From 213c21db87e809de3476a89fc2339a9bee321557 Mon Sep 17 00:00:00 2001 From: Jonathan Westhues Date: Sat, 6 Jun 2009 01:19:25 -0800 Subject: [PATCH] Oops, was looking for edges on the display mesh that I generated from the NURBS surface! That got very slow very fast. [git-p4: depot-paths = "//depot/solvespace/": change = 1970] --- groupmesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/groupmesh.cpp b/groupmesh.cpp index 2bffa93e..7663769f 100644 --- a/groupmesh.cpp +++ b/groupmesh.cpp @@ -362,7 +362,7 @@ void Group::GenerateDisplayItems(void) { if(SS.GW.showEdges) { runningShell.MakeEdgesInto(&displayEdges); - displayMesh.MakeEmphasizedEdgesInto(&displayEdges); + runningMesh.MakeEmphasizedEdgesInto(&displayEdges); } displayDirty = false;