Add an axis-angle transformation (rotation about an arbitrary
point), and use that to implement step and repeat rotating. [git-p4: depot-paths = "//depot/solvespace/": change = 1762]solver
parent
1d1bec83b1
commit
709b5ad80e
2
dsc.h
2
dsc.h
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@ -8,6 +8,7 @@ typedef unsigned char BYTE;
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class Vector;
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class Point2d;
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class hEntity;
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class hParam;
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class Quaternion {
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public:
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@ -40,6 +41,7 @@ public:
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double x, y, z;
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static Vector MakeFrom(double x, double y, double z);
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static Vector MakeFrom(hParam x, hParam y, hParam z);
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static Vector AtIntersectionOfPlanes(Vector n1, double d1,
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Vector n2, double d2);
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117
entity.cpp
117
entity.cpp
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@ -17,6 +17,7 @@ bool Entity::HasVector(void) {
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case NORMAL_IN_2D:
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case NORMAL_N_COPY:
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case NORMAL_N_ROT:
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case NORMAL_N_ROT_AA:
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return true;
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default:
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@ -34,6 +35,7 @@ ExprVector Entity::VectorGetExprs(void) {
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case NORMAL_IN_2D:
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case NORMAL_N_COPY:
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case NORMAL_N_ROT:
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case NORMAL_N_ROT_AA:
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return NormalExprsN();
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default: oops();
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@ -50,6 +52,7 @@ Vector Entity::VectorGetNum(void) {
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case NORMAL_IN_2D:
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case NORMAL_N_COPY:
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case NORMAL_N_ROT:
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case NORMAL_N_ROT_AA:
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return NormalN();
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default: oops();
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@ -66,6 +69,7 @@ Vector Entity::VectorGetRefPoint(void) {
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case NORMAL_IN_2D:
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case NORMAL_N_COPY:
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case NORMAL_N_ROT:
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case NORMAL_N_ROT_AA:
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return SS.GetEntity(point[0])->PointGetNum();
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default: oops();
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@ -174,6 +178,7 @@ bool Entity::IsPoint(void) {
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case POINT_N_COPY:
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case POINT_N_TRANS:
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case POINT_N_ROT_TRANS:
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case POINT_N_ROT_AA:
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return true;
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default:
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@ -187,6 +192,7 @@ bool Entity::IsNormal(void) {
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case NORMAL_IN_2D:
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case NORMAL_N_COPY:
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case NORMAL_N_ROT:
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case NORMAL_N_ROT_AA:
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return true;
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default: return false;
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@ -221,6 +227,17 @@ Quaternion Entity::NormalGetNum(void) {
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q = q.Times(numNormal);
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break;
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case NORMAL_N_ROT_AA: {
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double theta = timesApplied*SS.GetParam(param[0])->val;
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double s = sin(theta), c = cos(theta);
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q.w = c;
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q.vx = s*SS.GetParam(param[1])->val;
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q.vy = s*SS.GetParam(param[2])->val;
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q.vz = s*SS.GetParam(param[3])->val;
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q = q.Times(numNormal);
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break;
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}
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default: oops();
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}
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return q;
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@ -239,7 +256,6 @@ void Entity::NormalForceTo(Quaternion q) {
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case NORMAL_N_COPY:
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// There's absolutely nothing to do; these are locked.
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break;
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case NORMAL_N_ROT: {
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Quaternion qp = q.Times(numNormal.Inverse());
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@ -250,6 +266,10 @@ void Entity::NormalForceTo(Quaternion q) {
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break;
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}
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case NORMAL_N_ROT_AA:
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// Not sure if I'll bother implementing this one
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break;
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default: oops();
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}
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}
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@ -298,11 +318,7 @@ ExprQuaternion Entity::NormalGetExprs(void) {
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break;
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case NORMAL_N_ROT: {
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ExprQuaternion orig;
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orig.w = Expr::FromConstant(numNormal.w);
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orig.vx = Expr::FromConstant(numNormal.vx);
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orig.vy = Expr::FromConstant(numNormal.vy);
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orig.vz = Expr::FromConstant(numNormal.vz);
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ExprQuaternion orig = ExprQuaternion::FromNum(numNormal);
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q.w = Expr::FromParam(param[0]);
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q.vx = Expr::FromParam(param[1]);
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@ -313,6 +329,21 @@ ExprQuaternion Entity::NormalGetExprs(void) {
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break;
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}
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case NORMAL_N_ROT_AA: {
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ExprQuaternion orig = ExprQuaternion::FromNum(numNormal);
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Expr *theta = Expr::FromConstant(timesApplied)->Times(
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Expr::FromParam(param[0]));
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Expr *c = theta->Cos(), *s = theta->Sin();
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q.w = c;
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q.vx = s->Times(Expr::FromParam(param[1]));
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q.vy = s->Times(Expr::FromParam(param[2]));
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q.vz = s->Times(Expr::FromParam(param[3]));
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q = q.Times(orig);
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break;
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}
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default: oops();
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}
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return q;
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@ -358,6 +389,25 @@ void Entity::PointForceTo(Vector p) {
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break;
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}
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case POINT_N_ROT_AA: {
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// Force only the angle; the axis and center of rotation stay
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Vector offset = Vector::MakeFrom(param[0], param[1], param[2]);
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Vector normal = Vector::MakeFrom(param[4], param[5], param[6]);
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Vector u = normal.Normal(0), v = normal.Normal(1);
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Vector po = p.Minus(offset), numo = numPoint.Minus(offset);
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double thetap = atan2(v.Dot(po), u.Dot(po));
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double thetan = atan2(v.Dot(numo), u.Dot(numo));
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double thetaf = (thetap - thetan);
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double thetai = (SS.GetParam(param[3])->val)*timesApplied*2;
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double dtheta = thetaf - thetai;
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// Take the smallest possible change in the actual step angle,
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// in order to avoid jumps when you cross from +pi to -pi
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while(dtheta < -PI) dtheta += 2*PI;
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while(dtheta > PI) dtheta -= 2*PI;
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SS.GetParam(param[3])->val = (thetai + dtheta)/(timesApplied*2);
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break;
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}
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case POINT_N_COPY:
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// Nothing to do; it's a static copy
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break;
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@ -404,6 +454,18 @@ Vector Entity::PointGetNum(void) {
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break;
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}
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case POINT_N_ROT_AA: {
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Vector offset = Vector::MakeFrom(
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SS.GetParam(param[0])->val,
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SS.GetParam(param[1])->val,
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SS.GetParam(param[2])->val);
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Quaternion q = PointGetQuaternion();
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p = numPoint.Minus(offset);
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p = q.Rotate(p);
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p = p.Plus(offset);
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break;
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}
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case POINT_N_COPY:
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p = numPoint;
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break;
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@ -444,14 +506,9 @@ ExprVector Entity::PointGetExprs(void) {
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break;
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}
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case POINT_N_ROT_TRANS: {
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ExprVector orig = {
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Expr::FromConstant(numPoint.x),
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Expr::FromConstant(numPoint.y),
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Expr::FromConstant(numPoint.z) };
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ExprVector trans = {
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Expr::FromParam(param[0]),
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Expr::FromParam(param[1]),
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Expr::FromParam(param[2]) };
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ExprVector orig = ExprVector::FromNum(numPoint);
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ExprVector trans =
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ExprVector::FromParams(param[0], param[1], param[2]);
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ExprQuaternion q = {
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Expr::FromParam(param[3]),
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Expr::FromParam(param[4]),
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@ -461,6 +518,23 @@ ExprVector Entity::PointGetExprs(void) {
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r = orig.Plus(trans);
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break;
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}
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case POINT_N_ROT_AA: {
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ExprVector orig = ExprVector::FromNum(numPoint);
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ExprVector trans =
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ExprVector::FromParams(param[0], param[1], param[2]);
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Expr *theta = Expr::FromConstant(timesApplied)->Times(
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Expr::FromParam(param[3]));
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Expr *c = theta->Cos(), *s = theta->Sin();
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ExprQuaternion q = {
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c,
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s->Times(Expr::FromParam(param[4])),
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s->Times(Expr::FromParam(param[5])),
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s->Times(Expr::FromParam(param[6])) };
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orig = orig.Minus(trans);
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orig = q.Rotate(orig);
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r = orig.Plus(trans);
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break;
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}
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case POINT_N_COPY:
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r.x = Expr::FromConstant(numPoint.x);
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r.y = Expr::FromConstant(numPoint.y);
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@ -504,13 +578,22 @@ void Entity::PointForceQuaternionTo(Quaternion q) {
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}
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Quaternion Entity::PointGetQuaternion(void) {
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if(type != POINT_N_ROT_TRANS) oops();
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Quaternion q;
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if(type == POINT_N_ROT_AA) {
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double theta = timesApplied*SS.GetParam(param[3])->val;
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double s = sin(theta), c = cos(theta);
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q.w = c;
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q.vx = s*SS.GetParam(param[4])->val;
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q.vy = s*SS.GetParam(param[5])->val;
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q.vz = s*SS.GetParam(param[6])->val;
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} else if(type == POINT_N_ROT_TRANS) {
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q.w = SS.GetParam(param[3])->val;
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q.vx = SS.GetParam(param[4])->val;
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q.vy = SS.GetParam(param[5])->val;
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q.vz = SS.GetParam(param[6])->val;
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} else oops();
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return q;
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}
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@ -594,6 +677,7 @@ void Entity::DrawOrGetDistance(int order) {
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case POINT_N_COPY:
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case POINT_N_TRANS:
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case POINT_N_ROT_TRANS:
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case POINT_N_ROT_AA:
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case POINT_IN_3D:
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case POINT_IN_2D: {
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if(order >= 0 && order != 2) break;
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@ -633,6 +717,7 @@ void Entity::DrawOrGetDistance(int order) {
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case NORMAL_N_COPY:
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case NORMAL_N_ROT:
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case NORMAL_N_ROT_AA:
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case NORMAL_IN_3D:
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case NORMAL_IN_2D: {
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if(order >= 0 && order != 2) break;
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25
expr.cpp
25
expr.cpp
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@ -5,6 +5,22 @@ ExprVector ExprVector::FromExprs(Expr *x, Expr *y, Expr *z) {
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return r;
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}
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ExprVector ExprVector::FromNum(Vector vn) {
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ExprVector ve;
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ve.x = Expr::FromConstant(vn.x);
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ve.y = Expr::FromConstant(vn.y);
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ve.z = Expr::FromConstant(vn.z);
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return ve;
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}
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ExprVector ExprVector::FromParams(hParam x, hParam y, hParam z) {
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ExprVector ve;
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ve.x = Expr::FromParam(x);
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ve.y = Expr::FromParam(y);
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ve.z = Expr::FromParam(z);
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return ve;
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}
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ExprVector ExprVector::Minus(ExprVector b) {
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ExprVector r;
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r.x = x->Minus(b.x);
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@ -71,6 +87,15 @@ ExprQuaternion ExprQuaternion::FromExprs(Expr *w, Expr *vx, Expr *vy, Expr *vz)
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return q;
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}
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ExprQuaternion ExprQuaternion::FromNum(Quaternion qn) {
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ExprQuaternion qe;
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qe.w = Expr::FromConstant(qn.w);
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qe.vx = Expr::FromConstant(qn.vx);
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qe.vy = Expr::FromConstant(qn.vy);
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qe.vz = Expr::FromConstant(qn.vz);
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return qe;
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}
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ExprVector ExprQuaternion::RotationU(void) {
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ExprVector u;
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Expr *two = Expr::FromConstant(2);
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3
expr.h
3
expr.h
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@ -123,6 +123,8 @@ public:
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Expr *x, *y, *z;
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static ExprVector FromExprs(Expr *x, Expr *y, Expr *z);
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static ExprVector FromNum(Vector vn);
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static ExprVector FromParams(hParam x, hParam y, hParam z);
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ExprVector Plus(ExprVector b);
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ExprVector Minus(ExprVector b);
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@ -139,6 +141,7 @@ public:
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Expr *w, *vx, *vy, *vz;
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static ExprQuaternion FromExprs(Expr *w, Expr *vx, Expr *vy, Expr *vz);
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static ExprQuaternion FromNum(Quaternion qn);
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ExprVector RotationU(void);
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ExprVector RotationV(void);
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24
file.cpp
24
file.cpp
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@ -42,9 +42,9 @@ void SolveSpace::NewFile(void) {
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// And an empty group, for the first stuff the user draws.
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g.type = Group::DRAWING_WORKPLANE;
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g.subtype = Group::WORKPLANE_BY_POINT_ORTHO;
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g.wrkpl.q = Quaternion::MakeFrom(1, 0, 0, 0);
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g.predef.q = Quaternion::MakeFrom(1, 0, 0, 0);
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hRequest hr = Request::HREQUEST_REFERENCE_XY;
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g.wrkpl.origin = hr.entity(1);
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g.predef.origin = hr.entity(1);
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g.name.strcpy("draw-in-plane");
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group.AddAndAssignId(&g);
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SS.GetGroup(g.h)->activeWorkplane = g.h.entity(0);
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@ -60,16 +60,16 @@ const SolveSpace::SaveTable SolveSpace::SAVED[] = {
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{ 'g', "Group.color", 'x', &(SS.sv.g.color) },
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{ 'g', "Group.subtype", 'd', &(SS.sv.g.subtype) },
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{ 'g', "Group.meshCombine", 'd', &(SS.sv.g.meshCombine) },
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{ 'g', "Group.wrkpl.q.w", 'f', &(SS.sv.g.wrkpl.q.w) },
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{ 'g', "Group.wrkpl.q.vx", 'f', &(SS.sv.g.wrkpl.q.vx) },
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{ 'g', "Group.wrkpl.q.vy", 'f', &(SS.sv.g.wrkpl.q.vy) },
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{ 'g', "Group.wrkpl.q.vz", 'f', &(SS.sv.g.wrkpl.q.vz) },
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{ 'g', "Group.wrkpl.origin.v", 'x', &(SS.sv.g.wrkpl.origin.v) },
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{ 'g', "Group.wrkpl.entityB.v", 'x', &(SS.sv.g.wrkpl.entityB.v) },
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{ 'g', "Group.wrkpl.entityC.v", 'x', &(SS.sv.g.wrkpl.entityC.v) },
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{ 'g', "Group.wrkpl.swapUV", 'b', &(SS.sv.g.wrkpl.swapUV) },
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{ 'g', "Group.wrkpl.negateU", 'b', &(SS.sv.g.wrkpl.negateU) },
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{ 'g', "Group.wrkpl.negateV", 'b', &(SS.sv.g.wrkpl.negateV) },
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{ 'g', "Group.predef.q.w", 'f', &(SS.sv.g.predef.q.w) },
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{ 'g', "Group.predef.q.vx", 'f', &(SS.sv.g.predef.q.vx) },
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{ 'g', "Group.predef.q.vy", 'f', &(SS.sv.g.predef.q.vy) },
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{ 'g', "Group.predef.q.vz", 'f', &(SS.sv.g.predef.q.vz) },
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{ 'g', "Group.predef.origin.v", 'x', &(SS.sv.g.predef.origin.v) },
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{ 'g', "Group.predef.entityB.v", 'x', &(SS.sv.g.predef.entityB.v) },
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{ 'g', "Group.predef.entityC.v", 'x', &(SS.sv.g.predef.entityC.v) },
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{ 'g', "Group.predef.swapUV", 'b', &(SS.sv.g.predef.swapUV) },
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{ 'g', "Group.predef.negateU", 'b', &(SS.sv.g.predef.negateU) },
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{ 'g', "Group.predef.negateV", 'b', &(SS.sv.g.predef.negateV) },
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{ 'g', "Group.visible", 'b', &(SS.sv.g.visible) },
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{ 'g', "Group.remap", 'M', &(SS.sv.g.remap) },
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{ 'g', "Group.impFile", 'P', &(SS.sv.g.impFile) },
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@ -833,6 +833,12 @@ hRequest GraphicsWindow::AddRequest(int type) {
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Request r;
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memset(&r, 0, sizeof(r));
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r.group = activeGroup;
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Group *g = SS.GetGroup(activeGroup);
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if(g->type == Group::DRAWING_3D || g->type == Group::DRAWING_WORKPLANE) {
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r.construction = false;
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} else {
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r.construction = true;
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}
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r.workplane = ActiveWorkplane();
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r.type = type;
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SS.request.AddAndAssignId(&r);
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209
sketch.cpp
209
sketch.cpp
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@ -49,26 +49,26 @@ void Group::MenuGroup(int id) {
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v = v.Minus(u.ScaledBy(v.Dot(u)));
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v = v.ClosestOrtho();
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g.wrkpl.q = Quaternion::MakeFrom(u, v);
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g.wrkpl.origin = gs.point[0];
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g.predef.q = Quaternion::MakeFrom(u, v);
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g.predef.origin = gs.point[0];
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} else if(gs.points == 1 && gs.lineSegments == 2 && gs.n == 3) {
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g.subtype = WORKPLANE_BY_LINE_SEGMENTS;
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g.wrkpl.origin = gs.point[0];
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g.wrkpl.entityB = gs.entity[0];
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g.wrkpl.entityC = gs.entity[1];
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g.predef.origin = gs.point[0];
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g.predef.entityB = gs.entity[0];
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g.predef.entityC = gs.entity[1];
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||||
Vector ut = SS.GetEntity(g.wrkpl.entityB)->VectorGetNum();
|
||||
Vector vt = SS.GetEntity(g.wrkpl.entityC)->VectorGetNum();
|
||||
Vector ut = SS.GetEntity(g.predef.entityB)->VectorGetNum();
|
||||
Vector vt = SS.GetEntity(g.predef.entityC)->VectorGetNum();
|
||||
ut = ut.WithMagnitude(1);
|
||||
vt = vt.WithMagnitude(1);
|
||||
|
||||
if(fabs(SS.GW.projUp.Dot(vt)) < fabs(SS.GW.projUp.Dot(ut))) {
|
||||
SWAP(Vector, ut, vt);
|
||||
g.wrkpl.swapUV = true;
|
||||
g.predef.swapUV = true;
|
||||
}
|
||||
if(SS.GW.projRight.Dot(ut) < 0) g.wrkpl.negateU = true;
|
||||
if(SS.GW.projUp. Dot(vt) < 0) g.wrkpl.negateV = true;
|
||||
if(SS.GW.projRight.Dot(ut) < 0) g.predef.negateU = true;
|
||||
if(SS.GW.projUp. Dot(vt) < 0) g.predef.negateV = true;
|
||||
} else {
|
||||
Error("Bad selection for new drawing in workplane.");
|
||||
return;
|
||||
|
@ -80,18 +80,35 @@ void Group::MenuGroup(int id) {
|
|||
g.type = EXTRUDE;
|
||||
g.opA = SS.GW.activeGroup;
|
||||
g.color = RGB(100, 100, 100);
|
||||
g.wrkpl.entityB = SS.GW.ActiveWorkplane();
|
||||
g.predef.entityB = SS.GW.ActiveWorkplane();
|
||||
g.subtype = ONE_SIDED;
|
||||
g.name.strcpy("extrude");
|
||||
break;
|
||||
|
||||
case GraphicsWindow::MNU_GROUP_ROT:
|
||||
case GraphicsWindow::MNU_GROUP_ROT: {
|
||||
Vector n;
|
||||
if(gs.points == 1 && gs.n == 1 && SS.GW.LockedInWorkplane()) {
|
||||
g.predef.p = (SS.GetEntity(gs.point[0]))->PointGetNum();
|
||||
Entity *w = SS.GetEntity(SS.GW.ActiveWorkplane());
|
||||
n = (w->Normal()->NormalN());
|
||||
g.activeWorkplane = w->h;
|
||||
} else if(gs.points == 1 && gs.vectors == 1 && gs.n == 2) {
|
||||
g.predef.p = (SS.GetEntity(gs.point[0]))->PointGetNum();
|
||||
n = SS.GetEntity(gs.vector[0])->VectorGetNum();
|
||||
} else {
|
||||
Error("Bad selection for new rotation.");
|
||||
return;
|
||||
}
|
||||
n = n.WithMagnitude(1);
|
||||
g.predef.q = Quaternion::MakeFrom(0, n.x, n.y, n.z);
|
||||
g.type = ROTATE;
|
||||
g.opA = SS.GW.activeGroup;
|
||||
g.exprA = Expr::FromConstant(3)->DeepCopyKeep();
|
||||
g.subtype = ONE_SIDED;
|
||||
g.name.strcpy("rotate");
|
||||
SS.GW.ClearSelection();
|
||||
break;
|
||||
}
|
||||
|
||||
case GraphicsWindow::MNU_GROUP_TRANS:
|
||||
g.type = TRANSLATE;
|
||||
|
@ -143,6 +160,7 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
|
|||
{
|
||||
Vector gn = (SS.GW.projRight).Cross(SS.GW.projUp);
|
||||
Vector gp = SS.GW.projRight.Plus(SS.GW.projUp);
|
||||
Vector gc = (SS.GW.offset).ScaledBy(-1);
|
||||
gn = gn.WithMagnitude(200/SS.GW.scale);
|
||||
gp = gp.WithMagnitude(200/SS.GW.scale);
|
||||
int a, i;
|
||||
|
@ -153,19 +171,19 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
|
|||
case DRAWING_WORKPLANE: {
|
||||
Quaternion q;
|
||||
if(subtype == WORKPLANE_BY_LINE_SEGMENTS) {
|
||||
Vector u = SS.GetEntity(wrkpl.entityB)->VectorGetNum();
|
||||
Vector v = SS.GetEntity(wrkpl.entityC)->VectorGetNum();
|
||||
Vector u = SS.GetEntity(predef.entityB)->VectorGetNum();
|
||||
Vector v = SS.GetEntity(predef.entityC)->VectorGetNum();
|
||||
u = u.WithMagnitude(1);
|
||||
Vector n = u.Cross(v);
|
||||
v = (n.Cross(u)).WithMagnitude(1);
|
||||
|
||||
if(wrkpl.swapUV) SWAP(Vector, u, v);
|
||||
if(wrkpl.negateU) u = u.ScaledBy(-1);
|
||||
if(wrkpl.negateV) v = v.ScaledBy(-1);
|
||||
if(predef.swapUV) SWAP(Vector, u, v);
|
||||
if(predef.negateU) u = u.ScaledBy(-1);
|
||||
if(predef.negateV) v = v.ScaledBy(-1);
|
||||
q = Quaternion::MakeFrom(u, v);
|
||||
} else if(subtype == WORKPLANE_BY_POINT_ORTHO) {
|
||||
// Already given, numerically.
|
||||
q = wrkpl.q;
|
||||
q = predef.q;
|
||||
} else oops();
|
||||
|
||||
Entity normal;
|
||||
|
@ -180,7 +198,7 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
|
|||
Entity point;
|
||||
memset(&point, 0, sizeof(point));
|
||||
point.type = Entity::POINT_N_COPY;
|
||||
point.numPoint = SS.GetEntity(wrkpl.origin)->PointGetNum();
|
||||
point.numPoint = SS.GetEntity(predef.origin)->PointGetNum();
|
||||
point.group = h;
|
||||
point.h = h.entity(2);
|
||||
entity->Add(&point);
|
||||
|
@ -214,15 +232,15 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
|
|||
hEntity he = e->h; e = NULL;
|
||||
// As soon as I call CopyEntity, e may become invalid! That
|
||||
// adds entities, which may cause a realloc.
|
||||
CopyEntity(SS.GetEntity(he), ai,
|
||||
CopyEntity(SS.GetEntity(he), ai, REMAP_BOTTOM,
|
||||
h.param(0), h.param(1), h.param(2),
|
||||
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
|
||||
true);
|
||||
CopyEntity(SS.GetEntity(he), af,
|
||||
true, false);
|
||||
CopyEntity(SS.GetEntity(he), af, REMAP_TOP,
|
||||
h.param(0), h.param(1), h.param(2),
|
||||
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
|
||||
true);
|
||||
MakeExtrusionLines(he, ai, af);
|
||||
true, false);
|
||||
MakeExtrusionLines(he);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -239,37 +257,44 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
|
|||
if(e->group.v != opA.v) continue;
|
||||
|
||||
e->CalculateNumerical();
|
||||
CopyEntity(e, a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
|
||||
CopyEntity(e,
|
||||
a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
|
||||
(a == (n - 1)) ? REMAP_LAST : a,
|
||||
h.param(0), h.param(1), h.param(2),
|
||||
NO_PARAM, NO_PARAM, NO_PARAM, NO_PARAM,
|
||||
true);
|
||||
true, false);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ROTATE:
|
||||
// The translation vector
|
||||
AddParam(param, h.param(0), gp.x);
|
||||
AddParam(param, h.param(1), gp.y);
|
||||
AddParam(param, h.param(2), gp.z);
|
||||
case ROTATE: {
|
||||
// The center of rotation
|
||||
AddParam(param, h.param(0), gc.x);
|
||||
AddParam(param, h.param(1), gc.y);
|
||||
AddParam(param, h.param(2), gc.z);
|
||||
// The rotation quaternion
|
||||
AddParam(param, h.param(3), 1);
|
||||
AddParam(param, h.param(4), 0);
|
||||
AddParam(param, h.param(5), 0);
|
||||
AddParam(param, h.param(6), 0);
|
||||
AddParam(param, h.param(3), 15*PI/180);
|
||||
AddParam(param, h.param(4), gn.x);
|
||||
AddParam(param, h.param(5), gn.y);
|
||||
AddParam(param, h.param(6), gn.z);
|
||||
|
||||
int n = (int)(exprA->Eval());
|
||||
for(a = 0; a < n; a++) {
|
||||
for(i = 0; i < entity->n; i++) {
|
||||
Entity *e = &(entity->elem[i]);
|
||||
if(e->group.v != opA.v) continue;
|
||||
|
||||
e->CalculateNumerical();
|
||||
CopyEntity(e, 0,
|
||||
CopyEntity(e,
|
||||
a*2 - (subtype == ONE_SIDED ? 0 : (n-1)),
|
||||
(a == (n - 1)) ? REMAP_LAST : a,
|
||||
h.param(0), h.param(1), h.param(2),
|
||||
h.param(3), h.param(4), h.param(5), h.param(6),
|
||||
false);
|
||||
false, true);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
case IMPORTED:
|
||||
// The translation vector
|
||||
AddParam(param, h.param(0), gp.x);
|
||||
|
@ -284,10 +309,10 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
|
|||
for(i = 0; i < impEntity.n; i++) {
|
||||
Entity *ie = &(impEntity.elem[i]);
|
||||
|
||||
CopyEntity(ie, 0,
|
||||
CopyEntity(ie, 0, 0,
|
||||
h.param(0), h.param(1), h.param(2),
|
||||
h.param(3), h.param(4), h.param(5), h.param(6),
|
||||
false);
|
||||
false, false);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -295,35 +320,49 @@ void Group::Generate(IdList<Entity,hEntity> *entity,
|
|||
}
|
||||
}
|
||||
|
||||
void Group::AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index) {
|
||||
Equation eq;
|
||||
eq.e = expr;
|
||||
eq.h = h.equation(index);
|
||||
l->Add(&eq);
|
||||
}
|
||||
|
||||
void Group::GenerateEquations(IdList<Equation,hEquation> *l) {
|
||||
Equation eq;
|
||||
if(type == ROTATE || type == IMPORTED) {
|
||||
ZERO(&eq);
|
||||
if(type == IMPORTED) {
|
||||
// Normalize the quaternion
|
||||
ExprQuaternion q = {
|
||||
Expr::FromParam(h.param(3)),
|
||||
Expr::FromParam(h.param(4)),
|
||||
Expr::FromParam(h.param(5)),
|
||||
Expr::FromParam(h.param(6)) };
|
||||
eq.e = (q.Magnitude())->Minus(Expr::FromConstant(1));
|
||||
eq.h = h.equation(0);
|
||||
l->Add(&eq);
|
||||
AddEq(l, (q.Magnitude())->Minus(Expr::FromConstant(1)), 0);
|
||||
} else if(type == ROTATE) {
|
||||
// The axis and center of rotation are specified numerically
|
||||
#define EC(x) (Expr::FromConstant(x))
|
||||
#define EP(x) (Expr::FromParam(h.param(x)))
|
||||
AddEq(l, (EC(predef.p.x))->Minus(EP(0)), 0);
|
||||
AddEq(l, (EC(predef.p.y))->Minus(EP(1)), 1);
|
||||
AddEq(l, (EC(predef.p.z))->Minus(EP(2)), 2);
|
||||
// param 3 is the angle, which is free
|
||||
AddEq(l, (EC(predef.q.vx))->Minus(EP(4)), 3);
|
||||
AddEq(l, (EC(predef.q.vy))->Minus(EP(5)), 4);
|
||||
AddEq(l, (EC(predef.q.vz))->Minus(EP(6)), 5);
|
||||
} else if(type == EXTRUDE) {
|
||||
if(wrkpl.entityB.v != Entity::FREE_IN_3D.v) {
|
||||
if(predef.entityB.v != Entity::FREE_IN_3D.v) {
|
||||
// The extrusion path is locked along a line, normal to the
|
||||
// specified workplane.
|
||||
Entity *w = SS.GetEntity(wrkpl.entityB);
|
||||
Entity *w = SS.GetEntity(predef.entityB);
|
||||
ExprVector u = w->Normal()->NormalExprsU();
|
||||
ExprVector v = w->Normal()->NormalExprsV();
|
||||
ExprVector extruden = {
|
||||
Expr::FromParam(h.param(0)),
|
||||
Expr::FromParam(h.param(1)),
|
||||
Expr::FromParam(h.param(2)) };
|
||||
eq.e = u.Dot(extruden);
|
||||
eq.h = h.equation(0);
|
||||
l->Add(&eq);
|
||||
eq.e = v.Dot(extruden);
|
||||
eq.h = h.equation(1);
|
||||
l->Add(&eq);
|
||||
|
||||
AddEq(l, u.Dot(extruden), 0);
|
||||
AddEq(l, v.Dot(extruden), 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -345,14 +384,14 @@ hEntity Group::Remap(hEntity in, int copyNumber) {
|
|||
return h.entity(em.h.v);
|
||||
}
|
||||
|
||||
void Group::MakeExtrusionLines(hEntity in, int ai, int af) {
|
||||
void Group::MakeExtrusionLines(hEntity in) {
|
||||
Entity *ep = SS.GetEntity(in);
|
||||
if(!(ep->IsPoint())) return;
|
||||
|
||||
Entity en;
|
||||
memset(&en, 0, sizeof(en));
|
||||
en.point[0] = Remap(ep->h, ai);
|
||||
en.point[1] = Remap(ep->h, af);
|
||||
en.point[0] = Remap(ep->h, REMAP_TOP);
|
||||
en.point[1] = Remap(ep->h, REMAP_BOTTOM);
|
||||
en.group = h;
|
||||
en.h = Remap(ep->h, 10);
|
||||
en.type = Entity::LINE_SEGMENT;
|
||||
|
@ -360,14 +399,16 @@ void Group::MakeExtrusionLines(hEntity in, int ai, int af) {
|
|||
SS.entity.Add(&en);
|
||||
}
|
||||
|
||||
void Group::CopyEntity(Entity *ep, int a, hParam dx, hParam dy, hParam dz,
|
||||
void Group::CopyEntity(Entity *ep, int timesApplied, int remap,
|
||||
hParam dx, hParam dy, hParam dz,
|
||||
hParam qw, hParam qvx, hParam qvy, hParam qvz,
|
||||
bool transOnly)
|
||||
bool asTrans, bool asAxisAngle)
|
||||
{
|
||||
Entity en;
|
||||
memset(&en, 0, sizeof(en));
|
||||
en.type = ep->type;
|
||||
en.h = Remap(ep->h, a);
|
||||
en.h = Remap(ep->h, remap);
|
||||
en.timesApplied = timesApplied;
|
||||
en.group = h;
|
||||
en.construction = ep->construction;
|
||||
|
||||
|
@ -377,42 +418,47 @@ void Group::CopyEntity(Entity *ep, int a, hParam dx, hParam dy, hParam dz,
|
|||
return;
|
||||
|
||||
case Entity::LINE_SEGMENT:
|
||||
en.point[0] = Remap(ep->point[0], a);
|
||||
en.point[1] = Remap(ep->point[1], a);
|
||||
en.point[0] = Remap(ep->point[0], remap);
|
||||
en.point[1] = Remap(ep->point[1], remap);
|
||||
break;
|
||||
|
||||
case Entity::CUBIC:
|
||||
en.point[0] = Remap(ep->point[0], a);
|
||||
en.point[1] = Remap(ep->point[1], a);
|
||||
en.point[2] = Remap(ep->point[2], a);
|
||||
en.point[3] = Remap(ep->point[3], a);
|
||||
en.point[0] = Remap(ep->point[0], remap);
|
||||
en.point[1] = Remap(ep->point[1], remap);
|
||||
en.point[2] = Remap(ep->point[2], remap);
|
||||
en.point[3] = Remap(ep->point[3], remap);
|
||||
break;
|
||||
|
||||
case Entity::CIRCLE:
|
||||
en.point[0] = Remap(ep->point[0], a);
|
||||
en.normal = Remap(ep->normal, a);
|
||||
en.distance = Remap(ep->distance, a);
|
||||
en.point[0] = Remap(ep->point[0], remap);
|
||||
en.normal = Remap(ep->normal, remap);
|
||||
en.distance = Remap(ep->distance, remap);
|
||||
break;
|
||||
|
||||
case Entity::ARC_OF_CIRCLE:
|
||||
en.point[0] = Remap(ep->point[0], a);
|
||||
en.point[1] = Remap(ep->point[1], a);
|
||||
en.point[2] = Remap(ep->point[2], a);
|
||||
en.normal = Remap(ep->normal, a);
|
||||
en.point[0] = Remap(ep->point[0], remap);
|
||||
en.point[1] = Remap(ep->point[1], remap);
|
||||
en.point[2] = Remap(ep->point[2], remap);
|
||||
en.normal = Remap(ep->normal, remap);
|
||||
break;
|
||||
|
||||
case Entity::POINT_N_COPY:
|
||||
case Entity::POINT_N_TRANS:
|
||||
case Entity::POINT_N_ROT_TRANS:
|
||||
case Entity::POINT_N_ROT_AA:
|
||||
case Entity::POINT_IN_3D:
|
||||
case Entity::POINT_IN_2D:
|
||||
if(transOnly) {
|
||||
if(asTrans) {
|
||||
en.type = Entity::POINT_N_TRANS;
|
||||
en.param[0] = dx;
|
||||
en.param[1] = dy;
|
||||
en.param[2] = dz;
|
||||
} else {
|
||||
if(asAxisAngle) {
|
||||
en.type = Entity::POINT_N_ROT_AA;
|
||||
} else {
|
||||
en.type = Entity::POINT_N_ROT_TRANS;
|
||||
}
|
||||
en.param[0] = dx;
|
||||
en.param[1] = dy;
|
||||
en.param[2] = dz;
|
||||
|
@ -422,25 +468,28 @@ void Group::CopyEntity(Entity *ep, int a, hParam dx, hParam dy, hParam dz,
|
|||
en.param[6] = qvz;
|
||||
}
|
||||
en.numPoint = ep->actPoint;
|
||||
en.timesApplied = a;
|
||||
break;
|
||||
|
||||
case Entity::NORMAL_N_COPY:
|
||||
case Entity::NORMAL_N_ROT:
|
||||
case Entity::NORMAL_N_ROT_AA:
|
||||
case Entity::NORMAL_IN_3D:
|
||||
case Entity::NORMAL_IN_2D:
|
||||
if(transOnly) {
|
||||
if(asTrans) {
|
||||
en.type = Entity::NORMAL_N_COPY;
|
||||
} else {
|
||||
if(asAxisAngle) {
|
||||
en.type = Entity::NORMAL_N_ROT_AA;
|
||||
} else {
|
||||
en.type = Entity::NORMAL_N_ROT;
|
||||
}
|
||||
en.param[0] = qw;
|
||||
en.param[1] = qvx;
|
||||
en.param[2] = qvy;
|
||||
en.param[3] = qvz;
|
||||
}
|
||||
en.numNormal = ep->actNormal;
|
||||
en.point[0] = Remap(ep->point[0], a);
|
||||
en.timesApplied = a;
|
||||
en.point[0] = Remap(ep->point[0], remap);
|
||||
break;
|
||||
|
||||
case Entity::DISTANCE_N_COPY:
|
||||
|
@ -491,9 +540,7 @@ void Group::MakePolygons(void) {
|
|||
SMesh outm;
|
||||
ZERO(&outm);
|
||||
|
||||
if(type == DRAWING_3D || type == DRAWING_WORKPLANE ||
|
||||
type == ROTATE || type == TRANSLATE)
|
||||
{
|
||||
if(type == DRAWING_3D || type == DRAWING_WORKPLANE) {
|
||||
int i;
|
||||
for(i = 0; i < SS.entity.n; i++) {
|
||||
Entity *e = &(SS.entity.elem[i]);
|
||||
|
@ -617,7 +664,7 @@ void Group::Draw(void) {
|
|||
// to show or hide just this with the "show solids" flag.
|
||||
|
||||
bool useModelColor;
|
||||
if(type == DRAWING_3D || type == DRAWING_WORKPLANE) {
|
||||
if(type != EXTRUDE && type != IMPORTED) {
|
||||
GLfloat mpf[] = { 0.1f, 0.1f, 0.1f, 1.0 };
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, mpf);
|
||||
useModelColor = false;
|
||||
|
@ -651,7 +698,7 @@ void Group::Draw(void) {
|
|||
glxWriteText("not closed contour!");
|
||||
glPopMatrix();
|
||||
} else {
|
||||
glxColor4d(0, 1.0, 1.0, 0.05);
|
||||
glxColor4d(0, 0.1, 0.1, 0.5);
|
||||
glPolygonOffset(-1, -1);
|
||||
glxFillPolygon(&poly);
|
||||
glPolygonOffset(0, 0);
|
||||
|
|
14
sketch.h
14
sketch.h
|
@ -108,13 +108,14 @@ public:
|
|||
|
||||
struct {
|
||||
Quaternion q;
|
||||
Vector p;
|
||||
hEntity origin;
|
||||
hEntity entityB;
|
||||
hEntity entityC;
|
||||
bool swapUV;
|
||||
bool negateU;
|
||||
bool negateV;
|
||||
} wrkpl;
|
||||
} predef;
|
||||
|
||||
SPolygon poly;
|
||||
struct {
|
||||
|
@ -144,13 +145,18 @@ public:
|
|||
// entities may have come from multiple requests, it's necessary to
|
||||
// remap the entity ID so that it's still unique. We do this with a
|
||||
// mapping list.
|
||||
static const int REMAP_LAST = 1000;
|
||||
static const int REMAP_TOP = 1001;
|
||||
static const int REMAP_BOTTOM = 1002;
|
||||
hEntity Remap(hEntity in, int copyNumber);
|
||||
void MakeExtrusionLines(hEntity in, int ai, int af);
|
||||
void MakeExtrusionLines(hEntity in);
|
||||
void TagEdgesFromLineSegments(SEdgeList *sle);
|
||||
void CopyEntity(Entity *ep, int a, hParam dx, hParam dy, hParam dz,
|
||||
void CopyEntity(Entity *ep, int timesApplied, int remap,
|
||||
hParam dx, hParam dy, hParam dz,
|
||||
hParam qw, hParam qvx, hParam qvy, hParam qvz,
|
||||
bool transOnly);
|
||||
bool asTrans, bool asAxisAngle);
|
||||
|
||||
void AddEq(IdList<Equation,hEquation> *l, Expr *expr, int index);
|
||||
void GenerateEquations(IdList<Equation,hEquation> *l);
|
||||
|
||||
SMesh *PreviousGroupMesh(void);
|
||||
|
|
|
@ -80,9 +80,9 @@ bool SolveSpace::EntityExists(hEntity he) {
|
|||
bool SolveSpace::PruneGroups(hGroup hg) {
|
||||
Group *g = GetGroup(hg);
|
||||
if(GroupsInOrder(g->opA, hg) &&
|
||||
EntityExists(g->wrkpl.origin) &&
|
||||
EntityExists(g->wrkpl.entityB) &&
|
||||
EntityExists(g->wrkpl.entityC))
|
||||
EntityExists(g->predef.origin) &&
|
||||
EntityExists(g->predef.entityB) &&
|
||||
EntityExists(g->predef.entityC))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
8
util.cpp
8
util.cpp
|
@ -177,6 +177,14 @@ Vector Vector::MakeFrom(double x, double y, double z) {
|
|||
return v;
|
||||
}
|
||||
|
||||
Vector Vector::MakeFrom(hParam x, hParam y, hParam z) {
|
||||
Vector v;
|
||||
v.x = SS.GetParam(x)->val;
|
||||
v.y = SS.GetParam(y)->val;
|
||||
v.z = SS.GetParam(z)->val;
|
||||
return v;
|
||||
}
|
||||
|
||||
bool Vector::Equals(Vector v) {
|
||||
if(fabs(x - v.x) > LENGTH_EPS) return false;
|
||||
if(fabs(y - v.y) > LENGTH_EPS) return false;
|
||||
|
|
Loading…
Reference in New Issue