From accd73fe024b7f53a25178a94075bdd8732fb888 Mon Sep 17 00:00:00 2001 From: EvilSpirit Date: Fri, 25 Mar 2016 14:13:01 +0600 Subject: [PATCH] Improve rendering of workplane stipple lines. After this commit, a workplane perpendicular to the camera is rendered with all dashes aligned, making it look more tidy. --- src/drawentity.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/drawentity.cpp b/src/drawentity.cpp index 5d70a465..1877e714 100644 --- a/src/drawentity.cpp +++ b/src/drawentity.cpp @@ -667,8 +667,8 @@ void Entity::DrawOrGetDistance(void) { } LineDrawOrGetDistance(pp, pm); LineDrawOrGetDistance(pm, mm2); - LineDrawOrGetDistance(mm, mp); - LineDrawOrGetDistance(mp, pp); + LineDrawOrGetDistance(mp, mm); + LineDrawOrGetDistance(pp, mp); if(dogd.drawing) glDisable(GL_LINE_STIPPLE);