fix: use macOS Frameworks
We want solvespace to dynamically link with only one OpenGL library at a time, in particular the one that ships with MacOS. For this we use macOS frameworks, and pass the appropriate flag to the linker. We should not use default cmake logic for finding openGL, since it seems to find the wrong version of libGL, that may have been installed by some other package at some point.pull/1456/head
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94618d4ce1
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9124a4e1de
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@ -309,7 +309,8 @@ if(ENABLE_GUI)
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"${CMAKE_SOURCE_DIR}/extlib/si/siapp.lib")
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endif()
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elseif(APPLE)
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find_package(OpenGL REQUIRED)
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set(CMAKE_C_FLAGS "-framework OpenGL ${CMAKE_C_FLAGS}")
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set(CMAKE_CXX_FLAGS "-framework OpenGL ${CMAKE_CXX_FLAGS}")
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find_library(APPKIT_LIBRARY AppKit REQUIRED)
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elseif(EMSCRIPTEN)
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# Everything is built in
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