svgedit/test/coords_test.html

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<!DOCTYPE html>
<html>
<head>
<link rel='stylesheet' href='qunit/qunit.css' type='text/css'/>
<script src='../editor/jquery.js'></script>
<script src='../editor/svgedit.js'></script>
<script src='../editor/browser.js'></script>
<script src='../editor/svgutils.js'></script>
<script src='../editor/sanitize.js'></script>
<script src='qunit/qunit.js'></script>
<script>
$(function() {
// log function
QUnit.log = function(result, message) {
if (window.console && window.console.log) {
window.console.log(result +' :: '+ message);
}
};
var svg = document.createElementNS(svgedit.NS.SVG, 'svg');
// TODO: Since recalculateDimensions() and surrounding code is
// probably the largest, most complicated and strange piece of
// code in SVG-edit, we need to write a whole lot of unit tests
// for it here.
});
</script>
</head>
<body>
<h1 id='qunit-header'>Unit Tests for svgedit.coords</h1>
<h2 id='qunit-banner'></h2>
<h2 id='qunit-userAgent'></h2>
<ol id='qunit-tests'>
</ol>
<div id='anchor' style='visibility:hidden'>
</div>
</body>
</html>