Assemble polygons from imported groups too; so that lets you draw a

section, import it, and extrude it.

[git-p4: depot-paths = "//depot/solvespace/": change = 1859]
solver
Jonathan Westhues 2008-02-13 08:15:33 -08:00
parent dae5cdf9b8
commit 1c66dca5ba
1 changed files with 1 additions and 1 deletions

View File

@ -20,7 +20,7 @@ void Group::GeneratePolygon(void) {
poly.Clear(); poly.Clear();
if(type == DRAWING_3D || type == DRAWING_WORKPLANE || if(type == DRAWING_3D || type == DRAWING_WORKPLANE ||
type == ROTATE || type == TRANSLATE) type == ROTATE || type == TRANSLATE || type == IMPORTED)
{ {
if(AssemblePolygon(&poly, &(polyError.notClosedAt))) { if(AssemblePolygon(&poly, &(polyError.notClosedAt))) {
polyError.how = POLY_GOOD; polyError.how = POLY_GOOD;