Commit Graph

52 Commits (65d0bdffdbd45e8322d759ed7bef1d196ab99b96)

Author SHA1 Message Date
whitequark 14690e6e42 Work around poor line rendering with Intel Mesa-based drivers.
However, don't use ssglLineWidth for UI drawing operations.
These only draw horizontal or vertical lines that don't need to
be antialiased, and thus don't require the workaround. In fact
the workaround would make them thicker than needed.
2015-07-05 06:20:25 +03:00
Daniel Richard G 0a24cf40f0 Moved most of the source into a src/ subdirectory
The SolveSpace top-level directory was getting a bit cluttered, so
following the example of numerous other free-software projects, we move the
main application source into a subdirectory and adjust the build systems
accordingly.

Also, got rid of the obj/ directory in favor of creating it on the fly in
Makefile.msvc.
2013-11-19 18:17:32 -05:00