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Jonathan Westhues 9c2a8a08dc Drastic changes to the handle structure; that's now just 32 bits,
and I am assuming that many more operations will require lookups in
the IdList<>.

Add code to represent and draw a 2d coordinate system. The origin
is described by a point, and the orientation by a quaternion. So
now it does the same thing before, and draws the reference planes,
but with a lot more lines of code.

[git-p4: depot-paths = "//depot/solvespace/": change = 1658]
2008-04-09 00:39:01 -08:00
obj This is my initial checkin for solvespace, a second attempt at 2008-03-25 02:02:13 -08:00
win32 Check in some SolveSpace stuff, even though I didn't make much 2008-04-08 04:54:53 -08:00
Makefile Check in some SolveSpace stuff, even though I didn't make much 2008-04-08 04:54:53 -08:00
cmdline.cpp Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00
dsc.h Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00
entity.cpp Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00
expr.h Check in some SolveSpace stuff, even though I didn't make much 2008-04-08 04:54:53 -08:00
graphicswin.cpp Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00
sketch.cpp Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00
sketch.h Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00
solvespace.cpp Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00
solvespace.h Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00
ui.h Check in some SolveSpace stuff, even though I didn't make much 2008-04-08 04:54:53 -08:00
util.cpp Drastic changes to the handle structure; that's now just 32 bits, 2008-04-09 00:39:01 -08:00