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// elem - The removed DOM element
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// parent - The DOM element's parent
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// text - An optional string visible to user related to this change
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svgedit.history.RemoveElementCommand = function(elem, parent, text) {
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this.elem = elem;
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this.text = text || ("Delete " + elem.tagName);
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this.parent = parent;
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// special hack for webkit: remove this element's entry in the svgTransformLists map
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svgedit.transformlist.removeElementFromListMap(elem);
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};
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svgedit.history.RemoveElementCommand.type = function() { return 'svgedit.history.RemoveElementCommand'; }
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svgedit.history.RemoveElementCommand.prototype.type = svgedit.history.RemoveElementCommand.type;
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// Function: RemoveElementCommand.apply
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// Re-removes the new element
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svgedit.history.RemoveElementCommand.prototype.apply = function() {
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svgedit.transformlist.removeElementFromListMap(this.elem);
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this.parent = this.elem.parentNode;
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this.elem = this.parent.removeChild(this.elem);
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};
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// Function: RemoveElementCommand.unapply
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// Re-adds the new element
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svgedit.history.RemoveElementCommand.prototype.unapply = function() {
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svgedit.transformlist.removeElementFromListMap(this.elem);
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this.parent.insertBefore(this.elem, this.elem.nextSibling);
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};
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// Function: RemoveElementCommand.elements
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// Returns array with element associated with this command
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svgedit.history.RemoveElementCommand.prototype.elements = function() {
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return [this.elem];
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};
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// Class: svgedit.history.ChangeElementCommand
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// implements svgedit.history.HistoryCommand
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// History command to make a change to an element.
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// Usually an attribute change, but can also be textcontent.
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//
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// Parameters:
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// elem - The DOM element that was changed
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// attrs - An object with the attributes to be changed and the values they had *before* the change
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// text - An optional string visible to user related to this change
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svgedit.history.ChangeElementCommand = function(elem, attrs, text) {
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this.elem = elem;
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this.text = text ? ("Change " + elem.tagName + " " + text) : ("Change " + elem.tagName);
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this.newValues = {};
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this.oldValues = attrs;
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for (var attr in attrs) {
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if (attr == "#text") this.newValues[attr] = elem.textContent;
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else if (attr == "#href") this.newValues[attr] = svgedit.utilities.getHref(elem);
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else this.newValues[attr] = elem.getAttribute(attr);
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}
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};
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svgedit.history.ChangeElementCommand.type = function() { return 'svgedit.history.ChangeElementCommand'; }
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svgedit.history.ChangeElementCommand.prototype.type = svgedit.history.ChangeElementCommand.type;
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// Function: svgedit.history.ChangeElementCommand.apply
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// Performs the stored change action
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svgedit.history.ChangeElementCommand.prototype.apply = function() {
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var bChangedTransform = false;
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for(var attr in this.newValues ) {
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if (this.newValues[attr]) {
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if (attr == "#text") this.elem.textContent = this.newValues[attr];
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else if (attr == "#href") svgedit.utilities.setHref(this.elem, this.newValues[attr])
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else this.elem.setAttribute(attr, this.newValues[attr]);
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}
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else {
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if (attr == "#text") this.elem.textContent = "";
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else {
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this.elem.setAttribute(attr, "");
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this.elem.removeAttribute(attr);
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}
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}
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if (attr == "transform") { bChangedTransform = true; }
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}
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// relocate rotational transform, if necessary
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if(!bChangedTransform) {
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var angle = svgedit.utilities.getRotationAngle(this.elem);
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if (angle) {
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var bbox = elem.getBBox();
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var cx = bbox.x + bbox.width/2,
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cy = bbox.y + bbox.height/2;
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var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join('');
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if (rotate != elem.getAttribute("transform")) {
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elem.setAttribute("transform", rotate);
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}
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}
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}
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return true;
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};
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// Function: svgedit.history.ChangeElementCommand.unapply
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// Reverses the stored change action
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svgedit.history.ChangeElementCommand.prototype.unapply = function() {
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var bChangedTransform = false;
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for(var attr in this.oldValues ) {
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if (this.oldValues[attr]) {
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if (attr == "#text") this.elem.textContent = this.oldValues[attr];
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else if (attr == "#href") svgedit.utilities.setHref(this.elem, this.oldValues[attr]);
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else this.elem.setAttribute(attr, this.oldValues[attr]);
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}
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else {
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if (attr == "#text") this.elem.textContent = "";
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else this.elem.removeAttribute(attr);
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}
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if (attr == "transform") { bChangedTransform = true; }
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}
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// relocate rotational transform, if necessary
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if(!bChangedTransform) {
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var angle = svgedit.utilities.getRotationAngle(this.elem);
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if (angle) {
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var bbox = elem.getBBox();
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var cx = bbox.x + bbox.width/2,
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cy = bbox.y + bbox.height/2;
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var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join('');
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if (rotate != elem.getAttribute("transform")) {
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elem.setAttribute("transform", rotate);
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}
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}
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}
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// Remove transformlist to prevent confusion that causes bugs like 575.
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svgedit.transformlist.removeElementFromListMap(this.elem);
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return true;
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};
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// Function: ChangeElementCommand.elements
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// Returns array with element associated with this command
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svgedit.history.ChangeElementCommand.prototype.elements = function() {
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return [this.elem];
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};
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// TODO: create a 'typing' command object that tracks changes in text
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// if a new Typing command is created and the top command on the stack is also a Typing
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// and they both affect the same element, then collapse the two commands into one
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// Class: svgedit.history.BatchCommand
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// implements svgedit.history.HistoryCommand
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// History command that can contain/execute multiple other commands
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//
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// Parameters:
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// text - An optional string visible to user related to this change
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svgedit.history.BatchCommand = function(text) {
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this.text = text || "Batch Command";
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this.stack = [];
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};
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svgedit.history.BatchCommand.type = function() { return 'svgedit.history.BatchCommand'; }
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svgedit.history.BatchCommand.prototype.type = svgedit.history.BatchCommand.type;
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// Function: svgedit.history.BatchCommand.apply
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// Runs "apply" on all subcommands
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svgedit.history.BatchCommand.prototype.apply = function() {
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var len = this.stack.length;
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for (var i = 0; i < len; ++i) {
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this.stack[i].apply();
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}
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};
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// Function: svgedit.history.BatchCommand.unapply
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// Runs "unapply" on all subcommands
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svgedit.history.BatchCommand.prototype.unapply = function() {
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for (var i = this.stack.length-1; i >= 0; i--) {
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this.stack[i].unapply();
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}
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};
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// Function: svgedit.history.BatchCommand.elements
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// Iterate through all our subcommands and returns all the elements we are changing
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svgedit.history.BatchCommand.prototype.elements = function() {
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var elems = [];
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var cmd = this.stack.length;
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while (cmd--) {
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var thisElems = this.stack[cmd].elements();
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var elem = thisElems.length;
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while (elem--) {
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if (elems.indexOf(thisElems[elem]) == -1) elems.push(thisElems[elem]);
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}
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}
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return elems;
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};
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// Function: svgedit.history.BatchCommand.addSubCommand
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// Adds a given command to the history stack
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//
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// Parameters:
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// cmd - The undo command object to add
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svgedit.history.BatchCommand.prototype.addSubCommand = function(cmd) {
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this.stack.push(cmd);
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};
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// Function: svgedit.history.BatchCommand.isEmpty
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// Returns a boolean indicating whether or not the batch command is empty
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svgedit.history.BatchCommand.prototype.isEmpty = function() {
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return this.stack.length == 0;
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};
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/**
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* Interface: svgedit.history.HistoryEventHandler
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* An interface for objects that will handle history events.
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*
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* interface svgedit.history.HistoryEventHandler {
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* void handleHistoryEvent(eventType, command);
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* }
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*
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* eventType is a string conforming to one of the HistoryEvent types (see above).
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* command is an object fulfilling the HistoryCommand interface (see above).
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*/
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// Class: svgedit.history.UndoManager
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// Parameters:
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// historyEventHandler - an object that conforms to the HistoryEventHandler interface
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// (see above)
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svgedit.history.UndoManager = function(historyEventHandler) {
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this.handler_ = historyEventHandler;
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this.undoStackPointer = 0;
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this.undoStack = [];
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// this is the stack that stores the original values, the elements and
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// the attribute name for begin/finish
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this.undoChangeStackPointer = -1;
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this.undoableChangeStack = [];
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};
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// Function: svgedit.history.UndoManager.resetUndoStack
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// Resets the undo stack, effectively clearing the undo/redo history
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svgedit.history.UndoManager.prototype.resetUndoStack = function() {
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this.undoStack = [];
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this.undoStackPointer = 0;
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};
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// Function: svgedit.history.UndoManager.getUndoStackSize
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// Returns:
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// Integer with the current size of the undo history stack
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svgedit.history.UndoManager.prototype.getUndoStackSize = function() {
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return this.undoStackPointer;
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};
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// Function: svgedit.history.UndoManager.getRedoStackSize
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// Returns:
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// Integer with the current size of the redo history stack
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svgedit.history.UndoManager.prototype.getRedoStackSize = function() {
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||||
return this.undoStack.length - this.undoStackPointer;
|
||||
};
|
||||
|
||||
// Function: svgedit.history.UndoManager.getNextUndoCommandText
|
||||
// Returns:
|
||||
// String associated with the next undo command
|
||||
svgedit.history.UndoManager.prototype.getNextUndoCommandText = function() {
|
||||
return this.undoStackPointer > 0 ? this.undoStack[this.undoStackPointer-1].text : "";
|
||||
};
|
||||
|
||||
// Function: svgedit.history.UndoManager.getNextRedoCommandText
|
||||
// Returns:
|
||||
// String associated with the next redo command
|
||||
svgedit.history.UndoManager.prototype.getNextRedoCommandText = function() {
|
||||
return this.undoStackPointer < this.undoStack.length ? this.undoStack[this.undoStackPointer].text : "";
|
||||
};
|
||||
|
||||
// Function: svgedit.history.UndoManager.undo
|
||||
// Performs an undo step
|
||||
svgedit.history.UndoManager.prototype.undo = function() {
|
||||
if (this.undoStackPointer > 0) {
|
||||
var cmd = this.undoStack[--this.undoStackPointer];
|
||||
|
||||
this.handler_.handleHistoryEvent(svgedit.history.HistoryEventTypes.BEFORE_UNAPPLY, cmd);
|
||||
|
||||
cmd.unapply();
|
||||
|
||||
this.handler_.handleHistoryEvent(svgedit.history.HistoryEventTypes.AFTER_UNAPPLY, cmd);
|
||||
}
|
||||
};
|
||||
|
||||
// Function: svgedit.history.UndoManager.redo
|
||||
// Performs a redo step
|
||||
svgedit.history.UndoManager.prototype.redo = function() {
|
||||
if (this.undoStackPointer < this.undoStack.length && this.undoStack.length > 0) {
|
||||
var cmd = this.undoStack[this.undoStackPointer++];
|
||||
|
||||
this.handler_.handleHistoryEvent(svgedit.history.HistoryEventTypes.BEFORE_APPLY, cmd);
|
||||
|
||||
cmd.apply();
|
||||
|
||||
this.handler_.handleHistoryEvent(svgedit.history.HistoryEventTypes.AFTER_APPLY, cmd);
|
||||
}
|
||||
};
|
||||
|
||||
// Function: svgedit.history.UndoManager.addCommandToHistory
|
||||
// Adds a command object to the undo history stack
|
||||
//
|
||||
// Parameters:
|
||||
// cmd - The command object to add
|
||||
svgedit.history.UndoManager.prototype.addCommandToHistory = function(cmd) {
|
||||
// FIXME: we MUST compress consecutive text changes to the same element
|
||||
// (right now each keystroke is saved as a separate command that includes the
|
||||
// entire text contents of the text element)
|
||||
// TODO: consider limiting the history that we store here (need to do some slicing)
|
||||
|
||||
// if our stack pointer is not at the end, then we have to remove
|
||||
// all commands after the pointer and insert the new command
|
||||
if (this.undoStackPointer < this.undoStack.length && this.undoStack.length > 0) {
|
||||
this.undoStack = this.undoStack.splice(0, this.undoStackPointer);
|
||||
}
|
||||
this.undoStack.push(cmd);
|
||||
this.undoStackPointer = this.undoStack.length;
|
||||
};
|
||||
|
||||
|
||||
// Function: svgedit.history.UndoManager.beginUndoableChange
|
||||
// This function tells the canvas to remember the old values of the
|
||||
// attrName attribute for each element sent in. The elements and values
|
||||
// are stored on a stack, so the next call to finishUndoableChange() will
|
||||
// pop the elements and old values off the stack, gets the current values
|
||||
// from the DOM and uses all of these to construct the undo-able command.
|
||||
//
|
||||
// Parameters:
|
||||
// attrName - The name of the attribute being changed
|
||||
// elems - Array of DOM elements being changed
|
||||
svgedit.history.UndoManager.prototype.beginUndoableChange = function(attrName, elems) {
|
||||
var p = ++this.undoChangeStackPointer;
|
||||
var i = elems.length;
|
||||
var oldValues = new Array(i), elements = new Array(i);
|
||||
while (i--) {
|
||||
var elem = elems[i];
|
||||
if (elem == null) continue;
|
||||
elements[i] = elem;
|
||||
oldValues[i] = elem.getAttribute(attrName);
|
||||
}
|
||||
this.undoableChangeStack[p] = {'attrName': attrName,
|
||||
'oldValues': oldValues,
|
||||
'elements': elements};
|
||||
};
|
||||
|
||||
// Function: svgedit.history.UndoManager.finishUndoableChange
|
||||
// This function returns a BatchCommand object which summarizes the
|
||||
// change since beginUndoableChange was called. The command can then
|
||||
// be added to the command history
|
||||
//
|
||||
// Returns:
|
||||
// Batch command object with resulting changes
|
||||
svgedit.history.UndoManager.prototype.finishUndoableChange = function() {
|
||||
var p = this.undoChangeStackPointer--;
|
||||
var changeset = this.undoableChangeStack[p];
|
||||
var i = changeset['elements'].length;
|
||||
var attrName = changeset['attrName'];
|
||||
var batchCmd = new svgedit.history.BatchCommand("Change " + attrName);
|
||||
while (i--) {
|
||||
var elem = changeset['elements'][i];
|
||||
if (elem == null) continue;
|
||||
var changes = {};
|
||||
changes[attrName] = changeset['oldValues'][i];
|
||||
if (changes[attrName] != elem.getAttribute(attrName)) {
|
||||
batchCmd.addSubCommand(new svgedit.history.ChangeElementCommand(elem, changes, attrName));
|
||||
}
|
||||
}
|
||||
this.undoableChangeStack[p] = null;
|
||||
return batchCmd;
|
||||
};
|
||||
|
||||
|
||||
})();
|
|
@ -24,6 +24,7 @@
|
|||
<script type="text/javascript" src="units.js"></script>
|
||||
<script type="text/javascript" src="svgutils.js"></script>
|
||||
<script type="text/javascript" src="sanitize.js"></script>
|
||||
<script type="text/javascript" src="history.js"></script>
|
||||
<script type="text/javascript" src="svgcanvas.js"></script>
|
||||
<script type="text/javascript" src="svg-editor.js"></script>
|
||||
<script type="text/javascript" src="locale/locale.js"></script>
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
// 5) units.js
|
||||
// 6) svgutils.js
|
||||
// 7) sanitize.js
|
||||
// 8) history.js
|
||||
|
||||
if(!window.console) {
|
||||
window.console = {};
|
||||
|
@ -25,7 +26,7 @@ if(!window.console) {
|
|||
}
|
||||
|
||||
if(window.opera) {
|
||||
window.console.log = function(str) {opera.postError(str);};
|
||||
window.console.log = function(str) { opera.postError(str); };
|
||||
window.console.dir = function(str) {};
|
||||
}
|
||||
|
||||
|
@ -118,6 +119,8 @@ if(config) {
|
|||
$.extend(curConfig, config);
|
||||
}
|
||||
|
||||
var canvas = this;
|
||||
|
||||
// "document" element associated with the container (same as window.document using default svg-editor.js)
|
||||
var svgdoc = container.ownerDocument;
|
||||
|
||||
|
@ -152,13 +155,13 @@ var getElem = function(id) {
|
|||
};
|
||||
|
||||
// import svgtransformlist.js
|
||||
var getTransformList = this.getTransformList = svgedit.transformlist.getTransformList;
|
||||
var getTransformList = canvas.getTransformList = svgedit.transformlist.getTransformList;
|
||||
|
||||
// import from math.js.
|
||||
var transformPoint = svgedit.math.transformPoint;
|
||||
var matrixMultiply = this.matrixMultiply = svgedit.math.matrixMultiply;
|
||||
var hasMatrixTransform = this.hasMatrixTransform = svgedit.math.hasMatrixTransform;
|
||||
var transformListToTransform = this.transformListToTransform = svgedit.math.transformListToTransform;
|
||||
var matrixMultiply = canvas.matrixMultiply = svgedit.math.matrixMultiply;
|
||||
var hasMatrixTransform = canvas.hasMatrixTransform = svgedit.math.hasMatrixTransform;
|
||||
var transformListToTransform = canvas.transformListToTransform = svgedit.math.transformListToTransform;
|
||||
var snapToAngle = svgedit.math.snapToAngle;
|
||||
|
||||
// initialize from units.js
|
||||
|
@ -170,19 +173,73 @@ svgedit.units.init({
|
|||
getWidth: function() { return svgcontent.getAttribute("width")/current_zoom; }
|
||||
});
|
||||
// import from units.js
|
||||
var convertToNum = this.convertToNum = svgedit.units.convertToNum;
|
||||
var convertToNum = canvas.convertToNum = svgedit.units.convertToNum;
|
||||
|
||||
// import from svgutils.js
|
||||
var getUrlFromAttr = this.getUrlFromAttr = svgedit.utilities.getUrlFromAttr;
|
||||
var getHref = this.getHref = svgedit.utilities.getHref;
|
||||
var setHref = this.setHref = svgedit.utilities.setHref;
|
||||
var getUrlFromAttr = canvas.getUrlFromAttr = svgedit.utilities.getUrlFromAttr;
|
||||
var getHref = canvas.getHref = svgedit.utilities.getHref;
|
||||
var setHref = canvas.setHref = svgedit.utilities.setHref;
|
||||
var getPathBBox = svgedit.utilities.getPathBBox;
|
||||
var getBBox = this.getBBox = svgedit.utilities.getBBox;
|
||||
var getRotationAngle = this.getRotationAngle = svgedit.utilities.getRotationAngle;
|
||||
var getBBox = canvas.getBBox = svgedit.utilities.getBBox;
|
||||
var getRotationAngle = canvas.getRotationAngle = svgedit.utilities.getRotationAngle;
|
||||
|
||||
// import from sanitize.js
|
||||
var nsMap = svgedit.sanitize.getNSMap();
|
||||
var sanitizeSvg = this.sanitizeSvg = svgedit.sanitize.sanitizeSvg;
|
||||
var sanitizeSvg = canvas.sanitizeSvg = svgedit.sanitize.sanitizeSvg;
|
||||
|
||||
// import from history.js
|
||||
var MoveElementCommand = svgedit.history.MoveElementCommand;
|
||||
var InsertElementCommand = svgedit.history.InsertElementCommand;
|
||||
var RemoveElementCommand = svgedit.history.RemoveElementCommand;
|
||||
var ChangeElementCommand = svgedit.history.ChangeElementCommand;
|
||||
var BatchCommand = svgedit.history.BatchCommand;
|
||||
// Implement the svgedit.history.HistoryEventHandler interface.
|
||||
canvas.undoMgr = new svgedit.history.UndoManager({
|
||||
handleHistoryEvent: function(eventType, cmd) {
|
||||
var EventTypes = svgedit.history.HistoryEventTypes;
|
||||
// TODO: handle setBlurOffsets.
|
||||
if (eventType == EventTypes.BEFORE_UNAPPLY || eventType == EventTypes.BEFORE_APPLY) {
|
||||
canvas.clearSelection();
|
||||
} else if (eventType == EventTypes.AFTER_APPLY || eventType == EventTypes.AFTER_UNAPPLY) {
|
||||
var elems = cmd.elements();
|
||||
canvas.pathActions.clear();
|
||||
call("changed", elems);
|
||||
|
||||
var cmdType = cmd.type();
|
||||
var isApply = eventType == EventTypes.AFTER_APPLY;
|
||||
if (cmdType == MoveElementCommand.type()) {
|
||||
var parent = isApply ? cmd.newParent : cmd.oldParent;
|
||||
if (parent == svgcontent) {
|
||||
canvas.identifyLayers();
|
||||
}
|
||||
} else if (cmdType == InsertElementCommand.type() ||
|
||||
cmdType == RemoveElementCommand.type()) {
|
||||
if (cmd.parent == svgcontent) {
|
||||
canvas.identifyLayers();
|
||||
}
|
||||
if (cmdType == InsertElementCommand.type()) {
|
||||
if (isApply) restoreRefElems(cmd.elem);
|
||||
} else {
|
||||
if (!isApply) restoreRefElems(cmd.elem);
|
||||
}
|
||||
} else if (cmdType == ChangeElementCommand.type()) {
|
||||
// if we are changing layer names, re-identify all layers
|
||||
if (cmd.elem.tagName == "title" && cmd.elem.parentNode.parentNode == svgcontent) {
|
||||
canvas.identifyLayers();
|
||||
}
|
||||
var values = isApply ? cmd.newValues : cmd.oldValues;
|
||||
// If stdDeviation was changed, update the blur.
|
||||
if (values["stdDeviation"]) {
|
||||
canvas.setBlurOffsets(cmd.elem.parentNode, values["stdDeviation"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
var addCommandToHistory = function(cmd) {
|
||||
canvas.undoMgr.addCommandToHistory(cmd);
|
||||
};
|
||||
|
||||
|
||||
// Function: snapToGrid
|
||||
// round value to for snapping
|
||||
|
@ -202,13 +259,9 @@ var visElems = 'a,circle,ellipse,foreignObject,g,image,line,path,polygon,polylin
|
|||
var ref_attrs = ["clip-path", "fill", "filter", "marker-end", "marker-mid", "marker-start", "mask", "stroke"];
|
||||
|
||||
var elData = $.data;
|
||||
|
||||
// TODO: declare the variables and set them as null, then move this setup stuff to
|
||||
// an initialization function - probably just use clear()
|
||||
var canvas = this,
|
||||
|
||||
// nonce to uniquify id's
|
||||
nonce = Math.floor(Math.random()*100001),
|
||||
|
||||
// nonce to uniquify id's
|
||||
var nonce = Math.floor(Math.random()*100001),
|
||||
|
||||
// Boolean to indicate whether or not IDs given to elements should be random
|
||||
randomize_ids = false,
|
||||
|
@ -272,453 +325,7 @@ var restoreRefElems = function(elem) {
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Group: Undo/Redo history management
|
||||
|
||||
this.undoCmd = {};
|
||||
|
||||
// Function: ChangeElementCommand
|
||||
// History command to make a change to an element.
|
||||
// Usually an attribute change, but can also be textcontent.
|
||||
//
|
||||
// Parameters:
|
||||
// elem - The DOM element that was changed
|
||||
// attrs - An object with the attributes to be changed and the values they had *before* the change
|
||||
// text - An optional string visible to user related to this change
|
||||
var ChangeElementCommand = this.undoCmd.changeElement = function(elem, attrs, text) {
|
||||
this.elem = elem;
|
||||
this.text = text ? ("Change " + elem.tagName + " " + text) : ("Change " + elem.tagName);
|
||||
this.newValues = {};
|
||||
this.oldValues = attrs;
|
||||
for (var attr in attrs) {
|
||||
if (attr == "#text") this.newValues[attr] = elem.textContent;
|
||||
else if (attr == "#href") this.newValues[attr] = svgedit.utilities.getHref(elem);
|
||||
else this.newValues[attr] = elem.getAttribute(attr);
|
||||
}
|
||||
|
||||
// Function: ChangeElementCommand.apply
|
||||
// Performs the stored change action
|
||||
this.apply = function() {
|
||||
var bChangedTransform = false;
|
||||
for(var attr in this.newValues ) {
|
||||
if (this.newValues[attr]) {
|
||||
if (attr == "#text") this.elem.textContent = this.newValues[attr];
|
||||
else if (attr == "#href") svgedit.utilities.setHref(this.elem, this.newValues[attr])
|
||||
else this.elem.setAttribute(attr, this.newValues[attr]);
|
||||
}
|
||||
else {
|
||||
if (attr == "#text") this.elem.textContent = "";
|
||||
else {
|
||||
this.elem.setAttribute(attr, "");
|
||||
this.elem.removeAttribute(attr);
|
||||
}
|
||||
}
|
||||
|
||||
if (attr == "transform") { bChangedTransform = true; }
|
||||
else if (attr == "stdDeviation") { canvas.setBlurOffsets(this.elem.parentNode, this.newValues[attr]); }
|
||||
|
||||
}
|
||||
// relocate rotational transform, if necessary
|
||||
if(!bChangedTransform) {
|
||||
var angle = svgedit.utilities.getRotationAngle(elem);
|
||||
if (angle) {
|
||||
var bbox = elem.getBBox();
|
||||
var cx = bbox.x + bbox.width/2,
|
||||
cy = bbox.y + bbox.height/2;
|
||||
var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join('');
|
||||
if (rotate != elem.getAttribute("transform")) {
|
||||
elem.setAttribute("transform", rotate);
|
||||
}
|
||||
}
|
||||
}
|
||||
// if we are changing layer names, re-identify all layers
|
||||
if (this.elem.tagName == "title" && this.elem.parentNode.parentNode == svgcontent) {
|
||||
identifyLayers();
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
// Function: ChangeElementCommand.unapply
|
||||
// Reverses the stored change action
|
||||
this.unapply = function() {
|
||||
var bChangedTransform = false;
|
||||
for(var attr in this.oldValues ) {
|
||||
if (this.oldValues[attr]) {
|
||||
if (attr == "#text") this.elem.textContent = this.oldValues[attr];
|
||||
else if (attr == "#href") svgedit.utilities.setHref(this.elem, this.oldValues[attr]);
|
||||
else this.elem.setAttribute(attr, this.oldValues[attr]);
|
||||
|
||||
if (attr == "stdDeviation") canvas.setBlurOffsets(this.elem.parentNode, this.oldValues[attr]);
|
||||
}
|
||||
else {
|
||||
if (attr == "#text") this.elem.textContent = "";
|
||||
else this.elem.removeAttribute(attr);
|
||||
}
|
||||
if (attr == "transform") { bChangedTransform = true; }
|
||||
}
|
||||
// relocate rotational transform, if necessary
|
||||
if(!bChangedTransform) {
|
||||
var angle = svgedit.utilities.getRotationAngle(elem);
|
||||
if (angle) {
|
||||
var bbox = elem.getBBox();
|
||||
var cx = bbox.x + bbox.width/2,
|
||||
cy = bbox.y + bbox.height/2;
|
||||
var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join('');
|
||||
if (rotate != elem.getAttribute("transform")) {
|
||||
elem.setAttribute("transform", rotate);
|
||||
}
|
||||
}
|
||||
}
|
||||
// if we are changing layer names, re-identify all layers
|
||||
if (this.elem.tagName == "title" && this.elem.parentNode.parentNode == svgcontent) {
|
||||
identifyLayers();
|
||||
}
|
||||
|
||||
// Remove transformlist to prevent confusion that causes bugs like 575.
|
||||
svgedit.transformlist.removeElementFromListMap(this.elem);
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
// Function: ChangeElementCommand.elements
|
||||
// Returns array with element associated with this command
|
||||
this.elements = function() { return [this.elem]; }
|
||||
}
|
||||
|
||||
// Function: InsertElementCommand
|
||||
// History command for an element that was added to the DOM
|
||||
//
|
||||
// Parameters:
|
||||
// elem - The newly added DOM element
|
||||
// text - An optional string visible to user related to this change
|
||||
var InsertElementCommand = this.undoCmd.insertElement = function(elem, text) {
|
||||
this.elem = elem;
|
||||
this.text = text || ("Create " + elem.tagName);
|
||||
this.parent = elem.parentNode;
|
||||
|
||||
// Function: InsertElementCommand.apply
|
||||
// Re-Inserts the new element
|
||||
this.apply = function() {
|
||||
this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling);
|
||||
|
||||
restoreRefElems(this.elem);
|
||||
|
||||
if (this.parent == svgcontent) {
|
||||
identifyLayers();
|
||||
}
|
||||
};
|
||||
|
||||
// Function: InsertElementCommand.unapply
|
||||
// Removes the element
|
||||
this.unapply = function() {
|
||||
this.parent = this.elem.parentNode;
|
||||
this.elem = this.elem.parentNode.removeChild(this.elem);
|
||||
if (this.parent == svgcontent) {
|
||||
identifyLayers();
|
||||
}
|
||||
};
|
||||
|
||||
// Function: InsertElementCommand.elements
|
||||
// Returns array with element associated with this command
|
||||
this.elements = function() { return [this.elem]; };
|
||||
}
|
||||
|
||||
// Function: RemoveElementCommand
|
||||
// History command for an element removed from the DOM
|
||||
//
|
||||
// Parameters:
|
||||
// elem - The removed DOM element
|
||||
// parent - The DOM element's parent
|
||||
// text - An optional string visible to user related to this change
|
||||
var RemoveElementCommand = this.undoCmd.removeElement = function(elem, parent, text) {
|
||||
this.elem = elem;
|
||||
this.text = text || ("Delete " + elem.tagName);
|
||||
this.parent = parent;
|
||||
|
||||
// Function: RemoveElementCommand.apply
|
||||
// Re-removes the new element
|
||||
this.apply = function() {
|
||||
svgedit.transformlist.removeElementFromListMap(this.elem);
|
||||
|
||||
this.parent = this.elem.parentNode;
|
||||
this.elem = this.parent.removeChild(this.elem);
|
||||
if (this.parent == svgcontent) {
|
||||
identifyLayers();
|
||||
}
|
||||
};
|
||||
|
||||
// Function: RemoveElementCommand.unapply
|
||||
// Re-adds the new element
|
||||
this.unapply = function() {
|
||||
svgedit.transformlist.removeElementFromListMap(this.elem);
|
||||
|
||||
this.parent.insertBefore(this.elem, this.elem.nextSibling);
|
||||
|
||||
restoreRefElems(this.elem);
|
||||
|
||||
if (this.parent === svgcontent) {
|
||||
identifyLayers();
|
||||
}
|
||||
};
|
||||
|
||||
// Function: RemoveElementCommand.elements
|
||||
// Returns array with element associated with this command
|
||||
this.elements = function() { return [this.elem]; };
|
||||
|
||||
// special hack for webkit: remove this element's entry in the svgTransformLists map
|
||||
svgedit.transformlist.removeElementFromListMap(elem);
|
||||
}
|
||||
|
||||
// Function: MoveElementCommand
|
||||
// History command for an element that had its DOM position changed
|
||||
//
|
||||
// Parameters:
|
||||
// elem - The DOM element that was moved
|
||||
// oldNextSibling - The element's next sibling before it was moved
|
||||
// oldParent - The element's parent before it was moved
|
||||
// text - An optional string visible to user related to this change
|
||||
var MoveElementCommand = this.undoCmd.moveElement = function(elem, oldNextSibling, oldParent, text) {
|
||||
this.elem = elem;
|
||||
this.text = text ? ("Move " + elem.tagName + " to " + text) : ("Move " + elem.tagName);
|
||||
this.oldNextSibling = oldNextSibling;
|
||||
this.oldParent = oldParent;
|
||||
this.newNextSibling = elem.nextSibling;
|
||||
this.newParent = elem.parentNode;
|
||||
|
||||
// Function: MoveElementCommand.unapply
|
||||
// Re-positions the element
|
||||
this.apply = function() {
|
||||
this.elem = this.newParent.insertBefore(this.elem, this.newNextSibling);
|
||||
if (this.newParent == svgcontent) {
|
||||
identifyLayers();
|
||||
}
|
||||
};
|
||||
|
||||
// Function: MoveElementCommand.unapply
|
||||
// Positions the element back to its original location
|
||||
this.unapply = function() {
|
||||
this.elem = this.oldParent.insertBefore(this.elem, this.oldNextSibling);
|
||||
if (this.oldParent == svgcontent) {
|
||||
identifyLayers();
|
||||
}
|
||||
};
|
||||
|
||||
// Function: MoveElementCommand.elements
|
||||
// Returns array with element associated with this command
|
||||
this.elements = function() { return [this.elem]; };
|
||||
}
|
||||
|
||||
// TODO: create a 'typing' command object that tracks changes in text
|
||||
// if a new Typing command is created and the top command on the stack is also a Typing
|
||||
// and they both affect the same element, then collapse the two commands into one
|
||||
|
||||
// Function: BatchCommand
|
||||
// History command that can contain/execute multiple other commands
|
||||
//
|
||||
// Parameters:
|
||||
// text - An optional string visible to user related to this change
|
||||
var BatchCommand = this.undoCmd.batch = function(text) {
|
||||
this.text = text || "Batch Command";
|
||||
this.stack = [];
|
||||
|
||||
// Function: BatchCommand.apply
|
||||
// Runs "apply" on all subcommands
|
||||
this.apply = function() {
|
||||
var len = this.stack.length;
|
||||
for (var i = 0; i < len; ++i) {
|
||||
this.stack[i].apply();
|
||||
}
|
||||
};
|
||||
|
||||
// Function: BatchCommand.unapply
|
||||
// Runs "unapply" on all subcommands
|
||||
this.unapply = function() {
|
||||
for (var i = this.stack.length-1; i >= 0; i--) {
|
||||
this.stack[i].unapply();
|
||||
}
|
||||
};
|
||||
|
||||
// Function: BatchCommand.elements
|
||||
// Iterate through all our subcommands and returns all the elements we are changing
|
||||
this.elements = function() {
|
||||
var elems = [];
|
||||
var cmd = this.stack.length;
|
||||
while (cmd--) {
|
||||
var thisElems = this.stack[cmd].elements();
|
||||
var elem = thisElems.length;
|
||||
while (elem--) {
|
||||
if (elems.indexOf(thisElems[elem]) == -1) elems.push(thisElems[elem]);
|
||||
}
|
||||
}
|
||||
return elems;
|
||||
};
|
||||
|
||||
// Function: BatchCommand.addSubCommand
|
||||
// Adds a given command to the history stack
|
||||
//
|
||||
// Parameters:
|
||||
// cmd - The undo command object to add
|
||||
this.addSubCommand = function(cmd) { this.stack.push(cmd); };
|
||||
|
||||
// Function: BatchCommand.isEmpty
|
||||
// Returns a boolean indicating whether or not the batch command is empty
|
||||
this.isEmpty = function() { return this.stack.length == 0; };
|
||||
}
|
||||
|
||||
// Set scope for addCommandToHistory
|
||||
var addCommandToHistory;
|
||||
|
||||
// Undo/redo stack related functions
|
||||
(function(c) {
|
||||
var undoStackPointer = 0,
|
||||
undoStack = [];
|
||||
|
||||
c.undoMgr = {
|
||||
// Function: undoMgr.resetUndoStack
|
||||
// Resets the undo stack, effectively clearing the undo/redo history
|
||||
resetUndoStack: function() {
|
||||
undoStack = [];
|
||||
undoStackPointer = 0;
|
||||
},
|
||||
|
||||
// Function: undoMgr.getUndoStackSize
|
||||
// Returns:
|
||||
// Integer with the current size of the undo history stack
|
||||
getUndoStackSize: function() { return undoStackPointer; },
|
||||
|
||||
// Function: undoMgr.getRedoStackSize
|
||||
// Returns:
|
||||
// Integer with the current size of the redo history stack
|
||||
getRedoStackSize: function() { return undoStack.length - undoStackPointer; },
|
||||
|
||||
// Function: undoMgr.getNextUndoCommandText
|
||||
// Returns:
|
||||
// String associated with the next undo command
|
||||
getNextUndoCommandText: function() {
|
||||
if (undoStackPointer > 0)
|
||||
return undoStack[undoStackPointer-1].text;
|
||||
return "";
|
||||
},
|
||||
|
||||
// Function: undoMgr.getNextRedoCommandText
|
||||
// Returns:
|
||||
// String associated with the next redo command
|
||||
getNextRedoCommandText: function() {
|
||||
if (undoStackPointer < undoStack.length)
|
||||
return undoStack[undoStackPointer].text;
|
||||
return "";
|
||||
},
|
||||
|
||||
// Function: undoMgr.undo
|
||||
// Performs an undo step
|
||||
undo: function() {
|
||||
if (undoStackPointer > 0) {
|
||||
c.clearSelection();
|
||||
var cmd = undoStack[--undoStackPointer];
|
||||
cmd.unapply();
|
||||
pathActions.clear();
|
||||
call("changed", cmd.elements());
|
||||
}
|
||||
},
|
||||
|
||||
// Function: undoMgr.redo
|
||||
// Performs a redo step
|
||||
redo: function() {
|
||||
if (undoStackPointer < undoStack.length && undoStack.length > 0) {
|
||||
c.clearSelection();
|
||||
var cmd = undoStack[undoStackPointer++];
|
||||
cmd.apply();
|
||||
pathActions.clear();
|
||||
call("changed", cmd.elements());
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Function: addCommandToHistory
|
||||
// Adds a command object to the undo history stack
|
||||
//
|
||||
// Parameters:
|
||||
// cmd - The command object to add
|
||||
addCommandToHistory = c.undoCmd.add = function(cmd) {
|
||||
// FIXME: we MUST compress consecutive text changes to the same element
|
||||
// (right now each keystroke is saved as a separate command that includes the
|
||||
// entire text contents of the text element)
|
||||
// TODO: consider limiting the history that we store here (need to do some slicing)
|
||||
|
||||
// if our stack pointer is not at the end, then we have to remove
|
||||
// all commands after the pointer and insert the new command
|
||||
if (undoStackPointer < undoStack.length && undoStack.length > 0) {
|
||||
undoStack = undoStack.splice(0, undoStackPointer);
|
||||
}
|
||||
undoStack.push(cmd);
|
||||
undoStackPointer = undoStack.length;
|
||||
};
|
||||
|
||||
}(canvas));
|
||||
|
||||
(function(c) {
|
||||
|
||||
// New functions for refactoring of Undo/Redo
|
||||
|
||||
// this is the stack that stores the original values, the elements and
|
||||
// the attribute name for begin/finish
|
||||
var undoChangeStackPointer = -1;
|
||||
var undoableChangeStack = [];
|
||||
|
||||
// Function: beginUndoableChange
|
||||
// This function tells the canvas to remember the old values of the
|
||||
// attrName attribute for each element sent in. The elements and values
|
||||
// are stored on a stack, so the next call to finishUndoableChange() will
|
||||
// pop the elements and old values off the stack, gets the current values
|
||||
// from the DOM and uses all of these to construct the undo-able command.
|
||||
//
|
||||
// Parameters:
|
||||
// attrName - The name of the attribute being changed
|
||||
// elems - Array of DOM elements being changed
|
||||
c.beginUndoableChange = function(attrName, elems) {
|
||||
var p = ++undoChangeStackPointer;
|
||||
var i = elems.length;
|
||||
var oldValues = new Array(i), elements = new Array(i);
|
||||
while (i--) {
|
||||
var elem = elems[i];
|
||||
if (elem == null) continue;
|
||||
elements[i] = elem;
|
||||
oldValues[i] = elem.getAttribute(attrName);
|
||||
}
|
||||
undoableChangeStack[p] = {'attrName': attrName,
|
||||
'oldValues': oldValues,
|
||||
'elements': elements};
|
||||
};
|
||||
|
||||
// Function: finishUndoableChange
|
||||
// This function returns a BatchCommand object which summarizes the
|
||||
// change since beginUndoableChange was called. The command can then
|
||||
// be added to the command history
|
||||
//
|
||||
// Returns:
|
||||
// Batch command object with resulting changes
|
||||
c.finishUndoableChange = function() {
|
||||
var p = undoChangeStackPointer--;
|
||||
var changeset = undoableChangeStack[p];
|
||||
var i = changeset['elements'].length;
|
||||
var attrName = changeset['attrName'];
|
||||
var batchCmd = new BatchCommand("Change " + attrName);
|
||||
while (i--) {
|
||||
var elem = changeset['elements'][i];
|
||||
if (elem == null) continue;
|
||||
var changes = {};
|
||||
changes[attrName] = changeset['oldValues'][i];
|
||||
if (changes[attrName] != elem.getAttribute(attrName)) {
|
||||
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes, attrName));
|
||||
}
|
||||
}
|
||||
undoableChangeStack[p] = null;
|
||||
return batchCmd;
|
||||
};
|
||||
|
||||
}(canvas));
|
||||
};
|
||||
|
||||
// Put SelectorManager in this scope
|
||||
var SelectorManager;
|
||||
|
@ -1607,8 +1214,8 @@ var getStrokedBBox = this.getStrokedBBox = function(elems) {
|
|||
console.log(elem, e);
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
var full_bb;
|
||||
$.each(elems, function() {
|
||||
if(full_bb) return;
|
||||
|
@ -1804,7 +1411,7 @@ var getId, getNextId, call;
|
|||
// arg - Argument to pass through to the callback function
|
||||
call = c.call = function(event, arg) {
|
||||
if (events[event]) {
|
||||
return events[event](this,arg);
|
||||
return events[event](this, arg);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -3598,7 +3205,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
|
|||
case "rotate":
|
||||
started = true;
|
||||
// we are starting an undoable change (a drag-rotation)
|
||||
canvas.beginUndoableChange("transform", selectedElements);
|
||||
canvas.undoMgr.beginUndoableChange("transform", selectedElements);
|
||||
break;
|
||||
default:
|
||||
// This could occur in an extension
|
||||
|
@ -4224,7 +3831,7 @@ var getMouseTarget = this.getMouseTarget = function(evt) {
|
|||
keep = true;
|
||||
element = null;
|
||||
current_mode = "select";
|
||||
var batchCmd = canvas.finishUndoableChange();
|
||||
var batchCmd = canvas.undoMgr.finishUndoableChange();
|
||||
if (!batchCmd.isEmpty()) {
|
||||
addCommandToHistory(batchCmd);
|
||||
}
|
||||
|
@ -4793,7 +4400,7 @@ var textActions = canvas.textActions = function() {
|
|||
|
||||
// Group: Path edit functions
|
||||
// Functions relating to editing path elements
|
||||
var pathActions = this.pathActions = function() {
|
||||
var pathActions = canvas.pathActions = function() {
|
||||
|
||||
var subpath = false;
|
||||
var pathData = {};
|
||||
|
@ -7683,7 +7290,7 @@ this.importSvgString = function(xmlString) {
|
|||
|
||||
// Function: identifyLayers
|
||||
// Updates layer system
|
||||
var identifyLayers = function() {
|
||||
var identifyLayers = canvas.identifyLayers = function() {
|
||||
all_layers = [];
|
||||
leaveContext();
|
||||
var numchildren = svgcontent.childNodes.length;
|
||||
|
@ -8947,7 +8554,7 @@ this.getBlur = function(elem) {
|
|||
}
|
||||
|
||||
function finishChange() {
|
||||
var bCmd = canvas.finishUndoableChange();
|
||||
var bCmd = canvas.undoMgr.finishUndoableChange();
|
||||
cur_command.addSubCommand(bCmd);
|
||||
addCommandToHistory(cur_command);
|
||||
cur_command = null;
|
||||
|
@ -9043,7 +8650,7 @@ this.getBlur = function(elem) {
|
|||
}
|
||||
|
||||
cur_command = batchCmd;
|
||||
canvas.beginUndoableChange("stdDeviation", [filter?filter.firstChild:null]);
|
||||
canvas.undoMgr.beginUndoableChange("stdDeviation", [filter?filter.firstChild:null]);
|
||||
if(complete) {
|
||||
canvas.setBlurNoUndo(val);
|
||||
finishChange();
|
||||
|
@ -9564,12 +9171,12 @@ var changeSelectedAttributeNoUndo = function(attr, newValue, elems) {
|
|||
// elems - The DOM elements to apply the change to
|
||||
var changeSelectedAttribute = this.changeSelectedAttribute = function(attr, val, elems) {
|
||||
var elems = elems || selectedElements;
|
||||
canvas.beginUndoableChange(attr, elems);
|
||||
canvas.undoMgr.beginUndoableChange(attr, elems);
|
||||
var i = elems.length;
|
||||
|
||||
changeSelectedAttributeNoUndo(attr, val, elems);
|
||||
|
||||
var batchCmd = canvas.finishUndoableChange();
|
||||
var batchCmd = canvas.undoMgr.finishUndoableChange();
|
||||
if (!batchCmd.isEmpty()) {
|
||||
addCommandToHistory(batchCmd);
|
||||
}
|
||||
|
|
|
@ -175,8 +175,7 @@ svgedit.utilities.convertToXMLReferences = function(input) {
|
|||
var c = input.charCodeAt(n);
|
||||
if (c < 128) {
|
||||
output += input[n];
|
||||
}
|
||||
else if(c > 127) {
|
||||
} else if(c > 127) {
|
||||
output += ("&#" + c + ";");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,8 +7,9 @@
|
|||
<h1>All SVG-edit Tests</h1>
|
||||
<p>This file frames all SVG-edit test pages. This should only include tests known to work. These tests are known to pass 100% in the following: Firefox 3.6, Chrome 7, IE9 Preview 6 (1.9.8006.6000), Opera 10.63. If a test is broken in this page, it is possible that <em>YOU</em> broke it. Please do not submit code that breaks any of these tests.</p>
|
||||
<iframe src='svgtransformlist_test.html' width='100%' height='300'></iframe>
|
||||
<iframe src='svgutils_test.html' width='100%' height='300'></iframe>
|
||||
<iframe src='math_test.html' width='100%' height='300'></iframe>
|
||||
<iframe src='svgutils_test.html' width='100%' height='300'></iframe>
|
||||
<iframe src='history_test.html' width='100%' height='300'></iframe>
|
||||
</body>
|
||||
<script>
|
||||
window.setTimeout(function() {
|
||||
|
|
|
@ -0,0 +1,51 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<link rel='stylesheet' href='qunit/qunit.css' type='text/css'/>
|
||||
<script src='../editor/jquery.js'></script>
|
||||
<script type='text/javascript' src='../editor/svgtransformlist.js'></script>
|
||||
<script type='text/javascript' src='../editor/history.js'></script>
|
||||
<script type='text/javascript' src='../editor/svgutils.js'></script>
|
||||
<script type='text/javascript' src='qunit/qunit.js'></script>
|
||||
<script type='text/javascript'>
|
||||
$(function() {
|
||||
// log function
|
||||
QUnit.log = function(result, message) {
|
||||
if (window.console && window.console.log) {
|
||||
window.console.log(result +' :: '+ message);
|
||||
}
|
||||
};
|
||||
|
||||
var svgns = 'http://www.w3.org/2000/svg';
|
||||
var svg = document.createElementNS(svgns, 'svg');
|
||||
|
||||
module('svgedit.history Module');
|
||||
|
||||
test('Test svgedit.history package', function() {
|
||||
expect(13);
|
||||
|
||||
ok(svgedit.history);
|
||||
ok(svgedit.history.MoveElementCommand);
|
||||
ok(svgedit.history.InsertElementCommand);
|
||||
ok(svgedit.history.ChangeElementCommand);
|
||||
ok(svgedit.history.RemoveElementCommand);
|
||||
ok(svgedit.history.BatchCommand);
|
||||
ok(svgedit.history.UndoManager);
|
||||
equals(typeof svgedit.history.MoveElementCommand, typeof function(){});
|
||||
equals(typeof svgedit.history.InsertElementCommand, typeof function(){});
|
||||
equals(typeof svgedit.history.ChangeElementCommand, typeof function(){});
|
||||
equals(typeof svgedit.history.RemoveElementCommand, typeof function(){});
|
||||
equals(typeof svgedit.history.BatchCommand, typeof function(){});
|
||||
equals(typeof svgedit.history.UndoManager, typeof function(){});
|
||||
});
|
||||
});
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<h1 id='qunit-header'>Unit Tests for history.js</h1>
|
||||
<h2 id='qunit-banner'></h2>
|
||||
<h2 id='qunit-userAgent'></h2>
|
||||
<ol id='qunit-tests'>
|
||||
</ol>
|
||||
</body>
|
||||
</html>
|
|
@ -1,7 +1,7 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<link rel='stylesheet' href='qunit/qunit.css' type='text/css'/>
|
||||
<html>
|
||||
<head>
|
||||
<link rel='stylesheet' href='qunit/qunit.css' type='text/css'/>
|
||||
<script src='../editor/jquery.js'></script>
|
||||
<!-- svgutils.js depends on these two... mock out? -->
|
||||
<script type='text/javascript' src='../editor/browsersupport.js'></script>
|
||||
|
@ -80,7 +80,6 @@
|
|||
var convert = svgedit.utilities.convertToXMLReferences;
|
||||
equals(convert('ABC'), 'ABC');
|
||||
// equals(convert('ÀBC'), 'ÀBC');
|
||||
// alert(convert('ÿBC', true));
|
||||
});
|
||||
|
||||
test('Test svgedit.utilities.bboxToObj() function', function() {
|
||||
|
@ -101,6 +100,16 @@
|
|||
equals(obj.height, 4);
|
||||
});
|
||||
|
||||
|
||||
test("Test getUrlFromAttr", function() {
|
||||
expect(4);
|
||||
|
||||
equal(svgedit.utilities.getUrlFromAttr("url(#foo)"), "#foo");
|
||||
equal(svgedit.utilities.getUrlFromAttr("url(somefile.svg#foo)"), "somefile.svg#foo");
|
||||
equal(svgedit.utilities.getUrlFromAttr("url('#foo')"), "#foo");
|
||||
equal(svgedit.utilities.getUrlFromAttr('url("#foo")'), "#foo");
|
||||
});
|
||||
|
||||
});
|
||||
</script>
|
||||
</head>
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
<script type="text/javascript" src="../editor/units.js"></script>
|
||||
<script type="text/javascript" src="../editor/svgutils.js"></script>
|
||||
<script type="text/javascript" src="../editor/sanitize.js"></script>
|
||||
<script type="text/javascript" src="../editor/history.js"></script>
|
||||
<script type="text/javascript" src="../editor/svgcanvas.js"></script>
|
||||
<script type="text/javascript" src="qunit/qunit.js"></script>
|
||||
<script type="text/javascript">
|
||||
|
@ -128,15 +129,6 @@
|
|||
equal(nfu, null, "Removed <use> element that had no href");
|
||||
});
|
||||
|
||||
test("Test getUrlFromAttr", function() {
|
||||
expect(4);
|
||||
|
||||
equal(svgCanvas.getUrlFromAttr("url(#foo)"), "#foo");
|
||||
equal(svgCanvas.getUrlFromAttr("url(somefile.svg#foo)"), "somefile.svg#foo");
|
||||
equal(svgCanvas.getUrlFromAttr("url('#foo')"), "#foo");
|
||||
equal(svgCanvas.getUrlFromAttr('url("#foo")'), "#foo");
|
||||
});
|
||||
|
||||
// This test shows that an element with an invalid attribute is still parsed in properly
|
||||
// and only the attribute is not imported
|
||||
test("Test invalid attribute", function() {
|
||||
|
|
Loading…
Reference in New Issue