872 lines
29 KiB
C++
872 lines
29 KiB
C++
//-----------------------------------------------------------------------------
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// The implementation of our entities in the symbolic algebra system, methods
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// to return a symbolic representation of the entity (line by its endpoints,
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// circle by center and radius, etc.).
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//
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// Copyright 2008-2013 Jonathan Westhues.
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//-----------------------------------------------------------------------------
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#include "solvespace.h"
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const hEntity EntityBase::FREE_IN_3D = { 0 };
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const hEntity EntityBase::NO_ENTITY = { 0 };
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bool EntityBase::HasVector() const {
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switch(type) {
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case Type::LINE_SEGMENT:
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case Type::NORMAL_IN_3D:
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case Type::NORMAL_IN_2D:
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case Type::NORMAL_N_COPY:
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case Type::NORMAL_N_ROT:
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case Type::NORMAL_N_ROT_AA:
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return true;
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default:
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return false;
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}
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}
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ExprVector EntityBase::VectorGetExprsInWorkplane(hEntity wrkpl) const {
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switch(type) {
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case Type::LINE_SEGMENT:
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return (SK.GetEntity(point[0])->PointGetExprsInWorkplane(wrkpl)).Minus(
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SK.GetEntity(point[1])->PointGetExprsInWorkplane(wrkpl));
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case Type::NORMAL_IN_3D:
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case Type::NORMAL_IN_2D:
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case Type::NORMAL_N_COPY:
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case Type::NORMAL_N_ROT:
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case Type::NORMAL_N_ROT_AA: {
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ExprVector ev = NormalExprsN();
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if(wrkpl.v == EntityBase::FREE_IN_3D.v) {
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return ev;
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}
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// Get the offset and basis vectors for this weird exotic csys.
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EntityBase *w = SK.GetEntity(wrkpl);
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ExprVector wu = w->Normal()->NormalExprsU();
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ExprVector wv = w->Normal()->NormalExprsV();
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// Get our coordinates in three-space, and project them into that
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// coordinate system.
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ExprVector result;
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result.x = ev.Dot(wu);
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result.y = ev.Dot(wv);
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result.z = Expr::From(0.0);
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return result;
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}
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default: ssassert(false, "Unexpected entity type");
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}
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}
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ExprVector EntityBase::VectorGetExprs() const {
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return VectorGetExprsInWorkplane(EntityBase::FREE_IN_3D);
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}
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Vector EntityBase::VectorGetNum() const {
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switch(type) {
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case Type::LINE_SEGMENT:
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return (SK.GetEntity(point[0])->PointGetNum()).Minus(
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SK.GetEntity(point[1])->PointGetNum());
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case Type::NORMAL_IN_3D:
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case Type::NORMAL_IN_2D:
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case Type::NORMAL_N_COPY:
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case Type::NORMAL_N_ROT:
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case Type::NORMAL_N_ROT_AA:
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return NormalN();
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default: ssassert(false, "Unexpected entity type");
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}
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}
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Vector EntityBase::VectorGetRefPoint() const {
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switch(type) {
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case Type::LINE_SEGMENT:
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return ((SK.GetEntity(point[0])->PointGetNum()).Plus(
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SK.GetEntity(point[1])->PointGetNum())).ScaledBy(0.5);
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case Type::NORMAL_IN_3D:
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case Type::NORMAL_IN_2D:
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case Type::NORMAL_N_COPY:
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case Type::NORMAL_N_ROT:
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case Type::NORMAL_N_ROT_AA:
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return SK.GetEntity(point[0])->PointGetNum();
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default: ssassert(false, "Unexpected entity type");
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}
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}
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Vector EntityBase::VectorGetStartPoint() const {
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switch(type) {
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case Type::LINE_SEGMENT:
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return SK.GetEntity(point[1])->PointGetNum();
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case Type::NORMAL_IN_3D:
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case Type::NORMAL_IN_2D:
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case Type::NORMAL_N_COPY:
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case Type::NORMAL_N_ROT:
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case Type::NORMAL_N_ROT_AA:
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return SK.GetEntity(point[0])->PointGetNum();
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default: ssassert(false, "Unexpected entity type");
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}
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}
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bool EntityBase::IsCircle() const {
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return (type == Type::CIRCLE) || (type == Type::ARC_OF_CIRCLE);
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}
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Expr *EntityBase::CircleGetRadiusExpr() const {
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if(type == Type::CIRCLE) {
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return SK.GetEntity(distance)->DistanceGetExpr();
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} else if(type == Type::ARC_OF_CIRCLE) {
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return Constraint::Distance(workplane, point[0], point[1]);
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} else ssassert(false, "Unexpected entity type");
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}
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double EntityBase::CircleGetRadiusNum() const {
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if(type == Type::CIRCLE) {
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return SK.GetEntity(distance)->DistanceGetNum();
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} else if(type == Type::ARC_OF_CIRCLE) {
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Vector c = SK.GetEntity(point[0])->PointGetNum();
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Vector pa = SK.GetEntity(point[1])->PointGetNum();
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return (pa.Minus(c)).Magnitude();
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} else ssassert(false, "Unexpected entity type");
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}
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void EntityBase::ArcGetAngles(double *thetaa, double *thetab, double *dtheta) const {
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ssassert(type == Type::ARC_OF_CIRCLE, "Unexpected entity type");
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Quaternion q = Normal()->NormalGetNum();
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Vector u = q.RotationU(), v = q.RotationV();
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Vector c = SK.GetEntity(point[0])->PointGetNum();
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Vector pa = SK.GetEntity(point[1])->PointGetNum();
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Vector pb = SK.GetEntity(point[2])->PointGetNum();
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Point2d c2 = c.Project2d(u, v);
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Point2d pa2 = (pa.Project2d(u, v)).Minus(c2);
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Point2d pb2 = (pb.Project2d(u, v)).Minus(c2);
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*thetaa = atan2(pa2.y, pa2.x);
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*thetab = atan2(pb2.y, pb2.x);
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*dtheta = *thetab - *thetaa;
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// If the endpoints are coincident, call it a full arc, not a zero arc;
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// useful concept to have when splitting
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while(*dtheta < 1e-6) *dtheta += 2*PI;
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while(*dtheta > (2*PI)) *dtheta -= 2*PI;
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}
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Vector EntityBase::CubicGetStartNum() const {
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return SK.GetEntity(point[0])->PointGetNum();
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}
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Vector EntityBase::CubicGetFinishNum() const {
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return SK.GetEntity(point[3+extraPoints])->PointGetNum();
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}
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ExprVector EntityBase::CubicGetStartTangentExprs() const {
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ExprVector pon = SK.GetEntity(point[0])->PointGetExprs(),
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poff = SK.GetEntity(point[1])->PointGetExprs();
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return (pon.Minus(poff));
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}
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ExprVector EntityBase::CubicGetFinishTangentExprs() const {
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ExprVector pon = SK.GetEntity(point[3+extraPoints])->PointGetExprs(),
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poff = SK.GetEntity(point[2+extraPoints])->PointGetExprs();
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return (pon.Minus(poff));
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}
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Vector EntityBase::CubicGetStartTangentNum() const {
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Vector pon = SK.GetEntity(point[0])->PointGetNum(),
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poff = SK.GetEntity(point[1])->PointGetNum();
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return (pon.Minus(poff));
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}
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Vector EntityBase::CubicGetFinishTangentNum() const {
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Vector pon = SK.GetEntity(point[3+extraPoints])->PointGetNum(),
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poff = SK.GetEntity(point[2+extraPoints])->PointGetNum();
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return (pon.Minus(poff));
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}
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bool EntityBase::IsWorkplane() const {
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return (type == Type::WORKPLANE);
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}
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ExprVector EntityBase::WorkplaneGetOffsetExprs() const {
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return SK.GetEntity(point[0])->PointGetExprs();
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}
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Vector EntityBase::WorkplaneGetOffset() const {
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return SK.GetEntity(point[0])->PointGetNum();
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}
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void EntityBase::WorkplaneGetPlaneExprs(ExprVector *n, Expr **dn) const {
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if(type == Type::WORKPLANE) {
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*n = Normal()->NormalExprsN();
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ExprVector p0 = SK.GetEntity(point[0])->PointGetExprs();
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// The plane is n dot (p - p0) = 0, or
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// n dot p - n dot p0 = 0
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// so dn = n dot p0
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*dn = p0.Dot(*n);
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} else ssassert(false, "Unexpected entity type");
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}
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bool EntityBase::IsDistance() const {
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return (type == Type::DISTANCE) ||
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(type == Type::DISTANCE_N_COPY);
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}
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double EntityBase::DistanceGetNum() const {
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if(type == Type::DISTANCE) {
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return SK.GetParam(param[0])->val;
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} else if(type == Type::DISTANCE_N_COPY) {
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return numDistance;
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} else ssassert(false, "Unexpected entity type");
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}
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Expr *EntityBase::DistanceGetExpr() const {
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if(type == Type::DISTANCE) {
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return Expr::From(param[0]);
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} else if(type == Type::DISTANCE_N_COPY) {
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return Expr::From(numDistance);
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} else ssassert(false, "Unexpected entity type");
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}
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void EntityBase::DistanceForceTo(double v) {
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if(type == Type::DISTANCE) {
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(SK.GetParam(param[0]))->val = v;
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} else if(type == Type::DISTANCE_N_COPY) {
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// do nothing, it's locked
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} else ssassert(false, "Unexpected entity type");
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}
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EntityBase *EntityBase::Normal() const {
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return SK.GetEntity(normal);
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}
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bool EntityBase::IsPoint() const {
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switch(type) {
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case Type::POINT_IN_3D:
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case Type::POINT_IN_2D:
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case Type::POINT_N_COPY:
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case Type::POINT_N_TRANS:
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case Type::POINT_N_ROT_TRANS:
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case Type::POINT_N_ROT_AA:
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return true;
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default:
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return false;
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}
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}
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bool EntityBase::IsNormal() const {
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switch(type) {
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case Type::NORMAL_IN_3D:
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case Type::NORMAL_IN_2D:
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case Type::NORMAL_N_COPY:
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case Type::NORMAL_N_ROT:
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case Type::NORMAL_N_ROT_AA:
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return true;
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default: return false;
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}
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}
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Quaternion EntityBase::NormalGetNum() const {
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Quaternion q;
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switch(type) {
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case Type::NORMAL_IN_3D:
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q = Quaternion::From(param[0], param[1], param[2], param[3]);
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break;
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case Type::NORMAL_IN_2D: {
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EntityBase *wrkpl = SK.GetEntity(workplane);
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EntityBase *norm = SK.GetEntity(wrkpl->normal);
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q = norm->NormalGetNum();
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break;
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}
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case Type::NORMAL_N_COPY:
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q = numNormal;
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break;
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case Type::NORMAL_N_ROT:
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q = Quaternion::From(param[0], param[1], param[2], param[3]);
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q = q.Times(numNormal);
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break;
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case Type::NORMAL_N_ROT_AA: {
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q = GetAxisAngleQuaternion(0);
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q = q.Times(numNormal);
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break;
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}
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default: ssassert(false, "Unexpected entity type");
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}
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return q;
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}
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void EntityBase::NormalForceTo(Quaternion q) {
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switch(type) {
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case Type::NORMAL_IN_3D:
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SK.GetParam(param[0])->val = q.w;
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SK.GetParam(param[1])->val = q.vx;
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SK.GetParam(param[2])->val = q.vy;
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SK.GetParam(param[3])->val = q.vz;
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break;
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case Type::NORMAL_IN_2D:
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case Type::NORMAL_N_COPY:
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// There's absolutely nothing to do; these are locked.
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break;
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case Type::NORMAL_N_ROT: {
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Quaternion qp = q.Times(numNormal.Inverse());
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SK.GetParam(param[0])->val = qp.w;
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SK.GetParam(param[1])->val = qp.vx;
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SK.GetParam(param[2])->val = qp.vy;
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SK.GetParam(param[3])->val = qp.vz;
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break;
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}
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case Type::NORMAL_N_ROT_AA:
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// Not sure if I'll bother implementing this one
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break;
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default: ssassert(false, "Unexpected entity type");
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}
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}
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Vector EntityBase::NormalU() const {
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return NormalGetNum().RotationU();
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}
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Vector EntityBase::NormalV() const {
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return NormalGetNum().RotationV();
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}
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Vector EntityBase::NormalN() const {
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return NormalGetNum().RotationN();
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}
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ExprVector EntityBase::NormalExprsU() const {
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return NormalGetExprs().RotationU();
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}
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ExprVector EntityBase::NormalExprsV() const {
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return NormalGetExprs().RotationV();
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}
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ExprVector EntityBase::NormalExprsN() const {
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return NormalGetExprs().RotationN();
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}
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ExprQuaternion EntityBase::NormalGetExprs() const {
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ExprQuaternion q;
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switch(type) {
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case Type::NORMAL_IN_3D:
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q = ExprQuaternion::From(param[0], param[1], param[2], param[3]);
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break;
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case Type::NORMAL_IN_2D: {
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EntityBase *wrkpl = SK.GetEntity(workplane);
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EntityBase *norm = SK.GetEntity(wrkpl->normal);
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q = norm->NormalGetExprs();
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break;
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}
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case Type::NORMAL_N_COPY:
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q = ExprQuaternion::From(numNormal);
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break;
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case Type::NORMAL_N_ROT: {
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ExprQuaternion orig = ExprQuaternion::From(numNormal);
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q = ExprQuaternion::From(param[0], param[1], param[2], param[3]);
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q = q.Times(orig);
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break;
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}
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case Type::NORMAL_N_ROT_AA: {
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ExprQuaternion orig = ExprQuaternion::From(numNormal);
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q = GetAxisAngleQuaternionExprs(0);
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q = q.Times(orig);
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break;
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}
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default: ssassert(false, "Unexpected entity type");
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}
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return q;
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}
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void EntityBase::PointForceParamTo(Vector p) {
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switch(type) {
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case Type::POINT_IN_3D:
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SK.GetParam(param[0])->val = p.x;
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SK.GetParam(param[1])->val = p.y;
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SK.GetParam(param[2])->val = p.z;
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break;
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case Type::POINT_IN_2D:
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SK.GetParam(param[0])->val = p.x;
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SK.GetParam(param[1])->val = p.y;
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break;
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default: ssassert(false, "Unexpected entity type");
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}
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}
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void EntityBase::PointForceTo(Vector p) {
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switch(type) {
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case Type::POINT_IN_3D:
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SK.GetParam(param[0])->val = p.x;
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SK.GetParam(param[1])->val = p.y;
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SK.GetParam(param[2])->val = p.z;
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break;
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case Type::POINT_IN_2D: {
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EntityBase *c = SK.GetEntity(workplane);
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p = p.Minus(c->WorkplaneGetOffset());
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SK.GetParam(param[0])->val = p.Dot(c->Normal()->NormalU());
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SK.GetParam(param[1])->val = p.Dot(c->Normal()->NormalV());
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break;
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}
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case Type::POINT_N_TRANS: {
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if(timesApplied == 0) break;
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Vector trans = (p.Minus(numPoint)).ScaledBy(1.0/timesApplied);
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SK.GetParam(param[0])->val = trans.x;
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SK.GetParam(param[1])->val = trans.y;
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SK.GetParam(param[2])->val = trans.z;
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break;
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}
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case Type::POINT_N_ROT_TRANS: {
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// Force only the translation; leave the rotation unchanged. But
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// remember that we're working with respect to the rotated
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// point.
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Vector trans = p.Minus(PointGetQuaternion().Rotate(numPoint));
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SK.GetParam(param[0])->val = trans.x;
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SK.GetParam(param[1])->val = trans.y;
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SK.GetParam(param[2])->val = trans.z;
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break;
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}
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case Type::POINT_N_ROT_AA: {
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// Force only the angle; the axis and center of rotation stay
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Vector offset = Vector::From(param[0], param[1], param[2]);
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Vector normal = Vector::From(param[4], param[5], param[6]);
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Vector u = normal.Normal(0), v = normal.Normal(1);
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Vector po = p.Minus(offset), numo = numPoint.Minus(offset);
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double thetap = atan2(v.Dot(po), u.Dot(po));
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double thetan = atan2(v.Dot(numo), u.Dot(numo));
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double thetaf = (thetap - thetan);
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double thetai = (SK.GetParam(param[3])->val)*timesApplied*2;
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double dtheta = thetaf - thetai;
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// Take the smallest possible change in the actual step angle,
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// in order to avoid jumps when you cross from +pi to -pi
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while(dtheta < -PI) dtheta += 2*PI;
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while(dtheta > PI) dtheta -= 2*PI;
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SK.GetParam(param[3])->val = (thetai + dtheta)/(timesApplied*2);
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break;
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}
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case Type::POINT_N_COPY:
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// Nothing to do; it's a static copy
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break;
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default: ssassert(false, "Unexpected entity type");
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}
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}
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Vector EntityBase::PointGetNum() const {
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Vector p;
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switch(type) {
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case Type::POINT_IN_3D:
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p = Vector::From(param[0], param[1], param[2]);
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break;
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case Type::POINT_IN_2D: {
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EntityBase *c = SK.GetEntity(workplane);
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Vector u = c->Normal()->NormalU();
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Vector v = c->Normal()->NormalV();
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p = u.ScaledBy(SK.GetParam(param[0])->val);
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p = p.Plus(v.ScaledBy(SK.GetParam(param[1])->val));
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p = p.Plus(c->WorkplaneGetOffset());
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break;
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}
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case Type::POINT_N_TRANS: {
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Vector trans = Vector::From(param[0], param[1], param[2]);
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p = numPoint.Plus(trans.ScaledBy(timesApplied));
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break;
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}
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case Type::POINT_N_ROT_TRANS: {
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|
Vector offset = Vector::From(param[0], param[1], param[2]);
|
|
Quaternion q = PointGetQuaternion();
|
|
p = q.Rotate(numPoint);
|
|
p = p.Plus(offset);
|
|
break;
|
|
}
|
|
|
|
case Type::POINT_N_ROT_AA: {
|
|
Vector offset = Vector::From(param[0], param[1], param[2]);
|
|
Quaternion q = PointGetQuaternion();
|
|
p = numPoint.Minus(offset);
|
|
p = q.Rotate(p);
|
|
p = p.Plus(offset);
|
|
break;
|
|
}
|
|
|
|
case Type::POINT_N_COPY:
|
|
p = numPoint;
|
|
break;
|
|
|
|
default: ssassert(false, "Unexpected entity type");
|
|
}
|
|
return p;
|
|
}
|
|
|
|
ExprVector EntityBase::PointGetExprs() const {
|
|
ExprVector r;
|
|
switch(type) {
|
|
case Type::POINT_IN_3D:
|
|
r = ExprVector::From(param[0], param[1], param[2]);
|
|
break;
|
|
|
|
case Type::POINT_IN_2D: {
|
|
EntityBase *c = SK.GetEntity(workplane);
|
|
ExprVector u = c->Normal()->NormalExprsU();
|
|
ExprVector v = c->Normal()->NormalExprsV();
|
|
r = c->WorkplaneGetOffsetExprs();
|
|
r = r.Plus(u.ScaledBy(Expr::From(param[0])));
|
|
r = r.Plus(v.ScaledBy(Expr::From(param[1])));
|
|
break;
|
|
}
|
|
case Type::POINT_N_TRANS: {
|
|
ExprVector orig = ExprVector::From(numPoint);
|
|
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
|
|
r = orig.Plus(trans.ScaledBy(Expr::From(timesApplied)));
|
|
break;
|
|
}
|
|
case Type::POINT_N_ROT_TRANS: {
|
|
ExprVector orig = ExprVector::From(numPoint);
|
|
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
|
|
ExprQuaternion q =
|
|
ExprQuaternion::From(param[3], param[4], param[5], param[6]);
|
|
orig = q.Rotate(orig);
|
|
r = orig.Plus(trans);
|
|
break;
|
|
}
|
|
case Type::POINT_N_ROT_AA: {
|
|
ExprVector orig = ExprVector::From(numPoint);
|
|
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
|
|
ExprQuaternion q = GetAxisAngleQuaternionExprs(3);
|
|
orig = orig.Minus(trans);
|
|
orig = q.Rotate(orig);
|
|
r = orig.Plus(trans);
|
|
break;
|
|
}
|
|
case Type::POINT_N_COPY:
|
|
r = ExprVector::From(numPoint);
|
|
break;
|
|
|
|
default: ssassert(false, "Unexpected entity type");
|
|
}
|
|
return r;
|
|
}
|
|
|
|
void EntityBase::PointGetExprsInWorkplane(hEntity wrkpl, Expr **u, Expr **v) const {
|
|
if(type == Type::POINT_IN_2D && workplane.v == wrkpl.v) {
|
|
// They want our coordinates in the form that we've written them,
|
|
// very nice.
|
|
*u = Expr::From(param[0]);
|
|
*v = Expr::From(param[1]);
|
|
} else {
|
|
// Get the offset and basis vectors for this weird exotic csys.
|
|
EntityBase *w = SK.GetEntity(wrkpl);
|
|
ExprVector wp = w->WorkplaneGetOffsetExprs();
|
|
ExprVector wu = w->Normal()->NormalExprsU();
|
|
ExprVector wv = w->Normal()->NormalExprsV();
|
|
|
|
// Get our coordinates in three-space, and project them into that
|
|
// coordinate system.
|
|
ExprVector ev = PointGetExprs();
|
|
ev = ev.Minus(wp);
|
|
*u = ev.Dot(wu);
|
|
*v = ev.Dot(wv);
|
|
}
|
|
}
|
|
|
|
ExprVector EntityBase::PointGetExprsInWorkplane(hEntity wrkpl) const {
|
|
if(wrkpl.v == Entity::FREE_IN_3D.v) {
|
|
return PointGetExprs();
|
|
}
|
|
|
|
ExprVector r;
|
|
PointGetExprsInWorkplane(wrkpl, &r.x, &r.y);
|
|
r.z = Expr::From(0.0);
|
|
return r;
|
|
}
|
|
|
|
void EntityBase::PointForceQuaternionTo(Quaternion q) {
|
|
ssassert(type == Type::POINT_N_ROT_TRANS, "Unexpected entity type");
|
|
|
|
SK.GetParam(param[3])->val = q.w;
|
|
SK.GetParam(param[4])->val = q.vx;
|
|
SK.GetParam(param[5])->val = q.vy;
|
|
SK.GetParam(param[6])->val = q.vz;
|
|
}
|
|
|
|
Quaternion EntityBase::GetAxisAngleQuaternion(int param0) const {
|
|
Quaternion q;
|
|
double theta = timesApplied*SK.GetParam(param[param0+0])->val;
|
|
double s = sin(theta), c = cos(theta);
|
|
q.w = c;
|
|
q.vx = s*SK.GetParam(param[param0+1])->val;
|
|
q.vy = s*SK.GetParam(param[param0+2])->val;
|
|
q.vz = s*SK.GetParam(param[param0+3])->val;
|
|
return q;
|
|
}
|
|
|
|
ExprQuaternion EntityBase::GetAxisAngleQuaternionExprs(int param0) const {
|
|
ExprQuaternion q;
|
|
|
|
Expr *theta = Expr::From(timesApplied)->Times(
|
|
Expr::From(param[param0+0]));
|
|
Expr *c = theta->Cos(), *s = theta->Sin();
|
|
q.w = c;
|
|
q.vx = s->Times(Expr::From(param[param0+1]));
|
|
q.vy = s->Times(Expr::From(param[param0+2]));
|
|
q.vz = s->Times(Expr::From(param[param0+3]));
|
|
return q;
|
|
}
|
|
|
|
Quaternion EntityBase::PointGetQuaternion() const {
|
|
Quaternion q;
|
|
|
|
if(type == Type::POINT_N_ROT_AA) {
|
|
q = GetAxisAngleQuaternion(3);
|
|
} else if(type == Type::POINT_N_ROT_TRANS) {
|
|
q = Quaternion::From(param[3], param[4], param[5], param[6]);
|
|
} else ssassert(false, "Unexpected entity type");
|
|
|
|
return q;
|
|
}
|
|
|
|
bool EntityBase::IsFace() const {
|
|
switch(type) {
|
|
case Type::FACE_NORMAL_PT:
|
|
case Type::FACE_XPROD:
|
|
case Type::FACE_N_ROT_TRANS:
|
|
case Type::FACE_N_TRANS:
|
|
case Type::FACE_N_ROT_AA:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
ExprVector EntityBase::FaceGetNormalExprs() const {
|
|
ExprVector r;
|
|
if(type == Type::FACE_NORMAL_PT) {
|
|
Vector v = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
r = ExprVector::From(v.WithMagnitude(1));
|
|
} else if(type == Type::FACE_XPROD) {
|
|
ExprVector vc = ExprVector::From(param[0], param[1], param[2]);
|
|
ExprVector vn =
|
|
ExprVector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
r = vc.Cross(vn);
|
|
r = r.WithMagnitude(Expr::From(1.0));
|
|
} else if(type == Type::FACE_N_ROT_TRANS) {
|
|
// The numerical normal vector gets the rotation; the numerical
|
|
// normal has magnitude one, and the rotation doesn't change that,
|
|
// so there's no need to fix it up.
|
|
r = ExprVector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
ExprQuaternion q =
|
|
ExprQuaternion::From(param[3], param[4], param[5], param[6]);
|
|
r = q.Rotate(r);
|
|
} else if(type == Type::FACE_N_TRANS) {
|
|
r = ExprVector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
} else if(type == Type::FACE_N_ROT_AA) {
|
|
r = ExprVector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
ExprQuaternion q = GetAxisAngleQuaternionExprs(3);
|
|
r = q.Rotate(r);
|
|
} else ssassert(false, "Unexpected entity type");
|
|
return r;
|
|
}
|
|
|
|
Vector EntityBase::FaceGetNormalNum() const {
|
|
Vector r;
|
|
if(type == Type::FACE_NORMAL_PT) {
|
|
r = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
} else if(type == Type::FACE_XPROD) {
|
|
Vector vc = Vector::From(param[0], param[1], param[2]);
|
|
Vector vn = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
r = vc.Cross(vn);
|
|
} else if(type == Type::FACE_N_ROT_TRANS) {
|
|
// The numerical normal vector gets the rotation
|
|
r = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
Quaternion q = Quaternion::From(param[3], param[4], param[5], param[6]);
|
|
r = q.Rotate(r);
|
|
} else if(type == Type::FACE_N_TRANS) {
|
|
r = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
} else if(type == Type::FACE_N_ROT_AA) {
|
|
r = Vector::From(numNormal.vx, numNormal.vy, numNormal.vz);
|
|
Quaternion q = GetAxisAngleQuaternion(3);
|
|
r = q.Rotate(r);
|
|
} else ssassert(false, "Unexpected entity type");
|
|
return r.WithMagnitude(1);
|
|
}
|
|
|
|
ExprVector EntityBase::FaceGetPointExprs() const {
|
|
ExprVector r;
|
|
if(type == Type::FACE_NORMAL_PT) {
|
|
r = SK.GetEntity(point[0])->PointGetExprs();
|
|
} else if(type == Type::FACE_XPROD) {
|
|
r = ExprVector::From(numPoint);
|
|
} else if(type == Type::FACE_N_ROT_TRANS) {
|
|
// The numerical point gets the rotation and translation.
|
|
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
|
|
ExprQuaternion q =
|
|
ExprQuaternion::From(param[3], param[4], param[5], param[6]);
|
|
r = ExprVector::From(numPoint);
|
|
r = q.Rotate(r);
|
|
r = r.Plus(trans);
|
|
} else if(type == Type::FACE_N_TRANS) {
|
|
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
|
|
r = ExprVector::From(numPoint);
|
|
r = r.Plus(trans.ScaledBy(Expr::From(timesApplied)));
|
|
} else if(type == Type::FACE_N_ROT_AA) {
|
|
ExprVector trans = ExprVector::From(param[0], param[1], param[2]);
|
|
ExprQuaternion q = GetAxisAngleQuaternionExprs(3);
|
|
r = ExprVector::From(numPoint);
|
|
r = r.Minus(trans);
|
|
r = q.Rotate(r);
|
|
r = r.Plus(trans);
|
|
} else ssassert(false, "Unexpected entity type");
|
|
return r;
|
|
}
|
|
|
|
Vector EntityBase::FaceGetPointNum() const {
|
|
Vector r;
|
|
if(type == Type::FACE_NORMAL_PT) {
|
|
r = SK.GetEntity(point[0])->PointGetNum();
|
|
} else if(type == Type::FACE_XPROD) {
|
|
r = numPoint;
|
|
} else if(type == Type::FACE_N_ROT_TRANS) {
|
|
// The numerical point gets the rotation and translation.
|
|
Vector trans = Vector::From(param[0], param[1], param[2]);
|
|
Quaternion q = Quaternion::From(param[3], param[4], param[5], param[6]);
|
|
r = q.Rotate(numPoint);
|
|
r = r.Plus(trans);
|
|
} else if(type == Type::FACE_N_TRANS) {
|
|
Vector trans = Vector::From(param[0], param[1], param[2]);
|
|
r = numPoint.Plus(trans.ScaledBy(timesApplied));
|
|
} else if(type == Type::FACE_N_ROT_AA) {
|
|
Vector trans = Vector::From(param[0], param[1], param[2]);
|
|
Quaternion q = GetAxisAngleQuaternion(3);
|
|
r = numPoint.Minus(trans);
|
|
r = q.Rotate(r);
|
|
r = r.Plus(trans);
|
|
} else ssassert(false, "Unexpected entity type");
|
|
return r;
|
|
}
|
|
|
|
bool EntityBase::HasEndpoints() const {
|
|
return (type == Type::LINE_SEGMENT) ||
|
|
(type == Type::CUBIC) ||
|
|
(type == Type::ARC_OF_CIRCLE);
|
|
}
|
|
Vector EntityBase::EndpointStart() const {
|
|
if(type == Type::LINE_SEGMENT) {
|
|
return SK.GetEntity(point[0])->PointGetNum();
|
|
} else if(type == Type::CUBIC) {
|
|
return CubicGetStartNum();
|
|
} else if(type == Type::ARC_OF_CIRCLE) {
|
|
return SK.GetEntity(point[1])->PointGetNum();
|
|
} else ssassert(false, "Unexpected entity type");
|
|
}
|
|
Vector EntityBase::EndpointFinish() const {
|
|
if(type == Type::LINE_SEGMENT) {
|
|
return SK.GetEntity(point[1])->PointGetNum();
|
|
} else if(type == Type::CUBIC) {
|
|
return CubicGetFinishNum();
|
|
} else if(type == Type::ARC_OF_CIRCLE) {
|
|
return SK.GetEntity(point[2])->PointGetNum();
|
|
} else ssassert(false, "Unexpected entity type");
|
|
}
|
|
|
|
void EntityBase::TtfTextGetPointsExprs(ExprVector *eb, ExprVector *ec) const {
|
|
EntityBase *a = SK.GetEntity(point[0]);
|
|
EntityBase *o = SK.GetEntity(point[1]);
|
|
|
|
// Write equations for each point in the current workplane.
|
|
// This reduces the complexity of resulting equations.
|
|
ExprVector ea = a->PointGetExprsInWorkplane(workplane);
|
|
ExprVector eo = o->PointGetExprsInWorkplane(workplane);
|
|
|
|
// Take perpendicular vector and scale it by aspect ratio.
|
|
ExprVector eu = ea.Minus(eo);
|
|
ExprVector ev = ExprVector::From(eu.y, eu.x->Negate(), eu.z).ScaledBy(Expr::From(aspectRatio));
|
|
|
|
*eb = eo.Plus(ev);
|
|
*ec = eo.Plus(eu).Plus(ev);
|
|
}
|
|
|
|
void EntityBase::AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) const {
|
|
Equation eq;
|
|
eq.e = expr;
|
|
eq.h = h.equation(index);
|
|
l->Add(&eq);
|
|
}
|
|
|
|
void EntityBase::GenerateEquations(IdList<Equation,hEquation> *l) const {
|
|
switch(type) {
|
|
case Type::NORMAL_IN_3D: {
|
|
ExprQuaternion q = NormalGetExprs();
|
|
AddEq(l, (q.Magnitude())->Minus(Expr::From(1)), 0);
|
|
break;
|
|
}
|
|
|
|
case Type::ARC_OF_CIRCLE: {
|
|
// If this is a copied entity, with its point already fixed
|
|
// with respect to each other, then we don't want to generate
|
|
// the distance constraint!
|
|
if(SK.GetEntity(point[0])->type != Type::POINT_IN_2D) break;
|
|
|
|
// If the two endpoints of the arc are constrained coincident
|
|
// (to make a complete circle), then our distance constraint
|
|
// would be redundant and therefore overconstrain things.
|
|
int i;
|
|
for(i = 0; i < SK.constraint.n; i++) {
|
|
ConstraintBase *c = &(SK.constraint.elem[i]);
|
|
if(c->group.v != group.v) continue;
|
|
if(c->type != Constraint::Type::POINTS_COINCIDENT) continue;
|
|
|
|
if((c->ptA.v == point[1].v && c->ptB.v == point[2].v) ||
|
|
(c->ptA.v == point[2].v && c->ptB.v == point[1].v))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
if(i < SK.constraint.n) break;
|
|
|
|
Expr *ra = Constraint::Distance(workplane, point[0], point[1]);
|
|
Expr *rb = Constraint::Distance(workplane, point[0], point[2]);
|
|
AddEq(l, ra->Minus(rb), 0);
|
|
break;
|
|
}
|
|
|
|
case Type::TTF_TEXT: {
|
|
if(SK.GetEntity(point[0])->type != Type::POINT_IN_2D) break;
|
|
EntityBase *b = SK.GetEntity(point[2]);
|
|
EntityBase *c = SK.GetEntity(point[3]);
|
|
ExprVector eb = b->PointGetExprsInWorkplane(workplane);
|
|
ExprVector ec = c->PointGetExprsInWorkplane(workplane);
|
|
|
|
ExprVector ebp, ecp;
|
|
TtfTextGetPointsExprs(&ebp, &ecp);
|
|
|
|
ExprVector beq = eb.Minus(ebp);
|
|
AddEq(l, beq.x, 0);
|
|
AddEq(l, beq.y, 1);
|
|
ExprVector ceq = ec.Minus(ecp);
|
|
AddEq(l, ceq.x, 2);
|
|
AddEq(l, ceq.y, 3);
|
|
break;
|
|
}
|
|
|
|
default: // Most entities do not generate equations.
|
|
break;
|
|
}
|
|
}
|