Use new selector code for single-selection

git-svn-id: http://svg-edit.googlecode.com/svn/trunk@222 eee81c28-f429-11dd-99c0-75d572ba1ddd
master
Jeff Schiller 2009-06-29 13:20:39 +00:00
parent e5a290b196
commit 482aae35ed
1 changed files with 196 additions and 243 deletions

View File

@ -97,142 +97,190 @@ function MoveElementCommand(elem, oldNextSibling, oldParent, text) {
// commands to (this will be useful for making changes to many elements in a
// multiselection at one, we don't want to have to undo each element's change)
// **************************************************************************************
// This section holds code that will be used for multi-select, it's basically abstracting
// all of the selector creation/manipulation that is being used in SvgCanvas into its own
// set of classes. NOTE: This code is _NOT_ being used yet.
// FIXME: what's the right way to make this 'class' private to the SelectorManager?
function Selector(id, elem) {
// this is the selector's unique number
this.id = id;
// this holds a reference to the element for which this selector is being used
this.selectedElement = elem;
// this is a flag used internally to track whether the selector is being used or not
this.locked = true;
// this function is used to reset the id and element that the selector is attached to
this.reset = function(e) {
this.locked = true;
this.selectedElement = e;
};
// this holds a reference to the <g> element that holds all visual elements of the selector
this.selectorGroup = addSvgElementFromJson({ "element": "g",
"attr": {
"id": ("selectorGroup"+this.id),
}
});
// this holds a reference to <rect> element
this.selectorRect = this.selectorGroup.appendChild( addSvgElementFromJson({
"element": "rect",
"attr": {
"id": ("selectedBox"+this.id),
"fill": "none",
"stroke": "blue",
"stroke-width": "1",
"stroke-dasharray": "5,5",
"width": 1,
"height": 1,
// need to specify this style so that the selectedOutline is not selectable
"style": "pointer-events:none",
}
}) );
// this holds a reference to the grip elements for this selector
this.selectorGrips = { "nw":null,
"n":null,
"ne":null,
"w":null,
"e":null,
"sw":null,
"s":null,
"se":null,
};
// add the corner grips
for (dir in selectedGrips) {
this.selectorGrips[dir] = this.selectorGroup.appendChild( addSvgElementFromJson({
"element": "rect",
"attr": {
"id": (dir + "_grip" + this.id),
"fill": "blue",
"width": 6,
"height": 6,
"style": ("cursor:" + dir + "-resize"),
// when we are in rotate mode, we will set rx/ry to 3
// "rx": 3,
// "ry": 3,
// This expands the mouse-able area of the grips making them
// easier to grab with the mouse.
// This works in Opera and WebKit, but does not work in Firefox
// see https://bugzilla.mozilla.org/show_bug.cgi?id=500174
"stroke-width": 2,
"pointer-events": "all",
}
}) );
$('#'+this.selectorGrips[dir].id).mousedown( function() {
current_mode = "resize";
current_resize_mode = this.id.substr(0,this.id.indexOf("_"));
});
}
};
function SelectorManager() {
// this will hold the <g> element that contains all selector rects/grips
this.selectorParentGroup = null;
// this will hold objects of type Selector (see above)
this.selectors = [];
this.requestSelector = function(elem) {
var N = this.selectors.length;
// if this is the first time a selector is being requested
// create the group, add it to the DOM and save a reference to it
if (this.selectorParentGroup == null) {
this.selectorParentGroup = addSvgElementFromJson({
"element": "g",
"attr": {
"id": "selectorParentGroup",
}
});
}
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && !this.selectors[i].locked) {
this.selectors[i].locked = true;
this.selectors[i].reset(elem);
return this.selectors[i];
}
}
// if we reached here, no available selectors were found, we create one
this.selectors[N] = new Selector(N, elem);
this.selectorParentGroup.appendChild(this.selectors[N].selectorGroup);
return this.selectors[N];
};
this.releaseSelector = function(sel) {
var N = this.selectors.length;
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && this.selectors[i] == sel) {
if (sel.locked == false) {
console.log("WARNING! selector was released but was not unlocked");
}
sel.locked = false;
break;
}
}
};
}
// **************************************************************************************
function SvgCanvas(c)
{
// private members
// **************************************************************************************
// FIXME: what's the right way to make this 'class' private to the SelectorManager?
function Selector(id, elem) {
// this is the selector's unique number
this.id = id;
// this holds a reference to the element for which this selector is being used
this.selectedElement = elem;
// this is a flag used internally to track whether the selector is being used or not
this.locked = true;
// this function is used to reset the id and element that the selector is attached to
this.reset = function(e) {
this.locked = true;
this.selectedElement = e;
this.selectorGroup.setAttribute("display", "inline");
};
// this holds a reference to the <g> element that holds all visual elements of the selector
this.selectorGroup = addSvgElementFromJson({ "element": "g",
"attr": {"id": ("selectorGroup"+this.id)}
});
// this holds a reference to <rect> element
this.selectorRect = this.selectorGroup.appendChild( addSvgElementFromJson({
"element": "rect",
"attr": {
"id": ("selectedBox"+this.id),
"fill": "none",
"stroke": "blue",
"stroke-width": "1",
"stroke-dasharray": "5,5",
"width": 1,
"height": 1,
// need to specify this so that the rect is not selectable
"style": "pointer-events:none",
}
}) );
// this holds a reference to the grip elements for this selector
this.selectorGrips = { "nw":null,
"n":null,
"ne":null,
"w":null,
"e":null,
"sw":null,
"s":null,
"se":null,
};
// add the corner grips
for (dir in this.selectorGrips) {
this.selectorGrips[dir] = this.selectorGroup.appendChild( addSvgElementFromJson({
"element": "rect",
"attr": {
"id": (dir + "_grip" + this.id),
"fill": "blue",
"width": 6,
"height": 6,
"style": ("cursor:" + dir + "-resize"),
// when we are in rotate mode, we will set rx/ry to 3
// "rx": 3,
// "ry": 3,
// This expands the mouse-able area of the grips making them
// easier to grab with the mouse.
// This works in Opera and WebKit, but does not work in Firefox
// see https://bugzilla.mozilla.org/show_bug.cgi?id=500174
"stroke-width": 2,
"pointer-events": "all",
}
}) );
$('#'+this.selectorGrips[dir].id).mousedown( function() {
current_mode = "resize";
current_resize_mode = this.id.substr(0,this.id.indexOf("_"));
});
}
this.showGrips = function(show) {
for (dir in this.selectorGrips) {
this.selectorGrips[dir].setAttribute("display", show ? "inline" : "none");
}
};
this.resize = function(bbox) {
var selectedBox = this.selectorRect;
var selectedGrips = this.selectorGrips;
var selected = this.selectedElement;
var sw = parseInt(selected.getAttribute("stroke-width"));
var offset = 1;
if (!isNaN(sw)) {
offset += sw/2;
}
if (selected.tagName == "text") {
offset += 2;
}
var l=bbox.x-offset, t=bbox.y-offset, w=bbox.width+(offset<<1), h=bbox.height+(offset<<1);
selectedBox.x.baseVal.value = l;
selectedBox.y.baseVal.value = t;
selectedBox.width.baseVal.value = w;
selectedBox.height.baseVal.value = h;
selectedGrips.nw.x.baseVal.value = l-3;
selectedGrips.nw.y.baseVal.value = t-3;
selectedGrips.ne.x.baseVal.value = l+w-3;
selectedGrips.ne.y.baseVal.value = t-3;
selectedGrips.sw.x.baseVal.value = l-3;
selectedGrips.sw.y.baseVal.value = t+h-3;
selectedGrips.se.x.baseVal.value = l+w-3;
selectedGrips.se.y.baseVal.value = t+h-3;
selectedGrips.n.x.baseVal.value = l+w/2-3;
selectedGrips.n.y.baseVal.value = t-3;
selectedGrips.w.x.baseVal.value = l-3;
selectedGrips.w.y.baseVal.value = t+h/2-3;
selectedGrips.e.x.baseVal.value = l+w-3;
selectedGrips.e.y.baseVal.value = t+h/2-3;
selectedGrips.s.x.baseVal.value = l+w/2-3;
selectedGrips.s.y.baseVal.value = t+h-3;
};
};
// TODO: consider a map of SVG elements to their selectors in the manager for
// quick access to the selector in question (as opposed to looping through the array)
function SelectorManager() {
// this will hold the <g> element that contains all selector rects/grips
this.selectorParentGroup = null;
// this will hold objects of type Selector (see above)
this.selectors = [];
this.requestSelector = function(elem) {
var N = this.selectors.length;
// if this is the first time a selector is being requested
// create the group, add it to the DOM and save a reference to it
if (this.selectorParentGroup == null) {
this.selectorParentGroup = addSvgElementFromJson({
"element": "g",
"attr": {"id": "selectorParentGroup"}
});
}
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && !this.selectors[i].locked) {
this.selectors[i].locked = true;
this.selectors[i].reset(elem);
return this.selectors[i];
}
}
// if we reached here, no available selectors were found, we create one
this.selectors[N] = new Selector(N, elem);
this.selectorParentGroup.appendChild(this.selectors[N].selectorGroup);
return this.selectors[N];
};
this.releaseSelector = function(sel) {
var N = this.selectors.length;
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && this.selectors[i] == sel) {
if (sel.locked == false) {
console.log("WARNING! selector was released but was already unlocked");
}
sel.locked = false;
sel.selectedElement = null;
// remove from DOM and store reference in JS but only if it exists in the DOM
try {
sel.selectorGroup.setAttribute("display", "none");
} catch(e) { }
break;
}
}
};
// this keeps the selector groups as the last child in the document
this.update = function() {
this.selectorParentGroup = svgroot.appendChild(this.selectorParentGroup);
}
}
// **************************************************************************************
var canvas = this;
var container = c;
var svgns = "http://www.w3.org/2000/svg";
@ -267,20 +315,11 @@ function SvgCanvas(c)
var freehand_min_y = null;
var freehand_max_y = null;
var selected = null;
var selectedOutline = null;
var selectedBBox = null;
var selectedGrips = { "nw":null,
"n":null,
"ne":null,
"w":null,
"e":null,
"sw":null,
"s":null,
"se":null,
};
var selectedOperation = 'resize'; // could be {resize,rotate}
var selectorManager = new SelectorManager();
var theSelector = null;
var events = {};
var undoStackPointer = 0;
var undoStack = [];
@ -490,38 +529,8 @@ function SvgCanvas(c)
}
var recalculateSelectedOutline = function() {
if (selected != null && selectedOutline != null) {
var bbox = selectedBBox;
var selectedBox = selectedOutline.firstChild;
var sw = parseInt(selected.getAttribute("stroke-width"));
var offset = 1;
if (!isNaN(sw)) {
offset += sw/2;
}
if (selected.tagName == "text") {
offset += 2;
}
var l=bbox.x-offset, t=bbox.y-offset, w=bbox.width+(offset<<1), h=bbox.height+(offset<<1);
selectedBox.x.baseVal.value = l;
selectedBox.y.baseVal.value = t;
selectedBox.width.baseVal.value = w;
selectedBox.height.baseVal.value = h;
selectedGrips.nw.x.baseVal.value = l-3;
selectedGrips.nw.y.baseVal.value = t-3;
selectedGrips.ne.x.baseVal.value = l+w-3;
selectedGrips.ne.y.baseVal.value = t-3;
selectedGrips.sw.x.baseVal.value = l-3;
selectedGrips.sw.y.baseVal.value = t+h-3;
selectedGrips.se.x.baseVal.value = l+w-3;
selectedGrips.se.y.baseVal.value = t+h-3;
selectedGrips.n.x.baseVal.value = l+w/2-3;
selectedGrips.n.y.baseVal.value = t-3;
selectedGrips.w.x.baseVal.value = l-3;
selectedGrips.w.y.baseVal.value = t+h/2-3;
selectedGrips.e.x.baseVal.value = l+w-3;
selectedGrips.e.y.baseVal.value = t+h/2-3;
selectedGrips.s.x.baseVal.value = l+w/2-3;
selectedGrips.s.y.baseVal.value = t+h-3;
if (selected != null && theSelector != null) {
theSelector.resize(selectedBBox);
}
}
@ -533,12 +542,9 @@ function SvgCanvas(c)
if (selected == newSelected) return;
// remove selected outline from previously selected element
if (selected != null && selectedOutline != null) {
// remove from DOM and store reference in JS but only if it exists in the DOM
try {
var theOutline = svgroot.removeChild(selectedOutline);
selectedOutline = theOutline;
} catch(e) { }
if (selected != null && theSelector != null) {
selectorManager.releaseSelector(theSelector);
theSelector = selectorManager.requestSelector(selected);
}
selected = newSelected;
@ -547,62 +553,12 @@ function SvgCanvas(c)
selectedBBox = selected.getBBox();
// we create this element lazily for the first time here
if (selectedOutline == null) {
// create a group that will hold all the elements that make
// up the selected outline
selectedOutline = addSvgElementFromJson({
"element": "g",
"attr": {
"id": "selectedGroup",
}
});
// add the bounding box
selectedOutline.appendChild( addSvgElementFromJson({
"element": "rect",
"attr": {
"id": "selectedBox",
"fill": "none",
"stroke": "blue",
"stroke-width": "1",
"stroke-dasharray": "5,5",
"width": 1,
"height": 1,
// need to specify this style so that the selectedOutline is not selectable
"style": "pointer-events:none",
}
}) );
// add the corner grips
for (dir in selectedGrips) {
selectedGrips[dir] = selectedOutline.appendChild( addSvgElementFromJson({
"element": "rect",
"attr": {
"id": dir + "_grip",
"fill": "blue",
"width": 6,
"height": 6,
"style": ("cursor:" + dir + "-resize"),
// when we are in rotate mode, we will set rx/ry to 3
// "rx": 3,
// "ry": 3,
// This expands the mouse-able area of the grips making them
// easier to grab with the mouse.
// This works in Opera and WebKit, but does not work in Firefox
// see https://bugzilla.mozilla.org/show_bug.cgi?id=500174
"stroke-width": 2,
"pointer-events": "all",
}
}) );
$('#'+selectedGrips[dir].id).mousedown( function() {
current_mode = "resize";
current_resize_mode = this.id.substr(0,this.id.indexOf("_"));
});
}
if (theSelector == null) {
theSelector = selectorManager.requestSelector(selected);
console.log(theSelector);
}
// recalculate size and then re-append to bottom of document
recalculateSelectedOutline();
svgroot.appendChild(selectedOutline);
// set all our current styles to the selected styles
current_fill = selected.getAttribute("fill");
@ -616,11 +572,8 @@ function SvgCanvas(c)
current_font_family = selected.getAttribute("font-family");
}
// do now show resize grips on text elements
var gripDisplay = (selected.tagName == "text" ? "none" : "inline");
for (dir in selectedGrips) {
selectedGrips[dir].setAttribute("display", gripDisplay);
}
// do not show resize grips on text elements
theSelector.showGrips(selected.tagName != "text");
}
call("selected", selected);
@ -800,7 +753,7 @@ function SvgCanvas(c)
// we temporarily use a translate on the element being dragged
// this transform is removed upon mouseUp and the element is relocated to the
// new location
if (selected != null && selectedOutline != null) {
if (selected != null && theSelector != null) {
var dx = x - start_x;
var dy = y - start_y;
selectedBBox = selected.getBBox();
@ -1242,7 +1195,7 @@ function SvgCanvas(c)
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
if (oldNextSibling == selectedOutline) oldNextSibling = null;
if (oldNextSibling == selectorManager.selectorParentGroup) oldNextSibling = null;
t = t.parentNode.appendChild(t);
addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "top"));
}
@ -1253,7 +1206,7 @@ function SvgCanvas(c)
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
if (oldNextSibling == selectedOutline) oldNextSibling = null;
if (oldNextSibling == selectorManager.selectorParentGroup) oldNextSibling = null;
t = t.parentNode.insertBefore(t, t.parentNode.firstChild);
addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "bottom"));
}