Remove some dead code.
parent
ab418b827e
commit
1b52c46b81
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@ -7,8 +7,6 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH}
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED YES)
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include(CheckIncludeFile)
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# for /MT on MSVC
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set(CMAKE_USER_MAKE_RULES_OVERRIDE
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"${CMAKE_SOURCE_DIR}/cmake/c_flag_overrides.cmake")
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@ -37,13 +37,6 @@ void ssremove(const std::string &filename)
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remove(filename.c_str());
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}
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int64_t GetUnixTime(void)
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{
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time_t ret;
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time(&ret);
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return (int64_t)ret;
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}
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//-----------------------------------------------------------------------------
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// A separate heap, on which we allocate expressions. Maybe a bit faster,
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// since fragmentation is less of a concern, and it also makes it possible
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@ -781,18 +781,6 @@ int64_t SolveSpace::GetMilliseconds(void)
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return (int64_t)d;
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}
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int64_t SolveSpace::GetUnixTime(void)
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{
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#ifdef __MINGW32__
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time_t ret;
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time(&ret);
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#else
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__time64_t ret;
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_time64(&ret);
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#endif
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return (int64_t)ret;
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}
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void SolveSpace::InvalidateText(void)
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{
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InvalidateRect(TextWnd, NULL, false);
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@ -245,7 +245,6 @@ bool FullScreenIsActive(void);
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void GetGraphicsWindowSize(int *w, int *h);
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void GetTextWindowSize(int *w, int *h);
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int64_t GetMilliseconds(void);
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int64_t GetUnixTime(void);
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void dbp(const char *str, ...);
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#define DBPTRI(tri) \
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