c8ff17f4a2
This commit performs two main changes: * Alters the shaders to use only strictly conformant GLSL 2.0. * Alters the Windows UI to use ANGLE via GL ES 2.0 and EGL 1.4. This commit also drops official support for Windows XP, since ANGLE requires a non-XP toolset to build. It is still possible to build SolveSpace for Windows XP using: cmake -T v120_xp -DOPENGL=1 |
||
---|---|---|
.. | ||
AddVendoredSubdirectory.cmake | ||
DisableWarnings.cmake | ||
FindSpaceWare.cmake | ||
FindVendoredPackage.cmake | ||
GetGitCommitHash.cmake | ||
MacOSXBundleInfo.plist.in | ||
Toolchain-mingw32.cmake | ||
Toolchain-mingw64.cmake | ||
c_flag_overrides.cmake | ||
cxx_flag_overrides.cmake |