obj
This is my initial checkin for solvespace, a second attempt at
2008-03-25 02:02:13 -08:00
win32
Add double-sided extrudes, and user interface for that. Also put
2008-05-17 00:02:39 -08:00
Makefile
Add polygon triangulation, by cheating. I'm using the gl tesselator
2008-05-22 02:28:28 -08:00
constraint.cpp
Fix a crash; it was possible to attempt to draw in a workplane
2008-05-17 15:48:58 -08:00
drawconstraint.cpp
Add angle constraints. I'm doing these differently from SketchFlat,
2008-05-17 03:15:14 -08:00
dsc.h
Add constructive solid geometry ops. These work to some extent, but
2008-05-19 01:23:49 -08:00
entity.cpp
Add polygon triangulation, by cheating. I'm using the gl tesselator
2008-05-22 02:28:28 -08:00
expr.cpp
Add transformed points and normals with a rotation (as well as a
2008-05-10 22:09:46 -08:00
expr.h
Add transformed points and normals with a rotation (as well as a
2008-05-10 22:09:46 -08:00
file.cpp
Add angle constraints. I'm doing these differently from SketchFlat,
2008-05-17 03:15:14 -08:00
font.table
Add routines to draw a vector font (public domain Hershey Simplex
2008-04-11 03:13:47 -08:00
glhelper.cpp
Add code to extrude a triangle mesh, and to perform Boolean ops on
2008-05-23 02:05:07 -08:00
graphicswin.cpp
Make coplanar faces work properly, by implementing a 2d BSP on each
2008-05-24 02:34:06 -08:00
mesh.cpp
Make coplanar faces work properly, by implementing a 2d BSP on each
2008-05-24 02:34:06 -08:00
polygon.cpp
Make coplanar faces work properly, by implementing a 2d BSP on each
2008-05-24 02:34:06 -08:00
polygon.h
Make coplanar faces work properly, by implementing a 2d BSP on each
2008-05-24 02:34:06 -08:00
sketch.cpp
Add code to extrude a triangle mesh, and to perform Boolean ops on
2008-05-23 02:05:07 -08:00
sketch.h
Rip out the boundary rep csg stuff. I'll redo that with a triangle
2008-05-20 19:58:14 -08:00
solvespace.cpp
Clear selection etc. after deleting items due to a failed
2008-05-17 18:18:47 -08:00
solvespace.h
Add code to extrude a triangle mesh, and to perform Boolean ops on
2008-05-23 02:05:07 -08:00
system.cpp
Minor tweaks; and always go into the debugger after an oops().
2008-05-17 15:21:02 -08:00
textwin.cpp
Fix a crash; it was possible to attempt to draw in a workplane
2008-05-17 15:48:58 -08:00
ui.h
Add angle constraints. I'm doing these differently from SketchFlat,
2008-05-17 03:15:14 -08:00
util.cpp
Add polygon triangulation, by cheating. I'm using the gl tesselator
2008-05-22 02:28:28 -08:00