c8ff17f4a2
This commit performs two main changes: * Alters the shaders to use only strictly conformant GLSL 2.0. * Alters the Windows UI to use ANGLE via GL ES 2.0 and EGL 1.4. This commit also drops official support for Windows XP, since ANGLE requires a non-XP toolset to build. It is still possible to build SolveSpace for Windows XP using: cmake -T v120_xp -DOPENGL=1 |
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angle@bbe1370b86 | ||
cairo@d4724ee921 | ||
freetype@44accb9e2e | ||
libdxfrw@8f958955f5 | ||
libpng@5b6a6f914b | ||
pixman@54eee47843 | ||
si | ||
zlib@5089329162 |