parent
ea52fcbce1
commit
d2c250324b
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@ -60,6 +60,7 @@ void GraphicsWindow::Selection::Draw(bool isHovered, Canvas *canvas) {
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strokeEmphasis.layer = Canvas::Layer::FRONT;
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strokeEmphasis.color = Style::Color(Style::HOVERED).WithAlpha(50);
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strokeEmphasis.width = 40;
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strokeEmphasis.unit = Canvas::Unit::PX;
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Canvas::hStroke hcsEmphasis = canvas->GetStroke(strokeEmphasis);
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Point2d topLeftScreen;
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@ -545,6 +546,8 @@ void GraphicsWindow::DrawSnapGrid(Canvas *canvas) {
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Canvas::Stroke stroke = {};
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stroke.layer = Canvas::Layer::BACK;
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stroke.color = Style::Color(Style::DATUM).WithAlpha(75);
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stroke.unit = Canvas::Unit::PX;
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stroke.width = 1.0f;
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Canvas::hStroke hcs = canvas->GetStroke(stroke);
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for(i = i0 + 1; i < i1; i++) {
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@ -679,6 +682,7 @@ void GraphicsWindow::Draw(Canvas *canvas) {
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SK.GetGroup(activeGroup)->DrawMesh(Group::DrawMeshAs::SELECTED, canvas);
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Canvas::Stroke strokeDatum = Style::Stroke(Style::DATUM);
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strokeDatum.unit = Canvas::Unit::PX;
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strokeDatum.layer = Canvas::Layer::FRONT;
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strokeDatum.width = 1;
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Canvas::hStroke hcsDatum = canvas->GetStroke(strokeDatum);
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@ -463,32 +463,30 @@ void Entity::Draw(DrawAs how, Canvas *canvas) {
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hs = Style::ForEntity(h);
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}
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Canvas::Stroke stroke = {};
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Canvas::Stroke stroke = Style::Stroke(hs);
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switch(how) {
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case DrawAs::DEFAULT:
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stroke = Style::Stroke(hs);
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stroke.layer = Canvas::Layer::NORMAL;
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stroke.layer = Canvas::Layer::NORMAL;
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break;
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case DrawAs::OVERLAY:
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stroke.layer = Canvas::Layer::FRONT;
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stroke.layer = Canvas::Layer::FRONT;
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break;
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case DrawAs::HIDDEN:
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stroke = Style::Stroke(Style::HIDDEN_EDGE);
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stroke.layer = Canvas::Layer::OCCLUDED;
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stroke.layer = Canvas::Layer::OCCLUDED;
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stroke.stipplePattern = Style::PatternType({ Style::HIDDEN_EDGE });
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stroke.stippleScale = Style::Get({ Style::HIDDEN_EDGE })->stippleScale;
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break;
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case DrawAs::HOVERED:
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stroke = Style::Stroke(hs);
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stroke.layer = Canvas::Layer::FRONT;
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stroke.color = Style::Color(Style::HOVERED);
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stroke.layer = Canvas::Layer::FRONT;
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stroke.color = Style::Color(Style::HOVERED);
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break;
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case DrawAs::SELECTED:
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stroke = Style::Stroke(hs);
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stroke.layer = Canvas::Layer::FRONT;
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stroke.color = Style::Color(Style::SELECTED);
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stroke.layer = Canvas::Layer::FRONT;
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stroke.color = Style::Color(Style::SELECTED);
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break;
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}
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stroke.zIndex = zIndex;
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@ -479,6 +479,7 @@ void Group::DrawMesh(DrawMeshAs how, Canvas *canvas) {
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strokeTriangle.zIndex = 1;
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strokeTriangle.color = RgbaColor::FromFloat(0.0f, 1.0f, 0.0f);
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strokeTriangle.width = 1;
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strokeTriangle.unit = Canvas::Unit::PX;
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hcsTriangle = canvas->GetStroke(strokeTriangle);
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}
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@ -551,10 +552,8 @@ void Group::Draw(Canvas *canvas) {
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}
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if(SS.GW.showOutlines) {
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Canvas::Stroke strokeOutline = {};
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Canvas::Stroke strokeOutline = Style::Stroke(Style::OUTLINE);
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strokeOutline.zIndex = 1;
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strokeOutline.color = Style::Color(Style::OUTLINE);
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strokeOutline.width = Style::Width(Style::OUTLINE);
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Canvas::hStroke hcsOutline = canvas->GetStroke(strokeOutline);
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canvas->DrawOutlines(displayOutlines, hcsOutline,
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@ -133,6 +133,7 @@ bool Canvas::Stroke::Equals(const Stroke &other) const {
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zIndex == other.zIndex &&
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color.Equals(other.color) &&
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width == other.width &&
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unit == other.unit &&
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stipplePattern == other.stipplePattern &&
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stippleScale == other.stippleScale);
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}
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@ -221,6 +222,7 @@ void UiCanvas::DrawLine(int x1, int y1, int x2, int y2, RgbaColor color, int wid
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stroke.layer = Canvas::Layer::FRONT;
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stroke.width = (double)width;
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stroke.color = color;
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stroke.unit = Canvas::Unit::PX;
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Canvas::hStroke hcs = canvas->GetStroke(stroke);
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canvas->DrawLine(va, vb, hcs);
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@ -247,6 +249,7 @@ void UiCanvas::DrawRect(int l, int r, int t, int b,
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stroke.layer = Canvas::Layer::FRONT;
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stroke.width = 1.0;
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stroke.color = outlineColor;
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stroke.unit = Canvas::Unit::PX;
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Canvas::hStroke hcs = canvas->GetStroke(stroke);
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canvas->DrawLine(va, vb, hcs);
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@ -289,7 +289,7 @@ Canvas::Stroke Style::Stroke(hStyle hs) {
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Style *style = Style::Get(hs);
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stroke.color = style->color;
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stroke.stipplePattern = style->stippleType;
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stroke.stippleScale = Style::StippleScaleMm(hs);
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stroke.stippleScale = style->stippleScale;
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stroke.width = Style::Width(hs.v);
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switch(style->widthAs) {
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case Style::UnitsAs::PIXELS:
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