doc
Beginnings of some docs for SolveSpace.
2008-06-20 19:36:29 -08:00
extlib
Link against libpng and zlib, and use that to export graphics;
2008-06-18 00:35:14 -08:00
obj
This is my initial checkin for solvespace, a second attempt at
2008-03-25 02:02:13 -08:00
win32
Add logic to remember imported files' relative filenames, and use
2008-06-24 21:14:49 -08:00
Makefile
Split the BSP stuff off the mesh stuff, and the text screens
2008-06-23 00:37:12 -08:00
bsp.cpp
Split the BSP stuff off the mesh stuff, and the text screens
2008-06-23 00:37:12 -08:00
constraint.cpp
Make the point-on-circle constraints work on the infinite cylinder,
2008-06-21 23:32:50 -08:00
draw.cpp
Add logic to remember imported files' relative filenames, and use
2008-06-24 21:14:49 -08:00
drawconstraint.cpp
Add two more exotic constraints: equal point-line distances, and
2008-06-14 03:16:14 -08:00
drawentity.cpp
Make step and repeats step the mesh, as well as the entities. This
2008-06-21 14:49:57 -08:00
dsc.h
Check in a broken triangulation code (by stupid ear clipping),
2008-06-25 23:25:42 -08:00
entity.cpp
Make step and repeats step the mesh, as well as the entities. This
2008-06-21 14:49:57 -08:00
expr.cpp
Don't keep a dimension or group's user-entered numerical value as
2008-06-14 00:43:38 -08:00
expr.h
Don't keep a dimension or group's user-entered numerical value as
2008-06-14 00:43:38 -08:00
file.cpp
Add logic to remember imported files' relative filenames, and use
2008-06-24 21:14:49 -08:00
font.table
Add routines to draw a vector font (public domain Hershey Simplex
2008-04-11 03:13:47 -08:00
glhelper.cpp
Oops, was calling glBegin() once for each triangle when showing
2008-06-23 00:48:19 -08:00
graphicswin.cpp
Add helical sweeps. These aren't as parametric as I would have
2008-06-23 00:25:17 -08:00
group.cpp
Add helical sweeps. These aren't as parametric as I would have
2008-06-23 00:25:17 -08:00
groupmesh.cpp
Add helical sweeps. These aren't as parametric as I would have
2008-06-23 00:25:17 -08:00
mesh.cpp
Split the BSP stuff off the mesh stuff, and the text screens
2008-06-23 00:37:12 -08:00
polygon.cpp
Check in a broken triangulation code (by stupid ear clipping),
2008-06-25 23:25:42 -08:00
polygon.h
Check in a broken triangulation code (by stupid ear clipping),
2008-06-25 23:25:42 -08:00
request.cpp
Split some large files.
2008-06-06 00:14:37 -08:00
sketch.h
Add logic to remember imported files' relative filenames, and use
2008-06-24 21:14:49 -08:00
solvespace.cpp
Add logic to remember imported files' relative filenames, and use
2008-06-24 21:14:49 -08:00
solvespace.h
Add logic to remember imported files' relative filenames, and use
2008-06-24 21:14:49 -08:00
system.cpp
Major speedups, mostly by playing nicer with OpenGL; batch things
2008-06-05 23:50:08 -08:00
textscreens.cpp
Add logic to remember imported files' relative filenames, and use
2008-06-24 21:14:49 -08:00
textwin.cpp
Split the BSP stuff off the mesh stuff, and the text screens
2008-06-23 00:37:12 -08:00
ui.h
Add helical sweeps. These aren't as parametric as I would have
2008-06-23 00:25:17 -08:00
undoredo.cpp
Add sweeps. The user specifies a trajectory and a section, in two
2008-06-21 02:18:20 -08:00
util.cpp
Check in a broken triangulation code (by stupid ear clipping),
2008-06-25 23:25:42 -08:00
wishlist.txt
Add logic to remember imported files' relative filenames, and use
2008-06-24 21:14:49 -08:00