2013f9f466
xyz point that I subtracted off had been refined to lie exactly on our edge's curve, and the uv point that I started with had not. So normals got randomly screwed up. [git-p4: depot-paths = "//depot/solvespace/": change = 1978] |
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.. | ||
boolean.cpp | ||
curve.cpp | ||
merge.cpp | ||
ratpoly.cpp | ||
surface.cpp | ||
surface.h | ||
surfinter.cpp | ||
triangulate.cpp |