fixtransforms branch: Properly push down and collapse rotate() transforms when ungrouping. Fix a bug in addToSelection()

git-svn-id: http://svg-edit.googlecode.com/svn/branches/fixtransforms@1060 eee81c28-f429-11dd-99c0-75d572ba1ddd
master
Jeff Schiller 2009-12-18 05:00:45 +00:00
parent 070a710250
commit 4259f84e99
1 changed files with 84 additions and 19 deletions

View File

@ -1527,6 +1527,11 @@ function BatchCommand(text) {
tlist.removeItem(k); tlist.removeItem(k);
} }
} }
else if (xform.type == 4) {
if (xform.angle == 0) {
tlist.removeItem(k);
}
}
} }
} }
@ -1921,7 +1926,7 @@ function BatchCommand(text) {
} }
++j; ++j;
} }
// now add each element consecutively // now add each element consecutively
var i = elemsToAdd.length; var i = elemsToAdd.length;
while (i--) { while (i--) {
@ -1933,12 +1938,13 @@ function BatchCommand(text) {
selectedElements[j] = elem; selectedElements[j] = elem;
selectedBBoxes[j++] = this.getBBox(elem); selectedBBoxes[j++] = this.getBBox(elem);
var sel = selectorManager.requestSelector(elem); var sel = selectorManager.requestSelector(elem);
if (selectedElements.length > 1) { if (selectedElements.length > 1) {
sel.showGrips(false); sel.showGrips(false);
} }
call("selected", selectedElements);
} }
} }
call("selected", selectedElements);
if(showGrips) { if(showGrips) {
selectorManager.requestSelector(selectedElements[0]).showGrips(true); selectorManager.requestSelector(selectedElements[0]).showGrips(true);
@ -5704,7 +5710,8 @@ function BatchCommand(text) {
var children = new Array(g.childNodes.length); var children = new Array(g.childNodes.length);
var xform = g.getAttribute("transform"); var xform = g.getAttribute("transform");
// get consolidated matrix // get consolidated matrix
var m = transformListToTransform(canvas.getTransformList(g)).matrix; var glist = canvas.getTransformList(g);
var m = transformListToTransform(glist).matrix;
// TODO: get all fill/stroke properties from the group that we are about to destroy // TODO: get all fill/stroke properties from the group that we are about to destroy
// "fill", "fill-opacity", "fill-rule", "stroke", "stroke-dasharray", "stroke-dashoffset", // "fill", "fill-opacity", "fill-rule", "stroke", "stroke-dasharray", "stroke-dashoffset",
@ -5715,7 +5722,9 @@ function BatchCommand(text) {
// TODO: get the group's opacity and propagate it down to the children (multiply it // TODO: get the group's opacity and propagate it down to the children (multiply it
// by the child's opacity (or 1.0) // by the child's opacity (or 1.0)
var i = 0; var i = 0;
var gangle = canvas.getRotationAngle(g);
while (g.firstChild) { while (g.firstChild) {
var elem = g.firstChild; var elem = g.firstChild;
var oldNextSibling = elem.nextSibling; var oldNextSibling = elem.nextSibling;
@ -5723,24 +5732,80 @@ function BatchCommand(text) {
children[i++] = elem = parent.insertBefore(elem, anchor); children[i++] = elem = parent.insertBefore(elem, anchor);
batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldParent)); batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldParent));
// transfer the group's transform down to each child and then var chtlist = canvas.getTransformList(elem);
// call recalculateDimensions()
if (xform) { if (glist.numberOfItems) {
var oldxform = elem.getAttribute("transform"); // TODO: if the group's transform is just a rotate, we can always transfer the
var changes = {}; // rotate() down to the children (collapsing consecutive rotates and factoring
changes["transform"] = oldxform ? oldxform : ""; // out any translates)
if (gangle && glist.numberOfItems == 1) {
// [Rg] [Rc] [Mc]
// we want [Tr] [Rc2] [Mc] where:
// - [Rc2] is at the child's current center but has the
// sum of the group and child's rotation angles
// - [Tr] is the equivalent translation that this child
// undergoes if the group wasn't there
// [Tr] = [Rg] [Rc] [Mc] [Mc_inv] [Rc2_inv]
// [Tr] = [Rg] [Rc] [Rc2_inv]
// get group's rotation matrix (Rg)
var rgm = glist.getItem(0).matrix;
// get child's rotation matrix (Rc)
var rcm = svgroot.createSVGMatrix();
var cangle = canvas.getRotationAngle(elem);
if (cangle) {
rcm = chtlist.getItem(0).matrix;
}
// get child's old center of rotation
var cbox = canvas.getBBox(elem);
var ceqm = transformListToTransform(chtlist).matrix;
var coldc = transformPoint(cbox.x+cbox.width/2, cbox.y+cbox.height/2,ceqm);
// sum group and child's angles
var sangle = gangle + cangle;
// TODO: get child's rotation at the old center (Rc2_inv)
var r2 = svgroot.createSVGTransform();
r2.setRotate(sangle, coldc.x, coldc.y);
// calculate equivalent translate
var trm = matrixMultiply(rgm, rcm, r2.matrix.inverse());
// set up tlist
if (cangle) {
chtlist.removeItem(0);
}
if (sangle) {
chtlist.insertItemBefore(r2, 0);
}
var newxform = svgroot.createSVGTransform(); if (trm.e || trm.f) {
var chtlist = canvas.getTransformList(elem); var tr = svgroot.createSVGTransform();
tr.setTranslate(trm.e, trm.f);
chtlist.insertItemBefore(tr, 0);
}
}
else { // more complicated than just a rotate
// transfer the group's transform down to each child and then
// call recalculateDimensions()
var oldxform = elem.getAttribute("transform");
var changes = {};
changes["transform"] = oldxform ? oldxform : "";
// [ gm ] [ chm ] = [ chm ] [ gm' ] var newxform = svgroot.createSVGTransform();
// [ gm' ] = [ chm_inv ] [ gm ] [ chm ]
var chm = transformListToTransform(chtlist).matrix, // [ gm ] [ chm ] = [ chm ] [ gm' ]
chm_inv = chm.inverse(); // [ gm' ] = [ chm_inv ] [ gm ] [ chm ]
var gm = matrixMultiply( chm_inv, m, chm ); var chm = transformListToTransform(chtlist).matrix,
newxform.setMatrix(gm); chm_inv = chm.inverse();
chtlist.appendItem(newxform); var gm = matrixMultiply( chm_inv, m, chm );
newxform.setMatrix(gm);
chtlist.appendItem(newxform);
}
batchCmd.addSubCommand(recalculateDimensions(elem)); batchCmd.addSubCommand(recalculateDimensions(elem));
} }
} }