Make "Align view onto workplane" switch to locked workplane, if any.

Original patch by yugami
(http://solvespace.com/forum.pl?action=viewthread&parent=508).
pull/3/head
whitequark 2015-03-22 16:23:40 +03:00
parent 636b20bfa9
commit d585f0d1ff
1 changed files with 6 additions and 9 deletions

View File

@ -446,15 +446,12 @@ void GraphicsWindow::MenuView(int id) {
break; break;
case MNU_ONTO_WORKPLANE: case MNU_ONTO_WORKPLANE:
if(!SS.GW.LockedInWorkplane()) { if(SS.GW.LockedInWorkplane()) {
Error("No workplane is active.");
break;
}
SS.GW.AnimateOntoWorkplane(); SS.GW.AnimateOntoWorkplane();
SS.GW.ClearSuper(); SS.GW.ClearSuper();
SS.ScheduleShowTW(); SS.ScheduleShowTW();
break; break;
} // if not in 2d mode fall through and use ORTHO logic
case MNU_NEAREST_ORTHO: case MNU_NEAREST_ORTHO:
case MNU_NEAREST_ISO: { case MNU_NEAREST_ISO: {
static const Vector ortho[3] = { static const Vector ortho[3] = {
@ -480,7 +477,7 @@ void GraphicsWindow::MenuView(int id) {
Vector on = ou.Cross(ov); Vector on = ou.Cross(ov);
Vector u, v; Vector u, v;
if(id == MNU_NEAREST_ORTHO) { if(id == MNU_NEAREST_ORTHO || id == MNU_ONTO_WORKPLANE) {
u = ou; u = ou;
v = ov; v = ov;
} else { } else {