This commit consists of numerous small changes, none significant enough to
merit a commit on their own:
* Added extra braces to quash for-loop variable scoping issues for older
compilers (or "g++ -fno-for-scope")
* Appeased "unreachable code" warnings, spurious or otherwise
* Added casts to fix integer-variable signedness warnings
* Added a dummy virtual method to the VectorFileWriter class to silence the
-Wweak-vtables warning from Clang++
* Renamed some parameters in the Expr and GraphicsWindow classes to
eliminate "parameter shadows a field" warnings
* Removed an inert "0 ||" from a conditional, and changed a "&& 0" into an
"#if 0"
* Added missing elements to array/struct/class initializers to zap further
warnings
* Indented some cpp conditionals where appropriate
* Qualified some variables and functions as static to quiet "no previous
declaration" warnings
* toolbar.cpp needed to #include<icons-proto.h> to fix those same "no
previous declaration" warnings from icons.h
* Added some casts and const qualifiers to the Win32 code to address
warnings produced by g++ when compiling under MinGW
* Rewrote Cnf{Freeze,Thaw}Float() to use a union rather than pointer
aliasing; this makes g++ a lot happier
* Removed redundant #includes from win32/w32util.cpp
* With Jonathan's blessing, shortened the last line of the About dialog
text to better match the preceding lines
This change comprehensively replaces the use of Microsoft-standard integer
and boolean types with their C99/C++ standard equivalents, as the latter is
more appropriate for a cross-platform application. With matter-of-course
exceptions in the Win32-specific code, the types/values have been converted
as follows:
QWORD --> uint64_t
SQWORD --> int64_t
DWORD --> uint32_t
SDWORD --> int32_t
WORD --> uint16_t
SWORD --> int16_t
BYTE --> uint8_t
BOOL --> bool
TRUE --> true
FALSE --> false
The following related changes are also included:
* Added C99 integer type definitions for Windows, as stdint.h is not
available prior to Visual Studio 2010
* Changed types of some variables in the SolveSpace class from 'int' to
'bool', as they actually represent boolean settings
* Implemented new Cnf{Freeze,Thaw}Bool() functions to support boolean
variables in the Registry
* Cnf{Freeze,Thaw}DWORD() are now Cnf{Freeze,Thaw}Int()
* TtfFont::Get{WORD,DWORD}() are now TtfFont::Get{USHORT,ULONG}() (names
inspired by the OpenType spec)
* RGB colors are packed into an integer of type uint32_t (nee DWORD), but
in a few places, these were represented by an int; these have been
corrected to uint32_t
Having e.g. GetWORD() return a WORD rather than int eliminates the need for
a cast when assigning to WORD variables. We use casts only when assigning
to a different (but same-sized) type.
Also, check for EOF explicitly when calling fgetc().
The compiler gets nervous when we (for example) pass in a size_t as an int
parameter, or assign an int to a char, or assign -1 to an unsigned type. By
adding appropriate casts, we inform the compiler that, yes, we know what
we're doing.
This change also upgrades a va_arg() type from char to int, as char is
always promoted to int when passed through '...'.
Whether or not there is any actual danger of these variables being used
without initialization, the warnings are noise, and getting rid of them is
trivial.
String literals in C++ are implicitly typed as 'const char *', and with
this change, their const-ness is maintained when assigning them to
variables or passing them as arguments. This significantly cuts down the
number of warnings generated by the compiler.
piecwise linear segments. These are piecewise linear approximated
for display, and currently for the mesh too, but that's the first
step to replace the mesh with exact curved surfaces.
[git-p4: depot-paths = "//depot/solvespace/": change = 1895]
linear segments to generate, irrespective of the chord tolerance.
That used to be hard-coded, and it needs to be small enough to
avoid lags while working interactively, but I also need to export
fine geometry.
[git-p4: depot-paths = "//depot/solvespace/": change = 1857]
lets us export open curves, if the user drew them that way.
Also increase the limits on how many pwls we will generate for a
single curve.
[git-p4: depot-paths = "//depot/solvespace/": change = 1854]
based on a chord tolerance. And rewrite the pwl circles to work
against a chord tolerance too (which they really were doing before,
but in funny units).
Also make "assemble" combine type do a union after interference
checking; was previously just copying, which meant that coplanar
faces could break subsequent operations.
And make right-clicking effectively toggle shift key, instead of
forcing it on; so you can pan or rotate with either right or middle
button.
[git-p4: depot-paths = "//depot/solvespace/": change = 1829]
version of the code from SketchFlat, with all arbitrary limits
removed.
The TTF text is its own entity, and that entity includes the
font file basename and the text. That's an extra 128 bytes in the
entity, which is around a 50% increase, kind of a shame. It was
simple, though.
[git-p4: depot-paths = "//depot/solvespace/": change = 1814]