Use symbolic names for special keys and modifiers

Easier to remember e.g. DELETE_KEY instead of 127 or CTRL_MASK instead of
0x200, and better to have a single definition of each.
pull/3/head
Daniel Richard G 2013-09-20 13:54:57 -04:00
parent 37063840db
commit 9da2a3a6c7
3 changed files with 18 additions and 7 deletions

View File

@ -15,9 +15,11 @@
#define mGrp (&Group::MenuGroup)
#define mAna (&SolveSpace::MenuAnalyze)
#define mHelp (&SolveSpace::MenuHelp)
#define S 0x100
#define C 0x200
#define F(k) (0xf0+(k))
#define DEL DELETE_KEY
#define ESC ESCAPE_KEY
#define S SHIFT_MASK
#define C CTRL_MASK
#define F(k) (FUNCTION_KEY_BASE+(k))
const GraphicsWindow::MenuEntry GraphicsWindow::menu[] = {
{ 0, "&File", 0, 0, NULL },
{ 1, "&New\tCtrl+N", MNU_NEW, 'N'|C, mFile },
@ -47,11 +49,11 @@ const GraphicsWindow::MenuEntry GraphicsWindow::menu[] = {
{ 1, "&Copy\tCtrl+C", MNU_COPY, 'C'|C, mClip },
{ 1, "&Paste\tCtrl+V", MNU_PASTE, 'V'|C, mClip },
{ 1, "Paste &Transformed...\tCtrl+T", MNU_PASTE_TRANSFORM,'T'|C, mClip },
{ 1, "&Delete\tDel", MNU_DELETE, 127, mClip },
{ 1, "&Delete\tDel", MNU_DELETE, DEL, mClip },
{ 1, NULL, 0, 0, NULL },
{ 1, "Select &Edge Chain\tCtrl+E", MNU_SELECT_CHAIN, 'E'|C, mEdit },
{ 1, "Select &All\tCtrl+A", MNU_SELECT_ALL, 'A'|C, mEdit },
{ 1, "&Unselect All\tEsc", MNU_UNSELECT_ALL, 27, mEdit },
{ 1, "&Unselect All\tEsc", MNU_UNSELECT_ALL, ESC, mEdit },
{ 0, "&View", 0, 0, NULL },
{ 1, "Zoom &In\t+", MNU_ZOOM_IN, '+', mView },

9
ui.h
View File

@ -425,6 +425,15 @@ public:
MNU_ABOUT
} MenuId;
typedef void MenuHandler(int id);
enum {
ESCAPE_KEY = 27,
DELETE_KEY = 127,
FUNCTION_KEY_BASE = 0xf0
};
enum {
SHIFT_MASK = 0x100,
CTRL_MASK = 0x200
};
typedef struct {
int level; // 0 == on menu bar, 1 == one level down
const char *label; // or NULL for a separator

View File

@ -566,8 +566,8 @@ static BOOL ProcessKeyDown(WPARAM wParam)
c = (int)wParam;
break;
}
if(GetAsyncKeyState(VK_SHIFT) & 0x8000) c |= 0x100;
if(GetAsyncKeyState(VK_CONTROL) & 0x8000) c |= 0x200;
if(GetAsyncKeyState(VK_SHIFT) & 0x8000) c |= GraphicsWindow::SHIFT_MASK;
if(GetAsyncKeyState(VK_CONTROL) & 0x8000) c |= GraphicsWindow::CTRL_MASK;
for(int i = 0; SS.GW.menu[i].level >= 0; i++) {
if(c == SS.GW.menu[i].accel) {