Added the exposed/ library and demo program to the Autotools build

The libslvs library and CDemo program can now be built by Autotools. A few
code changes were needed for this: C++ comments in C code had to be
converted, constraint.cpp required some massaging, and fltkutil.cpp needed
a stub for InitHeaps().
pull/3/head
Daniel Richard G 2013-11-18 02:31:23 -05:00
parent 6c68294249
commit fd9dc19a34
10 changed files with 202 additions and 130 deletions

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@ -2,7 +2,7 @@
ACLOCAL_AMFLAGS = -I ac-aux
SUBDIRS = src
SUBDIRS = src exposed
exposed = \
exposed/CDemo.c \

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@ -164,7 +164,7 @@ AC_SUBST([LIBSPNAV_LIBS])
## Wrap it up
##
AC_CONFIG_FILES([Makefile src/Makefile])
AC_CONFIG_FILES([Makefile exposed/Makefile src/Makefile])
AC_OUTPUT
cat <<EOF

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@ -1,18 +1,28 @@
//-----------------------------------------------------------------------------
// Some sample code for slvs.dll. We draw some geometric entities, provide
// initial guesses for their positions, and then constrain them. The solver
// calculates their new positions, in order to satisfy the constraints.
//
// Copyright 2008-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
#include <windows.h>
/*-----------------------------------------------------------------------------
* Some sample code for slvs.dll. We draw some geometric entities, provide
* initial guesses for their positions, and then constrain them. The solver
* calculates their new positions, in order to satisfy the constraints.
*
* Copyright 2008-2013 Jonathan Westhues.
*---------------------------------------------------------------------------*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef WIN32
# include <windows.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef HAVE_STDINT_H
# include <stdint.h>
#endif
#include "slvs.h"
Slvs_System sys;
static Slvs_System sys;
void *CheckMalloc(size_t n)
static void *CheckMalloc(size_t n)
{
void *r = malloc(n);
if(!r) {
@ -22,30 +32,30 @@ void *CheckMalloc(size_t n)
return r;
}
//-----------------------------------------------------------------------------
// An example of a constraint in 3d. We create a single group, with some
// entities and constraints.
//-----------------------------------------------------------------------------
void Example3d(void)
/*-----------------------------------------------------------------------------
* An example of a constraint in 3d. We create a single group, with some
* entities and constraints.
*---------------------------------------------------------------------------*/
static void Example3d(void)
{
// This will contain a single group, which will arbitrarily number 1.
int g = 1;
/* This will contain a single group, which will arbitrarily number 1. */
Slvs_hGroup g = 1;
// A point, initially at (x y z) = (10 10 10)
/* A point, initially at (x y z) = (10 10 10) */
sys.param[sys.params++] = Slvs_MakeParam(1, g, 10.0);
sys.param[sys.params++] = Slvs_MakeParam(2, g, 10.0);
sys.param[sys.params++] = Slvs_MakeParam(3, g, 10.0);
sys.entity[sys.entities++] = Slvs_MakePoint3d(101, g, 1, 2, 3);
// and a second point at (20 20 20)
/* and a second point at (20 20 20) */
sys.param[sys.params++] = Slvs_MakeParam(4, g, 20.0);
sys.param[sys.params++] = Slvs_MakeParam(5, g, 20.0);
sys.param[sys.params++] = Slvs_MakeParam(6, g, 20.0);
sys.entity[sys.entities++] = Slvs_MakePoint3d(102, g, 4, 5, 6);
// and a line segment connecting them.
/* and a line segment connecting them. */
sys.entity[sys.entities++] = Slvs_MakeLineSegment(200, g,
SLVS_FREE_IN_3D, 101, 102);
// The distance between the points should be 30.0 units.
/* The distance between the points should be 30.0 units. */
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
1, g,
SLVS_C_PT_PT_DISTANCE,
@ -53,13 +63,13 @@ void Example3d(void)
30.0,
101, 102, 0, 0);
// Let's tell the solver to keep the second point as close to constant
// as possible, instead moving the first point.
/* Let's tell the solver to keep the second point as close to constant
* as possible, instead moving the first point. */
sys.dragged[0] = 4;
sys.dragged[1] = 5;
sys.dragged[2] = 6;
// Now that we have written our system, we solve.
/* Now that we have written our system, we solve. */
Slvs_Solve(&sys, g);
if(sys.result == SLVS_RESULT_OKAY) {
@ -73,25 +83,25 @@ void Example3d(void)
}
}
//-----------------------------------------------------------------------------
// An example of a constraint in 2d. In our first group, we create a workplane
// along the reference frame's xy plane. In a second group, we create some
// entities in that group and dimension them.
//-----------------------------------------------------------------------------
void Example2d(void)
/*-----------------------------------------------------------------------------
* An example of a constraint in 2d. In our first group, we create a workplane
* along the reference frame's xy plane. In a second group, we create some
* entities in that group and dimension them.
*---------------------------------------------------------------------------*/
static void Example2d(void)
{
int g;
Slvs_hGroup g;
double qw, qx, qy, qz;
g = 1;
// First, we create our workplane. Its origin corresponds to the origin
// of our base frame (x y z) = (0 0 0)
/* First, we create our workplane. Its origin corresponds to the origin
* of our base frame (x y z) = (0 0 0) */
sys.param[sys.params++] = Slvs_MakeParam(1, g, 0.0);
sys.param[sys.params++] = Slvs_MakeParam(2, g, 0.0);
sys.param[sys.params++] = Slvs_MakeParam(3, g, 0.0);
sys.entity[sys.entities++] = Slvs_MakePoint3d(101, g, 1, 2, 3);
// and it is parallel to the xy plane, so it has basis vectors (1 0 0)
// and (0 1 0).
/* and it is parallel to the xy plane, so it has basis vectors (1 0 0)
* and (0 1 0). */
Slvs_MakeQuaternion(1, 0, 0,
0, 1, 0, &qw, &qx, &qy, &qz);
sys.param[sys.params++] = Slvs_MakeParam(4, g, qw);
@ -102,12 +112,12 @@ void Example2d(void)
sys.entity[sys.entities++] = Slvs_MakeWorkplane(200, g, 101, 102);
// Now create a second group. We'll solve group 2, while leaving group 1
// constant; so the workplane that we've created will be locked down,
// and the solver can't move it.
/* Now create a second group. We'll solve group 2, while leaving group 1
* constant; so the workplane that we've created will be locked down,
* and the solver can't move it. */
g = 2;
// These points are represented by their coordinates (u v) within the
// workplane, so they need only two parameters each.
/* These points are represented by their coordinates (u v) within the
* workplane, so they need only two parameters each. */
sys.param[sys.params++] = Slvs_MakeParam(11, g, 10.0);
sys.param[sys.params++] = Slvs_MakeParam(12, g, 20.0);
sys.entity[sys.entities++] = Slvs_MakePoint2d(301, g, 200, 11, 12);
@ -116,11 +126,11 @@ void Example2d(void)
sys.param[sys.params++] = Slvs_MakeParam(14, g, 10.0);
sys.entity[sys.entities++] = Slvs_MakePoint2d(302, g, 200, 13, 14);
// And we create a line segment with those endpoints.
/* And we create a line segment with those endpoints. */
sys.entity[sys.entities++] = Slvs_MakeLineSegment(400, g,
200, 301, 302);
// Now three more points.
/* Now three more points. */
sys.param[sys.params++] = Slvs_MakeParam(15, g, 100.0);
sys.param[sys.params++] = Slvs_MakeParam(16, g, 120.0);
sys.entity[sys.entities++] = Slvs_MakePoint2d(303, g, 200, 15, 16);
@ -133,12 +143,12 @@ void Example2d(void)
sys.param[sys.params++] = Slvs_MakeParam(20, g, 115.0);
sys.entity[sys.entities++] = Slvs_MakePoint2d(305, g, 200, 19, 20);
// And arc, centered at point 303, starting at point 304, ending at
// point 305.
/* And arc, centered at point 303, starting at point 304, ending at
* point 305. */
sys.entity[sys.entities++] = Slvs_MakeArcOfCircle(401, g, 200, 102,
303, 304, 305);
// Now one more point, and a distance
/* Now one more point, and a distance */
sys.param[sys.params++] = Slvs_MakeParam(21, g, 200.0);
sys.param[sys.params++] = Slvs_MakeParam(22, g, 200.0);
sys.entity[sys.entities++] = Slvs_MakePoint2d(306, g, 200, 21, 22);
@ -146,13 +156,13 @@ void Example2d(void)
sys.param[sys.params++] = Slvs_MakeParam(23, g, 30.0);
sys.entity[sys.entities++] = Slvs_MakeDistance(307, g, 200, 23);
// And a complete circle, centered at point 306 with radius equal to
// distance 307. The normal is 102, the same as our workplane.
/* And a complete circle, centered at point 306 with radius equal to
* distance 307. The normal is 102, the same as our workplane. */
sys.entity[sys.entities++] = Slvs_MakeCircle(402, g, 200,
306, 102, 307);
// The length of our line segment is 30.0 units.
/* The length of our line segment is 30.0 units. */
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
1, g,
SLVS_C_PT_PT_DISTANCE,
@ -160,45 +170,46 @@ void Example2d(void)
30.0,
301, 302, 0, 0);
// And the distance from our line segment to the origin is 10.0 units.
/* And the distance from our line segment to the origin is 10.0 units. */
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
2, g,
SLVS_C_PT_LINE_DISTANCE,
200,
10.0,
101, 0, 400, 0);
// And the line segment is vertical.
/* And the line segment is vertical. */
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
3, g,
SLVS_C_VERTICAL,
200,
0.0,
0, 0, 400, 0);
// And the distance from one endpoint to the origin is 15.0 units.
/* And the distance from one endpoint to the origin is 15.0 units. */
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
4, g,
SLVS_C_PT_PT_DISTANCE,
200,
15.0,
301, 101, 0, 0);
/*
// And same for the other endpoint; so if you add this constraint then
// the sketch is overconstrained and will signal an error.
#if 0
/* And same for the other endpoint; so if you add this constraint then
* the sketch is overconstrained and will signal an error. */
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
5, g,
SLVS_C_PT_PT_DISTANCE,
200,
18.0,
302, 101, 0, 0); */
302, 101, 0, 0);
#endif /* 0 */
// The arc and the circle have equal radius.
/* The arc and the circle have equal radius. */
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
6, g,
SLVS_C_EQUAL_RADIUS,
200,
0.0,
0, 0, 401, 402);
// The arc has radius 17.0 units.
/* The arc has radius 17.0 units. */
sys.constraint[sys.constraints++] = Slvs_MakeConstraint(
7, g,
SLVS_C_DIAMETER,
@ -206,11 +217,11 @@ void Example2d(void)
17.0*2,
0, 0, 401, 0);
// If the solver fails, then ask it to report which constraints caused
// the problem.
/* If the solver fails, then ask it to report which constraints caused
* the problem. */
sys.calculateFaileds = 1;
// And solve.
/* And solve. */
Slvs_Solve(&sys, g);
if(sys.result == SLVS_RESULT_OKAY) {
@ -253,7 +264,7 @@ int main(void)
sys.failed = CheckMalloc(50*sizeof(sys.failed[0]));
sys.faileds = 50;
// Example3d();
/*Example3d();*/
for(;;) {
Example2d();
sys.params = sys.constraints = sys.entities = 0;

36
exposed/Makefile.am Normal file
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@ -0,0 +1,36 @@
## exposed/Makefile.am
AM_CPPFLAGS = -DLIBRARY -I$(top_srcdir)/src
AM_LDFLAGS = -L.
noinst_PROGRAMS = CDemo
noinst_LIBRARIES = libslvs.a
CDemo_SOURCES = CDemo.c
libslvs_a_SOURCES = \
slvs.h \
lib.cpp \
../src/util.cpp \
../src/entity.cpp \
../src/expr.cpp \
../src/constraint.cpp \
../src/constrainteq.cpp \
../src/system.cpp
if HAVE_FLTK
CDemo_SOURCES += ../src/fltk/fltkutil.cpp
endif
if WIN32
CDemo_SOURCES += ../src/win32/w32util.cpp
endif
CDemo_LDADD = -lslvs $(FLTK_LDSTATICFLAGS)
EXTRA_DIST = \
DOC.txt \
Makefile.msvc \
VbDemo.vb
## end exposed/Makefile.am

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@ -9,16 +9,27 @@
#include "slvs.h"
Sketch SK;
System SYS;
static System SYS;
int IsInit = 0;
static int IsInit = 0;
void Group::GenerateEquations(IdList<Equation,hEquation> *l) {
// Nothing to do for now.
}
void DoMessageBox(char *str, int rows, int cols, bool error)
void CnfFreezeInt(uint32_t v, const char *name)
{
abort();
}
uint32_t CnfThawInt(uint32_t v, const char *name)
{
abort();
}
void DoMessageBox(const char *str, int rows, int cols, bool error)
{
abort();
}
extern "C" {
@ -185,7 +196,7 @@ default: dbp("bad constraint type %d", sc->type); return;
SK.constraint.Add(&c);
}
for(i = 0; i < arraylen(ssys->dragged); i++) {
for(i = 0; i < (int)arraylen(ssys->dragged); i++) {
if(ssys->dragged[i]) {
hParam hp = { ssys->dragged[i] };
SYS.dragged.Add(&hp);
@ -251,4 +262,4 @@ default: dbp("bad constraint type %d", sc->type); return;
FreeAllTemporary();
}
}
} /* extern "C" */

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@ -1,32 +1,40 @@
//-----------------------------------------------------------------------------
// Data structures and prototypes for slvs.lib, a geometric constraint solver.
//
// See the comments in this file, the accompanying sample code that uses
// this library, and the accompanying documentation (DOC.txt).
//
// Copyright 2009-2013 Jonathan Westhues.
//-----------------------------------------------------------------------------
/*-----------------------------------------------------------------------------
* Data structures and prototypes for slvs.lib, a geometric constraint solver.
*
* See the comments in this file, the accompanying sample code that uses
* this library, and the accompanying documentation (DOC.txt).
*
* Copyright 2009-2013 Jonathan Westhues.
*---------------------------------------------------------------------------*/
#ifndef __SLVS_H
#define __SLVS_H
#ifdef EXPORT_DLL
#define DLL __declspec( dllexport )
#ifdef WIN32
# ifdef EXPORT_DLL
# define DLL __declspec( dllexport )
# else
# define DLL __declspec( dllimport )
# endif
#else
#define DLL __declspec( dllimport )
# define DLL
#endif
#ifdef __cplusplus
extern "C" {
#endif
#if defined(WIN32) && !defined(HAVE_C99_INTEGER_TYPES)
typedef UINT32 uint32_t;
#endif
typedef uint32_t Slvs_hParam;
typedef uint32_t Slvs_hEntity;
typedef uint32_t Slvs_hConstraint;
typedef uint32_t Slvs_hGroup;
// To obtain the 3d (not projected into a workplane) of a constraint or
// an entity, specify this instead of the workplane.
/* To obtain the 3d (not projected into a workplane) of a constraint or
* an entity, specify this instead of the workplane. */
#define SLVS_FREE_IN_3D 0
@ -45,9 +53,9 @@ typedef struct {
#define SLVS_E_DISTANCE 70000
// The special point, normal, and distance types used for parametric step
// and repeat, extrude, and assembly are currently not exposed. Please
// contact us if you are interested in using these.
/* The special point, normal, and distance types used for parametric step
* and repeat, extrude, and assembly are currently not exposed. Please
* contact us if you are interested in using these. */
#define SLVS_E_WORKPLANE 80000
#define SLVS_E_LINE_SEGMENT 80001
@ -125,16 +133,15 @@ typedef struct {
typedef struct {
//// INPUT VARIABLES
//
// Here, we specify the parameters and their initial values, the entities,
// and the constraints. For example, param[] points to the array of
// parameters, which has length params, so that the last valid element
// is param[params-1].
//
// param[] is actually an in/out variable; if the solver is successful,
// then the new values (that satisfy the constraints) are written to it.
//
/*** INPUT VARIABLES
*
* Here, we specify the parameters and their initial values, the entities,
* and the constraints. For example, param[] points to the array of
* parameters, which has length params, so that the last valid element
* is param[params-1].
*
* param[] is actually an in/out variable; if the solver is successful,
* then the new values (that satisfy the constraints) are written to it. */
Slvs_Param *param;
int params;
Slvs_Entity *entity;
@ -142,39 +149,39 @@ typedef struct {
Slvs_Constraint *constraint;
int constraints;
// If a parameter corresponds to a point (distance, normal, etc.) being
// dragged, then specify it here. This will cause the solver to favor
// that parameter, and attempt to change it as little as possible even
// if that requires it to change other parameters more.
//
// Unused members of this array should be set to zero.
/* If a parameter corresponds to a point (distance, normal, etc.) being
* dragged, then specify it here. This will cause the solver to favor
* that parameter, and attempt to change it as little as possible even
* if that requires it to change other parameters more.
*
* Unused members of this array should be set to zero. */
Slvs_hParam dragged[4];
// If the solver fails, then it can determine which constraints are
// causing the problem. But this is a relatively slow process (for
// a system with n constraints, about n times as long as just solving).
// If calculateFaileds is true, then the solver will do so, otherwise
// not.
/* If the solver fails, then it can determine which constraints are
* causing the problem. But this is a relatively slow process (for
* a system with n constraints, about n times as long as just solving).
* If calculateFaileds is true, then the solver will do so, otherwise
* not. */
int calculateFaileds;
//// OUTPUT VARIABLES
//
// If the solver fails, then it can report which constraints are causing
// the problem. The caller should allocate the array failed[], and pass
// its size in faileds.
//
// The solver will set faileds equal to the number of problematic
// constraints, and write their Slvs_hConstraints into failed[]. To
// ensure that there is sufficient space for any possible set of
// failing constraints, faileds should be greater than or equal to
// constraints.
/*** OUTPUT VARIABLES
*
* If the solver fails, then it can report which constraints are causing
* the problem. The caller should allocate the array failed[], and pass
* its size in faileds.
*
* The solver will set faileds equal to the number of problematic
* constraints, and write their Slvs_hConstraints into failed[]. To
* ensure that there is sufficient space for any possible set of
* failing constraints, faileds should be greater than or equal to
* constraints. */
Slvs_hConstraint *failed;
int faileds;
// The solver indicates the number of unconstrained degrees of freedom.
/* The solver indicates the number of unconstrained degrees of freedom. */
int dof;
// The solver indicates whether the solution succeeded.
/* The solver indicates whether the solution succeeded. */
#define SLVS_RESULT_OKAY 0
#define SLVS_RESULT_INCONSISTENT 1
#define SLVS_RESULT_DIDNT_CONVERGE 2
@ -185,12 +192,12 @@ typedef struct {
DLL void Slvs_Solve(Slvs_System *sys, Slvs_hGroup hg);
// Our base coordinate system has basis vectors
// (1, 0, 0) (0, 1, 0) (0, 0, 1)
// A unit quaternion defines a rotation to a new coordinate system with
// basis vectors
// U V N
// which these functions compute from the quaternion.
/* Our base coordinate system has basis vectors
* (1, 0, 0) (0, 1, 0) (0, 0, 1)
* A unit quaternion defines a rotation to a new coordinate system with
* basis vectors
* U V N
* which these functions compute from the quaternion. */
DLL void Slvs_QuaternionU(double qw, double qx, double qy, double qz,
double *x, double *y, double *z);
DLL void Slvs_QuaternionV(double qw, double qx, double qy, double qz,
@ -198,16 +205,16 @@ DLL void Slvs_QuaternionV(double qw, double qx, double qy, double qz,
DLL void Slvs_QuaternionN(double qw, double qx, double qy, double qz,
double *x, double *y, double *z);
// Similarly, compute a unit quaternion in terms of two basis vectors.
/* Similarly, compute a unit quaternion in terms of two basis vectors. */
DLL void Slvs_MakeQuaternion(double ux, double uy, double uz,
double vx, double vy, double vz,
double *qw, double *qx, double *qy, double *qz);
//-------------------------------------
// These are just convenience functions, to save you the trouble of filling
// out the structures by hand. The code is included in the header file to
// let the compiler inline them if possible.
/*-------------------------------------
* These are just convenience functions, to save you the trouble of filling
* out the structures by hand. The code is included in the header file to
* let the compiler inline them if possible. */
static Slvs_Param Slvs_MakeParam(Slvs_hParam h, Slvs_hGroup group, double val)
{

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@ -60,7 +60,7 @@ void Constraint::DeleteAllConstraintsFor(int type, hEntity entityA, hEntity ptA)
{
SK.constraint.ClearTags();
for(int i = 0; i < SK.constraint.n; i++) {
Constraint *ct = &(SK.constraint.elem[i]);
ConstraintBase *ct = &(SK.constraint.elem[i]);
if(ct->type != type) continue;
if(ct->entityA.v != entityA.v) continue;
@ -112,6 +112,8 @@ void Constraint::ConstrainCoincident(hEntity ptA, hEntity ptB) {
Entity::NO_ENTITY, Entity::NO_ENTITY, false, false);
}
#ifndef LIBRARY
void Constraint::MenuConstrain(int id) {
Constraint c;
ZERO(&c);
@ -707,3 +709,4 @@ void Constraint::MenuConstrain(int id) {
InvalidateGraphics();
}
#endif /* ! LIBRARY */

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@ -105,3 +105,7 @@ void *MemAlloc(size_t n) {
void MemFree(void *p) {
free(p);
}
void InitHeaps(void) {
/* nothing to do */
}