Optimized remapElement
git-svn-id: http://svg-edit.googlecode.com/svn/trunk@1788 eee81c28-f429-11dd-99c0-75d572ba1dddmaster
parent
d3b2f899a3
commit
39f8a8b499
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@ -3001,79 +3001,107 @@ var remapElement = this.remapElement = function(selected,changes,m) {
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var remap = function(x,y) { return transformPoint(x,y,m); },
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scalew = function(w) { return m.a*w; },
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scaleh = function(h) { return m.d*h; },
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doSnapping = curConfig.gridSnapping && selected.parentNode.parentNode.localName === "svg",
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finishUp = function() {
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if(doSnapping) for(var o in changes) changes[o] = snapToGrid(changes[o]);
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assignAttributes(selected, changes, 1000, true);
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}
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box = getBBox(selected);
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if(selected.tagName === "g" || selected.tagName === "text") {
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// if it was a translate, then just update x,y
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if (m.a == 1 && m.b == 0 && m.c == 0 && m.d == 1 &&
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(m.e != 0 || m.f != 0) )
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{
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// [T][M] = [M][T']
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// therefore [T'] = [M_inv][T][M]
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var existing = transformListToTransform(selected).matrix,
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t_new = matrixMultiply(existing.inverse(), m, existing);
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changes.x = parseFloat(changes.x) + t_new.e;
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changes.y = parseFloat(changes.y) + t_new.f;
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}
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else {
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// we just absorb all matrices into the element and don't do any remapping
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var chlist = getTransformList(selected);
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var mt = svgroot.createSVGTransform();
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mt.setMatrix(matrixMultiply(transformListToTransform(chlist).matrix,m));
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chlist.clear();
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chlist.appendItem(mt);
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}
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}
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// now we have a set of changes and an applied reduced transform list
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// we apply the changes directly to the DOM
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switch (selected.tagName)
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{
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case "line":
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var pt1 = remap(changes["x1"],changes["y1"]),
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pt2 = remap(changes["x2"],changes["y2"]);
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changes["x1"] = pt1.x;
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changes["y1"] = pt1.y;
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changes["x2"] = pt2.x;
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changes["y2"] = pt2.y;
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break;
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case "circle":
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var c = remap(changes["cx"],changes["cy"]);
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changes["cx"] = c.x;
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changes["cy"] = c.y;
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// take the minimum of the new selected box's dimensions for the new circle radius
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var tbox = transformBox(box.x, box.y, box.width, box.height, m);
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var w = tbox.tr.x - tbox.tl.x, h = tbox.bl.y - tbox.tl.y;
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changes["r"] = Math.min(w/2, h/2);
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break;
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case "ellipse":
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var c = remap(changes["cx"],changes["cy"]);
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changes["cx"] = c.x;
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changes["cy"] = c.y;
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changes["rx"] = scalew(changes["rx"]);
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changes["ry"] = scaleh(changes["ry"]);
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break;
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case "foreignObject":
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case "rect":
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case "image":
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var pt1 = remap(changes["x"],changes["y"]);
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changes["x"] = pt1.x;
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changes["y"] = pt1.y;
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changes["width"] = scalew(changes["width"]);
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changes["height"] = scaleh(changes["height"]);
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var pt1 = remap(changes.x,changes.y);
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changes.x = pt1.x + Math.min(0,changes.width);
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changes.y = pt1.y + Math.min(0,changes.height);
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changes.width = Math.abs(scalew(changes.width));
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changes.height = Math.abs(scaleh(changes.height));
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finishUp();
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break;
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case "use":
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// var pt1 = remap(changes["x"],changes["y"]);
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// changes["x"] = pt1.x;
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// changes["y"] = pt1.y;
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// break;
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case "g":
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case "ellipse":
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var c = remap(changes.cx,changes.cy);
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changes.cx = c.x;
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changes.cy = c.y;
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changes.rx = scalew(changes.rx);
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changes.ry = scaleh(changes.ry);
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changes.rx = Math.abs(changes.rx);
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changes.ry = Math.abs(changes.ry);
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finishUp();
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break;
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case "circle":
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var c = remap(changes.cx,changes.cy);
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changes.cx = c.x;
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changes.cy = c.y;
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// take the minimum of the new selected box's dimensions for the new circle radius
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var tbox = transformBox(box.x, box.y, box.width, box.height, m);
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var w = tbox.tr.x - tbox.tl.x, h = tbox.bl.y - tbox.tl.y;
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changes.r = Math.min(w/2, h/2);
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if(changes.r) changes.r = Math.abs(changes.r);
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finishUp();
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break;
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case "line":
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var pt1 = remap(changes.x1,changes.y1),
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pt2 = remap(changes.x2,changes.y2);
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changes.x1 = pt1.x;
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changes.y1 = pt1.y;
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changes.x2 = pt2.x;
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changes.y2 = pt2.y;
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case "text":
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// if it was a translate, then just update x,y
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if (m.a == 1 && m.b == 0 && m.c == 0 && m.d == 1 &&
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(m.e != 0 || m.f != 0) )
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{
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// [T][M] = [M][T']
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// therefore [T'] = [M_inv][T][M]
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var existing = transformListToTransform(selected).matrix,
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t_new = matrixMultiply(existing.inverse(), m, existing);
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changes["x"] = parseFloat(changes["x"]) + t_new.e;
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changes["y"] = parseFloat(changes["y"]) + t_new.f;
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}
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else {
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// we just absorb all matrices into the element and don't do any remapping
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var chlist = getTransformList(selected);
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var mt = svgroot.createSVGTransform();
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mt.setMatrix(matrixMultiply(transformListToTransform(chlist).matrix,m));
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chlist.clear();
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chlist.appendItem(mt);
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case "use":
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finishUp();
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break;
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case "g":
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var gsvg = $(selected).data('gsvg');
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if(gsvg) {
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assignAttributes(gsvg, changes, 1000, true);
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}
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break;
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case "polygon":
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case "polyline":
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var len = changes["points"].length;
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case "polygon":
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var len = changes.points.length;
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for (var i = 0; i < len; ++i) {
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var pt = changes["points"][i];
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var pt = changes.points[i];
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pt = remap(pt.x,pt.y);
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changes["points"][i].x = pt.x;
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changes["points"][i].y = pt.y;
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changes.points[i].x = pt.x;
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changes.points[i].y = pt.y;
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}
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var len = changes.points.length;
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var pstr = "";
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for (var i = 0; i < len; ++i) {
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var pt = changes.points[i];
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pstr += pt.x + "," + pt.y + " ";
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}
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selected.setAttribute("points", pstr);
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break;
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case "path":
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var segList = selected.pathSegList;
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@ -3097,13 +3125,13 @@ var remapElement = this.remapElement = function(selected,changes,m) {
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};
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}
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var len = changes["d"].length,
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firstseg = changes["d"][0],
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var len = changes.d.length,
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firstseg = changes.d[0],
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currentpt = remap(firstseg.x,firstseg.y);
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changes["d"][0].x = currentpt.x;
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changes["d"][0].y = currentpt.y;
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changes.d[0].x = currentpt.x;
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changes.d[0].y = currentpt.y;
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for (var i = 1; i < len; ++i) {
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var seg = changes["d"][i];
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var seg = changes.d[i];
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var type = seg.type;
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// if absolute or first segment, we want to remap x, y, x1, y1, x2, y2
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// if relative, we want to scalew, scaleh
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@ -3136,81 +3164,11 @@ var remapElement = this.remapElement = function(selected,changes,m) {
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if (seg.x) currentpt.x = seg.x;
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if (seg.y) currentpt.y = seg.y;
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} // for each segment
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break;
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} // switch on element type to get initial values
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// now we have a set of changes and an applied reduced transform list
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// we apply the changes directly to the DOM
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// TODO: merge this switch with the above one and optimize
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switch (selected.tagName)
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{
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case "foreignObject":
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case "rect":
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case "image":
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changes.x = changes.x-0 + Math.min(0,changes.width);
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changes.y = changes.y-0 + Math.min(0,changes.height);
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changes.width = Math.abs(changes.width);
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changes.height = Math.abs(changes.height);
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if(curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){
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changes.x = snapToGrid(changes.x);
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changes.y = snapToGrid(changes.y);
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changes.width = snapToGrid(changes.width);
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changes.height = snapToGrid(changes.height);
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}
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assignAttributes(selected, changes, 1000, true);
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break;
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case "ellipse":
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changes.rx = Math.abs(changes.rx);
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changes.ry = Math.abs(changes.ry);
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if(curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){
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changes.cx = snapToGrid(changes.cx);
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changes.cy = snapToGrid(changes.cy);
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changes.rx = snapToGrid(changes.rx);
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changes.ry = snapToGrid(changes.ry);
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}
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case "circle":
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if(changes.r) changes.r = Math.abs(changes.r);
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if(curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){
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changes.cx = snapToGrid(changes.cx);
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changes.cy = snapToGrid(changes.cy);
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changes.r = snapToGrid(changes.r);
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}
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case "line":
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if(curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){
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changes.x1 = snapToGrid(changes.x1);
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changes.y1 = snapToGrid(changes.y1);
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changes.x2 = snapToGrid(changes.x2);
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changes.y2 = snapToGrid(changes.y2);
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}
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case "text":
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if(curConfig.gridSnapping && selected.parentNode.parentNode.localName == "svg"){
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changes.x = snapToGrid(changes.x);
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changes.y = snapToGrid(changes.y);
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}
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case "use":
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assignAttributes(selected, changes, 1000, true);
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break;
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case "g":
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var gsvg = $(selected).data('gsvg');
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if(gsvg) {
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assignAttributes(gsvg, changes, 1000, true);
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}
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break;
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case "polyline":
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case "polygon":
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var len = changes["points"].length;
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var pstr = "";
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for (var i = 0; i < len; ++i) {
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var pt = changes["points"][i];
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pstr += pt.x + "," + pt.y + " ";
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}
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selected.setAttribute("points", pstr);
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break;
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case "path":
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var dstr = "";
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var len = changes["d"].length;
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var len = changes.d.length;
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for (var i = 0; i < len; ++i) {
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var seg = changes["d"][i];
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var seg = changes.d[i];
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var type = seg.type;
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dstr += pathMap[type];
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switch(type) {
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