solvespace/exportvector.cpp

712 lines
20 KiB
C++

//-----------------------------------------------------------------------------
// The file format-specific stuff for all of the 2d vector output formats.
//-----------------------------------------------------------------------------
#include "solvespace.h"
//-----------------------------------------------------------------------------
// Routines for DXF export
//-----------------------------------------------------------------------------
void DxfFileWriter::StartFile(void) {
// Some software, like Adobe Illustrator, insists on a header.
fprintf(f,
" 999\r\n"
"file created by SolveSpace\r\n"
" 0\r\n"
"SECTION\r\n"
" 2\r\n"
"HEADER\r\n"
" 9\r\n"
"$ACADVER\r\n"
" 1\r\n"
"AC1006\r\n"
" 9\r\n"
"$ANGDIR\r\n"
" 70\r\n"
"0\r\n"
" 9\r\n"
"$AUNITS\r\n"
" 70\r\n"
"0\r\n"
" 9\r\n"
"$AUPREC\r\n"
" 70\r\n"
"0\r\n"
" 9\r\n"
"$INSBASE\r\n"
" 10\r\n"
"0.0\r\n"
" 20\r\n"
"0.0\r\n"
" 30\r\n"
"0.0\r\n"
" 9\r\n"
"$EXTMIN\r\n"
" 10\r\n"
"0.0\r\n"
" 20\r\n"
"0.0\r\n"
" 9\r\n"
"$EXTMAX\r\n"
" 10\r\n"
"10000.0\r\n"
" 20\r\n"
"10000.0\r\n"
" 0\r\n"
"ENDSEC\r\n");
// Then start the entities.
fprintf(f,
" 0\r\n"
"SECTION\r\n"
" 2\r\n"
"ENTITIES\r\n");
}
void DxfFileWriter::StartPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
}
void DxfFileWriter::FinishPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
}
void DxfFileWriter::Triangle(STriangle *tr) {
}
void DxfFileWriter::Bezier(SBezier *sb) {
Vector c, n = Vector::From(0, 0, 1);
double r;
if(sb->deg == 1) {
fprintf(f,
" 0\r\n"
"LINE\r\n"
" 8\r\n" // Layer code
"%d\r\n"
" 10\r\n" // xA
"%.6f\r\n"
" 20\r\n" // yA
"%.6f\r\n"
" 30\r\n" // zA
"%.6f\r\n"
" 11\r\n" // xB
"%.6f\r\n"
" 21\r\n" // yB
"%.6f\r\n"
" 31\r\n" // zB
"%.6f\r\n",
0,
sb->ctrl[0].x, sb->ctrl[0].y, sb->ctrl[0].z,
sb->ctrl[1].x, sb->ctrl[1].y, sb->ctrl[1].z);
} else if(sb->IsInPlane(n, 0) && sb->IsCircle(n, &c, &r)) {
double theta0 = atan2(sb->ctrl[0].y - c.y, sb->ctrl[0].x - c.x),
theta1 = atan2(sb->ctrl[2].y - c.y, sb->ctrl[2].x - c.x),
dtheta = WRAP_SYMMETRIC(theta1 - theta0, 2*PI);
if(dtheta < 0) {
SWAP(double, theta0, theta1);
}
fprintf(f,
" 0\r\n"
"ARC\r\n"
" 8\r\n" // Layer code
"%d\r\n"
" 10\r\n" // x
"%.6f\r\n"
" 20\r\n" // y
"%.6f\r\n"
" 30\r\n" // z
"%.6f\r\n"
" 40\r\n" // radius
"%.6f\r\n"
" 50\r\n" // start angle
"%.6f\r\n"
" 51\r\n" // end angle
"%.6f\r\n",
0,
c.x, c.y, 0.0,
r,
theta0*180/PI, theta1*180/PI);
} else {
BezierAsPwl(sb);
}
}
void DxfFileWriter::FinishAndCloseFile(void) {
fprintf(f,
" 0\r\n"
"ENDSEC\r\n"
" 0\r\n"
"EOF\r\n" );
fclose(f);
}
//-----------------------------------------------------------------------------
// Routines for EPS output
//-----------------------------------------------------------------------------
void EpsFileWriter::StartFile(void) {
fprintf(f,
"%%!PS-Adobe-2.0\r\n"
"%%%%Creator: SolveSpace\r\n"
"%%%%Title: title\r\n"
"%%%%Pages: 0\r\n"
"%%%%PageOrder: Ascend\r\n"
"%%%%BoundingBox: 0 0 %d %d\r\n"
"%%%%HiResBoundingBox: 0 0 %.3f %.3f\r\n"
"%%%%EndComments\r\n"
"\r\n"
"gsave\r\n"
"\r\n",
(int)ceil(MmToPts(ptMax.x - ptMin.x)),
(int)ceil(MmToPts(ptMax.y - ptMin.y)),
MmToPts(ptMax.x - ptMin.x),
MmToPts(ptMax.y - ptMin.y));
}
void EpsFileWriter::StartPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
fprintf(f, "newpath\r\n");
prevPt = Vector::From(VERY_POSITIVE, VERY_POSITIVE, VERY_POSITIVE);
}
void EpsFileWriter::FinishPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
fprintf(f, " %.3f setlinewidth\r\n"
" %.3f %.3f %.3f setrgbcolor\r\n"
" 1 setlinejoin\r\n" // rounded
" 1 setlinecap\r\n" // rounded
" gsave stroke grestore\r\n",
MmToPts(lineWidth),
REDf(strokeRgb), GREENf(strokeRgb), BLUEf(strokeRgb));
if(filled) {
fprintf(f, " %.3f %.3f %.3f setrgbcolor\r\n"
" gsave fill grestore\r\n",
REDf(fillRgb), GREENf(fillRgb), BLUEf(fillRgb));
}
}
void EpsFileWriter::MaybeMoveTo(Vector st, Vector fi) {
if(!prevPt.Equals(st)) {
fprintf(f, " %.3f %.3f moveto\r\n",
MmToPts(st.x - ptMin.x), MmToPts(st.y - ptMin.y));
}
prevPt = fi;
}
void EpsFileWriter::Triangle(STriangle *tr) {
fprintf(f,
"%.3f %.3f %.3f setrgbcolor\r\n"
"newpath\r\n"
" %.3f %.3f moveto\r\n"
" %.3f %.3f lineto\r\n"
" %.3f %.3f lineto\r\n"
" closepath\r\n"
"gsave fill grestore\r\n",
REDf(tr->meta.color), GREENf(tr->meta.color), BLUEf(tr->meta.color),
MmToPts(tr->a.x - ptMin.x), MmToPts(tr->a.y - ptMin.y),
MmToPts(tr->b.x - ptMin.x), MmToPts(tr->b.y - ptMin.y),
MmToPts(tr->c.x - ptMin.x), MmToPts(tr->c.y - ptMin.y));
// same issue with cracks, stroke it to avoid them
double sw = max(ptMax.x - ptMin.x, ptMax.y - ptMin.y) / 1000;
fprintf(f,
"1 setlinejoin\r\n"
"1 setlinecap\r\n"
"%.3f setlinewidth\r\n"
"gsave stroke grestore\r\n",
MmToPts(sw));
}
void EpsFileWriter::Bezier(SBezier *sb) {
Vector c, n = Vector::From(0, 0, 1);
double r;
if(sb->deg == 1) {
MaybeMoveTo(sb->ctrl[0], sb->ctrl[1]);
fprintf(f, " %.3f %.3f lineto\r\n",
MmToPts(sb->ctrl[1].x - ptMin.x),
MmToPts(sb->ctrl[1].y - ptMin.y));
} else if(sb->IsCircle(n, &c, &r)) {
Vector p0 = sb->ctrl[0], p1 = sb->ctrl[2];
double theta0 = atan2(p0.y - c.y, p0.x - c.x),
theta1 = atan2(p1.y - c.y, p1.x - c.x),
dtheta = WRAP_SYMMETRIC(theta1 - theta0, 2*PI);
MaybeMoveTo(p0, p1);
fprintf(f,
" %.3f %.3f %.3f %.3f %.3f %s\r\n",
MmToPts(c.x - ptMin.x), MmToPts(c.y - ptMin.y),
MmToPts(r),
theta0*180/PI, theta1*180/PI,
dtheta < 0 ? "arcn" : "arc");
} else if(sb->deg == 3 && !sb->IsRational()) {
MaybeMoveTo(sb->ctrl[0], sb->ctrl[3]);
fprintf(f,
" %.3f %.3f %.3f %.3f %.3f %.3f curveto\r\n",
MmToPts(sb->ctrl[1].x - ptMin.x), MmToPts(sb->ctrl[1].y - ptMin.y),
MmToPts(sb->ctrl[2].x - ptMin.x), MmToPts(sb->ctrl[2].y - ptMin.y),
MmToPts(sb->ctrl[3].x - ptMin.x), MmToPts(sb->ctrl[3].y - ptMin.y));
} else {
BezierAsNonrationalCubic(sb);
}
}
void EpsFileWriter::FinishAndCloseFile(void) {
fprintf(f,
"\r\n"
"grestore\r\n"
"\r\n");
fclose(f);
}
//-----------------------------------------------------------------------------
// Routines for PDF output, some extra complexity because we have to generate
// a correct xref table.
//-----------------------------------------------------------------------------
void PdfFileWriter::StartFile(void) {
if((ptMax.x - ptMin.x) > 200*25.4 ||
(ptMax.y - ptMin.y) > 200*25.4)
{
Message("PDF page size exceeds 200 by 200 inches; many viewers may "
"reject this file.");
}
fprintf(f,
"%%PDF-1.1\r\n"
"%%%c%c%c%c\r\n",
0xe2, 0xe3, 0xcf, 0xd3);
xref[1] = ftell(f);
fprintf(f,
"1 0 obj\r\n"
" << /Type /Catalog\r\n"
" /Outlines 2 0 R\r\n"
" /Pages 3 0 R\r\n"
" >>\r\n"
"endobj\r\n");
xref[2] = ftell(f);
fprintf(f,
"2 0 obj\r\n"
" << /Type /Outlines\r\n"
" /Count 0\r\n"
" >>\r\n"
"endobj\r\n");
xref[3] = ftell(f);
fprintf(f,
"3 0 obj\r\n"
" << /Type /Pages\r\n"
" /Kids [4 0 R]\r\n"
" /Count 1\r\n"
" >>\r\n"
"endobj\r\n");
xref[4] = ftell(f);
fprintf(f,
"4 0 obj\r\n"
" << /Type /Page\r\n"
" /Parent 3 0 R\r\n"
" /MediaBox [0 0 %.3f %.3f]\r\n"
" /Contents 5 0 R\r\n"
" /Resources << /ProcSet 7 0 R\r\n"
" /Font << /F1 8 0 R >>\r\n"
" >>\r\n"
" >>\r\n"
"endobj\r\n",
MmToPts(ptMax.x - ptMin.x),
MmToPts(ptMax.y - ptMin.y));
xref[5] = ftell(f);
fprintf(f,
"5 0 obj\r\n"
" << /Length 6 0 R >>\r\n"
"stream\r\n");
bodyStart = ftell(f);
}
void PdfFileWriter::FinishAndCloseFile(void) {
DWORD bodyEnd = ftell(f);
fprintf(f,
"endstream\r\n"
"endobj\r\n");
xref[6] = ftell(f);
fprintf(f,
"6 0 obj\r\n"
" %d\r\n"
"endobj\r\n",
bodyEnd - bodyStart);
xref[7] = ftell(f);
fprintf(f,
"7 0 obj\r\n"
" [/PDF /Text]\r\n"
"endobj\r\n");
xref[8] = ftell(f);
fprintf(f,
"8 0 obj\r\n"
" << /Type /Font\r\n"
" /Subtype /Type1\r\n"
" /Name /F1\r\n"
" /BaseFont /Helvetica\r\n"
" /Encoding /WinAnsiEncoding\r\n"
" >>\r\n"
"endobj\r\n");
xref[9] = ftell(f);
fprintf(f,
"9 0 obj\r\n"
" << /Creator (SolveSpace)\r\n"
" >>\r\n");
DWORD xrefStart = ftell(f);
fprintf(f,
"xref\r\n"
"0 10\r\n"
"0000000000 65535 f\r\n");
int i;
for(i = 1; i <= 9; i++) {
fprintf(f, "%010d %05d n\r\n", xref[i], 0);
}
fprintf(f,
"\r\n"
"trailer\r\n"
" << /Size 10\r\n"
" /Root 1 0 R\r\n"
" /Info 9 0 R\r\n"
" >>\r\n"
"startxref\r\n"
"%d\r\n"
"%%%%EOF\r\n",
xrefStart);
fclose(f);
}
void PdfFileWriter::StartPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
fprintf(f, "1 J 1 j " // round endcaps and joins
"%.3f w "
"%.3f %.3f %.3f RG\r\n",
MmToPts(lineWidth),
REDf(strokeRgb), GREENf(strokeRgb), BLUEf(strokeRgb));
if(filled) {
fprintf(f, "%.3f %.3f %.3f rg\r\n",
REDf(fillRgb), GREENf(fillRgb), BLUEf(fillRgb));
}
prevPt = Vector::From(VERY_POSITIVE, VERY_POSITIVE, VERY_POSITIVE);
}
void PdfFileWriter::FinishPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
if(filled) {
fprintf(f, "b\r\n");
} else {
fprintf(f, "S\r\n");
}
}
void PdfFileWriter::MaybeMoveTo(Vector st, Vector fi) {
if(!prevPt.Equals(st)) {
fprintf(f, "%.3f %.3f m\r\n",
MmToPts(st.x - ptMin.x), MmToPts(st.y - ptMin.y));
}
prevPt = fi;
}
void PdfFileWriter::Triangle(STriangle *tr) {
double sw = max(ptMax.x - ptMin.x, ptMax.y - ptMin.y) / 1000;
fprintf(f,
"1 J 1 j\r\n"
"%.3f %.3f %.3f RG\r\n"
"%.3f %.3f %.3f rg\r\n"
"%.3f w\r\n"
"%.3f %.3f m\r\n"
"%.3f %.3f l\r\n"
"%.3f %.3f l\r\n"
"b\r\n",
REDf(tr->meta.color), GREENf(tr->meta.color), BLUEf(tr->meta.color),
REDf(tr->meta.color), GREENf(tr->meta.color), BLUEf(tr->meta.color),
MmToPts(sw),
MmToPts(tr->a.x - ptMin.x), MmToPts(tr->a.y - ptMin.y),
MmToPts(tr->b.x - ptMin.x), MmToPts(tr->b.y - ptMin.y),
MmToPts(tr->c.x - ptMin.x), MmToPts(tr->c.y - ptMin.y));
}
void PdfFileWriter::Bezier(SBezier *sb) {
if(sb->deg == 1) {
MaybeMoveTo(sb->ctrl[0], sb->ctrl[1]);
fprintf(f,
"%.3f %.3f l\r\n",
MmToPts(sb->ctrl[1].x - ptMin.x), MmToPts(sb->ctrl[1].y - ptMin.y));
} else if(sb->deg == 3 && !sb->IsRational()) {
MaybeMoveTo(sb->ctrl[0], sb->ctrl[3]);
fprintf(f,
"%.3f %.3f %.3f %.3f %.3f %.3f c\r\n",
MmToPts(sb->ctrl[1].x - ptMin.x), MmToPts(sb->ctrl[1].y - ptMin.y),
MmToPts(sb->ctrl[2].x - ptMin.x), MmToPts(sb->ctrl[2].y - ptMin.y),
MmToPts(sb->ctrl[3].x - ptMin.x), MmToPts(sb->ctrl[3].y - ptMin.y));
} else {
BezierAsNonrationalCubic(sb);
}
}
//-----------------------------------------------------------------------------
// Routines for SVG output
//-----------------------------------------------------------------------------
void SvgFileWriter::StartFile(void) {
fprintf(f,
"<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.0//EN\" "
"\"http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd\">\r\n"
"<svg xmlns=\"http://www.w3.org/2000/svg\" "
"xmlns:xlink=\"http://www.w3.org/1999/xlink\" "
"width='%.3fmm' height='%.3fmm' "
"viewBox=\"0 0 %.3f %.3f\">\r\n"
"\r\n"
"<title>Exported SVG</title>\r\n"
"\r\n",
(ptMax.x - ptMin.x) + 1, (ptMax.y - ptMin.y) + 1,
(ptMax.x - ptMin.x) + 1, (ptMax.y - ptMin.y) + 1);
// A little bit of extra space for the stroke width.
}
void SvgFileWriter::StartPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
fprintf(f, "<path d='");
prevPt = Vector::From(VERY_POSITIVE, VERY_POSITIVE, VERY_POSITIVE);
}
void SvgFileWriter::FinishPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
char fill[100];
if(filled) {
sprintf(fill, "#%02x%02x%02x",
RED(fillRgb), GREEN(fillRgb), BLUE(fillRgb));
} else {
strcpy(fill, "none");
}
fprintf(f, "' stroke-width='%.3f' stroke='#%02x%02x%02x' "
"stroke-linecap='round' stroke-linejoin='round' "
"fill='%s' />\r\n",
lineWidth, RED(strokeRgb), GREEN(strokeRgb), BLUE(strokeRgb),
fill);
}
void SvgFileWriter::MaybeMoveTo(Vector st, Vector fi) {
// SVG uses a coordinate system with the origin at top left, +y down
if(!prevPt.Equals(st)) {
fprintf(f, "M%.3f %.3f ", (st.x - ptMin.x), (ptMax.y - st.y));
}
prevPt = fi;
}
void SvgFileWriter::Triangle(STriangle *tr) {
// crispEdges turns of anti-aliasing, which tends to cause hairline
// cracks between triangles; but there still is some cracking, so
// specify a stroke width too, hope for around a pixel
double sw = max(ptMax.x - ptMin.x, ptMax.y - ptMin.y) / 1000;
fprintf(f,
"<polygon points='%.3f,%.3f %.3f,%.3f %.3f,%.3f' "
"stroke='#%02x%02x%02x' stroke-width='%.3f' "
"style='fill:#%02x%02x%02x' shape-rendering='crispEdges'/>\r\n",
(tr->a.x - ptMin.x), (ptMax.y - tr->a.y),
(tr->b.x - ptMin.x), (ptMax.y - tr->b.y),
(tr->c.x - ptMin.x), (ptMax.y - tr->c.y),
RED(tr->meta.color), GREEN(tr->meta.color), BLUE(tr->meta.color),
sw,
RED(tr->meta.color), GREEN(tr->meta.color), BLUE(tr->meta.color));
}
void SvgFileWriter::Bezier(SBezier *sb) {
Vector c, n = Vector::From(0, 0, 1);
double r;
if(sb->deg == 1) {
MaybeMoveTo(sb->ctrl[0], sb->ctrl[1]);
fprintf(f, "L%.3f,%.3f ",
(sb->ctrl[1].x - ptMin.x), (ptMax.y - sb->ctrl[1].y));
} else if(sb->IsCircle(n, &c, &r)) {
Vector p0 = sb->ctrl[0], p1 = sb->ctrl[2];
double theta0 = atan2(p0.y - c.y, p0.x - c.x),
theta1 = atan2(p1.y - c.y, p1.x - c.x),
dtheta = WRAP_SYMMETRIC(theta1 - theta0, 2*PI);
// The arc must be less than 180 degrees, or else it couldn't have
// been represented as a single rational Bezier. So large-arc-flag
// must be false. sweep-flag is determined by the sign of dtheta.
// Note that clockwise and counter-clockwise are backwards in SVG's
// mirrored csys.
MaybeMoveTo(p0, p1);
fprintf(f, "A%.3f,%.3f 0 0,%d %.3f,%.3f ",
r, r,
(dtheta < 0) ? 1 : 0,
p1.x - ptMin.x, ptMax.y - p1.y);
} else if(!sb->IsRational()) {
if(sb->deg == 2) {
MaybeMoveTo(sb->ctrl[0], sb->ctrl[2]);
fprintf(f, "Q%.3f,%.3f %.3f,%.3f ",
sb->ctrl[1].x - ptMin.x, ptMax.y - sb->ctrl[1].y,
sb->ctrl[2].x - ptMin.x, ptMax.y - sb->ctrl[2].y);
} else if(sb->deg == 3) {
MaybeMoveTo(sb->ctrl[0], sb->ctrl[3]);
fprintf(f, "C%.3f,%.3f %.3f,%.3f %.3f,%.3f ",
sb->ctrl[1].x - ptMin.x, ptMax.y - sb->ctrl[1].y,
sb->ctrl[2].x - ptMin.x, ptMax.y - sb->ctrl[2].y,
sb->ctrl[3].x - ptMin.x, ptMax.y - sb->ctrl[3].y);
}
} else {
BezierAsNonrationalCubic(sb);
}
}
void SvgFileWriter::FinishAndCloseFile(void) {
fprintf(f, "\r\n</svg>\r\n");
fclose(f);
}
//-----------------------------------------------------------------------------
// Routines for HPGL output
//-----------------------------------------------------------------------------
double HpglFileWriter::MmToHpglUnits(double mm) {
return mm*40;
}
void HpglFileWriter::StartFile(void) {
fprintf(f, "IN;\r\n");
fprintf(f, "SP1;\r\n");
}
void HpglFileWriter::StartPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
}
void HpglFileWriter::FinishPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
}
void HpglFileWriter::Triangle(STriangle *tr) {
}
void HpglFileWriter::Bezier(SBezier *sb) {
if(sb->deg == 1) {
fprintf(f, "PU%d,%d;\r\n",
(int)MmToHpglUnits(sb->ctrl[0].x),
(int)MmToHpglUnits(sb->ctrl[0].y));
fprintf(f, "PD%d,%d;\r\n",
(int)MmToHpglUnits(sb->ctrl[1].x),
(int)MmToHpglUnits(sb->ctrl[1].y));
} else {
BezierAsPwl(sb);
}
}
void HpglFileWriter::FinishAndCloseFile(void) {
fclose(f);
}
//-----------------------------------------------------------------------------
// Routines for G Code output. Slightly complicated by our ability to generate
// multiple passes, and to specify the feeds and depth; those parameters get
// set in the configuration screen.
//-----------------------------------------------------------------------------
void GCodeFileWriter::StartFile(void) {
ZERO(&sel);
}
void GCodeFileWriter::StartPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
}
void GCodeFileWriter::FinishPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
}
void GCodeFileWriter::Triangle(STriangle *tr) {
}
void GCodeFileWriter::Bezier(SBezier *sb) {
if(sb->deg == 1) {
sel.AddEdge(sb->ctrl[0], sb->ctrl[1]);
} else {
BezierAsPwl(sb);
}
}
void GCodeFileWriter::FinishAndCloseFile(void) {
SPolygon sp;
ZERO(&sp);
sel.AssemblePolygon(&sp, NULL);
int i;
for(i = 0; i < SS.gCode.passes; i++) {
double depth = (SS.gCode.depth / SS.gCode.passes)*(i+1);
SContour *sc;
for(sc = sp.l.First(); sc; sc = sp.l.NextAfter(sc)) {
if(sc->l.n < 2) continue;
SPoint *pt = sc->l.First();
fprintf(f, "G00 X%s Y%s\r\n",
SS.MmToString(pt->p.x), SS.MmToString(pt->p.y));
fprintf(f, "G01 Z%s F%s\r\n",
SS.MmToString(depth), SS.MmToString(SS.gCode.plungeFeed));
pt = sc->l.NextAfter(pt);
for(; pt; pt = sc->l.NextAfter(pt)) {
fprintf(f, "G01 X%s Y%s F%s\r\n",
SS.MmToString(pt->p.x), SS.MmToString(pt->p.y),
SS.MmToString(SS.gCode.feed));
}
// Move up to a clearance plane 5mm above the work.
fprintf(f, "G00 Z%s\r\n",
SS.MmToString(SS.gCode.depth < 0 ? +5 : -5));
}
}
sp.Clear();
sel.Clear();
fclose(f);
}
//-----------------------------------------------------------------------------
// Routine for STEP output; just a wrapper around the general STEP stuff that
// can also be used for surfaces or 3d curves.
//-----------------------------------------------------------------------------
void Step2dFileWriter::StartFile(void) {
ZERO(&sfw);
sfw.f = f;
sfw.WriteHeader();
}
void Step2dFileWriter::Triangle(STriangle *tr) {
}
void Step2dFileWriter::StartPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
}
void Step2dFileWriter::FinishPath(DWORD strokeRgb, double lineWidth,
bool filled, DWORD fillRgb)
{
}
void Step2dFileWriter::Bezier(SBezier *sb) {
int c = sfw.ExportCurve(sb);
sfw.curves.Add(&c);
}
void Step2dFileWriter::FinishAndCloseFile(void) {
sfw.WriteWireframe();
sfw.WriteFooter();
fclose(f);
}